Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Knorda Market: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "Shadow Dragon and the Blade of Light" to "Shadow Dragon & the Blade of Light")
(39 intermediate revisions by 9 users not shown)
Line 1: Line 1:
:''This article is about the chapter from {{title|Shadow Dragon & the Blade of Light}} and its [[Fire Emblem: Mystery of the Emblem|rem]][[Fire Emblem: Shadow Dragon|akes]]. For the [[History Mode]] map in {{title|Warriors}} based on this chapter, see [[Knorda Market (Warriors)]].''
:''This article is about the chapter from ''Shadow Dragon & the Blade of Light'' and its remakes. For the History Mode map in ''Warriors'', see ''[[Knorda Market (Warriors)|''Knorda Market (''Warriors'')'']]''.''
----
{{Chapter Infobox
{{Chapter Infobox
|title=Knorda Market
|image=[[File:Cm fe11 11.png|200px]]
|image=[[File:Cm fe11 11.png|200px]]
|location=[[Archanea (country)|Archanea]]
|location=[[Archanea (country)|Archanea]]
| new units= [[Linde]], [[Jake]]{{hover|*|Not in FE3}}, [[Jeorge]]{{hover|*|FE3 only}}
|new units=[[Linde]], [[Jake]],<ref group="Note">Not in {{title|Mystery of the Emblem}}.</ref> [[Jeorge]]<ref group="Note">Only in {{title|Mystery of the Emblem}}.</ref>
|boss=[[Khozen]]
|boss=[[Khozen]]
|previous=[[Princess Minerva]]
|next=[[The Ageless Palace]]
}}
}}
'''Knorda Market''' is the eleventh chapter in {{FE1}} and {{FE11}} and the ninth chapter in book 1 of {{FE3}}.
 
'''Knorda Market''' (Japanese: {{hl|ノルダの市場|Noruda no ichiba}} ''Norda Market'') is the eleventh chapter in {{FE1}} and {{FE11}} and the ninth chapter in Book&nbsp;I of {{FE3}}.


==Plot==
==Plot==
Line 23: Line 24:
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=14{{hover|+2|Upon Linde and Jake being recruited}}
|ally=14{{h|+2|Upon Linde and Jake being recruited}}
|enemy=19{{hover|-1|Upon Jake being recruited}}
|enemy=19{{h|−1|Upon Jake being recruited}}
|map=[[File:Cm fe01 11.png]]
|map=[[File:Cm fe01 11.png]]
|col=30
|row=23
}}
}}
Units are arranged based on their position in deployment order after Marth.
|content2={{ChapData
|content2={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=15{{hover|+2|Upon Linde and Jeorge being recruited}}
|ally=1–15{{h|+2|Upon Linde and Jeorge being recruited}}
|enemy=19
|enemy=19
|map=[[File:Cm fe03 b1 9.png]]
|map=[[File:Cm fe03 b1 9.png]]
|col=30
|row=24
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=14{{hover|+2|Upon Linde and Jake being recruited}}
|ally=1–14{{h|+2|Upon Linde and Jake being recruited}}
|enemy=20{{hover|-1|Upon Jake being recruited}}
|enemy=20{{h|−1|Upon Jake being recruited}}
|map=[[File:Cm fe11 11.png|512px]]
|map=[[File:Cm fe11 11.png|512px]]
|col=30
|row=23
}}
}}
}}
}}
Line 45: Line 53:
===Character data===
===Character data===
{{Tab
{{Tab
|width=100%
|default=3
|default=3
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
Line 51: Line 60:
|content1={{ChapChars
|content1={{ChapChars
|game#=01
|game#=01
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Linde
|name=Linde
Line 58: Line 66:
|HP=20
|HP=20
|lv=1
|lv=1
|inventory=[[Aura]]
|recruitment method=Visit the [[village]]
|recruitment method=Visit the [[village]]
}}
}}
Line 66: Line 75:
|HP=20
|HP=20
|lv=1
|lv=1
|inventory=[[Arrowspate]]
|recruitment method=Enemy, talk to with [[Caeda]]
|recruitment method=Enemy, talk to with [[Caeda]]
}}<!-- Able to talk to without visiting Anna's house. I do not know if this is a glitch in my particular ROM, a glitch in general, or a programming oversight. Any way, I suggest looking into the source code. -->
}}
|return1=marth
|forced1=marth
|return2=abel
|return1=jagen
|return3=cain
|return2=cain
|return4=jagen
|return3=abel
|return4=draug
|return5=gordin
|return5=gordin
|return6=draug
|return6=caeda
|return7=caeda
|return7=wrys
|return8=wrys
|return8=bord
|return9=bord
|return9=cord
|return10=cord
|return10=barst
|return11=barst
|return11=ogma
|return12=ogma
|return12=darros
|return13=darros
|return13=castor
|return14=castor
|return14=julian
|return15=julian
|return15=lena
|return16=lena
|return16=navarre
|return17=navarre
|return17=merric
|return18=matthis
|return18=matthis
|return19=merric
|return19=hardin
|return20=roshea
|return20=wolf
|return21=vyland
|return21=sedgar
|return22=sedgar
|return22=roshea
|return23=wolf
|return23=vyland
|return23article=Wolf (Shadow Dragon)
|return24=wendell
|return24=hardin
|return25=rickard
|return25=wendell
|return26=bantu
|return26=rickard
|return27=caesar
|return27=bantu
|return28=radd
|return28=caesar
|return29=roger
|return29=radd
|return30=jeorge
|return30=roger
|return31=maria
|return31=jeorge
|return32=minerva
|return32=maria
|return33=minerva
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|game#=03
|game#=03
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Jeorge
|name=Jeorge
Line 112: Line 120:
|HP=24
|HP=24
|lv=1
|lv=1
|inventory={{Item|3|Silver Bow}}
|recruitment method=Visit the northern [[village]]
|recruitment method=Visit the northern [[village]]
}}
}}
Line 120: Line 129:
|HP=18
|HP=18
|lv=1
|lv=1
|inventory={{Item|3|Aura}}
|recruitment method=Visit the southern [[village]]
|recruitment method=Visit the southern [[village]]
}}
}}
|return1=marth 01
|forced1=marth 01
|return1article=Marth
|forced1article=Marth
|return2=abel
|return1=abel
|return3=cain
|return2=cain
|return4=jagen
|return3=jagen
|return5=gordin
|return4=gordin
|return6=draug
|return5=draug
|return7=caeda 01
|return6=caeda 01
|return7article=Caeda
|return6article=Caeda
|return8=bord
|return7=bord
|return9=cord
|return8=cord
|return10=barst
|return9=barst
|return11=ogma
|return10=ogma
|return12=castor
|return11=castor
|return13=julian
|return12=julian
|return14=lena
|return13=lena
|return15=navarre
|return14=navarre
|return16=roshea
|return15=roshea
|return17=vyland
|return16=vyland
|return18=sedgar
|return17=sedgar
|return19=wolf
|return18=wolf
|return19article=Wolf (Shadow Dragon)
|return19=hardin 01
|return20=hardin 01
|return19article=Hardin
|return20article=Hardin
|return20=matthis
|return21=matthis
|return21=merric
|return22=merric
|return22=wendell
|return23=wendell
|return23=rickard
|return24=rickard
|return24=bantu
|return25=bantu
|return25=caesar
|return26=caesar
|return26=radd
|return27=radd
|return27=maria
|return28=maria
|return28=minerva
|return29=minerva
}}
}}
|content3={{ChapChars
|content3={{ChapChars
|game#=11
|game#=11
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Linde
|name=Linde
Line 165: Line 173:
|HP=18
|HP=18
|lv=1
|lv=1
|inventory={{Item|ds|Aura}}
|recruitment method=Visit the [[village]]
|recruitment method=Visit the [[village]]
}}
}}
Line 173: Line 182:
|HP=20
|HP=20
|lv=1
|lv=1
|recruitment method=Enemy, talk to with [[Caeda]] after visiting [[Anna]]'s house
|inventory={{Item|ds|Arrowspate}}
|recruitment method=Enemy, talk to with [[Caeda]] after visiting [[Anna]]'s house (Middle row, on the Left)
}}
}}
|return1=marth
|forced1=marth
|return1=abel
|return2=frey
|return2=frey
|return3=abel
|return3=jagen
|return4=cain
|return4=cain
|return5=jagen
|return5=gordin
|return6=gordin
|return6=draug
|return7=draug
|return7=norne
|return8=norne
|return8=caeda
|return9=caeda
|return9=wrys
|return10=wrys
|return10=ogma
|return11=bord
|return11=barst
|return12=cord
|return12=bord
|return13=barst
|return13=cord
|return14=ogma
|return14=darros
|return15=darros
|return15=castor
|return16=castor
|return16=julian
|return17=julian
|return17=lena
|return18=lena
|return18=navarre
|return19=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=roshea
|return22=sedgar
|return23=vyland
|return23=roshea
|return24=sedgar
|return24=vyland
|return25=wolf
|return25=hardin
|return25article=Wolf (Shadow Dragon)
|return26=wendell
|return26=hardin
|return27=rickard
|return27=wendell
|return28=athena
|return28=rickard
|return29=bantu
|return29=athena
|return30=caesar
|return30=bantu
|return31=radd
|return31=caesar
|return32=roger
|return32=radd
|return33=jeorge
|return33=roger
|return34=maria
|return34=jeorge
|return35=minerva
|return35=maria
|return36=minerva
}}
}}
}}
}}
Line 218: Line 227:
{{tab
{{tab
|default=3
|default=3
|width=1000px
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
Line 224: Line 233:
|content1={{ChapItems
|content1={{ChapItems
|platform=nes01
|platform=nes01
|item1=Javelin
|item1=Power Ring
|item1image=none
|item1image=none
|obtain1=Dropped by enemy [[Cavalier]]
|obtain1=Dropped by [[Khozen]]
|itemlast=Power Ring
|itemlast=Javelin
|itemlastimage=none
|itemlastimage=none
|obtainlast=Dropped by [[Khozen]]
|obtainlast=Dropped by enemy [[Cavalier]]
}}
}}
|content2={{ChapItems
|content2={{ChapItems
|platform=snes01
|platform=snes01
|item1=Steel Bow
|item1=Power Ring
|obtain1=Dropped by enemy [[Sniper]]
|obtain1=Dropped by [[Khozen]]
|item2=Javelin
|item2=Javelin
|obtain2=Dropped by enemy [[Cavalier]]
|obtain2=Dropped by enemy [[Cavalier]]
|itemlast=Power Ring
|itemlast=Steel Bow
|obtainlast=Dropped by [[Khozen]]
|obtainlast=Dropped by enemy [[Sniper]]
}}
}}
|content3={{ChapItems
|content3={{ChapItems
Line 244: Line 253:
|item1=Energy Drop
|item1=Energy Drop
|obtain1=Dropped by [[Khozen]]
|obtain1=Dropped by [[Khozen]]
|item2=Spirit Dust
|item2=Javelin
|obtain2=Dropped by enemy [[Sniper]]
|obtain2=Dropped by enemy [[Cavalier]]
|itemlast=Javelin
|itemlast=Spirit Dust
|obtainlast=Dropped by enemy [[Cavalier]]
|obtainlast=Dropped by enemy [[Sniper]]
}}
}}
}}
}}
Line 254: Line 263:
{{tab
{{tab
|default=3
|default=3
|width=1000px
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
Line 266: Line 275:
|swcost3=900
|swcost3=900
|lance1=Lance
|lance1=Lance
|lance1article=Lance (NES)
|lance1article=Lance (Famicom)
|lacost1=450
|lacost1=450
|lance2=Silver Lance
|lance2=Silver Lance
Line 275: Line 284:
|bocost2=950
|bocost2=950
|tome1=Thunder
|tome1=Thunder
|tome1article=Thunder (tome)
|tocost1=460
|tocost1=460
|tome2=Blizzard
|tome2=Blizzard
Line 308: Line 316:
|stcost1=1000
|stcost1=1000
|tome1=Fire
|tome1=Fire
|tome1article=Fire (tome)
|tocost1=500
|tocost1=500
|tome2=Thunder
|tome2=Thunder
|tome2article=Thunder (tome)
|tocost2=630
|tocost2=630
|tome3=Blizzard
|tome3=Blizzard
Line 336: Line 342:
|bocost1=770
|bocost1=770
|tome1=Fire
|tome1=Fire
|tome1article=Fire (tome)
|tocost1=300
|tocost1=300
|tome2=Thunder
|tome2=Thunder
|tome2article=Thunder (tome)
|tocost2=420
|tocost2=420
|tome3=Blizzard
|tome3=Blizzard
Line 352: Line 356:
|itcost2=360
|itcost2=360
}}
}}
*Note: Only one Rapier can be bought.
:Only one Rapier can be bought.
}}
}}


Line 359: Line 363:
|default=3
|default=3
|width=100%
|width=100%
|header=Enemy data
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|tab4=''Shadow Dragon'' <small>(Hard-5)</small>
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
|content1={{ChapEnemies
{{ChapUnitCellFE1
|platform=nes01
|name=[[Khozen]]
|name1=Grust
|class=Manakete
|class1=Ballistician
|lv=3
|lv1=1
|#=1
|#1=1
|hp=21
|inventory1=[[Stonehoist]]
|str=2
|notes1=Does not move.
|skill=2
|-
|spd=2
|name2=Grust
|def=4{{h|+12|Granted by Firestone}}
|class2=Cavalier
|mov=6
|lv2=3
|inventory=[[Firestone]]
|#2=1
|notes=Drops a {{drop|Power Ring}} upon defeat.<br>Moves to attack any player unit in range; moves north of the [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]] if no one is in range.
|inventory2=[[Lance (NES)|Lance]]
}}
|notes2=Drops a {{drop|Javelin}} upon defeat.<br>Moves to attack any player unit in range.
{{ChapUnitCellFE1
|-
|name=Grust
|name3=Grust
|class=Ballistician
|class3=Cavalier
|lv=1
|lv3=3
|#=1
|#3=1
|hp=20
|inventory3=[[Lance (NES)|Lance]]
|str=5
|notes3=Moves to attack any player unit in range.
|skill=1
|-
|spd=3
|name4=Grust
|def=14
|class4=Cavalier
|mov=4
|lv4=5
|inventory=[[Stonehoist]]
|#4=1
|notes=Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point.
|inventory4=[[Javelin]]
}}
|notes4=Moves to attack any player unit in range.
{{ChapUnitCellFE1
|-
|name=Grust
|name5=Grust
|class=Cavalier
|class5=Ballistician
|lv=3
|lv5=3
|#=1
|#5=1
|hp=19
|inventory5=[[Thunderbolt]]
|str=6
|notes5=Moves to attack any player unit in range; moves west of the gate if no one is in range.
|skill=3
|-
|spd=7
|name6=Grust
|def=8
|class6=Pegasus Knight
|mov=9
|lv6=3
|inventory=[[Lance (Famicom)|Lance]]
|#6=2
|notes=Drops a {{drop|Javelin}} upon defeat.<br>Moves to attack any player unit in range.
|inventory6=[[Javelin]]
}}
|-
{{ChapUnitCellFE1
|name7=Ruffian
|name=Grust
|class7=Mercenary
|class=Cavalier
|lv7=3
|lv=3
|#7=6
|#=1
|inventory7=[[Steel Sword]]
|hp=19
|notes7=Moves to attack any player unit in range; moves to the village area if no one is in range.
|str=6
|-
|skill=3
|name8=Ruffian
|spd=7
|class8=Mercenary
|def=8
|lv8=1
|mov=9
|#8=1
|inventory=[[Lance (Famicom)|Lance]]
|inventory8=[[Iron Sword]]
|notes=Moves to attack any player unit in range.
|notes8=Moves to attack any player unit in range; moves to the village area if no one is in range.
}}
|-
{{ChapUnitCellFE1
|name9=Grust
|name=Grust
|class9=Thief
|class=Cavalier
|lv9=5
|lv=5
|#9=1
|#=1
|inventory9=[[Iron Sword]]
|hp=22
|-
|str=7
|name10=Grust
|skill=4
|class10=Horseman
|spd=8
|lv10=3
|def=9
|#10=1
|mov=9
|inventory10=[[Bow (NES)|Bow]]
|inventory=[[Javelin]]
|notes10=Move to attack any player unit in range.
|notes=Moves to attack any player unit in range.
|-
}}
|name11=Grust
{{ChapUnitCellFE1
|class11=Sniper
|name=Grust
|lv11=1
|class=Ballistician
|#11=1
|lv=3
|inventory11=[[Bowgun]]
|#=1
|notes11=Moves to attack any player unit in range; moves north of the gate if no one is in range.
|hp=23
|-
|str=6
|name12=[[Jake]]
|skill=2
|class12=Ballistician
|spd=4
|lv12=1
|def=15
|#12=1
|mov=4
|inventory12=[[Arrowspate]]
|inventory=[[Thunderbolt]]
|notes12=Moves to attack any player unit in range; moves to the [[Terrain/Nintendo Entertainment System games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point, if no one is in range.
|notes=Moves to attack any player unit in range; moves to west of the [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gates]] if no one is in range.
|-
}}
|nameb=[[Khozen]]
{{ChapUnitCellFE1
|classb=Manakete
|name=Grust
|lvb=3
|class=Pegasus Knight
|inventoryb=[[Firestone]]
|lv=3
|notesb=Drops a {{drop|Power Ring}} upon defeat.<br>Moves to attack any player unit in range; moves north of the gate if no one is in range.
|#=2
|hp=19
|str=5
|skill=6
|spd=12
|def=7
|mov=8
|inventory=[[Javelin]]
}}
{{ChapUnitCellFE1
|name=Ruffian
|class=Mercenary
|lv=3
|#=6
|hp=19
|str=5
|skill=9
|spd=11
|def=6
|mov=7
|inventory=[[Steel Sword]]
|notes=Moves to attack any player unit in range; moves to the village area if no one is in range.
}}
{{ChapUnitCellFE1
|name=Ruffian
|class=Mercenary
|lv=1
|#=1
|hp=16
|str=4
|skill=8
|spd=10
|def=5
|mov=7
|inventory=[[Iron Sword]]
|notes=Moves to attack any player unit in range; moves to the village area if no one is in range.
}}
{{ChapUnitCellFE1
|name=Grust
|class=Thief
|lv=5
|#=1
|hp=22
|str=5
|skill=3
|spd=11
|def=4
|mov=7
|inventory=[[Iron Sword]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Horseman
|lv=3
|#=1
|hp=19
|str=5
|skill=2
|spd=8
|def=5
|mov=9
|inventory=[[Bow (Famicom)|Bow]]
|notes=Move to attack any player unit in range.
}}
{{ChapUnitCellFE1
|name=Grust
|class=Sniper
|lv=1
|#=1
|hp=24
|str=7
|skill=10
|spd=14
|def=7
|mov=7
|inventory=[[Bowgun]]
|notes=Moves to attack any player unit in range; moves north of the [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gates]] if no one is in range.
}}
{{ChapUnitCellFE1
|name=[[Jake]]
|class=Ballistician
|lv=1
|#=1
|hp=20
|str=5
|skill=1
|spd=3
|def=14
|mov=4
|inventory=[[Arrowspate]]
|notes=Moves to attack any player unit in range; moves to the east [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point, if no one is in range.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=[[Khozen]]
|class=Manakete
|lv=1
|#=1
|hp=16
|str=0
|skill=0
|spd=2
|def=1
|res=1
|mov=5
|inventory={{Item|3|Firestone}} • {{Item|3|Power Ring|type=drop}}
|notes=Transforms on turn 1 and does not revert back.
}}
{{ChapUnitCellFE3
|name=[[Khozen]]
|class=Fire Dragon
|lv=1
|#=1
|hp=48
|str=8
|skill=0
|spd=0
|def=12
|res=5
|mov=7
|inventory={{Item|3|Fire Breath}} • {{Item|3|Power Ring|type=drop}}
|notes=• Initially a [[Manakete]].<br>• Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Grust
|class=Ballistician
|lv=3
|#=2
|hp=20
|str=1
|skill=0
|spd=0
|def=1
|res=0
|mov=0
|inventory={{Item|3|Stonehoist}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Cavalier
|lv=5
|#=1
|hp=21
|str=6
|skill=3
|spd=5
|def=7
|res=0
|mov=9
|inventory={{Item|3|Steel Lance}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Cavalier
|lv=7
|#=1
|hp=23
|str=7
|skill=3
|spd=5
|def=8
|res=0
|mov=9
|inventory={{Item|3|Steel Lance}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Cavalier
|lv=5
|#=1
|hp=21
|str=6
|skill=3
|spd=5
|def=7
|res=0
|mov=9
|inventory={{Item|3|Javelin|type=drop}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=20
|str=1
|skill=0
|spd=0
|def=1
|res=0
|mov=0
|inventory={{Item|3|Arrowspate}}
}}
{{ChapUnitCellFE3
|name=Pegasus
|class=Pegasus Knight
|lv=3
|#=1
|hp=18
|str=5
|skill=5
|spd=7
|def=7
|res=6
|mov=8
|inventory={{Item|3|Steel Lance}}
}}
{{ChapUnitCellFE3
|name=Pegasus
|class=Pegasus Knight
|lv=3
|#=1
|hp=18
|str=5
|skill=5
|spd=7
|def=7
|res=6
|mov=8
|inventory={{Item|3|Javelin}}
}}
{{ChapUnitCellFE3
|name=Pegasus
|class=Pegasus Knight
|lv=5
|#=1
|hp=20
|str=6
|skill=5
|spd=7
|def=7
|res=6
|mov=8
|inventory={{Item|3|Javelin}}
}}
{{ChapUnitCellFE3
|name=Ruffian
|class=Mercenary
|lv=5
|#=2
|hp=19
|str=5
|skill=9
|spd=11
|def=6
|res=0
|mov=7
|inventory={{Item|3|Steel Sword}}
|notes=Moves to attack enemies in range.
}}
{{ChapUnitCellFE3
|name=Ruffian
|class=Mercenary
|lv=3
|#=4
|hp=18
|str=5
|skill=8
|spd=10
|def=6
|res=0
|mov=7
|inventory={{Item|3|Steel Sword}}
|notes=Moves to attack enemies in range.
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=5
|#=1
|hp=18
|str=3
|skill=3
|spd=9
|def=2
|res=0
|mov=7
|inventory={{Item|3|Steel Sword}}
|notes=Ignores combat and moves to raid [[village]]s.
}}
{{ChapUnitCellFE3
|name=Grust
|class=Horseman
|lv=1
|#=1
|hp=26
|str=7
|skill=7
|spd=7
|def=7
|res=0
|mov=9
|inventory={{Item|3|Iron Bow}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Sniper
|lv=3
|#=1
|hp=34
|str=9
|skill=12
|spd=13
|def=9
|res=3
|mov=7
|inventory={{Item|3|Steel Bow|type=drop}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Khozen]]
|class=Manakete
|lv=3
|#=1
|hp=23
|str={{h|10|in combat with Firestone; 2 otherwise}}
|mag=0
|skill={{h|6|in combat with Firestone; 2 otherwise}}
|spd={{h|6|in combat with Firestone; 2 otherwise}}
|lck=0
|def={{h|13|in combat with Firestone; 4 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}} • {{Item|ds|Energy Drop|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=1
|hp=22
|str=6.75
|mag=0
|skill=3.5
|spd=7
|lck=0
|def=8.5
|res=0.5
|inventory={{Item|ds|Javelin|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=20
|str=2
|mag=0
|skill=1
|spd=3
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=2
|hp=22
|str=6.75
|mag=0
|skill=3.5
|spd=7
|lck=0
|def=8.5
|res=0.5
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Both begin moving if one of them or the other nearby Cavalier could attack a unit with 1.5 times their movement.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=1
|hp=22
|str=6.75
|mag=0
|skill=3.5
|spd=7
|lck=0
|def=8.5
|res=0.5
|mov=9
|inventory={{Item|ds|Javelin}}
|notes=Begins moving if he or one of the other nearby Cavaliers could attack a unit with 1.5 times their movement.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=21.8
|str=6
|mag=0
|skill=1.2
|spd=3.4
|lck=0
|def=13
|res=0
|inventory={{Item|ds|Thunderbolt}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|fort]].
}}
{{ChapUnitCellFE11
|name=[[Jake]]
|class=Ballistician
|lv=1
|#=1
|hp=20
|str=5
|mag=0
|skill=1
|spd=3
|lck=3
|def=14
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]].
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=6
|#=2
|hp=20.5
|str=5.25
|mag=2
|skill=5.5
|spd=9
|lck=0
|def=6
|res=7
|mov=8
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=6
|#=6
|hp=20
|str=5.5
|mag=0
|skill=9
|spd=11
|lck=0
|def=6.5
|res=0.5
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=• The western three begin moving if one of them or the other nearby Mercenary is provoked.<br>• The eastern three move to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=5
|#=1
|hp=19.2
|str=5.2
|mag=0
|skill=8.8
|spd=10.8
|lck=0
|def=6.2
|res=0.4
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Begins moving if one of the three other nearby Mercenaries is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=6
|#=1
|hp=19
|str=3
|mag=0
|skill=3
|spd=9.5
|lck=0
|def=2.5
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=2
|#=1
|hp=24.6
|str=6.1
|mag=1
|skill=7.3
|spd=10.3
|lck=0
|def=6.1
|res=3.1
|mov=9
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Sniper
|lv=1
|#=1
|hp=28
|str=9
|mag=1
|skill=10
|spd=11
|lck=0
|def=8
|res=3
|mov=7
|inventory={{Item|ds|Killer Bow}} • {{Item|ds|Spirit Dust|type=drop}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Khozen]]
|class=Manakete
|lv=3
|#=1
|hp=26
|str={{h|11.5|in combat with Firestone; 3.5 otherwise}}
|mag=0.3
|skill={{h|8.25|in combat with Firestone; 4.25 otherwise}}
|spd={{h|8.4|in combat with Firestone; 4.4 otherwise}}
|lck=0
|def={{h|13|in combat with Firestone; 4 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}} • {{Item|ds|Energy Drop|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=1
|hp=24.4
|str=7.8
|mag=0
|skill=4.4
|spd=7.6
|lck=0
|def=8.5
|res=0.5
|inventory={{Item|ds|Javelin|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=22.7
|str=3.5
|mag=0
|skill=1.3
|spd=3.6
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=2
|hp=24.4
|str=7.8
|mag=0
|skill=4.4
|spd=7.6
|lck=0
|def=8.5
|res=0.5
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Both begin moving if one of them or the other nearby Cavalier could attack a unit with 1.5 times their movement.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=1
|hp=24.4
|str=7.8
|mag=0
|skill=4.4
|spd=7.6
|lck=0
|def=8.5
|res=0.5
|mov=9
|inventory={{Item|ds|Javelin}}
|notes=Begins moving if he or one of the other nearby Cavaliers could attack a unit with 1.5 times their movement.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=24.5
|str=7.5
|mag=0
|skill=1.5
|spd=4
|lck=0
|def=13
|res=0
|inventory={{Item|ds|Thunderbolt}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|fort]].
}}
{{ChapUnitCellFE11
|name=[[Jake]]
|class=Ballistician
|lv=1
|#=1
|hp=20
|str=5
|mag=0
|skill=1
|spd=3
|lck=3
|def=14
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]].
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=6
|#=2
|hp=23.2
|str=6
|mag=2
|skill=5.8
|spd=10.2
|lck=0
|def=6
|res=7
|mov=8
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=6
|#=6
|hp=22.4
|str=6.4
|mag=0
|skill=9.6
|spd=11.6
|lck=0
|def=6.5
|res=0.5
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=• The western three begin moving if one of them or the other nearby Mercenary is provoked.<br>• The eastern three move to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=5
|#=1
|hp=21.6
|str=6.1
|mag=0
|skill=9.4
|spd=11.4
|lck=0
|def=6.2
|res=0.4
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Begins moving if one of the three other nearby Mercenaries is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=6
|#=1
|hp=20.8
|str=3.6
|mag=0
|skill=4.2
|spd=11
|lck=0
|def=2.5
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=2
|#=1
|hp=26.4
|str=6.4
|mag=1
|skill=8.2
|spd=11.2
|lck=0
|def=6.1
|res=3.1
|mov=9
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Sniper
|lv=1
|#=1
|hp=30.4
|str=9.6
|mag=1
|skill=10.9
|spd=11.9
|lck=0
|def=8
|res=3
|mov=7
|inventory={{Item|ds|Killer Bow}} • {{Item|ds|Spirit Dust|type=drop}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Khozen]]
|class=Manakete
|lv=3
|#=1
|hp=29
|str={{h|13|in combat with Firestone; 5 otherwise}}
|mag=0.6
|skill={{h|10.5|in combat with Firestone; 6.5 otherwise}}
|spd={{h|10.8|in combat with Firestone; 6.8 otherwise}}
|lck=0
|def={{h|13|in combat with Firestone; 4 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}} • {{Item|ds|Energy Drop|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=1
|hp=26.8
|str=8.85
|mag=0
|skill=5.3
|spd=8.2
|lck=0
|def=8.5
|res=0.5
|inventory={{Item|ds|Javelin|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=25.4
|str=5
|mag=0
|skill=1.6
|spd=4.2
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=2
|hp=26.8
|str=8.85
|mag=0
|skill=5.3
|spd=8.2
|lck=0
|def=8.5
|res=0.5
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Both begin moving if one of them or the other nearby Cavalier could attack a unit with 1.5 times their movement.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=1
|hp=26.8
|str=8.85
|mag=0
|skill=5.3
|spd=8.2
|lck=0
|def=8.5
|res=0.5
|mov=9
|inventory={{Item|ds|Javelin}}
|notes=Begins moving if he or one of the other nearby Cavaliers could attack a unit with 1.5 times their movement.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=27.2
|str=9
|mag=0
|skill=1.8
|spd=4.6
|lck=0
|def=13
|res=0
|inventory={{Item|ds|Thunderbolt}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|fort]].
}}
{{ChapUnitCellFE11
|name=[[Jake]]
|class=Ballistician
|lv=1
|#=1
|hp=20
|str=5
|mag=0
|skill=1
|spd=3
|lck=3
|def=14
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]].
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=6
|#=2
|hp=25.9
|str=6.75
|mag=2
|skill=6.1
|spd=11.4
|lck=0
|def=6
|res=7
|mov=8
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=6
|#=6
|hp=24.8
|str=7.3
|mag=0
|skill=10.2
|spd=12.2
|lck=0
|def=6.5
|res=0.5
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=• The western three begin moving if one of them or the other nearby Mercenary is provoked.<br>• The eastern three move to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=5
|#=1
|hp=24
|str=7
|mag=0
|skill=10
|spd=12
|lck=0
|def=6.2
|res=0.4
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Begins moving if one of the three other nearby Mercenaries is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=6
|#=1
|hp=22.6
|str=4.2
|mag=0
|skill=5.4
|spd=12.5
|lck=0
|def=2.5
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=2
|#=1
|hp=28.2
|str=6.7
|mag=1
|skill=9.1
|spd=12.1
|lck=0
|def=6.1
|res=3.1
|mov=9
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Sniper
|lv=1
|#=1
|hp=32.8
|str=10.2
|mag=1
|skill=11.8
|spd=12.8
|lck=0
|def=8
|res=3
|mov=7
|inventory={{Item|ds|Killer Bow}} • {{Item|ds|Spirit Dust|type=drop}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Khozen]]
|class=Manakete
|lv=3
|#=1
|hp=32
|str={{h|14.5|in combat with Firestone; 6.5 otherwise}}
|mag=0.9
|skill={{h|12.75|in combat with Firestone; 8.75 otherwise}}
|spd={{h|13.2|in combat with Firestone; 9.2 otherwise}}
|lck=0
|def={{h|13|in combat with Firestone; 4 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}} • {{Item|ds|Energy Drop|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=1
|hp=29.2
|str=9.9
|mag=0
|skill=6.2
|spd=8.8
|lck=0
|def=8.5
|res=0.5
|inventory={{Item|ds|Javelin|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=28.1
|str=6.5
|mag=0
|skill=1.9
|spd=4.8
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=2
|hp=29.2
|str=9.9
|mag=0
|skill=6.2
|spd=8.8
|lck=0
|def=8.5
|res=0.5
|mov=9
|inventory={{Item|ds|Steel Lance}}
|notes=Both begin moving if one of them or the other nearby Cavalier could attack a unit with 1.5 times their movement.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=1
|hp=29.2
|str=9.9
|mag=0
|skill=6.2
|spd=8.8
|lck=0
|def=8.5
|res=0.5
|mov=9
|inventory={{Item|ds|Javelin}}
|notes=Begins moving if he or one of the other nearby Cavaliers could attack a unit with 1.5 times their movement.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=29.9
|str=10.5
|mag=0
|skill=2.1
|spd=5.2
|lck=0
|def=13
|res=0
|inventory={{Item|ds|Thunderbolt}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|fort]].
}}
{{ChapUnitCellFE11
|name=[[Jake]]
|class=Ballistician
|lv=1
|#=1
|hp=20
|str=5
|mag=0
|skill=1
|spd=3
|lck=3
|def=14
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]].
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=6
|#=2
|hp=28.6
|str=7.5
|mag=2
|skill=6.4
|spd=12.6
|lck=0
|def=6
|res=7
|mov=8
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=6
|#=6
|hp=27.2
|str=8.2
|mag=0
|skill=10.8
|spd=12.8
|lck=0
|def=6.5
|res=0.5
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=• The western three begin moving if one of them or the other nearby Mercenary is provoked.<br>• The eastern three move to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=5
|#=1
|hp=26.4
|str=7.9
|mag=0
|skill=10.6
|spd=12.6
|lck=0
|def=6.2
|res=0.4
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Begins moving if one of the three other nearby Mercenaries is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=6
|#=1
|hp=24.4
|str=4.8
|mag=0
|skill=6.6
|spd=14
|lck=0
|def=2.5
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=2
|#=1
|hp=30
|str=7
|mag=1
|skill=10
|spd=13
|lck=0
|def=6.1
|res=3.1
|mov=9
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Sniper
|lv=1
|#=1
|hp=35.2
|str=10.8
|mag=1
|skill=12.7
|spd=13.7
|lck=0
|def=8
|res=3
|mov=7
|inventory={{Item|ds|Killer Bow}} • {{Item|ds|Spirit Dust|type=drop}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Khozen]]
|class=Manakete
|lv=3
|#=1
|hp=35
|str={{h|16|in combat with Firestone; 8 otherwise}}
|mag=1.2
|skill={{h|15|in combat with Firestone; 11 otherwise}}
|spd={{h|15.6|in combat with Firestone; 11.6 otherwise}}
|lck=0
|def={{h|13|in combat with Firestone; 4 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}} • {{Item|ds|Energy Drop|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=1
|hp=31.6
|str=10.95
|mag=0
|skill=7.1
|spd=9.4
|lck=0
|def=8.5
|res=0.5
|inventory={{Item|ds|Javelin|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=30.8
|str=8
|mag=0
|skill=2.2
|spd=5.4
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=2
|hp=31.6
|str=10.95
|mag=0
|skill=7.1
|spd=9.4
|lck=0
|def=8.5
|res=0.5
|mov=9
|inventory={{Item|ds|Steel Lance}}
|notes=Both begin moving if one of them or the other nearby Cavalier could attack a unit with 1.5 times their movement.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=1
|hp=31.6
|str=10.95
|mag=0
|skill=7.1
|spd=9.4
|lck=0
|def=8.5
|res=0.5
|mov=9
|inventory={{Item|ds|Javelin}}
|notes=Begins moving if he or one of the other nearby Cavaliers could attack a unit with 1.5 times their movement.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=32.6
|str=12
|mag=0
|skill=2.4
|spd=5.8
|lck=0
|def=13
|res=0
|inventory={{Item|ds|Thunderbolt}}
|notesStands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|fort]].
}}
{{ChapUnitCellFE11
|name=[[Jake]]
|class=Ballistician
|lv=1
|#=1
|hp=20
|str=5
|mag=0
|skill=1
|spd=3
|lck=3
|def=14
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]].
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=6
|#=2
|hp=31.3
|str=8.25
|mag=2
|skill=6.7
|spd=13.8
|lck=0
|def=6
|res=7
|mov=8
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=6
|#=6
|hp=29.6
|str=9.1
|mag=0
|skill=11.4
|spd=13.4
|lck=0
|def=6.5
|res=0.5
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=• The western three begin moving if one of them or the other nearby Mercenary is provoked.<br>• The eastern three move to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=5
|#=1
|hp=28.8
|str=8.8
|mag=0
|skill=11.2
|spd=13.2
|lck=0
|def=6.2
|res=0.4
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Begins moving if one of the three other nearby Mercenaries is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=6
|#=1
|hp=26.2
|str=5.4
|mag=0
|skill=7.8
|spd=15.5
|lck=0
|def=2.5
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=2
|#=1
|hp=31.8
|str=7.3
|mag=1
|skill=10.9
|spd=13.9
|lck=0
|def=6.1
|res=3.1
|mov=9
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Sniper
|lv=1
|#=1
|hp=37.6
|str=11.4
|mag=1
|skill=13.6
|spd=14.6
|lck=0
|def=8
|res=3
|mov=7
|inventory={{Item|ds|Killer Bow}} • {{Item|ds|Spirit Dust|type=drop}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Khozen]]
|class=Manakete
|lv=3
|#=1
|hp=38
|str={{h|17.5|in combat with Firestone; 9.5 otherwise}}
|mag=1.5
|skill={{h|17.25|in combat with Firestone; 13.25 otherwise}}
|spd={{h|18|in combat with Firestone; 14 otherwise}}
|lck=0
|def={{h|13|in combat with Firestone; 4 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}} • {{Item|ds|Energy Drop|type=drop}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=1
|hp=34
|str=12
|mag=0
|skill=8
|spd=10
|lck=0
|def=8.5
|res=0.5
|inventory={{Item|ds|Javelin|type=forged}} • {{Item|ds|Javelin|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=33.5
|str=9.5
|mag=0
|skill=2.5
|spd=6
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=2
|hp=34
|str=12
|mag=0
|skill=8
|spd=10
|lck=0
|def=8.5
|res=0.5
|mov=9
|inventory={{Item|ds|Silver Lance}}
|notes=Both begin moving if one of them or the other nearby Cavalier could attack a unit with 1.5 times their movement.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=6
|#=1
|hp=34
|str=12
|mag=0
|skill=8
|spd=10
|lck=0
|def=8.5
|res=0.5
|mov=9
|inventory={{Item|ds|Javelin|type=forged}}
|notes=Begins moving if he or one of the other nearby Cavaliers could attack a unit with 1.5 times their movement.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=35.3
|str=13.5
|mag=0
|skill=2.7
|spd=6.4
|lck=0
|def=13
|res=0
|inventory={{Item|ds|Thunderbolt}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|fort]].
}}
{{ChapUnitCellFE11
|name=[[Jake]]
|class=Ballistician
|lv=1
|#=1
|hp=20
|str=5
|mag=0
|skill=1
|spd=3
|lck=3
|def=14
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]].
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=6
|#=2
|hp=34
|str=9
|mag=2
|skill=7
|spd=15
|lck=0
|def=6
|res=7
|mov=8
|inventory={{Item|ds|Javelin|type=forged}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=6
|#=6
|hp=32
|str=10
|mag=0
|skill=12
|spd=14
|lck=0
|def=6.5
|res=0.5
|mov=7
|inventory={{Item|ds|Silver Sword}}
|notes=• The western three begin moving if one of them or the other nearby Mercenary is provoked.<br>• The eastern three move to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=5
|#=1
|hp=31.2
|str=9.7
|mag=0
|skill=11.8
|spd=13.8
|lck=0
|def=6.2
|res=0.4
|mov=7
|inventory={{Item|ds|Silver Sword}}
|notes=Begins moving if one of the three other nearby Mercenaries is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=6
|#=1
|hp=28
|str=6
|mag=0
|skill=9
|spd=17
|lck=0
|def=2.5
|res=0
|mov=7
|inventory={{Item|ds|Silver Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE11
|platform=snes01
|name=Grust
|name1=Grust
|class=Horseman
|class1=Ballistician
|lv=2
|lv1=3
|#=1
|#1=2
|hp=33.6
|inventory1={{Item|3|Stonehoist}}
|str=7.6
|notes1=Immobile.
|mag=1
|-
|skill=11.8
|name2=Grust
|spd=14.8
|class2=Cavalier
|lck=0
|lv2=5
|def=6.1
|#2=1
|res=3.1
|inventory2={{Item|3|Steel Lance}}
|mov=9
|-
|inventory={{Item|ds|Silver Bow}}
|name3=Grust
|notes=Moves to attack units in range.
|class3=Cavalier
|lv3=7
|#3=1
|inventory3={{Item|3|Steel Lance}}
|-
|name4=Grust
|class4=Cavalier
|lv4=5
|#4=1
|inventory4={{Item|3|Javelin|type=drop}}
|-
|name5=Grust
|class5=Ballistician
|lv5=3
|#5=1
|inventory5={{Item|3|Arrowspate}}
|notes2=Immobile.
|-
|name6=Pegasus
|class6=Pegasus Knight
|lv6=3
|#6=1
|inventory6={{Item|3|Steel Lance}}
|-
|name7=Pegasus
|class7=Pegasus Knight
|lv7=3
|#7=1
|inventory7={{Item|3|Javelin}}
|-
|name8=Pegasus
|class8=Pegasus Knight
|lv8=5
|#8=1
|inventory8={{Item|3|Javelin}}
|-
|name9=Ruffian
|class9=Mercenary
|lv9=5
|#9=2
|inventory9={{Item|3|Steel Sword}}
|-
|name10=Ruffian
|class10=Mercenary
|lv10=3
|#10=4
|inventory10={{Item|3|Steel Sword}}
|-
|name11=Thief
|class11=Thief
|lv11=5
|#11=1
|inventory11={{Item|3|Steel Sword}}
|-
|name12=Grust
|class12=Horseman
|lv12=1
|#12=1
|inventory12={{Item|3|Iron Bow}}
|-
|name13=Grust
|class13=Sniper
|lv13=3
|#13=1
|inventory13={{Item|3|Steel Bow|type=drop}}
|-
|nameb=[[Khozen]]
|classb=Manakete
|lvb=1
|inventoryb={{Item|3|Firestone}} • {{Item|3|Power Ring|type=drop}}
|notesb=Transforms on turn 1 and does not revert back.
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE11
|platform=ds01
|name=Grust
|name1=Grust
|class=Sniper
|class1=Cavalier
|lv=1
|lv1=6
|#=1
|#1=1
|hp=40
|inventory1={{Item|ds|Javelin|type=drop}}
|str=12
|notes1=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|mag=1
|-
|skill=14.5
|name2=Grust
|spd=15.5
|class2=Ballistician
|lck=0
|lv2=1
|def=8
|#2=1
|res=3
|inventory2={{Item|ds|Stonehoist}}
|mov=7
|notes2=Immobile.
|inventory={{Item|ds|Killer Bow|type=forged}} • {{Item|ds|Spirit Dust|type=drop}}
|-
|notes=Moves to attack units in range.
|name3=Grust
|last=y
|class3=Cavalier
|lv3=6
|#3=2
|inventory3={{Item|ds|Iron Lance}}
|notes3=Begins moving if a unit enters the area past the northern forts.
|-
|name4=Grust
|class4=Cavalier
|lv4=6
|#4=1
|inventory4={{Item|ds|Javelin}}
|notes4=Begins moving if a unit enters the area past the northern forts.
|-
|name5=Grust
|class5=Ballistician
|lv5=3
|#5=1
|inventory5={{Item|ds|Thunderbolt}}
|notes5=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|fort]].
|-
|name6=Grust
|class6=Pegasus Knight
|lv6=6
|#6=2
|inventory6={{Item|ds|Javelin}}
|notes6=Immediately begins moving unprovoked.
|-
|name7=Ruffian
|class7=Mercenary
|lv7=6
|#7=6
|inventory7={{Item|ds|Steel Sword}}
|-
|name8=Ruffian
|class8=Mercenary
|lv8=5
|#8=1
|inventory8={{Item|ds|Iron Sword}}
|-
|name9=Grust
|class9=Thief
|lv9=6
|#9=1
|inventory9={{Item|ds|Iron Sword}}
|notes9=Prioritizes destroying the [[village]].
|-
|name10=Grust
|class10=Horseman
|lv10=2
|#10=1
|inventory10={{Item|ds|Iron Bow}}
|-
|name11=Grust
|class11=Sniper
|lv11=1
|#11=1
|inventory11={{Item|ds|Killer Bow}} • {{Item|ds|Spirit Dust|type=drop}}
|-
|name12=[[Jake]]
|class12=Ballistician
|lv12=1
|#12=1
|inventory12={{Item|ds|Arrowspate}}
|notes12=Immobile until recruited; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]].
|-
|nameb=[[Khozen]]
|classb=Manakete
|lvb=3
|inventoryb={{Item|ds|Firestone}} • {{Item|ds|Energy Drop|type=drop}}
}}
}}
|content4={{ChapEnemies
{{ChapUnitFtr}}
|platform=ds01
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
|name1=Grust
|class1=Cavalier
|lv1=6
|#1=1
|inventory1={{Item|ds|Javelin|type=forged}} • {{Item|ds|Javelin|type=drop}}
|notes1=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|-
|name2=Grust
|class2=Ballistician
|lv2=1
|#2=1
|inventory2={{Item|ds|Stonehoist}}
|notes2=Immobile.
|-
|name3=Grust
|class3=Cavalier
|lv3=6
|#3=2
|inventory3={{Item|ds|Silver Lance}}
|notes3=Begins moving if a unit enters the area past the northern forts.
|-
|name4=Grust
|class4=Cavalier
|lv4=6
|#4=1
|inventory4={{Item|ds|Javelin|type=forged}}
|notes4=Begins moving if a unit enters the area past the northern forts.
|-
|name5=Grust
|class5=Ballistician
|lv5=3
|#5=1
|inventory5={{Item|ds|Thunderbolt}}
|notes5=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|fort]].
|-
|name6=Grust
|class6=Pegasus Knight
|lv6=6
|#6=2
|inventory6={{Item|ds|Javelin|type=forged}}
|notes6=Immediately begins moving unprovoked.
|-
|name7=Ruffian
|class7=Mercenary
|lv7=6
|#7=6
|inventory7={{Item|ds|Silver Sword}}
|-
|name8=Ruffian
|class8=Mercenary
|lv8=5
|#8=1
|inventory8={{Item|ds|Silver Sword}}
|-
|name9=Grust
|class9=Thief
|lv9=6
|#9=1
|inventory9={{Item|ds|Silver Sword}}
|notes9=Prioritizes destroying the [[village]].
|-
|name10=Grust
|class10=Horseman
|lv10=2
|#10=1
|inventory10={{Item|ds|Silver Bow}}
|-
|name11=Grust
|class11=Sniper
|lv11=1
|#11=1
|inventory11={{Item|ds|Killer Bow|type=forged}} • {{Item|ds|Spirit Dust|type=drop}}
|-
|name12=[[Jake]]
|class12=Ballistician
|lv12=1
|#12=1
|inventory12={{Item|ds|Arrowspate}}
|notes12=Immobile until recruited; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]].
|-
|nameb=[[Khozen]]
|classb=Manakete
|lvb=3
|inventoryb={{Item|ds|Firestone}} • {{Item|ds|Energy Drop|type=drop}}
}}
}}
All weapons denoted in {{color|#45d0f0|this shade}} are [[forge]]d to have +4 Mt and +20 Hit.
}}
}}


Line 732: Line 2,110:
|class=Manakete
|class=Manakete
|lv=3
|lv=3
|exp=44
|exp=54
|HP=21
|HP=21
|str=2
|str=2
Line 738: Line 2,116:
|spd=2
|spd=2
|luck=0
|luck=0
|def=4{{hover|+12|Granted by Firestone}}
|def=4{{h|+12|Granted by Firestone}}
|res=0
|res=0
|wl=8
|wl=8
Line 762: Line 2,140:
|res=1
|res=1
|move=5
|move=5
|inventory={{Item|3|Firestone}}<br>{{Item|3|Power Ring|type=drop}}
|weapons={{Item|3|Firestone}}
|items={{Item|3|Power Ring|type=drop}}
}}
}}
|content2={{BossStats FE3
|content2={{BossStats FE3
Line 769: Line 2,148:
|class=Fire Dragon
|class=Fire Dragon
|lv=1
|lv=1
|exp=50
|HP=48
|HP=48
|str=8
|str=8
|exp=50
|skill=0
|skill=0
|spd=0
|spd=0
Line 777: Line 2,156:
|res=5
|res=5
|move=7
|move=7
|inventory={{Item|3|Fire Breath}}<br>{{Item|3|Power Ring|type=drop}}
|inventory={{Item|3|Fire Breath}}
|items={{Item|3|Power Ring|type=drop}}
}}
}}
}}
}}
|content3={{Tab
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.''
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard-5
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{BossStats DS
|content1={{BossStats DS
|portrait=[[File:Small portrait khozen fe11.png]]
|portrait=[[File:Small portrait khozen fe11.png]]
Line 789: Line 2,174:
|lv=3
|lv=3
|HP=23
|HP=23
|str=2{{hover|+8|Granted by Firestone}}
|str={{h|10|in combat with Firestone; 2 otherwise}}
|magic=0
|magic=0
|skill=2{{hover|+4|Granted by Firestone}}
|skill={{h|6|in combat with Firestone; 2 otherwise}}
|spd=2{{hover|+4|Granted by Firestone}}
|spd={{h|6|in combat with Firestone; 2 otherwise}}
|luck=0
|luck=0
|def=4{{hover|+9|Granted by Firestone}}
|def={{h|13|in combat with Firestone; 4 otherwise}}
|res=1{{hover|+4|Granted by Firestone}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|move=6
|move=6
|inventory={{Item|ds|Firestone}}<br>{{Item|ds|Energy Drop|type=drop}}
|inventory={{Item|ds|Firestone}}<br>{{Item|ds|Energy Drop|type=drop}}
}}
}}
|content2={{BossStats DS
|content2={{BossStats DS
|portrait=[[File:Small portrait khozen fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=3
|HP=26
|str={{h|11.5|in combat with Firestone; 3.5 otherwise}}
|magic=0.3
|skill={{h|8.25|in combat with Firestone; 4.25 otherwise}}
|spd={{h|8.4|in combat with Firestone; 4.4 otherwise}}
|luck=0
|def={{h|13|in combat with Firestone; 4 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|move=6
|inventory={{Item|ds|Firestone}}<br>{{Item|ds|Energy Drop|type=drop}}
}}
|content3={{BossStats DS
|portrait=[[File:Small portrait khozen fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=3
|HP=29
|str={{h|13|in combat with Firestone; 5 otherwise}}
|magic=0.6
|skill={{h|10.5|in combat with Firestone; 6.5 otherwise}}
|spd={{h|10.8|in combat with Firestone; 6.8 otherwise}}
|luck=0
|def={{h|13|in combat with Firestone; 4 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|move=6
|inventory={{Item|ds|Firestone}}<br>{{Item|ds|Energy Drop|type=drop}}
}}
|content4={{BossStats DS
|portrait=[[File:Small portrait khozen fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=3
|HP=32
|str={{h|14.5|in combat with Firestone; 6.5 otherwise}}
|magic=0.9
|skill={{h|12.75|in combat with Firestone; 8.75 otherwise}}
|spd={{h|13.2|in combat with Firestone; 9.2 otherwise}}
|luck=0
|def={{h|13|in combat with Firestone; 4 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|move=6
|inventory={{Item|ds|Firestone}}<br>{{Item|ds|Energy Drop|type=drop}}
}}
|content5={{BossStats DS
|portrait=[[File:Small portrait khozen fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=3
|HP=35
|str={{h|16|in combat with Firestone; 8 otherwise}}
|magic=1.2
|skill={{h|15|in combat with Firestone; 11 otherwise}}
|spd={{h|15.6|in combat with Firestone; 11.6 otherwise}}
|luck=0
|def={{h|13|in combat with Firestone; 4 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|move=6
|inventory={{Item|ds|Firestone}}<br>{{Item|ds|Energy Drop|type=drop}}
}}
|content6={{BossStats DS
|portrait=[[File:Small portrait khozen fe11.png]]
|portrait=[[File:Small portrait khozen fe11.png]]
|sprite=manakete enemy
|sprite=manakete enemy
Line 805: Line 2,254:
|lv=3
|lv=3
|HP=38
|HP=38
|str=10{{hover|+8|Granted by Firestone}}
|str={{h|17.5|in combat with Firestone; 9.5 otherwise}}
|magic=2
|magic=1.5
|skill=13{{hover|+4|Granted by Firestone}}
|skill={{h|17.25|in combat with Firestone; 13.25 otherwise}}
|spd=14{{hover|+4|Granted by Firestone}}
|spd={{h|18|in combat with Firestone; 14 otherwise}}
|luck=0
|luck=0
|def=4{{hover|+9|Granted by Firestone}}
|def={{h|13|in combat with Firestone; 4 otherwise}}
|res=1{{hover|+4|Granted by Firestone}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|move=6
|move=6
|inventory={{Item|ds|Firestone}}<br>{{Item|ds|Energy Drop|type=drop}}
|inventory={{Item|ds|Firestone}}<br>{{Item|ds|Energy Drop|type=drop}}
}}
}}
:''Note: Boss stats in five-star Hard Mode are rounded to the nearest whole number.''
}}
}}
}}
}}
Line 821: Line 2,269:
==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
Before you begin this chapter, note Jake. He's packing an Arrowspate with 3-10 range that kills fliers, and Caeda doesn't have enough movement to get to him without spending a turn in his attack range. There are four solutions to this problem: reclass her, promote her, hope for a lucky dodge, or waste a Warp use. You get Linde and Jake to join you this chapter. Linde starts as a level 1 Mage and is rather difficult to train, but her semi-unique Aura tome can let her do some solid damage if she needs to. Jake is extremely valuable for his ability to attack at almost any range with no fear of reprisal. Also note that there are no reinforcements in this chapter, so what you see is what you get.
'''New Units:'''
* [[Linde]]: Starts as a level 1 [[Mage]]. Difficult to train but her [[Aura]] tome can deal solid damage.
* [[Jake]]: Highly valuable due to his extensive attack range without retaliation.


When the chapter starts, immediately get out of the range of the enemy Ballisticians and shoot down the incoming Pegasus Knights. You're in a race with a Thief to reach the southeastern village; once you get there, clear out the Mercenaries, visit the village and Anna's house (she's directly to the left of the lake), and shop if you need to. Afterwards, you can head north and use a save point.
'''Key Points:'''
# Be cautious around Jake. He possesses an [[Arrowspate]] with a range of 3-10 that is deadly against flying units. Make sure that [[Caeda]] she stays out of his range. To safely recruit him, you can reclass or promote Caeda, or get her close with a [[Warp]] staff.
# No reinforcements appear in this chapter.


If you use a Cavalier to hit the first Ballistician at two range, you will only cause one Horseman to aggro. Once the Horseman is dead, you can chip the Ballistician to death and advance. Next, you can use one of your Generals to pull in the Sniper with the Killer Bow and take him down. After that, pull in Khozen. Doing so will trigger the enemy Cavalier charge; pull back to the chokepoint and use your General to keep your units alive as you cut him down. Once the cavalry are dead, the battle is won. There are two spaces where Jake and the last Ballistician's blind spots overlap; use it to finish off your enemies and recruit Jake.
'''Walkthrough:'''
# '''Initial Actions:''' Start by moving units out of enemy [[Ballistician]]s’ range. Focus on eliminating incoming [[Pegasus Knight]]s.
# '''Race to the Southeastern Village:''' Make sure you reach the village before the [[Thief]]. Clear  [[Mercenary|Mercenaries]] in the area. Visit both the village and [[Anna]]’s nearby house. Visit the shop if needed.
# '''Heading North:''' Utilize the save point before proceeding further.
# '''Strategy against Ballisticians:''' Engage the first Ballistician with a [[Cavalier]] at two spaces away. This move will only draw one [[Horseman]]. Defeat the Horseman, then focus on the Ballistician.
# '''Engaging Other Enemies:''' Use a [[General]] to attract the [[Sniper]] wielding the [[Killer Bow]]. Draw in [[Khozen]] next. This move triggers an enemy Cavalier charge. Retreat to the chokepoint. Use your General as a shield, preventing casualties, while dealing with the Cavalier.
# '''Closing the Battle:''' With the Cavalier units defeated, you're in a dominant position. Make use of the two blind spots shared by Jake and the final Ballistician to defeat your remaining foes. Once it's safe, recruit Jake.


==Trivia==
==Trivia==
* Aside from use of kanji versus hiragana, this chapter is one of two in the story of the [[War of Shadows]] whose precise Japanese title differs between games (in this case, between ''Shadow Dragon & the Blade of Light'' and ''Mystery of the Emblem'' versus ''Shadow Dragon''), the other being [[Camus the Sable|chapter 20]].
* Aside from use of kanji versus hiragana, this chapter is one of two in the story of the [[War of Shadows]] whose precise Japanese title differs between games (in this case, between ''Shadow Dragon & the Blade of Light'' and ''Mystery of the Emblem'' versus ''Shadow Dragon''), the other being [[Camus the Sable|Chapter 20]].
* This map is reused for [[The Last Decisive Battle|chapter 19]] of {{FE3}}.
* This map is reused for [[The Last Decisive Battle|Chapter 19]] of {{FE3}} Book&nbsp;II.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Knorda Market
|eng-name=Knorda Market
|jap-name=•{{hover|ノルダの奴隷市場|Noruda no doreiichiba}}<br>•{{hover|ノルダの市場|Noruda no ichiba}}
|jpn-name=• {{h|ノルダの奴隷市場|Noruda no doreiichiba}}<br>• {{h|ノルダの市場|Noruda no ichiba}}
|jap-mean=•Translates to "Norda Slave Market"; used in ''Shadow Dragon & the Blade of Light'' and ''Mystery of the Emblem''.<br>•Translates to "Norda Market"; used in ''Shadow Dragon''.
|jpn-mean=• Translates to "Norda Slave Market"; used in ''Shadow Dragon & the Blade of Light'' and ''Mystery of the Emblem''.<br>• Translates to "Norda Market"; used in ''Shadow Dragon''.
|span-name=Mercado de Knorda
|span-name=Mercado de Knorda
|span-mean=Market of Knorda
|span-mean=Market of Knorda
Line 841: Line 2,299:
|fren-mean=Market of Knorda
|fren-mean=Market of Knorda
|ger-name=Markt von Knorda
|ger-name=Markt von Knorda
|ger-mean=Market of Knorda; abbreviated on the save menu as "Markt v. Knorda".
|ger-mean=Market of Knorda; abbreviated on the save menu as '''{{lang|de|Markt v. Knorda}}'''.
|ital-name=Il mercato di Knorda
|ital-name=Il mercato di Knorda
|ital-mean=The market of Knorda
|ital-mean=The market of Knorda
Line 851: Line 2,309:
Cg fe11 c11.png|CG image displayed during the intro for {{title|Shadow Dragon}}
Cg fe11 c11.png|CG image displayed during the intro for {{title|Shadow Dragon}}
</gallery>
</gallery>
{{notes}}


{{ref}}
{{ref}}
Line 856: Line 2,316:
{{ChapterNav
{{ChapterNav
|prechapter=Princess Minerva
|prechapter=Princess Minerva
|name=Knorda Market
|nextchapter=The Ageless Palace
|nextchapter=The Ageless Palace
}}
}}

Revision as of 21:50, 8 October 2023

This article is about the chapter from Shadow Dragon & the Blade of Light and its remakes. For the History Mode map in Warriors, see Knorda Market (Warriors).
Knorda Market

Cm fe11 11.png

Location

Archanea

New units

Linde, Jake,[Note 1] Jeorge[Note 2]

Boss(es)

Khozen

Previous chapter(s)

Princess Minerva

Next chapter(s)

The Ageless Palace

Knorda Market (Japanese: ノルダの市場 Norda Market) is the eleventh chapter in Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon and the ninth chapter in Book I of Fire Emblem: Mystery of the Emblem.

Plot

Main article: Knorda Market/Script

Nyna recalls how the Dolhrians wiped out her family and had them strung up at the Archanea palace gates as an example. Marth initiates the siege of the palace and manages to take control of the castle gates. He decides to drive Dolhr out of the palace before reinforcements can arrive.

Chapter data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth dies 1–14+2 {{{partner}}} {{{other}}} 20−1
Cm fe11 11.png
Map dimensions:
30 columns by 23 rows

Character data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Characters
New units
Linde
Portrait linde fe11.png
Mage
HP
18
Inventory
Aura
Level
1
Visit the village
Jake
Portrait jake fe11.png
Ballistician
HP
20
Inventory
Arrowspate
Level
1
Enemy, talk to with Caeda after visiting Anna's house (Middle row, on the Left)
Required characters
Marth ​
Available characters
Abel ​Frey ​Jagen ​Cain ​Gordin ​Draug ​Norne ​Caeda ​Wrys ​Ogma ​Barst ​Bord ​Cord ​Darros ​Castor ​Julian ​Lena ​Navarre ​Merric ​Matthis ​Wolf ​Sedgar ​Roshea ​Vyland ​Hardin ​Wendell ​Rickard ​Athena ​Bantu ​Caesar ​Radd ​Roger ​Jeorge ​Maria ​Minerva ​

Item data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Items
Name Obtainment Method
Is ds energy drop.png Energy Drop Dropped by Khozen
Is ds javelin.png Javelin Dropped by enemy Cavalier
Is ds spirit dust.png Spirit Dust Dropped by enemy Sniper

Shop data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

Name Cost
Is ds steel sword.png Steel Sword 875
Is ds silver sword.png Silver Sword 2000
Is ds rapier.png Rapier 1120
Only one Rapier can be bought.

Enemy data

Enemy data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 manakete enemy.gif Khozen Manakete 3 1 23 10 0 6 6 0 13 5 6 Firestone Energy DropThis item is dropped upon this unit's defeat.
Moves to attack units in range; returns to his starting position if no one is in range.
Ma ds01 cavalier enemy.gif Grust Cavalier 6 1 22 6.75 0 3.5 7 0 8.5 0.5 -- JavelinThis item is dropped upon this unit's defeat.
Stands on a gate, the chapter's seize point.
Ma ds01 ballistician enemy.gif Grust Ballistician 1 1 20 2 0 1 3 0 12 0 -- Stonehoist
--
Ma ds01 cavalier enemy.gif Grust Cavalier 6 2 22 6.75 0 3.5 7 0 8.5 0.5 9 Iron Lance
Both begin moving if one of them or the other nearby Cavalier could attack a unit with 1.5 times their movement.
Ma ds01 cavalier enemy.gif Grust Cavalier 6 1 22 6.75 0 3.5 7 0 8.5 0.5 9 Javelin
Begins moving if he or one of the other nearby Cavaliers could attack a unit with 1.5 times their movement.
Ma ds01 ballistician enemy.gif Grust Ballistician 3 1 21.8 6 0 1.2 3.4 0 13 0 -- Thunderbolt
Stands on a fort.
Ma ds01 ballistician enemy.gif Jake Ballistician 1 1 20 5 0 1 3 3 14 0 -- Arrowspate
Stands on a gate.
Ma ds01 pegasus knight enemy.gif Grust Pegasus Knight 6 2 20.5 5.25 2 5.5 9 0 6 7 8 Javelin
Immediately begins moving unprovoked.
Ma ds01 mercenary enemy.gif Ruffian Mercenary 6 6 20 5.5 0 9 11 0 6.5 0.5 7 Steel Sword
• The western three begin moving if one of them or the other nearby Mercenary is provoked.
• The eastern three move to attack units in range.
Ma ds01 mercenary enemy.gif Ruffian Mercenary 5 1 19.2 5.2 0 8.8 10.8 0 6.2 0.4 7 Iron Sword
Begins moving if one of the three other nearby Mercenaries is provoked.
Ma ds01 thief enemy.gif Grust Thief 6 1 19 3 0 3 9.5 0 2.5 0 7 Iron Sword
Moves to raid the village, and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
Ma ds01 horseman enemy.gif Grust Horseman 2 1 24.6 6.1 1 7.3 10.3 0 6.1 3.1 9 Iron Bow
Moves to attack units in range.
Ma ds01 sniper enemy.gif Grust Sniper 1 1 28 9 1 10 11 0 8 3 7 Killer Bow Spirit DustThis item is dropped upon this unit's defeat.
Moves to attack units in range.

Boss data

Main article: Khozen
Boss data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Small portrait khozen fe11.png
Ma ds01 manakete enemy.gif Manakete
Level 3
Movement 6
Stats
Max HP 23 Speed 6
Strength 10 Luck 0
Magic 0 Defense 13
Skill 6 Resistance 5
Inventory
Firestone
Energy DropThis item is dropped upon this unit's defeat.
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

New Units:

  • Linde: Starts as a level 1 Mage. Difficult to train but her Aura tome can deal solid damage.
  • Jake: Highly valuable due to his extensive attack range without retaliation.

Key Points:

  1. Be cautious around Jake. He possesses an Arrowspate with a range of 3-10 that is deadly against flying units. Make sure that Caeda she stays out of his range. To safely recruit him, you can reclass or promote Caeda, or get her close with a Warp staff.
  2. No reinforcements appear in this chapter.

Walkthrough:

  1. Initial Actions: Start by moving units out of enemy Ballisticians’ range. Focus on eliminating incoming Pegasus Knights.
  2. Race to the Southeastern Village: Make sure you reach the village before the Thief. Clear Mercenaries in the area. Visit both the village and Anna’s nearby house. Visit the shop if needed.
  3. Heading North: Utilize the save point before proceeding further.
  4. Strategy against Ballisticians: Engage the first Ballistician with a Cavalier at two spaces away. This move will only draw one Horseman. Defeat the Horseman, then focus on the Ballistician.
  5. Engaging Other Enemies: Use a General to attract the Sniper wielding the Killer Bow. Draw in Khozen next. This move triggers an enemy Cavalier charge. Retreat to the chokepoint. Use your General as a shield, preventing casualties, while dealing with the Cavalier.
  6. Closing the Battle: With the Cavalier units defeated, you're in a dominant position. Make use of the two blind spots shared by Jake and the final Ballistician to defeat your remaining foes. Once it's safe, recruit Jake.

Trivia

  • Aside from use of kanji versus hiragana, this chapter is one of two in the story of the War of Shadows whose precise Japanese title differs between games (in this case, between Shadow Dragon & the Blade of Light and Mystery of the Emblem versus Shadow Dragon), the other being Chapter 20.
  • This map is reused for Chapter 19 of Fire Emblem: Mystery of the Emblem Book II.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Knorda Market

--

Japanese

ノルダの奴隷市場
ノルダの市場

• Translates to "Norda Slave Market"; used in Shadow Dragon & the Blade of Light and Mystery of the Emblem.
• Translates to "Norda Market"; used in Shadow Dragon.

Spanish

Mercado de Knorda

Market of Knorda

French

Marché de Knorda

Market of Knorda

German

Markt von Knorda

Market of Knorda; abbreviated on the save menu as Markt v. Knorda.

Italian

Il mercato di Knorda

The market of Knorda

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


Notes

References

← Princess Minerva • Knorda Market • The Ageless Palace →
Fire Emblem: Shadow Dragon & the Blade of Light
Playable characters AbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AnriArtemisCorneliusLizaLudwik
Regalia and personal weapons AumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters 1: Marth Embarks • 2: The Pirates of Galder • 3: The Ghoul's Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 25: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonsEarth Dragons) • DragoonsFire EmblemSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ArmoriesCharactersClasses (Class change) • ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topics Hakoda manga adaptationName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) • Sound Test ModeTimeline
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AdrahAnriArtemisCaldasIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The AlterspireE: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • ConversationsItemsScriptsSupportsWeapons
Related topics List of version differences (Name chart) • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline