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Crisis in Agustria: Difference between revisions
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{{Chapter Infobox | {{Chapter Infobox | ||
|title=Crisis in Agustria | |title=Crisis in Agustria | ||
Line 5: | Line 4: | ||
|game={{FE4}} | |game={{FE4}} | ||
|location=[[Agustria]] | |location=[[Agustria]] | ||
|new units=[[ | |new units=[[Chulainn]], [[Lachesis]], [[Lewyn]], [[Silvia]], [[Beowolf]], [[Erinys]] | ||
|boss=[[Elliot]], [[Philip]], [[Bordeaux]], [[ | |boss=[[Elliot]], [[Philip]], [[Bordeaux]], [[Waltz]], [[Macbeth]], [[Clement]], [[Erinys]], [[Chagall]], [[Zane]] | ||
|previous=[[Lady of the Forest]] | |||
|next=[[Eldigan, the Lionheart]] | |||
}} | }} | ||
'''Crisis in Agustria''' (Japanese: {{ | |||
'''Crisis in Agustria''' (Japanese: {{hl|アグストリアの動乱|Agusutoria no dōran}} ''Agustrian Disturbance'') is the second chapter of {{FE4}}. In it, Sigurd rushes from Evans Castle to protect Nordion and rescue Eldigan at Agusti. | |||
==Plot== | ==Plot== | ||
{{Main|Crisis in Agustria/Script}} | {{Main|Crisis in Agustria/Script}} | ||
After [[Sigurd]]'s conquest of [[Verdane]] and subsequent marriage to [[Deirdre]], the Agustrian king dies and is replaced by his son [[Chagall]], who launches an offensive on Verdane to curb the increasing power of [[Grannvale]]. Lord [[Elliot]] takes advantage of the situation to attack [[Nordion]] and take revenge for [[Eldigan]]'s earlier victory against him, as Eldigan himself is imprisoned in [[Agusti]] for opposing the king's war. Eldigan's sister, [[Lachesis]], pleads for Sigurd's aid, and after the Chalphy lord hears of Eldigan's imprisonment, he attacks Agustria. | |||
During the conflict, Sigurd recruits the prince of Silesse – [[Lewyn]] – into his cause, as well as the dancer [[Silvia]] and Lewyn's protector, [[Erinys]]. He can also recruit the gladiator [[Chulainn]] after defeating him in the [[Evans]] arena. | |||
Sigurd's offensive ends with him seizing the entire southern half of Agustria, including the capital, from which he frees Eldigan. Sigurd then promises to Eldigan that he will make peace between Grannvale and Agustria within a year, assuaging Eldigan's concerns about Grannvale attempting to conquer his homeland. | |||
==Chapter data== | ==Chapter data== | ||
{{ChapData SNES02 | {{ChapData SNES02 | ||
|victory=Seize | |victory=Seize Agusti | ||
|defeat=Sigurd dies ''or'' Evans Castle is seized | |defeat=[[Sigurd]] dies ''or'' Evans Castle is seized | ||
|pl=15+{{hover|6| | |pl=15+{{hover|6|Upon Chulainn, Lachesis, Beowolf, Lewyn, Silvia and Erinys being recruited}} | ||
| | |pa=4{{hover|−1|Upon Lachesis being recruited}} | ||
| | |ot=0{{hover|+9|Upon the emergence of the neutral Infini and Mackily armies}}{{hover|−9|Upon the emergence of the enemy Infini and Mackily armies}} | ||
|en= | |en=26{{hover|+68|Appearing armies}}{{hover|−6|Upon Beowolf and Erinys being recruited; Erinys's recruitment causes Erinys's Squad to leave}}{{hover|+∞|Reinforcements}} | ||
|map=[[File:Cm fe04 2.png|600px]] | |map=[[File:Cm fe04 2.png|600px]] | ||
}} | }} | ||
{| | {| class="cellpadding-2 chapter-table" style="margin-top: 0.9em; width: 70%" | ||
! style="border-radius: 15px; font-size: larger" colspan="7" | Combatants and castles | |||
!style="border | |||
|- | |- | ||
! style="border-top-left-radius: 15px" | Army | |||
! Commander | |||
! Affiliation | |||
! Units | |||
! Castles | |||
! Guardian | |||
! style="border-top-right-radius: 15px" | Notes | |||
|- | |- | ||
| Sigurd's | |||
| [[Sigurd]] | |||
| style="background: #3850e0" | Player | |||
| 15 | |||
{{ | | [[Evans]] | ||
| {{hover|--|Player's discretion}} | |||
| Home castle | |||
|- | |- | ||
{{ | | [[Nordion]] | ||
| [[Lachesis]]{{hover|*|Until recruitment}} | |||
| style="background: #089000" | Partner | |||
| 4 | |||
| Nordion | |||
| Lachesis | |||
| -- | |||
|- | |- | ||
| [[Heirhein]] | |||
| [[Bordeaux]] | |||
| style="background: #a83028" | Enemy | |||
| 26{{hover|+∞|Upon Elliot reaching Heirhein Castle}} | |||
| Heirhein | |||
| Bordeaux | |||
| -- | |||
|- | |- | ||
| rowspan="2" | [[Infini]] | |||
| -- | |||
| style="background: #f8f840; color:black" | Other | |||
| 7 | |||
| rowspan="2" | Infini | |||
| -- | |||
| The neutral Infini army is deployed at the end of turn 1. | |||
|- | |- | ||
| [[Macbeth]] | |||
| style="background: #a83028" | Enemy | |||
| 31 | |||
| Macbeth | |||
| The enemy Infini army is deployed once Heirhein has been seized. | |||
|- | |- | ||
| rowspan="2" | [[Mackily]] | |||
| -- | |||
| style="background: #f8f840; color:black" | Other | |||
| 2 | |||
| rowspan="2"| Mackily | |||
| -- | |||
| The neutral Makily army is deployed at the end of turn 1. | |||
|- | |- | ||
| [[Clement]] | |||
| style="background: #a83028" | Enemy | |||
| 18 | |||
| Clement | |||
| The enemy Makily army is deployed once Infini has been seized. | |||
|- | |- | ||
| style="border-bottom-left-radius: 15px" | [[Agusti]] | |||
| [[Chagall]] | |||
| | | style="background: #a83028" | Enemy | ||
| 24{{hover|+1|Zane}}{{hover|+∞|Upon the seizure of Mackily and the retreat of Zane}} | |||
| Agusti | |||
| Chagall | |||
| style="border-bottom-right-radius: 15px" | • The Agusti army is deployed once Infini has been seized.<br>• An additional 18 units appear and the ramparts are removed once Mackily has been seized. | |||
|} | |} | ||
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{{ChapChars | {{ChapChars | ||
|game#=04 | |game#=04 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name= | |name=Chulainn | ||
|portrait=[[File:Portrait | |portrait=[[File:Portrait chulainn fe04.png]] | ||
|class= | |class=Sword Fighter | ||
|HP=40 | |HP=40 | ||
|lv=12 | |lv=12 | ||
|recruitment method= | |inventory={{Item|4|Iron Blade}}<br>10,000 [[Gold]] | ||
|recruitment method=Clear the [[arena]] once with any non-bow-wielding unit | |||
}} | }} | ||
|newunit2={{NewUnit | |newunit2={{NewUnit | ||
Line 102: | Line 120: | ||
|HP=26 | |HP=26 | ||
|lv=2 | |lv=2 | ||
|recruitment method= | |inventory={{Item|4|Miracle Sword}}<br>{{Item|4|Heal}}<br>10,000 [[Gold]] | ||
|recruitment method=Partner, talk to with [[Sigurd]] | |||
}} | }} | ||
|newunit3={{NewUnit | |newunit3={{NewUnit | ||
|name=Lewyn | |name=Lewyn | ||
|portrait=[[File:Portrait lewyn 01 fe04.png]] | |portrait=[[File:Portrait lewyn 01 fe04.png]] | ||
|class=Bard | |class=Bard | ||
|classarticle=Bard (Jugdral) | |||
|HP=34 | |HP=34 | ||
|lv=6 | |lv=6 | ||
|recruitment method=Automatically the turn after Heirhein is seized | |inventory={{Item|4|Elwind}}<br>8,000 [[Gold]] | ||
|recruitment method=Automatically the turn after [[Heirhein]] is seized | |||
}} | }} | ||
| | |newunit4={{NewUnit | ||
|name=Silvia | |name=Silvia | ||
|portrait=[[File:Portrait silvia fe04.png]] | |portrait=[[File:Portrait silvia fe04.png]] | ||
Line 126: | Line 139: | ||
|HP=28 | |HP=28 | ||
|lv=1 | |lv=1 | ||
|recruitment method=Automatically the turn after Heirhein is seized. | |inventory={{Item|4|Slim Sword}}<br>5,000 [[Gold]] | ||
|recruitment method=Automatically the turn after [[Heirhein]] is seized | |||
}} | |||
|newunit5={{NewUnit | |||
|name=Beowolf | |||
|portrait=[[File:Portrait beowolf fe04.png]] | |||
|class=Free Knight | |||
|HP=38 | |||
|lv=9 | |||
|inventory={{Item|4|Steel Sword}}<br>2,000 [[Gold]]{{hover|*|Before recruitment; once recruited, he gets the 10,000 Gold paid to recruit him.}} | |||
|recruitment method=Enemy, talk to with anyone who has [[Gold|10,000 G]], which is given to him | |||
}} | }} | ||
|newunit6={{NewUnit | |newunit6={{NewUnit | ||
|name= | |name=Erinys | ||
|portrait=[[File:Portrait | |portrait=[[File:Portrait erinys fe04.png]] | ||
|class=Pegasus Knight | |class=Pegasus Knight | ||
|HP=32 | |HP=32 | ||
|lv=6 | |lv=6 | ||
|recruitment method=Enemy, talk with Lewyn | |inventory={{Item|4|Slim Lance}}<br>8,000 [[Gold]] | ||
|recruitment method=Enemy, talk to with [[Lewyn]] | |||
}} | }} | ||
|return1=sigurd | |return1=sigurd | ||
|return2= | |return2=naoise | ||
|return3=alec | |return3=alec | ||
|return4= | |return4=arden | ||
|return5= | |return5=azelle | ||
|return6=lex | |return6=lex | ||
|return7=quan | |return7=quan | ||
|return8= | |return8=finn 01 | ||
| | |return8article=Finn | ||
| | |return9=ethlyn | ||
|return10= | |return10=midir | ||
|return11= | |return11=edain | ||
|return12=dew | |return12=dew | ||
|return13=ayra | |return13=ayra | ||
|return14= | |return14=jamke | ||
|return15= | |return15=deirdre | ||
}} | }} | ||
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{{ChapItems | {{ChapItems | ||
|platform=snes02 | |platform=snes02 | ||
|item1= | |item1=Silver Lance | ||
|obtain1= | |obtain1=Dropped by [[Elliot]] | ||
|item2= | |item2=Return Ring | ||
|obtain2=Dropped by [[ | |obtain2=Dropped by [[Philip]] | ||
|item3= | |item3=Barrier Ring | ||
|obtain3= | |obtain3=Dropped by [[Bordeaux]] | ||
|item4= | |item4=Paragon Ring | ||
|obtain4=Dropped by [[ | |obtain4=Dropped by [[Waltz]] | ||
|item5= | |item5=Shield Ring | ||
|obtain5=Dropped by [[ | |obtain5=Dropped by [[Macbeth]] | ||
|item6= | |item6=Sleep | ||
|obtain6= | |item6article=Sleep (staff) | ||
|item7= | |obtain6=Dropped by [[Clement]] | ||
|obtain7=Dropped by [[ | |item7=Physic | ||
|item8= | |obtain7=Dropped by [[Chagall]] | ||
|obtain8=Dropped by [[ | |item8=Ridersbane | ||
|obtain8=Dropped by [[Zane]] | |||
|item9=Bargain Band | |item9=Bargain Band | ||
|obtain9=Visit northwestern village | |obtain9=Visit northwestern village | ||
|item10=Armorslayer | |item10=Armorslayer | ||
|obtain10=Visit southernmost village | |obtain10=Visit southernmost village | ||
|item11= | |item11=Light Brand | ||
|obtain11=Event: Talk to [[Ethlyn]] with [[Deirdre]] | |||
|obtain11= | |item12=Thief's Sword | ||
|item12= | |obtain12=Event: Talk to [[Lachesis]] with [[Dew]] | ||
|obtain12= | |item13=Brave Lance | ||
|item13= | |obtain13=Event: Talk to [[Finn]] with [[Quan]] after Heirhein is seized | ||
|obtain13= | |||
|itemlast=Follow-Up Ring | |itemlast=Follow-Up Ring | ||
|obtainlast=[[Arden]] waits on the tip of the western peninsula and does not have a lover | |obtainlast=Event: [[Arden]] waits on the tip of the western peninsula and does not have a lover | ||
}} | }} | ||
In addition, ten [[village]]s are present on the map, which can be visited to obtain up to 5,000 [[gold]] each. | |||
===Castle data=== | ===Castle data=== | ||
Line 192: | Line 217: | ||
|item1=Steel Blade | |item1=Steel Blade | ||
|itemcost1=6,000 | |itemcost1=6,000 | ||
|item2= | |item2=Steel Lance | ||
|itemcost2=3,000 | |itemcost2=3,000 | ||
|item3= | |item3=Steel Bow | ||
|itemcost3= | |itemcost3=3,000 | ||
|item4= | |item4=Thunder | ||
|itemcost4=3,000 | |itemcost4=3,000 | ||
| | |- | ||
|no1=1 | |no1=1 | ||
|name1=Zero | |name1=Zero | ||
|class1=Fighter | |class1=Axe Fighter | ||
|lv1=5 | |lv1=5 | ||
|hp1=40 | |hp1=40 | ||
Line 212: | Line 233: | ||
|skl1=4 | |skl1=4 | ||
|spd1=11 | |spd1=11 | ||
|def1=9 | |def1=9 | ||
|res1=0 | |res1=0 | ||
|inventory1= | |inventory1={{item|4|Steel Axe}} • {{item|4|Hand Axe}} | ||
|- | |||
|no2=2 | |no2=2 | ||
|name2=Mahatma | |name2=Mahatma | ||
Line 225: | Line 246: | ||
|skl2=8 | |skl2=8 | ||
|spd2=8 | |spd2=8 | ||
|def2=1 | |def2=1 | ||
|res2=7 | |res2=7 | ||
|inventory2= | |inventory2={{item|4|Elfire}} | ||
|- | |||
|no3=3 | |no3=3 | ||
|name3=Rowan | |name3=Rowan | ||
Line 238: | Line 259: | ||
|skl3=9 | |skl3=9 | ||
|spd3=9 | |spd3=9 | ||
|def3=9 | |def3=9 | ||
|res3=0 | |res3=0 | ||
|inventory3= | |inventory3={{item|4|Steel Lance}} • {{item|4|Javelin}} | ||
|no4={{hover|4 | |- | ||
|no4={{hover|4|For all units except bow-wielders}} | |||
|name4=Barcnin | |name4=Barcnin | ||
|class4= | |class4=Sword Fighter | ||
|lv4=14 | |lv4=14 | ||
|hp4=44 | |hp4=44 | ||
Line 251: | Line 272: | ||
|skl4=14 | |skl4=14 | ||
|spd4=14 | |spd4=14 | ||
|def4=9 | |def4=9 | ||
|res4=1 | |res4=1 | ||
|inventory4= | |inventory4={{item|4|Steel Sword}}<br>{{item|4|Follow-Up}} | ||
|no5={{hover|4 | |- | ||
|no5={{hover|4|For bow-wielders}} | |||
|name5=Millet | |name5=Millet | ||
|class5=Bow Fighter | |class5=Bow Fighter | ||
Line 264: | Line 285: | ||
|skl5=14 | |skl5=14 | ||
|spd5=14 | |spd5=14 | ||
|def5=9 | |def5=9 | ||
|res5=1 | |res5=1 | ||
|inventory5= | |inventory5={{item|4|Steel Bow}}<br>{{item|4|Follow-Up}} | ||
|- | |||
|no6=5 | |no6=5 | ||
|name6=Heltsok | |name6=Heltsok | ||
Line 277: | Line 298: | ||
|skl6=10 | |skl6=10 | ||
|spd6=8 | |spd6=8 | ||
|def6=15 | |def6=15 | ||
|res6=1 | |res6=1 | ||
|inventory6= | |inventory6={{item|4|Steel Lance}} • {{item|4|Javelin}} | ||
|- | |||
|no7=6 | |no7=6 | ||
|name7=Chacof | |name7=Chacof | ||
Line 290: | Line 311: | ||
|skl7=15 | |skl7=15 | ||
|spd7=12 | |spd7=12 | ||
|def7=3{{hover|+5|Granted by Shield Ring}} | |||
|def7=3 | |||
|res7=11 | |res7=11 | ||
|inventory7= | |inventory7={{item|4|Elthunder}} • {{item|4|Shield Ring}} | ||
|no8={{hover|7 | |- | ||
|name8=[[ | |no8={{hover|7|All units except bow-wielders, first runthrough}} | ||
|class8= | |name8=[[Chulainn]] | ||
|class8=Sword Fighter | |||
|lv8=12 | |lv8=12 | ||
|hp8=40 | |hp8=40 | ||
Line 303: | Line 324: | ||
|skl8=17 | |skl8=17 | ||
|spd8=17 | |spd8=17 | ||
|lck8= | |lck8=1 | ||
|def8=11 | |def8=11 | ||
|res8=1 | |res8=1 | ||
|inventory8= | |inventory8={{item|4|Iron Blade}}<br>{{item|4|Luna}} • {{item|4|Follow-Up}} | ||
|no9={{hover|7 | |- | ||
|no9={{hover|7|For all units except bow-wielders, subsequent runthroughs after defeating Chulainn}} | |||
|name9=Keimos | |name9=Keimos | ||
|class9=Forrest | |class9=Forrest | ||
Line 317: | Line 339: | ||
|skl9=18 | |skl9=18 | ||
|spd9=18 | |spd9=18 | ||
|def9=13 | |def9=13 | ||
|res9=5 | |res9=5 | ||
|inventory9= | |inventory9={{item|4|Steel Blade}}<br>{{item|4|Follow-Up}} | ||
| | |- | ||
| | |nol={{hover|7|For bow-wielders}} | ||
| | |namel=Marilyn | ||
| | |versionl=female | ||
| | |classl=Sniper | ||
| | |lvl=23 | ||
| | |hpl=63 | ||
| | |strl=18 | ||
| | |magl=2 | ||
| | |skll=18 | ||
| | |spdl=18 | ||
|defl=13 | |||
| | |resl=5 | ||
| | |inventoryl={{item|4|Silver Bow}}<br>{{item|4|Follow-Up}} | ||
}} | }} | ||
*<small>Additionally, the armory will sell anything not bought in the previous chapter.</small> | |||
=== | ===Event data=== | ||
{{ | {{ChapEvents | ||
| | |init1=[[Sigurd]] | ||
|rec1=[[Lachesis]] | |||
|reward1=Lachesis joins | |||
|- | |- | ||
| | |init2=[[Deirdre]] | ||
| | |rec2=[[Ethlyn]] | ||
| | |reward2={{item|4|Light Brand}} for Ethlyn | ||
| | |||
| | |||
|- | |- | ||
| | |init3=[[Arden]] | ||
| | |criteria3=Arden has no lover and waits at the end of the small western peninsula | ||
| | |reward3={{item|4|Follow-Up Ring}} for Arden | ||
|- | |- | ||
| | |init4=[[Dew]] | ||
| | |rec4=[[Lachesis]] | ||
| | |criteria4=Lachesis recruited | ||
| | |reward4={{item|4|Thief's Sword}} for Lachesis, 50 [[Love|love points]] between the pair | ||
| | |||
|- | |- | ||
| | |init5=[[Quan]] | ||
| | |rec5=[[Finn]] | ||
| | |criteria5=Heirhein seized | ||
| | |reward5={{item|4|Brave Lance}} for Finn | ||
| | |||
|- | |- | ||
| | |init6=Any male unit | ||
|rec6=Mackily [[Knight]], due north of Evans | |||
|criteria6=Heirhein seized and Infini not yet seized; a male unit waits to the right of the Mackily Knight | |||
| | |||
|- | |- | ||
| | |init7=[[Sigurd]] | ||
|rec7=[[Lewyn]] | |||
|criteria7=Heirhein seized | |||
|- | |- | ||
| | |init8=Anyone | ||
| | |rec8=[[Beowolf]] | ||
| | |criteria8=Heirhein seized | ||
| | |reward8=If the initiator has 10,000 [[Gold]], Beowolf joins and receives 10,000 Gold from the initiator | ||
|- | |- | ||
| | |init9=[[Alec]] | ||
| | |rec9=[[Silvia]] | ||
|criteria9=Infini seized | |||
| | |reward9=100 [[Love|love points]] between the pair | ||
| | |||
|- | |- | ||
| | |init10=[[Lewyn]] | ||
| | |rec10=[[Erinys]] | ||
| | |criteria10=Infini seized | ||
| | |reward10=Erinys joins | ||
|- | |- | ||
| | |init11=[[Silvia]] | ||
| | |rec11=[[Sigurd]] | ||
|criteria11=Infini seized | |||
|- | |- | ||
| | |init12=[[Beowolf]] | ||
| | |rec12=[[Lachesis]] | ||
| | |criteria12=Infini seized | ||
| | |reward12=+2 to [[Strength|Str]] and [[Skill (stat)|Skl]] and +1 [[Defense|Def]] for Lachesis, 100 [[Love|love points]] between the pair | ||
| | |||
|- | |- | ||
| | |initl=[[Erinys]] | ||
|recl=[[Sigurd]] | |||
|criterial=Erinys recruited | |||
}} | |||
| | ===Unit data=== | ||
====Nordion==== | |||
The Nordion army is present at the start of the chapter. | |||
{{ChapUnitHdr|type=Partner|platform=snes02}} | |||
| | {{ChapUnitCellFE4 | ||
| | |name=[[Eve (Genealogy of the Holy War)|Eve]] | ||
| | |class=Paladin | ||
| | |type=partner | ||
| | |lv=18 | ||
| | |#=1 | ||
| | |hp=58 | ||
| | |str=14 | ||
| | |mag=6 | ||
| | |skill=14 | ||
| | |spd=14 | ||
| | |lck=0 | ||
| | |def=14 | ||
| | |res=6 | ||
| | |mov=9 | ||
| | |inventory={{item|4|Steel Sword}} • {{item|4|Javelin}} | ||
| | |notes='''Authority:''' Lachesis<br>Will not move until Lachesis is recruited; then moves to protect her, but will prioritize attacking nearby enemies. | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
| | |name=[[Eva]] | ||
| | |class=Paladin | ||
| | |type=partner | ||
| | |lv=18 | ||
| | |#=1 | ||
| | |hp=58 | ||
| | |str=14 | ||
| | |mag=6 | ||
| | |skill=14 | ||
| | |spd=14 | ||
| | |lck=0 | ||
| | |def=14 | ||
| | |res=6 | ||
| | |mov=9 | ||
|inventory={{item|4|Steel Sword}} • {{item|4|Javelin}} | |||
| | |notes='''Authority:''' Lachesis<br>Will not move until Lachesis is recruited; then moves to protect her, but will prioritize attacking nearby enemies. | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
| | |name=[[Alva (Genealogy of the Holy War)|Alva]] | ||
| | |class=Paladin | ||
|type=partner | |||
| | |lv=18 | ||
| | |#=1 | ||
| | |hp=58 | ||
| | |str=14 | ||
| | |mag=6 | ||
| | |skill=14 | ||
| | |spd=14 | ||
| | |lck=0 | ||
| | |def=14 | ||
| | |res=6 | ||
| | |mov=9 | ||
| | |inventory={{item|4|Steel Sword}} • {{item|4|Javelin}} | ||
| | |notes='''Authority:''' Lachesis<br>Will not move until Lachesis is recruited; then moves to protect her, but will prioritize attacking nearby enemies. | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
| | |name=[[Lachesis]] | ||
| | |class=Princess | ||
| | |type=partner | ||
| | |lv=2 | ||
| | |#=1 | ||
| | |hp=26 | ||
| | |str=6 | ||
| | |mag=8 | ||
| | |skill=9 | ||
| | |spd=13 | ||
| | |lck=5 | ||
| | |def=7 | ||
| | |res=9 | ||
| | |mov=6 | ||
| | |inventory={{item|4|Miracle Sword}} • {{item|4|Heal}}<br>{{item|4|Charm}} | ||
| | |notes=Does not move; guards Nordion Castle. | ||
| | |last=y | ||
| | }} | ||
| | {{ChapUnitFtr}} | ||
| | ====Heirhein==== | ||
| | The Heirhein army is present at the start of the chapter. | ||
| | {{ChapUnitHdr|type=Enemy|platform=snes02}} | ||
|# | {{ChapUnitCellFE4 | ||
| | |name=Heirhein | ||
| | |class=Lance Knight | ||
| | |lv=8 | ||
| | |#=6 | ||
| | |hp=38 | ||
| | |str=9 | ||
| | |mag=0 | ||
| | |skill=8 | ||
|spd=8 | |||
|lck=0 | |||
|def=8 | |||
|res=0 | |||
| | |mov=8 | ||
|inventory={{item|4|Iron Lance}} | |||
| | |notes='''Authority:''' Elliot | ||
}} | |||
| | {{ChapUnitCellFE4 | ||
|# | |name=Heirhein | ||
| | |class=Axe Knight | ||
| | |lv=8 | ||
| | |#=3 | ||
| | |hp=38 | ||
| | |str=9 | ||
| | |mag=0 | ||
| | |skill=8 | ||
| | |spd=8 | ||
|lck=0 | |||
| | |def=8 | ||
| | |res=0 | ||
| | |mov=8 | ||
| | |inventory={{item|4|Iron Axe}} | ||
|notes='''Authority:''' Elliot | |||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
| | |name=[[Elliot]] | ||
|# | |class=Duke Knight | ||
| | |lv=15 | ||
| | |#=1 | ||
| | |hp=55 | ||
| | |str=16 | ||
| | |mag=1 | ||
| | |skill=11 | ||
| | |spd=11 | ||
|lck=0 | |||
| | |def=12 | ||
| | |res=4 | ||
| | |mov=9 | ||
|# | |inventory={{item|4|Silver Lance|type=drop}} | ||
| | |notes='''Authority:''' ★★<br>Begins retreating to Heirhein Castle upon reducing the units under his authority to 1 or 0; upon reaching the castle, returns healed the next turn with reinforcements. | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
| | |name=Heirhein | ||
| | |class=Sword Armor | ||
| | |lv=7 | ||
| | |#=2 | ||
| | |hp=47 | ||
| | |str=11 | ||
| | |mag=0 | ||
| | |skill=7 | ||
| | |spd=5 | ||
|lck=0 | |||
|def=12 | |||
| | |res=0 | ||
| | |mov=5 | ||
| | |inventory={{item|4|Iron Sword}} | ||
|# | |notes='''Authority:''' Philip<br>Begins moving if any unit under [[Philip]]'s authority is provoked. | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
| | |name=Heirhein | ||
| | |class=Axe Armor | ||
| | |lv=8 | ||
| | |#=2 | ||
| | |hp=48 | ||
| | |str=11 | ||
|mag=0 | |||
| | |skill=7 | ||
| | |spd=5 | ||
| | |lck=0 | ||
| | |def=12 | ||
| | |res=0 | ||
| | |mov=5 | ||
| | |inventory={{item|4|Iron Axe}} | ||
| | |notes='''Authority:''' Philip<br>Begins moving if any unit under [[Philip]]'s authority is provoked. | ||
|# | }} | ||
| | {{ChapUnitCellFE4 | ||
| | |name=Heirhein | ||
| | |class=Knight | ||
| | |lv=9 | ||
| | |#=4 | ||
| | |hp=49 | ||
| | |str=11 | ||
|mag=0 | |||
| | |skill=7 | ||
| | |spd=5 | ||
| | |lck=0 | ||
| | |def=12 | ||
| | |res=0 | ||
|mov=5 | |||
|inventory={{item|4|Iron Lance}} | |||
|notes='''Authority:''' Philip<br>Begins moving if any unit under [[Philip]]'s authority is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Heirhein | |||
|class=Ballista | |||
|classarticle=Ballista (class) | |||
|lv=10 | |||
|#=2 | |||
|hp=40 | |||
|str=3 | |||
|mag=1 | |||
|skill=3 | |||
|spd=3 | |||
|lck=0 | |||
|def=3 | |||
|res=0 | |||
|mov=0 | |||
|inventory={{item|4|Ballista|link=Ballista (weapon)}} | |||
|notes='''Authority:''' Philip | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Heirhein | |||
|class=Priest | |||
|lv=16 | |||
|#=1 | |||
|hp=42 | |||
|str=1 | |||
|mag=11 | |||
|skill=10 | |||
|spd=10 | |||
|lck=0 | |||
|def=2 | |||
|res=11 | |||
|mov=5 | |||
|inventory={{item|4|Recover}} | |||
|notes='''Authority:''' Philip<br>Begins moving if any unit under [[Philip]]'s authority is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Philip]] | |||
|class=General | |||
|lv=18 | |||
|#=1 | |||
|hp=58 | |||
|str=15 | |||
|mag=1 | |||
|skill=11 | |||
|spd=10 | |||
|lck=0 | |||
|def=17 | |||
|res=4 | |||
|mov=5 | |||
|inventory={{item|4|Silver Lance}} • {{item|4|Return Ring|type=drop}}<br>{{item|4|Pavise}} | |||
|notes='''Authority:''' ★★★<br>Begins moving if any unit under his authority is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Heirhein | |||
|class=Knight | |||
|lv=8 | |||
|#=3 | |||
|hp=48 | |||
|str=11 | |||
|mag=0 | |||
|skill=7 | |||
|spd=5 | |||
|lck=0 | |||
|def=12 | |||
|res=0 | |||
|mov=5 | |||
|inventory={{item|4|Javelin}} | |||
|notes='''Authority:''' Bordeaux<br>Does not move. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Bordeaux]] | |||
|class=General | |||
|lv=14 | |||
|#=1 | |||
|hp=54 | |||
|str=14 | |||
|mag=1 | |||
|skill=10 | |||
|spd=9 | |||
|lck=0 | |||
|def=16 | |||
|res=4{{h|+5|Granted by Barrier Ring}} | |||
|mov=5 | |||
|inventory={{item|4|Steel Blade}} • {{item|4|Steel Bow}} • {{item|4|Barrier Ring|type=drop}}<br>{{item|4|Pavise}} | |||
|notes='''Authority:''' ★<br>Does not move; guards Heirhein Castle. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Heirhein | |||
|class=Lance Knight | |||
|lv=8 | |||
|#=∞ | |||
|hp=38 | |||
|str=9 | |||
|mag=0 | |||
|skill=8 | |||
|spd=8 | |||
|lck=0 | |||
|def=8 | |||
|res=0 | |||
|mov=8 | |||
|inventory={{item|4|Iron Lance}} | |||
|notes='''Authority:''' Elliot | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Heirhein | |||
|class=Axe Knight | |||
|lv=8 | |||
|#=∞ | |||
|hp=38 | |||
|str=9 | |||
|mag=0 | |||
|skill=8 | |||
|spd=8 | |||
|lck=0 | |||
|def=8 | |||
|res=0 | |||
|mov=8 | |||
|inventory={{item|4|Iron Axe}} | |||
|notes='''Authority:''' Elliot | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
=====Reinforcements===== | |||
*One turn after [[Elliot]] reaches Heirhein castle | |||
**6 [[Lance Knight]]s, 3 [[Axe Knight]]s, and Elliot emerge from the castle | |||
====Infini==== | |||
The neutral army appears at the end of turn 1; the enemy army appears once Heirhein has been seized. | |||
{{Tab | |||
|width=100% | |||
|tab1=Neutral | |||
|tab2=Enemy | |||
|content1={{ChapUnitHdr|type=Other|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Ruffian | |||
|class=Brigand | |||
|type=other | |||
|lv=1 | |||
|#=4 | |||
|hp=36 | |||
|str=5 | |||
|mag=0 | |||
|skill=0 | |||
|spd=7 | |||
|lck=0 | |||
|def=5 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{item|4|Iron Axe}} | |||
|notes=• Prioritizes raiding [[village]]s.<br>• Becomes an enemy once Heirhein is seized. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Infini | |||
|class=Lance Knight | |||
|type=other | |||
|lv=10 | |||
|#=2 | |||
|hp=40 | |||
|str=10 | |||
|mag=1 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=9 | |||
|res=1 | |||
|mov=8 | |||
|inventory={{item|4|Iron Lance}} | |||
|notes='''Authority:''' Commander<br>• Does not move.<br>• Becomes an enemy once Heirhein has been seized. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Commander | |||
|class=Duke Knight | |||
|type=other | |||
|lv=12 | |||
|#=1 | |||
|hp=52 | |||
|str=15 | |||
|mag=1 | |||
|skill=10 | |||
|spd=10 | |||
|lck=0 | |||
|def=11 | |||
|res=4 | |||
|mov=9 | |||
|inventory={{item|4|Steel Lance}} | |||
|notes=• Does not move.<br>• Becomes an enemy once Heirhein has been seized. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Ruffian | |||
|class=Brigand | |||
|lv=1 | |||
|#=4 | |||
|hp=36 | |||
|str=5 | |||
|mag=0 | |||
|skill=0 | |||
|spd=7 | |||
|lck=0 | |||
|def=5 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{item|4|Iron Axe}} | |||
|notes=• Prioritizes raiding [[village]]s.<br>• Initially a neutral unit. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Infini | |||
|class=Lance Knight | |||
|lv=10 | |||
|#=2 | |||
|hp=40 | |||
|str=10 | |||
|mag=1 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=9 | |||
|res=1 | |||
|mov=8 | |||
|inventory={{item|4|Iron Lance}} | |||
|notes='''Authority:''' Commander<br>• Moves towards Infini unless any player unit enters the range of a unit under the Duke Knight commander's authority.<br>• Initially a neutral unit. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Commander | |||
|class=Duke Knight | |||
|lv=12 | |||
|#=1 | |||
|hp=52 | |||
|str=15 | |||
|mag=1 | |||
|skill=10 | |||
|spd=10 | |||
|lck=0 | |||
|def=11 | |||
|res=4 | |||
|mov=9 | |||
|inventory={{item|4|Steel Lance}} | |||
|notes=• Moves towards Infini unless any player unit enters the range of a unit under his authority.<br>• Initially a neutral unit. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Mercenary | |||
|class=Free Knight | |||
|lv=7 | |||
|#=11 | |||
|hp=37 | |||
|str=9 | |||
|mag=0 | |||
|skill=8 | |||
|spd=8 | |||
|lck=0 | |||
|def=8 | |||
|res=0 | |||
|mov=8 | |||
|inventory={{item|4|Iron Sword}} | |||
|notes='''Authority:''' Waltz<br>Begins moving if any Infini unit is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Waltz]] | |||
|class=Ranger | |||
|lv=20 | |||
|#=1 | |||
|hp=60 | |||
|str=14 | |||
|mag=2 | |||
|skill=21 | |||
|spd=18 | |||
|lck=0 | |||
|def=14 | |||
|res=5 | |||
|mov=9 | |||
|inventory={{item|4|Steel Blade}} • {{item|4|Paragon Ring|type=drop}} | |||
|notes='''Authority:''' ★★★<br>Begins moving if any Infini unit is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Infini | |||
|class=Sword Armor | |||
|lv=14 | |||
|#=4 | |||
|hp=54 | |||
|str=13 | |||
|mag=1 | |||
|skill=9 | |||
|spd=7 | |||
|lck=0 | |||
|def=14 | |||
|res=1 | |||
|mov=5 | |||
|inventory={{item|4|Iron Sword}} | |||
|notes='''Authority:''' Macbeth<br>Begins moving if any unit under [[Macbeth]]'s authority is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Infini | |||
|class=Axe Armor | |||
|lv=14 | |||
|#=3 | |||
|hp=54 | |||
|str=13 | |||
|mag=1 | |||
|skill=9 | |||
|spd=7 | |||
|lck=0 | |||
|def=14 | |||
|res=1 | |||
|mov=5 | |||
|inventory={{item|4|Iron Axe}} | |||
|notes='''Authority:''' Macbeth<br>Begins moving if any unit under [[Macbeth]]'s authority is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Infini | |||
|class=Bow Armor | |||
|lv=14 | |||
|#=3 | |||
|hp=54 | |||
|str=13 | |||
|mag=1 | |||
|skill=9 | |||
|spd=7 | |||
|lck=0 | |||
|def=14 | |||
|res=1 | |||
|mov=5 | |||
|inventory={{item|4|Iron Bow}} | |||
|notes='''Authority:''' Macbeth<br>Begins moving if any unit under [[Macbeth]]'s authority is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Beowolf]] | |||
|class=Free Knight | |||
|lv=9 | |||
|#=1 | |||
|hp=38 | |||
|str=14 | |||
|mag=0 | |||
|skill=11 | |||
|spd=11 | |||
|lck=3 | |||
|def=10 | |||
|res=0 | |||
|mov=8 | |||
|inventory={{item|4|Steel Sword}}<br>{{item|4|Follow-Up}} • {{item|4|Accost}} | |||
|notes=Begins moving if any Infini unit is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Macbeth]] | |||
|class=General | |||
|lv=22 | |||
|#=1 | |||
|hp=62 | |||
|str=16 | |||
|mag=2 | |||
|skill=12 | |||
|spd=11 | |||
|lck=0 | |||
|def=18{{h|+5|Granted by Shield Ring}} | |||
|res=5 | |||
|mov=5 | |||
|inventory={{item|4|Steel Lance}} • {{item|4|Javelin}} • {{item|4|Shield Ring}}<br>{{item|4|Pavise}} | |||
|notes='''Authority:''' ★<br>Does not move; guards Infini Castle. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | |||
====Mackily==== | |||
The neutral army appears at the end of turn 1; the enemy army appears once Infini has been seized. | |||
{{Tab | |||
|width=100% | |||
|tab1=Neutral | |||
|tab2=Enemy | |||
|content1={{ChapUnitHdr|type=Other|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Mackily | |||
|class=Knight | |||
|type=other | |||
|lv=12 | |||
|#=2 | |||
|hp=52 | |||
|str=12 | |||
|mag=1 | |||
|skill=8 | |||
|spd=6 | |||
|lck=0 | |||
|def=13 | |||
|res=1 | |||
|mov=5 | |||
|inventory={{item|4|Javelin}} | |||
|notes=• Does not move.<br>• Becomes an enemy once Infini has been seized. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Mackily | |||
|class=Knight | |||
|lv=12 | |||
|#=2 | |||
|hp=52 | |||
|str=12 | |||
|mag=1 | |||
|skill=8 | |||
|spd=6 | |||
|lck=0 | |||
|def=13 | |||
|res=1 | |||
|mov=5 | |||
|inventory={{item|4|Javelin}} | |||
|notes=• Does not move.<br>• Initially a neutral unit. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Mackily | |||
|class=Ballista | |||
|classarticle=Ballista (class) | |||
|lv=8 | |||
|#=4 | |||
|hp=38 | |||
|str=2 | |||
|mag=0 | |||
|skill=2 | |||
|spd=2 | |||
|lck=0 | |||
|def=2 | |||
|res=0 | |||
|mov=0 | |||
|inventory={{item|4|Ballista|link=Ballista (weapon)}} | |||
|notes='''Authority:''' Commander | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Commander | |||
|class=Ballista | |||
|classarticle=Ballista (class) | |||
|lv=12 | |||
|#=1 | |||
|hp=42 | |||
|str=3 | |||
|mag=1 | |||
|skill=3 | |||
|spd=3 | |||
|lck=0 | |||
|def=3 | |||
|res=0 | |||
|mov=0 | |||
|inventory={{item|4|Ballista|link=Ballista (weapon)}} | |||
|notes='''Authority:''' ★ | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Mackily | |||
|class=Sword Fighter | |||
|lv=12 | |||
|#=5 | |||
|hp=42 | |||
|str=10 | |||
|mag=1 | |||
|skill=13 | |||
|spd=13 | |||
|lck=0 | |||
|def=8 | |||
|res=1 | |||
|mov=6 | |||
|inventory={{item|4|Steel Sword}}<br>{{item|4|Follow-Up}} | |||
|notes='''Authority:''' Clement<br>Begins moving if any unit under [[Clement]]'s authority is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Mackily | |||
|class=Bow Fighter | |||
|lv=10 | |||
|#=2 | |||
|hp=42 | |||
|str=10 | |||
|mag=1 | |||
|skill=13 | |||
|spd=13 | |||
|lck=0 | |||
|def=8 | |||
|res=1 | |||
|mov=6 | |||
|inventory={{item|4|Iron Bow}}<br>{{item|4|Follow-Up}} | |||
|notes='''Authority:''' Clement<br>Begins moving if any unit under [[Clement]]'s authority is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Mackily | |||
|class=Fire Mage | |||
|lv=8 | |||
|#=2 | |||
|hp=34 | |||
|str=0 | |||
|mag=12 | |||
|skill=8 | |||
|spd=8 | |||
|lck=0 | |||
|def=1 | |||
|res=7 | |||
|mov=5 | |||
|inventory={{item|4|Fire}} | |||
|notes='''Authority:''' Clement<br>Begins moving if any unit under [[Clement]]'s authority is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Clement]] | |||
|class=Bishop | |||
|lv=18 | |||
|#=1 | |||
|hp=53 | |||
|str=1 | |||
|mag=15 | |||
|skill=13 | |||
|spd=10 | |||
|lck=0 | |||
|def=4 | |||
|res=13 | |||
|mov=5 | |||
|inventory={{item|4|Sleep|link=Sleep (staff)|type=drop}} • {{item|4|Thunder}} | |||
|notes='''Authority:''' ★<br>Does not move; guards Mackily Castle. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | |||
====Agusti==== | |||
The enemy army appears once Infini has been seized; [[Zane]] and his troops appear once Mackily has been seized. | |||
{{ChapUnitHdr|type=Enemy|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Agusti | |||
|class=Lance Knight | |||
|lv=12 | |||
|#=4 | |||
|hp=42 | |||
|str=10 | |||
|mag=1 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=9 | |||
|res=1 | |||
|mov=8 | |||
|inventory={{item|4|Iron Lance}} | |||
|notes='''Authority:''' Commander | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Commander | |||
|class=Duke Knight | |||
|lv=15 | |||
|#=1 | |||
|hp=55 | |||
|str=16 | |||
|mag=1 | |||
|skill=11 | |||
|spd=11 | |||
|lck=0 | |||
|def=12 | |||
|res=4 | |||
|mov=9 | |||
|inventory={{item|4|Steel Lance}} • {{item|4|Javelin}} | |||
|notes='''Authority:''' ★ | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Agusti | |||
|class=Cavalier | |||
|lv=12 | |||
|#=4 | |||
|hp=42 | |||
|str=10 | |||
|mag=1 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=9 | |||
|res=1 | |||
|mov=8 | |||
|inventory={{item|4|Iron Sword}} | |||
|notes='''Authority:''' Commander | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Commander | |||
|class=Paladin | |||
|lv=14 | |||
|#=1 | |||
|hp=54 | |||
|str=13 | |||
|mag=6 | |||
|skill=13 | |||
|spd=13 | |||
|lck=0 | |||
|def=13 | |||
|res=6 | |||
|mov=9 | |||
|inventory={{item|4|Steel Sword}} | |||
|notes='''Authority:''' ★ | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Agusti | |||
|class=Knight | |||
|lv=10 | |||
|#=5 | |||
|hp=50 | |||
|str=12 | |||
|mag=1 | |||
|skill=8 | |||
|spd=6 | |||
|lck=0 | |||
|def=13 | |||
|res=1 | |||
|mov=5 | |||
|inventory={{item|4|Javelin}} | |||
|notes=All five begin moving if any is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Erinys's Squad | |||
|class=Pegasus Knight | |||
|lv=3 | |||
|#=4 | |||
|hp=38 | |||
|str=7 | |||
|mag=0 | |||
|skill=7 | |||
|spd=12 | |||
|lck=0 | |||
|def=5 | |||
|res=7 | |||
|mov=8 | |||
|inventory={{item|4|Javelin}} | |||
|notes='''Authority:''' Erinys<br>• Moves 5 spaces per turn if no unit is in range.<br>• Leaves the map upon [[Erinys]]'s recruitment. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Agusti | |||
|class=Ballista | |||
|classarticle=Ballista (class) | |||
|lv=6 | |||
|#=3 | |||
|hp=36 | |||
|str=1 | |||
|mag=0 | |||
|skill=1 | |||
|spd=1 | |||
|lck=0 | |||
|def=1 | |||
|res=0 | |||
|mov=0 | |||
|inventory={{item|4|Ballista|link=Ballista (weapon)}} | |||
|notes='''Authority:''' Chagall | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Erinys]] | |||
|class=Pegasus Knight | |||
|lv=6 | |||
|#=1 | |||
|hp=32 | |||
|str=11 | |||
|mag=1 | |||
|skill=12 | |||
|spd=18 | |||
|lck=7 | |||
|def=9 | |||
|res=9 | |||
|mov=8 | |||
|inventory={{item|4|Slim Lance}}<br>{{item|4|Follow-Up}} | |||
|notes='''Authority:''' ★<br>Moves 5 spaces per turn if no unit is in range. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Chagall]] | |||
|class=Baron | |||
|lv=10 | |||
|#=1 | |||
|hp=55 | |||
|str=15 | |||
|mag=8 | |||
|skill=10 | |||
|spd=10 | |||
|lck=0 | |||
|def=15 | |||
|res=8 | |||
|mov=5 | |||
|inventory={{item|4|Silver Blade}} • {{item|4|Physic|type=drop}}<br>{{item|4|Pavise}} | |||
|notes='''Authority:''' ★★<br>Does not move; guards Agusti Castle. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Agusti | |||
|class=Lance Knight | |||
|lv=13 | |||
|#={{hover|∞|6 initially}} | |||
|hp=43 | |||
|str=10 | |||
|mag=1 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=9 | |||
|res=1 | |||
|mov=8 | |||
|inventory={{item|4|Iron Lance}} | |||
|notes='''Authority:''' Zane<br>Begins moving one turn after appearing. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Agusti | |||
|class=Axe Knight | |||
|lv=10 | |||
|#={{hover|∞|4 initially}} | |||
|hp=40 | |||
|str=10 | |||
|mag=1 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=9 | |||
|res=1 | |||
|mov=8 | |||
|inventory={{item|4|Iron Axe}} | |||
|notes='''Authority:''' Zane<br>Begins moving one turn after appearing. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Agusti | |||
|class=Arch Knight | |||
|lv=9 | |||
|#={{hover|∞|4 initially}} | |||
|hp=39 | |||
|str=9 | |||
|mag=0 | |||
|skill=8 | |||
|spd=8 | |||
|lck=0 | |||
|def=8 | |||
|res=0 | |||
|mov=8 | |||
|inventory={{item|4|Iron Bow}} | |||
|notes='''Authority:''' Zane<br>Begins moving one turn after appearing. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Agusti | |||
|class=Troubadour | |||
|lv=12 | |||
|#={{hover|∞|3 initially}} | |||
|hp=38 | |||
|str=6 | |||
|mag=4 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=5 | |||
|res=4 | |||
|mov=8 | |||
|inventory={{item|4|Slim Sword}} • {{item|4|Mend}} | |||
|notes='''Authority:''' Zane<br>Begins moving one turn after appearing. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Zane]] | |||
|class=Duke Knight | |||
|lv=21 | |||
|#=1 | |||
|hp=61 | |||
|str=18 | |||
|mag=2 | |||
|skill=13 | |||
|spd=13 | |||
|lck=0 | |||
|def=14 | |||
|res=5 | |||
|mov=9 | |||
|inventory={{item|4|Ridersbane|type=drop}} • {{item|4|Javelin}} | |||
|notes='''Authority:''' ★★★<br>• Begins moving one turn after appearing.<br>• Begins retreating to Agusti castle upon reducing the number of units under his authority to 3 or less or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
=== | =====Reinforcements===== | ||
*Upon seizing Mackily or one turn after [[Zane]] reaches Agusti Castle | |||
**6 [[Lance Knight]]s, 4 [[Axe Knight]]s, 4 [[Arch Knight]]s, 3 [[Troubadour]]s, and Zane emerge from Agusti Castle | |||
=== | ===Major units=== | ||
====Heirhein==== | |||
{{main|Elliot}} | {{main|Elliot}} | ||
{{BossStats FE4 | {{BossStats FE4 | ||
|portrait=[[File:Portrait_elliot_fe04.png|Elliot]] | |portrait=[[File:Portrait_elliot_fe04.png|Elliot]] | ||
|sprite=duke knight enemy | |||
|class=Duke Knight | |class=Duke Knight | ||
|lv=15 | |lv=15 | ||
|authority=<small>★★</small> | |||
|HP=55 | |HP=55 | ||
|str=16 | |str=16 | ||
|magic=1 | |magic=1 | ||
Line 619: | Line 1,393: | ||
|res=4 | |res=4 | ||
|move=9 | |move=9 | ||
|inventory= | |inventory={{item|4|Silver Lance|type=drop}}<br>3,000 [[Gold]] | ||
|la=A | |la=A | ||
}} | }} | ||
* <small> | * <small>Elliot is a sub-boss affiliated with Heirhein.</small> | ||
{{main|Philip}} | {{main|Philip}} | ||
{{BossStats FE4 | {{BossStats FE4 | ||
|portrait=[[File:Portrait_philip_fe04.png|Philip]] | |portrait=[[File:Portrait_philip_fe04.png|Philip]] | ||
|sprite=general enemy | |||
|class=General | |class=General | ||
|lv=18 | |lv=18 | ||
|authority=<small>★★★</small> | |||
|HP=58 | |HP=58 | ||
|str=15 | |str=15 | ||
|magic=1 | |magic=1 | ||
Line 641: | Line 1,414: | ||
|res=4 | |res=4 | ||
|move=5 | |move=5 | ||
|inventory= | |inventory={{item|4|Silver Lance}}<br>{{item|4|Return Ring|type=drop}}<br>3,000 [[Gold]] | ||
|skills= | |skills={{item|4|Pavise}} | ||
|sw=A | |sw=A | ||
|la=A | |la=A | ||
Line 648: | Line 1,421: | ||
|ax=B | |ax=B | ||
}} | }} | ||
* <small> | * <small>Philip is a sub-boss affiliated with Heirhein.</small> | ||
{{main|Bordeaux}} | {{main|Bordeaux}} | ||
{{BossStats FE4 | {{BossStats FE4 | ||
|portrait=[[File:Portrait_bordeaux_fe04.png|Bordeaux]] | |portrait=[[File:Portrait_bordeaux_fe04.png|Bordeaux]] | ||
|sprite=general enemy | |||
|class=General | |class=General | ||
|lv=14 | |lv=14 | ||
|authority=<small>★</small> | |||
|HP=54 | |HP=54 | ||
|str=14 | |str=14 | ||
|magic=1 | |magic=1 | ||
Line 665: | Line 1,437: | ||
|luck=0 | |luck=0 | ||
|def=16 | |def=16 | ||
|res=4 | |res=4{{hover|+5|Granted by Barrier Ring}} | ||
|move=5 | |move=5 | ||
|inventory= | |inventory={{item|4|Steel Blade}}<br>{{item|4|Steel Bow}}<br>{{item|4|Barrier Ring|type=drop}}<br>3,000 [[Gold]] | ||
|skills= | |skills={{item|4|Pavise}} | ||
|ax=B | |ax=B | ||
|la=A | |la=A | ||
Line 674: | Line 1,446: | ||
|bo=B | |bo=B | ||
}} | }} | ||
* <small> | * <small>Bordeaux is the guardian of Heirhein Castle and the boss of Heirhein.</small> | ||
====Infini==== | |||
{{main|Waltz}} | {{main|Waltz}} | ||
{{BossStats FE4 | {{BossStats FE4 | ||
|portrait=[[File: | |portrait=[[File:Portrait waltz roberto fe04.png|Waltz]] | ||
|sprite=ranger enemy | |||
|class=Ranger | |class=Ranger | ||
|lv=20 | |lv=20 | ||
|authority=<small>★★★</small> | |||
|HP=60 | |HP=60 | ||
|str=14 | |str=14 | ||
|magic=2 | |magic=2 | ||
Line 716: | Line 1,465: | ||
|res=5 | |res=5 | ||
|move=9 | |move=9 | ||
|inventory= | |inventory={{item|4|Steel Blade}}<br>{{item|4|Paragon Ring|type=drop}}<br>3,000 [[Gold]] | ||
|skills= | |skills={{item|4|Adept}} | ||
|sw=A | |sw=A | ||
}} | }} | ||
* <small> | * <small>Waltz is a sub-boss affiliated with Infini. He and the Infini army emerge after Heirhein is seized.</small> | ||
{{main|Macbeth}} | {{main|Macbeth}} | ||
{{BossStats FE4 | {{BossStats FE4 | ||
|portrait=[[File:Portrait_macbeth_fe04.png|Macbeth]] | |portrait=[[File:Portrait_macbeth_fe04.png|Macbeth]] | ||
|sprite=general enemy | |||
|class=General | |class=General | ||
|lv=22 | |lv=22 | ||
|authority=<small>★</small> | |||
|HP=62 | |HP=62 | ||
|str=16 | |str=16 | ||
|magic=2 | |magic=2 | ||
Line 736: | Line 1,484: | ||
|spd=11 | |spd=11 | ||
|luck=0 | |luck=0 | ||
|def=18 | |def=18{{hover|+5|Granted by Shield Ring}} | ||
|res=5 | |res=5 | ||
|move=5 | |move=5 | ||
|inventory= | |inventory={{item|4|Steel Lance}}<br>{{item|4|Javelin}}<br>{{item|4|Shield Ring|type=drop}}<br>3,000 [[Gold]] | ||
|skills= | |skills={{item|4|Pavise}} | ||
|sw=A | |sw=A | ||
|la=A | |la=A | ||
Line 746: | Line 1,494: | ||
|ax=B | |ax=B | ||
}} | }} | ||
* <small> | * <small>Macbeth is the guardian of Infini Castle and the boss of Infini. He and the Infini army emerge after Heirhein is seized.</small> | ||
====Mackily==== | |||
{{main|Clement}} | {{main|Clement}} | ||
{{BossStats FE4 | {{BossStats FE4 | ||
|portrait=[[File:Portrait_clement_fe04.png|Clement]] | |portrait=[[File:Portrait_clement_fe04.png|Clement]] | ||
|sprite=bishop enemy | |||
|class=Bishop | |class=Bishop | ||
|lv=18 | |lv=18 | ||
|authority=<small>★</small> | |||
|HP=53 | |HP=53 | ||
|str=1 | |str=1 | ||
|magic=15 | |magic=15 | ||
Line 789: | Line 1,513: | ||
|res=13 | |res=13 | ||
|move=5 | |move=5 | ||
|inventory= | |inventory={{item|4|Thunder}}<br>{{item|4|Sleep|link=Sleep (staff)|type=drop}}<br>3,000 [[Gold]] | ||
|fi=B | |fi=B | ||
|th=B | |th=B | ||
Line 795: | Line 1,519: | ||
|st=A | |st=A | ||
}} | }} | ||
* <small> | * <small>Clement is the guardian of Mackily Castle and the boss of Mackily. He and the Mackily army emerge after Infini is seized.</small> | ||
{{main| | ====Agusti==== | ||
{{main|Erinys}} | |||
{{BossStats FE4 | {{BossStats FE4 | ||
|portrait=[[File: | |portrait=[[File:Portrait_erinys_fe04.png|Erinys]] | ||
|class= | |sprite=pegasus knight enemy | ||
|lv= | |class=Pegasus Knight | ||
|lv=6 | |||
|authority=<small> | |authority=<small>★</small> | ||
| | |HP=32 | ||
|str= | |str=11 | ||
|magic= | |magic=1 | ||
|skill= | |skill=12 | ||
|spd= | |spd=18 | ||
|luck= | |luck=7 | ||
|def= | |def=9 | ||
|res= | |res=9 | ||
|move= | |move=8 | ||
|inventory= | |inventory={{item|4|Slim Lance}}<br>8,000 [[Gold]] | ||
|la= | |skills={{item|4|Follow-Up}} | ||
|la=B | |||
|sw=B | |||
}} | }} | ||
* <small> | * <small>Erinys is a sub-boss affiliated with Agusti. She and the Agusti army emerge after Infini is seized.</small> | ||
{{main|Chagall}} | {{main|Chagall}} | ||
{{BossStats FE4 | {{BossStats FE4 | ||
|portrait=[[File: | |portrait=[[File:Portrait_chagall_muhammad_fe04.png|Chagall]] | ||
|sprite=baron enemy | |||
|class=Baron | |class=Baron | ||
|lv=10 | |lv=10 | ||
|authority=<small>★★</small> | |||
|HP=55 | |HP=55 | ||
|str=15 | |str=15 | ||
|magic=8 | |magic=8 | ||
Line 836: | Line 1,561: | ||
|res=8 | |res=8 | ||
|move=5 | |move=5 | ||
|inventory= | |inventory={{item|4|Silver Blade}}<br>{{item|4|Physic|type=drop}}<br>5,000 [[Gold]] | ||
|skills= | |skills={{item|4|Pavise}} | ||
|la=A | |la=A | ||
|sw=A | |sw=A | ||
Line 847: | Line 1,572: | ||
|wi=A | |wi=A | ||
}} | }} | ||
* <small> | * <small>Chagall is the guardian of Agusti Castle and the boss of Agusti. He and the Agusti army emerge after Infini is seized, and the ramparts protecting him are lowered after Mackily is seized.</small> | ||
{{main|Zane}} | |||
{{BossStats FE4 | |||
|portrait=[[File:Portrait_zane_fe04.png|Zane]] | |||
|sprite=duke knight enemy | |||
|class=Duke Knight | |||
|lv=21 | |||
|authority=<small>★★★</small> | |||
|HP=61 | |||
|str=18 | |||
|magic=2 | |||
|skill=13 | |||
|spd=13 | |||
|luck=0 | |||
|def=14 | |||
|res=5 | |||
|move=9 | |||
|inventory={{item|4|Ridersbane|type=drop}}<br>{{item|4|Javelin}}<br>3,000 [[Gold]] | |||
|la=A | |||
}} | |||
* <small>Zane is a sub-boss affiliated with Agusti. He and the Agusti reinforcements emerge after Mackily is seized.</small> | |||
==Strategy== | ==Strategy== | ||
{{ | {{strategy}} | ||
===Chulainn=== | |||
Before leaving Evans Castle to start off the chapter, visit the arena and try to complete the entire gauntlet. Doing so will allow you to recruit [[Chulainn]], a level 12 [[Sword Fighter]] with [[Luna]] as his personal skill. Note that he will not appear if the unit attempting the arena is using a bow, so [[Midir]] and [[Jamke]] cannot recruit him. [[Sigurd]] has the best chance of completing the arena without trouble due to his solid base stats and skills. | |||
===Castle Heirhein=== | |||
The journey towards seizing Heirhein Castle, while not challenging in of itself, has a few difficult side objectives that must be accomplished if the player wishes to obtain certain rare rewards: | |||
====Lachesis and her knights==== | |||
Right away on the first turn of the chapter, Nordion Castle will be attacked by [[Elliot]] and his squad of [[Lance Knight|Lance]] and [[Axe Knight]]s, where [[Lachesis]] and her three knights—[[Eve (Genealogy of the Holy War)|Eve]], [[Eva]], and [[Alva (Genealogy of the Holy War)|Alva]]—are stationed to protect. Keeping all three of Lachesis' knights alive by the end of the chapter awards you the [[Knight Ring]], which gives a unit carrying it the [[Canto]] skill; this is the only way of getting the ring in the game, as there is no alternative method of obtaining it in the second generation if no one [[Inheritance|inherited]] it. Being able to reach and save the knights in the first place heavily boils down to luck, since the player needs to be reliant on them holding out their own against the numerous lance-wielding cavalry ganging up on them (whom they have [[weapon triangle]] disadvantage against due to wielding [[sword]]s) and Nordion Castle is very far away from the player's starting point, meaning it's possible for at least one of the knights to die before the player is able to do anything to save them. They have decent stats all around outside of luck and high HP, but the enemies will overwhelm them over time. Rush with your mounted units and quickly defeat all the enemies. Since [[Midir]] can't counter at close range, the enemies might prioritize to attack him, which can make him usable as bait to lure the enemies away from them, but it's risky if Sigurd isn't close enough to him. Recruiting Lachesis will make her knights follow her instead, which can let her lead them away from danger, but their AI will prioritize fighting enemies in range whenever possible. And even then, this can make training her difficult since the knights can steal her kills and/or get themselves killed. Additionally, if Nordion Castle gets seized by enemies after Lachesis leaves the castle without sending one of your own units to protect it, the knights will despawn, which counts as getting them killed, disqualifying you from obtaining the Knight Ring. Be sure to heal them when possible. [[Ethlyn]] can reach them better thanks to her better movement, and if she has swapped her [[Heal]] staff with [[Edain]] in exchange for [[Mend]], one heal with it will restore a large amount of HP. | |||
====Bargain Band==== | |||
On the same first enemy phase of the chapter, [[Macbeth]] will set a group of four [[Brigand]]s to raid the villages of the central forest. The northwestern-most village in particular contains a desirable item: the [[Bargain Band]]. However, that village is closest to the Brigands' starting point, and the player cannot do anything to stop them until Heirhein Castle is seized. A Brigand will reach the village to begin raiding it on turn 6, and will finish raiding it on turn 15. | |||
[[Lewyn]] and [[Silvia]] appear in the area after Heirhein Castle is seized. If he is danced for by Silvia, Lewyn can reach the village in three turns, and can defeat the Brigand at most one turn later, so a player can reliably save the village if they seize Heirhein by turn 11. Additionally, if Lewyn activates Adept or Critical (he has a 42% chance of activating at least one), he can one-round the Brigand, so a player that seizes Heirhein on turn 12 may still save the village—if a player is willing to use the start-of-turn save to manipulate the RNG, they can reliably save the village even if Heirhein is seized on turn 12. | |||
If Heirhein is seized after turn 12, saving the village and acquiring the Bargain Band is impossible to accomplish. If the Bargain Band could not be obtained in the first generation and inherited by a child unit, it can be obtained in [[Beyond the Desert|Chapter 7]]. | |||
===Castle Infini=== | |||
===Erinys=== | |||
After Infini Castle is seized, [[Chagall]] sends [[Erinys]] and her squad of [[Pegasus Knight]]s to attack Evans Castle. If you did not leave anyone behind to guard the castle, then it is completely vulnerable to being seized by them, resulting in a [[Game Over]]. Lewyn can recruit Erinys, which makes her become playable and her knights to leave the battlefield. However, he is very likely in the Castle Infini area by the time Erinys appears, and will not be able to make it to Evans on foot in time before it is seized. Instead, have someone else use a [[Warp]] or [[Return (staff)|Return]] staff on him to send him there. Also remember to leave someone to protect him and the castle from Erinys's squad of Pegasus Knights, like Naoise or Alec. | |||
===Castle Mackily=== | |||
===Castle Agusti=== | |||
==Trivia== | ==Trivia== | ||
* One of ''Genealogy of the Holy War''{{'}}s title screen scenes shows Evans Castle being attacked by a squad of [[Wyvern Rider]]s, with one being killed by [[Chulainn]] (who is classed as a [[Forrest (class)|Forrest]]). In the actual chapter itself, no Wyvern Riders can be found, and Evans Castle is instead attacked by a squad of [[Pegasus Knight]]s led by [[Erinys]] after Infini Castle is seized.<ref>{{cite web|author=Collector Togami|url=https://www.youtube.com/watch?v=u32vhvUQ4fc|title=All Opening Scenes Fire Emblem Genealogy Of The Holy War|site=Youtube|published=August 9, 2017|retrieved=July 9, 2022}}</ref> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-fan-name=Crisis in Agustria | |eng-fan-name=• Crisis in Agustria<br>• Disturbance in Agustria | ||
|eng-fan-mean=Refers to the chaos that ensued from Chagall's taking of the Agustrian throne | |eng-fan-mean=• Used in the "Project Naga" fan translation. Refers to the chaos that ensued from Chagall's taking of the Agustrian throne.<br>• Used in online fan resources. | ||
| | |jpn-name={{hover|アグストリアの動乱|Agusutoria no dōran}} | ||
| | |jpn-mean=Agustrian Disturbance | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | |||
Cm fe04 2.png|Map of the chapter | |||
</gallery> | |||
{{refbar}} | {{refbar}} | ||
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{{Nav4}} | {{Nav4}} | ||
[[Category:Chapters of Fire Emblem: Genealogy of the Holy War]] |
Latest revision as of 18:52, 28 March 2024
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Crisis in Agustria (Japanese: アグストリアの動乱 Agustrian Disturbance) is the second chapter of Fire Emblem: Genealogy of the Holy War. In it, Sigurd rushes from Evans Castle to protect Nordion and rescue Eldigan at Agusti.
Plot
- Main article:
Crisis in Agustria/Script
After Sigurd's conquest of Verdane and subsequent marriage to Deirdre, the Agustrian king dies and is replaced by his son Chagall, who launches an offensive on Verdane to curb the increasing power of Grannvale. Lord Elliot takes advantage of the situation to attack Nordion and take revenge for Eldigan's earlier victory against him, as Eldigan himself is imprisoned in Agusti for opposing the king's war. Eldigan's sister, Lachesis, pleads for Sigurd's aid, and after the Chalphy lord hears of Eldigan's imprisonment, he attacks Agustria. During the conflict, Sigurd recruits the prince of Silesse – Lewyn – into his cause, as well as the dancer Silvia and Lewyn's protector, Erinys. He can also recruit the gladiator Chulainn after defeating him in the Evans arena.
Sigurd's offensive ends with him seizing the entire southern half of Agustria, including the capital, from which he frees Eldigan. Sigurd then promises to Eldigan that he will make peace between Grannvale and Agustria within a year, assuaging Eldigan's concerns about Grannvale attempting to conquer his homeland.
Chapter data
Chapter Data | |||||
---|---|---|---|---|---|
Conditions | Unit Data | ||||
Victory: Seize Agusti Defeat: Sigurd dies or Evans Castle is seized |
| ||||
| |||||
Map dimensions: 62 columns by 62 rows |
Combatants and castles | ||||||
---|---|---|---|---|---|---|
Army | Commander | Affiliation | Units | Castles | Guardian | Notes |
Sigurd's | Sigurd | Player | 15 | Evans | -- | Home castle |
Nordion | Lachesis* | Partner | 4 | Nordion | Lachesis | -- |
Heirhein | Bordeaux | Enemy | 26+∞ | Heirhein | Bordeaux | -- |
Infini | -- | Other | 7 | Infini | -- | The neutral Infini army is deployed at the end of turn 1. |
Macbeth | Enemy | 31 | Macbeth | The enemy Infini army is deployed once Heirhein has been seized. | ||
Mackily | -- | Other | 2 | Mackily | -- | The neutral Makily army is deployed at the end of turn 1. |
Clement | Enemy | 18 | Clement | The enemy Makily army is deployed once Infini has been seized. | ||
Agusti | Chagall | Enemy | 24+1+∞ | Agusti | Chagall | • The Agusti army is deployed once Infini has been seized. • An additional 18 units appear and the ramparts are removed once Mackily has been seized. |
Character data
Characters | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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New units
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Available characters
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Item data
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In addition, ten villages are present on the map, which can be visited to obtain up to 5,000 gold each.
Castle data
Vendor Arena enemies
Name | Cost | |
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Steel Blade | 6,000 | |
Steel Lance | 3,000 | |
Steel Bow | 3,000 | |
Thunder | 3,000 |
- Additionally, the armory will sell anything not bought in the previous chapter.
Event data
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Unit data
Nordion
The Nordion army is present at the start of the chapter.
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Heirhein
The Heirhein army is present at the start of the chapter.
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Reinforcements
- One turn after Elliot reaches Heirhein castle
- 6 Lance Knights, 3 Axe Knights, and Elliot emerge from the castle
Infini
The neutral army appears at the end of turn 1; the enemy army appears once Heirhein has been seized.
Neutral Enemy
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Mackily
The neutral army appears at the end of turn 1; the enemy army appears once Infini has been seized.
Neutral Enemy
Agusti
The enemy army appears once Infini has been seized; Zane and his troops appear once Mackily has been seized.
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Reinforcements
- Upon seizing Mackily or one turn after Zane reaches Agusti Castle
- 6 Lance Knights, 4 Axe Knights, 4 Arch Knights, 3 Troubadours, and Zane emerge from Agusti Castle
Major units
Heirhein
- Main article:
Elliot
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- Elliot is a sub-boss affiliated with Heirhein.
- Main article:
Philip
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- Philip is a sub-boss affiliated with Heirhein.
- Main article:
Bordeaux
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- Bordeaux is the guardian of Heirhein Castle and the boss of Heirhein.
Infini
- Main article:
Waltz
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- Waltz is a sub-boss affiliated with Infini. He and the Infini army emerge after Heirhein is seized.
- Main article:
Macbeth
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- Macbeth is the guardian of Infini Castle and the boss of Infini. He and the Infini army emerge after Heirhein is seized.
Mackily
- Main article:
Clement
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- Clement is the guardian of Mackily Castle and the boss of Mackily. He and the Mackily army emerge after Infini is seized.
Agusti
- Main article:
Erinys
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- Erinys is a sub-boss affiliated with Agusti. She and the Agusti army emerge after Infini is seized.
- Main article:
Chagall
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- Chagall is the guardian of Agusti Castle and the boss of Agusti. He and the Agusti army emerge after Infini is seized, and the ramparts protecting him are lowered after Mackily is seized.
- Main article:
Zane
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- Zane is a sub-boss affiliated with Agusti. He and the Agusti reinforcements emerge after Mackily is seized.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Chulainn
Before leaving Evans Castle to start off the chapter, visit the arena and try to complete the entire gauntlet. Doing so will allow you to recruit Chulainn, a level 12 Sword Fighter with Luna as his personal skill. Note that he will not appear if the unit attempting the arena is using a bow, so Midir and Jamke cannot recruit him. Sigurd has the best chance of completing the arena without trouble due to his solid base stats and skills.
Castle Heirhein
The journey towards seizing Heirhein Castle, while not challenging in of itself, has a few difficult side objectives that must be accomplished if the player wishes to obtain certain rare rewards:
Lachesis and her knights
Right away on the first turn of the chapter, Nordion Castle will be attacked by Elliot and his squad of Lance and Axe Knights, where Lachesis and her three knights—Eve, Eva, and Alva—are stationed to protect. Keeping all three of Lachesis' knights alive by the end of the chapter awards you the Knight Ring, which gives a unit carrying it the Canto skill; this is the only way of getting the ring in the game, as there is no alternative method of obtaining it in the second generation if no one inherited it. Being able to reach and save the knights in the first place heavily boils down to luck, since the player needs to be reliant on them holding out their own against the numerous lance-wielding cavalry ganging up on them (whom they have weapon triangle disadvantage against due to wielding swords) and Nordion Castle is very far away from the player's starting point, meaning it's possible for at least one of the knights to die before the player is able to do anything to save them. They have decent stats all around outside of luck and high HP, but the enemies will overwhelm them over time. Rush with your mounted units and quickly defeat all the enemies. Since Midir can't counter at close range, the enemies might prioritize to attack him, which can make him usable as bait to lure the enemies away from them, but it's risky if Sigurd isn't close enough to him. Recruiting Lachesis will make her knights follow her instead, which can let her lead them away from danger, but their AI will prioritize fighting enemies in range whenever possible. And even then, this can make training her difficult since the knights can steal her kills and/or get themselves killed. Additionally, if Nordion Castle gets seized by enemies after Lachesis leaves the castle without sending one of your own units to protect it, the knights will despawn, which counts as getting them killed, disqualifying you from obtaining the Knight Ring. Be sure to heal them when possible. Ethlyn can reach them better thanks to her better movement, and if she has swapped her Heal staff with Edain in exchange for Mend, one heal with it will restore a large amount of HP.
Bargain Band
On the same first enemy phase of the chapter, Macbeth will set a group of four Brigands to raid the villages of the central forest. The northwestern-most village in particular contains a desirable item: the Bargain Band. However, that village is closest to the Brigands' starting point, and the player cannot do anything to stop them until Heirhein Castle is seized. A Brigand will reach the village to begin raiding it on turn 6, and will finish raiding it on turn 15.
Lewyn and Silvia appear in the area after Heirhein Castle is seized. If he is danced for by Silvia, Lewyn can reach the village in three turns, and can defeat the Brigand at most one turn later, so a player can reliably save the village if they seize Heirhein by turn 11. Additionally, if Lewyn activates Adept or Critical (he has a 42% chance of activating at least one), he can one-round the Brigand, so a player that seizes Heirhein on turn 12 may still save the village—if a player is willing to use the start-of-turn save to manipulate the RNG, they can reliably save the village even if Heirhein is seized on turn 12.
If Heirhein is seized after turn 12, saving the village and acquiring the Bargain Band is impossible to accomplish. If the Bargain Band could not be obtained in the first generation and inherited by a child unit, it can be obtained in Chapter 7.
Castle Infini
Erinys
After Infini Castle is seized, Chagall sends Erinys and her squad of Pegasus Knights to attack Evans Castle. If you did not leave anyone behind to guard the castle, then it is completely vulnerable to being seized by them, resulting in a Game Over. Lewyn can recruit Erinys, which makes her become playable and her knights to leave the battlefield. However, he is very likely in the Castle Infini area by the time Erinys appears, and will not be able to make it to Evans on foot in time before it is seized. Instead, have someone else use a Warp or Return staff on him to send him there. Also remember to leave someone to protect him and the castle from Erinys's squad of Pegasus Knights, like Naoise or Alec.
Castle Mackily
Castle Agusti
Trivia
- One of Genealogy of the Holy War's title screen scenes shows Evans Castle being attacked by a squad of Wyvern Riders, with one being killed by Chulainn (who is classed as a Forrest). In the actual chapter itself, no Wyvern Riders can be found, and Evans Castle is instead attacked by a squad of Pegasus Knights led by Erinys after Infini Castle is seized.[1]
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
• Crisis in Agustria |
• Used in the "Project Naga" fan translation. Refers to the chaos that ensued from Chagall's taking of the Agustrian throne. |
Japanese |
アグストリアの動乱 |
Agustrian Disturbance |
Gallery
References
- ↑ Collector Togami, All Opening Scenes Fire Emblem Genealogy Of The Holy War, Youtube, Published: August 9, 2017, Retrieved: July 9, 2022
← Lady of the Forest • | Crisis in Agustria | • Eldigan, the Lionheart → |
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