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Magic (stat): Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "(?i)\{\{Round" to "{{SUBST:Round")
m (Simplified tables; misc.)
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[[File:Ss fe13 anna mag help.jpg|thumb|The magic stat help prompt in {{FE13}}.]]
[[File:Ss fe13 anna mag help.jpg|thumb|The magic stat help prompt in {{FE13}}.]]
'''Magic''' (Japanese: {{hl|魔力|Maryoku}} ''Magical power''), abbreviated as '''Mgc''' in ''Genealogy of the Holy War'' and ''Thracia 776'' and as '''Mag''' in the English games, is a statistic applied to [[unit]]s which determines the power of a unit's magical attack. The stat was introduced in {{title|Gaiden}} as the magical counterpart to [[Strength]], in that it is used to calculate a unit's total magical damage output. It is also typically used in calculating the total recovery power of healing [[Staff|staves]] and [[white magic]]. In games that feature separate Strength and Magic stats, certain physical weapons, such as the [[Flame Sword]], use the Magic stat in calculating the damage dealt by their ranged attacks.
'''Magic''' (Japanese: {{hl|魔力|Maryoku}} ''Magical power''), abbreviated as '''Mgc''' in ''Genealogy of the Holy War'' and ''Thracia 776'' and as '''Mag''' in the English games, is a statistic applied to [[unit]]s which determines the power of a unit's magical attack. The stat was introduced in {{title|Gaiden}} as the magical counterpart to [[Strength]], in that it is used to calculate a unit's total magical damage output. It is also typically used in calculating the total recovery power of healing [[staves]] and [[white magic]]. In games that feature separate Strength and Magic stats, certain physical weapons, such as the [[Flame Sword]], use the Magic stat in calculating the damage dealt by their ranged attacks.


In {{title|Gaiden}} and the [[Game Boy Advance]] games, the [[Strength]] and Magic stats are essentially one and the same, and use the same value. Whether it is labelled as "strength" or "magic" in the unit data window is determined by the unit's class and available weapon types; if one modifies the game to enable [[Mage]]s to wield [[sword]]s, for example, the stat will instead be labelled "Strength". For [[Celica]], who in ''Gaiden'' can perform both physical and magical attacks, the stat is always labelled (Japanese: {{hl|こうげきりょく|Kōgeki ryoku}} ''attack power''), regardless of whether she is currently using swords or magic, but is used in calculating her magical damage output regardless.
In {{title|Gaiden}} and the [[Game Boy Advance]] games, the strength and magic stats are essentially one and the same, and use the same value. Whether it is labelled as "strength" or "magic" in the unit data window is determined by the unit's class and available weapon types; if one modifies a GBA game to enable [[Mage]]s to wield [[sword]]s, for example, the stat will instead be labelled "Strength". In ''Gaiden'', [[Priestess (Gaiden)|Priestess]]es and [[Princess]]es—who can perform both physical and magical attacks—the stat is always labelled as "Strength" (Japanese: {{hl|こうげきりょく|Kōgeki ryoku}} ''attack power''), regardless of whether the uni is currently using swords or magic, but is used in calculating her magical damage output regardless.


Three games in the main ''Fire Emblem'' series as well as {{title|Heroes}} do not feature the Magic stat: {{title|Shadow Dragon & the Blade of Light}}, {{title|Mystery of the Emblem}}, and {{title|Echoes: Shadows of Valentia}}. In ''Shadow Dragon & the Blade of Light'', magical damage is determined solely by the [[might]] of a [[tome]]; in ''Mystery of the Emblem'', the Strength stat serves the same purpose that Magic fulfils in other titles; in ''Heroes'' and ''Echoes: Shadows of Valentia'', the roles of the Strength and Magic stats have been amalgamated into a single [[Attack (stat)|Attack]] stat which serves a similar purpose to the two source stats in the ''Gaiden''/Game Boy Advance system.
Four games do not feature the magic stat: {{title|Shadow Dragon & the Blade of Light}}, {{title|Mystery of the Emblem}}, {{title|Echoes: Shadows of Valentia}}, and {{title|Heroes}}. In ''Shadow Dragon & the Blade of Light'', magical damage is determined solely by the [[might]] of a [[tome]]; in ''Mystery of the Emblem'', the strength stat serves the same purpose that magic fulfils in other titles; in ''Heroes'' and ''Echoes: Shadows of Valentia'', the roles of the strength and magic stats are amalgamated into a single [[attack (stat)|attack]] stat which serves a similar purpose to the two source stats in the ''Gaiden''–Game Boy Advance system.


==Calculations==
==Calculations==
===Magical damage===
===Magical damage===
{| style="margin-left:auto; margin-right:auto; border-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%"
{| class="calculation"
! style="border-top-left-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}" | Game
! style="border-top-left-radius: 15px" | Game
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula
! Formula
! style="border-top-right-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes
! style="border-top-right-radius: 15px" | Notes
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Gaiden}}
| {{title|Gaiden}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ( Magic + [[Might]] ) × [[Bonus damage|Effectiveness]]
! ( Magic + [[Might]] ) × [[Bonus damage|Effectiveness]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Genealogy of the Holy War}}
| {{title|Genealogy of the Holy War}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Magic + [[Might]]
! Magic + [[Might]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | In this game, [[bonus damage]] works differently and is not part of this calculation.
| In this game, [[bonus damage]] works differently and is not part of this calculation.
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Thracia 776}}
| {{title|Thracia 776}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Magic + ( [[Might]] × [[Bonus damage|Effectiveness]] ) + [[Pure Water]]/[[Magic Up]] bonus + [[Terrain]] bonus
! Magic + ( [[Might]] × [[Bonus damage|Effectiveness]] ) + [[Pure Water]]/[[Magic Up]] bonus + [[Terrain]] bonus
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Binding Blade}}
| {{title|The Binding Blade}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Magic + [ ( [[Might]] + [[Trinity of magic]] bonus ) × [[Bonus damage|Effectiveness]] ] + [[Support]] bonus
! Magic + [ ( [[Might]] + [[Trinity of magic]] bonus ) × [[Bonus damage|Effectiveness]] ] + [[Support]] bonus
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Blazing Blade}}
| {{title|The Blazing Blade}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Magic + [ ( [[Might]] + [[Trinity of magic]] bonus ) × [[Bonus damage|Effectiveness]] ] + [[Support]] bonus
! Magic + [ ( [[Might]] + [[Trinity of magic]] bonus ) × [[Bonus damage|Effectiveness]] ] + [[Support]] bonus
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Sacred Stones}}
| {{title|The Sacred Stones}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Magic + [ ( [[Might]] + [[Trinity of magic]] bonus ) × [[Bonus damage|Effectiveness]] ] + [[Support]] bonus
! Magic + [ ( [[Might]] + [[Trinity of magic]] bonus ) × [[Bonus damage|Effectiveness]] ] + [[Support]] bonus
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Path of Radiance}}
| {{title|Path of Radiance}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Magic + [ ( [[Might]] + [[Trinity of magic]] bonus ) × [[Bonus damage|Effectiveness]] ] + [[Support]] bonus
! Magic + [ ( [[Might]] + [[Trinity of magic]] bonus ) × [[Bonus damage|Effectiveness]] ] + [[Support]] bonus
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Radiant Dawn}}
| {{title|Radiant Dawn}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Magic + [ ( [[Might]] + [[Trinity of magic]] bonus ) × [[Bonus damage|Effectiveness]] ] + [[Support]] bonus + [[Terrain#Altitude|Altitude]] bonus
! Magic + [ ( [[Might]] + [[Trinity of magic]] bonus ) × [[Bonus damage|Effectiveness]] ] + [[Support]] bonus + [[Terrain#Altitude|Altitude]] bonus
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Shadow Dragon}}
| {{title|Shadow Dragon}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Magic + ( [[Might]] × [[Bonus damage|Effectiveness]] ) + [[Weapon level]] bonus
! Magic + ( [[Might]] × [[Bonus damage|Effectiveness]] ) + [[Weapon level]] bonus
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|New Mystery of the Emblem}}
| {{title|New Mystery of the Emblem}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Magic + ( [[Might]] × [[Bonus damage|Effectiveness]] ) + [[Weapon level]] bonus
! Magic + ( [[Might]] × [[Bonus damage|Effectiveness]] ) + [[Weapon level]] bonus
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Awakening}}
| {{title|Awakening}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Magic + ( [[Might]] × [[Bonus damage|Effectiveness]] ) + [[Weapon level]] bonus
! Magic + ( [[Might]] × [[Bonus damage|Effectiveness]] ) + [[Weapon level]] bonus
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border-bottom-left-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Fates}}
| style="border-bottom-left-radius: 15px" | {{title|Fates}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Magic + ( [[Might]] × [[Bonus damage|Effectiveness]] ) + [[Weapon triangle]] bonus + [[Weapon level]] bonus
! Magic + ( [[Might]] × [[Bonus damage|Effectiveness]] ) + [[Weapon triangle]] bonus + [[Weapon level]] bonus
| style="border-bottom-right-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| style="border-bottom-right-radius: 15px" | --
|-
|-
|}
|}
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In {{title|Thracia 776}}, magic is also used in calculating a unit's total magical defence, in the absence of the [[Resistance]] stat.
In {{title|Thracia 776}}, magic is also used in calculating a unit's total magical defence, in the absence of the [[Resistance]] stat.


{| style="border-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%"
{| class="calculation"
! style="border-top-left-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}" | Game
! style="border-top-left-radius: 15px" | Game
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula
! Formula
! style="border-top-right-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes
! style="border-top-right-radius: 15px" | Notes
|-
|-
| style="border-bottom-left-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Thracia 776}}
| style="border-bottom-left-radius: 15px" | {{title|Thracia 776}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" |  Magic + [[Pure Water]]/[[Magic Up]] bonus + [[Terrain]] bonus
! Magic + [[Pure Water]]/[[Magic Up]] bonus + [[Terrain]] bonus
| style="border-bottom-right-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| style="border-bottom-right-radius: 15px" | --
|-
|-
|}
|}
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In {{title|Genealogy of the Holy War}}, the [[Game Boy Advance]] games, {{title|Path of Radiance}}, and {{title|Radiant Dawn}}, magic is used in determining whether or not a staff that inflicts a [[Status conditions|status condition]], such as [[Sleep (staff)|Sleep]] or [[Silence (staff)|Silence]], will have the desired effect on its target.
In {{title|Genealogy of the Holy War}}, the [[Game Boy Advance]] games, {{title|Path of Radiance}}, and {{title|Radiant Dawn}}, magic is used in determining whether or not a staff that inflicts a [[Status conditions|status condition]], such as [[Sleep (staff)|Sleep]] or [[Silence (staff)|Silence]], will have the desired effect on its target.


{| style="border-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%"
{| class="calculation"
! style="border-top-left-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}" | Game
! style="border-top-left-radius: 15px" | Game
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula
! Formula
! style="border-top-right-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes
! style="border-top-right-radius: 15px" | Notes
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Genealogy of the Holy War}}
| {{title|Genealogy of the Holy War}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | If user's Magic > Target's [[Resistance]], the staff will hit.
! If user's Magic > Target's [[Resistance]], the staff will hit.
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Binding Blade}}
| {{title|The Binding Blade}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | 30 + ([ User's Magic − Target's [[Resistance]] ] × 6 ) + User's [[Skill (stat)|Skill]] − (Distance between units)
! 30 + ([ User's Magic − Target's [[Resistance]] ] × 6 ) + User's [[Skill (stat)|Skill]] − (Distance between units)
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Blazing Blade}}
| {{title|The Blazing Blade}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | 30 + ( User's Magic × 5 ) + User's [[Skill (stat)|Skill]]
! 30 + ( User's Magic × 5 ) + User's [[Skill (stat)|Skill]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Sacred Stones}}
| {{title|The Sacred Stones}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | 30 + ( User's Magic × 5 ) + User's [[Skill (stat)|Skill]]
! 30 + ( User's Magic × 5 ) + User's [[Skill (stat)|Skill]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Path of Radiance}}
| {{title|Path of Radiance}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ( 30 + [{ User's Magic − Target's [[Resistance]] } × 5 ] + User's [[Skill (stat)|Skill]] ) − (Distance between units x 2)
! ( 30 + [{ User's Magic − Target's [[Resistance]] } × 5 ] + User's [[Skill (stat)|Skill]] ) − (Distance between units x 2)
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border-bottom-left-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Radiant Dawn}}
| style="border-bottom-left-radius: 15px" | {{title|Radiant Dawn}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ( 30 + [{ User's Magic − Target's [[Resistance]] } × 5 ] + User's [[Skill (stat)|Skill]] ) − (Distance between units x 2)
! ( 30 + [{ User's Magic − Target's [[Resistance]] } × 5 ] + User's [[Skill (stat)|Skill]] ) − (Distance between units x 2)
| style="border-bottom-right-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| style="border-bottom-right-radius: 15px" | --
|-
|-
|}
|}
Line 115: Line 115:


==Items affecting magic==
==Items affecting magic==
{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin-left:auto; margin-right:auto; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-width: 2px; width: 70%"
!style="border-top-left-radius: 15px;; border:none" width="100%" colspan="2"|Weapons, items and skills providing equipping bonus
! style="background: none" colspan="4" | Weapons, items and skills providing equipping bonus
|- style="color: #fff"
! style="border-top-left-radius: 15px; width: 1%" |
! style="width: 14%" | Item
! style="width: 35%" | Magic increase
! style="border-top-right-radius: 15px; width: 40%" | Games
|-
|-
{{!}}
| [[File:Is snes02 valflame.png]]
{|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin-left:auto; margin-right:auto; border-radius: 15px;; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
| [[Valflame]]
!style="border-top-left-radius: 15px;; background-color:{{Color3}}; color:#fff" width="1%"|
| {{h|+10|Genealogy of the Holy War only}}/{{h|+5|Awakening only}} when equipped.
!style="background-color:{{Color3}}; color:#fff" width="14%"|Item
| {{title|Genealogy of the Holy War}}, {{title|Awakening}}
!style="background-color:{{Color3}}; color:#fff" width="35%"|Magic increase
!style="border-top-right-radius: 15px;; background-color:{{Color3}}; color:#fff" width="40%"|Games
|-
|-
|style="background-color:{{Color3}}"|[[File:Is snes02 valflame.png]]
| [[File:Is snes02 magic ring.png]]
|style="background-color:{{Color3}}"|[[Valflame]]
| [[Magic Ring]]
|style="background-color:{{Color3}}"|{{hover|+10|Genealogy of the Holy War only}}/{{hover|+5|Awakening only}} when equipped.
| +5 when in inventory.
|style="background-color:{{Color3}}"|{{title|Genealogy of the Holy War}}, {{title|Awakening}}
| {{title|Genealogy of the Holy War}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is snes02 magic ring.png]]
| [[File:Is snes03 flame sword.png]]
|style="background-color:{{Color3}}"|[[Magic Ring]]
| [[Flame Sword]]
|style="background-color:{{Color3}}"|+5 when in inventory.
| +5 when equipped.
|style="background-color:{{Color3}}"|{{title|Genealogy of the Holy War}}
| {{title|Thracia 776}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is snes03 flame sword.png]]
| [[File:Is snes03 blessed sword.png]]
|style="background-color:{{Color3}}"|[[Flame Sword]]
| [[Blessed Sword]]
|style="background-color:{{Color3}}"|+5 when equipped.
| +10 when equipped.
|style="background-color:{{Color3}}"|{{title|Thracia 776}}
| {{title|Thracia 776}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is snes03 blessed sword.png]]
| [[File:Is snes03 loptr sword.png]]
|style="background-color:{{Color3}}"|[[Blessed Sword]]
| [[Loptr Sword]]
|style="background-color:{{Color3}}"|+10 when equipped.
| +20 when equipped.
|style="background-color:{{Color3}}"|{{title|Thracia 776}}
| {{title|Thracia 776}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is snes03 loptr sword.png]]
| [[File:Is gba apocalypse.png]]
|style="background-color:{{Color3}}"|[[Loptr Sword]]
| [[Apocalypse]]
|style="background-color:{{Color3}}"|+20 when equipped.
| +5 when equipped.
|style="background-color:{{Color3}}"|{{title|Thracia 776}}
| {{title|The Binding Blade}}, {{title|The Blazing Blade}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is gba apocalypse.png]]
| [[File:Is gba demon light.png]]
|style="background-color:{{Color3}}"|[[Apocalypse]]
| [[Demon Light]]
|style="background-color:{{Color3}}"|+5 when equipped.
| +10 when equipped.
|style="background-color:{{Color3}}"|{{title|The Binding Blade}}, {{title|The Blazing Blade}}
| {{title|The Sacred Stones}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is gba demon light.png]]
| [[File:Is ds magestone.png]]
|style="background-color:{{Color3}}"|[[Demon Light]]
| [[Magestone]]
|style="background-color:{{Color3}}"|+10 when equipped.
| +7 when equipped.
|style="background-color:{{Color3}}"|{{title|The Sacred Stones}}
| {{title|Shadow Dragon}}, {{title|New Mystery of the Emblem}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is ds magestone.png]]
| [[File:Is ds aquarius shard.png]]
|style="background-color:{{Color3}}"|[[Magestone]]
| [[Aquarius Shard]]
|style="background-color:{{Color3}}"|+7 when equipped.
| +1 when in inventory.
|style="background-color:{{Color3}}"|{{title|Shadow Dragon}}, {{title|New Mystery of the Emblem}}
| {{title|New Mystery of the Emblem}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is ds aquarius shard.png]]
| [[File:Is ds gemini shard.png]]
|style="background-color:{{Color3}}"|[[Aquarius Shard]]
| [[Gemini Shard]]
|style="background-color:{{Color3}}"|+1 when in inventory.
| +1 when in inventory.
|style="background-color:{{Color3}}"|{{title|New Mystery of the Emblem}}
| {{title|New Mystery of the Emblem}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is ds gemini shard.png]]
| [[File:Is ds capricorn shard.png]]
|style="background-color:{{Color3}}"|[[Gemini Shard]]
| [[Capricorn Shard]]
|style="background-color:{{Color3}}"|+1 when in inventory.
| +2 when in inventory.
|style="background-color:{{Color3}}"|{{title|New Mystery of the Emblem}}
| {{title|New Mystery of the Emblem}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is ds capricorn shard.png]]
| [[File:Is ds starsphere.png]]
|style="background-color:{{Color3}}"|[[Capricorn Shard]]
| [[Starsphere]]
|style="background-color:{{Color3}}"|+2 when in inventory.
| +2 when in inventory.
|style="background-color:{{Color3}}"|{{title|New Mystery of the Emblem}}
| {{title|New Mystery of the Emblem}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is ds starsphere.png]]
| [[File:Is ds binding shield.png]]
|style="background-color:{{Color3}}"|[[Starsphere]]
| [[Fire Emblem (Archanean item)|Binding Shield]]
|style="background-color:{{Color3}}"|+2 when in inventory.
| +2 when in inventory.
|style="background-color:{{Color3}}"|{{title|New Mystery of the Emblem}}
| {{title|New Mystery of the Emblem}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is ds binding shield.png]]
| [[File:Is 3ds01 dragonstone.png]]
|style="background-color:{{Color3}}"|[[Fire Emblem (Archanean item)|Binding Shield]]
| [[Dragonstone]]
|style="background-color:{{Color3}}"|+2 when in inventory.
| +5 when equipped.
|style="background-color:{{Color3}}"|{{title|New Mystery of the Emblem}}
| {{title|Awakening}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 dragonstone.png]]
| [[File:Is 3ds01 dragonstone+.png]]
|style="background-color:{{Color3}}"|[[Dragonstone]]
| [[Dragonstone+]]
|style="background-color:{{Color3}}"|+5 when equipped.
| +6 when equipped.
|style="background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Awakening}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 dragonstone+.png]]
| [[File:Is 3ds01 magic +2.png]]
|style="background-color:{{Color3}}"|[[Dragonstone+]]
| [[Magic +2]]
|style="background-color:{{Color3}}"|+6 when equipped.
| +2 when active.
|style="background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 magic +2.png]]
| [[File:Is 3ds01 all stats +2.png]]
|style="background-color:{{Color3}}"|[[Magic +2]]
| [[All Stats +2]]
|style="background-color:{{Color3}}"|+2 when active.
| +2 when active.
|style="background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
| {{title|Awakening}}, {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 all stats +2.png]]
| [[File:Is 3ds01 swordfaire.png]]
|style="background-color:{{Color3}}"|[[All Stats +2]]
| [[Swordfaire]]
|style="background-color:{{Color3}}"|+2 when active.
| +5 when equipping a magic sword.{{h|*|Strength is increased when equipping any other sword.}}
|style="background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}
| {{title|Awakening}}, {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 swordfaire.png]]
| [[File:Is 3ds01 lancefaire.png]]
|style="background-color:{{Color3}}"|[[Swordfaire]]
| [[Lancefaire]]
|style="background-color:{{Color3}}"|+5 when equipping a magic sword.{{hover|*|Strength is increased when equipping any other sword.}}
| +5 when equipping a magic lance.{{h|*|Strength is increased when equipping any other lance.}}
|style="background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}
| {{title|Awakening}}, {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 lancefaire.png]]
| [[File:Is 3ds01 axefaire.png]]
|style="background-color:{{Color3}}"|[[Lancefaire]]
| [[Axefaire]]
|style="background-color:{{Color3}}"|+5 when equipping a magic lance.{{hover|*|Strength is increased when equipping any other lance.}}
| +5 when equipping a magic axe.{{h|*|Strength is increased when equipping any other axe.}}
|style="background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}
| {{title|Awakening}}, {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 axefaire.png]]
| [[File:Is 3ds01 bowfaire.png]]
|style="background-color:{{Color3}}"|[[Axefaire]]
| [[Bowfaire]]
|style="background-color:{{Color3}}"|+5 when equipping a magic axe.{{hover|*|Strength is increased when equipping any other axe.}}
| +5 when equipping a magic bow.{{h|*|Strength is increased when equipping any other axe.}}
|style="background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 bowfaire.png]]
| [[File:Is 3ds02 shurikenfaire.png]]
|style="background-color:{{Color3}}"|[[Bowfaire]]
| [[Shurikenfaire]]
|style="background-color:{{Color3}}"|+5 when equipping a magic bow.{{hover|*|Strength is increased when equipping any other axe.}}
| +5 when equipping a magic dagger.{{h|*|Strength is increased when equipping any other dagger.}}
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 shurikenfaire.png]]
| [[File:Is 3ds01 tomefaire.png]]
|style="background-color:{{Color3}}"|[[Shurikenfaire]]
| [[Tomefaire]]
|style="background-color:{{Color3}}"|+5 when equipping a magic dagger.{{hover|*|Strength is increased when equipping any other dagger.}}
| +5 when equipping a tome.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Awakening}}, {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 tomefaire.png]]
| [[File:Is 3ds02 emblem.png]]
|style="background-color:{{Color3}}"|[[Tomefaire]]
| [[Battle Seal]]
|style="background-color:{{Color3}}"|+5 when equipping a tome.
| +2 when in inventory.
|style="background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 emblem.png]]
! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="4" |
|style="background-color:{{Color3}}"|[[Battle Seal]]
|style="background-color:{{Color3}}"|+2 when in inventory.
|style="background-color:{{Color3}}"|{{title|Fates}}
|-
|}
|}
|}


{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin-left:auto; margin-right:auto; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-width: 2px; width: 70%"
!style="border-top-left-radius: 15px;; border:none" width="100%" colspan="2"|Items providing a permanent increase
! style="background: none" colspan="4" | Items providing a permanent increase
|-
|- style="color: #fff"
{{!}}
! style="border-top-left-radius: 15px; width: 1%" |
{|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin-left:auto; margin-right:auto; border-radius: 15px;; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
! style="width: 14%" | Item
!style="border-top-left-radius: 15px;; background-color:{{Color3}}; color:#fff" width="1%"|
! style="width: 35%" | Magic increase
!style="background-color:{{Color3}}; color:#fff" width="14%"|Item
! style="border-top-right-radius: 15px; width: 40%" | Games
!style="background-color:{{Color3}}; color:#fff" width="35%"|Magic increase
!style="border-top-right-radius: 15px;; background-color:{{Color3}}; color:#fff" width="40%"|Games
|-
|-
|style="background-color:{{Color3}}"|[[File:Is snes03 magic ring.png]]
| [[File:Is snes03 magic ring.png]]
|style="background-color:{{Color3}}"|[[Magic Ring]]
| [[Magic Ring]]
|style="background-color:{{Color3}}"|Permanent +2 increase when used.
| Permanent +2 increase when used.
|style="background-color:{{Color3}}"|{{title|Thracia 776}}
| {{title|Thracia 776}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is gba energy ring.png]]
| [[File:Is gba energy ring.png]]
|style="background-color:{{Color3}}"|[[Energy Ring]]
| [[Energy Ring]]
|style="background-color:{{Color3}}"|Permanent +2 increase when used.
| Permanent +2 increase when used.
|style="background-color:{{Color3}}"|{{title|The Binding Blade}}, {{title|The Blazing Blade}}, {{title|The Sacred Stones}}
| {{title|The Binding Blade}}, {{title|The Blazing Blade}}, {{title|The Sacred Stones}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 spirit dust.png]]
| [[File:Is 3ds01 spirit dust.png]]
|style="background-color:{{Color3}}"|[[Spirit Dust]]
| [[Spirit Dust]]
|style="background-color:{{Color3}}"|Permanent +2 increase when used.
| Permanent +2 increase when used.
|style="background-color:{{Color3}}"|{{title|Path of Radiance}}, {{title|Radiant Dawn}}, {{title|Shadow Dragon}}, {{title|New Mystery of the Emblem}}, {{title|Awakening}}, {{title|Fates}}
| {{title|Path of Radiance}}, {{title|Radiant Dawn}}, {{title|Shadow Dragon}}, {{title|New Mystery of the Emblem}}, {{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 naga's tear.png]]
| [[File:Is 3ds01 naga's tear.png]]
|style="background-color:{{Color3}}"|[[Naga's Tear]]
| [[Naga's Tear]]
|style="background-color:{{Color3}}"|Permanent +2 increase when used.
| Permanent +2 increase when used.
|style="background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Awakening}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 stat booster.png]]
| [[File:Is 3ds02 stat booster.png]]
|style="background-color:{{Color3}}"|[[Dragon Herbs]]
| [[Dragon Herbs]]
|style="background-color:{{Color3}}"|Permanent +2 increase when used.
| Permanent +2 increase when used.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is ns01 stat booster.png|20px]]
| [[File:Is ns01 stat booster.png|20px]]
|style="background-color:{{Color3}}"|[[Premium Magic Herbs]]
| [[Premium Magic Herbs]]
|style="background-color:{{Color3}}"|Permanent +1 increase when used.
| Permanent +1 increase when used.
|style="background-color:{{Color3}}"|{{title|Three Houses}}
| {{title|Three Houses}}
|-
|-
|}
! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="4" |
|}
|}


 
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-width: 2px; width: 70%; margin: 1.4em auto"
{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin-left:auto; margin-right:auto; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
! style="background: none" colspan="4" | Items and skills modifying the growth rate
!style="border-top-left-radius: 15px;; border:none" width="100%" colspan="2"|Items and skills modifying the growth rate
|- style="color: #fff"
! style="border-top-left-radius: 15px; width: 1%" |
! style="width: 14%" | Item/skill
! style="width: 35%" | Magic growth modification
! style="border-top-right-radius: 15px; width: 40%" | Games
|-
|-
{{!}}
| [[File:Is snes03 njörun scroll.png]]
{|width="100%" align=center class="cellpadding-3 sortable" style="border-spacing: 3px; border-radius: 15px;; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
| [[Njörun Scroll]]
!style="border-top-left-radius: 15px;; background-color:{{Color3}}; color:#fff" width="1%"|
| -10% to growth rate when in inventory.
!style="background-color:{{Color3}}; color:#fff" width="14%"|Item/skill
| {{title|Thracia 776}}
!style="background-color:{{Color3}}; color:#fff" width="35%"|Magic growth modification
!style="border-top-right-radius: 15px;; background-color:{{Color3}}; color:#fff" width="40%"|Games
|-
|-
|style="background-color:{{Color3}}"|[[File:Is snes03 njörun scroll.png]]
| [[File:Is snes03 thrud scroll.png]]
|style="background-color:{{Color3}}"|[[Crusader Scrolls|Njörun Scroll]]
| [[Thrud Scroll]]
|style="background-color:{{Color3}}"|-10% to growth rate when in inventory.
| +5% to growth rate when in inventory.
|style="background-color:{{Color3}}"|{{title|Thracia 776}}
| {{title|Thracia 776}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is snes03 thrud scroll.png]]
| [[File:Is snes03 fjalar scroll.png]]
|style="background-color:{{Color3}}"|[[Crusader Scrolls|Thrud Scroll]]
| [[Fjalar Scroll]]
|style="background-color:{{Color3}}"|+5% to growth rate when in inventory.
| +5% to growth rate when in inventory.
|style="background-color:{{Color3}}"|{{title|Thracia 776}}
| {{title|Thracia 776}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is snes03 fjalar scroll.png]]
| [[File:Is snes03 ced scroll.png]]
|style="background-color:{{Color3}}"|[[Crusader Scrolls|Fjalar Scroll]]
| [[Ced Scroll]]
|style="background-color:{{Color3}}"|+5% to growth rate when in inventory.
| +10% to growth rate when in inventory.
|style="background-color:{{Color3}}"|{{title|Thracia 776}}
| {{title|Thracia 776}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is snes03 ced scroll.png]]
| [[File:Is snes03 bragi scroll.png]]
|style="background-color:{{Color3}}"|[[Crusader Scrolls|Ced Scroll]]
| [[Bragi Scroll]]
|style="background-color:{{Color3}}"|+10% to growth rate when in inventory.
| +10% to growth rate when in inventory.
|style="background-color:{{Color3}}"|{{title|Thracia 776}}
| {{title|Thracia 776}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is snes03 bragi scroll.png]]
| [[File:Is snes03 heim scroll.png]]
|style="background-color:{{Color3}}"|[[Crusader Scrolls|Bragi Scroll]]
| [[Heim Scroll]]
|style="background-color:{{Color3}}"|+10% to growth rate when in inventory.
| +30% to growth rate when in inventory.
|style="background-color:{{Color3}}"|{{title|Thracia 776}}
| {{title|Thracia 776}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is snes03 heim scroll.png]]
| [[File:Is gba afa's drops.png]]
|style="background-color:{{Color3}}"|[[Crusader Scrolls|Heim Scroll]]
| [[Afa's Drops]]
|style="background-color:{{Color3}}"|+30% to growth rate when in inventory.
| Permanent +5% to growth rate when used.
|style="background-color:{{Color3}}"|{{title|Thracia 776}}
| {{title|The Blazing Blade}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is gba afa's drops.png]]
| [[File:Is gba metis's tome.png]]
|style="background-color:{{Color3}}"|[[Afa's Drops]]
| [[Metis's Tome]]
|style="background-color:{{Color3}}"|Permanent +5% to growth rate when used.
| Permanent +5% to growth rate when used.
|style="background-color:{{Color3}}"|{{FE7}}
| {{title|The Sacred Stones}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is gba metis's tome.png]]
| [[File:Is gcn mage band.png]]
|style="background-color:{{Color3}}"|[[Metis's Tome]]
| [[Mage Band]]
|style="background-color:{{Color3}}"|Permanent +5% to growth rate when used.
| +10% to growth rate when in inventory.
|style="background-color:{{Color3}}"|{{title|The Sacred Stones}}
| {{title|Path of Radiance}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is gcn mage band.png]]
| [[File:Is ds growth drop.png]]
|style="background-color:{{Color3}}"|[[Mage Band]]
| [[Growth Drop]]
|style="background-color:{{Color3}}"|+10% to growth rate when in inventory.
| Permanent +10% to growth rate when used.
|style="background-color:{{Color3}}"|{{title|Path of Radiance}}
| {{title|New Mystery of the Emblem}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is ds growth drop.png]]
| [[File:Is 3ds01 aptitude.png]]
|style="background-color:{{Color3}}"|[[Growth Drop]]
| [[Aptitude]]
|style="background-color:{{Color3}}"|Permanent +10% to growth rate when used.
| {{h|+20%|Awakening and Three Houses}}/{{h|+10|Fates}} to all growth rates when equipped.
|style="background-color:{{Color3}}"|{{title|New Mystery of the Emblem}}
| {{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 aptitude.png]]
! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="4" |
|style="background-color:{{Color3}}"|[[Aptitude]]
|style="background-color:{{Color3}}"|{{hover|+20%|Awakening and Three Houses}}/{{hover|+10|Fates}} to all growth rates when equipped.
|style="background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
|}
|}
|}


 
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-width: 2px; width: 70%"
{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin-left:auto; margin-right:auto; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
! style="background: none" colspan="4" | Items and skills providing a temporary change
!style="border-top-left-radius: 15px;; border:none" width="100%" colspan="2"|Items and skills providing a temporary change
|- style="color: #fff"
! style="border-top-left-radius: 15px; width: 1%" |
! style="width: 14%" | Item
! style="width: 35%" | Magic change
! style="border-top-right-radius: 15px; width: 40%" | Games
|-
|-
{{!}}
| [[File:Is snes03 pure water.png]]
{|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin-left:auto; margin-right:auto; border-radius: 15px;; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
| [[Pure Water]]
!style="border-top-left-radius: 15px;; background-color:{{Color3}}; color:#fff" width="1%"|
| +7 to the user's Magic; the effect decreases by 1 each turn.
!style="background-color:{{Color3}}; color:#fff" width="14%"|Item
| {{title|Thracia 776}}
!style="background-color:{{Color3}}; color:#fff" width="35%"|Magic change
!style="border-top-right-radius: 15px;; background-color:{{Color3}}; color:#fff" width="40%"|Games
|-
|-
|style="background-color:{{Color3}}"|[[File:Is snes03 pure water.png]]
| [[File:Is snes03 m up.png]]
|style="background-color:{{Color3}}"|[[Pure Water]]
| [[Magic Up]]
|style="background-color:{{Color3}}"|+7 to the user's Magic; the effect decreases by 1 each turn.
| +7 to a single ally's Magic; the effect decreases by 1 each turn.
|style="background-color:{{Color3}}"|{{title|Thracia 776}}
| {{title|Thracia 776}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is snes03 m up.png]]
| [[File:Is gba filla's might.png]]
|style="background-color:{{Color3}}"|[[Magic Up]]
| [[Filla's Might]]
|style="background-color:{{Color3}}"|+7 to a single ally's Magic; the effect decreases by 1 each turn.
| +10 to a single ally's Magic for one turn.
|style="background-color:{{Color3}}"|{{title|Thracia 776}}
| {{title|The Blazing Blade}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is gba filla's might.png]]
| [[File:Is ds magic card.png]]
|style="background-color:{{Color3}}"|[[Filla's Might]]
| [[Cards|Magic]]
|style="background-color:{{Color3}}"|+10 to a single ally's Magic for one turn.
| +1 to all allies' Magic for the duration of the map{{h|*|Multiplayer only}}.
|style="background-color:{{Color3}}"|{{FE7}}
| {{title|Shadow Dragon}}, {{title|New Mystery of the Emblem}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is ds magic card.png]]
| [[File:Is ds magic bond.png]]
|style="background-color:{{Color3}}"|[[Cards|Magic]]
| [[Magic Bond]]
|style="background-color:{{Color3}}"|+1 to all allies' Magic for the duration of the map{{hover|*|Multiplayer only}}.
| +2 to the user's Magic for the duration of a chapter when used.
|style="background-color:{{Color3}}"|{{title|Shadow Dragon}}, {{title|New Mystery of the Emblem}}
| {{title|New Mystery of the Emblem}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is ds magic bond.png]]
| [[File:Is 3ds01 magic tonic.png]]
|style="background-color:{{Color3}}"|[[Magic Bond]]
| [[Magic Tonic]]
|style="background-color:{{Color3}}"|+2 to the user's Magic for the duration of a chapter when used.
| +2 to the user's Magic for the duration of a chapter or skirmish when used.
|style="background-color:{{Color3}}"|{{title|New Mystery of the Emblem}}
| {{title|New Mystery of the Emblem}}, {{title|Awakening}}, {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 magic tonic.png]]
| [[File:Is ds rainbow tonic.png]]
|style="background-color:{{Color3}}"|[[Magic Tonic]]
| [[Rainbow Tonic]]
|style="background-color:{{Color3}}"|+2 to the user's Magic for the duration of a chapter or skirmish when used.
| +2 to the user's Magic for the duration of a chapter when used.
|style="background-color:{{Color3}}"|{{title|New Mystery of the Emblem}}, {{title|Awakening}}, {{title|Fates}}
| {{title|New Mystery of the Emblem}}, {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is ds rainbow tonic.png]]
| [[File:Is 3ds01 tiki's tear.png]]
|style="background-color:{{Color3}}"|[[Rainbow Tonic]]
| [[Tiki's Tear]]
|style="background-color:{{Color3}}"|+2 to the user's Magic for the duration of a chapter when used.
| +2 to the user's Magic for the duration of a chapter or skirmish when used.
|style="background-color:{{Color3}}"|{{title|New Mystery of the Emblem}}, {{title|Fates}}
| {{title|Awakening}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 tiki's tear.png]]
| [[File:Is 3ds01 defender.png]]
|style="background-color:{{Color3}}"|[[Tiki's Tear]]
| [[Defender]]
|style="background-color:{{Color3}}"|+2 to the user's Magic for the duration of a chapter or skirmish when used.
| +1 to Magic when [[Pair Up]] is active.
|style="background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Awakening}}, {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 defender.png]]
| [[File:Is 3ds01 special dance.png]]
|style="background-color:{{Color3}}"|[[Defender]]
| [[Special Dance]]
|style="background-color:{{Color3}}"|+1 to Magic when [[Pair Up]] is active.
| +2 to a single ally's Magic for one turn.
|style="background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}
| {{title|Awakening}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 special dance.png]]
| [[File:Is 3ds01 rally heart.png]]
|style="background-color:{{Color3}}"|[[Special Dance]]
| [[Rally Heart]]
|style="background-color:{{Color3}}"|+2 to a single ally's Magic for one turn.
| +2 to all allies' Magic within a 3-tile radius of the user for one turn.
|style="background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Awakening}}, {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 rally heart.png]]
| [[File:Is 3ds01 rally magic.png]]
|style="background-color:{{Color3}}"|[[Rally Heart]]
| [[Rally Magic]]
|style="background-color:{{Color3}}"|+2 to all allies' Magic within a 3-tile radius of the user for one turn.
| +4 to all allied [[units]] in a {{h|3|Awakening}}/{{h|2|Fates}}[[Range|-tile radius]] of the user for one [[turn]]/{{h|to an adjacent allied unit for one turn|Three Houses}}.
|style="background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}
| {{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 rally magic.png]]
| [[File:Is 3ds01 rally spectrum.png]]
|style="background-color:{{Color3}}"|[[Rally Magic]]
| [[Rally Spectrum]]
|style="background-color:{{Color3}}"|+4 to all allied [[units]] in a {{hover|3|Awakening}}/{{hover|2|Fates}}[[Range|-tile radius]] of the user for one [[turn]]/{{hover|to an adjacent allied unit for one turn|Three Houses}}.
| +4 to all allies' Magic within a 3-tile radius of the user for one turn.
|style="background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
| {{title|Awakening}}, {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds01 rally spectrum.png]]
| [[File:Is 3ds02 bloodthirst.png]]
|style="background-color:{{Color3}}"|[[Rally Spectrum]]
| [[Bloodthirst]]
|style="background-color:{{Color3}}"|+4 to all allies' Magic within a 3-tile radius of the user for one turn.  
| +4 for one turn, if user initiates combat and defeats the target.
|style="background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 bloodthirst.png]]
| [[File:Is 3ds02 magictaker.png]]
|style="background-color:{{Color3}}"|[[Bloodthirst]]
| [[Magictaker]]
|style="background-color:{{Color3}}"|+4 for one turn, if user initiates combat and defeats the target.
| +2 when defeating an enemy.{{h|*|Stacks up to +10, but does not stack with another Taker skill.}}
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 magictaker.png]]
| [[File:Is ns01 skill self buff.png|20px]]
|style="background-color:{{Color3}}"|[[Magictaker]]
| [[Survival Instinct]]
|style="background-color:{{Color3}}"|+2 when defeating an enemy.{{hover|*|Stacks up to +10, but does not stack with another Taker skill.}}
| +4 for one turn, if user initiates combat and defeats the target.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is ns01 skill self buff.png|20px]]
| [[File:Is ns01 fiendish blow.png|20px]]
|style="background-color:{{Color3}}"|[[Survival Instinct]]
| [[Fiendish Blow]]
|style="background-color:{{Color3}}"|+4 for one turn, if user initiates combat and defeats the target.
| +6 if unit initiates combat.
|style="background-color:{{Color3}}"|{{title|Three Houses}}
| {{title|Three Houses}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is ns01 fiendish blow.png|20px]]
| [[File:Is ns01 defiant mag.png|20px]]
|style="background-color:{{Color3}}"|[[Fiendish Blow]]
| [[Defiant Magic]]
|style="background-color:{{Color3}}"|+6 if unit initiates combat.
| +8 if HP ≤ 25%.
|style="background-color:{{Color3}}"|{{title|Three Houses}}
| {{title|Three Houses}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is ns01 defiant mag.png|20px]]
! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="4" |
|style="background-color:{{Color3}}"|[[Defiant Magic]]
|style="background-color:{{Color3}}"|+8 if HP ≤ 25%.
|style="background-color:{{Color3}}"|{{title|Three Houses}}
|}
|}
|}


{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin-left:auto; margin-right:auto; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-width: 2px; width: 70%"
!style="border-top-left-radius: 15px;; border:none" width="100%" colspan="2"|Weapons providing a temporary decrease after use
! style="background: none" colspan="4" | Weapons providing a temporary decrease after use
|- style="color: #fff"
! style="border-top-left-radius: 15px; width: 1%" |
! style="width: 14%" | Item
! style="width: 35%" | Magic change
! style="border-top-right-radius: 15px; width: 40%" | Games
|-
|-
{{!}}
| [[File:Is 3ds02 shuriken.png]]
{|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin-left:auto; margin-right:auto; border-radius: 15px;; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
| [[Iron Shuriken]]
!style="border-top-left-radius: 15px;; background-color:{{Color3}}; color:#fff" width="1%"|
| If user's attack hit the target, inflicts -2 [[debuff]] on the target after combat.
!style="background-color:{{Color3}}; color:#fff" width="14%"|Item
| {{title|Fates}}
!style="background-color:{{Color3}}; color:#fff" width="35%"|Magic change
!style="border-top-right-radius: 15px;; background-color:{{Color3}}; color:#fff" width="40%"|Games
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 shuriken.png]]
| [[File:Is 3ds02 shuriken.png]]
|style="background-color:{{Color3}}"|[[Iron Shuriken]]
| [[Spy's Shuriken]]
|style="background-color:{{Color3}}"|If user's attack hit the target, inflicts -2 [[debuff]] on the target after combat.
| If user's attack hit the target, inflicts -2 [[debuff]] on the target after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 shuriken.png]]
| [[File:Is 3ds02 shuriken.png]]
|style="background-color:{{Color3}}"|[[Spy's Shuriken]]
| [[Dual Shuriken]]
|style="background-color:{{Color3}}"|If user's attack hit the target, inflicts -2 [[debuff]] on the target after combat.
| If user's attack hit the target, inflicts -2 [[debuff]] on the target after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 shuriken.png]]
| [[File:Is 3ds02 shuriken.png]]
|style="background-color:{{Color3}}"|[[Dual Shuriken]]
| [[Flame Shuriken]]
|style="background-color:{{Color3}}"|If user's attack hit the target, inflicts -2 [[debuff]] on the target after combat.
| If user's attack hit the target, inflicts -4 [[debuff]] on the target after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 shuriken.png]]
| [[File:Is 3ds02 shuriken.png]]
|style="background-color:{{Color3}}"|[[Flame Shuriken]]
| [[Chakram]]
|style="background-color:{{Color3}}"|If user's attack hit the target, inflicts -4 [[debuff]] on the target after combat.
| If user's attack hit the target, inflicts -6 [[debuff]] on the target after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 shuriken.png]]
| [[File:Is 3ds02 scroll.png]]
|style="background-color:{{Color3}}"|[[Chakram]]
| [[Rabbit Spirit]]
|style="background-color:{{Color3}}"|If user's attack hit the target, inflicts -6 [[debuff]] on the target after combat.
| If user attacked, inflicts stacking -2 [[debuff]] on the user after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 scroll.png]]
| [[File:Is 3ds02 scroll.png]]
|style="background-color:{{Color3}}"|[[Rabbit Spirit]]
| [[Dragon Spirit]]
|style="background-color:{{Color3}}"|If user attacked, inflicts stacking -2 [[debuff]] on the user after combat.
| After combat, if user attacked, user's magic is halved until the end of their next round of combat in which they attack.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 scroll.png]]
| [[File:Is 3ds02 scroll.png]]
|style="background-color:{{Color3}}"|[[Dragon Spirit]]
| [[Snake Spirit]]
|style="background-color:{{Color3}}"|After combat, if user attacked, user's magic is halved until the end of their next round of combat in which they attack.
| After combat, if user attacked, user's magic is halved until the end of their next round of combat in which they attack.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 scroll.png]]
| [[File:Is 3ds02 scroll.png]]
|style="background-color:{{Color3}}"|[[Snake Spirit]]
| [[Ink Painting]]
|style="background-color:{{Color3}}"|After combat, if user attacked, user's magic is halved until the end of their next round of combat in which they attack.
| If user attacked, inflicts stacking -2 [[debuff]] on the user after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 scroll.png]]
| [[File:Is 3ds02 sword.png]]
|style="background-color:{{Color3}}"|[[Ink Painting]]
| [[Leo's Iceblade]]
|style="background-color:{{Color3}}"|If user attacked, inflicts stacking -2 [[debuff]] on the user after combat.
| If user attacked, inflicts stacking -2 [[debuff]] on the user after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 sword.png]]
| [[File:Is 3ds02 dagger.png]]
|style="background-color:{{Color3}}"|[[Leo's Iceblade]]
| [[Iron Dagger]]
|style="background-color:{{Color3}}"|If user attacked, inflicts stacking -2 [[debuff]] on the user after combat.
| If user's attack hit the target, inflicts -2 [[debuff]] on the target after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 dagger.png]]
| [[File:Is 3ds02 dagger.png]]
|style="background-color:{{Color3}}"|[[Iron Dagger]]
| [[Soldier's Knife]]
|style="background-color:{{Color3}}"|If user's attack hit the target, inflicts -2 [[debuff]] on the target after combat.
| If user's attack hit the target, inflicts -2 [[debuff]] on the target after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 dagger.png]]
| [[File:Is 3ds02 dagger.png]]
|style="background-color:{{Color3}}"|[[Soldier's Knife]]
| [[Kris Knife]]
|style="background-color:{{Color3}}"|If user's attack hit the target, inflicts -2 [[debuff]] on the target after combat.
| If user's attack hit the target, inflicts -3 [[debuff]] on the target after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 dagger.png]]
| [[File:Is 3ds02 dagger.png]]
|style="background-color:{{Color3}}"|[[Kris Knife]]
| [[Votive Candle]]
|style="background-color:{{Color3}}"|If user's attack hit the target, inflicts -3 [[debuff]] on the target after combat.
| If user's attack hit the target, inflicts -1 [[debuff]] on the target after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 dagger.png]]
| [[File:Is 3ds02 tome.png]]
|style="background-color:{{Color3}}"|[[Votive Candle]]
| [[Ragnarok]]
|style="background-color:{{Color3}}"|If user's attack hit the target, inflicts -1 [[debuff]] on the target after combat.
| If user attacked, inflicts stacking -2 [[debuff]] on the user after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 tome.png]]
| [[File:Is 3ds02 tome.png]]
|style="background-color:{{Color3}}"|[[Ragnarok]]
| [[Ginnungagap]]
|style="background-color:{{Color3}}"|If user attacked, inflicts stacking -2 [[debuff]] on the user after combat.
| After combat, if user attacked, user's magic is halved until the end of their next round of combat in which they attack.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 tome.png]]
| [[File:Is 3ds02 tome.png]]
|style="background-color:{{Color3}}"|[[Ginnungagap]]
| [[Lightning]]
|style="background-color:{{Color3}}"|After combat, if user attacked, user's magic is halved until the end of their next round of combat in which they attack.
| If user attacked, inflicts stacking -2 [[debuff]] on the user after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 tome.png]]
| [[File:Is 3ds02 tome.png]]
|style="background-color:{{Color3}}"|[[Lightning]]
| [[Iago's Tome]]
|style="background-color:{{Color3}}"|If user attacked, inflicts stacking -2 [[debuff]] on the user after combat.
| If user attacked, inflicts stacking -2 [[debuff]] on the user after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 tome.png]]
| [[File:Is 3ds02 staff.png]]
|style="background-color:{{Color3}}"|[[Iago's Tome]]
| [[Enfeeble]]
|style="background-color:{{Color3}}"|If user attacked, inflicts stacking -2 [[debuff]] on the user after combat.
| If user's attack hit the target, inflicts -4 [[debuff]] on the target after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 staff.png]]
| [[File:Is 3ds02 dragonstone.png]]
|style="background-color:{{Color3}}"|[[Enfeeble]]
| [[Dragonstone+]]
|style="background-color:{{Color3}}"|If user's attack hit the target, inflicts -4 [[debuff]] on the target after combat.
| If user attacked, inflicts stacking -2 [[debuff]] on the user after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 dragonstone.png]]
| [[File:Is 3ds02 saw.png]]
|style="background-color:{{Color3}}"|[[Dragonstone+]]
| [[Saw]]
|style="background-color:{{Color3}}"|If user attacked, inflicts stacking -2 [[debuff]] on the user after combat.
| If user's attack hit the target, inflicts -4 [[debuff]] on the target after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 saw.png]]
| [[File:Is 3ds02 saw.png]]
|style="background-color:{{Color3}}"|[[Saw]]
| [[Big Saw]]
|style="background-color:{{Color3}}"|If user's attack hit the target, inflicts -4 [[debuff]] on the target after combat.
| If user's attack hit the target, inflicts -6 [[debuff]] on the target after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 saw.png]]
| [[File:Is 3ds02 seal magic.png]]
|style="background-color:{{Color3}}"|[[Big Saw]]
| [[Seal Magic]]
|style="background-color:{{Color3}}"|If user's attack hit the target, inflicts -6 [[debuff]] on the target after combat.
| {{h|If user survives|Fates}}/{{h|If user's attack hit the target|Three Houses}}, inflicts -6 [[debuff]] on the target after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}, {{title|Three Houses}}
|-
|-
|style="background-color:{{Color3}}"|[[File:Is 3ds02 seal magic.png]]
! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="4" |
|style="background-color:{{Color3}}"|[[Seal Magic]]
|style="background-color:{{Color3}}"|{{hover|If user survives|Fates}}/{{hover|If user's attack hit the target|Three Houses}}, inflicts -6 [[debuff]] on the target after combat.
|style="background-color:{{Color3}}"|{{title|Fates}}, {{title|Three Houses}}
|}
|}
|}


Line 592: Line 583:
{{Flavor Text
{{Flavor Text
|game1={{title|The Binding Blade}}
|game1={{title|The Binding Blade}}
|english1=Magical power. Magical<br>power is akin to strength.{{hover|*|Fan translation}}
|english1=Magical power. Magical<br>power is akin to strength.{{h|*|Fan translation}}
|japanese1=??
|japanese1=??
|-
|-
Line 631: Line 622:
|eng-fan-name=M. Power
|eng-fan-name=M. Power
|eng-fan-mean=Magical power; this name is used in the {{title|Gaiden}} [[fan translation]].
|eng-fan-mean=Magical power; this name is used in the {{title|Gaiden}} [[fan translation]].
|jap-name=• {{hover|魔力|Maryoku}}<br/>• {{hover|まりょく|Maryoku}}
|jap-name=• {{h|魔力|Maryoku}}<br/>• {{h|まりょく|Maryoku}}
|jap-mean=• Magical power; the kanji form is used from {{title|Thracia 776}} onwards.<br/>• A hiragana rendering used in ''Gaiden'' and {{title|Genealogy of the Holy War}}.
|jap-mean=• Magical power; the kanji form is used from {{title|Thracia 776}} onwards.<br/>• A hiragana rendering used in ''Gaiden'' and {{title|Genealogy of the Holy War}}.
|span-name=Poder mágico
|span-mean=Magical power
|fren-name=Puissance magique
|fren-name=Puissance magique
|fren-mean=Magical power
|fren-mean=Magical power
|ger-name=Magische Kraft
|ger-name=Magische Kraft
|ger-mean=Magical power
|ger-mean=Magical power
|span-name=Poder mágico
|span-mean=Magical power
|ital-name=Potere magico
|ital-name=Potere magico
|ital-mean=Magical power
|ital-mean=Magical power

Revision as of 21:19, 30 May 2021

The magic stat help prompt in Fire Emblem Awakening.

Magic (Japanese: 魔力 Magical power), abbreviated as Mgc in Genealogy of the Holy War and Thracia 776 and as Mag in the English games, is a statistic applied to units which determines the power of a unit's magical attack. The stat was introduced in Gaiden as the magical counterpart to Strength, in that it is used to calculate a unit's total magical damage output. It is also typically used in calculating the total recovery power of healing staves and white magic. In games that feature separate Strength and Magic stats, certain physical weapons, such as the Flame Sword, use the Magic stat in calculating the damage dealt by their ranged attacks.

In Gaiden and the Game Boy Advance games, the strength and magic stats are essentially one and the same, and use the same value. Whether it is labelled as "strength" or "magic" in the unit data window is determined by the unit's class and available weapon types; if one modifies a GBA game to enable Mages to wield swords, for example, the stat will instead be labelled "Strength". In Gaiden, Priestesses and Princesses—who can perform both physical and magical attacks—the stat is always labelled as "Strength" (Japanese: こうげきりょく attack power), regardless of whether the uni is currently using swords or magic, but is used in calculating her magical damage output regardless.

Four games do not feature the magic stat: Shadow Dragon & the Blade of Light, Mystery of the Emblem, Echoes: Shadows of Valentia, and Heroes. In Shadow Dragon & the Blade of Light, magical damage is determined solely by the might of a tome; in Mystery of the Emblem, the strength stat serves the same purpose that magic fulfils in other titles; in Heroes and Echoes: Shadows of Valentia, the roles of the strength and magic stats are amalgamated into a single attack stat which serves a similar purpose to the two source stats in the Gaiden–Game Boy Advance system.

Calculations

Magical damage

Game Formula Notes
Gaiden ( Magic + Might ) × Effectiveness --
Genealogy of the Holy War Magic + Might In this game, bonus damage works differently and is not part of this calculation.
Thracia 776 Magic + ( Might × Effectiveness ) + Pure Water/Magic Up bonus + Terrain bonus --
The Binding Blade Magic + [ ( Might + Trinity of magic bonus ) × Effectiveness ] + Support bonus --
The Blazing Blade Magic + [ ( Might + Trinity of magic bonus ) × Effectiveness ] + Support bonus --
The Sacred Stones Magic + [ ( Might + Trinity of magic bonus ) × Effectiveness ] + Support bonus --
Path of Radiance Magic + [ ( Might + Trinity of magic bonus ) × Effectiveness ] + Support bonus --
Radiant Dawn Magic + [ ( Might + Trinity of magic bonus ) × Effectiveness ] + Support bonus + Altitude bonus --
Shadow Dragon Magic + ( Might × Effectiveness ) + Weapon level bonus --
New Mystery of the Emblem Magic + ( Might × Effectiveness ) + Weapon level bonus --
Awakening Magic + ( Might × Effectiveness ) + Weapon level bonus --
Fates Magic + ( Might × Effectiveness ) + Weapon triangle bonus + Weapon level bonus --

Magical defence

In Thracia 776, magic is also used in calculating a unit's total magical defence, in the absence of the Resistance stat.

Game Formula Notes
Thracia 776 Magic + Pure Water/Magic Up bonus + Terrain bonus --

Staff accuracy

In Genealogy of the Holy War, the Game Boy Advance games, Path of Radiance, and Radiant Dawn, magic is used in determining whether or not a staff that inflicts a status condition, such as Sleep or Silence, will have the desired effect on its target.

Game Formula Notes
Genealogy of the Holy War If user's Magic > Target's Resistance, the staff will hit. --
The Binding Blade 30 + ([ User's Magic − Target's Resistance ] × 6 ) + User's Skill − (Distance between units) --
The Blazing Blade 30 + ( User's Magic × 5 ) + User's Skill --
The Sacred Stones 30 + ( User's Magic × 5 ) + User's Skill --
Path of Radiance ( 30 + [{ User's Magic − Target's Resistance } × 5 ] + User's Skill ) − (Distance between units x 2) --
Radiant Dawn ( 30 + [{ User's Magic − Target's Resistance } × 5 ] + User's Skill ) − (Distance between units x 2) --

Conditions

In Thracia 776, magic is halved temporarily when attempting to capture an enemy unit, or when carrying an allied unit. Also, if under the effects of the Sleep or Stone conditions, a character's magic becomes 0.

Items affecting magic

Weapons, items and skills providing equipping bonus
Item Magic increase Games
Is snes02 valflame.png Valflame +10/+5 when equipped. Genealogy of the Holy War, Awakening
Is snes02 magic ring.png Magic Ring +5 when in inventory. Genealogy of the Holy War
Is snes03 flame sword.png Flame Sword +5 when equipped. Thracia 776
Is snes03 blessed sword.png Blessed Sword +10 when equipped. Thracia 776
Is snes03 loptr sword.png Loptr Sword +20 when equipped. Thracia 776
Is gba apocalypse.png Apocalypse +5 when equipped. The Binding Blade, The Blazing Blade
Is gba demon light.png Demon Light +10 when equipped. The Sacred Stones
Is ds magestone.png Magestone +7 when equipped. Shadow Dragon, New Mystery of the Emblem
Is ds aquarius shard.png Aquarius Shard +1 when in inventory. New Mystery of the Emblem
Is ds gemini shard.png Gemini Shard +1 when in inventory. New Mystery of the Emblem
Is ds capricorn shard.png Capricorn Shard +2 when in inventory. New Mystery of the Emblem
Is ds starsphere.png Starsphere +2 when in inventory. New Mystery of the Emblem
Is ds binding shield.png Binding Shield +2 when in inventory. New Mystery of the Emblem
Is 3ds01 dragonstone.png Dragonstone +5 when equipped. Awakening
Is 3ds01 dragonstone+.png Dragonstone+ +6 when equipped. Awakening
Is 3ds01 magic +2.png Magic +2 +2 when active. Awakening, Fates, Three Houses
Is 3ds01 all stats +2.png All Stats +2 +2 when active. Awakening, Fates
Is 3ds01 swordfaire.png Swordfaire +5 when equipping a magic sword.* Awakening, Fates
Is 3ds01 lancefaire.png Lancefaire +5 when equipping a magic lance.* Awakening, Fates
Is 3ds01 axefaire.png Axefaire +5 when equipping a magic axe.* Awakening, Fates
Is 3ds01 bowfaire.png Bowfaire +5 when equipping a magic bow.* Fates
Is 3ds02 shurikenfaire.png Shurikenfaire +5 when equipping a magic dagger.* Fates
Is 3ds01 tomefaire.png Tomefaire +5 when equipping a tome. Awakening, Fates
Is 3ds02 emblem.png Battle Seal +2 when in inventory. Fates
Items providing a permanent increase
Item Magic increase Games
Is snes03 magic ring.png Magic Ring Permanent +2 increase when used. Thracia 776
Is gba energy ring.png Energy Ring Permanent +2 increase when used. The Binding Blade, The Blazing Blade, The Sacred Stones
Is 3ds01 spirit dust.png Spirit Dust Permanent +2 increase when used. Path of Radiance, Radiant Dawn, Shadow Dragon, New Mystery of the Emblem, Awakening, Fates, Three Houses
Is 3ds01 naga's tear.png Naga's Tear Permanent +2 increase when used. Awakening
Is 3ds02 stat booster.png Dragon Herbs Permanent +2 increase when used. Fates
Is ns01 stat booster.png Premium Magic Herbs Permanent +1 increase when used. Three Houses
Items and skills modifying the growth rate
Item/skill Magic growth modification Games
Is snes03 njörun scroll.png Njörun Scroll -10% to growth rate when in inventory. Thracia 776
Is snes03 thrud scroll.png Thrud Scroll +5% to growth rate when in inventory. Thracia 776
Is snes03 fjalar scroll.png Fjalar Scroll +5% to growth rate when in inventory. Thracia 776
Is snes03 ced scroll.png Ced Scroll +10% to growth rate when in inventory. Thracia 776
Is snes03 bragi scroll.png Bragi Scroll +10% to growth rate when in inventory. Thracia 776
Is snes03 heim scroll.png Heim Scroll +30% to growth rate when in inventory. Thracia 776
Is gba afa's drops.png Afa's Drops Permanent +5% to growth rate when used. The Blazing Blade
Is gba metis's tome.png Metis's Tome Permanent +5% to growth rate when used. The Sacred Stones
Is gcn mage band.png Mage Band +10% to growth rate when in inventory. Path of Radiance
Is ds growth drop.png Growth Drop Permanent +10% to growth rate when used. New Mystery of the Emblem
Is 3ds01 aptitude.png Aptitude +20%/+10 to all growth rates when equipped. Awakening, Fates, Three Houses
Items and skills providing a temporary change
Item Magic change Games
Is snes03 pure water.png Pure Water +7 to the user's Magic; the effect decreases by 1 each turn. Thracia 776
Is snes03 m up.png Magic Up +7 to a single ally's Magic; the effect decreases by 1 each turn. Thracia 776
Is gba filla's might.png Filla's Might +10 to a single ally's Magic for one turn. The Blazing Blade
Is ds magic card.png Magic +1 to all allies' Magic for the duration of the map*. Shadow Dragon, New Mystery of the Emblem
Is ds magic bond.png Magic Bond +2 to the user's Magic for the duration of a chapter when used. New Mystery of the Emblem
Is 3ds01 magic tonic.png Magic Tonic +2 to the user's Magic for the duration of a chapter or skirmish when used. New Mystery of the Emblem, Awakening, Fates
Is ds rainbow tonic.png Rainbow Tonic +2 to the user's Magic for the duration of a chapter when used. New Mystery of the Emblem, Fates
Is 3ds01 tiki's tear.png Tiki's Tear +2 to the user's Magic for the duration of a chapter or skirmish when used. Awakening
Is 3ds01 defender.png Defender +1 to Magic when Pair Up is active. Awakening, Fates
Is 3ds01 special dance.png Special Dance +2 to a single ally's Magic for one turn. Awakening
Is 3ds01 rally heart.png Rally Heart +2 to all allies' Magic within a 3-tile radius of the user for one turn. Awakening, Fates
Is 3ds01 rally magic.png Rally Magic +4 to all allied units in a 3/2-tile radius of the user for one turn/to an adjacent allied unit for one turn. Awakening, Fates, Three Houses
Is 3ds01 rally spectrum.png Rally Spectrum +4 to all allies' Magic within a 3-tile radius of the user for one turn. Awakening, Fates
Is 3ds02 bloodthirst.png Bloodthirst +4 for one turn, if user initiates combat and defeats the target. Fates
Is 3ds02 magictaker.png Magictaker +2 when defeating an enemy.* Fates
Is ns01 skill self buff.png Survival Instinct +4 for one turn, if user initiates combat and defeats the target. Three Houses
Is ns01 fiendish blow.png Fiendish Blow +6 if unit initiates combat. Three Houses
Is ns01 defiant mag.png Defiant Magic +8 if HP ≤ 25%. Three Houses
Weapons providing a temporary decrease after use
Item Magic change Games
Is 3ds02 shuriken.png Iron Shuriken If user's attack hit the target, inflicts -2 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Spy's Shuriken If user's attack hit the target, inflicts -2 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Dual Shuriken If user's attack hit the target, inflicts -2 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Flame Shuriken If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 shuriken.png Chakram If user's attack hit the target, inflicts -6 debuff on the target after combat. Fates
Is 3ds02 scroll.png Rabbit Spirit If user attacked, inflicts stacking -2 debuff on the user after combat. Fates
Is 3ds02 scroll.png Dragon Spirit After combat, if user attacked, user's magic is halved until the end of their next round of combat in which they attack. Fates
Is 3ds02 scroll.png Snake Spirit After combat, if user attacked, user's magic is halved until the end of their next round of combat in which they attack. Fates
Is 3ds02 scroll.png Ink Painting If user attacked, inflicts stacking -2 debuff on the user after combat. Fates
Is 3ds02 sword.png Leo's Iceblade If user attacked, inflicts stacking -2 debuff on the user after combat. Fates
Is 3ds02 dagger.png Iron Dagger If user's attack hit the target, inflicts -2 debuff on the target after combat. Fates
Is 3ds02 dagger.png Soldier's Knife If user's attack hit the target, inflicts -2 debuff on the target after combat. Fates
Is 3ds02 dagger.png Kris Knife If user's attack hit the target, inflicts -3 debuff on the target after combat. Fates
Is 3ds02 dagger.png Votive Candle If user's attack hit the target, inflicts -1 debuff on the target after combat. Fates
Is 3ds02 tome.png Ragnarok If user attacked, inflicts stacking -2 debuff on the user after combat. Fates
Is 3ds02 tome.png Ginnungagap After combat, if user attacked, user's magic is halved until the end of their next round of combat in which they attack. Fates
Is 3ds02 tome.png Lightning If user attacked, inflicts stacking -2 debuff on the user after combat. Fates
Is 3ds02 tome.png Iago's Tome If user attacked, inflicts stacking -2 debuff on the user after combat. Fates
Is 3ds02 staff.png Enfeeble If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 dragonstone.png Dragonstone+ If user attacked, inflicts stacking -2 debuff on the user after combat. Fates
Is 3ds02 saw.png Saw If user's attack hit the target, inflicts -4 debuff on the target after combat. Fates
Is 3ds02 saw.png Big Saw If user's attack hit the target, inflicts -6 debuff on the target after combat. Fates
Is 3ds02 seal magic.png Seal Magic If user survives/If user's attack hit the target, inflicts -6 debuff on the target after combat. Fates, Three Houses

Flavor text

Template:Flavor Text

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Magic

--

English
(unofficial)

M. Power

Magical power; this name is used in the Gaiden fan translation.

Spanish

Poder mágico

Magical power

French

Puissance magique

Magical power

German

Magische Kraft

Magical power

Italian

Potere magico

Magical power

Dutch

Magische aanvallen

Magical attack

Gallery

References

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus