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Staggering Blow: Difference between revisions
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{{WeaponListCell|Cyclone|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Inflicts [[File:Is ns01 status frozen.png|20px]] [[Status conditions#Frozen|frozen status]] on targets on contact.}} | {{WeaponListCell|Cyclone|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Inflicts [[File:Is ns01 status frozen.png|20px]] [[Status conditions#Frozen|frozen status]] on targets on contact.}} | ||
{{WeaponListCell|Wilted Flower|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|[[Range]]: 1-6. Ignores enemy [[defense]]. Inflicts [[File:Is ns01 status rattled.png|20px]] [[Status conditions#Rattled|rattled status]] on targets on contact.}} | {{WeaponListCell|Wilted Flower|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|[[Range]]: 1-6. Ignores enemy [[defense]]. Inflicts [[File:Is ns01 status rattled.png|20px]] [[Status conditions#Rattled|rattled status]] on targets on contact.}} | ||
{{WeaponListCell|Umbral Surge|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Deals 25% of foes' HP as damage. Teleports user and all foes to a random spot. Inflicts [[File:Is ns01 status stirrings of reason.png|20px]] [[Status conditions|Stirrings of Reason status]] on user.}} | |||
{{WeaponListFtr}} | {{WeaponListFtr}} | ||
Revision as of 19:56, 28 February 2020
“ | A monster's fierce attack, which requires some posturing before unleashing their blows. | ” | — Help text |
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Staggering Blows (Japanese: 猛撃 Ferocious Blow) are a special kind of attack introduced in Fire Emblem: Three Houses. They are powerful area-of-effect attacks that are exclusively used by enemy monster units. These attacks are very large and typically have high raw might, though they are offset by the fact that a monster must prepare to use them beforehand. On top of their high power and wide range, they also typically have other secondary effects, ranging from lowering stats to changing the terrain briefly.
Overview
Staggering Blows are almost entirely physical attacks which use the user's strength and target the foe's defense stat. The most notable exceptions are Rapids and Gale, which are magical attacks used by only a few unique monsters. All Staggering Blows have an area of effect—usually spreading out from the space in front of the monster—and can damage multiple units at once. They are not limited to damaging player units; if there are other units of the same affiliation as the user within range of a Staggering Blow, they will be affected by them as well.
Each Staggering Blow has its own might, hit, and range stats. The damage dealt by a Staggering Blow scales like most weapon types, being boosted by the user's strength or magic, and reduced by the target's defense or resistance. Staggering Blows can never be counter-attacked in any way, though Staggering Blows themselves can also never double attack. Unlike the similar area-of-effect Gambits, Staggering Blows hit their targets independently; a single Staggering Blow may hit hit some targets while missing others. Staggering Blows can additionally kill multiple units at once.
Before a monster can use a Staggering Blow, they must prepare to do so first; this is typically indicated by the monster unit roaring. When a monster is preparing a Staggering Blow, hovering over the monster will display the attack's intended area-of-effect. A monster must stay in place for one phase for the Staggering Blow to be unleashed; if there are no longer any targets in range when the monster's phase comes along, the monster will stop preparing it, and instead move to the nearest target to use a regular attack. If a monster unleashes its Staggering Blow, or it prepares it and does not use a regular attack in the next turn, all of the monster's barriers will be refreshed, unless the monster has previously suffered an armor break.
Staggering Blows in the Fire Emblem series
Weapon | Available in: | Notes | ||||||||||||||||
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FE01 | FE02 | FE03 | FE04 | FE05 | FE06 | FE07 | FE08 | FE09 | FE10 | FE11 | FE12 | FE13 | FE14 | FE15 | FE16 | FE17 | ||
Thorns of Ruin | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Heavy Strike | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Poison Breath | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Flame Breath | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Brimstone Breath | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Arm Press | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Annihilation | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Light-Lance Barrage | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Titanomachy | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Light Breath | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Aurora Breath | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Hoarfrost | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Gale | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Rapids | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Sky Fissure | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Sandstorm | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Cyclone | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Wilted Flower | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
Umbral Surge | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- | |
A ✓ means that the weapon is available in that game, while a ✗ indicates the contrary. |
Trivia
Etymology and other languages
This section has been marked as a stub. Please help improve the page by adding information.
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Staggering Blow |
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French |
Attaque furieuse |
Furious attack |
Gallery
References
See also
Gambits and Staggering Blows | ||||||||
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