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Scion of Legend: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Added inventories to character data)
m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2")
 
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:''This article is about the chapter from {{title|Awakening}}. For the [[History Mode]] map in {{title|Warriors}} based on this chapter, see [[Scion of Legend (Warriors)]].''
:''This article is about the chapter from ''Awakening''. For the History Mode map in ''Warriors'', see ''[[Scion of Legend (Warriors)|''Scion of Legend (''Warriors'')'']]''.''
----
{{images}}
{{images}}
{{Chapter Infobox
{{Chapter Infobox
|title=Scion of Legend
|image=
|image=
|game={{FE13}}
|location=[[Lost Treescape#Sage's Hamlet|Sage's Hamlet]]
|location=[[Lost Treescape#Sage's Hamlet|Sage's Hamlet]]
|new units=[[Owain]]
|new units=[[Owain]]
|boss=[[Gecko]]
|boss=[[Gecko]]
}}
}}
{{Quote|A chosen warrior come from the future to bring hope to a dying world...I am Owain! Now, atone for your deeds in the eternal hellfire of perdition! RADIANT...DAAAAAAWN!|Owain}}
{{Quote|A chosen warrior come from the future to bring hope to a dying world...I am Owain! Now, atone for your deeds in the eternal hellfire of perdition! RADIANT...DAAAAAAWN!|Owain}}


'''Scion of Legend''' (Japanese: {{hl|伝説の継承者|Densetsu no keishōsha}} ''Legendary Heir'') is the fifth paralogue chapter in {{FE13}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearing [[Of Sacred Blood|chapter 13]] and have [[Lissa]] [[Love#Awakening|married]]. Reaching this chapter has additional requirements; the player must either clear [[Flames on the Blue|chapter 14]] or unlock [[Ambivalence|paralogues 10]] and [[Wings of Justice|9]].
'''Scion of Legend''' (Japanese: {{hl|伝説の継承者|Densetsu no keishōsha}} ''Legendary Heir'') is the fifth paralogue chapter in {{FE13}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after clearing [[Of Sacred Blood|Chapter 13]] and having [[Lissa]] married; additionally, the player must clear [[Flames on the Blue|Chapter 14]] or unlock both Paralogues [[Ambivalence|10]] and [[Wings of Justice|9]].


In this chapter, the [[Shepherds (group)|Shepherds]] come across a village under attack by ruffians seeking treasure, as well as a [[Owain|mysterious youth]] apparently seeking a [[Mystletainn|sword]] [[Jugdral|not even native to the]] [[Archanea (continent)|game's lands]]. [[Brand|Something]] the mysterious youth does possess eventually comes as a shocking surprise to his [[Lissa|mother]].
In this chapter, the [[Shepherds (group)|Shepherds]] come across a village under attack by ruffians seeking treasure, as well as a man named [[Owain]] who is seeking the legendary sword [[Mystletainn]].


==Plot==
==Plot==
Line 34: Line 32:
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13{{hover|+1|Upon Owain being recruited}}
|ally=1–13{{h|+1|Upon Owain being recruited}}
|other={{hover|4|Split into two factions; 1 unaffiliated, 3 villagers}}{{hover|-1|Upon Owain being recruited; removes the unaffiliated faction from play}}
|other={{h|4|Split into two factions; 1 unaffiliated, 3 villagers}}{{h|−1|Upon Owain being recruited; removes the unaffiliated faction from play}}
|enemy=21
|enemy=21
|map=[[File:Cm fe13 5x.png]]
|map=[[File:Cm fe13 5x.png]]
|col=20
|row=22
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13{{hover|+1|Upon Owain being recruited}}
|ally=1–13{{h|+1|Upon Owain being recruited}}
|other={{hover|4|Split into two factions; 1 unaffiliated, 3 villagers}}{{hover|-1|Upon Owain being recruited; removes the unaffiliated faction from play}}
|other={{h|4|Split into two factions; 1 unaffiliated, 3 villagers}}{{h|−1|Upon Owain being recruited; removes the unaffiliated faction from play}}
|enemy=26
|enemy=26
|map=[[File:Cm fe13 5x h.png]]
|map=[[File:Cm fe13 5x h.png]]
|col=20
|row=22
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13{{hover|+1|Upon Owain being recruited}}
|ally=1–13{{h|+1|Upon Owain being recruited}}
|other={{hover|4|Split into two factions; 1 unaffiliated, 3 villagers}}{{hover|-1|Upon Owain being recruited; removes the unaffiliated faction from play}}
|other={{h|4|Split into two factions; 1 unaffiliated, 3 villagers}}{{h|−1|Upon Owain being recruited; removes the unaffiliated faction from play}}
|enemy=29
|enemy=29
|map=[[File:Cm fe13 5x l.png]]
|map=[[File:Cm fe13 5x l.png]]
|col=20
|row=22
}}
}}
}}
}}
The chapter's map is 20 columns by 22 rows.


===Character data===
===Character data===
Line 63: Line 65:
{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Owain
|name=Owain
Line 73: Line 74:
|recruitment method=[[NPC]], talk to with [[Chrom]] or [[Lissa]]
|recruitment method=[[NPC]], talk to with [[Chrom]] or [[Lissa]]
}}
}}
|return1=chrom l
|forced1=chrom l
|return1article=Chrom  
|forced1article=Chrom  
|return2=avatar {{#var:A}}-default
|return1=robin {{#var:A}}
|return2article=Robin
|return1article=Robin
|return3=lissa
|return2=lissa
|return4=frederick
|return3=frederick
|return5=sully
|return4=sully
|return6=virion
|return5=virion
|return7=stahl
|return6=stahl
|return8=vaike
|return7=vaike
|return9=miriel
|return8=miriel
|return10=sumia
|return9=sumia
|return11=kellam
|return10=kellam
|return12=lon'qu
|return11=lon'qu
|return13=ricken
|return12=ricken
|return14=maribelle
|return13=maribelle
|return15=panne
|return14=panne
|return16=gaius
|return15=gaius
|return17=cordelia
|return16=cordelia
|return18=gregor
|return17=gregor
|return19=nowi
|return18=nowi
|return20=libra
|return19=libra
|return21=tharja
|return20=tharja
|return22=olivia
|return21=olivia
|return23=cherche
|return22=cherche
|return24=henry
|return23=henry
|return25=lucina
|return24=lucina
}}
}}
<small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
Line 162: Line 163:
|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Gecko]]
|class=Assassin
|lv=10
|#=1
|hp=43
|str=21
|mag=0
|skill=25
|spd=24
|lck=13
|def=14
|res=5
|mov=6
|inventory={{Item|13|Silver Sword}} • {{Item|13|Silver Bow}} • {{Item|13|Second Seal|type=drop}}<br>{{Item|13|Vantage}}
|notes=Will not move until a unit is in range of at least two of the following—him, the two nearby [[Barbarian]]s, or the two nearby [[Dark Mage]]s—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=Ruffian
|name=Ruffian
Line 295: Line 313:
|res=4
|res=4
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 329: Line 347:
|res=4
|res=4
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword}} • {{Item|13|Silver Bow}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Movement +1}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}} • {{Item|13|Silver Bow}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Movement +1}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Gecko]]
|name=[[Gecko]]
Line 337: Line 358:
|lv=10
|lv=10
|#=1
|#=1
|hp=43
|hp=49
|str=21
|str=24
|mag=0
|mag=0
|skill=25
|skill=29
|spd=24
|spd=28
|lck=13
|lck=15
|def=14
|def=15
|res=5
|res=6
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword}} • {{Item|13|Silver Bow}} • {{Item|13|Second Seal|type=drop}}<br>{{Item|13|Vantage}}
|inventory={{Item|13|Silver Sword}} • {{Item|13|Silver Bow}} • {{Item|13|Second Seal|type=drop}}<br>{{Item|13|Pass}} • {{Item|13|Vantage}}
|notes=Will not move until a unit is in range of at least two of the following—him, the two nearby [[Barbarian]]s, or the two nearby [[Dark Mage]]s—or until one of them is fought; in either case, he begins moving.
|notes=Will not move until a unit is in range of at least two of the following—him, the two nearby [[Barbarian]]s, the two nearby [[Dark Mage]]s, or the nearby [[Berserker]]—or until one of them is fought; in either case, he begins moving.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=Ruffian
|name=Ruffian
Line 366: Line 384:
|res=0~1
|res=0~1
|mov=5
|mov=5
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern two immediately begin moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him, [[Gecko]], the nearby Barbarian, the two nearby [[Dark Mage]]s, or the nearby [[Berserker]]—or until one of them is fought; in either case, he begins moving.
|notes=• The eastern two immediately begin moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him, [[Gecko]], the nearby Barbarian, the two nearby [[Dark Mage]]s, or the nearby [[Berserker]]—or until one of them is fought; in either case, he begins moving.
}}
}}
Line 383: Line 401:
|res=0~1
|res=0~1
|mov=5
|mov=5
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern two immediately begin moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him, [[Gecko]], the nearby Barbarian, the two nearby [[Dark Mage]]s, or the nearby [[Berserker]]—or until one of them is fought; in either case, he begins moving.
|notes=• The eastern two immediately begin moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him, [[Gecko]], the nearby Barbarian, the two nearby [[Dark Mage]]s, or the nearby [[Berserker]]—or until one of them is fought; in either case, he begins moving.
}}
}}
Line 400: Line 418:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Elfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Elfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, [[Gecko]], the two nearby [[Barbarian]]s, or the nearby Dark Mage or [[Berserker]]—or until one of them is fought; in either case, he begins moving.
|notes=Will not move until a unit is in range of at least two of the following—him, [[Gecko]], the two nearby [[Barbarian]]s, or the nearby Dark Mage or [[Berserker]]—or until one of them is fought; in either case, he begins moving.
}}
}}
Line 417: Line 435:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Ruin}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Ruin}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, [[Gecko]], the two nearby [[Barbarian]]s, or the nearby Dark Mage or [[Berserker]]—or until one of them is fought; in either case, he begins moving.
|notes=Will not move until a unit is in range of at least two of the following—him, [[Gecko]], the two nearby [[Barbarian]]s, or the nearby Dark Mage or [[Berserker]]—or until one of them is fought; in either case, he begins moving.
}}
}}
Line 434: Line 452:
|res=4~5
|res=4~5
|mov=6
|mov=6
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}} • {{Item|13|Axefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}} • {{Item|13|Axefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern one immediately begins moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him, [[Gecko]], the two nearby [[Barbarian]]s, or the two nearby [[Dark Mage]]s—or until one of them is fought; in either case, he begins moving.
|notes=• The eastern one immediately begins moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him, [[Gecko]], the two nearby [[Barbarian]]s, or the two nearby [[Dark Mage]]s—or until one of them is fought; in either case, he begins moving.
}}
}}
Line 451: Line 469:
|res=6
|res=6
|mov=5
|mov=5
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 468: Line 486:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 485: Line 503:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Elthunder}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Elthunder}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 502: Line 520:
|res=4~5
|res=4~5
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword}} • {{Item|13|Silver Bow}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Movement +1}} • {{Item|13|Pass}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}} • {{Item|13|Silver Bow}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Movement +1}} • {{Item|13|Pass}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 519: Line 537:
|res=4~5
|res=4~5
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}} • {{Item|13|Axefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}} • {{Item|13|Axefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 536: Line 554:
|res=0~1
|res=0~1
|mov=7
|mov=7
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 553: Line 571:
|res=0~1
|res=0~1
|mov=7
|mov=7
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Gecko]]
|name=[[Gecko]]
Line 561: Line 582:
|lv=10
|lv=10
|#=1
|#=1
|hp=49
|hp=59
|str=24
|str=29
|mag=0
|mag=0
|skill=29
|skill=35
|spd=28
|spd=34
|lck=15
|lck=19
|def=15
|def=17
|res=6
|res=7
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword}} • {{Item|13|Silver Bow}} • {{Item|13|Second Seal|type=drop}}<br>{{Item|13|Pass}} • {{Item|13|Vantage}}
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}} • {{Item|13|Second Seal|type=drop}}<br>{{Item|13|Pass}} • {{Item|13|Vantage}}
|notes=Will not move until a unit is in range of at least two of the following—him, the two nearby [[Barbarian]]s, the two nearby [[Dark Mage]]s, or the nearby [[Berserker]]—or until one of them is fought; in either case, he begins moving.
|notes=Will not move until a unit is in range of at least two of the following—him, the nearby [[Barbarian]], the two nearby [[Dark Mage]]s, the nearby [[Berserker]], or the two nearby Assassins—or until one of them is fought; in either case, he begins moving.
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=Ruffian
|name=Ruffian
Line 590: Line 608:
|res=1
|res=1
|mov=5
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern two immediately begin moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him, [[Gecko]], the two nearby [[Dark Mage]]s, the nearby [[Berserker]], or the two nearby [[Assassin]]s—or until one of them is fought; in either case, he begins moving.
|notes=• The eastern two immediately begin moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him, [[Gecko]], the two nearby [[Dark Mage]]s, the nearby [[Berserker]], or the two nearby [[Assassin]]s—or until one of them is fought; in either case, he begins moving.
}}
}}
Line 607: Line 625:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him [[Gecko]], the nearby [[Barbarian]], Dark Mage, or [[Berserker]], or the two nearby [[Assassin]]s—or until one of them is fought; in either case, he begins moving.
|notes=Will not move until a unit is in range of at least two of the following—him [[Gecko]], the nearby [[Barbarian]], Dark Mage, or [[Berserker]], or the two nearby [[Assassin]]s—or until one of them is fought; in either case, he begins moving.
}}
}}
Line 624: Line 642:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Ruin|type=forged}}{{hover|*|8 Mt, 70 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Ruin|type=forged}}{{h|*|8 Mt, 70 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him [[Gecko]], the nearby [[Barbarian]], Dark Mage, or [[Berserker]], or the two nearby [[Assassin]]s—or until one of them is fought; in either case, he begins moving.
|notes=Will not move until a unit is in range of at least two of the following—him [[Gecko]], the nearby [[Barbarian]], Dark Mage, or [[Berserker]], or the two nearby [[Assassin]]s—or until one of them is fought; in either case, he begins moving.
}}
}}
Line 641: Line 659:
|res=7
|res=7
|mov=6
|mov=6
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}} • {{Item|13|Axefaire}}<br><small>Can have 0-2 skill(s) at random</small>
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}} • {{Item|13|Axefaire}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=• The eastern two immediately begin moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him, [[Gecko]], the nearby [[Barbarian]], the two nearby [[Dark Mage]]s, or the two nearby [[Assassin]]s—or until one of them is fought; in either case, he begins moving.
|notes=• The eastern two immediately begin moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him, [[Gecko]], the nearby [[Barbarian]], the two nearby [[Dark Mage]]s, or the two nearby [[Assassin]]s—or until one of them is fought; in either case, he begins moving.
}}
}}
Line 658: Line 676:
|res=7
|res=7
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}} • {{Item|13|Silver Bow|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Movement +1}} • {{Item|13|Pass}}<br><small>Can have 0-2 skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Movement +1}} • {{Item|13|Pass}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=• The eastern three immediately begin moving unprovoked.<br>• The western two will not move until a unit is in range of at least two of the following—either of them, [[Gecko]], the nearby [[Barbarian]], the two nearby [[Dark Mage]]s, or the nearby [[Berserker]]—or until one of them is fought; in either case, both begin moving.
|notes=• The eastern three immediately begin moving unprovoked.<br>• The western two will not move until a unit is in range of at least two of the following—either of them, [[Gecko]], the nearby [[Barbarian]], the two nearby [[Dark Mage]]s, or the nearby [[Berserker]]—or until one of them is fought; in either case, both begin moving.
}}
}}
Line 675: Line 693:
|res=8
|res=8
|mov=5
|mov=5
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 692: Line 710:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Nosferatu|type=forged}}{{hover|*|11 Mt, 75 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Nosferatu|type=forged}}{{h|*|11 Mt, 75 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 709: Line 727:
|res=1
|res=1
|mov=5
|mov=5
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 726: Line 744:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 743: Line 761:
|res=7
|res=7
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}} • {{Item|13|Axefaire}}<br><small>Can have 0-2 skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Gamble}} • {{Item|13|Wrath}} • {{Item|13|Axefaire}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
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|res=1
|res=1
|mov=7
|mov=7
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
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|res=1
|res=1
|mov=7
|mov=7
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Gecko]]
|class=Assassin
|lv=10
|#=1
|hp=59
|str=29
|mag=0
|skill=35
|spd=34
|lck=19
|def=17
|res=7
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}} • {{Item|13|Silver Bow|type=forged}}{{hover|*|17 Mt, 85 Hit}} • {{Item|13|Second Seal|type=drop}}<br>{{Item|13|Pass}} • {{Item|13|Vantage}}
|notes=Will not move until a unit is in range of at least two of the following—him, the nearby [[Barbarian]], the two nearby [[Dark Mage]]s, the nearby [[Berserker]], or the two nearby Assassins—or until one of them is fought; in either case, he begins moving.
|last=y
|last=y
}}
}}
Line 802: Line 803:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:


{{div col|13em}}
*{{Item|13|Pass}}
*{{Item|13|Pass}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
Line 809: Line 811:
*{{Item|13|Aegis+}}
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
}}


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|res=Varies
|res=Varies
|mov=5
|mov=5
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from Lissa}}
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from Lissa}}
|notes=See [[Owain/Stats|here]] for more information on Owain's stats.
|notes=See [[Owain/Stats]] for more information on Owain's stats.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
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|res=Varies
|res=Varies
|mov=5
|mov=5
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from Lissa}}
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from Lissa}}
|notes=See [[Owain/Stats|here]] for more information on Owain's stats.
|notes=See [[Owain/Stats]] for more information on Owain's stats.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
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|res=Varies
|res=Varies
|mov=5
|mov=5
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from Lissa}}
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from Lissa}}
|notes=See [[Owain/Stats|here]] for more information on Owain's stats.
|notes=See [[Owain/Stats]] for more information on Owain's stats.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 992: Line 995:
|res=7
|res=7
|move=6
|move=6
|inventory={{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}}<br>{{Item|13|Silver Bow|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Second Seal|type=drop}}
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Second Seal|type=drop}}
|skills={{Item|13|Pass}}<br>{{Item|13|Vantage}}
|skills={{Item|13|Pass}}<br>{{Item|13|Vantage}}
|sw=A
|sw=A
Line 1,008: Line 1,011:
{{Names
{{Names
|eng-name=Scion of Legend
|eng-name=Scion of Legend
|eng-mean=--
|jpn-name={{h|伝説の継承者|Densetsu no keishōsha}}
|jap-name={{hover|伝説の継承者|Densetsu no keishōsha}}
|jpn-mean=Legendary Heir
|jap-mean=Legendary Heir
|span-name=El heredero legendario
|span-mean=The legendary heir
|fren-name=L'héritier de légende
|fren-name=L'héritier de légende
|fren-mean=The heir of legend
|fren-mean=The heir of legend
|ger-name=Der legendäre Erbe
|ger-name=Der legendäre Erbe
|ger-mean=The legendary hero
|ger-mean=The legendary hero
|span-name=El heredero legendario
|span-mean=The legendary heir
|ital-name=L'erede leggendario
|ital-name=L'erede leggendario
|ital-mean=The legendary heir
|ital-mean=The legendary heir

Latest revision as of 16:36, 28 March 2024

This article is about the chapter from Awakening. For the History Mode map in Warriors, see Scion of Legend (Warriors).
Large-secret-book.png

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Scion of Legend


Location

Sage's Hamlet

New units

Owain

Boss(es)

Gecko

A chosen warrior come from the future to bring hope to a dying world...I am Owain! Now, atone for your deeds in the eternal hellfire of perdition! RADIANT...DAAAAAAWN!
— Owain

Scion of Legend (Japanese: 伝説の継承者 Legendary Heir) is the fifth paralogue chapter in Fire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after clearing Chapter 13 and having Lissa married; additionally, the player must clear Chapter 14 or unlock both Paralogues 10 and 9.

In this chapter, the Shepherds come across a village under attack by ruffians seeking treasure, as well as a man named Owain who is seeking the legendary sword Mystletainn.

Plot

Main article: Scion of Legend/Script

In Valm, Lissa asks Lucina about what she was like in the future, and if she had any children; Lucina informs her that she had a son named Owain. Lissa starts to ask another question, but stops before finishing. In a nearby village, bandits are searching for a treasure, and interrogate a woman in their search; the woman says she knows nothing, so they resolve to kill her, but are interrupted by a man who kills one of the bandits first. The man reveals his name to be Owain, but he fails to kill the leader, who orders his men to continue searching the village. Chrom, witnessing this, is confused by the situation, but moves to stop the bandits.

If Chrom talks to Owain, he recognizes Owain's fighting stance as from the royal house of Ylisse, and tells Owain his name. Owain recognizes Chrom as his uncle, and reveals that he is Lissa's son from the future. Owain requests that if anyone finds the Mystletainn, that they let him wield it. If Lissa talks to Owain, he recognizes her as his mother, and presents his copy of her ring from the future as proof.

If Owain visits the southeast building, he will receive the Missiletainn from a villager. Owain is convinced it is the legendary sword Mysletainn, but the villager attempts to convince him it is a mundane sword that has gone dull, to no avail.

After the battle, if Owain survived, Lissa searches for him, but is ambushed by one of the bandits. Owain appears and quickly kills him; in doing so, he tears one of his sleeves. On his exposed arm, Lissa recognizes the Brand of the Exalt; Owain is aware that Lissa's never surfaced, and informs her of how happy she was the day Owain's did.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–13+1 {{{partner}}} 4−1 21
Cm fe13 5x.png
Map dimensions:
20 columns by 22 rows

Character data

Characters
New units
Owain
Small portrait owain fe13.png
Myrmidon
HP
Varies
Inventory
Steel Sword
Level
10
NPC, talk to with Chrom or Lissa
Required characters
Chrom l ​
Available characters
Robin f ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other paralogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 second seal.png Second Seal Dropped by Gecko
Is 3ds01 elixir.png Elixir Speak to northern Sage
Is 3ds01 spirit dust.png Spirit Dust Speak to southwestern Sage
Is 3ds01 missiletainn.png Missiletainn Speak to southeastern Sage with Owain
(mutually exclusive with the Speed Tonic)
Is 3ds01 speed tonic.png Speed Tonic Speak to southeastern Sage with anyone other than Owain
(mutually exclusive with Missiletainn)

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 iron sword.png Iron Sword 520
Is 3ds01 steel sword.png Steel Sword 840
Is 3ds01 silver sword.png Silver Sword 1,410
Is 3ds01 killing edge.png Killing Edge 1,470

Event tiles

  • Column 6, row 8: Two squares south, two squares west of the NPC Sage in the northern village
  • Column 10, row 18: Three squares west of the NPC Sage in the southeastern village

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 assassin enemy.gif Gecko Assassin 10 1 43 21 0 25 24 13 14 5 6 Silver Sword Silver Bow Second SealThis item is dropped upon this unit's defeat.
Vantage
Will not move until a unit is in range of at least two of the following—him, the two nearby Barbarians, or the two nearby Dark Mages—or until one of them is fought; in either case, he begins moving.
Ma 3ds01 barbarian enemy.gif Ruffian Barbarian 20 3 37~38 15~16 0 8~9 13~14 5~6 5~6 0~1 5 Steel Axe
• The eastern two immediately begin moving unprovoked.
• The western one will not move until a unit is in range of at least two of the following—him, Gecko, the nearby Barbarian, or the two nearby Dark Mages—or until one of them is fought; in either case, he begins moving.
Ma 3ds01 barbarian enemy.gif Ruffian Barbarian 20 3 37~38 15~16 0 8~9 13~14 5~6 5~6 0~1 5 Short Axe
• The eastern two immediately begin moving unprovoked.
• The western one will not move until a unit is in range of at least two of the following—him, Gecko, the nearby Barbarian, or the two nearby Dark Mages—or until one of them is fought; in either case, he begins moving.
Ma 3ds01 dark mage enemy.gif Ruffian Dark Mage 20 1 33~34 1 9~10 7~8 7~8 5~6 8~9 7~8 5 Elfire
Will not move until a unit is in range of at least two of the following—him, Gecko, the two nearby Barbarians, or the nearby Dark Mage—or until one of them is fought; in either case, he begins moving.
Ma 3ds01 dark mage enemy.gif Ruffian Dark Mage 20 1 33~34 1 9~10 7~8 7~8 5~6 8~9 7~8 5 Ruin
Will not move until a unit is in range of at least two of the following—him, Gecko, the two nearby Barbarians, or the nearby Dark Mage—or until one of them is fought; in either case, he begins moving.
Ma 3ds01 myrmidon enemy.gif Ruffian Myrmidon 20 4 30~31 12~13 1 16~17 17~18 11~12 7~8 4~5 5 Steel Sword
Immediately begins moving unprovoked.
Ma 3ds01 dark mage enemy.gif Ruffian Dark Mage 20 1 33~34 1 9~10 7~8 7~8 5~6 8~9 7~8 5 Nosferatu
Immediately begins moving unprovoked.
Ma 3ds01 dark mage enemy.gif Ruffian Dark Mage 20 1 33~34 1 9~10 7~8 7~8 5~6 8~9 7~8 5 Elthunder
Immediately begins moving unprovoked.
Ma 3ds01 berserker enemy.gif Ruffian Berserker 3 1 48 21~22 0 11~12 17~18 9~10 9~10 4 6 Silver Axe
Gamble Wrath
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 wyvern rider enemy.gif Ruffian Wyvern Rider 20 4 33~34 15~16 0 10~11 9~10 8~9 13~14 0~1 7 Steel Axe
Immediately begins moving unprovoked.
Ma 3ds01 assassin enemy.gif Ruffian Assassin 3 1 37~38 16~17 0 22~23 21~22 10~11 9 4 6 Silver Sword Silver Bow
Avoid +10 Vantage Movement +1
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.

NPC data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 myrmidon owain other.gif Owain Myrmidon 10 1 Varies Varies Varies Varies Varies Varies Varies Varies 5 Steel Sword
Avoid +10 VantageIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
See Owain/Stats for more information on Owain's stats.
Ma 3ds01 sage other.gif Villager Sage 1 3 33~34 1 14~15 12~13 14~15 11~12 9~10 11~12 - Physic
--

Boss data

Main article: Gecko

Normal Hard Lunatic

Small portrait gecko fe13.png
Ma 3ds01 assassin enemy.gif Assassin
Level 10
Movement 6
Stats
Max HP 43 Speed 24
Strength 21 Luck 13
Magic 0 Defense 14
Skill 25 Resistance 5
Inventory Skills
Silver Sword
Silver Bow
Second SealThis item is dropped upon this unit's defeat.
Vantage
Weapon Levels
Swords B Lances -- Axes --
Bows B Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Scion of Legend

--

Japanese

伝説の継承者

Legendary Heir

Spanish

El heredero legendario

The legendary heir

French

L'héritier de légende

The heir of legend

German

Der legendäre Erbe

The legendary hero

Italian

L'erede leggendario

The legendary heir

Gallery

References

← Anna the Merchant • Scion of Legend • A Man for Flowers →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map