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Beyond the Desert: Difference between revisions
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Thecornerman (talk | contribs) m (Text replacement - "=Heir of Light" to "=Inheritors of Light") |
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(38 intermediate revisions by 9 users not shown) | |||
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|new units=[[Leif]], [[Finn]], [[Nanna]]/[[Jeanne]], [[Shannan]], [[Patty]]/[[Daisy]], [[Ares]], [[Lene]]/[[Laylea]], [[Tine]]/[[Linda]] | |new units=[[Leif]], [[Finn]], [[Nanna]]/[[Jeanne]], [[Shannan]], [[Patty]]/[[Daisy]], [[Ares]], [[Lene]]/[[Laylea]], [[Tine]]/[[Linda]] | ||
|boss=[[Kutuzov]], [[Liza (Genealogy of the Holy War)|Liza]], [[Ishtore]], [[Javarro]], [[Bramsel]], [[Bloom]], [[Banba]], [[Tine]]/[[Linda]] | |boss=[[Kutuzov]], [[Liza (Genealogy of the Holy War)|Liza]], [[Ishtore]], [[Javarro]], [[Bramsel]], [[Bloom]], [[Banba]], [[Tine]]/[[Linda]] | ||
|previous=[[Inheritors of Light]] | |||
|next=[[The Wyvern Knights of Thracia]] | |||
}} | }} | ||
Line 10: | Line 12: | ||
==Plot== | ==Plot== | ||
{{main|Beyond the Desert/Script}} | {{main|Beyond the Desert/Script}} | ||
[[Seliph]] and his army head to [[Leonster]] to assist Prince [[Leif]], who had managed to build an army to face the Empire alongside [[Finn]] and [[Nanna]]/[[Jeanne]] but suffered a great defeat at [[Ulster]]. Along the way, they are joined by Prince [[Shannan]] of [[Isaach]], who was able to recover his Holy Sword [[Balmung]] from [[Aed]], and a thief named [[Patty]]/[[Daisy]]. Seliph also frees an imprisoned dancer, [[Lene]]/[[Laylea]], from [[Dahna]] and recruits [[Eldigan]]'s son and former mercenary, [[Ares]], to his cause. His battles end with him seizing [[Leonster]] and pushing back the forces of [[Friege]], with Prince [[Ishtore]] and his lover [[Liza (Genealogy of the Holy War)|Liza]] among their notable casualties. | |||
==Chapter data== | ==Chapter data== | ||
{{ChapData SNES02 | {{ChapData SNES02 | ||
|victory=Seize Ulster | |victory=Seize Ulster | ||
|defeat=Seliph dies ''or'' | |defeat=[[Seliph]] dies ''or'' Ribaut Castle is seized | ||
|pl=11{{hover|+8|Upon Leif, Finn, Nanna, Shannan, Patty, Ares, Lene, and Tine, or any of their substitutes being recruited}} | |pl=11{{hover|+8|Upon Leif, Finn, Nanna, Shannan, Patty, Ares, Lene, and Tine, or any of their substitutes being recruited}} | ||
|pa=0 | |pa=0 | ||
|ot=6{{hover| | |ot=6{{hover|−6|Upon the emergance of the enemy Dahna army}} | ||
|en=38{{hover|+66|Appearing armies and Ulster reinforcements}}{{hover| | |en=38{{hover|+66|Appearing armies and Ulster reinforcements}}{{hover|−2|Upon Ares and Tine/Linda being recruited}}{{hover|+∞|Reinforcements}} | ||
|map=[[File:Cm fe04 7.png|650px]] | |map=[[File:Cm fe04 7.png|650px]] | ||
}} | }} | ||
Line 38: | Line 40: | ||
| style="background: #3850e0" | Player | | style="background: #3850e0" | Player | ||
| 11{{hover|+8|Recruited units}} | | 11{{hover|+8|Recruited units}} | ||
| [[ | | [[Ribaut]] | ||
| {{hover|--|Player's discretion}} | | {{hover|--|Player's discretion}} | ||
| Home castle | | Home castle | ||
Line 50: | Line 52: | ||
| The cliffs south of the castle become sands once Aed is seized. | | The cliffs south of the castle become sands once Aed is seized. | ||
|- | |- | ||
| rowspan="2" | [[ | | rowspan="2" | [[Dahna]] | ||
| -- | | -- | ||
| style="background: #f8f840; color: black" | Other | | style="background: #f8f840; color: black" | Other | ||
| 6 | | 6 | ||
| rowspan="2" | | | rowspan="2" | Dahna | ||
| -- | | -- | ||
| rowspan="2" | • The border guards move to block off | | rowspan="2" | • The border guards move to block off Dahna Castle once Aed is seized.<br>• The enemy army appears once Melgen is seized. | ||
|- | |- | ||
| [[Bramsel]] | | [[Bramsel]] | ||
Line 79: | Line 81: | ||
| The only facility that can be used is the [[Castle#Weapon repair|Blacksmith]]. | | The only facility that can be used is the [[Castle#Weapon repair|Blacksmith]]. | ||
|- | |- | ||
| style="border-bottom-left-radius: 15px" | [[ | | style="border-bottom-left-radius: 15px" | [[Ulster]] | ||
| [[Bloom]] | | [[Bloom]] | ||
| style="background: #a83028" | Enemy | | style="background: #a83028" | Enemy | ||
Line 90: | Line 92: | ||
===Character data=== | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Leif | |name=Leif | ||
Line 97: | Line 98: | ||
|HP=Variable | |HP=Variable | ||
|lv=1 | |lv=1 | ||
|recruitment method=Automatically from | |inventory={{Item|4|Iron Sword}}<br>Inherited items<br>Inherited gold | ||
|recruitment method=Automatically from turn 1 | |||
}} | }} | ||
|newunit2={{NewUnit | |newunit2={{NewUnit | ||
Line 105: | Line 107: | ||
|HP=Varies | |HP=Varies | ||
|lv=Varies | |lv=Varies | ||
|recruitment method=Automatically from | |inventory={{Item|4|Iron Lance}}<br>Varies{{h|*|Retains his inventory from the end of the first generation if he did not have a lover}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | }} | ||
|newunit3={{NewUnitSub | |newunit3={{NewUnitSub | ||
Line 117: | Line 120: | ||
|HPsub=30 | |HPsub=30 | ||
|lv=3 | |lv=3 | ||
|recruitment method=Automatically from | |inventory={{Item|4|Iron Sword}}<br>{{Item|4|Mend}}<br>Inherited items{{h|*|Nanna only}}<br>Inherited gold{{h|*|Nanna only}}/2,000 [[Gold]] {{h|*|Jeanne only}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | }} | ||
|newunit4={{NewUnit | |newunit4={{NewUnit | ||
Line 125: | Line 129: | ||
|HP=38 | |HP=38 | ||
|lv=12 | |lv=12 | ||
|recruitment method=Automatically from | |inventory={{Item|4|Steel Blade}}<br>5,000 [[Gold]] | ||
|recruitment method=Automatically from turn 1 | |||
}} | }} | ||
|newunit5={{NewUnitSub | |newunit5={{NewUnitSub | ||
Line 137: | Line 142: | ||
|HPsub=24 | |HPsub=24 | ||
|lv=1 | |lv=1 | ||
|recruitment method=Automatically from | |inventory={{Item|4|Sleep Sword}}<br>Inherited items{{h|*|Patty only}}<br>Inherited gold{{h|*|Patty only}}/5,000 [[Gold]] {{h|*|Daisy only}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | }} | ||
|newunit6={{NewUnit | |newunit6={{NewUnit | ||
Line 145: | Line 151: | ||
|HP=40 | |HP=40 | ||
|lv=7 | |lv=7 | ||
|recruitment method=Enemy, automatically one turn after seizing Melgen | |inventory={{Item|4|Mystletainn}}<br>{{Item|4|Iron Lance}}<br>3,000 [[Gold]] | ||
|recruitment method=Enemy, automatically one turn after seizing [[Melgen]] | |||
}} | }} | ||
|newunit7={{NewUnitSub | |newunit7={{NewUnitSub | ||
Line 157: | Line 164: | ||
|HPsub=24 | |HPsub=24 | ||
|lv=3 | |lv=3 | ||
|recruitment method=Upon [[Ares]] entering | |inventory=Inherited items{{h|*|Lene only}}<br>Inherited gold{{h|*|Lene only}}/3,000 [[Gold]] {{h|*|Laylea only}} | ||
|recruitment method=Upon [[Ares]] entering [[Dahna]] Castle | |||
}} | }} | ||
|newunit8={{NewUnitSub | |newunit8={{NewUnitSub | ||
Line 170: | Line 178: | ||
|HPsub=26 | |HPsub=26 | ||
|lv=3 | |lv=3 | ||
|recruitment method=Enemy, talk with [[Arthur (Genealogy of the Holy War)|Arthur]]/<small>[[Amid]]</small> | |inventory={{Item|4|Elthunder}}<br>Inherited items{{h|*|Tine only}}<br>Inherited gold{{h|*|Tine only}}/5,000 [[Gold]] {{h|*|Linda only}} | ||
|recruitment method=Enemy, talk to with [[Arthur (Genealogy of the Holy War)|Arthur]]/<small>[[Amid]]</small> | |||
}} | }} | ||
|game#=04 | |game#=04 | ||
Line 195: | Line 204: | ||
|return19=iuchar | |return19=iuchar | ||
}} | }} | ||
:[[Finn]] will retain the stats he had when he left [[Sigurd]]'s army, including a possible promotion to [[Duke Knight]]. He will always have an [[Iron Lance]] in his inventory; if he had no lover, he will also keep his inventory when he left Sigurd's army. | |||
===Item data=== | ===Item data=== | ||
Line 215: | Line 224: | ||
|obtain7=Visit the village southeast of Leonster | |obtain7=Visit the village southeast of Leonster | ||
|item8=Shield Ring | |item8=Shield Ring | ||
|obtain8=Visit the village west of | |obtain8=Visit the village west of Dahna | ||
|item9=Barrier Blade | |item9=Barrier Blade | ||
|obtain9=Visit the village southwest of Leonster with [[Laylea]] | |obtain9=Visit the village southwest of Leonster with [[Laylea]] | ||
Line 228: | Line 237: | ||
{{ChapCastle SNES02 | {{ChapCastle SNES02 | ||
|item1=Steel Blade | |item1=Steel Blade | ||
|note1=If it | |note1=If it was not inherited | ||
|itemcost1=6,000 | |itemcost1=6,000 | ||
|item2=Slim Sword | |item2=Slim Sword | ||
|note2=If Ethlyn's | |note2=If Ethlyn's was not inherited | ||
|itemcost2=3,000 | |itemcost2=3,000 | ||
|item3=Flame Sword | |item3=Flame Sword | ||
|itemcost3=10,000 | |itemcost3=10,000 | ||
|item4=Iron Lance | |item4=Iron Lance | ||
|note4=If Sigurd's | |note4=If Sigurd's was not inherited | ||
|itemcost4=1,000 | |itemcost4=1,000 | ||
|item5=Iron Lance | |item5=Iron Lance | ||
|note5=If Finn's | |note5=If Finn's was not inherited | ||
|itemcost5=1,000 | |itemcost5=1,000 | ||
|item6=Iron Lance | |item6=Iron Lance | ||
|note6=If the lance sold in Chapter 1 | |note6=If the lance sold in Chapter 1 was not inherited | ||
|itemcost6=1,000 | |itemcost6=1,000 | ||
|item7=Slim Lance | |item7=Slim Lance | ||
Line 253: | Line 262: | ||
|itemcost10=3,000 | |itemcost10=3,000 | ||
|item11=Steel Bow | |item11=Steel Bow | ||
|note11=If Brigid's | |note11=If Brigid's was not inherited | ||
|itemcost11=3,000 | |itemcost11=3,000 | ||
|item12=Fire | |item12=Fire | ||
|itemcost12=3,000 | |itemcost12=3,000 | ||
|item13=Heal | |item13=Heal | ||
|note13=If Ethlyn's | |note13=If Ethlyn's was not inherited | ||
|itemcost13=5,000 | |itemcost13=5,000 | ||
|item14=Heal | |item14=Heal | ||
|note14=If Lachesis's | |note14=If Lachesis's was not inherited | ||
|itemcost14=5,000 | |itemcost14=5,000 | ||
|item15=Recover | |item15=Recover | ||
Line 269: | Line 277: | ||
|item16article=Return (staff) | |item16article=Return (staff) | ||
|item16image=return staff | |item16image=return staff | ||
|note16=If it | |note16=If it was not inherited | ||
|itemcost16=5,000 | |itemcost16=5,000 | ||
|- | |- | ||
|no1=1 | |no1=1 | ||
|name1=Tolstoy | |name1=Tolstoy | ||
|class1=Fighter | |class1=Axe Fighter | ||
|lv1=1 | |lv1=1 | ||
|hp1=36 | |hp1=36 | ||
Line 283: | Line 291: | ||
|def1=8 | |def1=8 | ||
|res1=0 | |res1=0 | ||
|inventory1={{item|4|Iron Axe}} | |inventory1={{item|4|Iron Axe}} • {{item|4|Hand Axe}} | ||
|- | |- | ||
|no2=2 | |no2=2 | ||
Line 296: | Line 304: | ||
|def2=8 | |def2=8 | ||
|res2=6 | |res2=6 | ||
|inventory2={{item|4|Thunder | |inventory2={{item|4|Thunder}} | ||
|- | |- | ||
|no3=3 | |no3=3 | ||
Line 309: | Line 317: | ||
|def3=8 | |def3=8 | ||
|res3=8 | |res3=8 | ||
|inventory3={{item|4|Steel Lance}} | |inventory3={{item|4|Steel Lance}} • {{item|4|Javelin}} | ||
|- | |- | ||
|no4={{hover|4|For all units except bow-wielders}} | |no4={{hover|4|For all units except bow-wielders}} | ||
|name4=Mannstein | |name4=Mannstein | ||
|class4= | |class4=Sword Fighter | ||
|lv4=10 | |lv4=10 | ||
|hp4=40 | |hp4=40 | ||
Line 348: | Line 356: | ||
|def6=13 | |def6=13 | ||
|res6=1 | |res6=1 | ||
|inventory6={{item|4|Steel Lance}} | |inventory6={{item|4|Steel Lance}} • {{item|4|Javelin}} | ||
|- | |- | ||
|no7=6 | |no7=6 | ||
Line 361: | Line 369: | ||
|def7=14 | |def7=14 | ||
|res7=4 | |res7=4 | ||
|inventory7={{item|4|Silver Axe}} | |inventory7={{item|4|Silver Axe}} • {{item|4|Steel Bow}} | ||
|- | |- | ||
|nol=7 | |nol=7 | ||
Line 374: | Line 382: | ||
|defl=17 | |defl=17 | ||
|resl=4 | |resl=4 | ||
|inventoryl={{item|4|Silver Blade}} | |inventoryl={{item|4|Silver Blade}} • {{item|4|Steel Bow}}<br>{{item|4|Pavise}} | ||
}} | }} | ||
*<small>Additionally, the armory will sell anything not bought in the previous chapter.</small> | *<small>Additionally, the armory will sell anything not bought in the previous chapter.</small> | ||
===Event | ===Event data=== | ||
{{ChapEvents | {{ChapEvents | ||
|init1=[[Seliph]] | |init1=[[Seliph]] | ||
Line 404: | Line 412: | ||
|- | |- | ||
|init7=Anyone | |init7=Anyone | ||
|rec7=Neutral | |rec7=Neutral Dahna Sword Fighters | ||
|criteria7=Aed not yet seized | |criteria7=Aed not yet seized | ||
|- | |- | ||
Line 423: | Line 431: | ||
|init11=[[Tristan]] | |init11=[[Tristan]] | ||
|rec11=[[Dalvin]] | |rec11=[[Dalvin]] | ||
|criteria11=Melgen seized, both units are below level 10, and Tristan waits next to Dalvin | |criteria11=Melgen seized, both units are below level 10, and Tristan waits next to Dalvin | ||
|reward11=+2 [[Strength|Str]] and +1 [[Defense|Def]] for both units, +1 [[Speed|Spd]] for Dalvin, and +1 [[Skill (stat)|Skl]] for Tristan | |reward11=+2 [[Strength|Str]] and +1 [[Defense|Def]] for both units, +1 [[Speed|Spd]] for Dalvin, and +1 [[Skill (stat)|Skl]] for Tristan | ||
|- | |- | ||
Line 432: | Line 440: | ||
|init13=[[Finn]] | |init13=[[Finn]] | ||
|rec13=[[Larcei]], [[Lana]], or [[Nanna]] | |rec13=[[Larcei]], [[Lana]], or [[Nanna]] | ||
|criteria13= | |criteria13=Dahna seized and Finn is the girl's father | ||
|reward13=+5 [[Skill (stat)|Skl]] for Larcei, +5 [[Magic (stat)|Mag]] for Lana, and +5 [[Strength|Str]] for Nanna | |reward13=+5 [[Skill (stat)|Skl]] for Larcei, +5 [[Magic (stat)|Mag]] for Lana, and +5 [[Strength|Str]] for Nanna | ||
|- | |- | ||
|init14=[[Ares]] | |init14=[[Ares]] | ||
|criteria14=Ares enters | |criteria14=Ares enters Dahna Castle | ||
|reward14=[[Lene]]/[[Laylea]] joins | |reward14=[[Lene]]/[[Laylea]] joins | ||
|- | |- | ||
Line 456: | Line 464: | ||
====Aed==== | ====Aed==== | ||
The Aed army is present at the start of the chapter. | The Aed army is present at the start of the chapter. | ||
{{ | {{ChapUnitHdr|type=Enemy|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=Aed | ||
| | |class=Dark Mage | ||
| | |lv=4 | ||
|# | |#=8 | ||
| | |hp=44 | ||
| | |str=0 | ||
|mag=11 | |||
| | |skill=9 | ||
| | |spd=9 | ||
| | |lck=0 | ||
|# | |def=7 | ||
| | |res=11 | ||
|mov=5 | |||
| | |inventory={{item|4|Jormungand}} | ||
| | |notes='''Authority:''' ★ | ||
| | }} | ||
|# | {{ChapUnitCellFE4 | ||
| | |name=Aed | ||
|class=Dark Mage | |||
| | |lv=1 | ||
| | |#=4 | ||
| | |hp=41 | ||
|# | |str=0 | ||
| | |mag=10 | ||
| | |skill=8 | ||
|spd=8 | |||
| | |lck=0 | ||
| | |def=7 | ||
| | |res=10 | ||
| | |mov=5 | ||
| | |inventory={{item|4|Jormungand}} | ||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Mercenary | |||
|class=Sword Fighter | |||
|lv=12 | |||
|#=4 | |||
|hp=42 | |||
|str=10 | |||
|mag=1 | |||
|skill=13 | |||
|spd=13 | |||
|lck=0 | |||
|def=8 | |||
|res=1 | |||
|mov=6 | |||
|inventory={{item|4|Silver Sword}}<br>{{item|4|Follow-Up}} | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Aed | |||
|class=Dark Mage | |||
|lv=7 | |||
|#=3 | |||
|hp=47 | |||
|str=0 | |||
|mag=12 | |||
|skill=10 | |||
|spd=10 | |||
|lck=0 | |||
|def=7 | |||
|res=12 | |||
|mov=5 | |||
|inventory={{item|4|Jormungand}} | |||
|notes='''Authority:''' Kutuzov<br>Will not move while [[Kutuzov]] is alive. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Kutuzov]] | |||
|class=Dark Bishop | |||
|lv=20 | |||
|#=1 | |||
|hp=60 | |||
|str=2 | |||
|mag=21 | |||
|skill=16 | |||
|spd=16 | |||
|lck=0 | |||
|def=12 | |||
|res=18 | |||
|mov=5 | |||
|inventory={{item|4|Jormungand}} • {{item|4|Bargain Band|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{item|4|Follow-Up}} | |||
|notes='''Authority:''' ★<br>• Does not move; guards Aed Castle.<br>• Obtains a {{item|4|Fenrir}} on turn 12, making him immobile. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
==== | ====Dahna==== | ||
The neutral | The neutral Dahna army is present at the start of the chapter. The enemy army emerges after Melgen is seized. | ||
{{ | {{Tab | ||
|width=100% | |width=100% | ||
|tab1=Neutral | |tab1=Neutral | ||
|tab2=Enemy | |tab2=Enemy | ||
|content1={{ | |content1={{ChapUnitHdr|type=Other|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=Dahna | ||
| | |class=Sword Fighter | ||
| | |type=other | ||
|# | |lv=5 | ||
| | |#=6 | ||
| | |hp=35 | ||
|str=8 | |||
|mag=0 | |||
|skill=11 | |||
|spd=11 | |||
|lck=0 | |||
|def=6 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{item|4|Steel Blade}}<br>{{item|4|Follow-Up}} | |||
|notes='''Authority:''' ★<br>• Does not move.<br>• Four move to block Dahna Castle once Aed is seized.<br>• Becomes an enemy once Melgen is sezied. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Dahna | |||
|class=Sword Fighter | |||
|lv=5 | |||
|#=6 | |||
|hp=35 | |||
|str=8 | |||
|mag=0 | |||
|skill=11 | |||
|spd=11 | |||
|lck=0 | |||
|def=6 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{item|4|Steel Blade}}<br>{{item|4|Follow-Up}} | |||
|notes='''Authority:''' ★<br>• Does not move.<br>• Initailly a neutral unit. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Mercenary | |||
|class=Free Knight | |||
|lv=13 | |||
|#=8 | |||
|hp=43 | |||
|str=10 | |||
|mag=1 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=9 | |||
|res=1 | |||
|mov=8 | |||
|inventory={{item|4|Steel Sword}} | |||
|notes='''Authority:''' Javarro | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Mercenary | |||
|class=Arch Knight | |||
|lv=13 | |||
|#=3 | |||
|hp=43 | |||
|str=10 | |||
|mag=1 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=9 | |||
|res=1 | |||
|mov=8 | |||
|inventory={{item|4|Steel Bow}} | |||
|notes='''Authority:''' Javarro | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Javarro]] | |||
|class=Ranger | |||
|lv=20 | |||
|#=1 | |||
|hp=60 | |||
|str=14 | |||
|mag=2 | |||
|skill=21{{h|+5|Granted by Skill Ring}} | |||
|spd=18 | |||
|lck=0 | |||
|def=14 | |||
|res=5 | |||
|mov=9 | |||
|inventory={{item|4|Silver Sword}} • {{item|4|Skill Ring|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{item|4|Adept}} | |||
|notes='''Authority:''' ★★★<br>Begins retreating to Dahna Castle upon reducing the number of units under his authority to 1 or 0 or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Ares]] | |||
|class=Cavalier | |||
|lv=7 | |||
|#=1 | |||
|hp=40 | |||
|str=13 | |||
|mag=4 | |||
|skill=12{{h|+20|Granted by Mystletainn}} | |||
|spd=13 | |||
|lck=6 | |||
|def=12 | |||
|res=4{{h|+10|Granted by Mystletainn}} | |||
|mov=8 | |||
|inventory={{item|4|Mystletainn}} • {{item|4|Iron Lance}}<br>{{item|4|Follow-Up}} • {{item|4|Adept}} • {{item|4|Vantage}} | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Dahna | |||
|class=Sword Fighter | |||
|lv=12 | |||
|#=3 | |||
|hp=42 | |||
|str=10 | |||
|mag=1 | |||
|skill=13 | |||
|spd=13 | |||
|lck=0 | |||
|def=8 | |||
|res=1 | |||
|mov=6 | |||
|inventory={{item|4|Steel Blade}}<br>{{item|4|Follow-Up}} | |||
|notes='''Authority:''' Bramsel<br>Will not move while [[Bramsel]] is alive. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Bramsel]] | |||
|class=General | |||
|lv=16 | |||
|#=1 | |||
|hp=56 | |||
|str=14 | |||
|mag=1 | |||
|skill=10 | |||
|spd=9 | |||
|lck=0 | |||
|def=16 | |||
|res=4 | |||
|mov=5 | |||
|inventory={{item|4|Ridersbane|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{item|4|Pavise}} | |||
|notes='''Authority:''' ★<br>Does not move; guards Dahna Castle. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Mercenary | |||
|class=Free Knight | |||
|lv=13 | |||
|#=∞ | |||
|hp=43 | |||
|str=10 | |||
|mag=1 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=9 | |||
|res=1 | |||
|mov=8 | |||
|inventory={{item|4|Steel Sword}} | |||
|notes='''Authority:''' Javarro | |||
}} | }} | ||
{{ChapUnitCellFE4 | |||
|name=Mercenary | |||
|class=Arch Knight | |||
|lv=13 | |||
|#=∞ | |||
|hp=43 | |||
|str=10 | |||
|mag=1 | |||
|skill=9 | |||
| | |spd=9 | ||
| | |lck=0 | ||
|def=9 | |||
|res=1 | |||
|mov=8 | |||
|inventory={{item|4|Steel Bow}} | |||
|notes='''Authority:''' Javarro | |||
|last=y | |||
| | |||
|# | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
}} | }} | ||
=====Reinforcements===== | =====Reinforcements===== | ||
*One turn after [[Javarro]] reaches | *One turn after [[Javarro]] reaches Dahna Castle | ||
**Up to 8 [[Free Knight]]s and 3 [[Arch Knight]]s to replace those lost under his authority and Javarro emerge from the castle | **Up to 8 [[Free Knight]]s and 3 [[Arch Knight]]s to replace those lost under his authority and Javarro emerge from the castle | ||
====Melgen==== | ====Melgen==== | ||
The Melgen army appears once Aed has been seized. | The Melgen army appears once Aed has been seized. | ||
{{ | {{ChapUnitHdr|type=Enemy|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=Melgen | ||
| | |class=Knight | ||
| | |lv=10 | ||
|#1=6 | |#=6 | ||
| | |hp=50 | ||
| | |str=12 | ||
|mag=1 | |||
| | |skill=8 | ||
| | |spd=6 | ||
| | |lck=0 | ||
|#2= | |def=13 | ||
| | |res=1 | ||
| | |mov=5 | ||
|inventory={{item|4|Steel Lance}} | |||
| | |notes='''Authority:''' Liza<br>Moves to attack any player unit in range of any unit under [[Liza (Genealogy of the Holy War)|Liza]]'s authority. | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
|# | |name=Melgen | ||
| | |class=Bow Armor | ||
| | |lv=10 | ||
|#=2 | |||
| | |hp=50 | ||
| | |str=12 | ||
| | |mag=1 | ||
|# | |skill=8 | ||
| | |spd=6 | ||
| | |lck=0 | ||
|def=13 | |||
| | |res=1 | ||
| | |mov=5 | ||
| | |inventory={{item|4|Steel Bow}} | ||
|# | |notes='''Authority:''' Liza<br>Moves to attack any player unit in range of any unit under [[Liza (Genealogy of the Holy War)|Liza]]'s authority. | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
|name=Melgen | |||
| | |class=Thunder Mage | ||
| | |lv=10 | ||
| | |#=4 | ||
| | |hp=36 | ||
|# | |str=1 | ||
| | |mag=10 | ||
| | |skill=12 | ||
|spd=9 | |||
| | |lck=0 | ||
| | |def=2 | ||
| | |res=8 | ||
| | |mov=5 | ||
|# | |inventory={{item|4|Thunder}} | ||
| | |notes='''Authority:''' Liza<br>Moves to attack any player unit in range of any unit under [[Liza (Genealogy of the Holy War)|Liza]]'s authority. | ||
| | }} | ||
{{ChapUnitCellFE4 | |||
| | |name=Melgen | ||
| | |class=Thunder Mage | ||
| | |lv=10 | ||
|#8= | |#=1 | ||
| | |hp=36 | ||
| | |str=1 | ||
|mag=10 | |||
| | |skill=12 | ||
| | |spd=9 | ||
| | |lck=0 | ||
| | |def=2 | ||
| | |res=8 | ||
|mov=5 | |||
|inventory={{item|4|Elthunder}} | |||
|notes='''Authority:''' Liza<br>Moves to attack any player unit in range of any unit under [[Liza (Genealogy of the Holy War)|Liza]]'s authority. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Melgen | |||
|class=Priest | |||
|version=female | |||
|lv=10 | |||
|#=2 | |||
|hp=36 | |||
|str=1 | |||
|mag=10 | |||
|skill=9 | |||
|spd=9 | |||
|lck=0 | |||
|def=2 | |||
|res=10 | |||
|mov=5 | |||
|inventory={{item|4|Physic}} | |||
|notes='''Authority:''' Liza<br>Moves to attack any player unit in range of any unit under [[Liza (Genealogy of the Holy War)|Liza]]'s authority. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Melgen | |||
|class=Ballista | |||
|classarticle=Ballista (class) | |||
|lv=10 | |||
|#=2 | |||
|hp=40 | |||
|str=3 | |||
|mag=1 | |||
|skill=3 | |||
|spd=3 | |||
|lck=0 | |||
|def=3 | |||
|res=0 | |||
|mov=0 | |||
|inventory={{item|4|Ballista|link=Ballista (weapon)}} | |||
|notes='''Authority:''' Liza | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Liza (Genealogy of the Holy War)|Liza]] | |||
|class=Thunder Mage | |||
|version=female | |||
|lv=20 | |||
|#=1 | |||
|hp=46 | |||
|str=2 | |||
|mag=13{{h|+5|Granted by Magic Ring}} | |||
|skill=15 | |||
|spd=12 | |||
|lck=0 | |||
|def=3{{h|+5|Granted by Shield Ring}} | |||
|res=11 | |||
|mov=5 | |||
|inventory={{item|4|Elthunder}} • {{item|4|Shield Ring}} • {{item|4|Magic Ring|type=drop}}{{hover|*|Dropped if it was not inherited}} | |||
|notes='''Authority:''' ★★★★<br>Moves to attack any player unit in range of any unit under her authority. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Melgen | |||
|class=Thunder Mage | |||
|lv=6 | |||
|#=3 | |||
|hp=32 | |||
|str=0 | |||
|mag=8 | |||
|skill=10 | |||
|spd=7 | |||
|lck=0 | |||
|def=1 | |||
|res=6 | |||
|mov=5 | |||
|inventory={{item|4|Elthunder}} | |||
|notes='''Authority:''' Ishtore<br>Will not move while [[Ishtore]] is alive. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Ishtore]] | |||
|class=Mage Fighter | |||
|lv=20 | |||
|#=1 | |||
|hp=50 | |||
|str=12 | |||
|mag=19 | |||
|skill=18 | |||
|spd=18 | |||
|lck=9 | |||
|def=14 | |||
|res=14 | |||
|mov=6 | |||
|inventory={{item|4|Bolting}} • {{item|4|Thoron|type=drop}}<br>{{item|4|Adept}} | |||
|notes='''Authority:''' ★★★<br>Immobile; guards Melgen Castle. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
====Ulster==== | ====Ulster==== | ||
The Ulster army is present at the start of the chapter. Additional forces emerge after Melgen is seized. | The Ulster army is present at the start of the chapter. Additional forces emerge after Melgen is seized. | ||
{{ | {{ChapUnitHdr|type=Enemy|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=Ruffian | ||
| | |class=Brigand | ||
| | |lv=8 | ||
|# | |#=6 | ||
| | |hp=43 | ||
| | |str=7 | ||
| | |mag=0 | ||
| | |skill=2 | ||
| | |spd=9 | ||
| | |lck=0 | ||
| | |def=7 | ||
|res=0 | |||
| | |mov=6 | ||
|inventory={{item|4|Steel Axe}} | |||
| | |notes='''Authority:''' ★<br>• Prioritizes raiding [[village]]s.<br>• The northwestern one begins moving on turn 15. | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
|# | |name=Ulster | ||
| | |class=Sword Armor | ||
| | |lv=5 | ||
| | |#=6 | ||
| | |hp=45 | ||
| | |str=10 | ||
| | |mag=0 | ||
| | |skill=6 | ||
| | |spd=4 | ||
| | |lck=0 | ||
|def=11 | |||
|res=0 | |||
| | |mov=5 | ||
| | |inventory={{item|4|Steel Sword}} | ||
|# | |notes='''Authority:''' Commander | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
|name=Ulster | |||
| | |class=Thunder Mage | ||
| | |lv=7 | ||
| | |#=1 | ||
|# | |hp=33 | ||
| | |str=0 | ||
| | |mag=9 | ||
|skill=11 | |||
| | |spd=8 | ||
| | |lck=0 | ||
| | |def=1 | ||
| | |res=7 | ||
| | |mov=5 | ||
|inventory={{item|4|Elthunder}} | |||
| | |notes='''Authority:''' Commander | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
|# | |name=Commander | ||
| | |class=General | ||
| | |lv=12 | ||
| | |#=1 | ||
| | |hp=52 | ||
| | |str=13 | ||
| | |mag=1 | ||
| | |skill=9 | ||
| | |spd=8 | ||
| | |lck=0 | ||
| | |def=15 | ||
| | |res=4 | ||
| | |mov=5 | ||
| | |inventory={{item|4|Steel Axe}}<br>{{item|4|Pavise}} | ||
| | |notes='''Authority:''' ★<br>Begins retreating to Ulster Castle upon receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements. | ||
| | }} | ||
{{ChapUnitCellFE4 | |||
| | |name=Ulster | ||
| | |class=General | ||
|lv=15 | |||
| | |#=3 | ||
| | |hp=55 | ||
| | |str=14 | ||
| | |mag=1 | ||
| | |skill=10 | ||
|spd=9 | |||
| | |lck=0 | ||
| | |def=16 | ||
| | |res=4 | ||
| | |mov=5 | ||
| | |inventory={{item|4|Silver Blade}} • {{item|4|Steel Bow}}<br>{{item|4|Pavise}} | ||
| | |notes='''Authority:''' Bloom<br>Does not move. | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
| | |name=[[Bloom]] | ||
| | |class=Baron | ||
| | |lv=25 | ||
| | |#=1 | ||
| | |hp=65 | ||
| | |str=21 | ||
|mag=16 | |||
|skill=15{{h|+20|Granted by Mjölnir}} | |||
|spd=14{{h|+10|Granted by Mjölnir}} | |||
|lck=3 | |||
|def=21 | |||
|res=16 | |||
|mov=5 | |||
|inventory={{item|4|Mjölnir}} • {{item|4|Silver Blade|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{Item|4|Pavise}} | |||
| | |notes='''Authority:''' ★★★★<br>Does not move; guards Ulster Castle. | ||
|last=y | |||
| | }} | ||
| | {{ChapUnitReinf|type=Enemy|platform=snes02}} | ||
| | {{ChapUnitCellFE4 | ||
|name=Ulster | |||
|class=Sword Armor | |||
|lv=5 | |||
|#=∞ | |||
| | |hp=45 | ||
| | |str=10 | ||
| | |mag=0 | ||
| | |skill=6 | ||
| | |spd=4 | ||
| | |lck=0 | ||
|def=11 | |||
|res=0 | |||
| | |mov=5 | ||
| | |inventory={{item|4|Steel Sword}} | ||
| | |notes='''Authority:''' Commander | ||
| | }} | ||
{{ChapUnitCellFE4 | |||
| | |name=Ulster | ||
|class=Thunder Mage | |||
|lv=7 | |||
|#=∞ | |||
|hp=33 | |||
|str=0 | |||
| | |mag=9 | ||
| | |skill=11 | ||
|spd=8 | |||
|lck=0 | |||
|def=1 | |||
|res=7 | |||
|mov=5 | |||
|inventory={{item|4|Elthunder}} | |||
|notes='''Authority:''' Commander | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Eriu]] | |||
|class=Thunder Mage | |||
|version=female | |||
|lv=22 | |||
|#=1 | |||
|hp=52 | |||
|str=3 | |||
|mag=13 | |||
|skill=19 | |||
|spd=16 | |||
|lck=7 | |||
|def=11 | |||
|res=15 | |||
|mov=5 | |||
|inventory={{item|4|Elthunder}} • {{item|4|Renewal Band}} | |||
|notes='''Authority:''' Banba<br>Performs a [[Triangle Attack]] when attacking a target adjacent to herself, [[Banba]], and [[Fotla]]; as such, she moves adjacent to foes to attack. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Fotla]] | |||
|class=Wind Mage | |||
|version=female | |||
|lv=22 | |||
|#=1 | |||
|hp=52 | |||
|str=3 | |||
|mag=13 | |||
|skill=16 | |||
|spd=19 | |||
|lck=7 | |||
|def=11 | |||
|res=15 | |||
|mov=5 | |||
|inventory={{item|4|Elwind}} • {{item|4|Renewal Band}} | |||
|notes='''Authority:''' Banba<br>Performs a [[Triangle Attack]] when attacking a target adjacent to herself, [[Banba]], and [[Eriu]]; as such, she moves adjacent to foes to attack. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Banba]] | |||
|class=Fire Mage | |||
|version=female | |||
|lv=22 | |||
|#=1 | |||
|hp=52 | |||
|str=3 | |||
|mag=16 | |||
|skill=16 | |||
|spd=16 | |||
|lck=7 | |||
|def=11 | |||
|res=15 | |||
|mov=5 | |||
|inventory={{item|4|Elfire}} • {{item|4|Renewal Band}} | |||
|notes='''Authority:''' ★★★<br>Performs a [[Triangle Attack]] when attacking a target adjacent to herself, [[Eriu]], and [[Fotla]]; as such, she moves adjacent to foes to attack. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=High Mage | |||
|class=Thunder Mage | |||
|lv=12 | |||
|#={{hover|∞|5 initially}} | |||
|hp=38 | |||
|str=1 | |||
|mag=10 | |||
|skill=12 | |||
|spd=9 | |||
|lck=0 | |||
|def=2 | |||
|res=8 | |||
|mov=5 | |||
|inventory={{item|4|Elthunder}} | |||
|notes='''Authority:''' Tine/Linda | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Tine]] | |||
|class=Mage | |||
|version=female | |||
|lv=3 | |||
|#=1 | |||
|hp=Varies | |||
|str=Varies | |||
|mag=Varies | |||
|skill=Varies | |||
|spd=Varies | |||
|lck=Varies | |||
|def=Varies | |||
|res=Varies | |||
|mov=5 | |||
|inventory={{item|4|Elthunder}} • [[Inheritance#Genealogy of the Holy War|Inherited items]]<br>{{item|4|Wrath}} • [[Inheritance#Genealogy of the Holy War|Inherited skills]] | |||
|notes=• See [[Tine/Stats]] for more information on Tine's stats.<br>• Replaced by [[Linda]] if [[Tailtiu]] did not have a lover and survive to the end of [[Doorway to Destiny|Chapter 5]].<br>• Begins retreating to Ulster Castle upon killing every unit under her authority and [[Eriu]], [[Fotla]], and [[Banba]] or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Linda]] | |||
|class=Thunder Mage | |||
|version=female | |||
|lv=3 | |||
|#=1 | |||
|hp=26 | |||
|str=0 | |||
|mag=11 | |||
|skill=12 | |||
|spd=9 | |||
|lck=2 | |||
|def=2 | |||
|res=7 | |||
|mov=5 | |||
|inventory={{item|4|Elthunder}}<br>{{item|4|Wrath}} • {{item|4|Paragon}} | |||
|notes=• Replaces [[Tine]] if [[Tailtiu]] did not have a lover and survive to the end of [[Doorway to Destiny|Chapter 5]].<br>• Begins retreating to Ulster Castle upon killing every unit under her authority and [[Eriu]], [[Fotla]], and [[Banba]] or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Ulster | |||
|class=Sword Armor | |||
|lv=5 | |||
|#={{hover|∞|6 initially}} | |||
|hp=45 | |||
|str=10 | |||
|mag=0 | |||
|skill=6 | |||
|spd=4 | |||
|lck=0 | |||
|def=11 | |||
|res=0 | |||
|mov=5 | |||
|inventory={{item|4|Steel Sword}} | |||
|notes='''Authority:''' Commander | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Ulster | |||
|class=Thunder Mage | |||
|lv=7 | |||
|#={{hover|∞|1 initially}} | |||
|hp=33 | |||
|str=0 | |||
|mag=9 | |||
|skill=11 | |||
|spd=8 | |||
|lck=0 | |||
|def=1 | |||
|res=7 | |||
|mov=5 | |||
|inventory={{item|4|Elthunder}} | |||
|notes='''Authority:''' Commander | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Commander | |||
|class=General | |||
|lv=12 | |||
|#=1 | |||
|hp=52 | |||
|str=13 | |||
|mag=1 | |||
|skill=9 | |||
|spd=8 | |||
|lck=0 | |||
|def=15 | |||
|res=4 | |||
|mov=5 | |||
|inventory={{item|4|Steel Axe}}<br>{{item|4|Pavise}} | |||
|notes='''Authority:''' ★ | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
=====Reinforcements===== | =====Reinforcements===== | ||
*One turn after either General Commander reaches Ulster Castle or one turn after defeating any unit under the first General Commander's authority | *One turn after either General Commander reaches Ulster Castle or one turn after defeating any unit under the first General Commander's authority | ||
**Up to 6 [[Knight]]s and 1 [[Thunder Mage]] to replace those lost under the commander's authority, and, if the commander returned to the castle, the [[General]] Commander emerge from the castle | **Up to 6 [[Knight]]s and 1 [[Thunder Mage]] to replace those lost under the commander's authority, and, if the commander returned to the castle, the [[General]] Commander emerge from the castle | ||
*One turn after [[Tine]]/[[Linda]] reaches Ulster Castle | *One turn after [[Tine]]/[[Linda]] reaches Ulster Castle | ||
**5 [[Thunder Mage]]s and [[Tine]]/[[Linda]] emerge from the castle | **5 [[Thunder Mage]]s and [[Tine]]/[[Linda]] emerge from the castle | ||
===Major units=== | ===Major units=== | ||
Line 803: | Line 1,229: | ||
|res=18 | |res=18 | ||
|move=5 | |move=5 | ||
|inventory={{item|4|Fenrir}}{{ | |inventory={{item|4|Fenrir}}{{h|*|Turn 12 onward}}<br>{{item|4|Jormungand}}<br>{{item|4|Bargain Band|type=drop}}{{h|*|Dropped if it was not inherited}}<br>5,000 [[gold]] | ||
|skills={{item|4|Follow-Up}} | |skills={{item|4|Follow-Up}} | ||
|st=A | |st=A | ||
Line 813: | Line 1,239: | ||
*<small>Kutuzov is the guardian of Aed Shrine and the Boss of Aed.</small> | *<small>Kutuzov is the guardian of Aed Shrine and the Boss of Aed.</small> | ||
==== | ====Dahna==== | ||
{{main|Javarro}} | {{main|Javarro}} | ||
{{BossStats FE4 | {{BossStats FE4 | ||
Line 834: | Line 1,260: | ||
|sw=A | |sw=A | ||
}} | }} | ||
*<small>Javarro is a sub-boss affiliated with | *<small>Javarro is a sub-boss affiliated with Dahna. He and the enemy Dahna army appear after Melgen is seized.</small> | ||
{{main|Bramsel}} | {{main|Bramsel}} | ||
Line 859: | Line 1,285: | ||
|bo=B | |bo=B | ||
}} | }} | ||
*<small>Bramsel is the guardian of | *<small>Bramsel is the guardian of Dahna Castle and the boss of Dahna. He and the enemy Dahna army appear after Melgen is seized.</small> | ||
====Melgen==== | ====Melgen==== | ||
{{main|Liza (Genealogy of the Holy War){{!}}Liza}} | {{main|Liza (Genealogy of the Holy War){{!}}Liza}} | ||
{{BossStats FE4 | {{BossStats FE4 | ||
|portrait=[[File: | |portrait=[[File:Portrait liza fe04.png]] | ||
|sprite=thunder mage female enemy | |sprite=thunder mage female enemy | ||
|class=Thunder Mage | |class=Thunder Mage | ||
Line 874: | Line 1,300: | ||
|skill=15 | |skill=15 | ||
|spd=12 | |spd=12 | ||
|luck=0 | |||
|def=3{{hover|+5|Granted by Shield Ring}} | |def=3{{hover|+5|Granted by Shield Ring}} | ||
|res=11 | |res=11 | ||
|move=5 | |move=5 | ||
|inventory={{item|4|Elthunder}}<br>{{item|4|Shield Ring}}<br>{{item|4|Magic Ring}}<br>1,000 [[Gold]] | |inventory={{item|4|Elthunder}}<br>{{item|4|Shield Ring}}<br>{{item|4|Magic Ring|type=drop}}{{h|*|Dropped if it was not inherited}}<br>1,000 [[Gold]] | ||
|th=B | |th=B | ||
}} | }} | ||
Line 961: | Line 1,388: | ||
{{main|Tine|Linda}} | {{main|Tine|Linda}} | ||
{{ | {{Tab | ||
|width=100% | |width=100% | ||
|tab1=Tine | |tab1=Tine | ||
Line 971: | Line 1,398: | ||
|lv=3 | |lv=3 | ||
|holyblood=[[File:SNESHolyBloodThrud.png|Thrud]] | |holyblood=[[File:SNESHolyBloodThrud.png|Thrud]] | ||
|HP= | |HP=Varies | ||
|str= | |str=Varies | ||
|magic= | |magic=Varies | ||
|skill= | |skill=Varies | ||
|spd= | |spd=Varies | ||
|luck= | |luck=Varies | ||
|def= | |def=Varies | ||
|res= | |res=Varies | ||
|move=5 | |move=5 | ||
|inventory={{item|4|Elthunder}}<br>Inherited items<br>Inherited gold | |inventory={{item|4|Elthunder}}<br>Inherited items<br>Inherited gold | ||
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{{strategy}} | {{strategy}} | ||
{{sectstub}} | {{sectstub}} | ||
===Castle Aed=== | |||
At the start of this chapter, you will encounter a few [[Dark Mage]]s standing outside the home castle. They all wield the heavy [[Jormungand]] tome, which is not only strong, but unusually accurate for a [[dark]] tome, which gives them worryingly reasonable hit rates and lets them deal a whopping total of 31 magical damage to anyone they successfully hit, often enough to one-shot (rarely two-shot) most of your units. If [[Julia]] obtained the [[Nosferatu]] tome in the previous chapter, she becomes the most reliable way to safely deal with them, as she can heal up any damage she takes from them with each attack. | |||
[[Shannan]] and [[Patty]] ([[Daisy]], if [[Brigid]] died or did not marry before the end of [[Doorway to Destiny|Chapter 5]]) start far away from Seliph's forces, near Castle Aed. Right away, you should have Shannan talk to Patty/Daisy to receive the [[Balmung]], a powerful sword that boosts his [[Skill (stat)|skill]] and [[speed]] by a huge margin. With the legendary Crusader weapon, Shannan would have no trouble killing the nearby enemy [[Sword Fighter]]s and Dark Mages near his starting position. You can try to immediately rush for the boss of the Aed Castle, but despite the boosted [[avoid]] granted by Balmung, Shannan will still face 10% hit rates from the Dark Mages, and all it takes is two unlucky hits to kill him. However, if you wait until turn 12, [[Kutuzov]] gets a [[Fenrir]] and taking Aed castle becomes much harder. Regardless of what you do, you should get Patty/Daisy out of harms way, as all of the enemies will OHKO her. | |||
===Leif, Finn, and Nanna/Jeanne=== | |||
[[Leif]], [[Finn]], and [[Nanna]] ([[Jeanne]], if [[Lachesis]] died or did not marry before the end of Chapter 5) are automatically playable from the start of turn 1. Just like Shannan and Patty/Daisy, they start far away from Seliph's forces, only this time they are isolated in the area where Castle Leonster and Ulster are located, which is normally inaccessible to Seliph's army until they seize Castle Melgen; the only one who can reach and help the trio before that point is [[Fee]]/[[Hermina]], who is a flyer. During this time, they have to fend off and defend Castle Leonster as long as possible against [[Bloom]]'s forces, consisting of many armor knights and a few [[Thunder Mage]]s. If Leonster gets seized by the enemy units, it won't cause a [[Game Over]], but it will render the facilities inaccessible until Seliph seizes the castle back, which could put Leif's squad in a bad situation if their weapons are on the verge of breaking. They cannot leave the area on foot, due to the fact that two NPC [[Sword Fighter]]s are blocking the southern exit near Castle Melgen. If Leif, Finn, or Nanna have the [[Return Band]] in their inventory (either by Finn retaining it with him provided he did not marry during the first generation, or [[Ethlyn]] and Lachesis passing it down to Leif or Nanna, respectively), they can actually escape the Leonster/Ulster area. However, this is only viable if Nanna inherited the [[Return (staff)|Return]] staff to send the others away as well as a Return Band on her person to evacuate herself; this does have the benefit of funneling the later Alster troops toward the left instead of up, making the Tine/Linda recruitment easier. | |||
If Finn married in the first generation, he will only have a single [[Iron Lance]] in his inventory, due to the [[inheritance]] system forcing him to relinquish his belongings to his son (daughter, if he married Brigid), including his lances. This would greatly hinder his ability to defend Leif and Nanna, making it harder for all three of them to survive long enough until the rest of the player's army can arrive in time. | |||
===Castle Melgen=== | |||
===Castle Dahna=== | |||
===Castle Ulster=== | |||
==Trivia== | ==Trivia== | ||
* One of ''Genealogy of the Holy War''{{'}}s title screen scenes shows a battle taking place near Ulster Castle, where a player-affiliated [[Bard (Jugdral)|Bard]] wields [[Forseti (tome)|Forseti]] against an enemy [[Great Knight]]. In the actual chapter itself, there are no enemy Great Knights encountered during the chapter. Additionally, there are no recruitable Bards at all during the second generation.<ref>{{cite web|author=Collector Togami|url=https://www.youtube.com/watch?v=u32vhvUQ4fc|title=All Opening Scenes Fire Emblem Genealogy Of The Holy War|site=Youtube|published=August 9, 2017|retrieved=July 9, 2022}}</ref> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-fan-name=Beyond the Desert | |eng-fan-name=Beyond the Desert | ||
| | |jpn-name={{hover|砂漠を越えて|Sabaku o koete}} | ||
| | |jpn-mean=Beyond the Desert | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | |||
Cm fe04 7.png|Map of the chapter | |||
</gallery> | |||
{{refbar}} | {{refbar}} | ||
{{ChapterNav | {{ChapterNav | ||
|prechapter= | |prechapter=Inheritors of Light | ||
|nextchapter=The Wyvern Knights of Thracia | |nextchapter=The Wyvern Knights of Thracia | ||
}} | }} |
Latest revision as of 15:16, 24 April 2024
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Beyond the Desert (Japanese: 砂漠を越えて) is the seventh chapter of Fire Emblem: Genealogy of the Holy War and the second chapter of the second generation.
Plot
- Main article:
Beyond the Desert/Script
Seliph and his army head to Leonster to assist Prince Leif, who had managed to build an army to face the Empire alongside Finn and Nanna/Jeanne but suffered a great defeat at Ulster. Along the way, they are joined by Prince Shannan of Isaach, who was able to recover his Holy Sword Balmung from Aed, and a thief named Patty/Daisy. Seliph also frees an imprisoned dancer, Lene/Laylea, from Dahna and recruits Eldigan's son and former mercenary, Ares, to his cause. His battles end with him seizing Leonster and pushing back the forces of Friege, with Prince Ishtore and his lover Liza among their notable casualties.
Chapter data
Chapter Data | |||||
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Conditions | Unit Data | ||||
Victory: Seize Ulster Defeat: Seliph dies or Ribaut Castle is seized |
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Map dimensions: 62 columns by 62 rows |
Combatants and castles | ||||||
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Army | Commander | Affiliation | Units | Castles | Guardian | Notes |
Seliph's | Seliph | Player | 11+8 | Ribaut | -- | Home castle |
Aed | Kutuzov | Enemy | 20 | Aed | Kutuzov | The cliffs south of the castle become sands once Aed is seized. |
Dahna | -- | Other | 6 | Dahna | -- | • The border guards move to block off Dahna Castle once Aed is seized. • The enemy army appears once Melgen is seized. |
Bramsel | Enemy | 23+∞ | Bramsel | |||
Melgen | Ishtore | Enemy | 22 | Melgen | Ishtore | • The Melgen army appears once Aed has been seized. • The gates around Ulster are lowered when Melgen is seized. |
-- | -- | Partner | -- | Leonster | -- | The only facility that can be used is the Blacksmith. |
Ulster | Bloom | Enemy | 18+21 +∞ | Ulster | Bloom | Additional forces appear once Melgen is seized. |
Character data
Characters | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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New units
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Available characters
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- Finn will retain the stats he had when he left Sigurd's army, including a possible promotion to Duke Knight. He will always have an Iron Lance in his inventory; if he had no lover, he will also keep his inventory when he left Sigurd's army.
Item data
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In addition, six villages are present on the map, which can be visited to obtain up to 5,000 gold each.
Castle data
Vendor Arena enemies
Name | Cost | |
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Steel Blade* | 6,000 | |
Slim Sword* | 3,000 | |
Flame Sword | 10,000 | |
Iron Lance* | 1,000 | |
Iron Lance* | 1,000 | |
Iron Lance* | 1,000 | |
Slim Lance | 3,000 | |
Iron Axe | 1,000 | |
Steel Axe | 3,000 | |
Hand Axe | 3,000 | |
Steel Bow* | 3,000 | |
Fire | 3,000 | |
Heal* | 5,000 | |
Heal* | 5,000 | |
Recover | 15,000 | |
Return* | 5,000 |
- Additionally, the armory will sell anything not bought in the previous chapter.
Event data
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Unit data
Aed
The Aed army is present at the start of the chapter.
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Dahna
The neutral Dahna army is present at the start of the chapter. The enemy army emerges after Melgen is seized.
Neutral Enemy
Reinforcements
- One turn after Javarro reaches Dahna Castle
- Up to 8 Free Knights and 3 Arch Knights to replace those lost under his authority and Javarro emerge from the castle
Melgen
The Melgen army appears once Aed has been seized.
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Ulster
The Ulster army is present at the start of the chapter. Additional forces emerge after Melgen is seized.
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Reinforcements
- One turn after either General Commander reaches Ulster Castle or one turn after defeating any unit under the first General Commander's authority
- Up to 6 Knights and 1 Thunder Mage to replace those lost under the commander's authority, and, if the commander returned to the castle, the General Commander emerge from the castle
- One turn after Tine/Linda reaches Ulster Castle
- 5 Thunder Mages and Tine/Linda emerge from the castle
Major units
Aed
- Main article:
Kutuzov
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- Kutuzov is the guardian of Aed Shrine and the Boss of Aed.
Dahna
- Main article:
Javarro
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- Javarro is a sub-boss affiliated with Dahna. He and the enemy Dahna army appear after Melgen is seized.
- Main article:
Bramsel
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- Bramsel is the guardian of Dahna Castle and the boss of Dahna. He and the enemy Dahna army appear after Melgen is seized.
Melgen
- Main article:
Liza
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- Liza is a sub-boss affiliated with Melgen. She and the Melgen army emerge after Aed is seized.
- Main article:
Ishtore
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- Ishtore is the guardian of Melgen Castle and the boss of Melgen. He and the Melgen army emerge after Aed is seized.
Ulster
- Main article:
Bloom
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- Bloom is the guardian of Ulster Castle and the boss of Ulster.
- Main article:
Banba
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- Banba is a sub-boss affiliated with Ulster. She and the additional Ulster forces emerge after Malgen is seized.
Tine Linda
- Tine/Linda is a sub-boss affiliated with Ulster. She and the additional Ulster forces emerge after Melgen is sezied.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Castle Aed
At the start of this chapter, you will encounter a few Dark Mages standing outside the home castle. They all wield the heavy Jormungand tome, which is not only strong, but unusually accurate for a dark tome, which gives them worryingly reasonable hit rates and lets them deal a whopping total of 31 magical damage to anyone they successfully hit, often enough to one-shot (rarely two-shot) most of your units. If Julia obtained the Nosferatu tome in the previous chapter, she becomes the most reliable way to safely deal with them, as she can heal up any damage she takes from them with each attack.
Shannan and Patty (Daisy, if Brigid died or did not marry before the end of Chapter 5) start far away from Seliph's forces, near Castle Aed. Right away, you should have Shannan talk to Patty/Daisy to receive the Balmung, a powerful sword that boosts his skill and speed by a huge margin. With the legendary Crusader weapon, Shannan would have no trouble killing the nearby enemy Sword Fighters and Dark Mages near his starting position. You can try to immediately rush for the boss of the Aed Castle, but despite the boosted avoid granted by Balmung, Shannan will still face 10% hit rates from the Dark Mages, and all it takes is two unlucky hits to kill him. However, if you wait until turn 12, Kutuzov gets a Fenrir and taking Aed castle becomes much harder. Regardless of what you do, you should get Patty/Daisy out of harms way, as all of the enemies will OHKO her.
Leif, Finn, and Nanna/Jeanne
Leif, Finn, and Nanna (Jeanne, if Lachesis died or did not marry before the end of Chapter 5) are automatically playable from the start of turn 1. Just like Shannan and Patty/Daisy, they start far away from Seliph's forces, only this time they are isolated in the area where Castle Leonster and Ulster are located, which is normally inaccessible to Seliph's army until they seize Castle Melgen; the only one who can reach and help the trio before that point is Fee/Hermina, who is a flyer. During this time, they have to fend off and defend Castle Leonster as long as possible against Bloom's forces, consisting of many armor knights and a few Thunder Mages. If Leonster gets seized by the enemy units, it won't cause a Game Over, but it will render the facilities inaccessible until Seliph seizes the castle back, which could put Leif's squad in a bad situation if their weapons are on the verge of breaking. They cannot leave the area on foot, due to the fact that two NPC Sword Fighters are blocking the southern exit near Castle Melgen. If Leif, Finn, or Nanna have the Return Band in their inventory (either by Finn retaining it with him provided he did not marry during the first generation, or Ethlyn and Lachesis passing it down to Leif or Nanna, respectively), they can actually escape the Leonster/Ulster area. However, this is only viable if Nanna inherited the Return staff to send the others away as well as a Return Band on her person to evacuate herself; this does have the benefit of funneling the later Alster troops toward the left instead of up, making the Tine/Linda recruitment easier.
If Finn married in the first generation, he will only have a single Iron Lance in his inventory, due to the inheritance system forcing him to relinquish his belongings to his son (daughter, if he married Brigid), including his lances. This would greatly hinder his ability to defend Leif and Nanna, making it harder for all three of them to survive long enough until the rest of the player's army can arrive in time.
Castle Melgen
Castle Dahna
Castle Ulster
Trivia
- One of Genealogy of the Holy War's title screen scenes shows a battle taking place near Ulster Castle, where a player-affiliated Bard wields Forseti against an enemy Great Knight. In the actual chapter itself, there are no enemy Great Knights encountered during the chapter. Additionally, there are no recruitable Bards at all during the second generation.[1]
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English (unofficial) |
Beyond the Desert |
-- |
Japanese |
砂漠を越えて |
Beyond the Desert |
Gallery
References
- ↑ Collector Togami, All Opening Scenes Fire Emblem Genealogy Of The Holy War, Youtube, Published: August 9, 2017, Retrieved: July 9, 2022
← Inheritors of Light • | Beyond the Desert | • The Wyvern Knights of Thracia → |
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