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Skills
The skill system is a Fire Emblem series gameplay mechanic revolving around the use of special abilities, called skills, which grant additional abilities to individual units which subvert the normal flow of gameplay. Learned by units both depending on their class and on a personal basis, skills possess a wide variety of effects which serve to both augment and hinder a unit's performance and capabilities in battle, and are used by both playable units and the enemy army.
Overview
Classifications
Class and personal skills
Skills are near-universally divided into two categories which dictate their availability: class and personal (or "soldier" and "citizen" respectively in Path of Radiance). A class skill is a skill possessed by all units of a certain class, whereas a personal skill is a skill specifically inherent or taught to an individual unit and has no direct association with a class. Overlap in the two categories is possible, as a skill which is a class skill for some classes may be available as a personal skill for some units.
- Example: Pavise is a class skill in Genealogy of the Holy War and Thracia 776, associated with Generals, Barons and Emperors in the former, and Barons only in the latter. However, Xavier also possesses Pavise as a personal skill.
A sub-category of class skills is mastery skills in Path of Radiance and Radiant Dawn, which are class skills available only to advanced classes (requiring the use of a Occult scroll in the former game) and are typically more potent than "normal" skills.
From Awakening onward, the distinction between class and personal skills is somewhat reworked with the greater emphasis now being placed on class skills, although the games themselves never refer to them this way. Almost all playable classes have a set of skills which units learn as class skills by levelling up in that class, which they still retain if they reclass or class change out of the initial class. In Awakening, a small few units have access to skills they could not learn in the classes available to them. Occasionally, units have access to personal skills which cannot be learned from any of the classes they have access to; in particular, every bonus unit has at least one skill outside their default class, with some being otherwise unable to them due to gender. Fates reintroduces true personal skills, while also retaining the class skill system from Awakening; in Fates, every normal playable unit has a single unique personal skill which cannot be removed, in addition to any skills they learn from their classes.
Sword skills
- Main article:
Sword skill
A sword skill is any skill which has a percentage chance of activating derived from a specific stat possessed by the user or their target, usually their Skill stat. In common fandom parlance, however, the term is most commonly used to refer to directly offensive skills with this activation criteria, such as Sol and Luna.
Restrictions
In Thracia 776, there is no restriction on how many skills a unit can learn. Theoretically, a unit can be taught all eight of the skills learnable from the game's skill manuals with no restriction, though in practice the limited quantities of the skill manuals and the size of the playable cast discourage expending all of one's skill manuals on a single unit. Needless to say, a unit who already possesses a given skill cannot learn it a second time from a manual.
In Path of Radiance and Radiant Dawn, skill restriction is determined by the capacity stat. Every unit has a set number of capacity points depending on their class, which are consumed by the skills they have been taught; every skill has a set number of capacity points which it requires to be available if it is to be taught to a unit, with the required point threshold depending on the individual skill. Generally speaking, advanced classes have a higher capacity than basic classes, and laguz possess the highest capacity of any class. It is important to remember that mandatory class skills such as Shove and Canto do consume capacity points and cannot be removed to free up capacity. There is also a physical limit in place in Radiant Dawn, where regardless of how much capacity they have left over, a unit cannot learn more than six skills, including any irremovable ones.
Path of Radiance Radiant Dawn
style="Template:Roundtl; border:2px solid #b0b0b0; width:5%;" | Capacity | style="Template:Roundtr; border:2px solid #b0b0b0;" | Classes possessing this capacity |
---|---|
0 | Civilian |
15 | Sword Knight • Lance Knight • Axe Knight • Bow Knight • Pegasus Knight • Wyvern Rider |
20 | Ranger • Myrmidon • Soldier • Fighter • Archer • Knight • Paladin • Falcon Knight • Princess Crimea • Wyvern Lord • Mage • Priest • Cleric • Thief • Bandit |
25 | Lord • Hero • Swordmaster • Halberdier • Warrior • Sniper • General • Sage • Bishop • Valkyrie • Assassin • Berserker • Lion • Tiger • Cat • Hawk • Raven |
40 | General (Black Knight only) • King Daein • White Dragon • Red Dragon • Hawk (Tibarn only) • Raven (Naesala only) • Heron |
In Awakening, a unit may only have five skills active on themselves at a time; any surplus skills are stored in a pool of skills available to the individual unit, and all units can freely swap around, apply or remove skills in the Equip Skills menu when outside of battle. Fates allows six skills active per unit at a time, a personal skill as well as the five-skill system from Awakening.
List of skills by game
Technically speaking, class skills exist in almost all games in the series, in the sense of abilities dependent on specific classes, and indeed many abilities available to classes in non-skill-enabled games are considered skills in games with a formal skill system (in some cases, such as Canto and Shove, a skill already existed in an hidden and undefined state in earlier games with skill systems before finally being given a proper skill entry in a later game with a skill system). However, only seven titles in the series actually possess a formal skill system, and only one skill appears as a defined skill in all seven.
Genealogy of the Holy War and Thracia 776
Genealogy of the Holy War and Thracia 776 are the originators of the formal skill system, with the original eighteen skills debuting in the former. Of these eighteen only two, Critical and Pursuit, did not return in Thracia 776 as the game's mechanics were altered to render their respective functions part of standard gameplay as per the rest of the series.
style="Template:Roundtl; border:none; color:#fff; width:10%;"|Skill | Effect | Available in: Genealogy |
Available in: Thracia |
---|---|---|---|
Accost | Engages the enemy in another round of combat. | ✓ | ✓ |
Adept | It deals two consecutive hits against the enemy. | ✓ | ✓ |
Bargain | Reduces prices at the armory, weapon repair shop and pawn shop*/vendor* by 50%. | ✓ | ✓ |
Charm | +10% hit rate and avoid to all allied units within a 3-tile radius of the user. | ✓ | ✓ |
Critical | Allows the user to perform critical hits. | ✓ | ✗ |
Dance | Refreshes all four*/one* adjacent allies, allowing them to move again if they have already moved. | ✓ | ✓ |
Miracle | The user's avoid is increased by [(11 - HP) x 10] for one turn.*/ The user's avoid is maximised to 100%, if the enemy's next attack will otherwise kill the user.* |
✓ | ✓ |
Nihil | It negates the enemy's sword skills, critical hits and effective damage.*/ It negates the enemy's combat skills.* |
✓ | ✓ |
Paragon | It doubles the user's experience gain. | ✓ | ✓ |
Pavise | It nullifies damage dealt by the enemy. | ✓ | ✓ |
File:Is snes02 pursuit.png Pursuit | Enables the user to double-attack. | ✓ | ✗ |
Renewal | It heals 5-10 HP to the user at the beginning of the user's phase.*/ It heals 10-20% of the user's HP at the beginning of the user's phase.* |
✓ | ✓ |
Steal | On a successful hit, user takes all of the enemy's gold.*/ The user can steal weapons and items from enemies, if (user's Speed > enemy's Speed) and (user's Con > weapon/item's Weight)* |
✓ | ✓ |
Vantage | The user always strikes first when attacked during the enemy phase. | ✓ | ✓ |
Wrath | The user always unleashes a critical hit when at under half HP.*/ The user always unleashes a critical hit when counter-attacking.* |
✓ | ✓ |
Sword skills
In Genealogy of the Holy War, sword skills are a specific subcategory of offensive trigger skills which are available only for unmounted sword-wielding units (Myrmidon, Swordmaster, Forrest, Thief, Thief Fighter, Dancer) and cannot be learned by mounted or non-sword-wielding units under any circumstances, and cannot activate simultaneously if multiples are possessed by a single unit. These restrictions were lifted in Thracia 776 onward, allowing them to be freely learned and used by any class.
style="Template:Roundtl; border:none; color:#fff; width:10%;"|Skill | Activation | Effect | Available in: Genealogy |
Available in: Thracia |
---|---|---|---|---|
Astra | (Skill)% | It deals five consecutive strikes against the enemy. It is possible for any and all of the strikes to be a critical hit. | ✓ | ✓ |
Luna | (Skill)% | It nullifies the enemy's Defense. | ✓ | ✓ |
Sol | (Skill)% | It recovers user's HP equal to the damage dealt to the enemy. | ✓ | ✓ |
The Sacred Stones
The Sacred Stones reintroduced skills to the series following their absence in its two predecessors, albeit in a significantly watered-down form compared to skill systems in other games. Seven skills are present in the game, all class skills. The game interface allots no specific space to profile skills and their effects, and the skills are only acknowledged briefly by name in the class descriptions.
style="Template:Roundtl; border:none; color:#fff"|Skill | Activation | Effect | Class |
---|---|---|---|
Great Shield | (Enemy's level)% | It nullifies damage dealt by the enemy. | General |
Sure Strike | (User's level)% | It maximizes the user's accuracy for one strike. | Sniper |
Silencer | (Critical hit rate / 2)% | It instantly kills the enemy in one strike. | Assassin |
Pick | Command | It allows the user to open doors and chests without keys or a Lockpick. | Rogue |
Pierce | (User's level)% | It nullifies the enemy's Defense. | Wyvern Knight |
Slayer | 100% | It allows the user to deal effective damage to monsters. | Bishop |
Summon | Command | It summons a single Phantom onto the map as an ally. | Summoner |
Path of Radiance and Radiant Dawn
This section has been marked as a stub. Please help improve the page by adding information.
Mastery skills
Mastery skills (Japanese: 奥義スキル esoteric skills) are a classification of powerful skills in the Tellius duology and a sub-type of class/soldier skills. The majority of class families are associated with a mastery skill, which normally are trigger skills dealing exceedingly potent amounts of damage to enemies. All mastery skills consume a very high amount of capacity, hindering the ability to equip them alongside other skills. In other games, the mastery skill distinction does not exist and they are treated as normal, if uncommon, skills; additionally, a few Path of Radiance mastery skills were downgraded to become normal skills in Radiant Dawn. All three of the sword skills of the Jugdral duology also act as mastery skills in Tellius.
In Path of Radiance, mastery skills are learned by advanced-class beorc units and laguz units above level 15 by equipping them with an Occult scroll. In Radiant Dawn, beorc units automatically obtain their mastery skill upon promoting to their third-tier advanced class, while laguz units gain their mastery skills by using a Satori Sign item after reaching a minimum level of 30.
style="Template:Roundtl; border:none; color:#fff; width:10%;"|Skill | Effect | Mastery skill in: Path of Radiance |
Mastery skill in: Radiant Dawn |
---|---|---|---|
Aether |
Can launch consecutive attacks, using the power of Sol and Luna. | ✓ Lord, Hero |
✓ Vanguard |
Sol |
In certain conditions, restores as many HP as the damage dealt to an enemy.*/ Can inflict 3 times normal damage and restore HP equal to damage dealt.* |
✓ Paladin, Valkyrie |
✓ Gold Knight, Silver Knight, Valkyrie |
Luna |
In certain conditions, reduces enemy defense by half.*/ Can neutralize an enemy's defenses and multiply the unit's strength by 3.* |
✓ General, Halberdier |
✓ Marshall |
Astra |
In certain conditions, grants this unit 5 consecutive attacks at half damage.*/ Can launch 5 consecutive attacks.* |
✓ Swordmaster |
✓ Trueblade |
Impale |
Can multiply damage dealt by 4 times. | ✗ | ✓ Sentinel |
Colossus |
In certain conditions, increases damage when unit's Cn exceeds enemy's.*/ Can multiply the unit's strength by 3.* |
✓ Warrior, Berserker |
✓ Reaver |
Deadeye |
Doubles chance to hit and, in certain instances, puts enemy to sleep.*/ Can multiply damage by 3 times and put the enemy to sleep.* |
✓ Sniper |
✓ Marksman |
Stun |
In certain instances, immobilizes an enemy unit for 1 turn after being hit.*/ Can inflict 3 times normal damage and paralyze enemy until their next turn.* |
✓ Falcon Knight, Wyvern Lord, Princess Crimea |
✓ Seraph Knight, Dragonlord, Queen |
Lethality |
Can kill with a single strike. Does not work on all opponents. | ✓ Assassin |
✓ Assassin |
Bane |
Can reduce an enemy's HP to 1 with a strike. Does not work on all opponents. | ✗ | ✓ Whisper |
Flare |
In certain conditions, reduces enemy magic resistance by half.*/ Can nullify an opponent's resistance and restore HP equal to damage dealt.* |
✓ Sage, Bishop |
✓ Arch Sage, Summoner, Empress |
Corona |
Can nullify an opponent's resistance and halve their hit rate for one turn. | ✗ | ✓ Saint, Chancellor, Light Priestess |
Roar |
Immobilizes enemies on the next turn. Does not work against certain units.*/ Can multiply the unit's strength by 3 and shocks enemy for a turn.* |
✓ Lion, Tiger, Cat |
✓ Lion, Tiger |
Rend |
Can multiply the unit's strength by 5 and shocks enemy for a turn. | ✗ | ✓ Cat |
Savage |
Can multiply the unit's strength by 3 and halve enemy skill for a turn. | ✗ | ✓ Wolf |
Cancel |
In certain conditions, nullifies enemy attacks. | ✓ Hawk |
✗ (Downgraded to normal skill) |
Vortex |
Attacks with the same effect as Wind. | ✓ Raven |
✗ |
Tear |
Can multiply the unit's strength by 3 and halve enemy speed for a turn. | ✗ | ✓ Hawk, Raven |
Blessing |
Restores HP to a unit in an adjacent space. | ✓ Heron |
✗ (Downgraded to normal skill) |
Boon |
Returns an adjacent unit to normal condition. | ✓ Red Dragon, White Dragon |
✗ (Downgraded to normal skill) |
Ire |
Can inflict triple the normal amount of damage dealt. | ✗ | ✓ Red Dragon, White Dragon, Black Dragon |
Eclipse |
Can neutralize an enemy's defenses and multiply the unit's strength by 5. | ✗ | ✓ Black Knight |
Enemy- and NPC-exclusive skills
Awakening
Enemy-exclusive skills
style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill | Effect | style="Template:Roundtr; border:none; background-color:#222222;" | Appears on | |
---|---|---|---|
File:Is 3ds dragonskin.png | Dragonskin | Halves all damage, negates Counter and Lethality | All difficulties |
File:Is 3ds hit rate +10.png | Hit Rate +10 | +10 Hit rate | Lunatic and Lunatic+ difficulties |
File:Is 3ds rightful god.png | Rightful God | +30 to skill activation rates | Lunatic and Lunatic+ difficulties Apotheosis |
File:Is 3ds vantage+.png | Vantage+ | Always move before opponent | Lunatic+ difficulty Apotheosis |
File:Is 3ds luna+.png | Luna+ | All attacks have the Luna effect | Lunatic+ difficulty Apotheosis |
File:Is 3ds hawkeye.png | Hawkeye | Attacks strike without fail | Lunatic+ difficulty The Future Past 3 and Apotheosis |
File:Is 3ds pavise+.png | Pavise+ | Always halves damage done by swords, lances, axes, and beaststones | Lunatic+ difficulty Apotheosis |
File:Is 3ds aegis+.png | Aegis+ | Always halves damage done by bows, tomes, and dragonstones | Lunatic+ difficulty Apotheosis |
Fates
Personal skills
style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill | Effect | style="Template:Roundtr; border:none; background-color:#222222;" | Personal skill of | |
---|---|---|---|
File:Is 3ds supportive.png | Supportive | If the support unit to a unit with a support rank of C or higher, lead unit gets +10 hit rate, +2 damage dealt, and -2 damage received | Avatar |
File:Is 3ds forceful partner.png | Forceful Partner | If the support unit to the Avatar, Avatar gets +15 hit rate and +3 damage dealt | Gunter |
File:Is 3ds devoted partner.png | Devoted Partner | If the support unit to the Avatar, Avatar gets +2 damage dealt and -2 damage received | Felicia |
File:Is 3ds evasive partner.png | Evasive Partner | If the support unit to the Avatar, Avatar gets +15 Avoid and -3 damage received | Jakob |
File:Is 3ds miraculous save.png | Miraculous Save | If the support unit, grants the lead unit the Miracle skill | Kaze |
File:Is 3ds healing descant.png | Healing Descant | At start of user's turn, heals 10% HP to all allies within a two-square radius of user | Azura |
File:Is 3ds vow of friendship.png | Vow of Friendship | If paired up with the Avatar, when the Avatar is under half HP, damage dealt +3 and damage received -3 | Silas |
File:Is 3ds highwayman.png | Highwayman | -3 each to Strength and Speed for the rest of the turn when attacking an enemy that cannot counter-attack | Shura |
File:Is 3ds peacebringer.png | Peacebringer | -2 damage dealt to all units within a two-square radius of user | Izana |
File:Is 3ds forager.png | Forager | If the user stands on mountain, forest, wasteland, or field terrain, user recovers 20% HP at start of turn | Mozu |
File:Is 3ds fiery blood.png | Fiery Blood | Damage dealt +4 if user's HP is not full | Rinkah |
File:Is 3ds quiet strength.png | Quiet Strength | -2 damage received to all allies within a two-square radius of user | Sakura |
File:Is 3ds fearsome blow.png | Fearsome Blow | If user defeats an enemy in a battle the user initiated, other enemy units adjacent to user lose 20% HP | Hana |
File:Is 3ds perfectionist.png | Perfectionist | Hit rate and Avoid +15 each when user's HP is full | Subaki |
File:Is 3ds pyrotechnics.png | Pyrotechnics | If user initiates a battle at under half HP, user and all enemies within a two-square radius lose 20% HP | Saizo |
File:Is 3ds capture.png | Capture | If the My Castle has a prison, grants the user the Capture command. Generic enemies defeated using this command will be sent to the prison. | Orochi |
File:Is 3ds rallying cry.png | Rallying Cry | All allies within a two-square radius get +2 damage dealt | Hinoka |
File:Is 3ds divine retribution.png | Divine Retribution | If user is unequipped, counters any adjacent attack for half damage | Azama |
File:Is 3ds optimistic.png | Optimistic | Recovers ×1.5 normal HP recovery when healed by a staff or baton | Setsuna |
File:Is 3ds pride.png | Pride | +3 damage dealt when user's level is lower than enemy's. (For advanced classes, add 20 to their level.) | Hayato |
File:Is 3ds nohr enmity.png | Nohr Enmity | +3 damage dealt when fighting a Nohr-related enemy | Oboro |
File:Is 3ds triple threat.png | Triple Threat | If user is under half HP, counters any damage done by a sword, lance, or axe | Hinata |
File:Is 3ds competitive.png | Competitive | If the lead unit and at a lower level than the support unit, user gets +10 critical rate, +3 damage dealt, and -1 damage received | Takumi |
File:Is 3ds shuriken mastery.png | Shuriken Mastery | If damaged by a dagger, counters for both half damage and full debuff | Kagero |
File:Is 3ds morbid celebration.png | Morbid Celebration | Recovers 20% HP after defeating an enemy in a user-triggered battle | Reina |
File:Is 3ds reciprocity.png | Reciprocity | If a healing staff or rod is used on the user, the staff wielder recovers same amount of HP | Kaden |
File:Is 3ds bushido.png | Bushido | If the lead unit and at a higher level than the support unit, user gets +10 critical rate, +2 damage dealt, and -2 damage received | Ryoma |
File:Is 3ds in extremis.png | In Extremis | +30 critical rate if user's HP is under one-quarter | Scarlet |
File:Is 3ds perspicacious.png | Perspicacious | +5 hit rate to all allies | Yukimura |
File:Is 3ds draconic heir.png | Draconic Heir | Recovers 15% HP at start of a turn if equipped with a dragonstone | Kana |
File:Is 3ds born steward.png | Born Steward | While fighting in the My Castle, +20 each to hit rate and Avoid, +2 damage dealt, -2 damage received | Dwyer |
File:Is 3ds perfect pitch.png | Perfect Pitch | On command, restores 10% HP to allies within a two-square radius with lower HP than the user | Shigure |
File:Is 3ds mischievous.png | Mischievous | If user triggers the battle and connects with their attack, enemy gets -3 Defense and torn clothes | Sophie |
File:Is 3ds lucky charm.png | Lucky Charm | Increases trigger rate of any skill dependent on Luck by 20% | Midori |
File:Is 3ds noble cause.png | Noble Cause | If the lead unit to support unit not at full HP, +3 damage dealt and -1 damage received | Shiro |
File:Is 3ds optimist.png | Optimist | +4 Speed and +8 Luck for remainder of turn when choosing to wait | Kiragi |
File:Is 3ds sweet tooth.png | Sweet Tooth | Recovers 4 HP when choosing to wait | Asugi |
File:Is 3ds playthings.png | Playthings | At start of turn, any enemy adjacent to the user loses 5 HP | Selkie |
File:Is 3ds calm.png | Calm | +4 Skill and +4 Resistance for remainder of turn when choosing to wait | Hisame |
File:Is 3ds haiku.png | Haiku | If there is an ally directly above user and another ally directly below user at the start of a turn, restores 7 HP to user and 5 HP each to these allies | Mitama |
File:Is 3ds prodigy.png | Prodigy | Damage dealt +4 if, at start of battle, the higher of the enemy's Strength or Magic is higher than the corresponding stat on the user | Caeldori |
File:Is 3ds vendetta.png | Vendetta | +4 damage dealt when triggering a battle on a repeated map | Rhajat |
File:Is 3ds lily's poise.png | Lily's Poise | Adjacent allies get +1 damage dealt and -3 damage received | Elise |
File:Is 3ds misfortunate.png | Misfortunate | -5 to user's critical evade and -15 to critical evade to all enemies within a two-square radius of user | Arthur |
File:Is 3ds puissance.png | Puissance | +3 damage dealt when user's Strength is 5 or more points than target's Strength | Effie |
File:Is 3ds aching blood.png | Aching Blood | +10 critical rate when equipping a forged weapon whose name includes at least 12 characters. (8 Chinese kanji in the Japanese version) |
Odin |
File:Is 3ds kidnap.png | Kidnap | If the My Castle has a prison, grants the user the Capture command. Generic enemies defeated using this command will be sent to the prison. | Niles |
File:Is 3ds countercurse.png | Countercurse | Counters an enemy's magic attack for half damage when enemy initiates battle | Nyx |
File:Is 3ds rose's thorns.png | Rose's Thorns | Adjacent allies get +3 damage dealt and -1 damage received | Camilla |
File:Is 3ds fierce rival.png | Fierce Rival | If user is the support unit and the lead unit lands a critical hit, the user will also land a critical hit if their attack connects | Selena |
File:Is 3ds opportunist.png | Opportunist | +4 damage dealt when enemy cannot counter-attack | Beruka |
File:Is 3ds fancy footwork.png | Fancy Footwork | On command, +1 Strength and +1 Speed for rest of turn to all allies within a two-square radius of user | Laslow |
File:Is 3ds bloodthirst.png | Bloodthirst | When user triggers the battle and defeats the enemy, +4 each to Strength, Magic, Skill, and Speed for rest of turn | Peri |
File:Is 3ds fierce mien.png | Fierce Mien | -10 Avoid to all enemies within a two-square radius of user | Benny |
File:Is 3ds unmask.png | Unmask | +4 damage dealt and +20 critical rate when fighting a female enemy | Charlotte |
File:Is 3ds pragmatic.png | Pragmatic | +3 damage dealt and -1 damage received if enemy's HP is not full | Leo |
File:Is 3ds collector.png | Collector | (Luck)% chance of obtaining 3 minerals or foodstuffs after moving upward, until the seventh turn | Keaton |
File:Is 3ds chivalry.png | Chivalry | +2 damage dealt and -2 damage received if enemy's HP is full | Xander |
File:Is 3ds icy blood.png | Icy Blood | If user's HP is not full and user sustains damage, enemy countered for same damage and gets -3 each to Skill and Speed | Flora |
File:Is 3ds gallant.png | Gallant | If the support unit to a female lead unit, lead unit gets +2 damage dealt | Siegbert |
File:Is 3ds fierce counter.png | Fierce Counter | +2 damage dealt when a male enemy triggers the battle | Forrest |
File:Is 3ds guarded bravery.png | Guarded Bravery | -2 damage received when the user is the lead unit; +2 damage received instead if user isn't in either Attack Stance or Guard Stance | Ignatius |
File:Is 3ds goody basket.png | Goody Basket | (Luck)% chance of recovering 10% HP at start of turn | Velouria |
File:Is 3ds fortunate son.png | Fortunate Son | +5 critical evade to user, +15 critical evade to all allies within a two-square radius of user | Percy |
File:Is 3ds bibliophile.png | Bibliophile | +10 critical rate when user is carrying 3 or more tomes | Ophelia |
File:Is 3ds sisterhood.png | Sisterhood | +2 damage dealt and -2 damage received while the lead unit with a female support unit | Soleil |
File:Is 3ds daydream.png | Daydream | +2 damage dealt and -2 damage received if adjacent to paired male allies | Nina |
File:Is 3ds wind disciple.png | Wind Disciple | +10 hit rate and +10 Avoid when user's HP is not full | Fuga |
File:Is 3ds make a killing.png | Make a Killing | (Luck)% chance of obtaining a Golden Coin after defeating an enemy | Anna |
Class skills
style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill | Effect | style="Template:Roundtr; border:none; background-color:#222222;" | Learned at | |
---|---|---|---|
File:Is 3ds dragon ward.png | Dragon Ward | (Luck/2)% chance of adjacent allies taking half damage from enemy attacks | Hoshido Noble, level 5 |
File:Is 3ds hoshidan unity.png | Hoshidan Unity | +10% to skill activation rates | Hoshido Noble, level 15 |
File:Is 3ds duelist's blow.png | Duelist's Blow | +30 Avoid when user initiates battle | Samurai, level 1 |
File:Is 3ds vantage.png | Vantage | Attack first during enemy phase when HP is half or below | Samurai, level 10 |
File:Is 3ds astra.png | Astra | (Skill/2)% chance of dealing 5 consecutive strikes at half damage | Swordmaster, level 5 |
File:Is 3ds swordfaire.png | Swordfaire | +5 Strength with a sword equipped (+5 Magic with a magic weapon) |
Swordmaster, level 15 |
File:Is 3ds seal strength.png | Seal Strength | -6 Strength to enemy; recovers by 1 per turn | Master of Arms, level 5 |
File:Is 3ds life and death.png | Life and Death | +10 damage dealt, +10 damage received | Master of Arms, level 15 |
File:Is 3ds seal resistance.png | Seal Resistance | -6 Resistance to enemy; recovers by 1 per turn | Oni Savage, level 1 |
File:Is 3ds shove.png | Shove | Pushes an adjacent ally one tile on command | Oni Savage, level 10 |
File:Is 3ds death blow.png | Death Blow | +20 critical rate when user initiates battle | Oni Chieftain, level 5 |
File:Is 3ds counter.png | Counter | Deals non-lethal damage against holder back against an adjacent opponent | Oni Chieftain, level 15 |
File:Is 3ds salvage blow.png | Salvage Blow | When user initiates battle, (Luck)% chance of receiving a katana, naginata, club, yumi, or shuriken if user defeats the enemy | Blacksmith, level 5 |
File:Is 3ds lancebreaker.png | Lancebreaker | +50 Hit rate and +50 Avoid against enemies equipping a lance | Blacksmith, level 15 |
File:Is 3ds seal defense.png | Seal Defense | -6 Defense to enemy; recovers by 1 per turn | Spear Fighter, level 1 |
File:Is 3ds swap.png | Swap | On command, switches places with an adjacent ally | Spear Fighter, level 10 |
File:Is 3ds seal speed.png | Seal Speed | -6 Speed to enemy; recovers by 1 per turn | Spear Master, level 5 |
File:Is 3ds lancefaire.png | Lancefaire | +5 Strength with a lance equipped | Spear Master, level 15 |
File:Is 3ds rend heaven.png | Rend Heaven | (Skill×1.5)% chance of adding half of enemy's Strength or Magic, depending on enemy's wielded weapon type, to user's damage | Basara, level 5 |
File:Is 3ds quixotic.png | Quixotic | +30 hit rate and +15 skill activation rate for both user and enemy | Basara, level 15 |
File:Is 3ds magic +2.png | Magic +2 | +2 Magic | Diviner, level 1 |
File:Is 3ds future sight.png | Future Sight | (Luck)% chance of earning double experience when initiating battle and defeating enemy | Diviner, level 10 |
File:Is 3ds rally magic.png | Rally Magic | +4 Magic to all allies within a two-square radius on command | Onmyoji, level 5 |
File:Is 3ds tomefaire.png | Tomefaire | +5 Magic with a tome equipped | Onmyoji, level 15 |
File:Is 3ds miracle.png | Miracle | (Luck)% chance of surviving an otherwise-lethal attack with 1 HP if user didn't already have only 1 HP | Monk, level 1 Shrine Maiden, level 1 |
File:Is 3ds rally luck.png | Rally Luck | +8 Luck to all allies within a two-square radius on command | Monk, level 10 Shrine Maiden, level 10 |
File:Is 3ds renewal.png | Renewal | Heals 30% HP at the start of a turn | Great Master, level 5 Priestess, level 5 |
File:Is 3ds countermagic.png | Countermagic | Deals non-lethal damage against holder back against an opponent attacking with magic | Great Master, level 15 Priestess, level 15 |
File:Is 3ds darting blow.png | Darting Blow | +5 double attack threshold when user initiates battle | Sky Knight, level 1 |
File:Is 3ds camaraderie.png | Camaraderie | Recovers 10% HP at start of turn if there are any allies within a two-square radius | Sky Knight, level 10 |
File:Is 3ds rally speed.png | Rally Speed | +4 Speed to all allies within a two-square radius on command | Falcon Knight, level 5 |
File:Is 3ds warding blow.png | Warding Blow | -20 magical damage received whenever user initiates battle | Falcon Knight, level 15 |
File:Is 3ds air superiority.png | Air Superiority | +30 hit rate and +30 avoid when facing a flight unit | Kinshi Knight, level 5 |
File:Is 3ds amaterasu.png | Amaterasu | Allies within a two-square radius recover 20% HP at start of turn | Kinshi Knight, level 15 |
File:Is 3ds skill +2.png | Skill +2 | +2 Skill | Archer, level 1 |
File:Is 3ds quick draw.png | Quick Draw | +4 damage dealt when user initiates battle | Archer, level 10 |
File:Is 3ds certain blow.png | Certain Blow | +40 hit rate when user initiates battle | Sniper, level 5 |
File:Is 3ds bowfaire.png | Bowfaire | +5 Strength with a bow equipped (+5 Magic with a Shining Bow) |
Sniper, level 15 |
File:Is 3ds locktouch.png | Locktouch | Opens doors and chests without keys | Ninja, level 1 Outlaw, level 1 |
File:Is 3ds poison strike.png | Poison Strike | Reduces enemy's HP by 20% after battle if user initiates battle | Ninja, level 10 |
File:Is 3ds lethality.png | Lethality | (Skill/4]% chance of instantly defeating the enemy | Master Ninja, level 5 |
File:Is 3ds shurikenfaire.png | Shurikenfaire | +5 Strength with a dagger equipped (+5 Magic with a Felicia's Ice Tray) |
Master Ninja, level 15 |
File:Is 3ds golembane.png | Golembane | All attacks deal effective damage against Mechanists, Automatons, and Stoneborn | Mechanist, level 5 |
File:Is 3ds replicate.png | Replicate | Creates a replica once per map on command; anything that happens to one happens to the other | Mechanist, level 15 |
File:Is 3ds potent potion.png | Potent Potion | ×1.5 effect of HP restoration and tonic items | Apothecary, level 1 |
File:Is 3ds quick salve.png | Quick Salve | Upon consuming an HP restoration or tonic item, user can perform another action | Apothecary, level 10 |
File:Is 3ds profiteer.png | Profiteer | (Luck)% chance of obtaining a Golden Coin after moving upward, until the seventh turn | Merchant, level 5 |
File:Is 3ds spendthrift.png | Spendthrift | +10 damage dealt and -10 damage received if user chooses to spend a Golden Coin during a battle | Merchant, level 15 |
File:Is 3ds evenhanded.png | Evenhanded | +4 damage dealt on even-numbered turns | Kitsune, level 1 |
File:Is 3ds beastbane.png | Beastbane | Deals effective damage to beast units while in a beaststone-wielding class | Kitsune, level 10 Wolfskin, level 10 |
File:Is 3ds even better.png | Even Better | Recovers 40% HP at the start of even-numbered turns | Nine-Tails, level 5 Wolfssegner, level 5 |
File:Is 3ds grisly wound.png | Grisly Wound | Reduces enemy's HP by 20% after battle | Nine-Tails, level 15 Wolfssegner, level 15 |
File:Is 3ds luck +4.png | Luck +4 | +4 Luck | Songstress, level 1 |
File:Is 3ds inspiring song.png | Inspiring Song | On command, +3 each to targeted ally's Skill, Speed, and Luck | Songstress, level 10 |
File:Is 3ds voice of peace.png | Voice of Peace | -2 damage dealt by enemies within two-square radius of user | Songstress, level 25 |
File:Is 3ds foreign princess.png | Foreign Princess | -2 damage dealt, +2 damage received to enemies from foreign armies within two-square radius of user | Songstress, level 35 |
File:Is 3ds aptitude.png | Aptitude | +10 to all Growth rates | Villager, level 1 |
File:Is 3ds underdog.png | Underdog | +15 Hit rate and +15 Avoid when opponent's level is higher (Advanced classes: Add 20 to level) |
Villager, level 10 |
File:Is 3ds even keel.png | Even Keel | -4 magical damage received during even-numbered turns | Dread Fighter, level 1 |
File:Is 3ds iron will.png | Iron Will | -4 magical damage received when user initiates battle | Dread Fighter, level 10 |
File:Is 3ds clarity.png | Clarity | Recovers from status reduction effects twice as fast | Dread Fighter, level 25 |
File:Is 3ds aggressor.png | Aggressor | +7 damage dealt when user initiates battle | Dread Fighter, level 35 |
File:Is 3ds nobility.png | Nobility | ×1.2 experience gain | Nohr Prince, level 1 Nohr Princess, level 1 |
File:Is 3ds dragon fang.png | Dragon Fang | (Skill×0.75)% chance of increasing user's attack power by 50% | Nohr Prince, level 10 Nohr Princess, level 10 |
File:Is 3ds draconic hex.png | Draconic Hex | -4 all stats on enemy for remainder of turn | Nohr Noble, level 5 |
File:Is 3ds nohrian trust.png | Nohrian Trust | Can access support unit's battle skills while in Attack Stance or Guard Stance | Nohr Noble, level 15 |
File:Is 3ds elbow room.png | Elbow Room | +3 damage dealt when fighting in no-effect terrain | Cavalier, level 1 |
File:Is 3ds shelter.png | Shelter | On command, makes an adjacent ally the user's support unit | Cavalier, level 10 |
File:Is 3ds defender.png | Defender | +1 all stats while the lead unit and in Guard Stance | Paladin, level 5 |
File:Is 3ds aegis.png | Aegis | (Skill)% chance of halving damage done by bows, tomes, daggers, dragonstones, breath, or ballistae | Paladin, level 15 |
File:Is 3ds luna.png | Luna | (Skill)% chance of halving the enemy's Defense or Resistance while attacking | Great Knight, level 5 |
File:Is 3ds armored blow.png | Armored Blow | -10 physical damage received when user initiates battle | Great Knight, level 15 |
File:Is 3ds defense +2.png | Defense +2 | +2 Defense | Knight, level 1 |
File:Is 3ds natural cover.png | Natural Cover | -3 damage received when fighting in terrain with effects | Knight, level 10 |
File:Is 3ds wary fighter.png | Wary Fighter | Neither user nor enemy may double attack | General, level 5 |
File:Is 3ds pavise.png | Pavise | (Skill)% chance of halving damage done by swords, lances, axes, beaststones, monster attacks, or puppet attacks | General, level 15 |
File:Is 3ds hp +5.png | HP +5 | +5 maximum HP | Fighter, level 1 |
Gamble | -10 hit rate, +10 critical rate | Fighter, level 10 | |
File:Is 3ds rally strength.png | Rally Strength | +4 Strength to all allies within a two-square radius on command | Berserker, level 5 |
File:Is 3ds axefaire.png | Axefaire | +5 Strength with an axe equipped (+5 Magic with a Bolt Axe) |
Berserker, level 15 |
File:Is 3ds good fortune.png | Good Fortune | (Luck)% chance of recovering 20% HP at start of turn | Mercenary, level 1 |
File:Is 3ds strong riposte.png | Strong Riposte | +3 damage dealt when enemy initiates battle | Mercenary, level 10 |
File:Is 3ds sol.png | Sol | (Skill)% chance of healing HP equal to half damage dealt | Hero, level 5 |
File:Is 3ds axebreaker.png | Axebreaker | +50 Hit rate and +50 Avoid against enemies equipping an axe | Hero, level 15 |
File:Is 3ds rally skill.png | Rally Skill | +4 Skill to all allies within a two-square radius on command | Bow Knight, level 5 |
File:Is 3ds shurikenbreaker.png | Shurikenbreaker | +50 Hit rate and +50 Avoid against enemies equipping a dagger | Bow Knight, level 15 |
File:Is 3ds movement +1.png | Movement +1 | +1 Movement | Outlaw, level 10 |
File:Is 3ds lucky seven.png | Lucky Seven | +20 Hit rate and +20 Avoid during first seven turns | Adventurer, level 5 |
File:Is 3ds pass.png | Pass | Pass through enemy-occupied tiles | Adventurer, level 15 |
File:Is 3ds strength +2.png | Strength +2 | +2 Strength | Wyvern Rider, level 1 |
File:Is 3ds lunge.png | Lunge | On command, switches places with an enemy after battle | Wyvern Rider, level 10 |
File:Is 3ds rally defense.png | Rally Defense | +4 Defense to all allies within a two-square radius on command | Wyvern Lord, level 5 |
File:Is 3ds swordbreaker.png | Swordbreaker | +50 Hit rate and +50 Avoid against enemies equipping a sword | Wyvern Lord, level 15 |
File:Is 3ds savage blow.png | Savage Blow | When user initiates battle, enemies within a two-square radius have their HP reduced by 20% after battle | Malig Knight, level 5 |
File:Is 3ds trample.png | Trample | +5 damage dealt against non-mounted enemies | Malig Knight, level 15 |
File:Is 3ds heartseeker.png | Heartseeker | -20 Avoid to adjacent enemy | Dark Mage, level 1 |
File:Is 3ds malefic aura.png | Malefic Aura | +2 magical damage received to all enemies within a two-square radius of user | Dark Mage, level 10 |
File:Is 3ds vengeance.png | Vengeance | (Skill×1.5)% chance of increasing damage output by half of damage taken | Sorcerer, level 5 |
File:Is 3ds bowbreaker.png | Bowbreaker | +50 Hit rate and +50 Avoid against enemies equipping a bow | Sorcerer, level 15 |
File:Is 3ds seal magic.png | Seal Magic | -6 Magic to enemy; recovers by 1 per turn | Dark Knight, level 5 |
File:Is 3ds lifetaker.png | Lifetaker | Heals 50% HP upon defeating an enemy during player phase | Dark Knight, level 15 |
File:Is 3ds resistance +2.png | Resistance +2 | +2 Resistance | Troubadour, level 1 |
File:Is 3ds gentilhomme.png | Gentilhomme | -2 damage taken by female allies within two-square radius of user | Troubadour (male), level 10 |
File:Is 3ds demoiselle.png | Demoiselle | -2 damage taken by male allies within two-square radius of user | Troubadour (female), level 10 |
File:Is 3ds rally resistance.png | Rally Resistance | +4 Resistance to all allies within a two-square radius on command | Strategist, level 5 |
File:Is 3ds inspiration.png | Inspiration | +2 damage dealt, -2 damage received by allies within a two-square radius of user | Strategist, level 15 |
File:Is 3ds live to serve.png | Live to Serve | When healing an ally, user recovers same amount of HP | Butler, level 5 Maid, level 5 |
File:Is 3ds tomebreaker.png | Tomebreaker | +50 Hit rate and +50 Avoid against enemies equipping a tome | Butler, level 15 Maid, level 15 |
File:Is 3ds odd shaped.png | Odd Shaped | +4 damage dealt on odd-numbered turns | Wolfskin, level 1 |
File:Is 3ds better odds.png | Better Odds | Recovers 40% HP at the start of odd-numbered turns | Wolfseggner, level 5 |
File:Is 3ds speed +2.png | Speed +2 | +2 Speed | Dark Falcon, level 1 |
File:Is 3ds relief.png | Relief | Heal 20% HP at the start of a turn if no units are within a two-square radius of the user | Dark Falcon, level 10 |
File:Is 3ds rally movement.png | Rally Movement | +1 Movement to all allies within a two-square radius on command | Dark Falcon, level 25 |
File:Is 3ds galeforce.png | Galeforce | Grants another full action to a unit upon defeating an enemy once per turn, as long as user isn't in Attack Stance or Guard Stance | Dark Falcon, level 35 |
File:Is 3ds dancing blade.png | Dancing Blade | +3 Speed, -1 Defense | Lodestar, level 1 |
File:Is 3ds charm.png | Charm | +2 damage dealt by allies within a two-square radius of user | Lodestar, level 10 Great Lord, level 10 |
File:Is 3ds dual guardsman.png | Dual Guardsman | If user is support unit in Guard Stance, +1 shield gauge gain | Lodestar, level 25 |
File:Is 3ds speedtaker.png | Speedtaker | +2 Speed for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other -taker skills |
Lodestar, level 35 (Also a skill item skill) |
File:Is 3ds heavy blade.png | Heavy Blade | +3 Strength, -1 Speed | Vanguard, level 1 |
File:Is 3ds veteran intuition.png | Veteran Intuition | +15 critical evade | Vanguard, level 10 |
File:Is 3ds aether.png | Aether | (Skill/2)% chance of launching two consecutive strikes; first has Sol effect, second a Luna effect | Vanguard, level 25 Great Lord, level 25 |
File:Is 3ds strengthtaker.png | Strengthtaker | +2 Strength for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other -taker skills |
Vanguard, level 35 (Also a skill item skill) |
File:Is 3ds dual striker.png | Dual Striker | If user is support unit in Attack Stance, +3 Dual Strike damage | Great Lord, level 1 |
File:Is 3ds awakening.png | Awakening | +30 hit rate, +30 Avoid, +30 critical rate, +30 critical evade when user's HP is below half | Great Lord, level 35 |
File:Is 3ds tactical advice.png | Tactical Advice | If user is support unit in Guard Stance, +10 to lead unit's hit rate | Grandmaster, level 1 |
File:Is 3ds solidarity.png | Solidarity | +10 Avoid and +10 critical evade to all adjacent allies | Grandmaster, level 10 |
File:Is 3ds ignis.png | Ignis | Physical attacks: Adds half of the Magic stat to Strength Magic attacks: Adds half of the Strength stat to Magic (Trigger chance: (Skill)%) |
Grandmaster, level 25 |
File:Is 3ds rally spectrum.png | Rally Spectrum | +2 all stats to all allies within a four-square radius on command | Grandmaster, level 35 |
File:Is 3ds survey.png | Survey | +10 turret hit rate on command | Ballistician, level 1 |
File:Is 3ds opportunity shot.png | Opportunity Shot | (Skill)% chance of attacking a random enemy within range at start of turn while in Ballistician class | Ballistician, level 10 |
File:Is 3ds rifled barrel.png | Rifled Barrel | +1 ballista range, -1 inner/outer range on command | Ballistician, level 25 |
File:Is 3ds surefooted.png | Surefooted | +1 Movement and all terrain costs 1 movement point to cross while in Ballistician class | Ballistician, level 35 |
File:Is 3ds shadowgift.png | Shadowgift | Allows wielding of dark tomes in any tome-wielding class | Witch, level 1 |
File:Is 3ds witch's brew.png | Witch's Brew | (Luck}% chance of obtaining a potion-type item (i.e. Vulnerary) after moving upward, up to the seventh turn | Witch, level 10 |
File:Is 3ds warp.png | Warp | On command, moves adjacent to a selected ally unit and performs another action | Witch, level 25 |
File:Is 3ds toxic brew.png | Toxic Brew | (Skill×1.5)% chance of reducing enemy's Movement to 0 and Avoid by 20 for rest of turn when initiating battle | Witch, level 35 |
Other skills
style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill | Effect | style="Template:Roundtr; border:none; background-color:#222222;" | Obtained by | |
---|---|---|---|
File:Is 3ds dragonskin fates.png | Dragonskin | Halves damage, weakens critical hits and other trigger skills (i.e. Sol, Luna, Astra, etc.), and nullifies Lethality, counter-type skills, and poison damage | Unknown |
File:Is 3ds divine shield.png | Divine Shield | Halves damage and nullifies Lethality, counter-type skills, and poison damage | Unknown |
File:Is 3ds accuracy and avoid +10.png | Hit/Avo +10 | +10 each to hit rate and Avoid | Unknown |
File:Is 3ds accuracy and avoid +20.png | Hit/Avo +20 | +20 each to hit rate and Avoid | Unknown |
File:Is 3ds resist status.png | Resist Status | Halves status reduction effects, poison damage, and the hit rate of status staves and rods | Unknown |
File:Is 3ds immune status.png | Immune Status | Negates status reduction effects, poison damage, and the hit rate of status staves and rods | Unknown |
File:Is 3ds void curse.png | Void Curse | Defeating the user yields no experience | Unknown |
File:Is 3ds self-destruct.png | Self-Destruct | If user is under half HP, deals damage to all enemies and walls within a two-square radius before disappearing | Unknown |
File:Is 3ds staff savant.png | Staff Savant | Prevents any durability decrease on a staff or rod, and increases the range of staves and rods to a minimum of 10 | Unknown |
File:Is 3ds immobilize.png | Immobilize | Reduces enemy's Movement to 0 and Avoid by 20 for remainder of turn if user's attack connects | Unknown |
File:Is 3ds inevitable end.png | Inevitable End | Allows stat reduction effects targeted at the enemy to stack | Unknown |
File:Is 3ds paragon.png | Paragon | ×2 experience gain | Paragon item |
File:Is 3ds bold stance.png | Bold Stance | If user is lead unit, the support unit can trigger Dual Strikes even if the lead is in Guard Stance, but enemy's Dual Strikes will not be passively negated | Bold Stance item |
File:Is 3ds point blank.png | Point Blank | Allows the user's bows and yumi to attack in melee range | Point Blank item |
File:Is 3ds winged shield.png | Winged Shield | Negates any anti-flight weakness on the user, and allows the user access to terrain bonuses | Winged Shield item |
File:Is 3ds beast shield.png | Beast Shield | Negates any anti-beast weakness on the user | Beast Shield item |
File:Is 3ds armor shield.png | Armor Shield | Negates any anti-armor weakness on the user | Armor Shield item |
File:Is 3ds strengthtaker.png | Strengthtaker | +2 Strength for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other -taker skills |
Strengthtaker item (Also a class skill) |
File:Is 3ds magictaker.png | Magictaker | +2 Magic for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other -taker skills |
Magictaker item |
File:Is 3ds skilltaker.png | Skilltaker | +2 Skill for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other -taker skills |
Skilltaker item |
File:Is 3ds speedtaker.png | Speedtaker | +2 Speed for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other -taker skills |
Speedtaker item (Also a class skill) |
File:Is 3ds lucktaker.png | Lucktaker | +2 Luck for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other -taker skills |
Lucktaker item |
File:Is 3ds defensetaker.png | Defensetaker | +2 Defense for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other -taker skills |
Defensetaker item |
File:Is 3ds resistancetaker.png | Resistancetaker | +2 Resistance for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other -taker skills |
Resistancetaker item |