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Attack: Difference between revisions
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:''For the battle stat, see [[ | :''For the battle stat, see [[Attack (stat)]].'' | ||
[[File:Ss fe11 marth attack.png|thumb|[[Marth]] attacking in {{title|Shadow Dragon}}.]] | |||
In ''Fire Emblem'', combat is fuelled by a set number of calculations: the damage to be dealt by both participants and the [[defense]]/[[resistance]] mitigating said damage, their mutual [[attack speed]]s in comparison to each other, their [[hit rate]]s and [[critical hit]] chances. | The act of '''attacking''' (Japanese: {{hl|攻撃|Kōgeki}} ''attack'') is a basic command available to all [[weapon]]-wielding [[unit]]s in the {{FES}}, in which an allied unit engages an enemy unit in battle, or vice versa. If a unit of the opposing army is within the [[range]] of a unit after said unit has moved, the "Attack" option appears. Selecting the option and choosing a weapon to attack with displays the [[combat forecast]] window from {{title|Mystery of the Emblem}} onward, summarising both units' stats (enemy stats only in ''Mystery of the Emblem'') which are relevant to battle (such as [[attack speed]] and [[defense]]/[[resistance]]), or, in later games, the amount of damage to be dealt and whether the unit can double. | ||
In ''Fire Emblem'', combat is fuelled by a set number of calculations: the damage to be dealt by both participants and the [[defense]]/[[resistance]] mitigating said damage, their mutual [[attack speed]]s in comparison to each other, their [[hit rate]]s and [[critical hit]] chances. In most games, most of this data is displayed in some form in a segment of the battle screen, and all of it is displayed beforehand in the combat forecast. | |||
{{FE4}} has a second command used for attacking bosses who are stationed at [[castle]]s, '''Charge''' (Japanese: {{hl|とつげき|Totsugeki}}). | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Attack | |eng-name=Attack | ||
| | |jpn-name={{h|攻撃|Kōgeki}} | ||
| | |jpn-mean=Attack | ||
|fren-name=Attaquer | |fren-name=Attaquer | ||
|fren-mean=Attack | |fren-mean=Attack | ||
Line 34: | Line 22: | ||
|ital-name=Attaccare | |ital-name=Attaccare | ||
|ital-mean=Attack | |ital-mean=Attack | ||
|dut-name= | |||
|dut-mean= | |||
|kor-name= | |||
|kor-mean= | |||
|ch-simp-name= | |||
|ch-simp-mean= | |||
|ch-trad-name= | |||
|ch-trad-mean= | |||
}} | }} | ||
==Gallery== | |||
<gallery> | |||
File:Ss fe01 gordin using parthia.png|The battle display in {{title|Shadow Dragon & the Blade of Light}}. | |||
File:Ss fe02 alm battle.png|The battle display in {{title|Gaiden}}. | |||
File:Ss fe03 marth battle.png|The battle display in {{title|Mystery of the Emblem}}. | |||
File:Ss fe05 loptr sword and bragi sword.png|The battle display in {{title|Genealogy of the Holy War}} and {{title|Thracia 776}}. | |||
File:Ss fe07 sain battle.png|The battle display in {{title|The Binding Blade}} and {{title|The Blazing Blade}}. | |||
Ss fe08 slayer staff.png|The battle display in {{title|The Sacred Stones}}. | |||
Ss fe09 ashnard wielding gurgurant 01.png|The battle display in {{title|Path of Radiance}}. | |||
Ss fe10 edward speed.png|The battle display in {{title|Radiant Dawn}}. | |||
Ss fe11 merric casting blizzard.png|The battle display in {{title|Shadow Dragon}}. | |||
Ss fe12 drill grounds battle.png|The battle display in {{title|New Mystery of the Emblem}}. | |||
Ss fe13 battle display.png|The battle display in {{title|Awakening}}. | |||
Ss fe14 battle display.png|The battle display in {{title|Fates}}. | |||
Ss fe15 battle display.png|The battle display in {{title|Echoes: Shadows of Valentia}}. | |||
Ss fe16 claude casting sagittae.jpg|The battle display in {{title|Three Houses}}. | |||
</gallery> | |||
{{NavMech}} | {{NavMech}} | ||
[[Category:Game mechanics | [[Category:Game mechanics]] |
Latest revision as of 21:59, 6 November 2023
- For the battle stat, see Attack (stat).
The act of attacking (Japanese: 攻撃 attack) is a basic command available to all weapon-wielding units in the Fire Emblem series, in which an allied unit engages an enemy unit in battle, or vice versa. If a unit of the opposing army is within the range of a unit after said unit has moved, the "Attack" option appears. Selecting the option and choosing a weapon to attack with displays the combat forecast window from Mystery of the Emblem onward, summarising both units' stats (enemy stats only in Mystery of the Emblem) which are relevant to battle (such as attack speed and defense/resistance), or, in later games, the amount of damage to be dealt and whether the unit can double.
In Fire Emblem, combat is fuelled by a set number of calculations: the damage to be dealt by both participants and the defense/resistance mitigating said damage, their mutual attack speeds in comparison to each other, their hit rates and critical hit chances. In most games, most of this data is displayed in some form in a segment of the battle screen, and all of it is displayed beforehand in the combat forecast.
Fire Emblem: Genealogy of the Holy War has a second command used for attacking bosses who are stationed at castles, Charge (Japanese: とつげき).
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Attack |
-- |
Japanese |
攻撃 |
Attack |
Spanish |
Atacar |
Attack |
French |
Attaquer |
Attack |
German |
Angreifen |
Attack |
Italian |
Attaccare |
Attack |
Gallery
The battle display in Shadow Dragon & the Blade of Light.
The battle display in Gaiden.
The battle display in Mystery of the Emblem.
The battle display in Genealogy of the Holy War and Thracia 776.
The battle display in The Binding Blade and The Blazing Blade.
The battle display in The Sacred Stones.
The battle display in Path of Radiance.
The battle display in Radiant Dawn.
The battle display in Shadow Dragon.
The battle display in New Mystery of the Emblem.
The battle display in Awakening.
The battle display in Fates.
The battle display in Echoes: Shadows of Valentia.
The battle display in Three Houses.