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The Final Test (Cain): Difference between revisions

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{{Chapter Infobox
{{Chapter Infobox
|title=The Final Test (Cain)
|title=The Final Test
|image=[[File:Cm fe12 prologue 7.png|200px]]
|image=[[File:Cm fe12 prologue 7c.png|200px]]
|location=[[Altea]]
|location=[[Altea]]
|new units=[[Ogma]], [[Draug]]
|new units=[[Cain]]
|boss=[[Cain]]
|boss=[[Cain]]
|previous=*[[Bonds (Ogma)]]
*[[Bonds (Draug)]]
|next=[[Assassination of the Hero-King]]
}}
}}
'''The Final Test''' is the seventh chapter in the prologue of {{FE12}}. In order to reach this chapter, the player must have choose the Yes option during the conversation with [[Katarina]] at the end of the [[Bonds|previous chapter]].
 
'''The Final Test''' is the seventh chapter in the prologue of {{FE12}}. In order to reach this chapter, the player must have chosen the "Yes" option during the conversation with [[Katarina]] at the end of [[Bonds (Ogma)|Ogma's]] or [[Bonds (Draug)|Draug's version]] of the previous chapter.


==Plot==
==Plot==
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
{{main|The Final Test/Script|The Final Test/Conversations}}
{{main|The Final Test/Script}}
{{sectstub}}
{{sectstub}}


==Chapter data==
==Chapter data==
{{ChapDataMap
{{Tab
|victory=Rout enemy
|tab1=Normal
|defeat=Kris dies
|tab2=Hard/Maniac
|ally=6
|tab3=Lunatic
|other=0
|content1={{ChapData
|enemy=7{{hover|+2|Reinforcements}}
|victory=Rout the enemy
|map=[[File:Cm fe12 prologue 7.png|200px]]
|defeat=[[Kris]] dies
|ally=1–6
|enemy=7{{h|+2|Reinforcements}}
|map=[[File:Cm fe12 prologue 7c.png|200px]]
|col=11
|row=8
}}
|content2={{ChapData
|victory=Rout the enemy
|defeat=[[Kris]] dies
|ally=1–6
|enemy=7{{h|+3|Reinforcements}}
|map=[[File:Cm fe12 prologue 7c.png|200px]]
|col=11
|row=8
}}
|content3={{ChapData
|victory=Rout the enemy
|defeat=[[Kris]] dies
|ally=1–6
|enemy=7{{h|+4|Reinforcements}}
|map=[[File:Cm fe12 prologue 7c.png|200px]]
|col=11
|row=8
}}
}}
}}


===Character data===
===Character data===
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{ChapChars
{{ChapChars
|game#=12
|game#=12
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Ogma
|name=Cain
|portrait=[[File:Portrait ogma fe12.png]]
|portrait=[[File:Portrait cain fe12.png]]
|class=Mercenary
|class=Cavalier
|HP=27
|HP=27
|lv=7
|lv=9
|recruitment method=Automatically from turn 1{{hover|*|If his version of Prologue 6 was played}}}}
|inventory={{Item|ds|Steel Sword}}
|newunit2={{NewUnit
|recruitment method=Automatically at the end
|name=Draug
}}
|portrait=[[File:Portrait draug fe12.png]]
|forced1=kris {{#var:A}}
|class=Knight
|forced1article=Kris
|HP=22
|return1=ryan
|lv=6
|return2=luke
|recruitment method=Automatically from turn 1{{hover|*|If his version of Prologue 6 was played}}}}
|return3=roderick
|return1={{#switch:{{#var:A}}|male=default male player's unit|female=default female player's unit}}
|return4=caeda
|return1article=Kris
|return5=wrys
|return2=raian
|return6=gordin
|return3=luke
|return7=athena
|return4=roderick
|return8=merric
|return5=caeda
|return9=cecil
|return6=wrys
|return10=ogma
|return7=gordin
|return11=draug
|return8=athena
}}
|return9=merric
 
|return10=cecil
===Item data===
{{ChapItems
|platform=ds
|item1=Heal
|obtain1=Dropped by [[Cain]]
|item2=Iron Sword
|obtain2=Dropped by a [[Myrmidon]]
|item3=Iron Bow
|obtain3=Dropped by an [[Archer]]
|itemlast=Iron Lance
|obtainlast=Dropped by a [[Pegasus Knight]] <small>(reinforcement)</small>
}}
}}


===Enemy data===
===Enemy data===
{{tab
:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
|default=1
{{Tab
|width=100%
|width=100%
|tab1=Normal
|tab1=Normal
|tab2=Hard/Maniac/Lunatic
|tab2=Hard
|content1={{ChapEnemies
|tab3=Maniac
|platform=ds02
|tab4=Lunatic
|name1=Soldier
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
|class1=Knight
{{ChapUnitCellFE12
|lv1=1
|name=[[Cain]]
|#1=2
|class=Cavalier
|inventory1={{Item|ds|Iron Lance}}
|lv=9
|-
|#=1
|name2=Soldier
|hp=26
|class2=Archer
|str=8
|lv2=2
|mag=0
|#2=1
|skill=8
|inventory2={{Item|ds|Iron Bow}}
|spd=9
|-
|lck=4
|name3=Soldier
|def=7
|class3=Archer
|res=0
|lv3=2
|mov=9
|#3=1
|inventory={{Item|ds|Steel Sword}} • {{Item|ds|Heal|type=drop}}
|inventory3=[[File:Is ds iron bow.png]] {{drop|Iron Bow}}
|notes=Does not move or initiate combat until a player unit initiates combat, or until turn 3 when he begins moving unprovoked.
|-
|name4=Soldier
|class4=Myrmidon
|lv4=3
|#4=1
|inventory4=[[File:Is ds iron sword.png]] [[Iron Sword]]
|-
|name5=Soldier
|class5=Myrmidon
|lv5=3
|#5=1
|inventory5=[[File:Is ds iron sword.png]] {{drop|Iron Sword}}
|-
|nameb=[[Cain]]
|classb=Cavalier
|lvb=9
|#b=1
|inventoryb={{Item|ds|Steel Sword}} • [[File:Is ds heal.png]] {{drop|Heal}}
|notesb=Begins moving from Turn 3 of the Enemy Phase.<br>Will not initiate combat until the player does so.
|-
|namer1=Soldier
|classr1=Cavalier
|lvr1=2
|#r1=1
|inventoryr1=[[File:Is ds iron lance.png]] [[Iron Lance]]
|-
|namerl=Soldier
|classrl=Pegasus Knight
|lvrl=2
|#rl=1
|inventoryrl=[[File:Is ds iron lance.png]] {{drop|Iron Lance}}
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE12
|platform=ds02
|name=Soldier
|name1=Soldier
|class=Myrmidon
|class1=Knight
|lv=3
|lv1=1
|#=1
|#1=2
|hp=19.6
|inventory1={{Item|ds|Steel Lance}}
|str=6.4
|-
|mag=0
|name2=Soldier
|skill=8.6
|class2=Archer
|spd=8.6
|lv2=2
|lck=0
|#2=1
|def=3.4
|inventory2={{Item|ds|Steel Bow}}
|res=0.2
|-
|mov=7
|name3=Soldier
|inventory={{Item|ds|Iron Sword}}
|class3=Archer
|lv3=2
|#3=1
|inventory3={{Item|ds|Steel Bow}} • [[File:Is ds iron bow.png]] {{drop|Iron Bow}}
|-
|name4=Soldier
|class4=Myrmidon
|lv4=3
|#4=1
|inventory4=[[File:Is ds steel sword.png]] [[Steel Sword]]
|-
|name5=Soldier
|class5=Myrmidon
|lv5=3
|#5=1
|inventory5=[[File:Is ds steel sword.png]] [[Steel Sword]] • [[File:Is ds iron sword.png]] {{drop|Iron Sword}}
|-
|nameb=[[Cain]]
|classb=Cavalier
|lvb=9
|#b=1
|inventoryb={{Item|ds|Steel Sword}} • [[File:Is ds heal.png]] {{drop|Heal}}
|notesb=Begins moving from Turn 3 of the Enemy Phase.<br>Will not initiate combat until the player does so.
|-
|namer1=Soldier
|classr1=Cavalier
|lvr1=2
|#r1=1
|inventoryr1=[[File:Is ds steel lance.png]] [[Steel Lance]]
|-
|namerl=Soldier
|classrl=Archer
|lvrl=2
|#rl=1
|inventoryrl=[[File:Is ds steel bow.png]] [[Steel Bow]]
}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Myrmidon
|lv=3
|#=1
|hp=19.6
|str=6.4
|mag=0
|skill=8.6
|spd=8.6
|lck=0
|def=3.4
|res=0.2
|mov=7
|inventory={{Item|ds|Iron Sword|type=drop}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Knight
|lv=1
|#=2
|hp=21
|str=7
|mag=0
|skill=5
|spd=2
|lck=0
|def=9
|res=0
|mov=5
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Archer
|lv=2
|#=1
|hp=16.8
|str=7.2
|mag=0
|skill=4.3
|spd=6.3
|lck=0
|def=3.2
|res=0.1
|mov=5
|inventory={{Item|ds|Iron Bow|type=drop}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Archer
|lv=2
|#=1
|hp=16.8
|str=7.2
|mag=0
|skill=4.3
|spd=6.3
|lck=0
|def=3.2
|res=0.1
|mov=5
|inventory={{Item|ds|Iron Bow}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Soldier
|class=Cavalier
|lv=2
|#=1
|hp=20.8
|str=7.35
|mag=0
|skill=7.3
|spd=6.2
|lck=0
|def=3.3
|res=0.1
|mov=9
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Pegasus Knight
|lv=2
|#=1
|hp=17.9
|str=5.25
|mag=2
|skill=5.1
|spd=8.4
|lck=0
|def=3.2
|res=6.2
|mov=8
|inventory={{Item|ds|Iron Lance|type=drop}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=[[Cain]]
|class=Cavalier
|lv=9
|#=1
|hp=30.8
|str=10.1
|mag=0
|skill=9.8
|spd=9.78
|lck=4
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Steel Sword}} • {{Item|ds|Heal|type=drop}}
|notes=Does not move until a player unit initiates combat, or until turn 3 when he begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Myrmidon
|lv=3
|#=1
|hp=24.4
|str=7
|mag=0
|skill=10.4
|spd=9.92
|lck=0
|def=3.4
|res=0.2
|mov=7
|inventory={{Item|ds|Iron Sword}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Myrmidon
|lv=3
|#=1
|hp=24.4
|str=7
|mag=0
|skill=10.4
|spd=9.92
|lck=0
|def=3.4
|res=0.2
|mov=7
|inventory={{Item|ds|Iron Sword|type=drop}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Knight
|lv=1
|#=2
|hp=26.4
|str=8.8
|mag=0
|skill=6.8
|spd=3.2
|lck=0
|def=9
|res=0
|mov=5
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Archer
|lv=2
|#=1
|hp=21.6
|str=8.4
|mag=0
|skill=6.1
|spd=7.38
|lck=0
|def=3.2
|res=0.1
|mov=5
|inventory={{Item|ds|Iron Bow|type=drop}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Archer
|lv=2
|#=1
|hp=21.6
|str=8.4
|mag=0
|skill=6.1
|spd=7.38
|lck=0
|def=3.2
|res=0.1
|mov=5
|inventory={{Item|ds|Iron Bow}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Soldier
|class=Cavalier
|lv=2
|#=1
|hp=25.6
|str=9.21
|mag=0
|skill=9.1
|spd=7.28
|lck=0
|def=3.3
|res=0.1
|mov=9
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Archer
|lv=2
|#=1
|hp=21.6
|str=8.4
|mag=0
|skill=6.1
|spd=7.38
|lck=0
|def=3.2
|res=0.1
|mov=5
|inventory={{Item|ds|Iron Bow}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Pegasus Knight
|lv=2
|#=1
|hp=23.3
|str=6.75
|mag=2
|skill=6.9
|spd=10.2
|lck=0
|def=3.2
|res=6.2
|mov=8
|inventory={{Item|ds|Iron Lance|type=drop}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=[[Cain]]
|class=Cavalier
|lv=9
|#=1
|hp=35.6
|str=12.2
|mag=0
|skill=11.6
|spd=10.56
|lck=4
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Steel Sword}} • {{Item|ds|Heal|type=drop}}
|notes=Does not move until a player unit initiates combat, or until turn 3 when he begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Myrmidon
|lv=3
|#=1
|hp=29.2
|str=7.6
|mag=0
|skill=12.2
|spd=11.24
|lck=0
|def=3.4
|res=0.2
|mov=7
|inventory={{Item|ds|Iron Sword}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Myrmidon
|lv=3
|#=1
|hp=29.2
|str=7.6
|mag=0
|skill=12.2
|spd=11.24
|lck=0
|def=3.4
|res=0.2
|mov=7
|inventory={{Item|ds|Iron Sword|type=drop}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Knight
|lv=1
|#=2
|hp=31.8
|str=10.6
|mag=0
|skill=8.6
|spd=4.4
|lck=0
|def=9
|res=0
|mov=5
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Archer
|lv=2
|#=1
|hp=26.4
|str=9.6
|mag=0
|skill=7.9
|spd=8.46
|lck=0
|def=3.2
|res=0.1
|mov=5
|inventory={{Item|ds|Iron Bow|type=drop}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Archer
|lv=2
|#=1
|hp=26.4
|str=9.6
|mag=0
|skill=7.9
|spd=8.46
|lck=0
|def=3.2
|res=0.1
|mov=5
|inventory={{Item|ds|Iron Bow}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Soldier
|class=Cavalier
|lv=2
|#=1
|hp=30.4
|str=11.07
|mag=0
|skill=10.9
|spd=8.36
|lck=0
|def=3.3
|res=0.1
|mov=9
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Archer
|lv=2
|#=1
|hp=26.4
|str=9.6
|mag=0
|skill=7.9
|spd=8.46
|lck=0
|def=3.2
|res=0.1
|mov=5
|inventory={{Item|ds|Iron Bow}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Pegasus Knight
|lv=2
|#=1
|hp=28.7
|str=8.25
|mag=2
|skill=8.7
|spd=12
|lck=0
|def=3.2
|res=6.2
|mov=8
|inventory={{Item|ds|Iron Lance|type=drop}}
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=[[Cain]]
|class=Cavalier
|lv=9
|#=1
|hp=38
|str=13.25
|mag=0
|skill=12.5
|spd=10.95
|lck=4
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Steel Sword}} • {{Item|ds|Heal|type=drop}}
|notes=Does not move until a player unit initiates combat, or until turn 3 when he begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Myrmidon
|lv=3
|#=1
|hp=31.6
|str=7.9
|mag=0
|skill=13.1
|spd=11.9
|lck=0
|def=3.4
|res=0.2
|mov=7
|inventory={{Item|ds|Steel Sword}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Myrmidon
|lv=3
|#=1
|hp=31.6
|str=7.9
|mag=0
|skill=13.1
|spd=11.9
|lck=0
|def=3.4
|res=0.2
|mov=7
|inventory={{Item|ds|Steel Sword}} • {{Item|ds|Iron Sword|type=drop}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Knight
|lv=1
|#=2
|hp=34.5
|str=11.5
|mag=0
|skill=9.5
|spd=5
|lck=0
|def=9
|res=0
|mov=5
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Archer
|lv=2
|#=1
|hp=28.8
|str=10.2
|mag=0
|skill=8.8
|spd=9
|lck=0
|def=3.2
|res=0.1
|mov=5
|inventory={{Item|ds|Steel Bow}} • {{Item|ds|Iron Bow|type=drop}}
|notes=Immediately beings moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Archer
|lv=2
|#=1
|hp=28.8
|str=10.2
|mag=0
|skill=8.8
|spd=9
|lck=0
|def=3.2
|res=0.1
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Immediately beings moving unprovoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Soldier
|class=Cavalier
|lv=2
|#=1
|hp=32.8
|str=12
|mag=0
|skill=11.8
|spd=8.9
|lck=0
|def=3.3
|res=0.1
|mov=9
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Archer
|lv=2
|#=1
|hp=28.8
|str=10.2
|mag=0
|skill=8.8
|spd=9
|lck=0
|def=3.2
|res=0.1
|mov=5
|inventory={{Item|ds|Steel Bow}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Pegasus Knight
|lv=2
|#=1
|hp=31.4
|str=9
|mag=2
|skill=9.6
|spd=12.9
|lck=0
|def=3.2
|res=6.2
|mov=8
|inventory={{Item|ds|Steel Lance}} • {{Item|ds|Iron Lance|type=drop}}
}}
{{ChapUnitCellFE12
|name=Soldier
|class=Cavalier
|lv=2
|#=1
|hp=32.8
|str=12
|mag=0
|skill=11.8
|spd=8.9
|lck=0
|def=3.3
|res=0.1
|mov=9
|inventory={{Item|ds|Steel Lance}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}


====Reinforcements====
====Reinforcements====
* Turn 3
* Turn 3
** On Normal Mode, 1 [[Cavalier]] and 1 [[Pegasus Knight]] appears from the fort.
**One [[Cavalier]] from the lower western fort
** On Lunatic Mode,  1 [[Cavalier]] and 1 [[Archer]] appears from the fort.
**One [[Archer]] from the central fort <small>(Hard/Maniac/Lunatic only)</small>
**One [[Pegasus Knight]] from the upper-easternmost fort
**One Cavalier from the lower-easternmost fort <small>(Lunatic only)</small>


===Boss data===
===Boss data===
:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{main|Cain}}
{{main|Cain}}
{{Tab
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
|tab3=Lunatic
|tab3=Maniac
|tab4=Lunatic
|content1={{BossStats DS
|content1={{BossStats DS
|portrait=[[File:Portrait cain fe12.png]]
|portrait=[[File:Portrait cain fe12.png]]
|sprite=cavalier enemy
|class=Cavalier
|class=Cavalier
|lv=9
|lv=9
Line 190: Line 734:
|sw=C
|sw=C
|la=D
|la=D
|inventory=[[File:Is ds steel sword.png]] [[Steel Sword]]<br>[[File:Is ds heal.png]] {{drop|Heal}}
|inventory={{Item|12|Steel Sword}}<br>{{Item|12|Heal|type=drop}}
|12=y
}}
}}
|content2={{BossStats DS
|content2={{BossStats DS
|portrait=[[File:Portrait cain fe12.png]]
|portrait=[[File:Portrait cain fe12.png]]
|sprite=cavalier enemy
|class=Cavalier
|class=Cavalier
|lv=9
|lv=9
|HP=31
|HP=30.8
|str=10
|str=10.1
|magic=0
|magic=0
|skill=10
|skill=9.8
|spd=10
|spd=9.78
|luck=4
|luck=4
|def=7
|def=7
Line 207: Line 753:
|sw=C
|sw=C
|la=C
|la=C
|inventory=[[File:Is ds steel sword.png]] [[Steel Sword]]<br>[[File:Is ds heal.png]] {{drop|Heal}}
|inventory={{Item|12|Steel Sword}}<br>{{Item|12|Heal|type=drop}}
|12=y
}}
}}
|content3={{BossStats DS
|content3={{BossStats DS
|portrait=[[File:Portrait cain fe12.png]]
|portrait=[[File:Portrait cain fe12.png]]
|sprite=cavalier enemy
|class=Cavalier
|lv=9
|HP=35.6
|str=12.2
|magic=0
|skill=11.6
|spd=10.56
|luck=4
|def=7
|res=0
|move=9
|sw=B
|la=B
|inventory={{Item|12|Steel Sword}}<br>{{Item|12|Heal|type=drop}}
|12=y
}}
|content4={{BossStats DS
|portrait=[[File:Portrait cain fe12.png]]
|sprite=cavalier enemy
|class=Cavalier
|class=Cavalier
|lv=9
|lv=9
|HP=38
|HP=38
|str=13
|str=13.25
|magic=0
|magic=0
|skill=13
|skill=12.5
|spd=11
|spd=10.95
|luck=4
|luck=4
|def=7
|def=7
Line 224: Line 791:
|sw=A
|sw=A
|la=A
|la=A
|inventory=[[File:Is ds steel sword.png]] [[Steel Sword]]<br>[[File:Is ds heal.png]] {{drop|Heal}}
|inventory={{Item|12|Steel Sword}}<br>{{Item|12|Heal|type=drop}}
|12=y
}}
}}
:''Note: Boss stats in Lunatic Mode are rounded to the nearest whole number.''
}}
}}


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{{Strategy}}
{{Strategy}}
{{sectstub}}
{{sectstub}}
 
If you say "Yes" to Katarina's question at the end of the chapter, Kris will wear a headband. This has a purely cosmetic effect, and can be undone at the end of the next chapter if you change your mind.
<!--
==Trivia==
==Trivia==
 
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-fan-name=The Final Test
|eng-fan-name=The Final Test
|eng-fan-mean=Known by this name in the ''New Mystery of the Emblem'' patch.
|eng-fan-mean=Known by this name in the ''New Mystery of the Emblem'' patch.
|jap-name=
|jpn-name={{h|最後の試練|Saigo no shiren}}
|jap-mean=
|jpn-mean=The Final Test
}}
}}


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|prechapter=Bonds (Ogma)
|prechapter=Bonds (Ogma)
|prealternate=Bonds (Draug)
|prealternate=Bonds (Draug)
|name=The Final Test (Cain)
|name=The Final Test
|nextchapter=Assassination of the Hero-King
|nextchapter=Assassination of the Hero-King
}}
}}


{{Nav12}}
{{Nav12}}
{{DEFAULTSORT:Final Test, The (Cain)}}
[[Category:Chapters of Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow]]
[[Category:Chapters of Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow]]

Latest revision as of 01:13, 24 November 2023

The Final Test

Cm fe12 prologue 7c.png

Location

Altea

New units

Cain

Boss(es)

Cain

Previous chapter(s)
Next chapter(s)

Assassination of the Hero-King

The Final Test is the seventh chapter in the prologue of Fire Emblem: New Mystery of the Emblem. In order to reach this chapter, the player must have chosen the "Yes" option during the conversation with Katarina at the end of Ogma's or Draug's version of the previous chapter.

Plot

Main articles: The Final Test/Script and The Final Test/Conversations

This section has been marked as a stub. Please help improve the page by adding information.


Chapter data

Normal Hard/Maniac Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Kris dies 1–6 {{{partner}}} {{{other}}} 7+2
Cm fe12 prologue 7c.png
Map dimensions:
11 columns by 8 rows

Character data

Characters
New units
Cain
Portrait cain fe12.png
Cavalier
HP
27
Inventory
Steel Sword
Level
9
Automatically at the end
Required characters
Kris f ​
Available characters
Ryan ​Luke ​Roderick ​Caeda ​Wrys ​Gordin ​Athena ​Merric ​Cecil ​Ogma ​Draug ​

Item data

Items
Name Obtainment Method
Is ds heal.png Heal Dropped by Cain
Is ds iron sword.png Iron Sword Dropped by a Myrmidon
Is ds iron bow.png Iron Bow Dropped by an Archer
Is ds iron lance.png Iron Lance Dropped by a Pegasus Knight (reinforcement)

Enemy data

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard Maniac Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds02 cavalier enemy.gif Cain Cavalier 9 1 26 8 0 8 9 4 7 0 9 Steel Sword HealThis item is dropped upon this unit's defeat.
Does not move or initiate combat until a player unit initiates combat, or until turn 3 when he begins moving unprovoked.
Ma ds02 myrmidon enemy.gif Soldier Myrmidon 3 1 19.6 6.4 0 8.6 8.6 0 3.4 0.2 7 Iron Sword
--
Ma ds02 myrmidon enemy.gif Soldier Myrmidon 3 1 19.6 6.4 0 8.6 8.6 0 3.4 0.2 7 Iron SwordThis item is dropped upon this unit's defeat.
--
Ma ds02 knight enemy.gif Soldier Knight 1 2 21 7 0 5 2 0 9 0 5 Iron Lance
--
Ma ds02 archer enemy.gif Soldier Archer 2 1 16.8 7.2 0 4.3 6.3 0 3.2 0.1 5 Iron BowThis item is dropped upon this unit's defeat.
--
Ma ds02 archer enemy.gif Soldier Archer 2 1 16.8 7.2 0 4.3 6.3 0 3.2 0.1 5 Iron Bow
--
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds02 cavalier enemy.gif Soldier Cavalier 2 1 20.8 7.35 0 7.3 6.2 0 3.3 0.1 9 Iron Lance
--
Ma ds02 pegasus knight enemy.gif Soldier Pegasus Knight 2 1 17.9 5.25 2 5.1 8.4 0 3.2 6.2 8 Iron LanceThis item is dropped upon this unit's defeat.
--

Reinforcements

  • Turn 3
    • One Cavalier from the lower western fort
    • One Archer from the central fort (Hard/Maniac/Lunatic only)
    • One Pegasus Knight from the upper-easternmost fort
    • One Cavalier from the lower-easternmost fort (Lunatic only)

Boss data

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Main article: Cain

Normal Hard Maniac Lunatic

Portrait cain fe12.png
Ma ds02 cavalier enemy.gif Cavalier
Level 9
Movement 9
Stats
Max HP 26 Speed 9
Strength 8 Luck 4
Magic 0 Defense 7
Skill 8 Resistance 0
Inventory
Steel Sword
HealThis item is dropped upon this unit's defeat.
Weapon Levels
Swords C Lances D Axes --
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


If you say "Yes" to Katarina's question at the end of the chapter, Kris will wear a headband. This has a purely cosmetic effect, and can be undone at the end of the next chapter if you change your mind.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

The Final Test

Known by this name in the New Mystery of the Emblem patch.

Japanese

最後の試練

The Final Test

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Bonds (Ogma) •
← Bonds (Draug) •
The Final Test • Assassination of the Hero-King →
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow
Playable characters AbelArlenArranAstramAthenaBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEstEtzelFreyFrostGordinHoraceJakeJeorgeJubeloJulianKatarinaKrisLenaLindeLukeMacellanMaliceMariaMarishaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaPhinaRaddReidenRickardRobertoRoderickRogerRosheaRyanSamsonSamuelSedgarSheenaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYuliya
Non-playable characters Aurelis KingBoahCamusGotohJagenLangLorenz
Bosses ArlenAthenaCaedaCainClarisseDallDraugEibelEremiyaEstGailGharnefHardinIce DragonJagenJeorgeKatarinaLangLegionLorenzLumelLukeLykkeMedeusNehringOgmaRoderickSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasIoteLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
Chapters Main story P1: MeetingP2: Young SquiresP3: Training BeginsP4: New Companions (Jeorge, Athena) • P5: March DutyP6: Bonds (Ogma, Draug) • P7: The Final Test (Est, Cain) • P8: Assassination of the Hero-King • 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 3x: Shadows Behind the Scenes • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 6x: Mercenary Squad • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 10x: The Mask Laughs • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 13x: Within the White Darkness • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 16x: Reunion • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • 20x: Bottom of the Deep Abyss • 21: The Wyvern's Dale • 22: The Dragon Altar • 23: The Dark Pontifex LivesE: Light and Shadow
New Archanea Saga 1: The Capital Falls • 2: Red Dragoon • 3: Righteous Thieves • 4: The Beginning
DLC bonus chapters 1: Wind and Thunder • 2: Three Assassins • 3: That Which Was Done by the Sword Shall Be Undone by the Sword
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Coyote's MenDragon (Divine DragonEarth DragonManakete) • HereticsSable OrderFire Emblem/Binding ShieldWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Name chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemArchanea SagaShadow DragonAwakening) • Pre-release information (Unused content) • Sound RoomTimeline