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Star and Savior: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Added FE1 enemy stats; misc.)
 
(33 intermediate revisions by 6 users not shown)
Line 3: Line 3:
|location=Altea Castle
|location=Altea Castle
|boss=[[Morzas]]
|boss=[[Morzas]]
|previous=[[The Battle for Altea]]
|next=*[[The Sable Order]]
*[[Manakete Princess]] <small>(''Mystery of the Emblem'')</small>
*[[Helena Castle]] <small>(''Shadow Dragon'' side quest)</small>
}}
}}


'''Star and Savior''' (Japanese: {{hl|スターロード・マルス|Sutārōdo marusu}} ''Star Lord Marth'') is the seventeenth chapter in {{FE1}} and {{FE11}} and the fourteenth chapter in book 1 of {{FE3}}.
'''Star and Savior''' (Japanese: {{hl|スターロード・マルス|Sutārōdo marusu}} ''Star Lord Marth'') is the seventeenth chapter in {{FE1}} and {{FE11}}, and the fourteenth chapter in Book&nbsp;I of {{FE3}}.


==Plot==
==Plot==
Line 23: Line 27:
|enemy=19{{h|+126|Reinforcements}}
|enemy=19{{h|+126|Reinforcements}}
|map=[[File:Cm fe01 17.png]]
|map=[[File:Cm fe01 17.png]]
|col=30
|row=28
}}
}}
Units are arranged based on their position in deployment order after Marth.
|content2={{ChapData
|content2={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=14
|ally=1–14
|enemy=19{{h|+30|Reinforcements}}
|enemy=19{{h|+30|Reinforcements}}
|map=[[File:Cm fe03 b1 14.png]]
|map=[[File:Cm fe03 b1 14.png]]
|col=30
|row=30
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=12
|ally=1–12
|enemy=19{{h|+20|Reinforcements}}
|enemy=19{{h|+20|Reinforcements}}
|map=[[File:Cm fe11 17.png|512px]]
|map=[[File:Cm fe11 17.png|512px]]
|col=30
|row=30
}}
}}
}}
}}
Line 42: Line 53:
===Character data===
===Character data===
{{Tab
{{Tab
|width=100%
|default=3
|default=3
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
Line 48: Line 60:
|content1={{ChapChars
|content1={{ChapChars
|game#=01
|game#=01
|return1=marth
|forced1=marth
|return2=abel
|return1=jagen
|return3=cain
|return2=cain
|return4=jagen
|return3=abel
|return4=draug
|return5=gordin
|return5=gordin
|return6=draug
|return6=caeda
|return7=caeda
|return7=wrys
|return8=wrys
|return9=bord
|return10=cord
|return11=barst
|return12=ogma
|return13=darros
|return14=castor
|return15=julian
|return16=lena
|return17=navarre
|return18=matthis
|return19=merric
|return20=roshea
|return21=vyland
|return22=sedgar
|return23=wolf
|return23article=Wolf (Shadow Dragon)
|return24=hardin
|return25=wendell
|return26=rickard
|return27=bantu
|return28=caesar
|return29=radd
|return30=roger
|return31=jeorge
|return32=maria
|return33=minerva
|return34=linde
|return35=jake
|return36=dolph
|return37=macellan
|return38=tomas
|return38article=Tomas (Shadow Dragon)
|return39=boah
|return40=midia
|return41=astram
|return42=beck
|return43=catria
|return44=palla
|return45=arran
|return46=samson
|return47=xane
}}
|content2={{ChapChars
|game#=03
|return1=marth 01
|return1article=Marth
|return2=abel
|return3=cain
|return4=jagen
|return5=gordin
|return6=draug
|return7=caeda 01
|return7article=Caeda
|return8=bord
|return8=bord
|return9=cord
|return9=cord
|return10=barst
|return10=barst
|return11=ogma
|return11=ogma
|return12=castor
|return12=darros
|return13=julian
|return13=castor
|return14=lena
|return14=julian
|return15=navarre
|return15=lena
|return16=roshea
|return16=navarre
|return17=vyland
|return17=merric
|return18=sedgar
|return18=matthis
|return19=wolf
|return19=hardin
|return19article=Wolf (Shadow Dragon)
|return20=wolf
|return20=hardin 01
|return21=sedgar
|return20article=Hardin
|return22=roshea
|return21=matthis
|return23=vyland
|return22=merric
|return24=wendell
|return23=wendell
|return25=rickard
|return24=rickard
|return26=bantu
|return25=bantu
|return27=caesar
|return26=caesar
|return28=radd
|return27=radd
|return29=roger
|return28=maria
|return29=minerva
|return30=jeorge
|return30=jeorge
|return31=linde
|return31=maria
|return32=dolph
|return32=minerva
|return33=macellan
|return33=linde
|return34=tomas
|return34=jake
|return34article=Tomas (Shadow Dragon)
|return35=dolph
|return35=boah
|return36=macellan
|return36=midia
|return37=tomas
|return37=astram
|return38=boah
|return38=catria
|return39=midia
|return39=palla
|return40=astram
|return40=arran
|return41=beck
|return41=samson
|return42=catria
|return42=xane
|return43=palla
|return44=arran
|return45=samson
|return46=xane
}}
|content2={{ChapChars
|game#=03
|forced1=marth 01
|forced1article=Marth
|return1=abel
|return2=cain
|return3=jagen
|return4=gordin
|return5=draug
|return6=caeda 01
|return6article=Caeda
|return7=bord
|return8=cord
|return9=barst
|return10=ogma
|return11=castor
|return12=julian
|return13=lena
|return14=navarre
|return15=roshea
|return16=vyland
|return17=sedgar
|return18=wolf
|return19=hardin 01
|return19article=Hardin
|return20=matthis
|return21=merric
|return22=wendell
|return23=rickard
|return24=bantu
|return25=caesar
|return26=radd
|return27=maria
|return28=minerva
|return29=jeorge
|return30=linde
|return31=dolph
|return32=macellan
|return33=tomas
|return34=boah
|return35=midia
|return36=astram
|return37=catria
|return38=palla
|return39=arran
|return40=samson
|return41=xane
}}
}}
|content3={{ChapChars
|content3={{ChapChars
|game#=11
|game#=11
|return1=marth
|forced1=marth
|return1=abel
|return2=frey
|return2=frey
|return3=abel
|return3=jagen
|return4=cain
|return4=cain
|return5=jagen
|return5=gordin
|return6=gordin
|return6=draug
|return7=draug
|return7=norne
|return8=norne
|return8=caeda
|return9=caeda
|return9=wrys
|return10=wrys
|return10=ogma
|return11=bord
|return11=barst
|return12=cord
|return12=bord
|return13=barst
|return13=cord
|return14=ogma
|return14=darros
|return15=darros
|return15=castor
|return16=castor
|return16=julian
|return17=julian
|return17=lena
|return18=lena
|return18=navarre
|return19=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=roshea
|return22=sedgar
|return23=vyland
|return23=roshea
|return24=sedgar
|return24=vyland
|return25=wolf
|return25=hardin
|return25article=Wolf (Shadow Dragon)
|return26=wendell
|return26=hardin
|return27=rickard
|return27=wendell
|return28=athena
|return28=rickard
|return29=bantu
|return29=athena
|return30=caesar
|return30=bantu
|return31=radd
|return31=caesar
|return32=roger
|return32=radd
|return33=jeorge
|return33=roger
|return34=maria
|return34=jeorge
|return35=minerva
|return35=maria
|return36=linde
|return36=minerva
|return37=jake
|return37=linde
|return38=dolph
|return38=jake
|return39=macellan
|return39=dolph
|return40=tomas
|return40=macellan
|return41=boah
|return41=tomas
|return42=midia
|return41article=Tomas (Shadow Dragon)
|return43=horace
|return42=boah
|return44=astram
|return43=midia
|return45=beck
|return44=horace
|return46=catria
|return45=astram
|return47=palla
|return46=beck
|return48=arran
|return47=catria
|return49=samson
|return48=palla
|return50=xane
|return49=arran
|return50=samson
|return51=xane
}}
}}
}}
}}
Line 215: Line 221:
|content1={{ChapItems
|content1={{ChapItems
|platform=nes01
|platform=nes01
|item1=Door Key
|item1=Speed Ring
|item1image=none
|item1image=none
|obtain1=Dropped by enemy [[Thief]]
|obtain1=Dropped by [[Morzas]]
|item2=Swarm
|item2=Fortify
|item2image=none
|item2image=none
|obtain2=Dropped by enemy [[Bishop]]
|obtain2=Dropped by enemy [[Curate]]
|item3=Fortify
|item3=VIP Card
|item3image=none
|item3image=none
|obtain3=Dropped by enemy [[Curate]]
|obtain3=Dropped by enemy [[Curate]]
|item4=VIP Card
|item4=Swarm
|item4image=none
|item4image=none
|obtain4=Dropped by enemy [[Curate]]
|obtain4=Dropped by enemy [[Bishop]]
|item5=Speed Ring
|item5=Door Key
|item5image=none
|item5image=none
|obtain5=Dropped by [[Morzas]]
|obtain5=Dropped by enemy [[Thief]]
|item6=Warp
|item6=Warp
|item6article=Warp (staff)
|item6image=none
|item6image=none
|obtain6=Upper-left [[chest]] in treasure room
|obtain6=Upper-left [[chest]] in treasure room
Line 253: Line 258:
|content2={{ChapItems
|content2={{ChapItems
|platform=snes01
|platform=snes01
|item1=Door Key
|item1=Speed Ring
|obtain1=Dropped by enemy [[Thief]]
|obtain1=Dropped by [[Morzas]]
|item2=VIP Card
|item2=Fortify
|obtain2=Dropped by enemy [[Bishop]]
|obtain2=Dropped by enemy [[Bishop]]
|item3=Fortify
|item3=VIP Card
|obtain3=Dropped by enemy [[Bishop]]
|obtain3=Dropped by enemy [[Bishop]]
|item4=Speed Ring
|item4=Door Key
|obtain4=Dropped by [[Morzas]]
|obtain4=Dropped by enemy [[Thief]]
|item5=Warp
|item5=Warp
|item5article=Warp (staff)
|obtain5=Treasure room, uppermost [[chest]]
|obtain5=Treasure room, uppermost [[chest]]
|item6=7,500 Gold
|item6=7,500 Gold
Line 281: Line 285:
|content3={{ChapItems
|content3={{ChapItems
|platform=ds
|platform=ds
|item1=Door Key
|item1=Speedwing
|obtain1=Dropped by enemy [[Thief]]
|obtain1=Dropped by [[Morzas]]
|item2=Fortify
|item2=Firestone
|obtain2=Dropped by enemy [[Bishop]]
|obtain2=Dropped by enemy [[Manakete]]
|item3=VIP Card
|item3=Fortify
|obtain3=Dropped by enemy [[Bishop]]
|obtain3=Dropped by enemy [[Bishop]]
|item4=Firestone
|item4=VIP Card
|obtain4=Dropped by enemy [[Manakete]]
|obtain4=Dropped by enemy [[Bishop]]
|item5=Speedwing
|item5=Door Key
|obtain5=Dropped by [[Morzas]]
|obtain5=Dropped by enemy [[Thief]]
|item6=Killer Bow
|item6=Killer Bow
|obtain6=Treasure room, upper-left [[chest]]
|obtain6=Treasure room, upper-left [[chest]]
Line 296: Line 300:
|obtain7=Treasure room, lower-left [[chest]]
|obtain7=Treasure room, lower-left [[chest]]
|item8=Warp
|item8=Warp
|item8article=Warp (staff)
|item8image=warp eng
|obtain8=Treasure room, uppermost [[chest]]
|obtain8=Treasure room, uppermost [[chest]]
|item9=Devil Sword
|item9=Devil Sword
Line 311: Line 315:
===Shop data===
===Shop data===
{{tab
{{tab
|width=100%
|default=3
|default=3
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
Line 376: Line 381:
|default=3
|default=3
|width=100%
|width=100%
|header=Enemy data
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|tab4=''Shadow Dragon'' <small>(Hard-5)</small>
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
|name=[[Morzas]]
|class=Manakete
|lv=7
|#=1
|hp=27
|str=4
|skill=4
|spd=4
|def=6{{h|+15|Granted by Magestone}}
|mov=6
|inventory=[[Magestone]]
|notes=Drops a {{drop|Speed Ring}} upon defeat.<br>Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
|name=Dolhr
|name=Dolhr
Line 475: Line 494:
|mov=6
|mov=6
|inventory=[[Swarm]]
|inventory=[[Swarm]]
|notes=Moves to attack any player unit in range; moves west of the throne if no one is in range.
|notes=Drops {{drop|Swarm}} upon defeat.<br>Moves to attack any player unit in range; moves west of the throne if no one is in range.
}}
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
Line 558: Line 577:
|inventory=[[Steel Sword]]
|inventory=[[Steel Sword]]
|notes=Moves to attack any player unit in range; moves north of the chests if no one is in range.
|notes=Moves to attack any player unit in range; moves north of the chests if no one is in range.
}}
{{ChapUnitCellFE1
|name=[[Morzas]]
|class=Manakete
|lv=7
|#=1
|hp=27
|str=4
|skill=4
|spd=4
|def=6{{h|+15|Granted by Magestone}}
|mov=6
|inventory=[[Magestone]]
|notes=Drops a {{drop|Speed Ring}} upon defeat.<br>Does not move; stands on a [[Terrain/Nintendo Entertainment System games#Fire Emblem: Shadow Dragon & the Blade of Light|throne]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 580: Line 585:
|lv=3
|lv=3
|#=42
|#=42
|hp19
|hp=19
|str=6
|str=6
|skill=2
|skill=2
Line 616: Line 621:
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content2={{ChapEnemies
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
|platform=snes01
{{ChapUnitCellFE3
|name1=Dolhr
|name=[[Morzas]]
|class1=Knight
|class=Manakete
|lv1=5
|lv=1
|#1=2
|#=1
|inventory1={{Item|3|Javelin}}
|hp=16
|-
|str=0
|name2=Dolhr
|skill=0
|class2=Knight
|spd=2
|lv2=5
|def=1
|#2=2
|res=1
|inventory2={{Item|3|Steel Lance}}
|mov=5
|-
|inventory={{Item|3|Magestone}} • {{Item|3|Speed Ring|type=drop}}
|name3=Dolhr
|notes=Transforms at the start of the chapter.
|class3=Manakete
}}
|lv3=1
{{ChapUnitCellFE3
|#3=1
|name=[[Morzas]]
|inventory3={{Item|3|Firestone}}
|class=Mage Dragon
|notes3=Transforms on turn 1 and does not revert back.
|lv=1
|-
|#=1
|name4=Dolhr
|hp=40
|class4=Bishop
|str=6
|lv4=10
|skill=0
|#4=1
|spd=0
|inventory4={{Item|3|Fortify|type=drop}}
|def=15
|-
|res=20
|name5=Dolhr
|mov=6
|class5=Bishop
|inventory={{Item|3|Fire Breath}} • {{Item|3|Speed Ring|type=drop}}
|lv5=10
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|throne]], the chapter's seize point.
|#5=1
}}
|inventory5={{Item|3|Physic}} • {{Item|3|VIP Card|type=drop}}
{{ChapUnitCellFE3
|-
|name=Dolhr
|name6=Dolhr
|class=Armored Knight
|class6=Bishop
|lv=5
|lv6=1
|#=2
|#6=1
|hp=22
|inventory6={{Item|3|Swarm}}
|str=7
|notes6=Does not move.
|skill=3
|-
|spd=1
|name7=Dolhr
|def=12
|class7=Sniper
|res=0
|lv7=3
|mov=5
|#7=1
|inventory={{Item|3|Javelin}}
|inventory7={{Item|3|Steel Bow}}
|notes=Moves to attack units in range.
|-
}}
|name8=Dolhr
{{ChapUnitCellFE3
|class8=Sniper
|name=Dolhr
|lv8=3
|class=Armored Knight
|#8=1
|lv=5
|inventory8={{Item|3|Silver Bow}}
|#=2
|-
|hp=22
|name9=Dolhr
|str=7
|class9=Mage
|skill=3
|lv9=5
|spd=1
|#9=1
|def=12
|inventory9={{Item|3|Thunder|link=Thunder (tome)}}
|res=0
|-
|mov=5
|name10=Dolhr
|inventory={{Item|3|Steel Lance}}
|class10=Mage
}}
|lv10=5
{{ChapUnitCellFE3
|#10=1
|name=Dolhr
|inventory10={{Item|3|Blizzard}}
|class=Manakete
|-
|lv=1
|name11=Dolhr
|#=1
|class11=Mage
|hp=16
|lv11=7
|str=0
|#11=1
|skill=0
|inventory11={{Item|3|Elfire}}
|spd=2
|-
|def=1
|name12=Thief
|res=1
|class12=Thief
|mov=5
|lv12=9
|inventory={{Item|3|Firestone}}
|#12=1
|notes=Transforms on turn 1 and does not revert back.
|inventory12={{Item|3|Iron Sword}} • {{Item|3|Door Key|type=drop}}
}}
|-
{{ChapUnitCellFE3
|name13=Thief
|name=Dolhr
|class13=Thief
|class=Fire Dragon
|lv13=7
|lv=1
|#13=3
|#=1
|inventory13={{Item|3|Steel Sword}}
|hp=48
|-
|str=8
|name14=Dolhr
|skill=0
|class14=Hero
|spd=0
|lv14=3
|def=12
|#14=1
|res=5
|inventory14={{Item|3|Steel Sword}}
|mov=7
|-
|inventory={{Item|3|Fire Breath}}
|nameb=[[Morzas]]
|notes=Initially a [[Manakete]].
|classb=Mage Dragon
}}
|lvb=1
{{ChapUnitCellFE3
|inventoryb={{Item|3|Fire Breath}} • {{Item|3|Speed Ring|type=drop}}
|name=Dolhr
|notesb=Does not move; stands on a [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Mystery of the Emblem|throne]], the chapter's seize point.
|class=Bishop
|-
|lv=10
|namer1=Dolhr
|#=1
|classr1=Knight
|hp=30
|lvr1=5
|str=7
|#r1=20
|skill=8
|inventoryr1={{Item|3|Steel Lance}}
|spd=6
|-
|def=6
|namerl=Dolhr
|res=14
|classrl=Archer
|mov=6
|lvrl=7
|inventory={{Item|3|Fortify|type=drop}}
|#rl=10
}}
|inventoryrl={{Item|3|Steel Bow}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=10
|#=1
|hp=30
|str=7
|skill=8
|spd=6
|def=6
|res=14
|mov=6
|inventory={{Item|3|Physic}} • {{Item|3|VIP Card|type=drop}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=1
|#=1
|hp=26
|str=5
|skill=5
|spd=5
|def=4
|res=10
|mov=6
|inventory={{Item|3|Swarm}}
|notes=Does not move.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Sniper
|lv=3
|#=1
|hp=34
|str=9
|skill=12
|spd=13
|def=9
|res=3
|mov=7
|inventory={{Item|3|Steel Bow}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Sniper
|lv=3
|#=1
|hp=34
|str=9
|skill=12
|spd=13
|def=9
|res=3
|mov=7
|inventory={{Item|3|Silver Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Mage
|lv=5
|#=1
|hp=18
|str=2
|skill=2
|spd=3
|def=3
|res=5
|mov=6
|inventory={{Item|3|Thunder}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Mage
|lv=5
|#=1
|hp=18
|str=2
|skill=2
|spd=3
|def=3
|res=5
|mov=6
|inventory={{Item|3|Blizzard}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Mage
|lv=7
|#=1
|hp=18
|str=2
|skill=3
|spd=4
|def=3
|res=5
|mov=6
|inventory={{Item|3|Elfire}}
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=9
|#=1
|hp=21
|str=4
|skill=4
|spd=11
|def=3
|res=0
|mov=7
|inventory={{Item|3|Iron Sword}} • {{Item|3|Door Key|type=drop}}
|notes=Ignores combat; move to open [[chest]]s, then moves to the
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=7
|#=3
|hp=20
|str=4
|skill=3
|spd=1
|def=3
|res=0
|mov=7
|inventory={{Item|3|Steel Sword}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Hero
|lv=3
|#=1
|hp=32
|str=10
|skill=12
|spd=14
|def=11
|res=3
|mov=7
|inventory={{Item|3|Steel Sword}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Armored Knight
|lv=5
|#=20
|hp=22
|str=7
|skill=3
|spd=1
|def=12
|res=0
|mov=5
|inventory={{Item|3|Steel Lance}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Archer
|lv=7
|#=10
|hp=21
|str=6
|skill=5
|spd=6
|def=7
|res=0
|mov=5
|inventory={{Item|3|Steel Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Morzas]]
|class=Manakete
|lv=15
|#=1
|hp=29
|str=4
|mag={{h|7|in combat with Magestone; 0 otherwise}}
|skill={{h|7|in combat with Magestone; 6 otherwise}}
|spd={{h|5|in combat with Magestone; 6 otherwise}}
|lck=0
|def={{h|17|in combat with Magestone; 6 otherwise}}
|res={{h|13|in combat with Magestone; 3 otherwise}}
|inventory={{Item|ds|Magestone}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=10
|#=1
|hp=26.1
|str=8.7
|mag=0
|skill=4.7
|spd=1.8
|lck=0
|def=12.8
|res=0.9
|mov=5
|inventory={{Item|ds|Javelin}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=8
|#=3
|hp=24.3
|str=8.1
|mag=0
|skill=4.1
|spd=1.4
|lck=0
|def=12.4
|res=0.7
|mov=5
|inventory={{Item|ds|Javelin}}
|notes=• The eastern one moves to attack units in range; returns to his starting position if no one is in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=12
|#=1
|hp=29
|str={{h|13.5|in combat with Firestone; 5.5 otherwise}}
|mag=1.1
|skill={{h|13.25|in combat with Firestone; 9.25 otherwise}}
|spd={{h|13.8|in combat with Firestone; 9.8 otherwise}}
|lck=0
|def={{h|15.5|in combat with Firestone; 6.5 otherwise}}
|res={{h|6.65|in combat with Firestone; 2.65 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=12
|#=1
|hp=29
|str={{h|13.5|in combat with Firestone; 5.5 otherwise}}
|mag=1.1
|skill={{h|13.25|in combat with Firestone; 9.25 otherwise}}
|spd={{h|13.8|in combat with Firestone; 9.8 otherwise}}
|lck=0
|def={{h|15.5|in combat with Firestone; 6.5 otherwise}}
|res={{h|6.65|in combat with Firestone; 2.65 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=27.2
|str=1
|mag=5.9
|skill=5.9
|spd=5.9
|lck=0
|def=3.6
|res=9.5
|mov=6
|inventory={{Item|ds|Blizzard}} • {{Item|ds|Fortify|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=27.2
|str=1
|mag=5.9
|skill=5.9
|spd=5.9
|lck=0
|def=3.6
|res=9.5
|mov=6
|inventory={{Item|ds|Fire}} • {{Item|ds|Fortify}} • {{Item|ds|VIP Card|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=27.2
|str=1
|mag=5.9
|skill=5.9
|spd=5.9
|lck=0
|def=3.6
|res=9.5
|inventory={{Item|ds|Swarm}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=4
|#=1
|hp=30.4
|str=9.6
|mag=1
|skill=10.9
|spd=11.9
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=4
|#=1
|hp=30.4
|str=9.6
|mag=1
|skill=10.9
|spd=11.9
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Killer Bow}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=8
|#=1
|hp=18.8
|str=0
|mag=5.8
|skill=3.1
|spd=5.1
|lck=0
|def=3.4
|res=4.4
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=8
|#=1
|hp=18.8
|str=0
|mag=5.8
|skill=3.1
|spd=5.1
|lck=0
|def=3.4
|res=4.4
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=8
|#=1
|hp=18.8
|str=0
|mag=5.8
|skill=3.1
|spd=5.1
|lck=0
|def=3.4
|res=4.4
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Begins moving if the other Mage in the treasure room is provoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=10
|#=1
|hp=19.6
|str=0
|mag=6.6
|skill=3.7
|spd=5.7
|lck=0
|def=3.8
|res=4.8
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Begins moving if the other Mage in the treasure room is provoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=12
|#=1
|hp=22.6
|str=4.2
|mag=0
|skill=5.4
|spd=12.5
|lck=0
|def=4.3
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}} • {{Item|ds|Door Key|type=drop}}
|notes=Moves to open the northern [[chest]], then moves to escape north; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=10
|#=1
|hp=21.4
|str=3.8
|mag=0
|skill=4.6
|spd=11.5
|lck=0
|def=3.7
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to open the upper-right [[chest]], then moves to escape north; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=4
|#=1
|hp=28.4
|str=8.9
|mag=1
|skill=12.6
|spd=14.6
|lck=0
|def=9.9
|res=3.6
|mov=8
|inventory={{Item|ds|Steel Axe}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=6
|#=10
|hp=22.5
|str=7.5
|mag=0
|skill=3.5
|spd=1
|lck=0
|def=12
|res=0.5
|mov=5
|inventory={{Item|ds|Javelin}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Cavalier
|lv=8
|#=10
|hp=23.6
|str=7.45
|mag=0
|skill=5.1
|spd=8.4
|lck=0
|def=9.1
|res=0.7
|mov=9
|inventory={{Item|ds|Steel Sword}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Morzas]]
|class=Manakete
|lv=15
|#=1
|hp=32
|str=5.5
|mag={{h|7.3|in combat with Magestone; 0.3 otherwise}}
|skill={{h|9.25|in combat with Magestone; 8.25 otherwise}}
|spd={{h|7.4|in combat with Magestone; 8.4 otherwise}}
|lck=0
|def={{h|17|in combat with Magestone; 6 otherwise}}
|res={{h|13|in combat with Magestone; 3 otherwise}}
|inventory={{Item|ds|Magestone}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=10
|#=1
|hp=28.8
|str=9.6
|mag=0
|skill=5.6
|spd=2.4
|lck=0
|def=12.8
|res=0.9
|mov=5
|inventory={{Item|ds|Javelin}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=8
|#=3
|hp=27
|str=9
|mag=0
|skill=5
|spd=2
|lck=0
|def=12.4
|res=0.7
|mov=5
|inventory={{Item|ds|Javelin}}
|notes=• The eastern one moves to attack units in range; returns to his starting position if no one is in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=12
|#=1
|hp=32
|str={{h|15|in combat with Firestone; 7 otherwise}}
|mag=1.4
|skill={{h|15.5|in combat with Firestone; 11.5 otherwise}}
|spd={{h|16.2|in combat with Firestone; 12.2 otherwise}}
|lck=0
|def={{h|15.5|in combat with Firestone; 6.5 otherwise}}
|res={{h|6.65|in combat with Firestone; 2.65 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=12
|#=1
|hp=32
|str={{h|15|in combat with Firestone; 7 otherwise}}
|mag=1.4
|skill={{h|15.5|in combat with Firestone; 11.5 otherwise}}
|spd={{h|16.2|in combat with Firestone; 12.2 otherwise}}
|lck=0
|def={{h|15.5|in combat with Firestone; 6.5 otherwise}}
|res={{h|6.65|in combat with Firestone; 2.65 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=28.4
|str=1
|mag=6.8
|skill=6.8
|spd=6.8
|lck=0
|def=3.6
|res=9.5
|mov=6
|inventory={{Item|ds|Blizzard}} • {{Item|ds|Fortify|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=28.4
|str=1
|mag=6.8
|skill=6.8
|spd=6.8
|lck=0
|def=3.6
|res=9.5
|mov=6
|inventory={{Item|ds|Fire}} • {{Item|ds|Fortify}} • {{Item|ds|VIP Card|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=28.4
|str=1
|mag=6.8
|skill=6.8
|spd=6.8
|lck=0
|def=3.6
|res=9.5
|inventory={{Item|ds|Swarm}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=4
|#=1
|hp=32.8
|str=10.2
|mag=1
|skill=11.8
|spd=12.8
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=4
|#=1
|hp=32.8
|str=10.2
|mag=1
|skill=11.8
|spd=12.8
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Killer Bow}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=8
|#=1
|hp=20
|str=0
|mag=7
|skill=4
|spd=6
|lck=0
|def=3.4
|res=4.4
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=8
|#=1
|hp=20
|str=0
|mag=7
|skill=4
|spd=6
|lck=0
|def=3.4
|res=4.4
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=8
|#=1
|hp=20
|str=0
|mag=7
|skill=4
|spd=6
|lck=0
|def=3.4
|res=4.4
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Begins moving if the other Mage in the treasure room is provoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=10
|#=1
|hp=20.8
|str=0
|mag=7.8
|skill=4.6
|spd=6.6
|lck=0
|def=3.8
|res=4.8
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Begins moving if the other Mage in the treasure room is provoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=12
|#=1
|hp=24.4
|str=4.8
|mag=0
|skill=6.6
|spd=14
|lck=0
|def=4.3
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}} • {{Item|ds|Door Key|type=drop}}
|notes=Moves to open the northern [[chest]], then moves to escape north; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=10
|#=1
|hp=23.2
|str=4.4
|mag=0
|skill=5.8
|spd=13
|lck=0
|def=3.7
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to open the upper-right [[chest]], then moves to escape north; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=4
|#=1
|hp=30.8
|str=9.8
|mag=1
|skill=13.2
|spd=15.2
|lck=0
|def=9.9
|res=3.6
|mov=8
|inventory={{Item|ds|Steel Axe}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=6
|#=10
|hp=25.2
|str=8.4
|mag=0
|skill=4.4
|spd=1.6
|lck=0
|def=12
|res=0.5
|mov=5
|inventory={{Item|ds|Javelin}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Cavalier
|lv=8
|#=10
|hp=26
|str=8.5
|mag=0
|skill=6
|spd=9
|lck=0
|def=9.1
|res=0.7
|mov=9
|inventory={{Item|ds|Steel Sword}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Morzas]]
|class=Manakete
|lv=15
|#=1
|hp=35
|str=7
|mag={{h|7.6|in combat with Magestone; 0.6 otherwise}}
|skill={{h|11.5|in combat with Magestone; 10.5 otherwise}}
|spd={{h|9.8|in combat with Magestone; 10.8 otherwise}}
|lck=0
|def={{h|17|in combat with Magestone; 6 otherwise}}
|res={{h|13|in combat with Magestone; 3 otherwise}}
|inventory={{Item|ds|Magestone}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=10
|#=1
|hp=31.5
|str=10.5
|mag=0
|skill=6.5
|spd=3
|lck=0
|def=12.8
|res=0.9
|mov=5
|inventory={{Item|ds|Javelin}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=8
|#=3
|hp=29.7
|str=9.9
|mag=0
|skill=5.9
|spd=2.6
|lck=0
|def=12.4
|res=0.7
|mov=5
|inventory={{Item|ds|Javelin}}
|notes=• The eastern one moves to attack units in range; returns to his starting position if no one is in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=12
|#=1
|hp=35
|str={{h|16.5|in combat with Firestone; 8.5 otherwise}}
|mag=1.7
|skill={{h|17.75|in combat with Firestone; 13.75 otherwise}}
|spd={{h|18.6|in combat with Firestone; 14.6 otherwise}}
|lck=0
|def={{h|15.5|in combat with Firestone; 6.5 otherwise}}
|res={{h|6.65|in combat with Firestone; 2.65 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=12
|#=1
|hp=35
|str={{h|16.5|in combat with Firestone; 8.5 otherwise}}
|mag=1.7
|skill={{h|17.75|in combat with Firestone; 13.75 otherwise}}
|spd={{h|18.6|in combat with Firestone; 14.6 otherwise}}
|lck=0
|def={{h|15.5|in combat with Firestone; 6.5 otherwise}}
|res={{h|6.65|in combat with Firestone; 2.65 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=29.6
|str=1
|mag=7.7
|skill=7.7
|spd=7.7
|lck=0
|def=3.6
|res=9.5
|mov=6
|inventory={{Item|ds|Blizzard}} • {{Item|ds|Fortify|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=29.6
|str=1
|mag=7.7
|skill=7.7
|spd=7.7
|lck=0
|def=3.6
|res=9.5
|mov=6
|inventory={{Item|ds|Fire}} • {{Item|ds|Fortify}} • {{Item|ds|VIP Card|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=29.6
|str=1
|mag=7.7
|skill=7.7
|spd=7.7
|lck=0
|def=3.6
|res=9.5
|inventory={{Item|ds|Swarm}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=4
|#=1
|hp=35.2
|str=10.8
|mag=1
|skill=12.7
|spd=13.7
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=4
|#=1
|hp=35.2
|str=10.8
|mag=1
|skill=12.7
|spd=13.7
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Killer Bow}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=8
|#=1
|hp=21.2
|str=0
|mag=8.2
|skill=4.9
|spd=6.9
|lck=0
|def=3.4
|res=4.4
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=8
|#=1
|hp=21.2
|str=0
|mag=8.2
|skill=4.9
|spd=6.9
|lck=0
|def=3.4
|res=4.4
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=8
|#=1
|hp=21.2
|str=0
|mag=8.2
|skill=4.9
|spd=6.9
|lck=0
|def=3.4
|res=4.4
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Begins moving if the other Mage in the treasure room is provoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=10
|#=1
|hp=22
|str=0
|mag=9
|skill=5.5
|spd=7.5
|lck=0
|def=3.8
|res=4.8
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Begins moving if the other Mage in the treasure room is provoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=12
|#=1
|hp=26.2
|str=5.4
|mag=0
|skill=7.8
|spd=15.5
|lck=0
|def=4.3
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}} • {{Item|ds|Door Key|type=drop}}
|notes=Moves to open the northern [[chest]], then moves to escape north; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=10
|#=1
|hp=25
|str=5
|mag=0
|skill=7
|spd=14.5
|lck=0
|def=3.7
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to open the upper-right [[chest]], then moves to escape north; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=4
|#=1
|hp=33.2
|str=10.7
|mag=1
|skill=13.8
|spd=15.8
|lck=0
|def=9.9
|res=3.6
|mov=8
|inventory={{Item|ds|Steel Axe}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=6
|#=10
|hp=27.9
|str=9.3
|mag=0
|skill=5.3
|spd=2.2
|lck=0
|def=12
|res=0.5
|mov=5
|inventory={{Item|ds|Javelin}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Cavalier
|lv=8
|#=10
|hp=28.4
|str=9.55
|mag=0
|skill=6.9
|spd=9.6
|lck=0
|def=9.1
|res=0.7
|mov=9
|inventory={{Item|ds|Steel Sword}}
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Morzas]]
|class=Manakete
|lv=15
|#=1
|hp=38
|str=8.5
|mag={{h|7.9|in combat with Magestone; 0.9 otherwise}}
|skill={{h|13.75|in combat with Magestone; 12.75 otherwise}}
|spd={{h|12.2|in combat with Magestone; 13.2 otherwise}}
|lck=0
|def={{h|17|in combat with Magestone; 6 otherwise}}
|res={{h|13|in combat with Magestone; 3 otherwise}}
|inventory={{Item|ds|Magestone}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=10
|#=1
|hp=34.2
|str=11.4
|mag=0
|skill=7.4
|spd=3.6
|lck=0
|def=12.8
|res=0.9
|mov=5
|inventory={{Item|ds|Javelin}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=8
|#=3
|hp=32.4
|str=10.8
|mag=0
|skill=6.8
|spd=3.2
|lck=0
|def=12.4
|res=0.7
|mov=5
|inventory={{Item|ds|Javelin}}
|notes=• The eastern one moves to attack units in range; returns to his starting position if no one is in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=12
|#=1
|hp=38
|str={{h|18|in combat with Firestone; 10 otherwise}}
|mag=2
|skill={{h|20|in combat with Firestone; 16 otherwise}}
|spd={{h|21|in combat with Firestone; 17 otherwise}}
|lck=0
|def={{h|15.5|in combat with Firestone; 6.5 otherwise}}
|res={{h|6.65|in combat with Firestone; 2.65 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=12
|#=1
|hp=38
|str={{h|18|in combat with Firestone; 10 otherwise}}
|mag=2
|skill={{h|20|in combat with Firestone; 16 otherwise}}
|spd={{h|21|in combat with Firestone; 17 otherwise}}
|lck=0
|def={{h|15.5|in combat with Firestone; 6.5 otherwise}}
|res={{h|6.65|in combat with Firestone; 2.65 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=30.8
|str=1
|mag=8.6
|skill=8.6
|spd=8.6
|lck=0
|def=3.6
|res=9.5
|mov=6
|inventory={{Item|ds|Elfire}} • {{Item|ds|Fortify|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=30.8
|str=1
|mag=8.6
|skill=8.6
|spd=8.6
|lck=0
|def=3.6
|res=9.5
|mov=6
|inventory={{Item|ds|Elfire}} • {{Item|ds|Fortify}} • {{Item|ds|VIP Card|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=30.8
|str=1
|mag=8.6
|skill=8.6
|spd=8.6
|lck=0
|def=3.6
|res=9.5
|inventory={{Item|ds|Swarm}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=4
|#=1
|hp=37.6
|str=11.4
|mag=1
|skill=13.6
|spd=14.6
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=4
|#=1
|hp=37.6
|str=11.4
|mag=1
|skill=13.6
|spd=14.6
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Killer Bow}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=8
|#=2
|hp=22.4
|str=0
|mag=9.4
|skill=5.8
|spd=7.8
|lck=0
|def=3.4
|res=4.4
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=• The eastern one moves to attack units in range.<br>• The western one begins moving if the other Mage in the treasure room is provoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=8
|#=1
|hp=22.4
|str=0
|mag=9.4
|skill=5.8
|spd=7.8
|lck=0
|def=3.4
|res=4.4
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=10
|#=1
|hp=23.2
|str=0
|mag=10.2
|skill=6.4
|spd=8.4
|lck=0
|def=3.8
|res=4.8
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Begins moving if the other Mage in the treasure room is provoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=12
|#=1
|hp=28
|str=6
|mag=0
|skill=9
|spd=17
|lck=0
|def=4.3
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}} • {{Item|ds|Door Key|type=drop}}
|notes=Moves to open the northern [[chest]], then moves to escape north; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=10
|#=1
|hp=26.8
|str=5.6
|mag=0
|skill=8.2
|spd=16
|lck=0
|def=3.7
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Moves to open the upper-right [[chest]], then moves to escape north; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=4
|#=1
|hp=35.6
|str=11.6
|mag=1
|skill=14.4
|spd=16.4
|lck=0
|def=9.9
|res=3.6
|mov=8
|inventory={{Item|ds|Steel Axe}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=6
|#=10
|hp=30.6
|str=10.2
|mag=0
|skill=6.2
|spd=2.8
|lck=0
|def=12
|res=0.5
|mov=5
|inventory={{Item|ds|Javelin}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Cavalier
|lv=8
|#=10
|hp=30.8
|str=10.6
|mag=0
|skill=7.8
|spd=10.2
|lck=0
|def=9.1
|res=0.7
|mov=9
|inventory={{Item|ds|Steel Sword}}
|last=y
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Morzas]]
|class=Manakete
|lv=15
|#=1
|hp=41
|str=10
|mag={{h|8.2|in combat with Magestone; 1.2 otherwise}}
|skill={{h|16|in combat with Magestone; 15 otherwise}}
|spd={{h|14.6|in combat with Magestone; 15.6 otherwise}}
|lck=0
|def={{h|17|in combat with Magestone; 6 otherwise}}
|res={{h|13|in combat with Magestone; 3 otherwise}}
|inventory={{Item|ds|Magestone}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=10
|#=1
|hp=36.9
|str=12.3
|mag=0
|skill=8.3
|spd=4.2
|lck=0
|def=12.8
|res=0.9
|mov=5
|inventory={{Item|ds|Javelin}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=8
|#=3
|hp=35.1
|str=11.7
|mag=0
|skill=7.7
|spd=3.8
|lck=0
|def=12.4
|res=0.7
|mov=5
|inventory={{Item|ds|Javelin}}
|notes=• The eastern one moves to attack units in range; returns to his starting position if no one is in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=12
|#=1
|hp=41
|str={{h|19.5|in combat with Firestone; 11.5 otherwise}}
|mag=2.3
|skill={{h|22.25|in combat with Firestone; 18.25 otherwise}}
|spd={{h|23.4|in combat with Firestone; 19.4 otherwise}}
|lck=0
|def={{h|15.5|in combat with Firestone; 6.5 otherwise}}
|res={{h|6.65|in combat with Firestone; 2.65 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=12
|#=1
|hp=41
|str={{h|19.5|in combat with Firestone; 11.5 otherwise}}
|mag=2.3
|skill={{h|22.25|in combat with Firestone; 18.25 otherwise}}
|spd={{h|23.4|in combat with Firestone; 19.4 otherwise}}
|lck=0
|def={{h|15.5|in combat with Firestone; 6.5 otherwise}}
|res={{h|6.65|in combat with Firestone; 2.65 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=32
|str=1
|mag=9.5
|skill=9.5
|spd=9.5
|lck=0
|def=3.6
|res=9.5
|mov=6
|inventory={{Item|ds|Elfire}} • {{Item|ds|Fortify|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=32
|str=1
|mag=9.5
|skill=9.5
|spd=9.5
|lck=0
|def=3.6
|res=9.5
|mov=6
|inventory={{Item|ds|Elfire}} • {{Item|ds|Fortify}} • {{Item|ds|VIP Card|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=32
|str=1
|mag=9.5
|skill=9.5
|spd=9.5
|lck=0
|def=3.6
|res=9.5
|inventory={{Item|ds|Swarm}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=4
|#=1
|hp=40
|str=12
|mag=1
|skill=14.5
|spd=15.5
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=4
|#=1
|hp=40
|str=12
|mag=1
|skill=14.5
|spd=15.5
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Killer Bow}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=8
|#=2
|hp=23.6
|str=0
|mag=10.6
|skill=6.7
|spd=8.7
|lck=0
|def=3.4
|res=4.4
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=• The eastern one moves to attack units in range.<br>• The western one begins moving if the other Mage in the treasure room is provoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=8
|#=1
|hp=23.6
|str=0
|mag=10.6
|skill=6.7
|spd=8.7
|lck=0
|def=3.4
|res=4.4
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=10
|#=1
|hp=24.4
|str=0
|mag=11.4
|skill=7.3
|spd=9.3
|lck=0
|def=3.8
|res=4.8
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Begins moving if the other Mage in the treasure room is provoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=12
|#=1
|hp=29.8
|str=6.6
|mag=0
|skill=10.2
|spd=18.5
|lck=0
|def=4.3
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}} • {{Item|ds|Door Key|type=drop}}
|notes=Moves to open the northern [[chest]], then moves to escape north; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=10
|#=1
|hp=28.6
|str=6.2
|mag=0
|skill=9.4
|spd=17.5
|lck=0
|def=3.7
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Moves to open the upper-right [[chest]], then moves to escape north; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=4
|#=1
|hp=38
|str=12.5
|mag=1
|skill=15
|spd=17
|lck=0
|def=9.9
|res=3.6
|mov=8
|inventory={{Item|ds|Steel Axe}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=6
|#=10
|hp=33.3
|str=11.1
|mag=0
|skill=7.1
|spd=3.4
|lck=0
|def=12
|res=0.5
|mov=5
|inventory={{Item|ds|Javelin}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Cavalier
|lv=8
|#=10
|hp=33.2
|str=11.65
|mag=0
|skill=8.7
|spd=10.8
|lck=0
|def=9.1
|res=0.7
|mov=9
|inventory={{Item|ds|Steel Sword}}
|last=y
}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Morzas]]
|class=Manakete
|lv=15
|#=1
|hp=44
|str=11.5
|mag={{h|8.5|in combat with Magestone; 1.5 otherwise}}
|skill={{h|18.25|in combat with Magestone; 17.25 otherwise}}
|spd={{h|17|in combat with Magestone; 18 otherwise}}
|lck=0
|def={{h|17|in combat with Magestone; 6 otherwise}}
|res={{h|13|in combat with Magestone; 3 otherwise}}
|inventory={{Item|ds|Magestone}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=10
|#=1
|hp=39.6
|str=13.2
|mag=0
|skill=9.2
|spd=4.8
|lck=0
|def=12.8
|res=0.9
|mov=5
|inventory={{Item|ds|Javelin|type=forged}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=8
|#=3
|hp=37.8
|str=12.6
|mag=0
|skill=8.6
|spd=4.4
|lck=0
|def=12.4
|res=0.7
|mov=5
|inventory={{Item|ds|Javelin|type=forged}}
|notes=• The eastern one moves to attack units in range; returns to his starting position if no one is in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=12
|#=1
|hp=44
|str={{h|21|in combat with Firestone; 13 otherwise}}
|mag=2.6
|skill={{h|24.5|in combat with Firestone; 20.5 otherwise}}
|spd={{h|25.8|in combat with Firestone; 21.8 otherwise}}
|lck=0
|def={{h|15.5|in combat with Firestone; 6.5 otherwise}}
|res={{h|6.65|in combat with Firestone; 2.65 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=12
|#=1
|hp=44
|str={{h|21|in combat with Firestone; 13 otherwise}}
|mag=2.6
|skill={{h|24.5|in combat with Firestone; 20.5 otherwise}}
|spd={{h|25.8|in combat with Firestone; 21.8 otherwise}}
|lck=0
|def={{h|15.5|in combat with Firestone; 6.5 otherwise}}
|res={{h|6.65|in combat with Firestone; 2.65 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=33.2
|str=1
|mag=10.4
|skill=10.4
|spd=10.4
|lck=0
|def=3.6
|res=9.5
|mov=6
|inventory={{Item|ds|Bolganone}} • {{Item|ds|Fortify|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=33.2
|str=1
|mag=10.4
|skill=10.4
|spd=10.4
|lck=0
|def=3.6
|res=9.5
|mov=6
|inventory={{Item|ds|Bolganone}} • {{Item|ds|Fortify}} • {{Item|ds|VIP Card|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=4
|#=1
|hp=33.2
|str=1
|mag=10.4
|skill=10.4
|spd=10.4
|lck=0
|def=3.6
|res=9.5
|inventory={{Item|ds|Swarm}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=4
|#=1
|hp=42.4
|str=12.6
|mag=1
|skill=15.4
|spd=16.4
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Silver Bow}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=4
|#=1
|hp=42.4
|str=12.6
|mag=1
|skill=15.4
|spd=16.4
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Killer Bow|type=forged}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=8
|#=3
|hp=24.8
|str=0
|mag=11.8
|skill=7.6
|spd=9.6
|lck=0
|def=3.4
|res=4.4
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=• The eastern one moves to attack units in range.<br>• The northern one immediately begins moving unprovoked.<br>• The western one begins moving if the other Mage in the treasure room is provoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Mage
|lv=10
|#=1
|hp=25.6
|str=0
|mag=12.6
|skill=8.2
|spd=10.2
|lck=0
|def=3.8
|res=4.8
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Begins moving if the other Mage in the treasure room is provoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=12
|#=1
|hp=31.6
|str=7.2
|mag=0
|skill=11.4
|spd=20
|lck=0
|def=4.3
|res=0
|mov=7
|inventory={{Item|ds|Silver Sword}} • {{Item|ds|Door Key|type=drop}}
|notes=Moves to open the northern [[chest]], then moves to escape north; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=10
|#=1
|hp=30.4
|str=6.8
|mag=0
|skill=10.6
|spd=19
|lck=0
|def=3.7
|res=0
|mov=7
|inventory={{Item|ds|Silver Sword}}
|notes=Moves to open the upper-right [[chest]], then moves to escape north; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=4
|#=1
|hp=40.4
|str=13.4
|mag=1
|skill=15.6
|spd=17.6
|lck=0
|def=9.9
|res=3.6
|mov=8
|inventory={{Item|ds|Silver Axe}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Knight
|lv=6
|#=10
|hp=36
|str=12
|mag=0
|skill=8
|spd=4
|lck=0
|def=12
|res=0.5
|mov=5
|inventory={{Item|ds|Javelin|type=forged}}
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE11
|platform=ds01
|name=Dolhr
|name1=Dolhr
|class=Cavalier
|class1=Knight
|lv=8
|lv1=10
|#=10
|#1=1
|hp=35.6
|inventory1={{Item|ds|Javelin}}
|str=12.7
|-
|mag=0
|name2=Dolhr
|skill=9.6
|class2=Knight
|spd=11.4
|lv2=8
|lck=0
|#2=3
|def=9.1
|inventory2={{Item|ds|Javelin}}
|res=0.7
|notes2=The western two immediately begin moving unprovoked.
|mov=9
|-
|inventory={{Item|ds|Silver Sword}}
|name3=Dolhr
|last=y
|class3=Manakete
|lv3=12
|#3=1
|inventory3={{Item|ds|Firestone|type=drop}}
|-
|name4=Dolhr
|class4=Manakete
|lv4=12
|#4=1
|inventory4={{Item|ds|Firestone}}
|-
|name5=Dolhr
|class5=Bishop
|lv5=4
|#5=1
|inventory5={{Item|ds|Blizzard}} • {{Item|ds|Fortify|type=drop}}
|-
|name6=Dolhr
|class6=Bishop
|lv6=4
|#6=1
|inventory6={{Item|ds|Fire|link=Fire (tome)}} • {{Item|ds|Fortify}} • {{Item|ds|VIP Card|type=drop}}
|-
|name7=Dolhr
|class7=Bishop
|lv7=4
|#7=1
|inventory7={{Item|ds|Swarm}}
|notes7=Immobile.
|-
|name8=Dolhr
|class8=Sniper
|lv8=4
|#8=1
|inventory8={{Item|ds|Steel Bow}}
|-
|name9=Dolhr
|class9=Sniper
|lv9=4
|#9=1
|inventory9={{Item|ds|Killer Bow}}
|-
|name10=Dolhr
|class10=Mage
|lv10=8
|#10=1
|inventory10={{Item|ds|Elfire}}
|-
|name11=Dolhr
|class11=Mage
|lv11=8
|#11=1
|inventory11={{Item|ds|Bolganone}}
|notes11=Immediately begins moving unprovoked.
|-
|name12=Dolhr
|class12=Mage
|lv12=8
|#12=1
|inventory12={{Item|ds|Fire|link=Fire (tome)}}
|-
|name13=Dolhr
|class13=Mage
|lv13=10
|#13=1
|inventory13={{Item|ds|Elfire}}
|notes13=Begins moving if the other Mage in the treasure room is provoked.
|-
|name14=Dolhr
|class14=Thief
|lv14=12
|#14=1
|inventory14={{Item|ds|Iron Sword}} • {{Item|ds|Door Key|type=drop}}
|notes14=Prioritizes opening a [[chest]], then escaping.
|-
|name15=Dolhr
|class15=Thief
|lv15=10
|#15=1
|inventory15={{Item|ds|Iron Sword}}
|notes15=Prioritizes opening a [[chest]], then escaping.
|-
|name16=Dolhr
|class16=Hero
|lv16=4
|#16=1
|inventory16={{Item|ds|Steel Axe}}
|-
|nameb=[[Morzas]]
|classb=Manakete
|lvb=15
|inventoryb={{Item|ds|Magestone}} • {{Item|ds|Speedwing|type=drop}}
|notesb=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
|-
|namer1=Dolhr
|classr1=Knight
|lvr1=6
|#r1=10
|inventoryr1={{Item|ds|Javelin}}
|-
|namerl=Dolhr
|classrl=Cavalier
|lvrl=8
|#rl=10
|inventoryrl={{Item|ds|Steel Sword}}
}}
}}
|content4={{ChapEnemies
{{ChapUnitFtr}}
|platform=ds01
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
|name1=Dolhr
|class1=Knight
|lv1=10
|#1=1
|inventory1={{Item|ds|Javelin|type=forged}}
|-
|name2=Dolhr
|class2=Knight
|lv2=8
|#2=3
|inventory2={{Item|ds|Javelin|type=forged}}
|notes2=The western two immediately begin moving unprovoked.
|-
|name3=Dolhr
|class3=Manakete
|lv3=12
|#3=1
|inventory3={{Item|ds|Firestone|type=drop}}
|-
|name4=Dolhr
|class4=Manakete
|lv4=12
|#4=1
|inventory4={{Item|ds|Firestone}}
|-
|name5=Dolhr
|class5=Bishop
|lv5=4
|#5=1
|inventory5={{Item|ds|Bolganone}} • {{Item|ds|Fortify|type=drop}}
|-
|name6=Dolhr
|class6=Bishop
|lv6=4
|#6=1
|inventory6={{Item|ds|Bolganone}} • {{Item|ds|Fortify}} • {{Item|ds|VIP Card|type=drop}}
|-
|name7=Dolhr
|class7=Bishop
|lv7=4
|#7=1
|inventory7={{Item|ds|Swarm}}
|notes7=Immobile.
|-
|name8=Dolhr
|class8=Sniper
|lv8=4
|#8=1
|inventory8={{Item|ds|Silver Bow}}
|-
|name9=Dolhr
|class9=Sniper
|lv9=4
|#9=1
|inventory9={{Item|ds|Killer Bow|type=forged}}
|-
|name10=Dolhr
|class10=Mage
|lv10=8
|#10=3
|inventory10={{Item|ds|Bolganone}}
|notes10=The northern one immediately begins moving unprovoked.
|-
|name11=Dolhr
|class11=Mage
|lv11=10
|#11=1
|inventory11={{Item|ds|Bolganone}}
|notes11=Begins moving if the other Mage in the treasure room is provoked.
|-
|name12=Dolhr
|class12=Thief
|lv12=12
|#12=1
|inventory12={{Item|ds|Silver Sword}} • {{Item|ds|Door Key|type=drop}}
|notes12=Prioritizes opening a [[chest]], then escaping.
|-
|name13=Dolhr
|class13=Thief
|lv13=10
|#13=1
|inventory13={{Item|ds|Silver Sword}}
|notes13=Prioritizes opening a [[chest]], then escaping.
|-
|name14=Dolhr
|class14=Hero
|lv14=4
|#14=1
|inventory14={{Item|ds|Silver Axe}}
|-
|nameb=[[Morzas]]
|classb=Manakete
|lvb=15
|inventoryb={{Item|ds|Magestone}} • {{Item|ds|Speedwing|type=drop}}
|notesb=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
|-
|namer1=Dolhr
|classr1=Knight
|lvr1=6
|#r1=10
|inventoryr1={{Item|ds|Javelin|type=forged}}
|-
|namerl=Dolhr
|classrl=Cavalier
|lvrl=8
|#rl=10
|inventoryrl={{Item|ds|Silver Sword}}
}}
}}
All weapons denoted in {{color|#45d0f0|this shade}} are [[forge]]d to have +4 Mt and +20 Hit.
}}
}}


Line 960: Line 2,786:
=====''Shadow Dragon & the Blade of Light''=====
=====''Shadow Dragon & the Blade of Light''=====
*Turns 9–50
*Turns 9–50
**1 [[Knight]], 1 [[Cavalier]], and 1 [[Horseman]] from the east end of the throne room
**One [[Knight]], one [[Cavalier]], and one [[Horseman]] from the east end of the throne room


=====''Mystery of the Emblem''=====
=====''Mystery of the Emblem''=====
*Upon entering the right doorway, continuing until 10 of each have appeared; which ones appear per turn is random
*Upon entering the right doorway, continuing until 10 of each have appeared; which ones appear each turn is random
**2 [[Knight]]s and 1 [[Archer]] from the east end of the throne room
**Two [[Armored Knight]]s and one [[Archer]] from the east end of the throne room
*Note: All reinforcements are halted when [[Morzas]] is defeated.
 
All reinforcements are halted when [[Morzas]] is defeated.


=====''Shadow Dragon''=====
=====''Shadow Dragon''=====
*For 10 turns after entering the throne room
*For 10 turns after entering the throne room
**1 [[Knight]] and 1 [[Cavalier]] from the east end of the throne room
**One [[Knight]] and one [[Cavalier]] from the east end of the throne room
*Note: All reinforcements are halted when [[Morzas]] is defeated.
 
All reinforcements are halted when [[Morzas]] is defeated.


===Boss data===
===Boss data===
Line 1,016: Line 2,844:
|res=20
|res=20
|move=6
|move=6
|inventory={{Item|3|Fire Breath}}<br>{{Item|3|Speed Ring|type=drop}}
|weapons={{Item|3|Fire Breath}}
|items={{Item|3|Speed Ring|type=drop}}
}}
}}
|content2={{BossStats FE3
|content2={{BossStats FE3
Line 1,031: Line 2,860:
|res=1
|res=1
|move=5
|move=5
|inventory={{Item|3|Magestone}}<br>{{Item|3|Speed Ring|type=drop}}
|weapons={{Item|3|Magestone}}
|items={{Item|3|Speed Ring|type=drop}}
}}
}}
:''Note: Morzas is shown transforming from the untransformed state on turn 1 player phase and never reverts; as a result, Morzas actually cannot be fought in the untransformed state.''
:''Note: Morzas is shown transforming from the untransformed state on turn 1 player phase and never reverts; as a result, Morzas actually cannot be fought in the untransformed state.''
}}
}}
|content3={{Tab
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.''
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard-5
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{BossStats DS
|content1={{BossStats DS
|portrait=[[File:Small portrait morzas fe11.png]]
|portrait=[[File:Small portrait morzas fe11.png]]
Line 1,045: Line 2,880:
|HP=29
|HP=29
|str=4
|str=4
|magic=0{{h|+7|Granted by Magestone}}
|magic={{h|7|in combat with Magestone; 0 otherwise}}
|skill=6{{h|+1|Granted by Magestone}}
|skill={{h|7|in combat with Magestone; 6 otherwise}}
|spd=6{{h|-1|Penalized by Magestone}}
|spd={{h|5|in combat with Magestone; 6 otherwise}}
|luck=0
|luck=0
|def=6{{h|+11|Granted by Magestone}}
|def={{h|17|in combat with Magestone; 6 otherwise}}
|res=3{{h|+10|Granted by Magestone}}
|res={{h|13|in combat with Magestone; 3 otherwise}}
|inventory={{Item|ds|Magestone}}<br>{{Item|ds|Speedwing|type=drop}}
|inventory={{Item|ds|Magestone}}<br>{{Item|ds|Speedwing|type=drop}}
}}
}}
|content2={{BossStats DS
|content2={{BossStats DS
|portrait=[[File:Small portrait morzas fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=15
|HP=32
|str=5.5
|magic={{h|7.3|in combat with Magestone; 0.3 otherwise}}
|skill={{h|9.25|in combat with Magestone; 8.25 otherwise}}
|spd={{h|7.4|in combat with Magestone; 8.4 otherwise}}
|luck=0
|def={{h|17|in combat with Magestone; 6 otherwise}}
|res={{h|13|in combat with Magestone; 3 otherwise}}
|inventory={{Item|ds|Magestone}}<br>{{Item|ds|Speedwing|type=drop}}
}}
|content3={{BossStats DS
|portrait=[[File:Small portrait morzas fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=15
|HP=35
|str=7
|magic={{h|7.6|in combat with Magestone; 0.6 otherwise}}
|skill={{h|11.5|in combat with Magestone; 10.5 otherwise}}
|spd={{h|9.8|in combat with Magestone; 10.8 otherwise}}
|luck=0
|def={{h|17|in combat with Magestone; 6 otherwise}}
|res={{h|13|in combat with Magestone; 3 otherwise}}
|inventory={{Item|ds|Magestone}}<br>{{Item|ds|Speedwing|type=drop}}
}}
|content4={{BossStats DS
|portrait=[[File:Small portrait morzas fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=15
|HP=38
|str=8.5
|magic={{h|7.9|in combat with Magestone; 0.9 otherwise}}
|skill={{h|13.75|in combat with Magestone; 12.75 otherwise}}
|spd={{h|12.2|in combat with Magestone; 13.2 otherwise}}
|luck=0
|def={{h|17|in combat with Magestone; 6 otherwise}}
|res={{h|13|in combat with Magestone; 3 otherwise}}
|inventory={{Item|ds|Magestone}}<br>{{Item|ds|Speedwing|type=drop}}
}}
|content5={{BossStats DS
|portrait=[[File:Small portrait morzas fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=15
|HP=41
|str=10
|magic={{h|8.2|in combat with Magestone; 1.2 otherwise}}
|skill={{h|16|in combat with Magestone; 15 otherwise}}
|spd={{h|14.6|in combat with Magestone; 15.6 otherwise}}
|luck=0
|def={{h|17|in combat with Magestone; 6 otherwise}}
|res={{h|13|in combat with Magestone; 3 otherwise}}
|inventory={{Item|ds|Magestone}}<br>{{Item|ds|Speedwing|type=drop}}
}}
|content6={{BossStats DS
|portrait=[[File:Small portrait morzas fe11.png]]
|portrait=[[File:Small portrait morzas fe11.png]]
|sprite=manakete enemy
|sprite=manakete enemy
Line 1,059: Line 2,954:
|lv=15
|lv=15
|HP=44
|HP=44
|str=12
|str=11.5
|magic=2{{h|+7|Granted by Magestone}}
|magic={{h|8.5|in combat with Magestone; 1.5 otherwise}}
|skill=17{{h|+1|Granted by Magestone}}
|skill={{h|18.25|in combat with Magestone; 17.25 otherwise}}
|spd=18{{h|-1|Penalized by Magestone}}
|spd={{h|17|in combat with Magestone; 18 otherwise}}
|luck=0
|luck=0
|def=6{{h|+11|Granted by Magestone}}
|def={{h|17|in combat with Magestone; 6 otherwise}}
|res=3{{h|+10|Granted by Magestone}}
|res={{h|13|in combat with Magestone; 3 otherwise}}
|inventory={{Item|ds|Magestone}}<br>{{Item|ds|Speedwing|type=drop}}
|inventory={{Item|ds|Magestone}}<br>{{Item|ds|Speedwing|type=drop}}
}}
}}
:''Note: Boss stats in five-star Hard Mode are rounded to the nearest whole number.''
}}
}}
}}
}}
Line 1,074: Line 2,968:
==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
The first issue in this map is the Thieves pilfering Marth's family vault and running off with your loot. Send your cavalry to intercept them and kill them. Note the Manakete in the central hallway; there's no real reason to engage him if you don't want to since he isn't in the way or anything. If you really want him dead, lure him in with a very strong tank like Wolf or Sedgar, then pound him with magic. Once you've picked off the Thieves and the goons in the treasure room, you can clean the place out. There's a second Manakete in the northwest corner; he's positioned very badly and is rather dumb, and you can waste him from complete safety two spaces to the south of him. You should also send someone to kill the two Bishops on the east side and claim their Fortify and VIP Card. The latter lets you into the very valuable secret shops, so make sure to give it to someone (and yes, it stacks with the Silver Card). Once the area outside the throne room is cleared out, you can hit a save point.
'''Stage Overview:'''
# [[Thief|Thieves]] are stealing treasures from [[Marth]]'s family vault. Deploy cavalry units to intercept and eliminate the Thieves.
# A [[Manakete]] is present but doesn't obstruct your path. Avoid or lure with a strong tank (e.g., [[Wolf]] or [[Sedgar]]) and use magic attacks if you decide to engage.
# After Thieves' elimination, defeat the remaining enemies in the treasure room. Collect all available treasures post-cleanup.
# Deal with the poorly positioned Manakete in the northwest corner. Attack him safely from two spaces south.
# Two [[Bishop]]s on the east side holding a [[Fortify]] and [[VIP Card]] (gives access to secret shops, stackable with [[Silver Card]]). Assign a unit to defeat them and secure the items.
# Clear the area outside the throne room. Save your game at the save point before proceeding.


Now for the throne room. If you brought a Ballistician or two, you can pick off the Mage and Bishop with ease, then run down the Knights. Otherwise, a promoted cavalry charge is probably your best bet. Once you enter the throne room, several waves of enemy Cavaliers and Knights appear on the right side of the throne room, circle around the throne, and engage you. Park a tank on a chokepoint and wipe them out one to two at a time. Beware the spot three spots to the left of where that Sniper started off; if you stand there, Knights can hit you with their Javelins. Once this group is dead, you can head to the alcove north of the throne and hit up your first secret shop. This shop has all four Killer weapons, as well as some rare specialty weapons; notably, this is the only place you can get Poleaxes and Longbows unless you plan on going to the gaiden chapters. Poleaxes are an especially good purchase considering the next chapter is populated almost entirely by enemy cavalry. The boss, Morzas, is a mage dragon and is thus immune to magical attacks. You can safely deal with him with Javelins, Hand Axes, and bows, but if you really want to do it in style, have Marth gut the dirty mother-killer.
'''Throne Room Confrontation:'''
# Use [[Ballistician]]s to eliminate the [[Mage]] and Bishop from a distance or execute a promoted cavalry charge, then take down the [[Knight]]s.
# Waves of enemy [[Cavalier]]s and Knights appear. Position a strong tank at a chokepoint to eliminate them gradually. Caution: Avoid specific spots where enemy [[Javelin]]s can reach your units.
# '''Secret Shop Location:''' Alcove north of the throne. Contains Killer weapons, [[Poleaxe]]s, [[Longbow]]s, etc. Purchase Poleaxes for upcoming cavalry-heavy battles.
# '''Boss Battle - [[Morzas]]:''' [[Mage dragon]], immune to magic. Use Javelins, [[Hand Axe]]s, and bows against him. Optionally, use Marth for the finishing move.
 
'''Post-Chapter Scenario:''' If you finish the chapter with 15 or fewer units alive, you proceed to [[Helena_Castle|Chapter&nbsp;17x]].


If you have 15 or less units alive at the end of the chapter, you're heading to Chapter 17x.
<!--
==Trivia==
==Trivia==
-->
*At the end of this chapter, Marth is granted the title of "Star Lord" in the Japanese version. The English localization changed this to "our star and savior". However, when Marth appeared as a DLC character in ''Awakening'' and ''Fates'', he had his own personal class named "Star Lord" in Japanese. The English localization changed the class name to "[[Lodestar]]", losing the reference to Marth's original games.
 
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Star and Savior
|eng-name=Star and Savior
|eng-mean=
|eng-mean=
|jap-name={{h|スターロード・マルス|Sutārōdo marusu}}
|jpn-name={{h|スターロード・マルス|Sutārōdo marusu}}
|jap-mean=Star Lord Marth
|jpn-mean=Star Lord Marth. Officially romanized as '''Starlord Marth''' in the [[Fire Emblem: Mystery of the Emblem (guide)|''Mystery of the Emblem'' guide]].
|span-name=Retorno del príncipe
|span-name=Retorno del príncipe
|span-mean=Return of the Prince
|span-mean=Return of the Prince
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<gallery>
<gallery>
Cg fe11 c17.png|CG image displayed during the intro for {{title|Shadow Dragon}}
Cg fe11 c17.png|CG image displayed during the intro for {{title|Shadow Dragon}}
Cm fe01 17 secret shop.png|The location of the secret shop in {{title|Shadow Dragon & the Blade of Light}}
</gallery>
</gallery>


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|prechapter=The Battle for Altea
|prechapter=The Battle for Altea
|nextchapter=The Sable Order
|nextchapter=The Sable Order
|nextalternate=Manakete Princess
|nextalternate=Manakete Princess{{!}}Manakete Princess <small>(''Mystery of the Emblem'')</small>
|nextalternate2=Helena Castle
|nextalternate2=Helena Castle{{!}}Helena Castle <small>(''Shadow Dragon'')</small>
}}
}}



Latest revision as of 10:29, 28 April 2024

Star and Savior

Cm fe11 17.png

Location

Altea Castle

Boss(es)

Morzas

Previous chapter(s)

The Battle for Altea

Next chapter(s)

Star and Savior (Japanese: スターロード・マルス Star Lord Marth) is the seventeenth chapter in Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon, and the fourteenth chapter in Book I of Fire Emblem: Mystery of the Emblem.

Plot

Main article: Star and Savior/Script

As Marth's forces storm Altea Castle, the enemy general Morzas reveals that Marth's mother Liza is dead by his hand while his sister Elice is Gharnef's captive. Marth overcomes Dolhr's forces and slays Morzas. In the aftermath, he laments his failure to reunite with his family to Nyna and Malledus, then leaves to greet his people and participate in the celebration of Altea's liberation.

Chapter data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth dies 1–12 {{{partner}}} {{{other}}} 19+20
Cm fe11 17.png
Map dimensions:
30 columns by 30 rows

Character data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Characters
New units

None

Required characters
Marth ​
Available characters
Abel ​Frey ​Jagen ​Cain ​Gordin ​Draug ​Norne ​Caeda ​Wrys ​Ogma ​Barst ​Bord ​Cord ​Darros ​Castor ​Julian ​Lena ​Navarre ​Merric ​Matthis ​Wolf ​Sedgar ​Roshea ​Vyland ​Hardin ​Wendell ​Rickard ​Athena ​Bantu ​Caesar ​Radd ​Roger ​Jeorge ​Maria ​Minerva ​Linde ​Jake ​Dolph ​Macellan ​Tomas ​Boah ​Midia ​Horace ​Astram ​Beck ​Catria ​Palla ​Arran ​Samson ​Xane ​

Item data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Items
Name Obtainment Method
Is ds speedwing.png Speedwing Dropped by Morzas
Is ds firestone.png Firestone Dropped by enemy Manakete
Is ds fortify.png Fortify Dropped by enemy Bishop
Is ds vip card.png VIP Card Dropped by enemy Bishop
Is ds door key.png Door Key Dropped by enemy Thief
Is ds killer bow.png Killer Bow Treasure room, upper-left chest
Is ds dracoshield.png Dracoshield Treasure room, lower-left chest
Is ds warp eng.png Warp Treasure room, uppermost chest
Is ds devil sword.png Devil Sword Treasure room, center chest
Is ds master seal.png Master Seal Treasure room, lower-center chest
Is ds silver axe.png Silver Axe Treasure room, lower-right chest
Is ds secret book.png Secret Book Treasure room, rightmost chest

Shop data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

None

  • Only 3 of each item may be purchased
The secret shop is located in the alcove directly north of the throne.

Enemy data

Enemy data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 manakete enemy.gif Morzas Manakete 15 1 29 4 7 7 5 0 17 13 -- Magestone SpeedwingThis item is dropped upon this unit's defeat.
Stands on a throne, the chapter's seize point.
Ma ds01 knight enemy.gif Dolhr Knight 10 1 26.1 8.7 0 4.7 1.8 0 12.8 0.9 5 Javelin
Moves to attack units in range; returns to his starting position if no one is in range.
Ma ds01 knight enemy.gif Dolhr Knight 8 3 24.3 8.1 0 4.1 1.4 0 12.4 0.7 5 Javelin
• The eastern one moves to attack units in range; returns to his starting position if no one is in range.
• The western two immediately begin moving unprovoked.
Ma ds01 manakete enemy.gif Dolhr Manakete 12 1 29 13.5 1.1 13.25 13.8 0 15.5 6.65 6 FirestoneThis item is dropped upon this unit's defeat.
Moves to attack units in range; returns to his starting position if no one is in range.
Ma ds01 manakete enemy.gif Dolhr Manakete 12 1 29 13.5 1.1 13.25 13.8 0 15.5 6.65 6 Firestone
Moves to attack units in range; returns to his starting position if no one is in range.
Ma ds01 bishop enemy.gif Dolhr Bishop 4 1 27.2 1 5.9 5.9 5.9 0 3.6 9.5 6 Blizzard FortifyThis item is dropped upon this unit's defeat.
Moves to attack units in range; returns to his starting position if no one is in range.
Ma ds01 bishop enemy.gif Dolhr Bishop 4 1 27.2 1 5.9 5.9 5.9 0 3.6 9.5 6 Fire Fortify VIP CardThis item is dropped upon this unit's defeat.
Moves to attack units in range; returns to his starting position if no one is in range.
Ma ds01 bishop enemy.gif Dolhr Bishop 4 1 27.2 1 5.9 5.9 5.9 0 3.6 9.5 -- Swarm
--
Ma ds01 sniper enemy.gif Dolhr Sniper 4 1 30.4 9.6 1 10.9 11.9 0 8.6 3.6 7 Steel Bow
Moves to attack units in range; returns to his starting position if no one is in range.
Ma ds01 sniper enemy.gif Dolhr Sniper 4 1 30.4 9.6 1 10.9 11.9 0 8.6 3.6 7 Killer Bow
Moves to attack units in range; returns to his starting position if no one is in range.
Ma ds01 mage enemy.gif Dolhr Mage 8 1 18.8 0 5.8 3.1 5.1 0 3.4 4.4 6 Elfire
Moves to attack units in range.
Ma ds01 mage enemy.gif Dolhr Mage 8 1 18.8 0 5.8 3.1 5.1 0 3.4 4.4 6 Bolganone
Immediately begins moving unprovoked.
Ma ds01 mage enemy.gif Dolhr Mage 8 1 18.8 0 5.8 3.1 5.1 0 3.4 4.4 6 Fire
Begins moving if the other Mage in the treasure room is provoked.
Ma ds01 mage enemy.gif Dolhr Mage 10 1 19.6 0 6.6 3.7 5.7 0 3.8 4.8 6 Elfire
Begins moving if the other Mage in the treasure room is provoked.
Ma ds01 thief enemy.gif Dolhr Thief 12 1 22.6 4.2 0 5.4 12.5 0 4.3 0 7 Iron Sword Door KeyThis item is dropped upon this unit's defeat.
Moves to open the northern chest, then moves to escape north; ignores combat, except to attack units blocking the escape point.
Ma ds01 thief enemy.gif Dolhr Thief 10 1 21.4 3.8 0 4.6 11.5 0 3.7 0 7 Iron Sword
Moves to open the upper-right chest, then moves to escape north; ignores combat, except to attack units blocking the escape point.
Ma ds01 hero enemy.gif Dolhr Hero 4 1 28.4 8.9 1 12.6 14.6 0 9.9 3.6 8 Steel Axe
Moves to attack units in range; returns to his starting position if no one is in range.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 knight enemy.gif Dolhr Knight 6 10 22.5 7.5 0 3.5 1 0 12 0.5 5 Javelin
--
Ma ds01 cavalier enemy.gif Dolhr Cavalier 8 10 23.6 7.45 0 5.1 8.4 0 9.1 0.7 9 Steel Sword
--

Reinforcements

Shadow Dragon & the Blade of Light
Mystery of the Emblem
  • Upon entering the right doorway, continuing until 10 of each have appeared; which ones appear each turn is random

All reinforcements are halted when Morzas is defeated.

Shadow Dragon
  • For 10 turns after entering the throne room

All reinforcements are halted when Morzas is defeated.

Boss data

Main article: Morzas
Boss data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Small portrait morzas fe11.png
Ma ds01 manakete enemy.gif Manakete
Level 15
Movement --
Stats
Max HP 29 Speed 5
Strength 4 Luck 0
Magic 7 Defense 17
Skill 7 Resistance 13
Inventory
Magestone
SpeedwingThis item is dropped upon this unit's defeat.
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Stage Overview:

  1. Thieves are stealing treasures from Marth's family vault. Deploy cavalry units to intercept and eliminate the Thieves.
  2. A Manakete is present but doesn't obstruct your path. Avoid or lure with a strong tank (e.g., Wolf or Sedgar) and use magic attacks if you decide to engage.
  3. After Thieves' elimination, defeat the remaining enemies in the treasure room. Collect all available treasures post-cleanup.
  4. Deal with the poorly positioned Manakete in the northwest corner. Attack him safely from two spaces south.
  5. Two Bishops on the east side holding a Fortify and VIP Card (gives access to secret shops, stackable with Silver Card). Assign a unit to defeat them and secure the items.
  6. Clear the area outside the throne room. Save your game at the save point before proceeding.

Throne Room Confrontation:

  1. Use Ballisticians to eliminate the Mage and Bishop from a distance or execute a promoted cavalry charge, then take down the Knights.
  2. Waves of enemy Cavaliers and Knights appear. Position a strong tank at a chokepoint to eliminate them gradually. Caution: Avoid specific spots where enemy Javelins can reach your units.
  3. Secret Shop Location: Alcove north of the throne. Contains Killer weapons, Poleaxes, Longbows, etc. Purchase Poleaxes for upcoming cavalry-heavy battles.
  4. Boss Battle - Morzas: Mage dragon, immune to magic. Use Javelins, Hand Axes, and bows against him. Optionally, use Marth for the finishing move.

Post-Chapter Scenario: If you finish the chapter with 15 or fewer units alive, you proceed to Chapter 17x.

Trivia

  • At the end of this chapter, Marth is granted the title of "Star Lord" in the Japanese version. The English localization changed this to "our star and savior". However, when Marth appeared as a DLC character in Awakening and Fates, he had his own personal class named "Star Lord" in Japanese. The English localization changed the class name to "Lodestar", losing the reference to Marth's original games.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Star and Savior

Japanese

スターロード・マルス

Star Lord Marth. Officially romanized as Starlord Marth in the Mystery of the Emblem guide.

Spanish

Retorno del príncipe

Return of the Prince

French

Etoile et sauveur

Star and Savior

German

Sternenlord

Star Lord

Italian

Il ritorno del principe

The return of the prince

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← The Battle for Altea • Star and Savior • The Sable Order →
• Manakete Princess (Mystery of the Emblem) →
• Helena Castle (Shadow Dragon) →
Fire Emblem: Shadow Dragon & the Blade of Light
Playable characters AbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AnriArtemisCorneliusLizaLudwik
Regalia and personal weapons AumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters 1: Marth Embarks • 2: The Pirates of Galder • 3: The Ghoul's Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 25: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonsEarth Dragons) • DragoonsFire EmblemSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ArmoriesCharactersClasses (Class change) • ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topics Hakoda manga adaptationName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) • Sound Test ModeTimeline
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AdrahAnriArtemisCaldasIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The AlterspireE: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • ConversationsItemsScriptsSupportsWeapons
Related topics List of version differences (Name chart) • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline