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Flames on the Blue: Difference between revisions

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|location=The Searoad
|location=The Searoad
|boss=[[Ignatius (Awakening)|Ignatius]]
|boss=[[Ignatius (Awakening)|Ignatius]]
|previous=[[Of Sacred Blood]]
|next=[[Smoldering Resistance]]
}}
}}
{{Quote|Only rumors... I was told you fell in a great battle, fought to sway your destiny. ...And that you were murdered—betrayed by someone dear to you.|Lucina, revealing the circumstances of Chrom's death in her original future}}
{{Quote|Only rumors... I was told you fell in a great battle, fought to sway your destiny. ...And that you were murdered—betrayed by someone dear to you.|Lucina, revealing the circumstances of Chrom's death in her original future}}


'''Flames on the Blue''' is the fourteenth chapter in {{FE13}}. In this chapter, the [[Shepherds (group)|Shepherds]] take on the [[Valm]]ese fleet on the open sea, with rather fiery results.
'''Flames on the Blue''' (Japanese: {{hl|蒼海に舞う炎|Sōkai ni mau honō}} ''Dancing Flames on the Blue Sea'') is the fourteenth chapter in {{FE13}}. In this chapter, the [[Shepherds (group)|Shepherds]] take on the [[Valm]]ese fleet on the open sea, with rather fiery results.


==Plot==
==Plot==
{{main|Flames on the Blue/Script}}
{{main|Flames on the Blue/Script}}
The [[Shepherds (group)|Shepherds]] have set out to sea aboard their [[Plegia]]n ships, en route to [[Valm]]. [[Chrom]], [[Robin]], [[Lissa]], and [[Lucina]] have gathered aboard one of these ships; Robin finds the voyage breathtaking, that their troubles feel a lifetime away out at sea, with Chrom revealing that, in reality, they're headed straight toward said troubles. Chrom states he should be grateful to the Plegians for delivering the fleet as they promised, yet it's Chrom's first time on a sea vessel and is having leg trouble--he has never fancied himself a sea captain; Lucina also states that this is her first voyage, as in her time, all ships were destroyed, smashed to pieces along with their ports. Chrom tells Lucina there's something he's been meaning to ask her, why didn't she stay with the Shepherds after stopping the [[Foreseer|assassination attempt]] on [[Emmeryn]]; Lucina states she felt like she had no other choice, she could not risk altering history any more than necessary, saying she sought only to divert events that directly led to the return of [[Grima (character)|Grima]]. Lissa asks Lucina about the assassins who tried to kill Chrom in the castle gardens, what would have happened if she didn't save him; Lucina reveals Chrom would have been gravely wounded, those wounds playing a part in the tragedies to come, with Lissa revealing it's a good thing Lucina changed things afterward. Lucina agrees, but stating that if things have indeed changed--the river of time always favors its original course, and in the end Lucina only managed to stall Emmeryn's death as opposed to outright preventing it; Chrom tells Lucina she did what she could, with Lucina stating that she was so certain the ordeal was over and she'd saved the world, yet time simply found a way back to its original course--her task may simply be too great, and Lucina wonders if she'd done something differently, having replayed events in her head over and over. Chrom asks Lucina not to wonder, that she did her best--and saved him; Lucina tells Chrom he's kind, but nothing is certain, somebody else could kill him and time could find a way to do so. Chrom asks Lucina if she knows how he dies; Lucina states she only knows rumors, but she was told Chrom fell in a great battle fought to sway his destiny--that he was murdered, betrayed by someone dear to him.
The [[Shepherds (group)|Shepherds]] set out to sea aboard the [[Plegia]]n ships, en route to [[Valm]]. [[Lucina]] explains that stopping the assassins two years ago prevented [[Chrom]] from being severely wounded, though she laments that, as Emmeryn's died regardless, she may have failed to properly alter the future. She further explains that, while she is uncertain of how Chrom died, she is aware he was murdered by someone close to him—at this, [[Robin]] briefly experiences head pain. Later, [[Frederick]] reports to Chrom that the [[Valm]]ese fleet contains as many ships as the Shepherds, but they carry significantly more soldiers on each ship. [[Flavia]] proposes that they use the oil Plegia provided to light the Valmese ships aflame, but wonders how they would accomplish that without catching their own ships, to which Robin suggests they may actually want that and requests for a small squad to disrupt the Valmese chain of command by killing the Valmese general. Chrom remarks on how far destiny has taken Robin from the side of the road, but Robin states that it wasn't destiny that brought everyone here, but their own efforts. The Shepherds then prepare for battle and send a lone ship to the lead three of the Valmese fleet; the leader of the fleet, [[Ignatius (Awakening)|Ignatius]], engages it in battle.


Robin gets another headache at this point, with Chrom asking what it is; Robin asks Chrom to forget it, that he/she is fine. Lucina continues her story; after Chrom's death and Grima's return, she took on the moniker of [[Marth]] and fought back, praying to Marth for a small part of the strength [[War of Shadows|he used to]] [[War of Heroes|save the world]]--a subterfuge she needs no longer, she chooses to fight as Lucina now, the name that reminds her of the strength of the man and woman who chose it, with Chrom adding the strength of the woman who bears it.
Once Ignatius has been killed, Chrom orders the appointed ships to ram the Valmese fleet. As the [[Ylisse]]an ships reach the Valmese ones, they are set aflame and the crews jump; the Valmese fleet is caught on fire. Flavia congratulates Robin on formulating such a unique strategy, and the Shepherds move out for Valm's main harbor.
 
[[Frederick]] and [[Flavia]] have arrived on the scene, with Frederick revealing that the pegasus knights report that the Valmese fleet matches theirs ship for ship; Chrom states that Frederick's tone tells him it's not good news, and Frederick reveals the Valmese troops outnumber those of the Shepherds, that the Shepherds' vessels are half-full at best yet every Valmese ship is packed from stem to stern with soldiers. Chrom reveals that, if they attempt to board them in a straight fight, they'll be slaughtered; Flavia reveals they have little choice but to try anyway--Plegia had no men to spare but were generous with other supplies, including oil, something a clever tactician could find a use for. Robin states that such a tactician could; Flavia states that, if they put the Valmese ships to flame, they'd have nowhere to escape to, and starts to state it would allow the Shepherds to do something--[[Basilio]] cuts her off and finishes her remark by stating such a strategy would roast them like hams, and asks Flavia if she is so eager to die. Flavia asks Basilio if he has a better idea, and reveals that the problem is that they have no [[Ballista|catapults]], and wonders how to get lit oil onto the decks of the Valmese ships without setting their own ships ablaze; Robin thinks things over, and reveals the possibility that the Shepherds ''want'' their ships caught in the blaze--Basilio thinks this plan is crazy, but states he knows better than to question Robin, especially not when he/she has a certain look in his/her eyes and asks the gods to help save them from what he/she has cooked up this time, hoping it's not them. Robin tells Chrom he/she has an idea; Chrom calls those words from his/her mouth music to his ears, and Robin continues by stating that they'll have to disrupt the Valmese chain of command. he Shepherds' strongest team would have to board their lead ship and take out their general. If Chrom weren't the prince, Robin would instantly designate Chrom the leader as their best captain and starts to contemplate other ideas; Chrom reveals that, as the prince, nobody can order him not to go and volunteers to lead the assault, with Robin revealing that the plan truly stands a chance. Chrom tells Robin that so much has changed since the day [[The Verge of History|he found him/her lying in that open field]], and finds it hard to believe that he/she determines the fate of so many people now, stating that destiny has a strange way; Robin states it's not destiny, and Chrom asks him/her what he/she would call it, with Robin stating that they're not pawns of some scripted fate, he/she believes they're much more. Chrom asks how much more; Robin says there's something between everybody and keeping them together, like invisible ties connecting them and giving them strength. The group has forged these ties and strengthened them; preserving or breaking them are by their choices and not by some destiny. Chrom tells Robin that the salty air might have gone to his/her head; Robin states enough philosophy for one day, there are still details to discuss, with Chrom adding that there are preparations to be made. Chrom then tells Robin that, if they are indeed bound by these invisible ties, he thanks the gods it's with him/her; Chrom then calls out for everyone to look lively, that they have work to do. [[Battle preparations]] take place at this point; this reveals that the Shepherds have sent one ship and have encountered three Valmese ships.
 
Once preparations are finished, the Valmese general commanding this mission, [[Ignatius (Awakening)|Ignatius]], calls the Shepherds' approach of one of their ships to three of the Valmese ships either very brave or very stupid; either way, their bodies will be floating on the sea before the day is done. The battle begins at this point.
 
Once Ignatius has been defeated, Chrom will have noticed, and tells Robin that he's giving the signal (there is also a soldier aboard the ship with them). Chrom gives the signal: all appointed ships are to change course, head right for the Valmese ships at ramming speed. The soldier reveals that things are about to happen any second now, as Chrom calls for the ships to steady; the soldier reveals that they are on top of the Valmese vessels, and Chrom asks the soldier and Robin to jump. The three run off the ship as the scene fades to white.
 
We cut to a scene of burning ships. Lissa notices the sight of the sea itself being on fire; Frederick reveals that the plan worked, with Flavia revealing only Robin could have hatched such a brilliant scheme--who else would desert half their vessels and turn them into flaming cannonballs? Flavia also reveals that there was room on the remaining ships for the remaining troops--a simple plan, yet the Valmese never saw it coming, never considering anyone might be willing to sacrifice half a fleet. Chrom states they may have won the day, yet the war still looms; they must continue on and seize control of their main harbor. Basilio adds that he's had enough of the smoke and smell for one lifetime, with Chrom calling out full speed toward Valm.


===Summary===
===Summary===
Line 33: Line 27:
|tab3=Lunatic
|tab3=Lunatic
|content1={{ChapData
|content1={{ChapData
|victory=Defeat [[Ignatius (Awakening)|Ignatius]].
|victory=Defeat [[Ignatius (Awakening)|Ignatius]]
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13
|ally=1–13
|other=0
|enemy=32{{h|+6|Reinforcements}}
|enemy=32{{hover|+6|Reinforcements}}
|map=[[File:Cm fe13 14.png]]
|col=20
|row=20
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Defeat [[Ignatius (Awakening)|Ignatius]].
|victory=Defeat [[Ignatius (Awakening)|Ignatius]]
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13
|ally=1–13
|other=0
|enemy=34{{h|+9|Reinforcements}}
|enemy=34{{hover|+9|Reinforcements}}
|map=[[File:Cm fe13 14 h.png]]
|col=20
|row=20
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Defeat [[Ignatius (Awakening)|Ignatius]].
|victory=Defeat [[Ignatius (Awakening)|Ignatius]]
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13
|ally=1–13
|other=0
|enemy=36{{h|+9|Reinforcements}}
|enemy=36{{hover|+9|Reinforcements}}
|map=[[File:Cm fe13 14 l.png]]
|col=20
|row=20
}}
}}
}}
}}
The chapter's map is 20 columns by 20 rows.


===Character data===
===Character data===
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=0
|forced1=chrom l
|return1=chrom l
|forced1article=Chrom  
|return1article=Chrom
|return1=robin {{#var:A}}
|return2=avatar {{#switch:{{#var:A}}|male=m|female=f}}-default
|return1article=Robin
|return2article=Robin
|return2=lissa
|return3=lissa
|return3=frederick
|return4=frederick
|return4=sully
|return5=sully
|return5=virion
|return6=virion
|return6=stahl
|return7=stahl
|return7=vaike
|return8=vaike
|return8=miriel
|return9=miriel
|return9=sumia
|return10=sumia
|return10=kellam
|return11=kellam
|return11=lon'qu
|return12=lon'qu
|return12=ricken
|return13=ricken
|return13=maribelle
|return14=maribelle
|return14=panne
|return15=panne
|return15=gaius
|return16=gaius
|return16=cordelia
|return17=cordelia
|return17=gregor
|return18=gregor
|return18=nowi
|return19=nowi
|return19=libra
|return20=libra
|return20=tharja
|return21=tharja
|return21=olivia
|return22=olivia
|return22=cherche
|return23=cherche
|return23=henry
|return24=henry
|return24=lucina
|return25=lucina
}}
}}
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
Line 95: Line 92:
{{ChapItems
{{ChapItems
|platform=3ds01
|platform=3ds01
|item1=Short Spear
|item1=Master Seal
|obtain1=Dropped by an enemy [[Pegasus Knight]]
|obtain1=Dropped by [[Ignatius (Awakening)|Ignatius]]
|-
|item2=Short Spear
|item2=Short Axe
|obtain2=Dropped by enemy [[Pegasus Knight]]
|obtain2=Dropped by an enemy [[Great Knight]]
|-
|item3=Chest Key
|item3=Chest Key
|obtain3=Dropped by an enemy [[Knight]]
|obtain3=Dropped by enemy [[Knight]]
|-
|item4=Short Axe
|item4=Talisman
|obtain4=Dropped by enemy [[Great Knight]]
|obtain4=Dropped by an enemy [[General]]
|item5=Talisman
|-
|obtain5=Dropped by enemy [[General]]
|item5=Bullion (M)
|item6=Bullion (M)
|item5image=bullion medium
|item6image=bullion medium
|item5article=Bullion
|item6article=Bullion
|obtain5=Northern [[chest]] aboard eastern ship
|obtain6=Open northern [[chest]] aboard eastern ship
|-
|item7=Recover
|item6=Recover
|obtain7=Open southern [[chest]] aboard eastern ship
|obtain6=Southern chest aboard eastern ship
|itemlast=Second Seal
|-
|obtainlast=Open [[chest]] aboard southern ship
|item7=Second Seal
|obtain7=Chest aboard southern ship
|-
|itemlast=Master Seal
|obtainlast=Dropped by [[Ignatius (Awakening)|Ignatius]]
}}
}}


Line 161: Line 151:


===Enemy data===
===Enemy data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|width=100%
|width=100%
Line 166: Line 157:
|tab2=Hard
|tab2=Hard
|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|platform=3ds01
{{ChapUnitCellFE13
|name1=[[Valm]]ese
|name=[[Ignatius (Awakening)|Ignatius]]
|class1=Pegasus Knight
|class=General
|lv1=18
|lv=7
|#1=6
|#=1
|inventory1=[[File:Is 3ds01 steel lance.png]] [[Steel Lance]]
|hp=49
|-
|str=24
|name2=[[Valm]]ese
|mag=0
|class2=Pegasus Knight
|skill=18
|lv2=18
|spd=13
|#2=1
|lck=15
|inventory2=[[File:Is 3ds01 short spear.png]] {{drop|Short Spear}}
|def=25
|-
|res=10
|name3=[[Valm]]ese
|inventory={{Item|13|Spear}} • {{Item|13|Master Seal|type=drop}}
|class3=Knight
}}
|lv3=18
{{ChapUnitCellFE13
|#3=5
|name=[[Valm]]ese
|inventory3=[[File:Is 3ds01 steel lance.png]] [[Steel Lance]]
|class=Pegasus Knight
|-
|lv=18
|name4=[[Valm]]ese
|#=6
|class4=Knight
|hp=27~28
|lv4=18
|str=10~11
|#4=1
|mag=2
|inventory4=[[File:Is 3ds01 short spear.png]] [[Short Spear]]
|skill=15~16
|-
|spd=16~17
|name5=[[Valm]]ese
|lck=13~14
|class5=Cavalier
|def=7~8
|lv5=18
|res=13~14
|#5=4
|mov=7
|inventory5=[[File:Is 3ds01 steel sword.png]] [[Steel Sword]]
|inventory={{Item|13|Steel Lance}}
|-
|notes=Immediately begins moving unprovoked.
|name6=[[Valm]]ese
}}
|class6=Cavalier
{{ChapUnitCellFE13
|lv6=18
|name=[[Valm]]ese
|#6=1
|class=Pegasus Knight
|inventory6=[[File:Is 3ds01 short spear.png]] [[Short Spear]]
|lv=18
|-
|#=1
|name7=[[Valm]]ese
|hp=27~28
|class7=Mage
|str=10~11
|lv7=18
|mag=2
|#7=1
|skill=15~16
|inventory7=[[File:Is 3ds01 elfire.png]] [[Elfire]]
|spd=16~17
|-
|lck=13~14
|name8=[[Valm]]ese
|def=7~8
|class8=Mage
|res=13~14
|lv8=18
|mov=7
|#8=3
|inventory={{Item|13|Short Spear|type=drop}}
|inventory8=[[File:Is 3ds01 elwind.png]] [[Elwind]]
|notes=Immediately begins moving unprovoked.
|-
}}
|name9=[[Valm]]ese
{{ChapUnitCellFE13
|class9=Mage
|name=[[Valm]]ese
|lv9=18
|class=Knight
|#9=2
|lv=18
|inventory9=[[File:Is 3ds01 elthunder.png]] [[Elthunder]]
|#=5
|-
|hp=34~35
|name10=[[Valm]]ese
|str=15~16
|class10=General
|mag=0
|lv10=3
|skill=9~10
|#10=1
|spd=4~5
|inventory10=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]]
|lck=8~9
|-
|def=15~16
|name11=[[Valm]]ese
|res=2~3
|class11=Great Knight
|mov=4
|lv11=3
|inventory={{Item|13|Steel Lance}}
|#11=1
|notes=• The eastern one begins moving unprovoked on turn 2.
|inventory11=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]
}}
|-
{{ChapUnitCellFE13
|name12=[[Valm]]ese
|name=[[Valm]]ese
|class12=Knight
|class=Knight
|lv12=18
|lv=18
|#12=1
|#=1
|inventory12=[[File:Is 3ds01 short spear.png]] [[Short Spear]] • [[File:Is 3ds01 chest key.png]] {{drop|Chest Key}}
|hp=34~35
|-
|str=15~16
|name13=[[Valm]]ese
|mag=0
|class13=Cavalier
|skill=9~10
|lv13=18
|spd=4~5
|#13=2
|lck=8~9
|inventory13=[[File:Is 3ds01 steel lance.png]] [[Steel Lance]]
|def=15~16
|-
|res=2~3
|name14=[[Valm]]ese
|mov=4
|class14=Great Knight
|inventory={{Item|13|Short Spear}}
|lv14=3
}}
|#14=1
{{ChapUnitCellFE13
|inventory14=[[File:Is 3ds01 short axe.png]] {{drop|Short Axe}}
|name=[[Valm]]ese
|-
|class=Cavalier
|name15=[[Valm]]ese
|lv=18
|class15=General
|#=4
|lv15=3
|hp=31~32
|#15=1
|str=12~13
|inventory15=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]] • [[File:Is 3ds01 talisman.png]] {{drop|Talisman}}
|mag=0
|-
|skill=11~12
|nameb=[[Ignatius (Awakening)|Ignatius]]
|spd=11~12
|classb=General
|lck=8~9
|lvb=7
|def=10~11
|inventoryb=[[File:Is 3ds01 spear.png]] [[Spear]] • [[File:Is 3ds01 master seal.png]] {{drop|Master Seal}}
|res=3~4
|notesb=Immobile.
|mov=7
|-
|inventory={{Item|13|Steel Sword}}
|namer1=[[Valm]]ese
|notes=• The eastern one begins moving unprovoked on turn 3.<br>• The southern one begins moving unprovoked on turn 5.
|classr1=Pegasus Knight
}}
|lvr1=18
{{ChapUnitCellFE13
|#r1=3
|name=[[Valm]]ese
|inventoryr1=[[File:Is 3ds01 steel lance.png]] [[Steel Lance]]
|class=Cavalier
|-
|lv=18
|namerl=[[Valm]]ese
|#=1
|classrl=Pegasus Knight
|hp=31~32
|lvrl=18
|str=12~13
|#rl=3
|mag=0
|inventoryrl=[[File:Is 3ds01 short spear.png]] [[Short Spear]]
|skill=11~12
|spd=11~12
|lck=8~9
|def=10~11
|res=3~4
|mov=7
|inventory={{Item|13|Short Spear}}
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Mage
|lv=18
|#=1
|hp=27~28
|str=0
|mag=11~12
|skill=10~11
|spd=10~11
|lck=8~9
|def=4~5
|res=8~9
|mov=5
|inventory={{Item|13|Elfire}}
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Mage
|lv=18
|#=3
|hp=27~28
|str=0
|mag=11~12
|skill=10~11
|spd=10~11
|lck=8~9
|def=4~5
|res=8~9
|mov=5
|inventory={{Item|13|Elwind}}
|notes=• The eastern one begins moving unprovoked on turn 3.<br>• The southern one begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Mage
|lv=18
|#=2
|hp=27~28
|str=0
|mag=11~12
|skill=10~11
|spd=10~11
|lck=8~9
|def=4~5
|res=8~9
|mov=5
|inventory={{Item|13|Elthunder}}
|notes=• The eastern one begins moving unprovoked on turn 3.<br>• The southern two begin moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=3
|#=1
|hp=45
|str=20~21
|mag=0
|skill=15~16
|spd=9~10
|lck=12~13
|def=22~23
|res=8~9
|mov=5
|inventory={{Item|13|Silver Axe}}
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Great Knight
|lv=3
|#=1
|hp=41~42
|str=18~19
|mag=0
|skill=12~13
|spd=12~13
|lck=11~12
|def=20~21
|res=5~6
|mov=7
|inventory={{Item|13|Silver Sword}}
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Knight
|lv=18
|#=1
|hp=34~35
|str=15~16
|mag=0
|skill=9~10
|spd=4~5
|lck=8~9
|def=15~16
|res=2~3
|mov=4
|inventory={{Item|13|Short Spear}} • {{Item|13|Chest Key|type=drop}}
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=18
|#=2
|hp=31~32
|str=12~13
|mag=0
|skill=11~12
|spd=11~12
|lck=8~9
|def=10~11
|res=3~4
|mov=7
|inventory={{Item|13|Steel Lance}}
|notes=• The eastern one begins moving unprovoked on turn 3.<br>• The southern one begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Great Knight
|lv=3
|#=1
|hp=41~42
|str=18~19
|mag=0
|skill=12~13
|spd=12~13
|lck=11~12
|def=20~21
|res=5~6
|mov=7
|inventory={{Item|13|Short Axe|type=drop}}
|notes=Begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=3
|#=1
|mov=5
|inventory={{Item|13|Silver Lance}} • {{Item|13|Talisman|type=drop}}
|notes=Begins moving unprovoked on turn 6.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=18
|#=3
|hp=27~28
|str=10~11
|mag=2
|skill=15~16
|spd=16~17
|lck=13~14
|def=7~8
|res=13~14
|mov=7
|inventory={{Item|13|Steel Lance}}
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=18
|#=3
|hp=27~28
|str=10~11
|mag=2
|skill=15~16
|spd=16~17
|lck=13~14
|def=7~8
|res=13~14
|mov=7
|inventory={{Item|13|Short Spear}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Ignatius (Awakening)|Ignatius]]
|class=General
|lv=7
|#=1
|hp=57
|str=28
|mag=0
|skill=21
|spd=15
|lck=18
|def=27
|res=11
|inventory={{Item|13|Spear}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Indoor Fighter}}
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=18
|#=7
|hp=32~33
|str=11~12
|mag=2
|skill=18~19
|spd=19~20
|lck=17
|def=7~8
|res=15~16
|mov=7
|inventory={{Item|13|Steel Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=18
|#=1
|hp=32~33
|str=11~12
|mag=2
|skill=18~19
|spd=19~20
|lck=17
|def=7~8
|res=15~16
|mov=7
|inventory={{Item|13|Short Spear}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=18
|#=1
|hp=32~33
|str=11~12
|mag=2
|skill=18~19
|spd=19~20
|lck=17
|def=7~8
|res=15~16
|mov=7
|inventory={{Item|13|Short Spear|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Knight
|lv=18
|#=5
|hp=40~41
|str=18~19
|mag=0
|skill=11
|spd=5~6
|lck=10~11
|def=15~16
|res=2~3
|mov=4
|inventory={{Item|13|Steel Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern one and the southern two begin moving unprovoked on turn 2.<br>• The western two begin moving unprovoked on turn 3.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Knight
|lv=18
|#=1
|hp=40~41
|str=18~19
|mag=0
|skill=11
|spd=5~6
|lck=10~11
|def=15~16
|res=2~3
|mov=4
|inventory={{Item|13|Short Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=18
|#=4
|hp=37~38
|str=15~16
|mag=0
|skill=13~14
|spd=13~14
|lck=11~12
|def=10~11
|res=3~4
|mov=7
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern one and the southern one begin moving unprovoked on turn 3.<br>• The western two begin moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=18
|#=1
|hp=37~38
|str=15~16
|mag=0
|skill=13~14
|spd=13~14
|lck=11~12
|def=10~11
|res=3~4
|mov=7
|inventory={{Item|13|Short Spear}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Mage
|lv=18
|#=1
|hp=31~32
|str=0
|mag=14~15
|skill=12~13
|spd=12~13
|lck=10~11
|def=4~5
|res=9~10
|mov=5
|inventory={{Item|13|Elfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Mage
|lv=18
|#=3
|hp=31~32
|str=0
|mag=14~15
|skill=12~13
|spd=12~13
|lck=10~11
|def=4~5
|res=9~10
|mov=5
|inventory={{Item|13|Elwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern one and the southern one begin moving unprovoked on turn 3.<br>• The western one begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Mage
|lv=18
|#=2
|hp=31~32
|str=0
|mag=14~15
|skill=12~13
|spd=12~13
|lck=10~11
|def=4~5
|res=9~10
|mov=5
|inventory={{Item|13|Elthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern one begins moving unprovoked on turn 3.<br>• The western one begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=3
|#=1
|hp=53
|str=24~25
|mag=0
|skill=18
|spd=11~12
|lck=15~16
|def=24~25
|res=9~10
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Great Knight
|lv=3
|#=1
|hp=49~50
|str=22
|mag=0
|skill=14~15
|spd=14~15
|lck=14~15
|def=22~23
|res=6
|mov=7
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Knight
|lv=18
|#=1
|hp=40~41
|str=18~19
|mag=0
|skill=11
|spd=5~6
|lck=10~11
|def=15~16
|res=2~3
|mov=4
|inventory={{Item|13|Short Spear}} • {{Item|13|Chest Key|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=18
|#=2
|hp=37~38
|str=15~16
|mag=0
|skill=13~14
|spd=13~14
|lck=11~12
|def=10~11
|res=3~4
|mov=7
|inventory={{Item|13|Steel Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Great Knight
|lv=3
|#=1
|hp=49~50
|str=22
|mag=0
|skill=14~15
|spd=14~15
|lck=14~15
|def=22~23
|res=6
|mov=7
|inventory={{Item|13|Tomahawk}} • {{Item|13|Short Axe|type=drop}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=3
|#=1
|hp=53
|str=24~25
|mag=0
|skill=18
|spd=11~12
|lck=15~16
|def=24~25
|res=9~10
|mov=5
|inventory={{Item|13|Silver Lance}} • {{Item|13|Talisman|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 4.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=18
|#=6
|hp=32~33
|str=11~12
|mag=2
|skill=18~19
|spd=19~20
|lck=17
|def=7~8
|res=15~16
|mov=7
|inventory={{Item|13|Steel Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=18
|#=3
|hp=32~33
|str=11~12
|mag=2
|skill=18~19
|spd=19~20
|lck=17
|def=7~8
|res=15~16
|mov=7
|inventory={{Item|13|Short Spear}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Ignatius (Awakening)|Ignatius]]
|class=General
|lv=7
|#=1
|hp=69
|str=34
|mag=0
|skill=25
|spd=18
|lck=23
|def=30
|res=13
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Indoor Fighter}}
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=18
|#=8
|hp=41
|str=14
|mag=2
|skill=23
|spd=24
|lck=23
|def=8
|res=19
|mov=7
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=18
|#=2
|hp=41
|str=14
|mag=2
|skill=23
|spd=24
|lck=23
|def=8
|res=19
|mov=7
|inventory={{Item|13|Spear}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=18
|#=1
|hp=41
|str=14
|mag=2
|skill=23
|spd=24
|lck=23
|def=8
|res=19
|mov=7
|inventory={{Item|13|Spear}} • {{Item|13|Short Spear|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Knight
|lv=18
|#=5
|hp=51
|str=23
|mag=0
|skill=14
|spd=8
|lck=14
|def=17
|res=3
|mov=4
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern one and the southern two immediately begin moving unprovoked.<br>• The western two begin moving unprovoked on turn 2.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Knight
|lv=18
|#=1
|hp=51
|str=23
|mag=0
|skill=14
|spd=8
|lck=14
|def=17
|res=3
|mov=4
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=18
|#=4
|hp=46
|str=20
|mag=0
|skill=17
|spd=17
|lck=16
|def=12
|res=5
|mov=7
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern one and the southern one begin moving unprovoked on turn 2.<br>• The western two begin moving unprovoked on turn 3.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=18
|#=1
|hp=46
|str=20
|mag=0
|skill=17
|spd=17
|lck=16
|def=12
|res=5
|mov=7
|inventory={{Item|13|Spear}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Mage
|lv=18
|#=1
|hp=38
|str=0
|mag=19
|skill=16
|spd=16
|lck=14
|def=5
|res=11
|mov=5
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Mage
|lv=18
|#=3
|hp=38
|str=0
|mag=19
|skill=16
|spd=16
|lck=14
|def=5
|res=11
|mov=5
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern one and the southern one begin moving unprovoked on turn 2.<br>• The western one begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Mage
|lv=18
|#=2
|hp=38
|str=0
|mag=19
|skill=16
|spd=16
|lck=14
|def=5
|res=11
|mov=5
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern one begins moving unprovoked on turn 2.<br>• The western one begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=3
|#=1
|hp=65
|str=31
|mag=0
|skill=23
|spd=15
|lck=21
|def=28
|res=12
|mov=5
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Great Knight
|lv=3
|#=1
|hp=61
|str=28
|mag=0
|skill=19
|spd=19
|lck=20
|def=26
|res=8
|mov=7
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Luna}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Knight
|lv=18
|#=1
|hp=51
|str=23
|mag=0
|skill=14
|spd=8
|lck=14
|def=17
|res=3
|mov=4
|inventory={{Item|13|Spear}} • {{Item|13|Chest Key|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=18
|#=2
|hp=46
|str=20
|mag=0
|skill=17
|spd=17
|lck=16
|def=12
|res=5
|mov=7
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Great Knight
|lv=3
|#=1
|hp=61
|str=28
|mag=0
|skill=19
|spd=19
|lck=20
|def=26
|res=8
|mov=7
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}} • {{Item|13|Short Axe|type=drop}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Luna}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=3
|#=1
|hp=65
|str=31
|mag=0
|skill=23
|spd=15
|lck=21
|def=28
|res=12
|mov=5
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}} • {{Item|13|Talisman|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 3.
|last=y
}}
}}
|content2={{ChapEnemies
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
|platform=3ds01
{{ChapUnitCellFE13
|name1=[[Valm]]ese
|name=[[Valm]]ese
|class1=Pegasus Knight
|class=Pegasus Knight
|lv1=18
|lv=18
|#1=7
|#=6
|inventory1=[[File:Is 3ds01 steel lance.png]] [[Steel Lance]]<br>[[File:Is 3ds01 speed +2.png]] [[Speed +2]] • [[File:Is 3ds01 relief.png]] [[Relief]]<br><small>Can have 0-1 skill(s) at random</small>
|hp=41
|-
|str=14
|name2=[[Valm]]ese
|mag=2
|class2=Pegasus Knight
|skill=23
|lv2=18
|spd=24
|#2=1
|lck=23
|inventory2=[[File:Is 3ds01 short spear.png]] [[Short Spear]]<br>[[File:Is 3ds01 speed +2.png]] [[Speed +2]] • [[File:Is 3ds01 relief.png]] [[Relief]]<br><small>Can have 0-1 skill(s) at random</small>
|def=8
|-
|res=19
|name3=[[Valm]]ese
|mov=7
|class3=Pegasus Knight
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|lv3=18
|#3=1
|inventory3=[[File:Is 3ds01 short spear.png]] {{drop|Short Spear}}<br>[[File:Is 3ds01 speed +2.png]] [[Speed +2]] • [[File:Is 3ds01 relief.png]] [[Relief]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name4=[[Valm]]ese
|class4=Knight
|lv4=18
|#4=5
|inventory4=[[File:Is 3ds01 steel lance.png]] [[Steel Lance]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name5=[[Valm]]ese
|class5=Knight
|lv5=18
|#5=1
|inventory5=[[File:Is 3ds01 short spear.png]] [[Short Spear]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name6=[[Valm]]ese
|class6=Cavalier
|lv6=18
|#6=4
|inventory6=[[File:Is 3ds01 steel sword.png]] [[Steel Sword]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name7=[[Valm]]ese
|class7=Cavalier
|lv7=18
|#7=1
|inventory7=[[File:Is 3ds01 short spear.png]] [[Short Spear]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name8=[[Valm]]ese
|class8=Mage
|lv8=18
|#8=1
|inventory8=[[File:Is 3ds01 elfire.png]] [[Elfire]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name9=[[Valm]]ese
|class9=Mage
|lv9=18
|#9=3
|inventory9=[[File:Is 3ds01 elwind.png]] [[Elwind]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name10=[[Valm]]ese
|class10=Mage
|lv10=18
|#10=2
|inventory10=[[File:Is 3ds01 elthunder.png]] [[Elthunder]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name11=[[Valm]]ese
|class11=General
|lv11=3
|#11=1
|inventory11=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name12=[[Valm]]ese
|class12=Great Knight
|lv12=3
|#12=1
|inventory12=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name13=[[Valm]]ese
|class13=Knight
|lv13=18
|#13=1
|inventory13=[[File:Is 3ds01 short spear.png]] [[Short Spear]] • [[File:Is 3ds01 chest key.png]] {{drop|Chest Key}}<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name14=[[Valm]]ese
|class14=Cavalier
|lv14=18
|#14=2
|inventory14=[[File:Is 3ds01 steel lance.png]] [[Steel Lance]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name15=[[Valm]]ese
|class15=Great Knight
|lv15=3
|#15=1
|inventory15=[[File:Is 3ds01 tomahawk.png]] [[Tomahawk]] • [[File:Is 3ds01 short axe.png]] {{drop|Short Axe}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name16=[[Valm]]ese
|class16=General
|lv16=3
|#16=1
|inventory16=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]] • [[File:Is 3ds01 talisman.png]] {{drop|Talisman}}<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|nameb=[[Ignatius (Awakening)|Ignatius]]
|classb=General
|lvb=7
|inventoryb=[[File:Is 3ds01 spear.png]] [[Spear]] • [[File:Is 3ds01 master seal.png]] {{drop|Master Seal}}<br>[[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]
|notesb=Immobile.
|-
|namer1=[[Valm]]ese
|classr1=Pegasus Knight
|lvr1=18
|#r1=6
|inventoryr1=[[File:Is 3ds01 steel lance.png]] [[Steel Lance]]<br>[[File:Is 3ds01 speed +2.png]] [[Speed +2]] [[File:Is 3ds01 relief.png]] [[Relief]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namerl=[[Valm]]ese
|classrl=Pegasus Knight
|lvrl=18
|#rl=3
|inventoryrl=[[File:Is 3ds01 short spear.png]] [[Short Spear]]<br>[[File:Is 3ds01 speed +2.png]] [[Speed +2]] • [[File:Is 3ds01 relief.png]] [[Relief]]<br><small>Can have 0-1 skill(s) at random</small>
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE13
|platform=3ds01
|name=[[Valm]]ese
|name1=[[Valm]]ese
|class=Pegasus Knight
|class1=Pegasus Knight
|lv=18
|lv1=18
|#=3
|#1=8
|hp=41
|inventory1=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 speed +2.png]] [[Speed +2]] • [[File:Is 3ds01 relief.png]] [[Relief]]<br><small>Can have 0-1 skill(s) at random</small>
|str=14
|-
|mag=2
|name2=[[Valm]]ese
|skill=23
|class2=Pegasus Knight
|spd=24
|lv2=18
|lck=23
|#2=2
|def=8
|inventory2=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 speed +2.png]] [[Speed +2]] • [[File:Is 3ds01 relief.png]] [[Relief]]<br><small>Can have 0-1 skill(s) at random</small>
|res=19
|-
|mov=7
|name3=[[Valm]]ese
|inventory={{Item|13|Spear}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|class3=Pegasus Knight
|last=y
|lv3=18
|#3=1
|inventory3=[[File:Is 3ds01 spear.png]] [[Spear]] • [[File:Is 3ds01 short spear.png]] {{drop|Short Spear}}<br>[[File:Is 3ds01 speed +2.png]] [[Speed +2]] • [[File:Is 3ds01 relief.png]] [[Relief]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name4=[[Valm]]ese
|class4=Knight
|lv4=18
|#4=5
|inventory4=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name5=[[Valm]]ese
|class5=Knight
|lv5=18
|#5=1
|inventory5=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name6=[[Valm]]ese
|class6=Cavalier
|lv6=18
|#6=4
|inventory6=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name7=[[Valm]]ese
|class7=Cavalier
|lv7=18
|#7=1
|inventory7=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name8=[[Valm]]ese
|class8=Mage
|lv8=18
|#8=1
|inventory8=[[File:Is 3ds01 arcfire.png]] [[Arcfire]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name9=[[Valm]]ese
|class9=Mage
|lv9=18
|#9=3
|inventory9=[[File:Is 3ds01 arcwind.png]] [[Arcwind]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name10=[[Valm]]ese
|class10=Mage
|lv10=18
|#10=2
|inventory10=[[File:Is 3ds01 arcthunder.png]] [[Arcthunder]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name11=[[Valm]]ese
|class11=General
|lv11=3
|#11=1
|inventory11=[[File:Is 3ds01 silver axe.png]] {{forged|Silver Axe}}{{hover|*|19 Mt, 75 Hit}}<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-2 skill(s) at random</small>
|-
|name12=[[Valm]]ese
|class12=Great Knight
|lv12=3
|#12=1
|inventory12=[[File:Is 3ds01 silver sword.png]] {{forged|Silver Sword}}{{hover|*|15 Mt, 95 Hit}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 luna.png]] [[Luna (skill)|Luna]]<br><small>Can have 0-2 skill(s) at random</small>
|-
|name13=[[Valm]]ese
|class13=Knight
|lv13=18
|#13=1
|inventory13=[[File:Is 3ds01 spear.png]] [[Spear]] • [[File:Is 3ds01 chest key.png]] {{drop|Chest Key}}<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name14=[[Valm]]ese
|class14=Cavalier
|lv14=18
|#14=2
|inventory14=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name15=[[Valm]]ese
|class15=Great Knight
|lv15=3
|#15=1
|inventory15=[[File:Is 3ds01 tomahawk.png]] {{forged|Tomahawk}}{{hover|*|14 Mt, 70 Hit}} • [[File:Is 3ds01 short axe.png]] {{drop|Short Axe}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 luna.png]] [[Luna (skill)|Luna]]<br><small>Can have 0-2 skill(s) at random</small>
|-
|name16=[[Valm]]ese
|class16=General
|lv16=3
|#16=1
|inventory16=[[File:Is 3ds01 silver lance.png]] {{forged|Silver Lance}}{{hover|*|17 Mt, 85 Hit}} • [[File:Is 3ds01 talisman.png]] {{drop|Talisman}}<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-2 skill(s) at random</small>
|-
|nameb=[[Ignatius (Awakening)|Ignatius]]
|classb=General
|lvb=7
|inventoryb=[[File:Is 3ds01 spear.png]] {{forged|Spear}}{{hover|*|12 Mt, 80 Hit}} • [[File:Is 3ds01 master seal.png]] {{drop|Master Seal}}<br>[[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]
|notesb=Immobile.
|-
|namer1=[[Valm]]ese
|classr1=Pegasus Knight
|lvr1=18
|#r1=6
|inventoryr1=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 speed +2.png]] [[Speed +2]] • [[File:Is 3ds01 relief.png]] [[Relief]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namerl=[[Valm]]ese
|classrl=Pegasus Knight
|lvrl=18
|#rl=3
|inventoryrl=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 speed +2.png]] [[Speed +2]] • [[File:Is 3ds01 relief.png]] [[Relief]]<br><small>Can have 0-1 skill(s) at random</small>
}}
}}
{{ChapUnitFtr}}


Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:


*[[File:Is 3ds01 pass.png]] [[Pass]]
{{div col|13em}}
*[[File:Is 3ds01 hawkeye.png]] [[Hawkeye (skill)|Hawkeye]]
*{{Item|13|Pass}}
*[[File:Is 3ds01 luna+.png]] [[Luna+]]
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*[[File:Is 3ds01 vantage+.png]] [[Vantage+]]
*{{Item|13|Luna+}}
*[[File:Is 3ds01 counter.png]] [[Counter]]
*{{Item|13|Vantage+}}
*[[File:Is 3ds01 aegis+.png]] [[Aegis+]]
*{{Item|13|Counter}}
*[[File:Is 3ds01 pavise+.png]] [[Pavise+]]
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
}}


====Reinforcements====
====Reinforcements====
*Turn 3 <small>(Lunatic)</small>/4 <small>(Hard)</small>/5 <small>(Normal)</small>
*Turn 3 <small>(Lunatic)</small>/4 <small>(Hard)</small>/5 <small>(Normal)</small>
**{{hover|1|Normal}}/{{hover|2|Hard/Lunatic}} [[Pegasus Knight]]s with [[Steel Lance]]s{{hover|*|Normal/Hard}}/[[Silver Lance]]s{{hover|*|Lunatic}} from the far southwestern sea
**1 <small>(Normal)</small>/2 <small>(Hard/Lunatic)</small> [[Pegasus Knight]]s with [[Steel Lance]]s <small>(Normal/Hard)</small>/[[Silver Lance]]s <small>(Lunatic)</small> from the far southwestern sea
**1 [[Pegasus Knight]] with a [[Short Spear]]{{hover|*|Normal/Hard}}/[[Spear]]{{hover|*|Lunatic}} from the far southwestern sea
**1 [[Pegasus Knight]] with a [[Short Spear]] <small>(Normal/Hard)</small>/[[Spear]] <small>(Lunatic)</small> from the far southwestern sea
*Turn 4 <small>(Lunatic)</small>/5 <small>(Hard)</small>/6 <small>(Normal)</small>
*Turn 4 <small>(Lunatic)</small>/5 <small>(Hard)</small>/6 <small>(Normal)</small>
**{{hover|1|Normal}}/{{hover|2|Hard/Lunatic}} [[Pegasus Knight]]s with [[Steel Lance]]s{{hover|*|Normal/Hard}}/[[Silver Lance]]s{{hover|*|Lunatic}} from the far eastern sea
**1 <small>(Normal)</small>/2 <small>(Hard/Lunatic)</small> [[Pegasus Knight]]s with [[Steel Lance]]s <small>(Normal/Hard)</small>/[[Silver Lance]]s <small>(Lunatic)</small> from the far eastern sea
**1 [[Pegasus Knight]] with a [[Short Spear]]{{hover|*|Normal/Hard}}/[[Spear]]{{hover|*|Lunatic}} from the far eastern sea
**1 [[Pegasus Knight]] with a [[Short Spear]] <small>(Normal/Hard)</small>/[[Spear]] <small>(Lunatic)</small> from the far eastern sea
*Turn 5 <small>(Lunatic)</small>/6 <small>(Hard)</small>/7 <small>(Normal)</small>
*Turn 5 <small>(Lunatic)</small>/6 <small>(Hard)</small>/7 <small>(Normal)</small>
**{{hover|1|Normal}}/{{hover|2|Hard/Lunatic}} [[Pegasus Knight]]s with [[Steel Lance]]s{{hover|*|Normal/Hard}}/[[Silver Lance]]s{{hover|*|Lunatic}} from the northwestern sea
**1 <small>(Normal)</small>/2 <small>(Hard/Lunatic)</small> [[Pegasus Knight]]s with [[Steel Lance]]s <small>(Normal/Hard)</small>/[[Silver Lance]]s <small>(Lunatic)</small> from the northwestern sea
**1 [[Pegasus Knight]] with a [[Short Spear]]{{hover|*|Normal/Hard}}/[[Spear]]{{hover|*|Lunatic}} from the northwestern sea
**1 [[Pegasus Knight]] with a [[Short Spear]] <small>(Normal/Hard)</small>/[[Spear]] <small>(Lunatic)</small> from the northwestern sea


===Boss data===
===Boss data===
Line 539: Line 1,132:
|content1={{BossStats FE13
|content1={{BossStats FE13
|portrait=[[File:Small portrait ignatius fe13.png]]
|portrait=[[File:Small portrait ignatius fe13.png]]
|sprite=general enemy
|class=General
|class=General
|lv=7
|lv=7
Line 549: Line 1,143:
|def=25
|def=25
|res=10
|res=10
|move=-
|inventory={{Item|13|Spear}}<br>{{Item|13|Master Seal|type=drop}}
|inventory=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 master seal.png]] {{drop|Master Seal}}
|la=B
|la=B
|ax=E
|ax=E
Line 556: Line 1,149:
|content2={{BossStats FE13
|content2={{BossStats FE13
|portrait=[[File:Small portrait ignatius fe13.png]]
|portrait=[[File:Small portrait ignatius fe13.png]]
|sprite=general enemy
|class=General
|class=General
|lv=7
|lv=7
Line 566: Line 1,160:
|def=27
|def=27
|res=11
|res=11
|move=-
|inventory={{Item|13|Spear}}<br>{{Item|13|Master Seal|type=drop}}
|inventory=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 master seal.png]] {{drop|Master Seal}}
|skills={{Item|13|Indoor Fighter}}
|skills=[[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]
|la=B
|la=B
|ax=C
|ax=C
Line 574: Line 1,167:
|content3={{BossStats FE13
|content3={{BossStats FE13
|portrait=[[File:Small portrait ignatius fe13.png]]
|portrait=[[File:Small portrait ignatius fe13.png]]
|sprite=general enemy
|class=General
|class=General
|lv=7
|lv=7
Line 584: Line 1,178:
|def=30
|def=30
|res=13
|res=13
|move=-
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Master Seal|type=drop}}
|inventory=[[File:Is 3ds01 spear.png]] {{forged|Spear}}{{hover|*|12 Mt, 80 Hit}}<br>[[File:Is 3ds01 master seal.png]] {{drop|Master Seal}}
|skills={{Item|13|Indoor Fighter}}
|skills=[[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]
|la=A
|la=A
|ax=A
|ax=A
Line 595: Line 1,188:
{{Strategy}}
{{Strategy}}
{{sectstub}}
{{sectstub}}
 
<!--
==Trivia==
==Trivia==


 
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Flames on the Blue
|eng-name=Flames on the Blue
|eng-mean=
|jpn-name={{h|蒼海に舞う炎|Sōkai ni mau honō}}
|jap-name={{hover|蒼海に舞う炎|Sōkai ni mau honō}}
|jpn-mean=Dancing Flames on the Blue Sea
|jap-mean=Dancing Flames on the Blue Sea
|span-name=El mar en llamas
|span-mean=The sea in flames
|fren-name=Azur enflammé
|fren-name=Azur enflammé
|fren-mean=Ignited sky
|fren-mean=Ignited sky
|span-name=
|ger-name=Brennender Ozean
|span-mean=
|ger-mean=Blazing Ocean
|ger-name=
|ital-name=L'oceano in fiamme
|ger-mean=
|ital-mean=The ablaze ocean
|ital-name=
|ital-mean=
}}
}}



Latest revision as of 17:27, 13 February 2024

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Flames on the Blue


Location

The Searoad

Boss(es)

Ignatius

Previous chapter(s)

Of Sacred Blood

Next chapter(s)

Smoldering Resistance

Only rumors... I was told you fell in a great battle, fought to sway your destiny. ...And that you were murdered—betrayed by someone dear to you.
— Lucina, revealing the circumstances of Chrom's death in her original future

Flames on the Blue (Japanese: 蒼海に舞う炎 Dancing Flames on the Blue Sea) is the fourteenth chapter in Fire Emblem Awakening. In this chapter, the Shepherds take on the Valmese fleet on the open sea, with rather fiery results.

Plot

Main article: Flames on the Blue/Script

The Shepherds set out to sea aboard the Plegian ships, en route to Valm. Lucina explains that stopping the assassins two years ago prevented Chrom from being severely wounded, though she laments that, as Emmeryn's died regardless, she may have failed to properly alter the future. She further explains that, while she is uncertain of how Chrom died, she is aware he was murdered by someone close to him—at this, Robin briefly experiences head pain. Later, Frederick reports to Chrom that the Valmese fleet contains as many ships as the Shepherds, but they carry significantly more soldiers on each ship. Flavia proposes that they use the oil Plegia provided to light the Valmese ships aflame, but wonders how they would accomplish that without catching their own ships, to which Robin suggests they may actually want that and requests for a small squad to disrupt the Valmese chain of command by killing the Valmese general. Chrom remarks on how far destiny has taken Robin from the side of the road, but Robin states that it wasn't destiny that brought everyone here, but their own efforts. The Shepherds then prepare for battle and send a lone ship to the lead three of the Valmese fleet; the leader of the fleet, Ignatius, engages it in battle.

Once Ignatius has been killed, Chrom orders the appointed ships to ram the Valmese fleet. As the Ylissean ships reach the Valmese ones, they are set aflame and the crews jump; the Valmese fleet is caught on fire. Flavia congratulates Robin on formulating such a unique strategy, and the Shepherds move out for Valm's main harbor.

Summary

"Marth" admits she is Chrom's daughter, Lucina, who has come back in time to divert the world from a grim future. They cross the sea to the Valmese continent.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat Ignatius Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–13 {{{partner}}} {{{other}}} 32+6
Cm fe13 14.png
Map dimensions:
20 columns by 20 rows

Character data

Characters
New units

None

Required characters
Chrom l ​
Available characters
Robin f ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 master seal.png Master Seal Dropped by Ignatius
Is 3ds01 short spear.png Short Spear Dropped by enemy Pegasus Knight
Is 3ds01 chest key.png Chest Key Dropped by enemy Knight
Is 3ds01 short axe.png Short Axe Dropped by enemy Great Knight
Is 3ds01 talisman.png Talisman Dropped by enemy General
Is 3ds01 bullion medium.png Bullion (M) Open northern chest aboard eastern ship
Is 3ds01 recover.png Recover Open southern chest aboard eastern ship
Is 3ds01 second seal.png Second Seal Open chest aboard southern ship

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 steel lance.png Steel Lance 910
Is 3ds01 silver lance.png Silver Lance 1,560
Is 3ds01 javelin.png Javelin 700
Is 3ds01 steel bow.png Steel Bow 910
Is 3ds01 silver bow.png Silver Bow 1,560

Event tiles

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 general enemy.gif Ignatius General 7 1 49 24 0 18 13 15 25 10 - Spear Master SealThis item is dropped upon this unit's defeat.
--
Ma 3ds01 pegasus knight enemy.gif Valmese Pegasus Knight 18 6 27~28 10~11 2 15~16 16~17 13~14 7~8 13~14 7 Steel Lance
Immediately begins moving unprovoked.
Ma 3ds01 pegasus knight enemy.gif Valmese Pegasus Knight 18 1 27~28 10~11 2 15~16 16~17 13~14 7~8 13~14 7 Short SpearThis item is dropped upon this unit's defeat.
Immediately begins moving unprovoked.
Ma 3ds01 knight enemy.gif Valmese Knight 18 5 34~35 15~16 0 9~10 4~5 8~9 15~16 2~3 4 Steel Lance
• The eastern one begins moving unprovoked on turn 2.
Ma 3ds01 knight enemy.gif Valmese Knight 18 1 34~35 15~16 0 9~10 4~5 8~9 15~16 2~3 4 Short Spear
--
Ma 3ds01 cavalier enemy.gif Valmese Cavalier 18 4 31~32 12~13 0 11~12 11~12 8~9 10~11 3~4 7 Steel Sword
• The eastern one begins moving unprovoked on turn 3.
• The southern one begins moving unprovoked on turn 5.
Ma 3ds01 cavalier enemy.gif Valmese Cavalier 18 1 31~32 12~13 0 11~12 11~12 8~9 10~11 3~4 7 Short Spear
--
Ma 3ds01 mage enemy.gif Valmese Mage 18 1 27~28 0 11~12 10~11 10~11 8~9 4~5 8~9 5 Elfire
--
Ma 3ds01 mage enemy.gif Valmese Mage 18 3 27~28 0 11~12 10~11 10~11 8~9 4~5 8~9 5 Elwind
• The eastern one begins moving unprovoked on turn 3.
• The southern one begins moving unprovoked on turn 5.
Ma 3ds01 mage enemy.gif Valmese Mage 18 2 27~28 0 11~12 10~11 10~11 8~9 4~5 8~9 5 Elthunder
• The eastern one begins moving unprovoked on turn 3.
• The southern two begin moving unprovoked on turn 4.
Ma 3ds01 general enemy.gif Valmese General 3 1 45 20~21 0 15~16 9~10 12~13 22~23 8~9 5 Silver Axe
--
Ma 3ds01 great knight enemy.gif Valmese Great Knight 3 1 41~42 18~19 0 12~13 12~13 11~12 20~21 5~6 7 Silver Sword
--
Ma 3ds01 knight enemy.gif Valmese Knight 18 1 34~35 15~16 0 9~10 4~5 8~9 15~16 2~3 4 Short Spear Chest KeyThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 2.
Ma 3ds01 cavalier enemy.gif Valmese Cavalier 18 2 31~32 12~13 0 11~12 11~12 8~9 10~11 3~4 7 Steel Lance
• The eastern one begins moving unprovoked on turn 3.
• The southern one begins moving unprovoked on turn 5.
Ma 3ds01 great knight enemy.gif Valmese Great Knight 3 1 41~42 18~19 0 12~13 12~13 11~12 20~21 5~6 7 Short AxeThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 4.
Ma 3ds01 general enemy.gif Valmese General 3 1 ? ? ? ? ? ? ? ? 5 Silver Lance TalismanThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 6.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 pegasus knight enemy.gif Valmese Pegasus Knight 18 3 27~28 10~11 2 15~16 16~17 13~14 7~8 13~14 7 Steel Lance
--
Ma 3ds01 pegasus knight enemy.gif Valmese Pegasus Knight 18 3 27~28 10~11 2 15~16 16~17 13~14 7~8 13~14 7 Short Spear
--

Reinforcements

Boss data

Main article: Ignatius

Normal Hard Lunatic

Small portrait ignatius fe13.png
Ma 3ds01 general enemy.gif General
Level 7
Movement -
Stats
Max HP 49 Speed 13
Strength 24 Luck 15
Magic 0 Defense 25
Skill 18 Resistance 10
Inventory Skills
Spear
Master SealThis item is dropped upon this unit's defeat.
--
Weapon Levels
Swords -- Lances B Axes E
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Flames on the Blue

--

Japanese

蒼海に舞う炎

Dancing Flames on the Blue Sea

Spanish

El mar en llamas

The sea in flames

French

Azur enflammé

Ignited sky

German

Brennender Ozean

Blazing Ocean

Italian

L'oceano in fiamme

The ablaze ocean

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Of Sacred Blood • Flames on the Blue • Smoldering Resistance →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map