Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr! |
Camus the Sable: Difference between revisions
Thecornerman (talk | contribs) (→Chapter data: Added FE11 enemy stats) |
|||
(32 intermediate revisions by 8 users not shown) | |||
Line 2: | Line 2: | ||
|image=[[File:Cm fe11 20.png|200px]] | |image=[[File:Cm fe11 20.png|200px]] | ||
|location=[[Grust|The Grusthold]] | |location=[[Grust|The Grusthold]] | ||
|new units=[[Lorenz (Shadow Dragon)|Lorenz]], [[Est]] < | |new units=[[Lorenz (Shadow Dragon)|Lorenz]], [[Est]]<ref group="Note">Only in {{title|Mystery of the Emblem}}.</ref> | ||
|boss=[[Camus]] | |boss=[[Camus]] | ||
|previous=[[Manakete Princess]] | |previous=[[Manakete Princess]] | ||
|next=*[[Clash in Macedon]] | |next=*[[Clash in Macedon]] | ||
*[[A Knight-Filled Sky]] | *[[A Knight-Filled Sky]] <small>(''Mystery of the Emblem'')</small> | ||
*[[The Lair of Fire]] | *[[The Lair of Fire]] <small>(''Shadow Dragon'' side quest)</small> | ||
}} | }} | ||
'''Camus the Sable''' (Japanese: {{hl|ブラックナイツ・カミュ|Burakkunaitsu kamyu}} ''Black Knight Camus'') is the twentieth chapter in {{FE1}} and {{FE11}} and the sixteenth chapter in {{FE3}}. | '''Camus the Sable''' (Japanese: {{hl|ブラックナイツ・カミュ|Burakkunaitsu kamyu}} ''Black Knight Camus'') is the twentieth chapter in {{FE1}} and {{FE11}} and the sixteenth chapter in Book I of {{FE3}}. | ||
==Plot== | ==Plot== | ||
Line 26: | Line 26: | ||
|defeat=[[Marth]] dies | |defeat=[[Marth]] dies | ||
|ally=15{{h|+1|Upon Lorenz being recruited}} | |ally=15{{h|+1|Upon Lorenz being recruited}} | ||
|enemy= | |enemy=20{{h|+9|Reinforcements}}{{h|−1|Upon Lorenz being recruited}} | ||
|map=[[File:Cm fe01 20.png]] | |map=[[File:Cm fe01 20.png]] | ||
|col=30 | |||
|row=28 | |||
}} | }} | ||
Units are arranged based on their position in deployment order after Marth. | Units are arranged based on their position in deployment order after Marth. | ||
Line 33: | Line 35: | ||
|victory=Seize | |victory=Seize | ||
|defeat=[[Marth]] dies | |defeat=[[Marth]] dies | ||
|ally= | |ally=1–15{{h|+2|Upon Est and Lorenz being recruited}} | ||
|enemy=23{{h|+38|Reinforcements}}{{h| | |enemy=23{{h|+38|Reinforcements}}{{h|−1|Upon Lorenz being recruited}} | ||
|map=[[File:Cm fe03 b1 16.png]] | |map=[[File:Cm fe03 b1 16.png]] | ||
|col=30 | |||
|row=30 | |||
}} | }} | ||
|content3={{ChapData | |content3={{ChapData | ||
|victory=Seize | |victory=Seize | ||
|defeat=[[Marth]] dies | |defeat=[[Marth]] dies | ||
|ally= | |ally=1–15{{h|+1|Upon Lorenz being recruited}} | ||
|enemy=19{{h|+9|Reinforcements}}{{h| | |enemy=19{{h|+9|Reinforcements}}{{h|−1|Upon Lorenz being recruited}} | ||
|map=[[File:Cm fe11 20.png|512px]] | |map=[[File:Cm fe11 20.png|512px]] | ||
|col=30 | |||
|row=28 | |||
}} | }} | ||
}} | }} | ||
Line 48: | Line 54: | ||
===Character data=== | ===Character data=== | ||
{{tab | {{tab | ||
|width=100% | |||
|default=3 | |default=3 | ||
|tab1=''Shadow Dragon & the Blade of Light'' | |tab1=''Shadow Dragon & the Blade of Light'' | ||
Line 64: | Line 71: | ||
}} | }} | ||
|game#=01 | |game#=01 | ||
|return1= | |forced1=marth | ||
|return2= | |return1=jagen | ||
|return3= | |return2=cain | ||
|return4= | |return3=abel | ||
|return5= | |return4=draug | ||
|return6= | |return5=gordin | ||
|return7= | |return6=caeda | ||
|return8= | |return7=wrys | ||
|return9= | |return8=bord | ||
|return10= | |return9=cord | ||
|return11= | |return10=barst | ||
|return12= | |return11=ogma | ||
|return13= | |return12=darros | ||
|return14= | |return13=castor | ||
|return15= | |return14=julian | ||
|return16= | |return15=lena | ||
|return17= | |return16=navarre | ||
|return17=merric | |||
|return18=matthis | |return18=matthis | ||
|return19= | |return19=hardin | ||
|return20= | |return20=wolf | ||
|return21= | |return21=sedgar | ||
|return22= | |return22=roshea | ||
|return23= | |return23=vyland | ||
|return24=wendell | |||
|return24= | |return25=rickard | ||
|return25= | |return26=bantu | ||
|return26= | |return27=caesar | ||
|return27= | |return28=radd | ||
|return28= | |return29=roger | ||
|return29= | |return30=jeorge | ||
|return30= | |return31=maria | ||
|return31= | |return32=minerva | ||
|return32= | |return33=linde | ||
|return33= | |return34=jake | ||
|return34= | |return35=dolph | ||
|return35= | |return36=macellan | ||
|return36= | |return37=tomas | ||
|return37= | |return38=boah | ||
|return38= | |return39=midia | ||
|return40=astram | |||
|return39= | |return41=beck | ||
|return40= | |return42=catria | ||
|return41= | |return43=palla | ||
|return42= | |return44=arran | ||
|return43= | |return45=samson | ||
|return44= | |return46=xane | ||
|return45= | |return47=est | ||
|return46= | |return48=tiki | ||
|return47= | |||
|return48 | |||
}} | }} | ||
|content2={{ChapChars | |content2={{ChapChars | ||
Line 137: | Line 142: | ||
}} | }} | ||
|game#=03 | |game#=03 | ||
| | |forced1=marth 01 | ||
| | |forced1article=Marth | ||
| | |return1=abel | ||
| | |return2=cain | ||
| | |return3=jagen | ||
| | |return4=gordin | ||
| | |return5=draug | ||
| | |return6=caeda 01 | ||
| | |return6article=Caeda | ||
| | |return7=bord | ||
| | |return8=cord | ||
| | |return9=barst | ||
| | |return10=ogma | ||
| | |return11=castor | ||
| | |return12=julian | ||
| | |return13=lena | ||
| | |return14=navarre | ||
| | |return15=roshea | ||
| | |return16=vyland | ||
| | |return17=sedgar | ||
| | |return18=wolf | ||
| | |return19=hardin 01 | ||
|return19article=Hardin | |||
| | |return20=matthis | ||
| | |return21=merric | ||
| | |return22=wendell | ||
| | |return23=rickard | ||
| | |return24=bantu | ||
| | |return25=caesar | ||
| | |return26=radd | ||
| | |return27=maria | ||
| | |return28=minerva | ||
| | |return29=jeorge | ||
| | |return30=linde | ||
| | |return31=dolph | ||
| | |return32=macellan | ||
| | |return33=tomas | ||
| | |return34=boah | ||
| | |return35=midia | ||
|return35= | |return36=astram | ||
|return36= | |return37=catria | ||
|return37= | |return38=palla | ||
|return38= | |return39=arran | ||
|return39= | |return40=samson | ||
|return40= | |return41=xane | ||
|return41= | |return42=tiki | ||
|return42 | |||
}} | }} | ||
|content3={{ChapChars | |content3={{ChapChars | ||
Line 198: | Line 201: | ||
}} | }} | ||
|game#=11 | |game#=11 | ||
|return1= | |forced1=marth | ||
|return1=abel | |||
|return2=frey | |return2=frey | ||
|return3= | |return3=jagen | ||
|return4=cain | |return4=cain | ||
|return5= | |return5=gordin | ||
|return6= | |return6=draug | ||
|return7= | |return7=norne | ||
|return8= | |return8=caeda | ||
|return9= | |return9=wrys | ||
|return10= | |return10=ogma | ||
|return11= | |return11=barst | ||
|return12= | |return12=bord | ||
|return13= | |return13=cord | ||
|return14= | |return14=darros | ||
|return15= | |return15=castor | ||
|return16= | |return16=julian | ||
|return17= | |return17=lena | ||
|return18= | |return18=navarre | ||
|return19= | |return19=merric | ||
|return20=matthis | |return20=matthis | ||
|return21= | |return21=wolf | ||
|return22= | |return22=sedgar | ||
|return23= | |return23=roshea | ||
|return24= | |return24=vyland | ||
|return25= | |return25=hardin | ||
|return26=wendell | |||
|return26= | |return27=rickard | ||
|return27= | |return28=athena | ||
|return28= | |return29=bantu | ||
|return29= | |return30=caesar | ||
|return30= | |return31=radd | ||
|return31= | |return32=roger | ||
|return32= | |return33=jeorge | ||
|return33= | |return34=maria | ||
|return34= | |return35=minerva | ||
|return35= | |return36=linde | ||
|return36= | |return37=jake | ||
|return37= | |return38=dolph | ||
|return38= | |return39=macellan | ||
|return39= | |return40=tomas | ||
|return40= | |return41=boah | ||
|return41= | |return42=midia | ||
|return43=horace | |||
|return42= | |return44=astram | ||
|return43= | |return45=beck | ||
|return44= | |return46=catria | ||
|return45= | |return47=palla | ||
|return46= | |return48=arran | ||
|return47= | |return49=samson | ||
|return48= | |return50=xane | ||
|return49= | |return51=etzel | ||
|return50= | |return52=est | ||
|return51= | |return53=tiki | ||
|return52= | |||
|return53 | |||
}} | }} | ||
}} | }} | ||
Line 266: | Line 267: | ||
|content1={{ChapItems | |content1={{ChapItems | ||
|platform=nes01 | |platform=nes01 | ||
|item1= | |item1=Gradivus | ||
|item1image=none | |item1image=none | ||
|obtain1=Dropped by | |obtain1=Dropped by [[Camus]] | ||
|item2= | |item2=Silver Sword | ||
|item2image=none | |item2image=none | ||
|obtain2=Dropped by enemy [[ | |obtain2=Dropped by enemy [[Paladin]] | ||
|item3=Devil Sword | |item3=Devil Sword | ||
|item3image=none | |item3image=none | ||
|obtain3=Dropped by enemy [[Thief]] | |obtain3=Dropped by enemy [[Thief]] | ||
|item4= | |item4=Pachyderm | ||
|item4image=none | |item4image=none | ||
|obtain4=Dropped by [[ | |obtain4=Dropped by enemy [[Ballistician]] | ||
|itemlast=Hammerne | |itemlast=Hammerne | ||
|itemlastimage=none | |itemlastimage=none | ||
Line 284: | Line 285: | ||
|content2={{ChapItems | |content2={{ChapItems | ||
|platform=snes01 | |platform=snes01 | ||
|item1=Knight Crest | |item1=Gradivus | ||
| | |obtain1=Dropped by [[Camus]] | ||
| | |item2=Knight Crest | ||
| | |obtain2=Dropped by enemy [[Paladin]] | ||
| | |item3=2,000 Gold | ||
| | |item3image=none | ||
|item3article=Gold | |||
|obtain3=Dropped by enemy [[Thief]] | |||
|itemlast=Hammerne | |itemlast=Hammerne | ||
|obtainlast=Visit the [[village]] | |obtainlast=Visit the [[village]] | ||
Line 297: | Line 298: | ||
|content3={{ChapItems | |content3={{ChapItems | ||
|platform=ds | |platform=ds | ||
|item1= | |item1=Gradivus | ||
|obtain1=Dropped by | |obtain1=Dropped by [[Camus]] | ||
|item2= | |item2=Silver Sword | ||
|obtain2=Dropped by enemy [[ | |obtain2=Dropped by enemy [[Paladin]] | ||
|item3=Devil Sword | |item3=Devil Sword | ||
|obtain3=Dropped by enemy [[Thief]] | |obtain3=Dropped by enemy [[Thief]] | ||
|item4= | |item4=Pachyderm | ||
|obtain4=Dropped by [[ | |obtain4=Dropped by enemy [[Ballistician]] | ||
|itemlast=Hammerne | |itemlast=Hammerne | ||
|obtainlast=Visit the center [[village]] | |obtainlast=Visit the center [[village]] | ||
Line 333: | Line 334: | ||
|axcost1=300 | |axcost1=300 | ||
|axe2=Axe | |axe2=Axe | ||
|axe2article=Axe ( | |axe2article=Axe (Famicom) | ||
|axcost2=360 | |axcost2=360 | ||
|axe3=Steel Axe | |axe3=Steel Axe | ||
Line 344: | Line 345: | ||
|bocost2=2200 | |bocost2=2200 | ||
|tome1=Fire | |tome1=Fire | ||
|tocost1=300 | |tocost1=300 | ||
|tome2=Thunder | |tome2=Thunder | ||
|tocost2=460 | |tocost2=460 | ||
|tome3=Blizzard | |tome3=Blizzard | ||
Line 382: | Line 381: | ||
|axcost3=450 | |axcost3=450 | ||
|tome1=Fire | |tome1=Fire | ||
|tocost1=500 | |tocost1=500 | ||
|tome2=Thunder | |tome2=Thunder | ||
|tocost2=630 | |tocost2=630 | ||
|tome3=Blizzard | |tome3=Blizzard | ||
Line 422: | Line 419: | ||
|bocost1=770 | |bocost1=770 | ||
|tome1=Fire | |tome1=Fire | ||
|tocost1=300 | |tocost1=300 | ||
|tome2=Thunder | |tome2=Thunder | ||
|tocost2=420 | |tocost2=420 | ||
|tome3=Blizzard | |tome3=Blizzard | ||
Line 445: | Line 440: | ||
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}} | |content1={{ChapUnitHdr|type=Enemy|platform=nes01}} | ||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
|name=Sable | |name=[[Camus]] | ||
|class=Paladin | |||
|lv=14 | |||
|#=1 | |||
|hp=40 | |||
|str=14 | |||
|skill=13 | |||
|spd=17 | |||
|def=15 | |||
|mov=10 | |||
|inventory=[[Gradivus]] | |||
|notes=Drops {{drop|Gradivus}} upon defeat.<br>Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE1 | |||
|name=[[Lorenz (Shadow Dragon)|Lorenz]] | |||
|class=General | |||
|lv=5 | |||
|#=1 | |||
|hp=34 | |||
|str=11 | |||
|skill=3 | |||
|spd=6 | |||
|def=16 | |||
|mov=5 | |||
|inventory=[[Silver Sword]] | |||
}} | |||
{{ChapUnitCellFE1 | |||
|name=Sable Knight | |||
|class=Paladin | |class=Paladin | ||
|lv=10 | |lv=10 | ||
Line 459: | Line 481: | ||
}} | }} | ||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
|name=Sable | |name=Sable Knight | ||
|class=Paladin | |class=Paladin | ||
|lv=10 | |lv=10 | ||
Line 472: | Line 494: | ||
}} | }} | ||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
|name=Sable | |name=Sable Knight | ||
|class=Paladin | |class=Paladin | ||
|lv=5 | |lv=5 | ||
Line 485: | Line 507: | ||
}} | }} | ||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
|name=Sable | |name=Sable Knight | ||
|class=Thief | |class=Thief | ||
|lv=10 | |lv=10 | ||
Line 499: | Line 521: | ||
}} | }} | ||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
|name=Sable | |name=Sable Knight | ||
|class=General | |class=General | ||
|lv=3 | |lv=3 | ||
|#= | |#=2 | ||
|hp=31 | |hp=31 | ||
|str=10 | |str=10 | ||
Line 513: | Line 535: | ||
}} | }} | ||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
|name=Sable | |name=Sable Knight | ||
|class=Curate | |class=Curate | ||
|lv=7 | |lv=7 | ||
Line 526: | Line 548: | ||
}} | }} | ||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
|name=Sable | |name=Sable Knight | ||
|class=General | |class=General | ||
|lv=1 | |lv=1 | ||
Line 580: | Line 602: | ||
}} | }} | ||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
|name=Sable | |name=Sable Knight | ||
|class=Ballistician | |class=Ballistician | ||
|lv=8 | |lv=8 | ||
Line 594: | Line 616: | ||
}} | }} | ||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
|name=Sable | |name=Sable Knight | ||
|class=Ballistician | |class=Ballistician | ||
|lv=10 | |lv=10 | ||
Line 606: | Line 628: | ||
|inventory=[[Pachyderm]] | |inventory=[[Pachyderm]] | ||
|notes=Drops a {{drop|Pachyderm}} upon defeat.<br>Moves to attack any player unit in range; moves east of the gate if no one is in range. | |notes=Drops a {{drop|Pachyderm}} upon defeat.<br>Moves to attack any player unit in range; moves east of the gate if no one is in range. | ||
|last=y | |last=y | ||
}} | }} | ||
Line 699: | Line 694: | ||
|def=10 | |def=10 | ||
|mov=9 | |mov=9 | ||
|inventory=[[Lance ( | |inventory=[[Lance (Famicom)|Lance]] | ||
}} | }} | ||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
Line 744: | Line 739: | ||
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}} | |content2={{ChapUnitHdr|type=Enemy|platform=snes01}} | ||
{{ChapUnitCellFE3 | {{ChapUnitCellFE3 | ||
|name= | |name=[[Camus]] | ||
|class=Paladin | |class=Paladin | ||
|lv= | |lv=14 | ||
|#=1 | |#=1 | ||
|hp=32 | |hp=40 | ||
|str=11 | |str=14 | ||
|skill=7 | |skill=15 | ||
|spd=20 | |||
|lck=15 | |||
|def=16 | |||
|res=6 | |||
|mov=10 | |||
|inventory={{Item|3|Gradivus|type=drop}} | |||
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE3 | |||
|name=[[Lorenz (Shadow Dragon)|Lorenz]] | |||
|class=General | |||
|lv=5 | |||
|hp=34 | |||
|str=11 | |||
|skill=3 | |||
|spd=6 | |||
|lck=2 | |||
|def=19 | |||
|res=3 | |||
|mov=5 | |||
|#=1 | |||
|inventory={{Item|3|Silver Lance}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE3 | |||
|name=Sable | |||
|class=Paladin | |||
|lv=3 | |||
|#=1 | |||
|hp=32 | |||
|str=11 | |||
|skill=7 | |||
|spd=9 | |spd=9 | ||
|def=12 | |def=12 | ||
Line 929: | Line 956: | ||
|mov=0 | |mov=0 | ||
|inventory={{Item|3|Pachyderm}} | |inventory={{Item|3|Pachyderm}} | ||
|last=y | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=snes01}} | |||
{{ChapUnitCellFE3 | {{ChapUnitCellFE3 | ||
|name=Grust | |||
|class=Armored Knight | |||
|lv=10 | |||
|name=Grust | |||
|class=Armored Knight | |||
|lv=10 | |||
|#=5 | |#=5 | ||
|hp=26 | |hp=26 | ||
Line 1,061: | Line 1,056: | ||
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content1={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=[[Lorenz (Shadow Dragon)|Lorenz]] | |name=[[Camus]] | ||
|class=Paladin | |||
|lv=14 | |||
|#=1 | |||
|hp=40 | |||
|str=14 | |||
|mag=2 | |||
|skill=13 | |||
|spd=17 | |||
|lck=0 | |||
|def=15 | |||
|res=8 | |||
|mov=10 | |||
|inventory={{Item|ds|Gradivus|type=drop}} | |||
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Lorenz (Shadow Dragon)|Lorenz]] | |||
|class=General | |class=General | ||
|lv=5 | |lv=5 | ||
Line 1,073: | Line 1,085: | ||
|def=17 | |def=17 | ||
|res=3 | |res=3 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes= | |notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,126: | Line 1,137: | ||
|mov=10 | |mov=10 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes= | |notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,143: | Line 1,154: | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|ds|Devil Sword|type=drop}} | |inventory={{Item|ds|Devil Sword|type=drop}} | ||
|notes= | |notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,160: | Line 1,171: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes=The one | |notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,193: | Line 1,204: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Lance}} | |inventory={{Item|ds|Steel Lance}} | ||
|notes=Moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,254: | Line 1,266: | ||
|res=0 | |res=0 | ||
|inventory={{Item|ds|Pachyderm|type=drop}} | |inventory={{Item|ds|Pachyderm|type=drop}} | ||
|last=y | |last=y | ||
}} | }} | ||
Line 1,422: | Line 1,417: | ||
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content2={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=[[Lorenz (Shadow Dragon)|Lorenz]] | |name=[[Camus]] | ||
|class=General | |class=Paladin | ||
|lv=14 | |||
|#=1 | |||
|hp=43.2 | |||
|str=15.4 | |||
|mag=2 | |||
|skill=14.2 | |||
|spd=17.8 | |||
|lck=0 | |||
|def=15 | |||
|res=8 | |||
|mov=10 | |||
|inventory={{Item|ds|Gradivus|type=drop}} | |||
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Lorenz (Shadow Dragon)|Lorenz]] | |||
|class=General | |||
|lv=5 | |lv=5 | ||
|#=1 | |#=1 | ||
Line 1,434: | Line 1,446: | ||
|def=17 | |def=17 | ||
|res=3 | |res=3 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes= | |notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,487: | Line 1,498: | ||
|mov=10 | |mov=10 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes= | |notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,504: | Line 1,515: | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|ds|Devil Sword|type=drop}} | |inventory={{Item|ds|Devil Sword|type=drop}} | ||
|notes= | |notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,521: | Line 1,532: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes=The one | |notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,554: | Line 1,565: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Lance}} | |inventory={{Item|ds|Steel Lance}} | ||
|notes=Moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,615: | Line 1,627: | ||
|res=0 | |res=0 | ||
|inventory={{Item|ds|Pachyderm|type=drop}} | |inventory={{Item|ds|Pachyderm|type=drop}} | ||
|last=y | |last=y | ||
}} | }} | ||
Line 1,783: | Line 1,778: | ||
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content3={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=[[Lorenz (Shadow Dragon)|Lorenz]] | |name=[[Camus]] | ||
|class=Paladin | |||
|lv=14 | |||
|#=1 | |||
|hp=46.4 | |||
|str=16.8 | |||
|mag=2 | |||
|skill=15.4 | |||
|spd=18.6 | |||
|lck=0 | |||
|def=15 | |||
|res=8 | |||
|mov=10 | |||
|inventory={{Item|ds|Gradivus|type=drop}} | |||
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Lorenz (Shadow Dragon)|Lorenz]] | |||
|class=General | |class=General | ||
|lv=5 | |lv=5 | ||
Line 1,795: | Line 1,807: | ||
|def=17 | |def=17 | ||
|res=3 | |res=3 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes= | |notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,848: | Line 1,859: | ||
|mov=10 | |mov=10 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes= | |notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,865: | Line 1,876: | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|ds|Devil Sword|type=drop}} | |inventory={{Item|ds|Devil Sword|type=drop}} | ||
|notes= | |notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,882: | Line 1,893: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes=The one | |notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,915: | Line 1,926: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Lance}} | |inventory={{Item|ds|Steel Lance}} | ||
|notes=Moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,976: | Line 1,988: | ||
|res=0 | |res=0 | ||
|inventory={{Item|ds|Pachyderm|type=drop}} | |inventory={{Item|ds|Pachyderm|type=drop}} | ||
|last=y | |last=y | ||
}} | }} | ||
Line 2,144: | Line 2,139: | ||
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content4={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=[[Lorenz (Shadow Dragon)|Lorenz]] | |name=[[Camus]] | ||
|class=General | |class=Paladin | ||
|lv=14 | |||
|#=1 | |||
|hp=49.6 | |||
|str=18.2 | |||
|mag=2 | |||
|skill=16.6 | |||
|spd=19.4 | |||
|lck=0 | |||
|def=15 | |||
|res=8 | |||
|mov=10 | |||
|inventory={{Item|ds|Gradivus|type=drop}} | |||
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Lorenz (Shadow Dragon)|Lorenz]] | |||
|class=General | |||
|lv=5 | |lv=5 | ||
|#=1 | |#=1 | ||
Line 2,156: | Line 2,168: | ||
|def=17 | |def=17 | ||
|res=3 | |res=3 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes= | |notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,209: | Line 2,220: | ||
|mov=10 | |mov=10 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes= | |notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,226: | Line 2,237: | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|ds|Devil Sword|type=drop}} | |inventory={{Item|ds|Devil Sword|type=drop}} | ||
|notes= | |notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,243: | Line 2,254: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes=The one | |notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,276: | Line 2,287: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes=Moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,337: | Line 2,349: | ||
|res=0 | |res=0 | ||
|inventory={{Item|ds|Pachyderm|type=drop}} | |inventory={{Item|ds|Pachyderm|type=drop}} | ||
|last=y | |last=y | ||
}} | }} | ||
Line 2,489: | Line 2,484: | ||
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content5={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=[[Lorenz (Shadow Dragon)|Lorenz]] | |name=[[Camus]] | ||
|class=Paladin | |||
|lv=14 | |||
|#=1 | |||
|hp=52.8 | |||
|str=19.6 | |||
|mag=2 | |||
|skill=17.8 | |||
|spd=20.2 | |||
|lck=0 | |||
|def=15 | |||
|res=8 | |||
|mov=10 | |||
|inventory={{Item|ds|Gradivus|type=drop}} | |||
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Lorenz (Shadow Dragon)|Lorenz]] | |||
|class=General | |class=General | ||
|lv=5 | |lv=5 | ||
Line 2,501: | Line 2,513: | ||
|def=17 | |def=17 | ||
|res=3 | |res=3 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes= | |notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,554: | Line 2,565: | ||
|mov=10 | |mov=10 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes= | |notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,571: | Line 2,582: | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|ds|Devil Sword|type=drop}} | |inventory={{Item|ds|Devil Sword|type=drop}} | ||
|notes= | |notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,588: | Line 2,599: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes=The one | |notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,621: | Line 2,632: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes=Moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,682: | Line 2,694: | ||
|res=0 | |res=0 | ||
|inventory={{Item|ds|Pachyderm|type=drop}} | |inventory={{Item|ds|Pachyderm|type=drop}} | ||
|last=y | |last=y | ||
}} | }} | ||
Line 2,764: | Line 2,759: | ||
|res=1.2 | |res=1.2 | ||
|mov=9 | |mov=9 | ||
|inventory={{Item|ds|Killing Edge}} | |inventory={{Item|ds|Killing Edge|type=forged}} | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,812: | Line 2,807: | ||
|res=1.1 | |res=1.1 | ||
|mov=9 | |mov=9 | ||
|inventory={{Item|ds|Javelin}} | |inventory={{Item|ds|Javelin|type=forged}} | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,832: | Line 2,827: | ||
}} | }} | ||
{{ChapUnitFtr}} | {{ChapUnitFtr}} | ||
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit. | |||
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content6={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE11 | |||
|name=[[Camus]] | |||
|class=Paladin | |||
|lv=14 | |||
|#=1 | |||
|hp=56 | |||
|str=21 | |||
|mag=2 | |||
|skill=19 | |||
|spd=21 | |||
|lck=0 | |||
|def=15 | |||
|res=8 | |||
|mov=10 | |||
|inventory={{Item|ds|Gradivus|type=drop}} | |||
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=[[Lorenz (Shadow Dragon)|Lorenz]] | |name=[[Lorenz (Shadow Dragon)|Lorenz]] | ||
Line 2,846: | Line 2,859: | ||
|def=17 | |def=17 | ||
|res=3 | |res=3 | ||
|inventory={{Item|ds|Silver Lance}} | |inventory={{Item|ds|Silver Lance}} | ||
|notes= | |notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,899: | Line 2,911: | ||
|mov=10 | |mov=10 | ||
|inventory={{Item|ds|Brave Lance}} | |inventory={{Item|ds|Brave Lance}} | ||
|notes= | |notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,916: | Line 2,928: | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|ds|Devil Sword|type=drop}} | |inventory={{Item|ds|Devil Sword|type=drop}} | ||
|notes= | |notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,933: | Line 2,945: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Brave Lance}} | |inventory={{Item|ds|Brave Lance}} | ||
|notes=The one | |notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 2,966: | Line 2,978: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Brave Lance}} | |inventory={{Item|ds|Brave Lance}} | ||
|notes=Moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 3,027: | Line 3,040: | ||
|res=0 | |res=0 | ||
|inventory={{Item|ds|Pachyderm|type=drop}} | |inventory={{Item|ds|Pachyderm|type=drop}} | ||
|last=y | |last=y | ||
}} | }} | ||
Line 3,177: | Line 3,173: | ||
}} | }} | ||
{{ChapUnitFtr}} | {{ChapUnitFtr}} | ||
All {{forged|forged|article=Forge}} weapons have +4 | All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit. | ||
}} | }} | ||
}} | }} | ||
Line 3,184: | Line 3,180: | ||
=====''Shadow Dragon & the Blade of Light''===== | =====''Shadow Dragon & the Blade of Light''===== | ||
*Turn 7 | *Turn 7 | ||
** | **One [[Knight]] with a [[Silver Sword]] from the southeast fort | ||
** | **One [[Knight]] with a [[Ridersbane]] from the right southwest fort | ||
*Turn 9 | *Turn 9 | ||
** | **One [[Paladin]] from the top western-most fort | ||
** | **One [[Cavalier]] with a [[Killing Edge]] from the bottom western-most fort | ||
** | **One [[Cavalier]] with a [[Lance (Famicom)|Lance]] from the middle southwest fort | ||
** | **One [[Cavalier]] with a [[Silver Lance]] from the left southwest fort | ||
** | **One [[Horseman]] from the top southwest fort | ||
*Turn 10 | *Turn 10 | ||
** | **One [[Horseman]] from the western fort nearest the gate | ||
** | **One [[Cavalier]] with a [[Javelin]] from the western fort nearest the village | ||
=====''Mystery of the Emblem''===== | =====''Mystery of the Emblem''===== | ||
*Starting turn 7, continuing until 5 of each have appeared | *Starting turn 7, continuing until 5 of each have appeared | ||
** | **Two [[Archer]]s from the outer-most southwest forts | ||
** | **One [[Armored Knight]] with a [[Steel Lance]] from the mid-left southwest fort | ||
** | **One [[Armored Knight]] with a [[Ridersbane]] from the mid-right southwest fort | ||
** | **Two [[Cavalier]]s with [[Steel Lance]]s from the leftmost and mid-right central forts | ||
*Starting turn 7, continuing until 4 of each have appeared | *Starting turn 7, continuing until 4 of each have appeared | ||
** | **One [[Cavalier]] with a [[Javelin]] from the rightmost central fort | ||
** | **One [[Horseman]] from the mid-left central fort | ||
All reinforcements are halted when [[Camus]] is defeated. | |||
=====''Shadow Dragon''===== | =====''Shadow Dragon''===== | ||
*Turn 7 | *Turn 7 | ||
** | **One [[Knight]] from the rightmost fort in the southwest. | ||
**One [[Knight]] from the southeast fort. | |||
*Turn 9 | *Turn 9 | ||
** | **One [[Paladin]] from the upper fort on the western isle | ||
** | **One [[Cavalier]] with a [[Killing Edge]] from the lower fort on the western isle | ||
** | **One [[Cavalier]] with an [[Iron Lance]]{{h|*|Lower difficulties}}/[[Silver Lance]]{{h|*|Hard-3 and -4}}/[[Brave Lance]]{{h|*|Hard-5}} from the center southwestern fort | ||
** | **One [[Cavalier]] with a [[Steel Lance]]{{h|*|Lower difficulties}}/[[Brave Lance]]{{h|*|Hard-5}} from the leftmost southwestern fort | ||
*Turn 10 | *Turn 10 | ||
** | **One [[Cavalier]] with a [[Javelin]] from the far upper southwestern fort | ||
** | **One [[Horseman]] with a [[Steel Bow]]{{h|*|Lower difficulties}}/[[Silver Bow]]{{h|*|Hard-3 and -4}}/[[Brave Bow]]{{h|*|Hard-5}} from the fort at the end of a western bridge | ||
** | **One [[Horseman]] with a [[Silver Bow]]{{h|*|Lower difficulties}}/[[Brave Bow]]{{h|*|Hard-5}} from the upper-left southwestern fort | ||
All reinforcements are halted when Camus is defeated. | |||
===Boss data=== | ===Boss data=== | ||
{{main|Camus}} | {{main|Camus}} | ||
{{tab | {{tab | ||
|width=60% | |||
|default=3 | |default=3 | ||
|header=Boss data | |header=Boss data | ||
Line 3,262: | Line 3,263: | ||
|res=6 | |res=6 | ||
|move=10 | |move=10 | ||
| | |weapons={{Item|3|Gradivus}} | ||
|items=[[File:is snes01 gradivus.png]] {{drop|Gradivus}} | |||
|la=y | |la=y | ||
}} | }} | ||
Line 3,386: | Line 3,388: | ||
==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
'''Preparation and Unit Promotion:''' | |||
* Promote any unpromoted units. If they're not at Level 20 yet, use the Arena. It's safer than ''Mystery'', but still requires caution. | |||
* If you have plenty of money, invest in Silver or Killer weapons. Save some funds for future chapters though; you'll need at least 30,000 Gold if you have the [[Silver Card]] for half-price discounts. | |||
* Healing staffs are not for sale in this chapter; bring plenty of them if you plan on using the Arena. | |||
* Bring defensive units like [[General]]s to block reinforcements. | |||
* Bring [[Ridersbane]]s to defeat the Paladins. | |||
'''During Battle:''' | |||
* Use [[Tiki]] with the [[Firestone]]; save the [[Divinestone]] for stronger enemies. | |||
* Use legendary weapons and [[Aura]]/[[Excalibur]] with the [[Starsphere]], preventing weapon usage. | |||
* Initially, position a defensive unit within the Paladins' range. After defeating them, send your high-mobility units against the [[Ballistician]]s. | |||
* Secure the village with [[Marth]], then return to the bridge. | |||
* Use the [[Hammerne]] staff ([[Lena]] only) for legendary/forged weapons restoration. | |||
* Raise the bridge with a [[Thief]] or [[Master Key]], confront the Generals, and place a defensive unit on the bridge to halt reinforcements. | |||
* Use ranged attackers cautiously; some enemies carry Killer or Silver weapons. | |||
* Utilize terrain and supports to improve evasion against the Ballistician. | |||
* Recruit [[Lorenz]] with [[Caeda]]. | |||
'''Dealing with Camus:''' | |||
* Unfortunately, [[Camus]] is not recruitable. Draw him into attack range with a sturdy unit. Survive his onslaught and the Ballistician's potential attacks. | |||
* If you've trained a Ballistician, use [[Thunderbolt]]. It's effective against Camus. Heal the bait unit and clear Camus's range for the next turn. | |||
* Attack Camus with multiple units using [[Ridersbane]]. Beware: distant attackers ([[mage]]s/[[archer]]s) risk fatal counterattacks. | |||
* If available, use the Pegasus sisters ([[Est]], [[Palla]], [[Catria]]) for a [[Triangle Attack]], guaranteeing a critical hit. | |||
'''Note:''' You'll head to [[The_Lair_of_Fire|Chapter 20x]] if you finish this chapter with 15 or fewer units alive. | |||
==Trivia== | ==Trivia== | ||
* This chapter is one of two in the story of the [[War of Shadows]] whose precise Japanese title differs between games (in this case, all three instances being slightly different from one another), the other being [[Knorda Market| | * This chapter is one of two in the story of the [[War of Shadows]] whose precise Japanese title differs between games (in this case, all three instances being slightly different from one another), the other being [[Knorda Market|Chapter 11]]. | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Camus the Sable | |eng-name=Camus the Sable | ||
| | |jpn-name=• {{h|ブラックナイト・カミユ|Burakkunaito kamiyu}}<br>• {{h|ブラックナイツ・カミユ|Burakkunaitsu kamiyu}}<br>• {{h|ブラックナイツ・カミュ|Burakkunaitsu kamyu}} | ||
| | |jpn-mean=All translate to "Black Knight Camus," used in ''Shadow Dragon & the Blade of Light'', ''Mystery of the Emblem'', and ''Shadow Dragon'' respectively. Officially romanized as '''Black Knight Camus''' in the [[Fire Emblem: Mystery of the Emblem (guide)|''Mystery of the Emblem'' guide]]. | ||
|span-name=Camus | |span-name=Camus | ||
|fren-name=Camus le Noir | |fren-name=Camus le Noir | ||
|fren-mean=Camus the Black | |fren-mean=Camus the Black | ||
|ger-name=Camus, der Schwarze | |ger-name=Camus, der Schwarze | ||
|ger-mean=Camus the Black; abbreviated in most menus as '''{{lang|de|Camus, d. Schwa.}}'' and on the save menu as '''{{lang|de|Camus, d. Sch.}}''' | |ger-mean=Camus the Black; abbreviated in most menus as '''{{lang|de|Camus, d. Schwa.}}''' and on the save menu as '''{{lang|de|Camus, d. Sch.}}''' | ||
|ital-name=Camus, lo Zibellino Nero | |ital-name=Camus, lo Zibellino Nero | ||
|ital-mean=Camus the Sable | |ital-mean=Camus the Sable | ||
Line 3,412: | Line 3,436: | ||
Cg fe11 c20.png|CG image displayed during the intro for {{title|Shadow Dragon}} | Cg fe11 c20.png|CG image displayed during the intro for {{title|Shadow Dragon}} | ||
</gallery> | </gallery> | ||
{{notes}} | |||
{{refbar}} | {{refbar}} | ||
Line 3,418: | Line 3,444: | ||
|prechapter=Manakete Princess | |prechapter=Manakete Princess | ||
|nextchapter=Clash in Macedon | |nextchapter=Clash in Macedon | ||
|nextalternate=A Knight-Filled Sky | |nextalternate=A Knight-Filled Sky{{!}}A Knight-Filled Sky <small>(''Mystery of the Emblem'')</small> | ||
|nextalternate2=The Lair of Fire | |nextalternate2=The Lair of Fire{{!}}The Lair of Fire <small>(''Shadow Dragon'')</small> | ||
}} | }} | ||
Latest revision as of 10:32, 28 April 2024
| ||||||||||
|
Camus the Sable (Japanese: ブラックナイツ・カミュ Black Knight Camus) is the twentieth chapter in Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon and the sixteenth chapter in Book I of Fire Emblem: Mystery of the Emblem.
Plot
- Main article:
Camus the Sable/Script
Before the siege of Grust, Nyna explains that Camus intervened on her behalf to prevent her from being executed by Dolhr and that she has fallen in love with him, then asks Marth to find a way to convince him to stand down. Despite Marth's best efforts, Camus refuses to yield, and is defeated and presumed dead. Marth does succeed in recruiting the Grustian general Lorenz, an old friend of Caeda's father. After the battle, Marth leaves Nyna to her grief.
Chapter data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
| ||||||
|
| |||||
Victory: Seize | Player | Enemy | ||||
---|---|---|---|---|---|---|
Defeat: Marth dies | 1–15+1 | 19+9−1 | ||||
| ||||||
Map dimensions: 30 columns by 28 rows | ||||||
Character data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Characters | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
New units
| |||||||||||
| |||||||||||
Required characters
| |||||||||||
Available characters
| |||||||||||
Item data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
| ||||||||||||||||||
|
Shop data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Swords Lances Axes Bows Tomes Staves Items Secret
Name | Cost | |
---|---|---|
Steel Sword | 875 | |
Silver Sword | 2000 | |
Armorslayer | 1000 | |
Killing Edge | 1500 | |
Rapier | 1120 |
- Note: Only one Rapier can be bought.
Enemy data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Reinforcements
Shadow Dragon & the Blade of Light
- Turn 7
- One Knight with a Silver Sword from the southeast fort
- One Knight with a Ridersbane from the right southwest fort
- Turn 9
- One Paladin from the top western-most fort
- One Cavalier with a Killing Edge from the bottom western-most fort
- One Cavalier with a Lance from the middle southwest fort
- One Cavalier with a Silver Lance from the left southwest fort
- One Horseman from the top southwest fort
- Turn 10
Mystery of the Emblem
- Starting turn 7, continuing until 5 of each have appeared
- Two Archers from the outer-most southwest forts
- One Armored Knight with a Steel Lance from the mid-left southwest fort
- One Armored Knight with a Ridersbane from the mid-right southwest fort
- Two Cavaliers with Steel Lances from the leftmost and mid-right central forts
- Starting turn 7, continuing until 4 of each have appeared
All reinforcements are halted when Camus is defeated.
Shadow Dragon
- Turn 7
- Turn 9
- One Paladin from the upper fort on the western isle
- One Cavalier with a Killing Edge from the lower fort on the western isle
- One Cavalier with an Iron Lance*/Silver Lance*/Brave Lance* from the center southwestern fort
- One Cavalier with a Steel Lance*/Brave Lance* from the leftmost southwestern fort
- Turn 10
- One Cavalier with a Javelin from the far upper southwestern fort
- One Horseman with a Steel Bow*/Silver Bow*/Brave Bow* from the fort at the end of a western bridge
- One Horseman with a Silver Bow*/Brave Bow* from the upper-left southwestern fort
All reinforcements are halted when Camus is defeated.
Boss data
- Main article:
Camus
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Preparation and Unit Promotion:
- Promote any unpromoted units. If they're not at Level 20 yet, use the Arena. It's safer than Mystery, but still requires caution.
- If you have plenty of money, invest in Silver or Killer weapons. Save some funds for future chapters though; you'll need at least 30,000 Gold if you have the Silver Card for half-price discounts.
- Healing staffs are not for sale in this chapter; bring plenty of them if you plan on using the Arena.
- Bring defensive units like Generals to block reinforcements.
- Bring Ridersbanes to defeat the Paladins.
During Battle:
- Use Tiki with the Firestone; save the Divinestone for stronger enemies.
- Use legendary weapons and Aura/Excalibur with the Starsphere, preventing weapon usage.
- Initially, position a defensive unit within the Paladins' range. After defeating them, send your high-mobility units against the Ballisticians.
- Secure the village with Marth, then return to the bridge.
- Use the Hammerne staff (Lena only) for legendary/forged weapons restoration.
- Raise the bridge with a Thief or Master Key, confront the Generals, and place a defensive unit on the bridge to halt reinforcements.
- Use ranged attackers cautiously; some enemies carry Killer or Silver weapons.
- Utilize terrain and supports to improve evasion against the Ballistician.
- Recruit Lorenz with Caeda.
Dealing with Camus:
- Unfortunately, Camus is not recruitable. Draw him into attack range with a sturdy unit. Survive his onslaught and the Ballistician's potential attacks.
- If you've trained a Ballistician, use Thunderbolt. It's effective against Camus. Heal the bait unit and clear Camus's range for the next turn.
- Attack Camus with multiple units using Ridersbane. Beware: distant attackers (mages/archers) risk fatal counterattacks.
- If available, use the Pegasus sisters (Est, Palla, Catria) for a Triangle Attack, guaranteeing a critical hit.
Note: You'll head to Chapter 20x if you finish this chapter with 15 or fewer units alive.
Trivia
- This chapter is one of two in the story of the War of Shadows whose precise Japanese title differs between games (in this case, all three instances being slightly different from one another), the other being Chapter 11.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Camus the Sable |
-- |
Japanese |
• ブラックナイト・カミユ |
All translate to "Black Knight Camus," used in Shadow Dragon & the Blade of Light, Mystery of the Emblem, and Shadow Dragon respectively. Officially romanized as Black Knight Camus in the Mystery of the Emblem guide. |
Spanish |
Camus |
-- |
French |
Camus le Noir |
Camus the Black |
German |
Camus, der Schwarze |
Camus the Black; abbreviated in most menus as Camus, d. Schwa. and on the save menu as Camus, d. Sch. |
Italian |
Camus, lo Zibellino Nero |
Camus the Sable |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
CG image displayed during the intro for Shadow Dragon
Notes
- ↑ Only in Mystery of the Emblem.
References
← Manakete Princess • | Camus the Sable | • Clash in Macedon → • A Knight-Filled Sky (Mystery of the Emblem) → • The Lair of Fire (Shadow Dragon) → |
---|
Fire Emblem: Mystery of the Emblem | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Fire Emblem: Shadow Dragon | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|