Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

To Slay a God: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "|jap-" to "|jpn-")
m (Text replacement - "\|newunits=\d+\n" to "")
 
(10 intermediate revisions by 3 users not shown)
Line 9: Line 9:
}}
}}
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{Quote|There is...a chance you could survive, but it is small indeed. You have bound your heart to those of many others in this world. If those {{#switch:{{#var:A}}|m=ties|f=bonds}} prove strong enough, they may yet keep you in this reality. {{#switch:{{#var:A}}|m=But I would not give you false hope. The chance you would live is insignificant.|f=However, not even a thousand human friendships surpass the dragon's grip.}} In truth, you will almost certainly cease to exist.|Naga}}
{{Quote|There is...a chance you could survive, but it is small indeed. You have bound your heart to those of many others in this world. If those {{#switch:{{#var:A}}|m=ties|f=bonds}} prove strong enough, they may yet keep you in this reality.|Naga}}
:<small>''This page quote corresponds to the use of a {{#switch:{{#var:A}}|m=male|f=female}} [[Robin]]. If you refresh this page, it is possible to get an alternate reading using a {{#switch:{{#var:A}}|m=female|f=male}} Robin instead.''</small>


'''To Slay a God''' is the twenty-fifth chapter in {{FE13}}, and the penultimate chapter along its main story path. The [[Shepherds (group)|Shepherds]] have arrived at Origin Peak in hopes of catching up to and defeating [[Grima]]. Standing in their way is a wave of [[Grimleal]] led by [[Aversa]] making one last stand for herself.
'''To Slay a God''' (Japanese: {{hl|神殺しの法|Kamigoroshi no hō}} ''God-killing method'') is the twenty-fifth chapter in {{FE13}}, and the penultimate chapter along its main story path. The [[Shepherds (group)|Shepherds]] have arrived at Origin Peak in hopes of catching up to and defeating [[Grima]]. Standing in their way is a wave of [[Grimleal]] led by [[Aversa]] making one last stand for herself.


In addition to unlocking the [[Grima (chapter)|final chapter in the storyline]], completing this chapter is necessary in order to reach the six paralogue chapters unlockable via [[SpotPass]].
In addition to unlocking the [[Grima (chapter)|final chapter in the storyline]], completing this chapter is necessary in order to reach the six paralogue chapters unlockable via [[SpotPass]].
Line 29: Line 28:
|victory=Defeat [[Aversa]]
|victory=Defeat [[Aversa]]
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=15
|ally=1–15
|enemy=39{{hover|+46|Reinforcements}}
|enemy=39{{h|+46|Reinforcements}}
|map=[[File:Cm fe13 25.png]]
|map=[[File:Cm fe13 25.png]]
|col=29
|col=29
Line 39: Line 38:
{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=0
|forced1=chrom l
|return1=chrom l
|forced1article=Chrom  
|return1article=Chrom
|return1=robin {{#var:A}}
|return2=avatar {{#var:A}}-default
|return1article=Robin
|return2article=Robin
|return2=lissa
|return3=lissa
|return3=frederick
|return4=frederick
|return4=sully
|return5=sully
|return5=virion
|return6=virion
|return6=stahl
|return7=stahl
|return7=vaike
|return8=vaike
|return8=miriel
|return9=miriel
|return9=sumia
|return10=sumia
|return10=kellam
|return11=kellam
|return11=lon'qu
|return12=lon'qu
|return12=ricken
|return13=ricken
|return13=maribelle
|return14=maribelle
|return14=panne
|return15=panne
|return15=gaius
|return16=gaius
|return16=cordelia
|return17=cordelia
|return17=gregor
|return18=gregor
|return18=nowi
|return19=nowi
|return19=libra
|return20=libra
|return20=tharja
|return21=tharja
|return21=olivia
|return22=olivia
|return22=cherche
|return23=cherche
|return23=henry
|return24=henry
|return24=lucina
|return25=lucina
|return25=say'ri
|return26=say'ri
|return26=basilio
|return27=basilio
|return27=flavia
|return28=flavia
}}
}}
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
Line 76: Line 74:
{{ChapItems
{{ChapItems
|platform=3ds01
|platform=3ds01
|item1=Levin Sword
|item1=Goetia
|obtain1=Dropped by enemy [[Trickster]]
|obtain1=Dropped by [[Aversa]]
|item2=Physic
|item2=Levin Sword
|obtain2=Dropped by enemy [[Trickster]]
|obtain2=Dropped by enemy [[Trickster]]
|itemlast=Goetia
|itemlast=Physic
|obtainlast=Dropped by [[Aversa]]
|obtainlast=Dropped by enemy [[Trickster]]
}}
}}


Line 113: Line 111:
|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Aversa]]
|class=Dark Flier
|version=aversa
|lv=20
|#=1
|hp=55
|str=24
|mag=31
|skill=29
|spd=32
|lck=26
|def=21
|res=28
|inventory={{Item|13|Goetia|type=drop}}<br>{{Item|13|Shadowgift}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Grimleal]]
|name=[[Grimleal]]
Line 515: Line 529:
|inventory={{Item|13|Thoron}} • {{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|inventory={{Item|13|Thoron}} • {{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving if the nearby [[Griffon Rider]] is provoked.
|notes=Begins moving if the nearby [[Griffon Rider]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Aversa]]
|class=Dark Flier
|version=aversa
|lv=20
|#=1
|hp=55
|str=24
|mag=31
|skill=29
|spd=32
|lck=26
|def=21
|res=28
|inventory={{Item|13|Goetia|type=drop}}<br>{{Item|13|Shadowgift}}
|last=y
|last=y
}}
}}
Line 825: Line 823:
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Aversa]]
|class=Dark Flier
|version=aversa
|lv=20
|#=1
|hp=65
|str=28
|mag=36
|skill=34
|spd=38{{h|+2|Granted by Speed +2}}
|lck=33
|def=25
|res=34
|inventory={{Item|13|Goetia|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Galeforce}} • {{Item|13|Shadowgift}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Grimleal]]
|name=[[Grimleal]]
Line 838: Line 852:
|def=21~22
|def=21~22
|res=22~23
|res=22~23
|inventory={{Item|13|Mire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
|inventory={{Item|13|Mire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 987: Line 1,001:
|res=17~18
|res=17~18
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}} • {{Item|13|Swordfaire}}<br><small>Can have 0–2 skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra}} • {{Item|13|Swordfaire}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=• The southwestern one begins moving if a nearby [[General]] is provoked.<br>• The southeastern one begins moving if a nearby [[Berserker]] is provoked.<br>• The center-western one begins moving if the nearby Swordmaster or [[Warrior]] is provoked.<br>• The northeastern one begins moving if the nearby Berserker or [[Sage]] is provoked.
|notes=• The southwestern one begins moving if a nearby [[General]] is provoked.<br>• The southeastern one begins moving if a nearby [[Berserker]] is provoked.<br>• The center-western one begins moving if the nearby Swordmaster or [[Warrior]] is provoked.<br>• The northeastern one begins moving if the nearby Berserker or [[Sage]] is provoked.
}}
}}
Line 1,055: Line 1,069:
|res=17~18
|res=17~18
|mov=6
|mov=6
|inventory={{Item|13|Killing Edge|type=forged}}{{h|*|13 Mt, 100 Hit}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}} • {{Item|13|Swordfaire}}<br><small>Can have 0–2 skill(s) at random</small>
|inventory={{Item|13|Killing Edge|type=forged}}{{h|*|13 Mt, 100 Hit}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra}} • {{Item|13|Swordfaire}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Begins moving if the nearby Swordmaster or [[Warrior]] is provoked.
|notes=Begins moving if the nearby Swordmaster or [[Warrior]] is provoked.
}}
}}
Line 1,227: Line 1,241:
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}} • {{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0–2 skill(s) at random</small>
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}} • {{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Begins moving if the nearby [[Griffon Rider]] is provoked.
|notes=Begins moving if the nearby [[Griffon Rider]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Aversa]]
|class=Dark Flier
|version=aversa
|lv=20
|#=1
|hp=65
|str=28
|mag=36
|skill=34
|spd=38{{h|+2|Granted by Speed +2}}
|lck=33
|def=25
|res=34
|inventory={{Item|13|Goetia|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Galeforce}} • {{Item|13|Shadowgift}}
|last=y
|last=y
}}
}}
Line 1,324: Line 1,322:
|res=22~23
|res=22~23
|mov=6
|mov=6
|inventory={{Item|13|Ruin|type=forged}}{{h|*|8 Mt, 70 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
|inventory={{Item|13|Ruin|type=forged}}{{h|*|8 Mt, 70 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,340: Line 1,338:
|res=22~23
|res=22~23
|mov=6
|mov=6
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,356: Line 1,354:
|res=22~23
|res=22~23
|mov=6
|mov=6
|inventory={{Item|13|Waste|type=forged}}{{h|*|14 Mt, 55 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
|inventory={{Item|13|Waste|type=forged}}{{h|*|14 Mt, 55 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,372: Line 1,370:
|res=22~23
|res=22~23
|mov=6
|mov=6
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,452: Line 1,450:
|res=17~18
|res=17~18
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}} • {{Item|13|Swordfaire}}<br><small>Can have 0–2 skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra}} • {{Item|13|Swordfaire}}<br><small>Can have 0–2 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,537: Line 1,535:
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Aversa]]
|class=Dark Flier
|version=aversa
|lv=20
|#=1
|hp=79
|str=33
|mag=43
|skill=42
|spd=43{{h|+2|Granted by Speed +2}}
|lck=43
|def=30
|res=41
|inventory={{Item|13|Goetia|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Hit Rate +20}} • {{Item|13|Galeforce}} • {{Item|13|Shadowgift}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Grimleal]]
|name=[[Grimleal]]
Line 1,550: Line 1,564:
|def=26
|def=26
|res=28
|res=28
|inventory={{Item|13|Mire}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Tomebreaker}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
|inventory={{Item|13|Mire}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Tomebreaker}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,699: Line 1,713:
|res=22
|res=22
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Swordfaire}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Swordfaire}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
|notes=• The southwestern one begins moving if a nearby [[General]] is provoked.<br>• The southeastern one begins moving if a nearby [[Berserker]] is provoked.<br>• The center-western one begins moving if the nearby Swordmaster or [[Warrior]] is provoked.<br>• The northeastern one begins moving if the nearby Berserker or [[Sage]] is provoked.
|notes=• The southwestern one begins moving if a nearby [[General]] is provoked.<br>• The southeastern one begins moving if a nearby [[Berserker]] is provoked.<br>• The center-western one begins moving if the nearby Swordmaster or [[Warrior]] is provoked.<br>• The northeastern one begins moving if the nearby Berserker or [[Sage]] is provoked.
}}
}}
Line 1,767: Line 1,781:
|res=22
|res=22
|mov=6
|mov=6
|inventory={{Item|13|Killing Edge|type=forged}}{{h|*|17 Mt, 110 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Swordfaire}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
|inventory={{Item|13|Killing Edge|type=forged}}{{h|*|17 Mt, 110 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Swordfaire}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
|notes=Begins moving if the nearby Swordmaster or [[Warrior]] is provoked.
|notes=Begins moving if the nearby Swordmaster or [[Warrior]] is provoked.
}}
}}
Line 1,939: Line 1,953:
|inventory={{Item|13|Thoron|type=forged}}{{h|*|22 Mt, 85 Hit}} • {{Item|13|Silver Lance|type=forged}}{{h|*|21 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Galeforce}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
|inventory={{Item|13|Thoron|type=forged}}{{h|*|22 Mt, 85 Hit}} • {{Item|13|Silver Lance|type=forged}}{{h|*|21 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Galeforce}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
|notes=Begins moving if the nearby [[Griffon Rider]] is provoked.
|notes=Begins moving if the nearby [[Griffon Rider]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Aversa]]
|class=Dark Flier
|version=aversa
|lv=20
|#=1
|hp=79
|str=33
|mag=43
|skill=42
|spd=43{{h|+2|Granted by Speed +2}}
|lck=43
|def=30
|res=41
|inventory={{Item|13|Goetia|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Hit Rate +20}} • {{Item|13|Galeforce}} • {{Item|13|Shadowgift}}
|last=y
|last=y
}}
}}
Line 2,084: Line 2,082:
|res=28
|res=28
|mov=6
|mov=6
|inventory={{Item|13|Ruin|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Tomebreaker}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
|inventory={{Item|13|Ruin|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Tomebreaker}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 2,100: Line 2,098:
|res=28
|res=28
|mov=6
|mov=6
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|20 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Tomebreaker}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|20 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Tomebreaker}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 2,116: Line 2,114:
|res=28
|res=28
|mov=6
|mov=6
|inventory={{Item|13|Waste|type=forged}}{{h|*|18 Mt, 65 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Tomebreaker}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
|inventory={{Item|13|Waste|type=forged}}{{h|*|18 Mt, 65 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Tomebreaker}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 2,132: Line 2,130:
|res=28
|res=28
|mov=6
|mov=6
|inventory={{Item|13|Thoron|type=forged}}{{h|*|22 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Tomebreaker}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
|inventory={{Item|13|Thoron|type=forged}}{{h|*|22 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Tomebreaker}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 2,164: Line 2,162:
|res=22
|res=22
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Swordfaire}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Swordfaire}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 2,341: Line 2,339:
|magic=36
|magic=36
|skill=34
|skill=34
|spd=38{{hover|+2|Granted by Speed +2}}
|spd=38{{h|+2|Granted by Speed +2}}
|luck=33
|luck=33
|def=25
|def=25
Line 2,359: Line 2,357:
|magic=43
|magic=43
|skill=42
|skill=42
|spd=43{{hover|+2|Granted by Speed +2}}
|spd=43{{h|+2|Granted by Speed +2}}
|luck=43
|luck=43
|def=30
|def=30
Line 2,375: Line 2,373:


==Trivia==
==Trivia==
* This chapter is one of few chapters in the game where the [[preparations]] theme does not play during that phase of setup. This is the only instance in ''Awakening'' where the music that plays during battle preparations is neither the normal theme nor the music from the previous cutscene.
*The [[preparations]] theme does not play during preparations; this is the only instance in ''Awakening'' where the music that plays is neither the normal theme nor the music from the previous cutscene.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=To Slay a God
|eng-name=To Slay a God
|eng-mean=
|jpn-name={{h|神殺しの法|Kamigoroshi no hō}}
|jpn-name={{hover|神殺しの法|Kamigoroshi no hō}}
|jpn-mean=God-killing method
|jpn-mean=To Kill a God
|span-name=La caída de los dioses
|span-mean=The fall of the gods
|fren-name=Chute imminente
|fren-name=Chute imminente
|fren-mean=Imminent Fall
|fren-mean=Imminent fall
|span-name=
|ger-name=Einen Gott zu erschlagen
|span-mean=
|ger-mean=To slay a God
|ger-name=
|ger-mean=
|ital-name=Per uccidere un dio
|ital-name=Per uccidere un dio
|ital-mean=To kill a god
|ital-mean=To kill a god

Latest revision as of 17:30, 13 February 2024

Large-secret-book.png

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

To Slay a God


Location

Origin Peak

Boss(es)

Aversa

Previous chapter(s)

Awakening

Next chapter(s)

Grima

There is...a chance you could survive, but it is small indeed. You have bound your heart to those of many others in this world. If those bonds prove strong enough, they may yet keep you in this reality.
— Naga

To Slay a God (Japanese: 神殺しの法 God-killing method) is the twenty-fifth chapter in Fire Emblem Awakening, and the penultimate chapter along its main story path. The Shepherds have arrived at Origin Peak in hopes of catching up to and defeating Grima. Standing in their way is a wave of Grimleal led by Aversa making one last stand for herself.

In addition to unlocking the final chapter in the storyline, completing this chapter is necessary in order to reach the six paralogue chapters unlockable via SpotPass.

Plot

Main article: To Slay a God/Script

At Origin Peak, Naga reiterates that her power is only enough to put Grima to sleep. Robin proposes an idea: because their heart is linked to Grima, if they were to land the final blow, that could kill Grima permanently. Naga confirms that such action would kill Grima, but it would likely kill Robin as well; Chrom shoots down the idea, determined to find another way to kill Grima. They are then spotted by the Grimleal lead by Aversa, and are forced into battle.

As the battle begins, Aversa taunts the Shepherds about Grima returning despite their efforts, but she is eventually defeated. Once the battle is over, Naga informs Chrom that Grima has a weakness on the nape of his neck, and that it is likely protected by many Risen. Chrom orders the Shepherds to ready themselves for the final battle against Grima as Naga prepares to teleport them onto his back.

Summary

The final battle looms, as does a choice: return Grima to his slumber with Chrom's sword or slay the dragon in exchange for Robin's life.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defeat Aversa Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–15 {{{partner}}} {{{other}}} 39+46
Cm fe13 25.png
Map dimensions:
29 columns by 27 rows

Character data

Characters
New units

None

Required characters
Chrom l ​
Available characters
Robin f ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​Say'ri ​Basilio ​Flavia ​

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 goetia.png Goetia Dropped by Aversa
Is 3ds01 levin sword.png Levin Sword Dropped by enemy Trickster
Is 3ds01 physic.png Physic Dropped by enemy Trickster

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 brave sword.png Brave Sword 2,100
Is 3ds01 brave lance.png Brave Lance 2,220
Is 3ds01 brave axe.png Brave Axe 2,400
Is 3ds01 brave bow.png Brave Bow 2,220
Is 3ds01 reeking box.png Reeking Box 500

Event tiles

  • Column 28, row 11: Three squares north, one square east of the easternmost fort
  • Column 11, row 9: Four squares north of a Killing Edge Swordmaster

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 dark flier aversa enemy.gif Aversa Dark Flier 20 1 55 24 31 29 32 26 21 28 - GoetiaThis item is dropped upon this unit's defeat.
Shadowgift
--
Ma 3ds01 sorcerer enemy.gif Grimleal Sorcerer 16 4 53~54 2 20~21 14~15 14~15 13~14 18~19 18~19 - Mire
Hex Anathema
Can have 0–1 skill(s) at random
--
Ma 3ds01 trickster enemy.gif Grimleal Trickster 16 2 42~43 18~19 17~16 25~26 26~27 14~15 11~12 13~14 6 Silver Sword Physic
Movement +1 Lucky Seven
Can have 0–1 skill(s) at random
--
Ma 3ds01 trickster enemy.gif Grimleal Trickster 16 1 42~43 18~19 17~16 25~26 26~27 14~15 11~12 13~14 6 Levin SwordThis item is dropped upon this unit's defeat. Physic
Movement +1 Lucky Seven
Can have 0–1 skill(s) at random
--
Ma 3ds01 trickster enemy.gif Grimleal Trickster 16 1 42~43 18~19 17~16 25~26 26~27 14~15 11~12 13~14 6 Levin Sword PhysicThis item is dropped upon this unit's defeat.
Movement +1 Lucky Seven
Can have 0–1 skill(s) at random
--
Ma 3ds01 griffon rider enemy.gif Grimleal Griffon Rider 16 3 52~53 23~24 0 24~25 23~24 18~19 19~20 8~9 8 Tomahawk
Strength +2 Tantivy
Can have 0–1 skill(s) at random
• The southern two immediately begin moving unprovoked.
• The northern one begins moving if the nearby Dark Flier is provoked.
Ma 3ds01 griffon rider enemy.gif Grimleal Griffon Rider 16 3 52~53 23~24 0 24~25 23~24 18~19 19~20 8~9 8 Silver Axe
Strength +2 Tantivy
Can have 0–1 skill(s) at random
• The southern two immediately begin moving unprovoked.
• The northern one begins moving if the nearby Dark Flier is provoked.
Ma 3ds01 dark flier enemy.gif Grimleal Dark Flier 16 1 44~45 13~14 18~19 21~22 25~26 23~24 13~14 24~25 8 Bolganone
Speed +2 Relief
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 dark flier enemy.gif Grimleal Dark Flier 16 1 44~45 13~14 18~19 21~22 25~26 23~24 13~14 24~25 8 Rexcalibur
Speed +2 Relief
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 general enemy.gif Grimleal General 16 1 62 29 0 19~20 12~13 17~18 26~27 10~11 5 Silver Lance
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
Begins moving if the nearby Swordmaster or General is provoked.
Ma 3ds01 swordmaster enemy.gif Grimleal Swordmaster 16 4 47~48 22~23 2 28 31 22 15~16 14~15 6 Silver Sword
Avoid +10 Vantage
Can have 0–1 skill(s) at random
• The southwestern one begins moving if a nearby General is provoked.
• The southeastern one begins moving if a nearby Berserker is provoked.
• The center-western one begins moving if the nearby Swordmaster or Warrior is provoked.
• The northeastern one begins moving if the nearby Berserker or Sage is provoked.
Ma 3ds01 general enemy.gif Grimleal General 16 2 62 29 0 19~20 12~13 17~18 26~27 10~11 5 Spear
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
• The southern one begins moving if the nearby General or Swordmaster is provoked.
• The northern one begins moving if a nearby General is provoked.
Ma 3ds01 berserker enemy.gif Grimleal Berserker 16 1 64 33~34 0 15~16 24~25 13~14 13~14 6~7 6 Silver Axe
Gamble Wrath
Can have 0–1 skill(s) at random
Begins moving if the nearby Swordmaster or Berserker is provoked.
Ma 3ds01 berserker enemy.gif Grimleal Berserker 16 1 64 33~34 0 15~16 24~25 13~14 13~14 6~7 6 Tomahawk
Gamble Wrath
Can have 0–1 skill(s) at random
Begins moving if the nearby Berserker or Swordmaster is provoked.
Ma 3ds01 swordmaster enemy.gif Grimleal Swordmaster 16 1 47~48 22~23 2 28 31 22 15~16 14~15 6 Killing Edge
Avoid +10 Vantage
Can have 0–1 skill(s) at random
Begins moving if the nearby Swordmaster or Warrior is provoked.
Ma 3ds01 warrior enemy.gif Grimleal Warrior 16 2 60~61 29 0 21~22 17~18 20~21 16~17 8~9 6 Silver Axe Silver Bow
Gamble HP +5 Zeal Rally Strength
Can have 0–1 skill(s) at random
• The western one begins moving if a nearby Swordmaster is provoked.
• The eastern one begins moving if the nearby General or Sage is provoked.
Ma 3ds01 general enemy.gif Grimleal General 16 1 62 29 0 19~20 12~13 17~18 26~27 10~11 5 Killer Lance
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
Begins moving if the nearby Warrior or Sage is provoked.
Ma 3ds01 sage enemy.gif Grimleal Sage 16 1 43~44 1 21~22 18~19 20~21 17~18 10~11 16~17 6 Bolganone
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
Begins moving if the nearby Warrior or General is provoked.
Ma 3ds01 general enemy.gif Grimleal General 16 1 62 29 0 19~20 12~13 17~18 26~27 10~11 5 Silver Axe
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
Begins moving if a nearby General is provoked.
Ma 3ds01 general enemy.gif Grimleal General 16 1 62 29 0 19~20 12~13 17~18 26~27 10~11 5 Beast Killer
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
Begins moving if a nearby General is provoked.
Ma 3ds01 berserker enemy.gif Grimleal Berserker 16 1 64 33~34 0 15~16 24~25 13~14 13~14 6~7 6 Hammer
Gamble Wrath
Can have 0–1 skill(s) at random
Begins moving if the nearby Swordmaster or Sage is provoked.
Ma 3ds01 sage enemy.gif Grimleal Sage 16 1 43~44 1 21~22 18~19 20~21 17~18 10~11 16~17 6 Thoron
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
Begins moving if the nearby Berserker or Swordmaster is provoked.
Ma 3ds01 dark flier enemy.gif Grimleal Dark Flier 16 2 44~45 13~14 18~19 21~22 25~26 23~24 13~14 24~25 8 Bolganone Silver Lance
Speed +2 Relief
Can have 0–1 skill(s) at random
• The eastern one begins moving if the nearby Griffon Rider is provoked.
• The western one begins moving if the nearby Dark Flier is provoked.
Ma 3ds01 dark flier enemy.gif Grimleal Dark Flier 16 1 44~45 13~14 18~19 21~22 25~26 23~24 13~14 24~25 8 Rexcalibur Silver Lance
Speed +2 Relief
Can have 0–1 skill(s) at random
Begin moving if the nearby Dark Flier is provoked.
Ma 3ds01 dark flier enemy.gif Grimleal Dark Flier 16 1 44~45 13~14 18~19 21~22 25~26 23~24 13~14 24~25 8 Thoron Silver Lance
Speed +2 Relief
Can have 0–1 skill(s) at random
Begins moving if the nearby Griffon Rider is provoked.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 general enemy.gif Grimleal General 16 2 62 29 0 19~20 12~13 17~18 26~27 10~11 5 Silver Lance
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 general enemy.gif Grimleal General 16 2 62 29 0 19~20 12~13 17~18 26~27 10~11 5 Silver Axe
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 general enemy.gif Grimleal General 16 2 62 29 0 19~20 12~13 17~18 26~27 10~11 5 Spear
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 general enemy.gif Grimleal General 16 1 62 29 0 19~20 12~13 17~18 26~27 10~11 5 Tomahawk
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 sorcerer enemy.gif Grimleal Sorcerer 16 1 53~54 2 20~21 14~15 14~15 13~14 18~19 18~19 6 Ruin
Hex Anathema
Can have 0–1 skill(s) at random
--
Ma 3ds01 sorcerer enemy.gif Grimleal Sorcerer 16 1 53~54 2 20~21 14~15 14~15 13~14 18~19 18~19 6 Bolganone
Hex Anathema
Can have 0–1 skill(s) at random
--
Ma 3ds01 sorcerer enemy.gif Grimleal Sorcerer 16 3 53~54 2 20~21 14~15 14~15 13~14 18~19 18~19 6 Waste
Hex Anathema
Can have 0–1 skill(s) at random
--
Ma 3ds01 sorcerer enemy.gif Grimleal Sorcerer 16 3 53~54 2 20~21 14~15 14~15 13~14 18~19 18~19 6 Thoron
Hex Anathema
Can have 0–1 skill(s) at random
--
Ma 3ds01 dark flier enemy.gif Grimleal Dark Flier 16 3 44~45 13~14 18~19 21~22 25~26 23~24 13~14 24~25 8 Bolganone
Speed +2 Relief
Can have 0–1 skill(s) at random
--
Ma 3ds01 dark flier enemy.gif Grimleal Dark Flier 16 2 44~45 13~14 18~19 21~22 25~26 23~24 13~14 24~25 8 Thoron
Speed +2 Relief
Can have 0–1 skill(s) at random
--
Ma 3ds01 dark flier enemy.gif Grimleal Dark Flier 16 3 44~45 13~14 18~19 21~22 25~26 23~24 13~14 24~25 8 Rexcalibur
Speed +2 Relief
Can have 0–1 skill(s) at random
--
Ma 3ds01 berserker enemy.gif Grimleal Berserker 16 4 64 33~34 0 15~16 24~25 13~14 13~14 6~7 6 Tomahawk
Gamble Wrath
Can have 0–1 skill(s) at random
--
Ma 3ds01 swordmaster enemy.gif Grimleal Swordmaster 16 7 47~48 22~23 2 28 31 22 15~16 14~15 6 Silver Sword
Avoid +10 Vantage
Can have 0–1 skill(s) at random
--
Ma 3ds01 sage enemy.gif Grimleal Sage 16 2 43~44 1 21~22 18~19 20~21 17~18 10~11 16~17 6 Bolganone
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
--
Ma 3ds01 trickster enemy.gif Grimleal Trickster 16 1 42~43 18~19 17~16 25~26 26~27 14~15 11~12 13~14 6 Levin Sword
Movement +1 Lucky Seven
Can have 0–1 skill(s) at random
--
Ma 3ds01 warrior enemy.gif Grimleal Warrior 16 4 60~61 29 0 21~22 17~18 20~21 16~17 8~9 6 Silver Axe Silver Bow
Gamble HP +5 Zeal Rally Strength
Can have 0–1 skill(s) at random
--
Ma 3ds01 griffon rider enemy.gif Grimleal Griffon Rider 16 4 52~53 23~24 0 24~25 23~24 18~19 19~20 8~9 8 Tomahawk
Strength +2 Tantivy
Can have 0–1 skill(s) at random
--
Ma 3ds01 sage enemy.gif Grimleal Sage 16 1 43~44 1 21~22 18~19 20~21 17~18 10~11 16~17 6 Rexcalibur
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
--

Reinforcements

  • Turn 3 (Lunatic)/4 (Hard)/5 (Normal)
  • Turn 4 (Lunatic)/5 (Hard)/7 (Normal)
  • Turn 4 (Lunatic)/6 (Hard)/9 (Normal)
  • Turn 5 (Lunatic)/6 (Hard)/8 (Normal)
  • Turn 5 (Lunatic)/7 (Hard)/10 (Normal)
  • Turn 6 (Lunatic)/8 (Hard)/11 (Normal)
  • Turn 6 (Lunatic)/9 (Hard)/12 (Normal)
    • 4 Griffon Riders; one from the furthest northwestern mountains, two from the furthest northeastern mountains, one from the furthest southeastern mountains
    • 2 Dark Fliers with Rexcalibur from the furthest northwestern and southeastern mountains
    • 1 Dark Flier with Bolganone from the furthest southwestern mountains
    • 1 Dark Flier with Thoron from the furthest southwestern mountains
  • Turn 7 (Lunatic)/10 (Hard)/14 (Normal)
  • Turn 8 (Lunatic)/12 (Hard)/16 (Normal)

Boss data

Main article: Aversa

Normal Hard Lunatic

Small portrait aversa fe13.png
Ma 3ds01 dark flier aversa enemy.gif Dark Flier
Level 20
Movement -
Stats
Max HP 55 Speed 32
Strength 24 Luck 26
Magic 31 Defense 21
Skill 29 Resistance 28
Inventory Skills
GoetiaThis item is dropped upon this unit's defeat. Shadowgift
Weapon Levels
Swords -- Lances B Axes --
Bows -- Tomes A Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • The preparations theme does not play during preparations; this is the only instance in Awakening where the music that plays is neither the normal theme nor the music from the previous cutscene.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

To Slay a God

--

Japanese

神殺しの法

God-killing method

Spanish

La caída de los dioses

The fall of the gods

French

Chute imminente

Imminent fall

German

Einen Gott zu erschlagen

To slay a God

Italian

Per uccidere un dio

To kill a god

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Awakening • To Slay a God • Grima →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map