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Lady of the Forest: Difference between revisions
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Line 4: | Line 4: | ||
|location=[[Verdane]] | |location=[[Verdane]] | ||
|new units=[[Edain]], [[Dew]], [[Ayra]], [[Jamke]], [[Deirdre]] | |new units=[[Edain]], [[Dew]], [[Ayra]], [[Jamke]], [[Deirdre]] | ||
|boss=[[ | |boss=[[Cimbaeth]], [[Munnir]], [[Jamke]], [[Sandima]] | ||
|previous=[[Birth of a Holy Knight]] | |||
|next=[[Crisis in Agustria]] | |||
}} | }} | ||
'''Lady of the Forest''' (Japanese: {{hl|精霊の森の少女|Seirei no mori no shōjo}} ''Girl of the Spirit Forest'') is the first chapter of {{FE4}} following [[Birth of a Holy Knight|its Prologue]]. | '''Lady of the Forest''' (Japanese: {{hl|精霊の森の少女|Seirei no mori no shōjo}} ''Girl of the Spirit Forest'') is the first chapter of {{FE4}} following [[Birth of a Holy Knight|its Prologue]]. It depicts [[Sigurd]]'s invasion of [[Verdane]] to rescue the captured Lady [[Edain]], his first meeting with [[Deirdre]] and his first encounter with the [[Loptr Church|Loptr Church]] as it manipulates Verdane into war. | ||
==Plot== | ==Plot== | ||
{{Main|Lady of the Forest/Script}} | {{Main|Lady of the Forest/Script}} | ||
Having taken Evans Castle past the [[Grannvale]]/Verdane border, Sigurd is visited by his old friend [[Eldigan]] of [[Nordion]], who pledges his support in protecting Evans from the warmongering lords of [[Agustria]]. | Having taken Evans Castle past the [[Grannvale]]/Verdane border, Sigurd is visited by his old friend [[Eldigan]] of [[Nordion]], who pledges his support in protecting Evans from the warmongering lords of [[Agustria]]. Meanwhile, at Verdane's Genoa Castle, the errant Princess [[Ayra]] of [[Isaach]] is forced by [[Cimbaeth]] to fight under his command with her ward, Crown Prince [[Shannan]], held hostage by him. Elsewhere at Marpha Castle, Edain is released from imprisonment by Prince [[Jamke]], who disagrees with Verdane's actions and seeks a peaceful resolution, along with the thief [[Dew]]; Jamke returns to the Verdane capital to attempt to dissuade his father again. After killing Cimbaeth and seizing Genoa, Sigurd learns of Ayra's plight from Shannan and convinces Ayra to stand down and ally with him, despite their status as scions of mutual enemy nations. | ||
While Sigurd's army is out in the depths of Verdane, the malicious Lord [[Elliot]] of Heirhein in Agustria seizes upon the opportunity to assault Evans behind Sigurd's back, but is stopped by Eldigan and his [[Cross Knights]]. | While Sigurd's army is out in the depths of Verdane, the malicious Lord [[Elliot]] of Heirhein in Agustria seizes upon the opportunity to assault Evans behind Sigurd's back, but is stopped by Eldigan and his [[Cross Knights]]. Edain and Dew rejoin Sigurd's army, which assaults Marpha Castle and kills Prince Munnir. Inside Marpha, Sigurd rescues [[Deirdre]] from harassment by a ruffian, but she flees Marpha to return to the Spirit Forest. | ||
At the Verdane capital, Jamke's efforts to dissuade King [[Batu]] from the conflict fall on deaf ears, such is the sway of his advisor, [[Sandima]] of the Loptrians. | At the Verdane capital, Jamke's efforts to dissuade King [[Batu]] from the conflict fall on deaf ears, such is the sway of his advisor, [[Sandima]] of the Loptrians. Jamke is forced to lead a troupe of warriors into the field to stop Sigurd, but Batu begins to question Sandima's hold on him, for which he is mortally wounded. As Sigurd's army passes through the Spirit Forest, Deirdre approaches them again, telling them of Sandima's power and her ability to stop it with a [[Silence (staff)|Silence staff]], and she and Sigurd confess their mutual attraction. Edain talks to Jamke and convinces him to ally with Sigurd to put an end to Sandima's hold on Verdane. | ||
Upon killing Sandima and seizing Verdane Castle, Sigurd finds a dying Batu, who with his last words warns Sigurd of the rise of the Loptr Church and its hold on his and other nations. | Upon killing Sandima and seizing Verdane Castle, Sigurd finds a dying Batu, who with his last words warns Sigurd of the rise of the Loptr Church and its hold on his and other nations. | ||
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{{ChapData SNES02 | {{ChapData SNES02 | ||
|victory=Seize Verdane Castle | |victory=Seize Verdane Castle | ||
|defeat=Sigurd dies ''or'' Evans Castle is seized | |defeat=[[Sigurd]] dies ''or'' Evans Castle is seized | ||
|pl=10{{hover|+5|Upon Edain, Dew, Ayra, | |pl=10{{hover|+5|Upon Edain, Dew, Ayra, Deirdre, and Jamke being recruited}} | ||
|pa=0{{hover|+9|Upon the appearance of the Nordion army}} | |pa=0{{hover|+9|Upon the appearance of the Nordion army}} | ||
|ot=1{{hover| | |ot=1{{hover|−1|Upon the retreat of the Nordion border guard}} | ||
|en=20{{hover|+66|Appearing armies and Marpha reinforcements}}{{hover| | |en=20{{hover|+66|Appearing armies and Marpha reinforcements}}{{hover|−2|Upon Ayra and Jamke being recruited}}{{hover|+∞|Genoa reinforcements}} | ||
|map=[[File:Cm fe04 1.png|650px]]. | |map=[[File:Cm fe04 1.png|650px]]. | ||
}} | }} | ||
{| | {| class="cellpadding-2 chapter-table" style="margin-top: 0.9em; width: 70%" | ||
!style=" | ! style="border-radius: 15px; font-size: larger" colspan="7" | Combatants and castles | ||
|- | |- | ||
!style=" | ! style="border-top-left-radius: 15px" | Army | ||
! | ! Commander | ||
! | ! Affiliation | ||
! | ! Units | ||
! | ! Castles | ||
! | ! Guardian | ||
!style=" | ! style="border-top-right-radius: 15px" | Notes | ||
|- | |- | ||
| Sigurd's | |||
| [[Sigurd]] | |||
|style=" | | style="background: #3850e0" | Player | ||
| 10 | |||
| [[Evans]] | |||
| {{h|--|Player's discretion}} | |||
| Home castle | |||
|- | |- | ||
| [[Genoa]] | |||
| [[Cimbaeth]] | |||
|style=" | | style="background: #a83028" | Enemy | ||
| 17{{h|+∞|Upon Cimbaeth reaching Genoa Castle}} | |||
| Genoa | |||
| Commander | |||
| | | Cimbaeth will retreat to Genoa Castle, returning a turn later with 12 additional units; this will continue indefinitely. | ||
|- | |- | ||
| [[Marpha]] | |||
| [[Munnir]] | |||
|style=" | | style="background: #a83028" | Enemy | ||
| 21{{h|+10|Upon the failure of the initial force}} | |||
| Marpha | |||
| | | Munnir | ||
| • The Marpha army emerges at the end of turn 1.<br>• An additional 10 units appear to replace those killed sent after Edain. | |||
|- | |- | ||
| | | rowspan="2" | [[Verdane]] | ||
| [[Ayra]]{{h|*|Until recruited}} | |||
|style=" | | style="background: #a83028" rowspan="2" | Enemy | ||
| 3 | |||
| | | rowspan="2" | [[Verdane#Verdane Castle|Verdane]] | ||
| -- | |||
| | | rowspan="2" | • The Verdane army appears once Genoa and Marpha have been seized.<br>• A small portion of the Spirit Forest leading to the castle becomes traversable once Genoa and Marpha have been seized. | ||
|- | |- | ||
| [[Sandima]] | |||
| 23 | |||
| Sandima | |||
|- | |- | ||
| | | rowspan="2" | [[Nordion]] | ||
| -- | |||
|style=" | | style="background: #f8f840; color: black" | Other | ||
| 1 | |||
| | | rowspan="2" | Nordion | ||
| | | rowspan="2" | -- | ||
| | | rowspan="2" | • The Nordion army does not emerge until Heirhein has arrived; once Heirhein has been routed, they return to Nordion castle.<br>• Enemies will not attempt to capture Nordion Castle | ||
|- | |- | ||
| [[Eldigan]] | |||
|style=" | | style="background: #089000" | Partner | ||
| 9 | |||
|- | |- | ||
|style=" | | style="border-bottom-left-radius: 15px" | [[Heirhein]] | ||
| [[Elliot]] | |||
|style=" | | style="background: #a83028" | Enemy | ||
| 12 | |||
| | | -- | ||
|style="border | | -- | ||
|style="border-bottom-right-radius: 15px" | Appears once a castle has been seized. | |||
|} | |} | ||
Line 102: | Line 104: | ||
{{ChapChars | {{ChapChars | ||
|game#=04 | |game#=04 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Edain | |name=Edain | ||
Line 109: | Line 110: | ||
|HP=28 | |HP=28 | ||
|lv=3 | |lv=3 | ||
|inventory={{Item|4|Mend}}<br>5,000 [[Gold]] | |||
|recruitment method=Automatically from turn 2 | |recruitment method=Automatically from turn 2 | ||
}} | }} | ||
Line 117: | Line 119: | ||
|HP=28 | |HP=28 | ||
|lv=1 | |lv=1 | ||
|inventory={{Item|4|Iron Sword}}<br>15,000 [[Gold]] | |||
|recruitment method=Automatically from turn 2 | |recruitment method=Automatically from turn 2 | ||
}} | }} | ||
Line 122: | Line 125: | ||
|name=Ayra | |name=Ayra | ||
|portrait=[[File:Portrait ayra fe04.png]] | |portrait=[[File:Portrait ayra fe04.png]] | ||
|class= | |class=Sword Fighter | ||
|HP=32 | |HP=32 | ||
|lv=4 | |lv=4 | ||
|recruitment method=Enemy, talk with [[Sigurd]] after seizing Genoa | |inventory={{Item|4|Iron Blade}}<br>3,000 [[Gold]] | ||
|recruitment method=Enemy, talk to with [[Sigurd]] after seizing [[Genoa]] | |||
}} | }} | ||
|newunit4={{NewUnit | |newunit4={{NewUnit | ||
Line 133: | Line 137: | ||
|HP=36 | |HP=36 | ||
|lv=6 | |lv=6 | ||
|recruitment method=Enemy, talk with [[Edain]] | |inventory={{Item|4|Killer Bow}}<br>5,000 [[Gold]] | ||
|recruitment method=Enemy, talk to with [[Edain]] | |||
}} | }} | ||
|newunit5={{NewUnit | |newunit5={{NewUnit | ||
Line 141: | Line 146: | ||
|HP=26 | |HP=26 | ||
|lv=3 | |lv=3 | ||
|inventory={{Item|4|Silence|link=Silence (staff)}}<br>{{Item|4|Aura}}<br>{{Item|4|Circlet}}<br>1,000 [[Gold]] | |||
|recruitment method=Automatically after entering the Spirit Forest | |recruitment method=Automatically after entering the Spirit Forest | ||
}} | }} | ||
|return1=sigurd | |return1=sigurd | ||
|return2= | |return2=naoise | ||
|return3=alec | |return3=alec | ||
|return4=arden | |return4=arden | ||
|return5= | |return5=azelle | ||
|return6=lex | |return6=lex | ||
|return7=quan | |return7=quan | ||
Line 153: | Line 159: | ||
|return8article=Finn | |return8article=Finn | ||
|return9=ethlyn | |return9=ethlyn | ||
|return10= | |return10=midir | ||
}} | }} | ||
Line 160: | Line 166: | ||
|platform=snes02 | |platform=snes02 | ||
|item1=Hand Axe | |item1=Hand Axe | ||
|obtain1=Dropped by [[ | |obtain1=Dropped by [[Cimbaeth]] | ||
|item2=Skill Ring | |item2=Skill Ring | ||
|obtain2=Dropped by [[ | |obtain2=Dropped by [[Munnir]] | ||
|item3=Magic Ring | |item3=Magic Ring | ||
|obtain3=Dropped by [[Sandima]] | |obtain3=Dropped by [[Sandima]] | ||
Line 170: | Line 176: | ||
|obtain4=Event: [[Edain]] talks to [[Ethlyn]] | |obtain4=Event: [[Edain]] talks to [[Ethlyn]] | ||
|item5=Warp | |item5=Warp | ||
|obtain5=Event: [[Dew]] talks to [[Edain]] after seizing Genoa Castle | |obtain5=Event: [[Dew]] talks to [[Edain]] after seizing Genoa Castle | ||
|itemlast=Brave Axe | |itemlast=Brave Axe | ||
|obtainlast=Event: [[Lex]] waits on the peninsula south-east of Verdane Castle | |obtainlast=Event: [[Lex]] waits on the peninsula south-east of Verdane Castle with an [[Iron Axe]] in his inventory | ||
}} | }} | ||
In addition, three [[village]]s are present on the map, which can be visited to obtain up to 5,000 [[gold]] each. | |||
===Castle data=== | ===Castle data=== | ||
Line 188: | Line 194: | ||
|- | |- | ||
|no1=1 | |no1=1 | ||
|name1= | |name1=Gazzak | ||
|class1=Fighter | |class1=Axe Fighter | ||
|lv1=1 | |lv1=1 | ||
|hp1=36 | |hp1=36 | ||
Line 198: | Line 204: | ||
|def1=8 | |def1=8 | ||
|res1=0 | |res1=0 | ||
|inventory1={{item|4|Iron Axe}} | |inventory1={{item|4|Iron Axe}} • {{item|4|Hand Axe}} | ||
|- | |- | ||
|no2=2 | |no2=2 | ||
Line 211: | Line 217: | ||
|def2=1 | |def2=1 | ||
|res2=6 | |res2=6 | ||
|inventory2={{item|4|Fire | |inventory2={{item|4|Fire}} | ||
|- | |- | ||
|no3=3 | |no3=3 | ||
Line 224: | Line 230: | ||
|def3=8 | |def3=8 | ||
|res3=0 | |res3=0 | ||
|inventory3={{item|4|Iron Lance}} | |inventory3={{item|4|Iron Lance}} • {{item|4|Javelin}} | ||
|- | |- | ||
|no4={{hover|4|For all units except bow-wielders}} | |no4={{hover|4|For all units except bow-wielders}} | ||
|name4=Shark | |name4=Shark | ||
|class4= | |class4=Sword Fighter | ||
|lv4=10 | |lv4=10 | ||
|hp4=40 | |hp4=40 | ||
Line 254: | Line 260: | ||
|no6=5 | |no6=5 | ||
|name6=Bacchus | |name6=Bacchus | ||
|class6= | |class6=Axe Armor | ||
|lv6=13 | |lv6=13 | ||
|hp6=53 | |hp6=53 | ||
Line 263: | Line 269: | ||
|def6=13 | |def6=13 | ||
|res6=1 | |res6=1 | ||
|inventory6={{item|4|Steel Axe}} | |inventory6={{item|4|Steel Axe}} • {{item|4|Hand Axe}} | ||
|- | |- | ||
|no7=6 | |no7=6 | ||
Line 276: | Line 282: | ||
|def7=2 | |def7=2 | ||
|res7=9 | |res7=9 | ||
|inventory7={{item|4|Elwind}} | |inventory7={{item|4|Elwind}} • {{item|4|Speed Ring}} | ||
|- | |- | ||
|nol=7 | |nol=7 | ||
Line 289: | Line 295: | ||
|defl=17 | |defl=17 | ||
|resl=4 | |resl=4 | ||
|inventoryl={{item|4|Steel Blade}} | |inventoryl={{item|4|Steel Blade}} • {{item|4|Steel Bow}}<br>{{item|4|Pavise}} | ||
}} | }} | ||
Line 296: | Line 302: | ||
|init1=[[Quan]] | |init1=[[Quan]] | ||
|rec1=[[Finn]] | |rec1=[[Finn]] | ||
|reward1=+1 to [[strength]], [[skill (stat)|skill]], and [[defense]] for Finn | |||
|reward1=+1 to [[ | |||
|- | |- | ||
|init2=Anyone | |init2=Anyone | ||
Line 307: | Line 312: | ||
|criteria3=Edain recruited | |criteria3=Edain recruited | ||
|- | |- | ||
|init4=[[Azelle]] or [[ | |init4=[[Azelle]] or [[Midir]] | ||
|rec4=[[Edain]] | |rec4=[[Edain]] | ||
|criteria4=Edain recruited | |criteria4=Edain recruited | ||
|reward4=100 [[Love|love points]] between the pair | |reward4=100 [[Love|love points]] between the pair | ||
|- | |- | ||
|init5=[[ | |init5=[[Edain]] | ||
|rec5=[[ | |rec5=[[Ethlyn]] | ||
|criteria5= | |criteria5=Edain recruited | ||
|reward5={{item|4| | |reward5={{item|4|Return|link=Return (staff)|image=return staff}} for Ethlyn | ||
|- | |- | ||
|init6=[[ | |init6=[[Dew]] | ||
|rec6=[[ | |rec6=[[Edain]] | ||
|criteria6=Genoa seized | |criteria6=Genoa or Marpha seized | ||
|reward6= | |reward6={{item|4|Warp}} for Edain, 50 [[Love|love points]] between the pair | ||
|- | |- | ||
|init7=[[ | |init7=[[Sigurd]] | ||
|rec7=[[Ayra]] | |rec7=[[Ayra]] | ||
|criteria7=Ayra | |criteria7=Genoa seized | ||
|reward7=Ayra joins | |||
|- | |- | ||
|init8=[[Edain]] | |init8=[[Ayra]] | ||
| | |rec8=[[Quan]] | ||
| | |criteria8=Ayra recruited | ||
| | |- | ||
|init9=[[Edain]] | |||
|rec9=[[Jamke]] | |||
|criteria9=Genoa and Marpha seized | |||
|reward9=Jamke joins | |||
|- | |- | ||
|initl=[[Lex]] | |initl=[[Lex]] | ||
|criterial=Lex waits at the end of the central peninsula with the Iron Axe in his inventory | |criterial=Lex waits at the end of the central peninsula with the Iron Axe in his inventory | ||
|rewardl={{item|4|Brave Axe}} for Lex | |rewardl={{item|4|Brave Axe}} for Lex | ||
Line 340: | Line 349: | ||
====Genoa==== | ====Genoa==== | ||
The Genoa army is present at the start of the chapter. | The Genoa army is present at the start of the chapter. | ||
{{ | {{ChapUnitHdr|type=Enemy|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=Verdane | ||
| | |class=Barbarian | ||
| | |lv=1 | ||
|# | |#=5 | ||
| | |hp=36 | ||
| | |str=5 | ||
|mag=0 | |||
| | |skill=0 | ||
| | |spd=7 | ||
| | |lck=0 | ||
|# | |def=5 | ||
| | |res=0 | ||
| | |mov=6 | ||
|inventory={{item|4|Iron Axe}} | |||
| | |notes='''Authority:''' Cimbaeth | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
|#3=3 | |name=Verdane | ||
| | |class=Hunter | ||
| | |lv=1 | ||
|#=4 | |||
| | |hp=36 | ||
| | |str=7 | ||
| | |mag=0 | ||
|# | |skill=0 | ||
| | |spd=7 | ||
| | |lck=0 | ||
|def=5 | |||
| | |res=0 | ||
| | |mov=6 | ||
| | |inventory={{item|4|Iron Bow}} | ||
|# | |notes='''Authority:''' Cimbaeth | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
|name=Verdane | |||
| | |class=Axe Fighter | ||
| | |lv=1 | ||
| | |#=3 | ||
| | |hp=36 | ||
| | |str=8 | ||
| | |mag=0 | ||
| | |skill=3 | ||
| | |spd=10 | ||
| | |lck=0 | ||
|# | |def=8 | ||
| | |res=0 | ||
| | |mov=6 | ||
|inventory={{item|4|Iron Axe}} • {{item|4|Hand Axe}} | |||
| | |notes='''Authority:''' Cimbaeth | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
|# | |name=Verdane | ||
| | |class=Axe Fighter | ||
| | |lv=1 | ||
|#=3 | |||
| | |hp=36 | ||
| | |str=8 | ||
| | |mag=0 | ||
|# | |skill=3 | ||
| | |spd=10 | ||
| | |lck=0 | ||
|def=8 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{item|4|Iron Axe}} • {{item|4|Hand Axe}} | |||
|notes='''Authority:''' Commander<br>Moves to attack if a player unit is in range of any unit under the Warrior Commander's authority; moves to Genoa castle otherwise. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Commander | |||
|class=Warrior | |||
|lv=10 | |||
|#=1 | |||
|hp=50 | |||
|str=14 | |||
|mag=0 | |||
|skill=8 | |||
|spd=15 | |||
|lck=0 | |||
|def=13 | |||
|res=4 | |||
|mov=6 | |||
|inventory={{item|4|Hand Axe}} | |||
|notes='''Authority:''' ★<br>Does not move; guards Genoa Castle. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Cimbaeth]] | |||
|class=Warrior | |||
|lv=10 | |||
|#=1 | |||
|hp=50 | |||
|str=14 | |||
|mag=0 | |||
|skill=8 | |||
|spd=15 | |||
|lck=0 | |||
|def=13 | |||
|res=4 | |||
|mov=6 | |||
|inventory={{item|4|Silver Axe}} • {{item|4|Hand Axe|type=drop}} | |||
|notes='''Authority:''' ★★<br>Begins retreating to Genoa Castle upon reducing the number of units under his authority to 2 or less or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Verdane | |||
|class=Barbarian | |||
|lv=1 | |||
|#=∞ | |||
|hp=36 | |||
|str=5 | |||
|mag=0 | |||
|skill=0 | |||
|spd=7 | |||
|lck=0 | |||
|def=5 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{item|4|Iron Axe}} | |||
|notes='''Authority:''' Cimbaeth | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Verdane | |||
|class=Hunter | |||
|lv=1 | |||
|#=∞ | |||
|hp=36 | |||
|str=7 | |||
|mag=0 | |||
|skill=0 | |||
|spd=7 | |||
|lck=0 | |||
|def=5 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{item|4|Iron Bow}} | |||
|notes='''Authority:''' Cimbaeth | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Verdane | |||
|class=Axe Fighter | |||
|lv=1 | |||
|#=∞ | |||
|hp=36 | |||
|str=8 | |||
|mag=0 | |||
|skill=3 | |||
|spd=10 | |||
|lck=0 | |||
|def=8 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{item|4|Iron Axe}} • {{item|4|Hand Axe}} | |||
|notes='''Authority:''' Cimbaeth | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
=====Reinforcements===== | =====Reinforcements===== | ||
*One turn after [[ | *One turn after [[Cimbaeth]] reaches Genoa Castle | ||
**5 [[Barbarian]]s, 4 [[Hunter]]s, 3 [[Fighter]]s, and | **5 [[Barbarian]]s, 4 [[Hunter]]s, 3 [[Fighter]]s, and Cimbaeth emerge from the castle | ||
====Marpha==== | ====Marpha==== | ||
The Marpha army appears at the start of turn 2; additional forces appear to replace the commander and his subordinates if any of them are killed in a region northeast of where Edain and Dew appear. <!-- The exact area is uncertain, but it is bounded by the upper forests and the lower shore. --> | The Marpha army appears at the start of turn 2; additional forces appear to replace the commander and his subordinates if any of them are killed in a region northeast of where Edain and Dew appear. <!-- The exact area is uncertain, but it is bounded by the upper forests and the lower shore. --> | ||
{{ | {{ChapUnitHdr|type=Enemy|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=Verdane | ||
| | |class=Barbarian | ||
| | |lv=5 | ||
|#1= | |#=9 | ||
| | |hp=40 | ||
| | |str=6 | ||
|mag=0 | |||
| | |skill=1 | ||
| | |spd=8 | ||
| | |lck=0 | ||
|# | |def=6 | ||
| | |res=0 | ||
| | |mov=6 | ||
|inventory={{item|4|Iron Axe}} | |||
| | |notes='''Authority:''' Commander | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
|# | |name=Commander | ||
| | |class=Axe Fighter | ||
| | |lv=10 | ||
|#=1 | |||
| | |hp=45 | ||
| | |str=11 | ||
| | |mag=0 | ||
|# | |skill=6 | ||
| | |spd=13 | ||
| | |lck=0 | ||
|def=11 | |||
| | |res=1 | ||
| | |mov=6 | ||
| | |inventory={{item|4|Steel Axe}} | ||
| | |notes='''Authority:''' ★ | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
| | |name=Verdane | ||
| | |class=Barbarian | ||
| | |lv=5 | ||
|# | |#=7 | ||
| | |hp=40 | ||
| | |str=6 | ||
|mag=0 | |||
| | |skill=1 | ||
| | |spd=8 | ||
| | |lck=0 | ||
|# | |def=6 | ||
| | |res=0 | ||
| | |mov=6 | ||
|inventory={{item|4|Iron Axe}} | |||
|notes='''Authority:''' Munnir<br>Begins moving if any unit under [[Munnir]]'s authority is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Verdane | |||
|class=Hunter | |||
|lv=5 | |||
|#=3 | |||
|hp=40 | |||
|str=8 | |||
|mag=0 | |||
|skill=1 | |||
|spd=8 | |||
|lck=0 | |||
|def=6 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{item|4|Iron Bow}} | |||
|notes='''Authority:''' Munnir<br>Begins moving if any unit under [[Munnir]]'s authority is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Munnir]] | |||
|class=Warrior | |||
|lv=20 | |||
|#=1 | |||
|hp=60 | |||
|str=17 | |||
|mag=0 | |||
|skill=11{{h|+5|Granted by Skill Ring}} | |||
|spd=18 | |||
|lck=0 | |||
|def=16 | |||
|res=5 | |||
|mov=6 | |||
|inventory={{item|4|Hand Axe}} • {{item|4|Skill Ring|type=drop}} | |||
|notes='''Authority:''' ★★<br>Does not move; guards Marpha Castle. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Verdane | |||
|class=Barbarian | |||
|lv=5 | |||
|#=9 | |||
|hp=40 | |||
|str=6 | |||
|mag=0 | |||
|skill=1 | |||
|spd=8 | |||
|lck=0 | |||
|def=6 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{item|4|Iron Axe}} | |||
|notes='''Authority:''' Commander | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Commander | |||
|class=Axe Fighter | |||
|lv=10 | |||
|#=1 | |||
|hp=45 | |||
|str=11 | |||
|mag=0 | |||
|skill=6 | |||
|spd=13 | |||
|lck=0 | |||
|def=11 | |||
|res=1 | |||
|mov=6 | |||
|inventory={{item|4|Steel Axe}} | |||
|notes='''Authority:''' ★ | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
=====Reinforcements===== | =====Reinforcements===== | ||
*Upon killing the Marpha commander or any of his subordinates in the region northeast of where Edain and Dew first appear | *Upon killing the Marpha commander or any of his subordinates in the region northeast of where Edain and Dew first appear | ||
**A number of [[Barbarian]]s and a [[Fighter]] commander to replace each of those killed in the previous squad; up to 9 and 1 respectively | **A number of [[Barbarian]]s and a [[Fighter]] commander to replace each of those killed in the previous squad; up to 9 and 1 respectively | ||
====Verdane==== | ====Verdane==== | ||
The Verdane force commanded by [[Ayra]] is present at the start of the chapter. The army under [[Sandima]] appears once Marpha has been seized. | The Verdane force commanded by [[Ayra]] is present at the start of the chapter. The army under [[Sandima]] appears once Marpha has been seized. | ||
{{ | {{ChapUnitHdr|type=Enemy|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=Ruffian | ||
| | |class=Brigand | ||
| | |lv=1 | ||
|# | |#=2 | ||
| | |hp=36 | ||
| | |str=5 | ||
|mag=0 | |||
| | |skill=0 | ||
| | |spd=7 | ||
| | |lck=0 | ||
| | |def=5 | ||
|# | |res=0 | ||
| | |mov=6 | ||
| | |inventory={{item|4|Iron Axe}} | ||
| | |notes=Prioritizes raiding [[village]]s. | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
| | |name=[[Ayra]] | ||
|# | |class=Sword Fighter | ||
| | |version=female | ||
| | |lv=4 | ||
|#=1 | |||
| | |hp=32 | ||
| | |str=11 | ||
| | |mag=0 | ||
|# | |skill=16 | ||
| | |spd=17 | ||
| | |lck=3 | ||
|def=7 | |||
| | |res=1 | ||
| | |mov=6 | ||
| | |inventory={{item|4|Iron Blade}}<br>{{item|4|Follow-Up}} • {{item|4|Nihil}} • {{item|4|Astra}} | ||
|# | |notes=• Moves to attack any player unit in range of the nearby [[Fighter]]s.<br>• Prioritizes seizing Genoa Castle once [[Sigurd]] seizes it, then prioritizes attacking Sigurd. | ||
| | |last=y | ||
| | }} | ||
{{ChapUnitReinf|type=Enemy|platform=snes02}} | |||
| | {{ChapUnitCellFE4 | ||
| | |name=Verdane | ||
| | |class=Barbarian | ||
|# | |lv=10 | ||
| | |#=11 | ||
| | |hp=45 | ||
|str=8 | |||
| | |mag=0 | ||
| | |skill=3 | ||
| | |spd=10 | ||
|# | |lck=0 | ||
| | |def=8 | ||
| | |res=1 | ||
|mov=6 | |||
|inventory={{item|4|Iron Axe}} | |||
|notes='''Authority:''' Jamke | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Verdane | |||
|class=Barbarian | |||
|lv=10 | |||
|#=2 | |||
|hp=45 | |||
|str=8 | |||
|mag=0 | |||
|skill=3 | |||
|spd=10 | |||
|lck=0 | |||
|def=8 | |||
|res=1 | |||
|mov=6 | |||
|inventory={{item|4|Iron Axe}} | |||
|notes='''Authority:''' Sandima<br>Begins moving if any unit under [[Sandima]]'s authority is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Verdane | |||
|class=Hunter | |||
|lv=5 | |||
|#=8 | |||
|hp=40 | |||
|str=8 | |||
|mag=0 | |||
|skill=1 | |||
|spd=8 | |||
|lck=0 | |||
|def=6 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{item|4|Iron Bow}} | |||
|notes='''Authority:''' Sandima<br>Begins moving if any unit under [[Sandima]]'s authority is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Jamke]] | |||
|class=Bow Fighter | |||
|lv=6 | |||
|#=1 | |||
|hp=36 | |||
|str=11 | |||
|mag=0 | |||
|skill=14 | |||
|spd=14 | |||
|lck=4 | |||
|def=9 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{item|4|Killer Bow}}<br>{{item|4|Follow-Up}} • {{item|4|Adept}} • {{item|4|Accost}} | |||
|notes='''Authority:''' ★<br>Will not attack [[Edain]]. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Sandima]] | |||
|class=Dark Mage | |||
|lv=10 | |||
|#=1 | |||
|hp=40 | |||
|str=1 | |||
|mag=13{{h|+5|Granted by Magic Ring}} | |||
|skill=11 | |||
|spd=11 | |||
|lck=0 | |||
|def=8 | |||
|res=13 | |||
|mov=5 | |||
|inventory={{item|4|Fenrir}} • {{item|4|Jormungand}} • {{item|4|Magic Ring|type=drop}} | |||
|notes='''Authority:''' ★★<br>Immobile; guards Verdane Castle. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
====Nordion==== | ====Nordion==== | ||
Line 527: | Line 777: | ||
|tab1=Neutral | |tab1=Neutral | ||
|tab2=Partner | |tab2=Partner | ||
|content1={{ | |content1={{ChapUnitHdr|type=Other|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=Cross Knight | ||
| | |class=Cavalier | ||
| | |type=other | ||
|# | |lv=20 | ||
| | |#=1 | ||
| | |hp=50 | ||
|str=13 | |||
|mag=2 | |||
|skill=12 | |||
|spd=12 | |||
|lck=0 | |||
|def=12 | |||
|res=2 | |||
|mov=8 | |||
|inventory={{item|4|Steel Sword}} • {{item|4|Javelin}} | |||
|notes=Will not move until the arrival of Heirhein, at which point he retreats to Nordion castle. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Partner|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Cross Knight | |||
|class=Cavalier | |||
|type=partner | |||
|lv=20 | |||
|#=8 | |||
|hp=50 | |||
|str=13 | |||
|mag=2 | |||
|skill=12 | |||
|spd=12 | |||
|lck=0 | |||
|def=12 | |||
|res=2 | |||
|mov=8 | |||
|inventory={{item|4|Steel Sword}} • {{item|4|Javelin}} | |||
|notes='''Authority:''' Eldigan<br>Leaves the map via Nordion castle upon defeating Heirhein. | |||
}} | }} | ||
{{ChapUnitCellFE4 | |||
| | |name=[[Eldigan]] | ||
| | |class=Paladin | ||
| | |type=partner | ||
| | |lv=20 | ||
|#1= | |#=1 | ||
| | |hp=60 | ||
| | |str=15 | ||
| | |mag=7 | ||
| | |skill=15{{h|+20|Granted by Mystletainn}} | ||
| | |spd=15 | ||
| | |lck=0 | ||
| | |def=15 | ||
| | |res=15{{h|+10|Granted by Mystletainn}} | ||
|mov=9 | |||
|inventory={{item|4|Mystletainn}} • {{item|4|Steel Lance}} | |||
|notes='''Authority:''' ★★★★★<br>Leaves the map via Nordion castle upon defeating Heirhein. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
}} | }} | ||
====Heirhein==== | ====Heirhein==== | ||
The Heirhein army appears once Genoa has been seized. | The Heirhein army appears once Genoa has been seized. | ||
{{ | {{ChapUnitHdr|type=Enemy|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=Heirhein | ||
| | |class=Lance Knight | ||
| | |lv=1 | ||
|# | |#=11 | ||
| | |hp=31 | ||
| | |str=7 | ||
|mag=0 | |||
| | |skill=6 | ||
| | |spd=6 | ||
| | |lck=0 | ||
| | |def=6 | ||
| | |res=0 | ||
|mov=8 | |||
|inventory={{item|4|Steel Lance}} | |||
|notes='''Authority:''' Elliot | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Elliot]] | |||
|class=Duke Knight | |||
|lv=1 | |||
|#=1 | |||
|hp=41 | |||
|str=12 | |||
|mag=0 | |||
|skill=7 | |||
|spd=7 | |||
|lck=0 | |||
|def=8 | |||
|res=3 | |||
|mov=9 | |||
|inventory={{item|4|Silver Lance}} • {{item|4|Javelin}} | |||
|notes='''Authority:''' ★ | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
===Major units=== | ===Major units=== | ||
====Genoa==== | ====Genoa==== | ||
{{main| | {{main|Cimbaeth}} | ||
{{BossStats FE4 | {{BossStats FE4 | ||
|portrait=[[File:Portrait | |portrait=[[File:Portrait cimbaeth fe04.png]] | ||
|sprite=warrior enemy | |sprite=warrior enemy | ||
|class=Warrior | |class=Warrior | ||
Line 593: | Line 901: | ||
|bo=B | |bo=B | ||
}} | }} | ||
* <small> | * <small>Cimbaeth is the boss of Genoa.</small> | ||
====Marpha==== | ====Marpha==== | ||
{{main| | {{main|Munnir}} | ||
{{BossStats FE4 | {{BossStats FE4 | ||
|portrait=[[File:Portrait | |portrait=[[File:Portrait munnir fe04.png]] | ||
|sprite=warrior enemy | |sprite=warrior enemy | ||
|class=Warrior | |class=Warrior | ||
Line 616: | Line 924: | ||
|bo=B | |bo=B | ||
}} | }} | ||
* <small> | * <small>Munnir is the guardian of Marpha Castle and the boss of Marpha. He and the Marpha army emerge at the start of the second turn.</small> | ||
====Verdane==== | ====Verdane==== | ||
Line 671: | Line 979: | ||
|lv=20 | |lv=20 | ||
|authority=<small>★★★★★</small> | |authority=<small>★★★★★</small> | ||
|holyblood=[[File: | |holyblood=[[File:SNESHolyBloodHoðr.gif]] | ||
|HP=60 | |HP=60 | ||
|str=15 | |str=15 | ||
|magic=7 | |magic=7 | ||
|skill=15{{hover|+ | |skill=15{{hover|+20|Granted by Mystletainn}} | ||
|spd=15 | |spd=15 | ||
|luck=0 | |luck=0 | ||
|def=15 | |def=15 | ||
|res=15{{hover|+ | |res=15{{hover|+10|Granted by Mystletainn}} | ||
|move=9 | |move=9 | ||
|inventory={{item|4|Mystletainn}}<br>{{item|4|Steel Lance}}<br>3,000 [[Gold]] | |inventory={{item|4|Mystletainn}}<br>{{item|4|Steel Lance}}<br>3,000 [[Gold]] | ||
Line 711: | Line 1,019: | ||
==Strategy== | ==Strategy== | ||
{{sectstub}} | {{sectstub}} | ||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Lady of the Forest | |eng-name=Lady of the Forest | ||
|eng-mean= | |eng-mean=From [[Deirdre]]'s epithet in {{FEH}}. | ||
|eng-fan-name=The Spirit Forest's Maiden | |eng-fan-name=The Spirit Forest's Maiden | ||
|eng-fan-mean=Used in the ''Project Naga'' fan translation. | |eng-fan-mean=Used in the ''Project Naga'' fan translation. | ||
| | |jpn-name={{hover|精霊の森の少女|Seirei no mori no shōjo}} | ||
| | |jpn-mean=Girl of the Spirit Forest | ||
|span-name=Señora forestal | |||
|span-mean=Forest Lady; from ''Heroes''. | |||
|fren-name=Dame de la forêt | |||
|fren-mean=Lady of the Forest; from ''Heroes''. | |||
|ger-name=Waldherrin | |||
|ger-mean=Forest Lady; from ''Heroes''. | |||
|ital-name=La dama silvana | |||
|ital-mean=The Sylvan Lady; from ''Heroes''. | |||
|por-br-name=Dama da floresta | |||
|por-br-mean=Lady of the Forest; from ''Heroes''. | |||
|ch-trad-name={{h|精靈森林的少女|Jīnglíng sēnlín de shǎonǚ}} | |||
|ch-trad-mean=Girl of the Spirit Forest; from ''Heroes''. | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | |||
Cm fe04 1.png|Map of the chapter | |||
</gallery> | |||
{{ChapterNav | {{ChapterNav |
Latest revision as of 17:24, 13 February 2024
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Lady of the Forest (Japanese: 精霊の森の少女 Girl of the Spirit Forest) is the first chapter of Fire Emblem: Genealogy of the Holy War following its Prologue. It depicts Sigurd's invasion of Verdane to rescue the captured Lady Edain, his first meeting with Deirdre and his first encounter with the Loptr Church as it manipulates Verdane into war.
Plot
- Main article:
Lady of the Forest/Script
Having taken Evans Castle past the Grannvale/Verdane border, Sigurd is visited by his old friend Eldigan of Nordion, who pledges his support in protecting Evans from the warmongering lords of Agustria. Meanwhile, at Verdane's Genoa Castle, the errant Princess Ayra of Isaach is forced by Cimbaeth to fight under his command with her ward, Crown Prince Shannan, held hostage by him. Elsewhere at Marpha Castle, Edain is released from imprisonment by Prince Jamke, who disagrees with Verdane's actions and seeks a peaceful resolution, along with the thief Dew; Jamke returns to the Verdane capital to attempt to dissuade his father again. After killing Cimbaeth and seizing Genoa, Sigurd learns of Ayra's plight from Shannan and convinces Ayra to stand down and ally with him, despite their status as scions of mutual enemy nations.
While Sigurd's army is out in the depths of Verdane, the malicious Lord Elliot of Heirhein in Agustria seizes upon the opportunity to assault Evans behind Sigurd's back, but is stopped by Eldigan and his Cross Knights. Edain and Dew rejoin Sigurd's army, which assaults Marpha Castle and kills Prince Munnir. Inside Marpha, Sigurd rescues Deirdre from harassment by a ruffian, but she flees Marpha to return to the Spirit Forest.
At the Verdane capital, Jamke's efforts to dissuade King Batu from the conflict fall on deaf ears, such is the sway of his advisor, Sandima of the Loptrians. Jamke is forced to lead a troupe of warriors into the field to stop Sigurd, but Batu begins to question Sandima's hold on him, for which he is mortally wounded. As Sigurd's army passes through the Spirit Forest, Deirdre approaches them again, telling them of Sandima's power and her ability to stop it with a Silence staff, and she and Sigurd confess their mutual attraction. Edain talks to Jamke and convinces him to ally with Sigurd to put an end to Sandima's hold on Verdane.
Upon killing Sandima and seizing Verdane Castle, Sigurd finds a dying Batu, who with his last words warns Sigurd of the rise of the Loptr Church and its hold on his and other nations.
Chapter data
Chapter Data | |||||
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Conditions | Unit Data | ||||
Victory: Seize Verdane Castle Defeat: Sigurd dies or Evans Castle is seized |
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Map dimensions: 62 columns by 62 rows |
Combatants and castles | ||||||
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Army | Commander | Affiliation | Units | Castles | Guardian | Notes |
Sigurd's | Sigurd | Player | 10 | Evans | -- | Home castle |
Genoa | Cimbaeth | Enemy | 17+∞ | Genoa | Commander | Cimbaeth will retreat to Genoa Castle, returning a turn later with 12 additional units; this will continue indefinitely. |
Marpha | Munnir | Enemy | 21+10 | Marpha | Munnir | • The Marpha army emerges at the end of turn 1. • An additional 10 units appear to replace those killed sent after Edain. |
Verdane | Ayra* | Enemy | 3 | Verdane | -- | • The Verdane army appears once Genoa and Marpha have been seized. • A small portion of the Spirit Forest leading to the castle becomes traversable once Genoa and Marpha have been seized. |
Sandima | 23 | Sandima | ||||
Nordion | -- | Other | 1 | Nordion | -- | • The Nordion army does not emerge until Heirhein has arrived; once Heirhein has been routed, they return to Nordion castle. • Enemies will not attempt to capture Nordion Castle |
Eldigan | Partner | 9 | ||||
Heirhein | Elliot | Enemy | 12 | -- | -- | Appears once a castle has been seized. |
Character data
Characters | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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New units
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Available characters
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Item data
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In addition, three villages are present on the map, which can be visited to obtain up to 5,000 gold each.
Castle data
Vendor Arena enemies
Name | Cost | |
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Slim Sword | 3,000 | |
Iron Lance | 1,000 | |
Javelin | 3,000 | |
Steel Axe | 3,000 |
Event data
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Unit data
Genoa
The Genoa army is present at the start of the chapter.
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Reinforcements
- One turn after Cimbaeth reaches Genoa Castle
- 5 Barbarians, 4 Hunters, 3 Fighters, and Cimbaeth emerge from the castle
Marpha
The Marpha army appears at the start of turn 2; additional forces appear to replace the commander and his subordinates if any of them are killed in a region northeast of where Edain and Dew appear.
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Reinforcements
- Upon killing the Marpha commander or any of his subordinates in the region northeast of where Edain and Dew first appear
- A number of Barbarians and a Fighter commander to replace each of those killed in the previous squad; up to 9 and 1 respectively
Verdane
The Verdane force commanded by Ayra is present at the start of the chapter. The army under Sandima appears once Marpha has been seized.
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Nordion
The neutral Nordion army is present at the start of the chapter. The partner army appears once the Heirhein army has.
Neutral Partner
Heirhein
The Heirhein army appears once Genoa has been seized.
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Major units
Genoa
- Main article:
Cimbaeth
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- Cimbaeth is the boss of Genoa.
Marpha
- Main article:
Munnir
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- Munnir is the guardian of Marpha Castle and the boss of Marpha. He and the Marpha army emerge at the start of the second turn.
Verdane
- Main article:
Jamke
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- Jamke is a sub-boss affiliated with Verdane. He and the Verdane army appear after Marpha is seized.
- Main article:
Sandima
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- Sandima is the guardian of Verdane Castle, and boss of Verdane. He and the Verdane army appear after Marpha is seized.
Nordion
- Main article:
Eldigan
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- Eldigan is the boss of Nordion. He and the Cross Knights emerge after Heirhein does, and retreat upon its defeat.
Heirhein
- Main article:
Elliot
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- Elliot is the boss of Heirhein. He and the Heirhein army appear after Genoa Castle is seized.
Strategy
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Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Lady of the Forest |
From Deirdre's epithet in Fire Emblem Heroes. |
English (unofficial) |
The Spirit Forest's Maiden |
Used in the Project Naga fan translation. |
Japanese |
精霊の森の少女 |
Girl of the Spirit Forest |
Spanish |
Señora forestal |
Forest Lady; from Heroes. |
French |
Dame de la forêt |
Lady of the Forest; from Heroes. |
German |
Waldherrin |
Forest Lady; from Heroes. |
Italian |
La dama silvana |
The Sylvan Lady; from Heroes. |
Portuguese (Brazil) |
Dama da floresta |
Lady of the Forest; from Heroes. |
Traditional Chinese |
精靈森林的少女 |
Girl of the Spirit Forest; from Heroes. |
Gallery
← Birth of a Holy Knight • | Lady of the Forest | • Crisis in Agustria → |
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