Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Constitution: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
mNo edit summary
mNo edit summary
 
(47 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Stub}}
:''"Aid" redirects here. For the staff from ''Heroes'', see [[Aid (staff)]].''
[[File:Ss fe07 pent con help.png|thumb|The constitution stat help prompt in {{FE7}}.]]
[[File:Ss fe07 pent con help.png|thumb|The constitution stat help prompt in {{FE7}}.]]
'''Constitution''' (Japanese: {{hl|体格|Taikaku}} ''Build''), abbreviated as '''Con''' ('''Bld''' in ''Thracia 776'', '''Cn''' in ''Radiant Dawn'') is a statistic applied to [[unit]]s that represents that unit's physical size. Its original function was to alleviate the effects of the [[Weight (weapon)|weight]] of the unit's currently-equipped [[weapon]] on that unit's [[attack speed]] in battle—prior to the statistic's introduction in ''Thracia 776'', units' attack speed bore the full brunt of a weapon's weight, often crippling users of heavy weapon types such as [[axe]]s. Constitution also affects whether or not units can rescue each other: a unit with a higher constitution can rescue one with lower, but not vice versa.
'''Constitution''' (Japanese: {{hl|体格|Taikaku}} ''Build''), abbreviated as '''Con''' or '''Cn'''; also known as '''Build''', abbreviated '''Bld'''; is a statistic applied to [[unit]]s that represents that unit's physical size. Its original function was to alleviate the effects of the [[Weight (weapon)|weight]] of the unit's currently-equipped [[weapon]] on that unit's [[attack speed]] in battle—prior to the statistic's introduction in ''Thracia 776'', units' attack speed bore the full brunt of a weapon's weight, often crippling users of heavy weapon types such as [[axe]]s. Constitution also affects whether or not units can rescue each other: in ''Thracia 776'' a unit with a higher constitution can rescue one with lower, but not vice versa. In later games with the rescue command, the Aid stat was introduced to allow mounted units to have a high rescuing capability without being able to easily wield heavy weapons, but it is still compared against the rescued unit's Constitution.


The Constitution stat lost many of its functions in {{title|Path of Radiance}}: in the attack speed calculation, it was replaced by [[Strength]]; the [[Rescue (command)|rescuing]] calculation instead used the new [[Weight (unit)|weight]] stat; and [[Aid]] was removed entirely. It, however, retained some niche usage in the calculations for the [[Colossus]] and [[Shove]] skills, in ''Path of Radiance'' and {{title|Radiant Dawn}} respectively.
In its introductory game, ''Thracia 776'', and {{title|Engage}}, Constitution (Build in ''Engage'') can increase when leveling up like any other stat, although its [[growth rates]] are commonly very low compared to other statistics, usually in the 5-20% range. All other games featuring Constitution keep it as a semi-static value like [[Movement]], only increasing in special circumstances like [[Class Change]]s or upon stat-boosting [[item]]s being used.


Constitution was removed entirely in {{title|Shadow Dragon}}, and has not appeared since.
The Constitution stat lost many of its functions in the [[Tellius]] games, {{title|Path of Radiance}} and {{title|Radiant Dawn}}: in the attack speed calculation, it was replaced by [[Strength]]; the [[Rescue (command)|rescuing]] calculation instead used the new [[Weight (unit)|weight]] stat; and Aid was removed entirely. It, however, retained some niche usage in the calculations for the [[Colossus]] and [[Shove]] skills, in ''Path of Radiance'' and ''Radiant Dawn'' respectively.
 
Constitution was removed entirely in {{title|Shadow Dragon}}, and did not reappear until ''Engage''.


==Calculations==
==Calculations==
===[[Attack speed]]===
===Attack speed===
{| style="{{round}}; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%"
{{main|Attack speed}}
! style="{{roundtl}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Game
{| class="calculation"
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula
! style="border-top-left-radius: 15px" | Game
! style="{{roundtr}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes
! Formula
! style="border-top-right-radius: 15px" | Notes
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Thracia 776}}
| {{title|Thracia 776}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [[Speed]] - ([[Weight (weapon)|Weapon weight]] - Constitution)
! [[Speed]] ([[Weight (weapon)|Weapon weight]] Constitution)
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Applies to physical weaponry only.<br/>If (Weight-Con) is negative, the result is taken to be 0.
| Applies to physical weaponry only.<br>If (Weight Con) is negative, the result is taken to be 0.
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Binding Blade}}
| {{title|The Binding Blade}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" |  [[Speed]] - ([[Weight (weapon)|Weapon weight]] - Constitution)
! [[Speed]] ([[Weight (weapon)|Weapon weight]] Constitution)
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If (Weight-Con) is negative, the result is taken to be 0.
| If (Weight Con) is negative, the result is taken to be 0.
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{FE7}}
| {{title|The Blazing Blade}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" |  [[Speed]] - ([[Weight (weapon)|Weapon weight]] - Constitution)
! [[Speed]] ([[Weight (weapon)|Weapon weight]] Constitution)
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If (Weight-Con) is negative, the result is taken to be 0.
| If (Weight Con) is negative, the result is taken to be 0.
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center; {{roundbl}};" | {{title|The Sacred Stones}}
| {{title|The Sacred Stones}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" |  [[Speed]] - ([[Weight (weapon)|Weapon weight]] - Constitution)
! [[Speed]] ([[Weight (weapon)|Weapon weight]] Constitution)
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center; {{roundbr}};" | If (Weight-Con) is negative, the result is taken to be 0.
| style="border-bottom-right-radius: 15px" | If (Weight Con) is negative, the result is taken to be 0.
|-
|-
| style="border-bottom-left-radius: 15px" | {{title|Engage}}
! [[Speed]] − ([[Weight (weapon)|Weapon weight]] − Build)
| style="border-bottom-right-radius: 15px" | If (Weight − Bld) is negative, the result is taken to be 0.
|}
|}


===[[Aid]]===
===Aid===
The Aid stat exists only in the [[Game Boy Advance]] games, and its formulae are identical across all three games.
The Aid stat exists only in the [[Game Boy Advance]] games, and its formulae are identical across all three games. Its main purpose is to determine whether or not one unit may [[Rescue (command)|Rescue]] another.


{| style="border-spacing: 3px; padding: 3px; {{round}}; background: {{Color1}}; border: 1px solid {{Color2}}; text-align: center; font-size: 85%"
{| class="calculation"
| style="{{roundtl}}; background: {{Color3}}; border: 1px solid {{Color2}}" | Foot unit's Aid:  
| style="border-top-left-radius: 15px" | Foot unit's Aid:
| style="{{roundtr}}; background: {{Color3}}; border: 1px solid {{Color2}}" | '''Constitution - 1'''
! style="border-top-right-radius: 15px" | Constitution 1
|-
|-
| style="background: {{Color3}}; border: 1px solid {{Color2}}" | Male mounted unit's Aid:  
| Male mounted unit's Aid:
| style="background: {{Color3}}; border: 1px solid {{Color2}}" | '''25 - Constitution'''
! 25 Constitution
|-  
|-
| style="{{roundbl}}; background: {{Color3}}; border: 1px solid {{Color2}}" | Female mounted unit's Aid:  
| style="border-bottom-left-radius: 15px" | Female mounted unit's Aid:
| style="{{roundbr}}; background: {{Color3}}; border: 1px solid {{Color2}}" | '''20 - Constitution'''
! style="border-bottom-right-radius: 15px" | 20 Constitution
|}
|}


===Ability to rescue===
===Ability to rescue===
:''Main article: [[Rescue (command)#Calculations]]
{{main|Rescue (command)#Calculations}}
{| style="{{round}}; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%"
{| class="calculation"
! style="{{roundtl}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Game
! style="border-top-left-radius: 15px" | Game
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula
! Formula
! style="{{roundtr}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes
! style="border-top-right-radius: 15px" | Notes
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Thracia 776}}
| {{title|Thracia 776}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Infantry: If [Unit A's Con] > [Unit B's Con], then Unit A can rescue Unit B.<br>Mounted: If [Unit B's Con] < 20 and Unit A is mounted, then Unit A can rescue Unit B.
! If [Unit A's Con] > [Unit B's Con], then Unit A can rescue Unit B.
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Mounted units cannot be rescued without first [[dismount]]ing.<br>Units with 20 Con cannot be rescued under any circumstances.
| Mounted units and ballista classes are considered to have 20 constitution.
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Binding Blade}}
| {{title|The Binding Blade}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | If [Unit A's [[Aid]]] ≥ [Unit B's Con], then Unit A can rescue Unit B.
! If [Unit A's [[Aid]]] ≥ [Unit B's Con], then Unit A can rescue Unit B.
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{FE7}}
| {{title|The Blazing Blade}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | If [Unit A's [[Aid]]] ≥ [Unit B's Con], then Unit A can rescue Unit B.
! If [Unit A's [[Aid]]] ≥ [Unit B's Con], then Unit A can rescue Unit B.
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center; {{roundbl}};" | {{title|The Sacred Stones}}
| style="border-bottom-left-radius: 15px" | {{title|The Sacred Stones}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | If [Unit A's [[Aid]]] ≥ [Unit B's Con], then Unit A can rescue Unit B.
! If [Unit A's [[Aid]]] ≥ [Unit B's Con], then Unit A can rescue Unit B.
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center; {{roundbr}};" | --
| style="border-bottom-right-radius: 15px" | --
|-
|-
|}
|}
Line 73: Line 79:
===Other===
===Other===
====Stealing====
====Stealing====
:''Main article: [[Steal]]''
{{main|Steal}}
In {{title|Thracia 776}}, constitution affects the ability to [[steal]]. If a thief's constitution is greater than the weight of a weapon held by an enemy, the thief can steal that weapon (assuming that the thief is [[Speed|faster]] than the target).
In {{title|Thracia 776}}, constitution affects the ability to [[steal]]. If a thief's constitution is greater than the weight of a weapon held by an enemy, the thief can steal that weapon (assuming that the thief is [[Speed|faster]] than the target).


{| style="{{round}}; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%"
{| class="calculation"
! style="{{roundtl}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Game
! style="border-top-left-radius: 15px" | Game
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula
! Formula
! style="{{roundtr}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes
! style="border-top-right-radius: 15px" | Notes
|-
|-
| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Thracia 776}}
| style="border-bottom-left-radius: 15px" | {{title|Thracia 776}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" |''If'' Thief's constitution > target weapon's [[Weight (weapon)|weight]]
! If Thief's constitution > target weapon's [[Weight (weapon)|weight]]
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| style="border-bottom-right-radius: 15px" | --
|}
|}


====Colossus skill====
====Colossus skill====
:''Main article: [[Colossus]]''
{{main|Colossus}}
In {{title|Path of Radiance}} only, constitution affects the Colossus skill's ability to trigger.
In {{title|Path of Radiance}} only, constitution affects the Colossus skill's ability to trigger.


{| style="{{round}}; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%"
{| class="calculation"
! style="{{roundtl}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Game
! style="border-top-left-radius: 15px" | Game
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula
! Formula
! style="{{roundtr}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes
! style="border-top-right-radius: 15px" | Notes
|-
|-
| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Path of Radiance}}
| style="border-bottom-left-radius: 15px" | {{title|Path of Radiance}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" |''If'' user's constitution > target enemy's constitution
! If user's constitution > target enemy's constitution
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| style="border-bottom-right-radius: 15px" | --
|}
|}


====Ability to shove====
====Ability to shove====
:''Main articles: [[Shove]], [[Smite]]''
{{main|Shove|Smite}}
In {{title|Radiant Dawn}} only, a unit's constitution stat affects that unit's ability to use the Shove and Smite skills.
In {{title|Radiant Dawn}} and {{title|Engage}}, a unit's constitution stat affects that unit's ability to use the Shove and Smite skills.


{| style="{{round}}; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%"
{| class="calculation"
! style="{{roundtl}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Game
! style="border-top-left-radius: 15px" | Game
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula
! Formula
! style="{{roundtr}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes
! style="border-top-right-radius: 15px" | Notes
|-
| {{title|Radiant Dawn}}
! If (user's constitution + 2) > target's [[Weight (unit)|weight]]
| --
|-
|-
| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Radiant Dawn}}
| style="border-bottom-left-radius: 15px" | {{title|Engage}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" |''If'' [user's constitution + 2] > target's [[Weight (unit)|weight]]
! If (user's Bld) > (target's Bld)
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| style="border-bottom-right-radius: 15px" | --
|}
|}


==Items affecting constitution==
==Items affecting constitution==
{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-width: 2px; width: 70%"
!style="{{roundtl}}; border:none" width="100%" colspan="2"|Items providing a permanent increase
! style="background: none" colspan="4" | Items providing a permanent increase
|-
|- style="color: #fff"
{{!}}
! style="border-top-left-radius: 15px; width: 1%" |
{|width="100%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; margin-left:auto; margin-right:auto; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
! style="width: 14%" | Item
!style="{{roundtl}}; border:none; background-color:{{Color3}}; color:#fff" width="1%"|
! style="width: 35%" | Constitution increase
!style="border:none; background-color:{{Color3}}; color:#fff" width="14%"|Item
! style="border-top-right-radius: 15px; width: 40%" | Games
!style="border:none; background-color:{{Color3}}; color:#fff" width="35%"|Strength increase
!style="{{roundtr}}; border:none; background-color:{{Color3}}; color:#fff" width="40%"|Games
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is snes03 body ring.png]]
| [[File:Is snes03 body ring.png]]
|style="border:none; background-color:{{Color3}}"|[[Body Ring]]
| [[Body Ring]]
|style="border:none; background-color:{{Color3}}"|Permanent {{hover|+3|Thracia 776}}/{{hover|+2|GBA games}} increase when used.
| Permanent {{h|+3|Thracia 776}}/{{h|+2|GBA games}} increase when used.
|style="border:none; background-color:{{Color3}}"|{{title|Thracia 776}}, {{title|The Binding Blade}}, {{title|The Blazing Blade}}, {{title|The Sacred Stones}}
| {{title|Thracia 776}}, {{title|The Binding Blade}}, {{title|The Blazing Blade}}, {{title|The Sacred Stones}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is gcn statue frag.png]]
| [[File:Is gcn statue frag.png]]
|style="border:none; background-color:{{Color3}}"|[[Statue Frag]]
| [[Statue Frag]]
|style="border:none; background-color:{{Color3}}"|Permanent +2 increase when used.
| Permanent +2 increase when used.
|style="border:none; background-color:{{Color3}}"|{{title|Path of Radiance}}, {{title|Radiant Dawn}}
| {{title|Path of Radiance}}, {{title|Radiant Dawn}}
|-
|-
! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="4" |
|}
|}
|}


{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-width: 2px; width: 70%; margin-top: 0.9em"
!style="{{roundtl}}; border:none" width="100%" colspan="2"|Items and skills modifying the growth rate
! style="background: none" colspan="4" | Items and skills modifying the growth rate
|-
|- style="color: #fff"
{{!}}
! style="border-top-left-radius: 15px; width: 1%" |
{|width="100%" align=center border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
! style="width: 14%" | Item/skill
!style="{{roundtl}}; border:none; background-color:{{Color3}}; color:#fff" width="1%"|
! style="width: 35%" | Constitution growth modification
!style="border:none; background-color:{{Color3}}; color:#fff" width="14%"|Item/skill
! style="border-top-right-radius: 15px; width: 40%" | Games
!style="border:none; background-color:{{Color3}}; color:#fff" width="35%"|Constitution growth modification
!style="{{roundtr}}; border:none; background-color:{{Color3}}; color:#fff" width="40%"|Games
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is snes03 neir scroll.png]]
| [[File:Is snes03 nál scroll.png]]
|style="border:none; background-color:{{Color3}}"|[[Crusader Scrolls|Neir Scroll]]
| [[Crusader Scrolls|Nál Scroll]]
|style="border:none; background-color:{{Color3}}"|+10% to growth rate when in inventory.
| +10% to growth rate when in inventory.
|style="border:none; background-color:{{Color3}}"|{{title|Thracia 776}}
| {{title|Thracia 776}}
|-
|-
|}
! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="4" |
|}
|}


==Flavor text==
==Flavor text==
{{sectstub}}
{{DescriptionHdr}}
{{Flavor Text
{{DescriptionCell
|game1={{title|The Binding Blade}}
|game={{title|The Binding Blade}}
|english1=??
|english=Constitution, or physical size.<br>Affects rescue.{{h|*|Fan translation}}
|japanese1=??
|japanese=身体の大きさ 重さです<br>救出にかかわります
|-
}}
|game2={{title|The Blazing Blade}}
{{DescriptionCell
|english2=Constitution, or physical size.<br>Affects rescue.
|game={{title|The Blazing Blade}}
|japanese2=??
|english=Constitution, or physical size.<br>Affects rescue.
|-
|japanese=身体の大きさです<br>救出などにかかわります
|game3={{title|The Sacred Stones}}
}}
|english3=Constitution, or physical size.<br>Affects rescues.
{{DescriptionCell
|japanese3=??
|game={{title|The Sacred Stones}}
|-
|english=Constitution, or physical size.<br>Affects rescue.
|game4={{title|Path of Radiance}}
|japanese=身体の大きさです<br>救出などにかかわります
|english4=The unit's body size.<br>This helps determine the unit's weight.
}}
|japanese4=??
{{DescriptionCell
|-
|game={{title|Path of Radiance}}
|game5={{title|Radiant Dawn}}<br><small>(NTSC-U)</small>
|english=The unit's body size.<br>This helps determine the unit's weight.
|english5=The unit's body size.
|japanese=身体の大きさです<br>重量の目安になっています
|japanese5=??
}}
|-
{{DescriptionCell
|game6={{title|Radiant Dawn}}<br><small>(PAL)</small>
|game={{title|Radiant Dawn}}<br><small>(NTSC)</small>
|english6=The unit's constitution.
|english=The unit's body size.
|japanese6=??<!--identical to japanese3-->
|japanese=ユニット自身の体の大きさ
}}
{{DescriptionCell
|game={{title|Radiant Dawn}}<br><small>(PAL)</small>
|english=The unit's constitution.
}}
{{DescriptionCell
|game={{title|Engage}}
|english=Build. Prevents heavy weapons<br>from slowing attack speed.
|japanese=体格の良さ。高いほど重い武器を<br>装備しても速さが下がらなくなる
}}
}}
{{DescriptionFtr}}


==Trivia==
==Trivia==
*According to Taeko Kaneda, game designer of ''Path of Radiance'', the reason that [[weight (unit)|weight]] was introduced was due to confusion over what the constitution stat was supposed to represent. According to Kaneda, in the previous titles, constitution included armor and equipment, but this was ambiguous; thus, ''Path of Radiance'' separated a unit's constitution (before armor and equipment) from weight.<ref>{{Cite web|quote='''Kaneda:''' By the way, the concept of “constitution” which appeared on characters in ''The Binding Blade'' and ''The Blazing Blade'' includes armor and equipment. However, since this wasn’t clearly stated anywhere, there were mistaken thoughts on some of the more delicate female characters in illustrations, such as “Is she actually a gigantic woman?” (laughs). Partly for this reason, “Radiance” separately displays constitution (before factoring armor) and weight. One’s mental image is important.|author=xkan|published=20 April 2020|retrieved=12 October 2020|url=https://kantopia.wordpress.com/2020/04/20/fire-emblem-path-of-radiance-staff-interview-n-o-m-82-may-2005/|title=Fire Emblem: Path of Radiance Staff Interview (N.O.M 82 – May 2005)|site=kantopia}}</ref>


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=• Constitution<br>• Build
|eng-name=• Constitution<br>• Build
|eng-mean=• This name is used in ''The Blazing Blade'', ''The Sacred Stones'', and ''Radiant Dawn''.<br>• This name is used only in ''Path of Radiance''.
|eng-mean=• This name is used in ''The Blazing Blade'', ''The Sacred Stones'', and ''Radiant Dawn''.<br>• This name is used in ''Path of Radiance'' and ''Engage'', though it is still abbreviated as "Cn" in some locations in the former game.
|jap-name={{hover|体格|Taikaku}}
|jpn-name={{h|体格|Taikaku}}
|jap-mean=Build
|jpn-mean=Build
|eng-fan-name=Build
|span-name=Constitución
|eng-fan-mean=Referred to as this in the current {{title|Thracia 776}} [[fan translation]].
|span-mean=Constitution
|fren-name=Constitution
|fren-name=Constitution
|fren-mean=Constitution
|fren-mean=Constitution
|ger-name=Konstitution
|ger-name=Konstitution<br>• Figur
|ger-mean=Constitution
|ger-mean=Constitution<br>• Figure; used in ''Engage''.
|span-name=Constitución
|span-mean=Constitution
|ital-name=Costituzione
|ital-name=Costituzione
|ital-mean=Constitution
|ital-mean=Constitution
|kor-name={{h|체격|Chegyeok}}
|kor-mean=Build
|ch-simp-name={{h|体格|Tǐgé}}
|ch-simp-mean=Build
|ch-trad-name={{h|體格|Tǐgé}}
|ch-trad-mean=Build
}}
}}


Line 211: Line 231:
{{NavMech}}
{{NavMech}}
[[Category:Stats]]
[[Category:Stats]]
[[Category:Unit stats]]

Latest revision as of 15:46, 30 March 2024

"Aid" redirects here. For the staff from Heroes, see Aid (staff).
The constitution stat help prompt in Fire Emblem: The Blazing Blade.

Constitution (Japanese: 体格 Build), abbreviated as Con or Cn; also known as Build, abbreviated Bld; is a statistic applied to units that represents that unit's physical size. Its original function was to alleviate the effects of the weight of the unit's currently-equipped weapon on that unit's attack speed in battle—prior to the statistic's introduction in Thracia 776, units' attack speed bore the full brunt of a weapon's weight, often crippling users of heavy weapon types such as axes. Constitution also affects whether or not units can rescue each other: in Thracia 776 a unit with a higher constitution can rescue one with lower, but not vice versa. In later games with the rescue command, the Aid stat was introduced to allow mounted units to have a high rescuing capability without being able to easily wield heavy weapons, but it is still compared against the rescued unit's Constitution.

In its introductory game, Thracia 776, and Engage, Constitution (Build in Engage) can increase when leveling up like any other stat, although its growth rates are commonly very low compared to other statistics, usually in the 5-20% range. All other games featuring Constitution keep it as a semi-static value like Movement, only increasing in special circumstances like Class Changes or upon stat-boosting items being used.

The Constitution stat lost many of its functions in the Tellius games, Path of Radiance and Radiant Dawn: in the attack speed calculation, it was replaced by Strength; the rescuing calculation instead used the new weight stat; and Aid was removed entirely. It, however, retained some niche usage in the calculations for the Colossus and Shove skills, in Path of Radiance and Radiant Dawn respectively.

Constitution was removed entirely in Shadow Dragon, and did not reappear until Engage.

Calculations

Attack speed

Main article: Attack speed
Game Formula Notes
Thracia 776 Speed − (Weapon weight − Constitution) Applies to physical weaponry only.
If (Weight − Con) is negative, the result is taken to be 0.
The Binding Blade Speed − (Weapon weight − Constitution) If (Weight − Con) is negative, the result is taken to be 0.
The Blazing Blade Speed − (Weapon weight − Constitution) If (Weight − Con) is negative, the result is taken to be 0.
The Sacred Stones Speed − (Weapon weight − Constitution) If (Weight − Con) is negative, the result is taken to be 0.
Engage Speed − (Weapon weight − Build) If (Weight − Bld) is negative, the result is taken to be 0.

Aid

The Aid stat exists only in the Game Boy Advance games, and its formulae are identical across all three games. Its main purpose is to determine whether or not one unit may Rescue another.

Foot unit's Aid: Constitution − 1
Male mounted unit's Aid: 25 − Constitution
Female mounted unit's Aid: 20 − Constitution

Ability to rescue

Main article: Rescue (command) § Calculations
Game Formula Notes
Thracia 776 If [Unit A's Con] > [Unit B's Con], then Unit A can rescue Unit B. Mounted units and ballista classes are considered to have 20 constitution.
The Binding Blade If [Unit A's Aid] ≥ [Unit B's Con], then Unit A can rescue Unit B. --
The Blazing Blade If [Unit A's Aid] ≥ [Unit B's Con], then Unit A can rescue Unit B. --
The Sacred Stones If [Unit A's Aid] ≥ [Unit B's Con], then Unit A can rescue Unit B. --

Other

Stealing

Main article: Steal

In Thracia 776, constitution affects the ability to steal. If a thief's constitution is greater than the weight of a weapon held by an enemy, the thief can steal that weapon (assuming that the thief is faster than the target).

Game Formula Notes
Thracia 776 If Thief's constitution > target weapon's weight --

Colossus skill

Main article: Colossus

In Path of Radiance only, constitution affects the Colossus skill's ability to trigger.

Game Formula Notes
Path of Radiance If user's constitution > target enemy's constitution --

Ability to shove

Main articles: Shove and Smite

In Radiant Dawn and Engage, a unit's constitution stat affects that unit's ability to use the Shove and Smite skills.

Game Formula Notes
Radiant Dawn If (user's constitution + 2) > target's weight --
Engage If (user's Bld) > (target's Bld) --

Items affecting constitution

Items providing a permanent increase
Item Constitution increase Games
Is snes03 body ring.png Body Ring Permanent +3/+2 increase when used. Thracia 776, The Binding Blade, The Blazing Blade, The Sacred Stones
Is gcn statue frag.png Statue Frag Permanent +2 increase when used. Path of Radiance, Radiant Dawn
Items and skills modifying the growth rate
Item/skill Constitution growth modification Games
Is snes03 nál scroll.png Nál Scroll +10% to growth rate when in inventory. Thracia 776

Flavor text

Game Text
(English)
Text
(Japanese)
The Binding Blade
Constitution, or physical size.
Affects rescue.*
身体の大きさ 重さです
救出にかかわります
The Blazing Blade
Constitution, or physical size.
Affects rescue.
身体の大きさです
救出などにかかわります
The Sacred Stones
Constitution, or physical size.
Affects rescue.
身体の大きさです
救出などにかかわります
Path of Radiance
The unit's body size.
This helps determine the unit's weight.
身体の大きさです
重量の目安になっています
Radiant Dawn
(NTSC)
The unit's body size.
ユニット自身の体の大きさ
Radiant Dawn
(PAL)
The unit's constitution.
--
Engage
Build. Prevents heavy weapons
from slowing attack speed.
体格の良さ。高いほど重い武器を
装備しても速さが下がらなくなる

Trivia

  • According to Taeko Kaneda, game designer of Path of Radiance, the reason that weight was introduced was due to confusion over what the constitution stat was supposed to represent. According to Kaneda, in the previous titles, constitution included armor and equipment, but this was ambiguous; thus, Path of Radiance separated a unit's constitution (before armor and equipment) from weight.[1]

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

• Constitution
• Build

• This name is used in The Blazing Blade, The Sacred Stones, and Radiant Dawn.
• This name is used in Path of Radiance and Engage, though it is still abbreviated as "Cn" in some locations in the former game.

Japanese

体格

Build

Spanish

Constitución

Constitution

French

Constitution

Constitution

German

• Konstitution
• Figur

• Constitution
• Figure; used in Engage.

Italian

Costituzione

Constitution

Korean

체격

Build

Simplified Chinese

体格

Build

Traditional Chinese

體格

Build

Gallery

References

  1. "Kaneda: By the way, the concept of “constitution” which appeared on characters in The Binding Blade and The Blazing Blade includes armor and equipment. However, since this wasn’t clearly stated anywhere, there were mistaken thoughts on some of the more delicate female characters in illustrations, such as “Is she actually a gigantic woman?” (laughs). Partly for this reason, “Radiance” separately displays constitution (before factoring armor) and weight. One’s mental image is important." — xkan, Fire Emblem: Path of Radiance Staff Interview (N.O.M 82 – May 2005), kantopia, Published: 20 April 2020, Retrieved: 12 October 2020
Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus