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Substitute character

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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This article is about the inheritance mechanic in Seisen no Keifu. For the spare units in Shadow Dragon and Shin Monshou no Nazo, see Replacement units.


In Fire Emblem: Genealogy of the Holy War, substitute characters are playable units who replace the second-generation children characters in the event that their corresponding mother failed to have children. The eight female characters in the game's first generation, all potential mothers, are not guaranteed to be married before or to survive until the first generation's end, and so if a mother dies or is not paired up before the conclusion of Chapter 5, their corresponding children characters are replaced by a pair of substitute characters who function in a near-identical role in the game's plot and gameplay. Deirdre's children, Seliph and Julia, do not have substitutes as Deirdre being married to Sigurd is entirely unavoidable in the course of the game, and as she is not Sigurd's daughter, Julia's stats are determined outside the standard inheritance system.

For the most part, the substitutes are identical in class and functionality to their matching children, with a small handful of exceptions: Amid is a Wind Mage as opposed to Arthur's Mage, and Radney promotes to Forrest instead of Swordmaster as Lakche does. As the substitute characters do not receive any form of inheritance from either parent in the course of gameplay, as a general rule they are inferior to their corresponding child characters, though still entirely usable. The only substitutes to possess Holy Blood are Amid and Linda, who are still part of House Freege. The game goes to some lengths to provide minor compensation for the inferiority of the substitutes: some of them have access to extra events and rewards which the corresponding children do not, and others start with otherwise unobtainable items.

While Fire Emblem Awakening also features a similar multi-generational children system, unlike that of Seisen no Keifu, the children are not the sole focus of part of the game and are optional units, fighting alongside their parents through time shenanigans. As such, Awakening does not need - and thus does not have - substitute children characters. The exception is Lucina, who is critical to the game's plot: if Chrom does not have any support relationships with an eligible female character (Sumia, Olivia, Sully, Maribelle or Avatar) by the end of Chapter 11 for whatever reason (all five are dead or already married to someone else), he will marry an unnamed generic village girl as a substitute wife. Similarly to the Seisen no Keifu substitute children, this results in a generally statistically inferior Lucina.

List of mothers, children and corresponding substitutes

style="Template:Roundtl; border:none; color:#fff"|Mother Children style="Template:Roundtr; border:none; color:#fff"|Substitutes
File:Portrait diadora fe04.png
Deirdre
Portrait seliph fe04.png Portrait julia fe04.png
Seliph and Julia
N/A
File:Portrait ethlin fe04.png
Ethlin
File:Portrait altenna fe04.png Portrait leif fe04.png
Altenna and Leif
N/A
File:Portrait adean fe04.png
Adean
Portrait lester fe04.png Portrait lana fe04.png
Lester and Lana
File:Portrait dimna fe04.png File:Portrait mana fe04.png
Dimna and Mana
File:Portrait ira fe04.png
Ira
File:Portrait skasaher fe04.png File:Portrait lakche fe04.png
Skasaher and Lakche
File:Portrait roddlevan fe04.png File:Portrait radney fe04.png
Roddlevan and Radney
Portrait lachesis fe04.png
Lachesis
File:Portrait delmud fe04.png Portrait nanna fe04.png
Delmud and Nanna
Portrait tristan fe04.png File:Portrait janne fe04.png
Tristan and Janne
File:Portrait sylvia fe04.png
Sylvia
File:Portrait leen fe04.png File:Portrait corpul fe04.png
Leen and Corpul
Portrait laylea fe04.png File:Portrait sharlow fe04.png
Laylea and Sharlow
File:Portrait ferry fe04.png
Ferry
File:Portrait sety fe04.png File:Portrait phee fe04.png
Sety and Phee
Portrait hawk fe04.png File:Portrait femina fe04.png
Hawk and Femina
File:Portrait tailto fe04.png
Tailto
Portrait arthur fe04.png File:Portrait teeny fe04.png
Arthur and Teeny
Portrait amid fe04.png Portrait linda fe04.png
Amid and Linda
style="Template:Roundbl; border:none; background-color:#222222"|File:Portrait briggid fe04.png
Briggid
File:Portrait faval fe04.png Portrait patty fe04.png
Faval and Patty
style="Template:Roundbr; border:none; background-color:#222222"|Portrait asaello fe04.png Portrait daisy fe04.png
Asaello and Daisy

See also


Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus