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A Duel Disgraced: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Added inventories to character data)
m (Text replacement - "[Cc]hapter (\d+)" to "Chapter $1")
 
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{{Quote|Dishonorable cur! You killed my master, and now you will face me!|Kjelle}}
{{Quote|Dishonorable cur! You killed my master, and now you will face me!|Kjelle}}


'''A Duel Disgraced''' is the eighth paralogue chapter in {{FE13}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearing [[Of Sacred Blood|chapter 13]] and have [[Sully]] [[Love#Awakening|married]]. There are no additional requirements to reach the chapter, as the chapter connects to the area [[Two Falchions|chapter 4]] took place at.
'''A Duel Disgraced''' (Japanese: {{hl|汚された決闘|Yogosareta kettō}} ''Tainted duel'') is the eighth paralogue chapter in {{FE13}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearing [[Of Sacred Blood|Chapter 13]] and having [[Sully]] [[Love#Awakening|married]]. There are no additional requirements to reach the chapter, as the chapter connects to the area [[Two Falchions|Chapter 4]] took place at.


In this chapter, a [[Cassius|duelist without honor]] takes on the [[Kjelle|student of his previous victim]], with the [[Shepherds (group)|Shepherds]] providing the latter some backup upon hearing of the plight. As it turns out, the victim's student turns out to be the daughter of a [[Sully|very tough yet honorable Shepherd]].
In this chapter, a [[Cassius|duelist without honor]] takes on the [[Kjelle|student of his previous victim]], with the [[Shepherds (group)|Shepherds]] providing the latter some backup upon hearing of the plight. As it turns out, the victim's student turns out to be the daughter of a [[Sully|very tough yet honorable Shepherd]].
Line 29: Line 29:
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13{{hover|+1|Upon Kjelle being recruited}}
|ally=1–13{{h|+1|Upon Kjelle being recruited}}
|other=1{{hover|-1|Upon Kjelle being recruited}}
|other=1{{h|−1|Upon Kjelle being recruited}}
|enemy=19{{hover|+17|Reinforcements}}
|enemy=19{{h|+17|Reinforcements}}
|map=[[File:Cm fe13 8x.png]]
|map=[[File:Cm fe13 8x.png]]
|col=20
|row=22
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13{{hover|+1|Upon Kjelle being recruited}}
|ally=1–13{{h|+1|Upon Kjelle being recruited}}
|other=1{{hover|-1|Upon Kjelle being recruited}}
|other=1{{h|−1|Upon Kjelle being recruited}}
|enemy=23{{hover|+21|Reinforcements}}
|enemy=23{{h|+21|Reinforcements}}
|map=[[File:Cm fe13 8x h.png]]
|map=[[File:Cm fe13 8x h.png]]
|col=20
|row=22
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13{{hover|+1|Upon Kjelle being recruited}}
|ally=1–13{{h|+1|Upon Kjelle being recruited}}
|other=1{{hover|-1|Upon Kjelle being recruited}}
|other=1{{h|−1|Upon Kjelle being recruited}}
|enemy=27{{hover|+25|Reinforcements}}
|enemy=27{{h|+25|Reinforcements}}
|map=[[File:Cm fe13 8x l.png]]
|map=[[File:Cm fe13 8x l.png]]
|col=20
|row=22
}}
}}
}}
}}
The chapter's map is 20 columns by 22 rows.


===Character data===
===Character data===
Line 58: Line 62:
{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Kjelle
|name=Kjelle
Line 65: Line 68:
|HP=Varies
|HP=Varies
|lv=10
|lv=10
|inventory={{Item|13|Steel Lance}} <br> {{Item|13|Concoction}}
|inventory={{Item|13|Steel Lance}}<br>{{Item|13|Concoction}}
|recruitment method=[[NPC]], talk to with [[Chrom]] or [[Sully]]
|recruitment method=[[NPC]], talk to with [[Chrom]] or [[Sully]]
}}
}}
|return1=chrom l
|forced1=chrom l
|return1article=Chrom  
|forced1article=Chrom  
|return2=avatar {{#var:A}}-default
|return1=robin {{#var:A}}
|return2article=Robin
|return1article=Robin
|return3=lissa
|return2=lissa
|return4=frederick
|return3=frederick
|return5=sully
|return4=sully
|return6=virion
|return5=virion
|return7=stahl
|return6=stahl
|return8=vaike
|return7=vaike
|return9=miriel
|return8=miriel
|return10=sumia
|return9=sumia
|return11=kellam
|return10=kellam
|return12=lon'qu
|return11=lon'qu
|return13=ricken
|return12=ricken
|return14=maribelle
|return13=maribelle
|return15=panne
|return14=panne
|return16=gaius
|return15=gaius
|return17=cordelia
|return16=cordelia
|return18=gregor
|return17=gregor
|return19=nowi
|return18=nowi
|return20=libra
|return19=libra
|return21=tharja
|return20=tharja
|return22=olivia
|return21=olivia
|return23=cherche
|return22=cherche
|return24=henry
|return23=henry
|return25=lucina
|return24=lucina
}}
}}
<small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
Line 101: Line 104:
{{ChapItems
{{ChapItems
|platform=3ds01
|platform=3ds01
|item1=Door Key
|item1=Dracoshield
|obtain1=Dropped by enemy [[Mercenary]]
|obtain1=Dropped by [[Cassius]]
|item2=Dracoshield
|item2=Door Key
|obtain2=Dropped by [[Cassius]]
|obtain2=Dropped by enemy [[Mercenary]]
|item3=Short Spear
|item3=Short Spear
|obtain3=Open western [[chest]]
|obtain3=Open western [[chest]]
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|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Cassius]]
|class=Sorcerer
|lv=8
|#=1
|hp=49
|str=2
|mag=20
|skill=14
|spd=15
|lck=13
|def=18
|res=18
|inventory={{Item|13|Waste}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Hex}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=Ruffian
|name=Ruffian
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|res=8~9
|res=8~9
|mov=5
|mov=5
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving if the nearby [[Elthunder]] [[Dark Mage]] or [[Archer]] is provoked.
|notes=Begins moving if the nearby [[Elthunder]] [[Dark Mage]] or [[Archer]] is provoked.
}}
}}
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|res=14~15
|res=14~15
|mov=6
|mov=6
|inventory={{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving if the nearby [[Mercenary]] or [[Knight]] is provoked.
|notes=Begins moving if the nearby [[Mercenary]] or [[Knight]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Cassius]]
|class=Sorcerer
|lv=8
|#=1
|hp=49
|str=2
|mag=20
|skill=14
|spd=15
|lck=13
|def=18
|res=18
|inventory={{Item|13|Waste}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Hex}}
|last=y
|last=y
}}
}}
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|res=8~9
|res=8~9
|mov=5
|mov=5
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 472: Line 475:
|res=14~15
|res=14~15
|mov=6
|mov=6
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Cassius]]
|class=Sorcerer
|lv=8
|#=1
|hp=56
|str=2
|mag=23
|skill=16
|spd=17
|lck=15
|def=20
|res=20
|inventory={{Item|13|Waste}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Hex}} • {{Item|13|Vengeance}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=Ruffian
|name=Ruffian
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|res=3~4
|res=3~4
|mov=5
|mov=5
|inventory={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The two in [[Cassius]]'s room and the southern two immediately begin moving unprovoked.<br>• The center-eastern one begins moving if an eastern [[Knight]], [[Mercenary]], or [[Sorcerer]] is provoked.<br>• The center-western one begins moving if a western Knight, [[Dark Mage]], or [[General]] is provoked.
|notes=• The two in [[Cassius]]'s room and the southern two immediately begin moving unprovoked.<br>• The center-eastern one begins moving if an eastern [[Knight]], [[Mercenary]], or [[Sorcerer]] is provoked.<br>• The center-western one begins moving if a western Knight, [[Dark Mage]], or [[General]] is provoked.
}}
}}
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|res=3~4
|res=3~4
|mov=4
|mov=4
|inventory={{Item|13|Steel Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern two immediately begin moving unprovoked.<br>• The center-western one will not move until fought, or until a western [[Dark Mage]], [[General]], or [[Archer]] is provoked.<br>• The center-eastern one will not move until fought, or until the eastern Archer, [[Mercenary]], Knight, or [[Sorcerer]] is provoked.<br>• The northeastern one begins moving if the eastern Knight, Archer, Mercenary, or Sorcerer is provoked.
|notes=• The southern two immediately begin moving unprovoked.<br>• The center-western one will not move until fought, or until a western [[Dark Mage]], [[General]], or [[Archer]] is provoked.<br>• The center-eastern one will not move until fought, or until the eastern Archer, [[Mercenary]], Knight, or [[Sorcerer]] is provoked.<br>• The northeastern one begins moving if the eastern Knight, Archer, Mercenary, or Sorcerer is provoked.
}}
}}
Line 525: Line 543:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Elthunder}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Elthunder}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern one begins moving if the western [[Knight]], Dark Mage, [[General]], or [[Archer]] is provoked.
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern one begins moving if the western [[Knight]], Dark Mage, [[General]], or [[Archer]] is provoked.
}}
}}
Line 542: Line 560:
|res=3~4
|res=3~4
|mov=4
|mov=4
|inventory={{Item|13|Short Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Short Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 559: Line 577:
|res=3~4
|res=3~4
|mov=5
|mov=5
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 576: Line 594:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Elfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Elfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 593: Line 611:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Ruin}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Ruin}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving if the western [[Knight]], [[General]], Dark Mage, or [[Archer]] is provoked.
|notes=Begins moving if the western [[Knight]], [[General]], Dark Mage, or [[Archer]] is provoked.
}}
}}
Line 610: Line 628:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving if a western [[Knight]], [[Dark Mage]], or [[Archer]] is provoked.
|notes=Begins moving if a western [[Knight]], [[Dark Mage]], or [[Archer]] is provoked.
}}
}}
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|res=3~4
|res=3~4
|mov=5
|mov=5
|inventory={{Item|13|Steel Sword}} • {{Item|13|Door Key|type=drop}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Sword}} • {{Item|13|Door Key|type=drop}}<br>{{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving if an eastern [[Knight]], [[Archer]], or [[Sorcerer]] is provoked.
|notes=Begins moving if an eastern [[Knight]], [[Archer]], or [[Sorcerer]] is provoked.
}}
}}
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|res=16~17
|res=16~17
|mov=6
|mov=6
|inventory={{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}} • {{Item|13|Tomebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving if an eastern [[Knight]], [[Archer]], or [[Mercenary]] is provoked.
|notes=Begins moving if an eastern [[Knight]], [[Archer]], or [[Mercenary]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Cassius]]
|class=Sorcerer
|lv=8
|#=1
|hp=56
|str=2
|mag=23
|skill=16
|spd=17
|lck=15
|def=20
|res=20
|inventory={{Item|13|Waste}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Hex}} • {{Item|13|Vengeance|link=Vengeance (skill)}}
|last=y
|last=y
}}
}}
Line 678: Line 681:
|res=3~4
|res=3~4
|mov=5
|mov=5
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 694: Line 697:
|res=3~4
|res=3~4
|mov=4
|mov=4
|inventory={{Item|13|Steel Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 710: Line 713:
|res=3~4
|res=3~4
|mov=5
|mov=5
|inventory={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 726: Line 729:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 742: Line 745:
|res=3~4
|res=3~4
|mov=4
|mov=4
|inventory={{Item|13|Short Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Short Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 758: Line 761:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Elfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Elfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 774: Line 777:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 790: Line 793:
|res=16~17
|res=16~17
|mov=6
|mov=6
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}} • {{Item|13|Tomebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 806: Line 809:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 822: Line 825:
|res=16~17
|res=16~17
|mov=6
|mov=6
|inventory={{Item|13|Waste}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}} • {{Item|13|Tomebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Waste}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Cassius]]
|class=Sorcerer
|lv=8
|#=1
|hp=67
|str=2
|mag=28
|skill=20
|spd=21
|lck=19
|def=22
|res=24
|inventory={{Item|13|Waste}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Hex}} • {{Item|13|Vengeance}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=Ruffian
|name=Ruffian
Line 841: Line 859:
|res=5
|res=5
|mov=5
|mov=5
|inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The two in [[Cassius]]'s room and the southern three immediately begin moving unprovoked.<br>• The center-eastern one begins moving if an eastern [[Knight]], [[Dark Mage]], [[Mercenary]], or [[Sorcerer]] is provoked.<br>• The center-western two both begin moving if either of them or a western Knight, Dark Mage, or [[General]] is provoked.
|notes=• The two in [[Cassius]]'s room and the southern three immediately begin moving unprovoked.<br>• The center-eastern one begins moving if an eastern [[Knight]], [[Dark Mage]], [[Mercenary]], or [[Sorcerer]] is provoked.<br>• The center-western two both begin moving if either of them or a western Knight, Dark Mage, or [[General]] is provoked.
}}
}}
Line 858: Line 876:
|res=4
|res=4
|mov=4
|mov=4
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern two immediately begin moving unprovoked.<br>• The center-western one will not move until fought, or until a western [[Dark Mage]], [[Archer]], or [[General]] is provoked.<br>• The center-eastern one will not move until fought, or until the eastern Archer, Dark Mage, [[Mercenary]], Knight, or [[Sorcerer]] is provoked.<br>• The northeastern one begins moving if the eastern Knight, Archer, Dark Mage, Mercenary, or Sorcerer is provoked.
|notes=• The southern two immediately begin moving unprovoked.<br>• The center-western one will not move until fought, or until a western [[Dark Mage]], [[Archer]], or [[General]] is provoked.<br>• The center-eastern one will not move until fought, or until the eastern Archer, Dark Mage, [[Mercenary]], Knight, or [[Sorcerer]] is provoked.<br>• The northeastern one begins moving if the eastern Knight, Archer, Dark Mage, Mercenary, or Sorcerer is provoked.
}}
}}
Line 875: Line 893:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern one begins moving if a western [[Knight]], Dark Mage, [[Archer]], or [[General]] is provoked.
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern one begins moving if a western [[Knight]], Dark Mage, [[Archer]], or [[General]] is provoked.
}}
}}
Line 892: Line 910:
|res=4
|res=4
|mov=4
|mov=4
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 909: Line 927:
|res=5
|res=5
|mov=5
|mov=5
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 926: Line 944:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 943: Line 961:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Ruin|type=forged}}{{hover|*|8 Mt, 70 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Ruin|type=forged}}{{h|*|8 Mt, 70 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The western one begins moving if a western [[Knight]], [[Archer]], [[General]], or Dark Mage is provoked.<br>• The eastern one begins moving if an eastern Knight, Archer, [[Mercenary]], or [[Sorcerer]] is provoked.
|notes=• The western one begins moving if a western [[Knight]], [[Archer]], [[General]], or Dark Mage is provoked.<br>• The eastern one begins moving if an eastern Knight, Archer, [[Mercenary]], or [[Sorcerer]] is provoked.
}}
}}
Line 960: Line 978:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-2 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Begins moving if a western [[Knight]], [[Dark Mage]], or [[Archer]] is provoked.
|notes=Begins moving if a western [[Knight]], [[Dark Mage]], or [[Archer]] is provoked.
}}
}}
Line 977: Line 995:
|res=5
|res=5
|mov=5
|mov=5
|inventory={{Item|13|Silver Sword}} • {{Item|13|Door Key|type=drop}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}} • {{Item|13|Door Key|type=drop}}<br>{{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving if an eastern [[Knight]], [[Archer]], [[Dark Mage]], or [[Sorcerer]] is provoked.
|notes=Begins moving if an eastern [[Knight]], [[Archer]], [[Dark Mage]], or [[Sorcerer]] is provoked.
}}
}}
Line 994: Line 1,012:
|res=21
|res=21
|mov=6
|mov=6
|inventory={{Item|13|Nosferatu|type=forged}}{{hover|*|11 Mt, 75 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}} • {{Item|13|Tomebreaker}}<br><small>Can have 0-2 skill(s) at random</small>
|inventory={{Item|13|Nosferatu|type=forged}}{{h|*|11 Mt, 75 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Begins moving if an eastern [[Knight]], [[Archer]], [[Dark Mage]], or [[Mercenary]] is provoked.
|notes=Begins moving if an eastern [[Knight]], [[Archer]], [[Dark Mage]], or [[Mercenary]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Cassius]]
|class=Sorcerer
|lv=8
|#=1
|hp=67
|str=2
|mag=28
|skill=20
|spd=21
|lck=19
|def=22
|res=24
|inventory={{Item|13|Waste}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Hex}} • {{Item|13|Vengeance|link=Vengeance (skill)}}
|last=y
|last=y
}}
}}
Line 1,028: Line 1,031:
|res=5
|res=5
|mov=5
|mov=5
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,044: Line 1,047:
|res=4
|res=4
|mov=4
|mov=4
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,060: Line 1,063:
|res=5
|res=5
|mov=5
|mov=5
|inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,076: Line 1,079:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Nosferatu|type=forged}}{{hover|*|11 Mt, 75 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Nosferatu|type=forged}}{{h|*|11 Mt, 75 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,092: Line 1,095:
|res=5
|res=5
|mov=5
|mov=5
|inventory={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,108: Line 1,111:
|res=4
|res=4
|mov=4
|mov=4
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,124: Line 1,127:
|res=21
|res=21
|mov=6
|mov=6
|inventory={{Item|13|Thoron}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}} • {{Item|13|Tomebreaker}}<br><small>Can have 0-2 skill(s) at random</small>
|inventory={{Item|13|Thoron}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,140: Line 1,143:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-2 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–2 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,156: Line 1,159:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,172: Line 1,175:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-2 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–2 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,188: Line 1,191:
|res=21
|res=21
|mov=6
|mov=6
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}} • {{Item|13|Tomebreaker}}<br><small>Can have 0-2 skill(s) at random</small>
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,204: Line 1,207:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-2 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–2 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,220: Line 1,223:
|res=21
|res=21
|mov=6
|mov=6
|inventory={{Item|13|Waste}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance|link=Vengeance (skill)}} • {{Item|13|Tomebreaker}}<br><small>Can have 0-2 skill(s) at random</small>
|inventory={{Item|13|Waste}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,236: Line 1,239:
|res=5
|res=5
|mov=5
|mov=5
|inventory={{Item|13|Longbow|type=forged}}{{hover|*|13 Mt, 80 Hit}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Longbow|type=forged}}{{h|*|13 Mt, 80 Hit}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
|last=y
}}
}}
Line 1,243: Line 1,246:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:


{{div col|13em}}
*{{Item|13|Pass}}
*{{Item|13|Pass}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
Line 1,250: Line 1,254:
*{{Item|13|Aegis+}}
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
}}


Line 1,255: Line 1,260:
*Turn 2
*Turn 2
**1 [[Mercenary]] from the middle western stairs
**1 [[Mercenary]] from the middle western stairs
**1 [[Knight]] with a [[Steel Lance]]{{hover|*|Normal/Hard}}/[[Silver Lance]]{{hover|*|Lunatic}} from the middle eastern stairs
**1 [[Knight]] with a [[Steel Lance]] <small>(Normal/Hard)</small>/[[Silver Lance]] <small>(Lunatic)</small> from the middle eastern stairs
**1 [[Archer]] with a [[Steel Bow]]{{hover|*|Normal/Hard}}/[[Silver Bow]]{{hover|*|Lunatic}} from the middle southwestern stairs <small>(Hard/Lunatic only)</small>
**1 [[Archer]] with a [[Steel Bow]] <small>(Normal/Hard)</small>/[[Silver Bow]] <small>(Lunatic)</small> from the middle southwestern stairs <small>(Hard/Lunatic only)</small>
**1 [[Dark Mage]] with [[Nosferatu]] from the middle southeastern stairs <small>(Hard/Lunatic only)</small>
**1 [[Dark Mage]] with [[Nosferatu]] from the middle southeastern stairs <small>(Hard/Lunatic only)</small>
*Turn 3
*Turn 3
**1 [[Archer]] with a [[Steel Bow]] from the western stairs in Cassius' room
**1 [[Archer]] with a [[Steel Bow]] from the western stairs in Cassius' room
**1 [[Archer]] with a [[Steel Bow]]{{hover|*|Normal/Hard}}/[[Silver Bow]]{{hover|*|Lunatic}} from the middle eastern stairs
**1 [[Archer]] with a [[Steel Bow]] <small>(Normal/Hard)</small>/[[Silver Bow]] <small>(Lunatic)</small> from the middle eastern stairs
**1 [[Knight]] with a [[Short Spear]]{{hover|*|Normal/Hard}}/[[Spear]]{{hover|*|Lunatic}} from the middle western stairs
**1 [[Knight]] with a [[Short Spear]] <small>(Normal/Hard)</small>/[[Spear]] <small>(Lunatic)</small> from the middle western stairs
**1 [[Dark Mage]] with [[Nosferatu]] from the furthest southwestern stairs
**1 [[Dark Mage]] with [[Nosferatu]] from the furthest southwestern stairs
**1 [[Mercenary]] from the furthest southeastern stairs
**1 [[Mercenary]] from the furthest southeastern stairs
Line 1,267: Line 1,272:
**1 [[General]] with a [[Silver Axe]] from the middle northeastern stairs
**1 [[General]] with a [[Silver Axe]] from the middle northeastern stairs
*Turn 4
*Turn 4
**1 [[Knight]] with a [[Steel Lance]]{{hover|*|Normal/Hard}}/[[Silver Lance]]{{hover|*|Lunatic}} from the middle western stairs
**1 [[Knight]] with a [[Steel Lance]] <small>(Normal/Hard)</small>/[[Silver Lance]] <small>(Lunatic)</small> from the middle western stairs
**1 [[Dark Mage]] with [[Elfire]]{{hover|*|Normal/Hard}}/[[Arcfire]]{{hover|*|Lunatic}} from the middle eastern stairs
**1 [[Dark Mage]] with [[Elfire]] <small>(Normal/Hard)</small>/[[Arcfire]] <small>(Lunatic)</small> from the middle eastern stairs
**1 [[Mercenary]] from the furthest southwestern stairs
**1 [[Mercenary]] from the furthest southwestern stairs
**1 [[Archer]] with a [[Steel Bow]]{{hover|*|Normal/Hard}}/[[Silver Bow]]{{hover|*|Lunatic}} from the furthest southeastern stairs
**1 [[Archer]] with a [[Steel Bow]] <small>(Normal/Hard)</small>/[[Silver Bow]] <small>(Lunatic)</small> from the furthest southeastern stairs
*Turn 5
*Turn 5
**2 [[Archer]]s with [[Steel Bow]]s from the western and eastern stairs in Cassius' room
**2 [[Archer]]s with [[Steel Bow]]s from the western and eastern stairs in Cassius' room
**1 [[Archer]] with a [[Steel Bow]]{{hover|*|Normal/Hard}}/[[Silver Bow]]{{hover|*|Lunatic}} from the middle southwestern stairs
**1 [[Archer]] with a [[Steel Bow]] <small>(Normal/Hard)</small>/[[Silver Bow]] <small>(Lunatic)</small> from the middle southwestern stairs
**1 [[General]] with a [[Spear]] from the middle eastern stairs
**1 [[General]] with a [[Spear]] from the middle eastern stairs
**1 [[Sorcerer]] with [[Arcfire]]{{hover|*|Normal/Hard}}/[[Bolganone]]{{hover|*|Lunatic}} from the furthest southwestern stairs
**1 [[Sorcerer]] with [[Arcfire]] <small>(Normal/Hard)</small>/[[Bolganone]] <small>(Lunatic)</small> from the furthest southwestern stairs
**1 [[Mercenary]] from the furthest southeastern stairs
**1 [[Mercenary]] from the furthest southeastern stairs
**1 [[General]] with a [[Tomahawk]] from the middle western stairs <small>(Hard/Lunatic only)</small>
**1 [[General]] with a [[Tomahawk]] from the middle western stairs <small>(Hard/Lunatic only)</small>
Line 1,297: Line 1,302:
|spd=Varies
|spd=Varies
|lck=Varies
|lck=Varies
|def=Varies{{hover|+2|Granted by Defense +2}}
|def=Varies{{h|+2|Granted by Defense +2}}
|res=Varies
|res=Varies
|mov=4
|mov=4
|inventory={{Item|13|Steel Lance}} • {{Item|13|Concoction}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from her father}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from Sully}}
|inventory={{Item|13|Steel Lance}} • {{Item|13|Concoction}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from her father}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from Sully}}
|notes=See [[Kjelle/Stats|here]] for more information on Kjelle's stats.
|notes=See [[Kjelle/Stats]] for more information on Kjelle's stats.
|last=y
|last=y
}}
}}
Line 1,345: Line 1,350:
|move=-
|move=-
|inventory={{Item|13|Waste}}<br>{{Item|13|Dracoshield|type=drop}}
|inventory={{Item|13|Waste}}<br>{{Item|13|Dracoshield|type=drop}}
|skills={{Item|13|Hex}}<br>{{Item|13|Vengeance|link=Vengeance (skill)}}
|skills={{Item|13|Hex}}<br>{{Item|13|Vengeance}}
|to=B
|to=B
}}
}}
Line 1,363: Line 1,368:
|move=-
|move=-
|inventory={{Item|13|Waste}}<br>{{Item|13|Dracoshield|type=drop}}
|inventory={{Item|13|Waste}}<br>{{Item|13|Dracoshield|type=drop}}
|skills={{Item|13|Hex}}<br>{{Item|13|Vengeance|link=Vengeance (skill)}}
|skills={{Item|13|Hex}}<br>{{Item|13|Vengeance}}
|to=A
|to=A
}}
}}
Line 1,378: Line 1,383:
{{Names
{{Names
|eng-name=A Duel Disgraced
|eng-name=A Duel Disgraced
|eng-mean=
|jpn-name={{h|汚された決闘|Yogosareta kettō}}
|jap-name={{hover|汚された決闘|Yogosareta kettō}}
|jpn-mean=Tainted duel
|jap-mean=Spoiled Duel
|span-name=Duelo sin honra
|span-mean=Duel without honor
|fren-name=Le duel de la honte
|fren-name=Le duel de la honte
|fren-mean=The duel of shame
|fren-mean=The duel of shame
|span-name=
|span-mean=
|ger-name=
|ger-name=
|ger-mean=
|ger-mean=
|ital-name=
|ital-name=Un duello sleale
|ital-mean=
|ital-mean=An unfair duel
}}
}}


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|prechapter=Noble Lineage
|name=A Duel Disgraced
|nextchapter=Wings of Justice
|nextchapter=Wings of Justice
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[[Category:Chapters of Fire Emblem Awakening]]
[[Category:Chapters of Fire Emblem Awakening]]

Latest revision as of 13:00, 28 March 2024

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A Duel Disgraced


Location

Dueling Grounds

New units

Kjelle

Boss(es)

Cassius

Dishonorable cur! You killed my master, and now you will face me!
— Kjelle

A Duel Disgraced (Japanese: 汚された決闘 Tainted duel) is the eighth paralogue chapter in Fire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearing Chapter 13 and having Sully married. There are no additional requirements to reach the chapter, as the chapter connects to the area Chapter 4 took place at.

In this chapter, a duelist without honor takes on the student of his previous victim, with the Shepherds providing the latter some backup upon hearing of the plight. As it turns out, the victim's student turns out to be the daughter of a very tough yet honorable Shepherd.

Plot

Main article: A Duel Disgraced/Script

Kjelle berates Cassius for killing her master in an unfair fight; her master's wife begs Kjelle not to fight Cassius, but he offers to duel Kjelle in some ruins nearby. Later, the master's wife begs Chrom and Robin to aid Kjelle, as she suspects Cassius has laid a trap, and the two agree to help. As the battle begins, Kjelle berates Cassius again for bringing extra hands to a duel; when she refuses to beg for her life, Cassius orders his men to kill her.

If Chrom talks to Kjelle, she attacks him, but he parries her. Chrom offers to fight off the other bandits and leave Kjelle to her duel; if Chrom is her father, Kjelle will additionally note that she thinks Chrom is familiar. If Sully talks to Kjelle, she compliments Kjelle's attitude and offers to fight off the other bandits.

After the battle, if Kjelle survived, her master's wife meets with her and gifts her a keepsake of her husband's. Later, Kjelle talks with Sully; she states that she is looking for her parents, and shows Sully a ring that belonged to her mother, which Sully identifies as her own ring. Sully identifies Kjelle as her daughter from the future, and Kjelle tells her mother about herself in the future.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–13+1 {{{partner}}} 1−1 19+17
Cm fe13 8x.png
Map dimensions:
20 columns by 22 rows

Character data

Characters
New units
Kjelle
Small portrait kjelle fe13.png
Knight
HP
Varies
Inventory
Steel Lance
Concoction
Level
10
NPC, talk to with Chrom or Sully
Required characters
Chrom l ​
Available characters
Robin f ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other paralogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 dracoshield.png Dracoshield Dropped by Cassius
Is 3ds01 door key.png Door Key Dropped by enemy Mercenary
Is 3ds01 short spear.png Short Spear Open western chest
Is 3ds01 bullion medium.png Bullion (M) Open eastern chest

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 physic.png Physic 1,800
Is 3ds01 elixir.png Elixir 900
Is 3ds01 hp tonic.png HP Tonic 150
Is 3ds01 luck tonic.png Luck Tonic 150
Is 3ds01 master seal.png Master Seal 2,500

Event tiles

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 sorcerer enemy.gif Cassius Sorcerer 8 1 49 2 20 14 15 13 18 18 - Waste DracoshieldThis item is dropped upon this unit's defeat.
Hex
--
Ma 3ds01 archer enemy.gif Ruffian Archer 19 5 31~32 12~13 0 15~16 10~11 6~7 8~9 2~3 5 Steel Bow
• The two in Cassius's room and the southwestern one immediately begin moving unprovoked.
• The center-eastern one begins moving if the Knight south of him is fought.
• The center-western one begins moving if the nearby General or Elthunder Dark Mage is provoked.
Ma 3ds01 knight enemy.gif Ruffian Knight 19 4 35~36 16~17 0 9~10 5~6 8~9 15~16 2~3 4 Steel Lance
• The southwestern one immediately begins moving unprovoked.
• The center-western one will not move until fought, or until the nearby Dark Mage is provoked.
• The center-eastern one will not move until fought, or until the nearby Archer is provoked.
• The northeastern one begins moving if the nearby Mercenary or Sorcerer is provoked.
Ma 3ds01 knight enemy.gif Ruffian Knight 19 1 35~36 16~17 0 9~10 5~6 8~9 15~16 2~3 4 Short Spear
Immediately begins moving unprovoked.
Ma 3ds01 mercenary enemy.gif Ruffian Mercenary 19 2 31~32 13~14 0 15~16 13~14 8~9 7~8 2~3 5 Steel Sword
Immediately begins moving unprovoked.
Ma 3ds01 dark mage enemy.gif Ruffian Dark Mage 19 1 32~33 1 9~10 7~8 7~8 5~6 8~9 7~8 5 Elfire
Immediately begins moving unprovoked.
Ma 3ds01 dark mage enemy.gif Ruffian Dark Mage 19 1 32~33 1 9~10 7~8 7~8 5~6 8~9 7~8 5 Ruin
Begins moving if the nearby Knight is fought.
Ma 3ds01 general enemy.gif Ruffian General 3 1 45 20~21 0 15~16 9~10 12~13 22~23 8~9 5 Short Axe
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
Begins moving if the nearby Elthunder Dark Mage or Archer is provoked.
Ma 3ds01 dark mage enemy.gif Ruffian Dark Mage 19 1 32~33 1 9~10 7~8 7~8 5~6 8~9 7~8 5 Elthunder
Begins moving if the nearby General or Archer is provoked.
Ma 3ds01 mercenary enemy.gif Ruffian Mercenary 19 1 31~32 13~14 0 15~16 13~14 8~9 7~8 2~3 5 Steel Sword Door KeyThis item is dropped upon this unit's defeat.
Begins moving if the nearby Knight or Sorcerer is provoked.
Ma 3ds01 sorcerer enemy.gif Ruffian Sorcerer 3 1 41~42 2 15~16 10~11 10~11 9~10 14~15 14~15 6 Nosferatu
Hex Anathema
Can have 0–1 skill(s) at random
Begins moving if the nearby Mercenary or Knight is provoked.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 mercenary enemy.gif Ruffian Mercenary 19 4 31~32 13~14 0 15~16 13~14 8~9 7~8 2~3 5 Steel Sword
--
Ma 3ds01 knight enemy.gif Ruffian Knight 19 2 35~36 16~17 0 9~10 5~6 8~9 15~16 2~3 4 Steel Lance
--
Ma 3ds01 archer enemy.gif Ruffian Archer 19 6 31~32 12~13 0 15~16 10~11 6~7 8~9 2~3 5 Steel Bow
--
Ma 3ds01 knight enemy.gif Ruffian Knight 19 1 35~36 16~17 0 9~10 5~6 8~9 15~16 2~3 4 Short Spear
--
Ma 3ds01 dark mage enemy.gif Ruffian Dark Mage 19 1 32~33 1 9~10 7~8 7~8 5~6 8~9 7~8 5 Nosferatu
--
Ma 3ds01 dark mage enemy.gif Ruffian Dark Mage 19 1 32~33 1 9~10 7~8 7~8 5~6 8~9 7~8 5 Elfire
--
Ma 3ds01 general enemy.gif Ruffian General 3 1 45 20~21 0 15~16 9~10 12~13 22~23 8~9 5 Spear
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 sorcerer enemy.gif Ruffian Sorcerer 3 1 41~42 2 15~16 10~11 10~11 9~10 14~15 14~15 6 Arcfire
Hex Anathema
Can have 0–1 skill(s) at random
--

Reinforcements

NPC data

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 knight kjelle other.gif Kjelle Knight 10 1 Varies Varies Varies Varies Varies Varies Varies+2 Varies 4 Steel Lance Concoction
Defense +2 Indoor FighterIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
See Kjelle/Stats for more information on Kjelle's stats.

Boss data

Main article: Cassius

Normal Hard Lunatic

Small portrait nelson fe13.png
Ma 3ds01 sorcerer enemy.gif Sorcerer
Level 8
Movement -
Stats
Max HP 49 Speed 15
Strength 2 Luck 13
Magic 20 Defense 18
Skill 14 Resistance 18
Inventory Skills
Waste
DracoshieldThis item is dropped upon this unit's defeat.
Hex
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes B Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

A Duel Disgraced

--

Japanese

汚された決闘

Tainted duel

Spanish

Duelo sin honra

Duel without honor

French

Le duel de la honte

The duel of shame

Italian

Un duello sleale

An unfair duel

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Noble Lineage • A Duel Disgraced • Wings of Justice →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map