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Weathervanes of Fódlan: Difference between revisions
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{{Chapter Infobox | {{Chapter Infobox | ||
|image=[[File:Cm fe16 weathervanes of fódlan.png|200px]] | |image=[[File:Cm fe16 weathervanes of fódlan.png|200px]] | ||
|location=Kingdom Territory | |location=Kingdom Territory | ||
|boss=[[ | |boss=[[Baron Dominic]] | ||
}} | }} | ||
{{quote|With the Empire growing in strength, Dominic must kneel. To do otherwise would be suicide. The western lords, and other rulers, are in the same situation. They all comply, albeit reluctantly.|[[Gilbert]]}} | {{quote|With the Empire growing in strength, Dominic must kneel. To do otherwise would be suicide. The western lords, and other rulers, are in the same situation. They all comply, albeit reluctantly.|[[Gilbert]]}} | ||
'''Weathervanes of Fódlan''' (Japanese: {{ | '''Weathervanes of Fódlan''' (Japanese: {{hl|フォドラの風見鶏たち|Fodora no kazamidori-tachi}} ''Fodra weathercocks'') is a [[paralogue]] chapter in {{FE16}}. It is available from [[The Delusional Prince|Chapter 14]] to [[The King's Triumphant Return|Chapter 18]] on the Azure Moon route. In order to attempt this paralogue, Annette and Gilbert must have reached C-rank [[support]] and neither must have fallen in battle previously. In this chapter, [[Byleth]] accompanies Annette and Gilbert to Dominic territory in hopes of retrieving House Dominic's Hero's Relic, [[Crusher]]. | ||
==Plot== | ==Plot== | ||
{{main|Weathervanes of Fódlan/Script}} | {{main|Weathervanes of Fódlan/Script}} | ||
[[Gilbert]] approaches [[Byleth]] to discuss their precarious military situation in the battle against the [[Adrestia]]n Empire. [[Annette]] appears and explains that she is travelling to Dominic territory to obtain the Hero's Relic [[Crusher]] from her uncle, Baron Dominic. Gilbert warns her that the Baron is under immense pressure from [[Cornelia]] and the Empire and will almost certainly not yield the Relic, but the undaunted Annette runs off anyway. Gilbert, fearing that Baron Dominic will take her hostage, elects to accompany her and asks Byleth to wait outside Dominic territory with an army in case they need rescue. | |||
The party travels to Dominic territory, and just as Gilbert predicted, Baron Dominic refuses to surrender Crusher and arrests both Gilbert and Annette. Byleth leads their army, rescues them both, and defeats the Baron. Baron Dominic concludes that he has put up enough of a fight to appease Cornelia, gives them Crusher, vows to protect Gilbert's wife, and asks them to defeat the Empire. | |||
===Beginning log=== | ===Beginning log=== | ||
Line 21: | Line 22: | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |||
|content1={{ChapData | |content1={{ChapData | ||
|victory=Defeat | |victory=Defeat [[Baron Dominic]] | ||
|defeat=[[Byleth]] or [[Dimitri]] dies{{ | |defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}}, or [[Annette]] or [[Gilbert]] dies | ||
|ally= | |ally=3–11 | ||
|enemy=33{{ | |enemy=33{{h|+4/5|Reinforcements}} | ||
|map=[[File:Cm fe16 weathervanes of fódlan.png|200px]] | |map=[[File:Cm fe16 weathervanes of fódlan.png|200px]] | ||
|col=25 | |||
|row=17 | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Defeat | |victory=Defeat [[Baron Dominic]] | ||
|defeat=[[Byleth]] or [[Dimitri]] dies{{ | |defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}}, or [[Annette]] or [[Gilbert]] dies | ||
|ally= | |ally=3–11 | ||
|enemy=39{{ | |enemy=39{{h|+4/5|Reinforcements}} | ||
|map=[[File:Cm fe16 weathervanes of fódlan h.png|200px]] | |map=[[File:Cm fe16 weathervanes of fódlan h.png|200px]] | ||
|col=25 | |||
|row=17 | |||
}} | |||
|content3={{ChapData | |||
|victory=Defeat [[Baron Dominic]] | |||
|defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}}, or [[Annette]] or [[Gilbert]] dies | |||
|ally=3–11 | |||
|enemy=44{{h|+14|Reinforcements}} | |||
|map=[[File:Cm fe16 weathervanes of fódlan m.png|200px]] | |||
|col=25 | |||
|row=17 | |||
}} | }} | ||
}} | }} | ||
Line 41: | Line 56: | ||
{{ChapChars | {{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} 02 | ||
|forced1article=Byleth | |||
| | |forced2=annette 02 | ||
| | |forced2article=Annette | ||
|return2article= | |forced3=gilbert | ||
|return3= | |return1=dimitri 04 | ||
|return3article= | |return1article=Dimitri | ||
|return4= | |return2=felix 02 | ||
|return4article= | |return2article=Felix | ||
|return5= | |return3=ashe 02 | ||
|return5article= | |return3article=Ashe | ||
|return6= | |return4=sylvain 02 | ||
|return6article= | |return4article=Sylvain | ||
|return7= | |return5=mercedes 02 | ||
|return7article= | |return5article=Mercedes | ||
|return8= | |return6=ingrid 02 | ||
|return8article= | |return6article=Ingrid | ||
|return9= | |return7=ferdinand 02 | ||
|return9article= | |return7article=Ferdinand | ||
|return10= | |return8=linhardt 02 | ||
|return10article= | |return8article=Linhardt | ||
|return11= | |return9=caspar 02 | ||
|return11article= | |return9article=Caspar | ||
|return12= | |return10=bernadetta 02 | ||
|return12article= | |return10article=Bernadetta | ||
|return13= | |return11=dorothea 02 | ||
|return13article= | |return11article=Dorothea | ||
|return14= | |return12=petra 02 | ||
|return14article= | |return12article=Petra | ||
|return15= | |return13=raphael 02 | ||
|return15article= | |return13article=Raphael | ||
|return16= | |return14=ignatz 02 | ||
|return16article= | |return14article=Ignatz | ||
|return17= | |return15=lysithea 02 | ||
|return17article= | |return15article=Lysithea | ||
|return18= | |return16=marianne 02 | ||
|return18article= | |return16article=Marianne | ||
|return19= | |return17=hilda 02 | ||
|return19article= | |return17article=Hilda | ||
|return20= | |return18=leonie 02 | ||
|return20article= | |return18article=Leonie | ||
|return21=anna | |return19=constance 04 | ||
| | |return19article=Constance | ||
| | |return20=balthus 02 | ||
| | |return20article=Balthus | ||
| | |return21=hapi 02 | ||
| | |return21article=Hapi | ||
| | |return22=yuri 02 | ||
| | |return22article=Yuri | ||
| | |return23=anna | ||
| | |return23article=Anna/Three Houses | ||
|return24=catherine | |||
|return25=shamir | |||
|return26=cyril 02 | |||
|return26article=Cyril | |||
|return27=flayn | |||
|return28=hanneman | |||
|return29=manuela | |||
|return30=alois | |||
|return31=seteth | |||
}} | }} | ||
:''Other characters may be available if the paralogue is attempted later.'' | :''Other characters may be available if the paralogue is attempted later.'' | ||
Line 114: | Line 137: | ||
===Enemy data=== | ===Enemy data=== | ||
:''On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 14, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter 16 and later, by which point the enemies have gained two levels. If this paralogue is attempted during Chapter 15, the enemies are one level higher than they are in Chapter 14.'' | |||
{{tab | {{tab | ||
|width=100% | |width=100% | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|content1={{ | |tab3=Maddening | ||
|platform=ns01 | |content1={{ChapUnitHdr|type=Enemy|platform=ns01}} | ||
| | {{ChapUnitCellFE16 | ||
| | |name=[[Baron Dominic]] | ||
| | |class=Paladin | ||
|#1= | |lv=29 | ||
| | |#=1 | ||
| | |hp=50 | ||
|str=20 | |||
|mag=8 | |||
| | |dex=16 | ||
| | |spd=14 | ||
|# | |lck=10 | ||
| | |def=23 | ||
| | |res=10 | ||
|cha=18{{h|+7|Granted by Kingdom Heavy Soldiers}} | |||
| | |inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Poison Strike}}<br>{{Item|16|Kingdom Heavy Soldiers|image=battalion armored silver}} Lv 5: {{Item|16|Group Lance Attack|image=gambit}} | ||
| | }} | ||
| | {{ChapUnitCellFE16 | ||
|# | |name=Kingdom Soldier | ||
| | |class=Fortress Knight | ||
| | |lv=27 | ||
|#=2 | |||
| | |hp=46 | ||
| | |str=17 | ||
| | |mag=10 | ||
|# | |dex=12 | ||
| | |spd=2 | ||
| | |lck=10 | ||
| | |def=31{{h|+2|Granted by Defense +2}} | ||
| | |res=7 | ||
|cha=12{{h|+3|Granted by Kingdom Armored Co.}} | |||
|mov=4 | |||
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}} | |||
| | |notes=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; attacks only Annette once no longer immobile. | ||
| | }} | ||
| | {{ChapUnitCellFE16 | ||
| | |name=Kingdom Soldier | ||
| | |class=Fortress Knight | ||
| | |lv=27 | ||
|#=2 | |||
|hp=46 | |||
| | |str=17 | ||
| | |mag=10 | ||
|dex=12 | |||
| | |spd=2 | ||
| | |lck=10 | ||
|# | |def=31{{h|+2|Granted by Defense +2}} | ||
| | |res=7 | ||
| | |cha=12{{h|+3|Granted by Kingdom Armored Co.}} | ||
|mov=4 | |||
| | |inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}} | ||
| | |notes=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; attacks only Annette once no longer immobile. | ||
| | }} | ||
|# | {{ChapUnitCellFE16 | ||
| | |name=Kingdom Soldier | ||
| | |class=Bishop | ||
| | |lv=27 | ||
| | |#=1 | ||
| | |hp=36 | ||
|str=11 | |||
|mag=17{{h|+2|Granted by Magic +2}} | |||
|dex=13 | |||
| | |spd=14 | ||
|lck=10 | |||
| | |def=12{{h|+2|Granted by Defense +2}} | ||
| | |res=21 | ||
| | |cha=13{{h|+7|Granted by Kingdom Priests}} | ||
|# | |inventory={{Item|16|Abraxas|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Magic +2}}<br>{{Item|16|Kingdom Priests|image=battalion infantry silver}} Lv 5: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}} | ||
| | |notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]]. | ||
| | }} | ||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Swordmaster | |||
|lv=27 | |||
|#=4 | |||
|hp=39 | |||
|str=19 | |||
|mag=10 | |||
| | |dex=14 | ||
| | |spd=26 | ||
| | |lck=10 | ||
|# | |def=15 | ||
| | |res=8 | ||
| | |cha=12 | ||
|mov=5 | |||
| | |inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} | ||
| | |notes=• The southernmost one begins moving if the nearby [[Warrior]] is provoked.<br>• The southwest one begins moving if the nearby Swordmaster is provoked. | ||
| | }} | ||
|# | {{ChapUnitCellFE16 | ||
| | |name=Kingdom Soldier | ||
| | |class=Warrior | ||
| | |lv=27 | ||
|#=4 | |||
| | |hp=44 | ||
| | |str=2 | ||
| | |mag=10 | ||
|dex=12 | |||
| | |spd=15 | ||
|lck=11 | |||
| | |def=15 | ||
| | |res=8 | ||
| | |cha=12 | ||
|# | |mov=5 | ||
| | |inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} | ||
| | |notes=• The southeast one begins moving if the nearby [[Swordmaster]] is provoked.<br>• The northwest one begins moving unprovoked after turn 10, or if the [[Sniper]] directly southeast is provoked.<br>• The westernmost one begins moving if every southwest [[Fortress Knight]] is defeated, attacking only [[Annette]]. | ||
}} | |||
| | {{ChapUnitCellFE16 | ||
| | |name=Kingdom Soldier | ||
|# | |class=Swordmaster | ||
| | |lv=27 | ||
| | |#=1 | ||
| | |hp=39 | ||
|str=19{{h|+1|Granted by Strength +2}} | |||
|mag=10 | |||
|dex=14 | |||
|spd=26 | |||
| | |lck=10 | ||
| | |def=15{{h|+2|Granted by Defense +2}} | ||
| | |res=8 | ||
| | |cha=12{{H|+1|Granted by Kingdom Infantry}} | ||
| | |inventory={{Item|16|Silver Sword|image=sword}} • {{Item|16|Spear|image=lance|type=drop}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Strength +2}}<br>{{Item|16|Kingdom Infantry|image=battalion infantry}} Lv 5: {{Item|16|Lure|image=gambit}} | ||
| | |notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]]. | ||
| | }} | ||
| | {{ChapUnitCellFE16 | ||
| | |name=Kingdom Soldier | ||
| | |class=Assassin | ||
| | |lv=27 | ||
| | |#=5 | ||
| | |hp=35 | ||
|str=17 | |||
| | |mag=0 | ||
| | |dex=18 | ||
|# | |spd=27 | ||
| | |lck=11 | ||
| | |def=14 | ||
| | |res=8 | ||
| | |cha=10 | ||
| | |mov=6 | ||
| | |inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} | ||
| | |notes=• The mid-north two begin moving if either is provoked, or on turn 10 or if any player unit enters the northwest regions, in which case they attack only [[Annette]].<br>• The northernmost one begins moving unprovoked on turn 10 or if any player unit enters the northwest regions, attacking only Annette.<br>• The central one begins moving if a nearby [[Fortress Knight]] or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he attacks only Annette.<br>• The northern two begin moving if either is provoked.<br>• The southwest one begins moving if every southeast [[Fortress Knight]] is defeated, attacking only Annette. | ||
| | }} | ||
| | {{ChapUnitCellFE16 | ||
| | |name=Kingdom Soldier | ||
| | |class=Pegasus Knight | ||
|# | |lv=27 | ||
| | |#=2 | ||
|hp=35 | |||
| | |str=17 | ||
| | |mag=10 | ||
| | |dex=15 | ||
|# | |spd=21 | ||
| | |lck=10 | ||
|def=14 | |||
|res=13 | |||
|cha=13 | |||
|mov=7 | |||
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}} | |||
|notes=Begins moving unprovoked on turn 10 or if any player unit enters the northwest regions, attacking only [[Annette]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Sniper | |||
|lv=27 | |||
|#=1 | |||
|hp=35 | |||
|str=18 | |||
|mag=10 | |||
|dex=23 | |||
|spd=14 | |||
|lck=13 | |||
|def=13{{h|+2|Granted by Defense +2}} | |||
|res=8 | |||
|cha=12{{h|+3|Granted by Kingdom Archers}} | |||
|inventory={{Item|16|Silver Bow|image=bow}} • {{Item|16|Black Pearl|image=stat booster|type=drop}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Close Counter}} | |||
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Sniper | |||
|lv=27 | |||
|#=1 | |||
|hp=35 | |||
|str=18 | |||
|mag=10 | |||
|dex=23 | |||
|spd=14 | |||
|lck=13 | |||
|def=13 | |||
|res=8 | |||
|cha=12 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} | |||
|notes=Begins moving unprovoked on turn 10, or if the nearby [[Warrior]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Swordmaster | |||
|lv=27 | |||
|#=1 | |||
|hp=39 | |||
|str=19 | |||
|mag=10 | |||
|dex=14 | |||
|spd=26 | |||
|lck=10 | |||
|def=15 | |||
|res=8 | |||
|cha=12{{h|+1|Granted by Kingdom Infantry}} | |||
|mov=5 | |||
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}}<br>{{Item|16|Kingdom Infantry|image=battalion infantry}} Lv 5: {{Item|16|Lure|image=gambit}} | |||
|notes=Begins moving if the nearby [[Swordmaster]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Fortress Knight | |||
|lv=27 | |||
|#=1 | |||
|hp=46 | |||
|str=17 | |||
|mag=10 | |||
|dex=12 | |||
|spd=2 | |||
|lck=10 | |||
|def=31 | |||
|res=7 | |||
|cha=12{{h|+3|Granted by Kingdom Armored Co.}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}} | |||
|notes=Begins moving if a nearby [[Fortress Knight]], [[Assassin]], or [[Hero]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Fortress Knight | |||
|lv=27 | |||
|#=2 | |||
|hp=46 | |||
|str=17 | |||
|mag=10 | |||
|dex=12 | |||
|spd=2 | |||
|lck=10 | |||
|def=31 | |||
|res=7 | |||
|cha=12 | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} | |||
|notes=Begin moving if a nearby [[Fortress Knight]], [[Assassin]], or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case they attack only [[Annette]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Hero | |||
|lv=27 | |||
|#=1 | |||
|hp=44 | |||
|str=19 | |||
|mag=10 | |||
|dex=12 | |||
|spd=20 | |||
|lck=11 | |||
|def=16 | |||
|res=8 | |||
|cha=12 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} | |||
|notes=Begins moving if a nearby [[Fortress Knight]] or [[Assassin]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he attacks only [[Annette]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Warlock | |||
|lv=27 | |||
|#=1 | |||
|hp=35 | |||
|str=11 | |||
|mag=20 | |||
|dex=13 | |||
|spd=15 | |||
|lck=10 | |||
|def=12 | |||
|res=20 | |||
|cha=12 | |||
|mov=4 | |||
|inventory={{Item|16|Ragnarok|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} | |||
|notes=Begins moving if every southeast [[Fortress Knight]] is defeated, attacking only [[Annette]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Fortress Knight | |||
|lv=27 | |||
|#=2 | |||
|hp=46 | |||
|str=17 | |||
|mag=10 | |||
|dex=12 | |||
|spd=2 | |||
|lck=10 | |||
|def=31 | |||
|res=7 | |||
|cha=12{{h|+7|Granted by Kingdom Heavy Soldiers}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}<br>{{Item|16|Kingdom Heavy Soldiers|image=battalion armored silver}} Lv 5: {{Item|16|Group Lance Attack|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Bishop | |||
|lv=27 | |||
|#=1 | |||
|hp=36 | |||
|str=11 | |||
|mag=17 | |||
|dex=13 | |||
|spd=14 | |||
|lck=10 | |||
|def=12 | |||
|res=21 | |||
|cha=13 | |||
|mov=4 | |||
|inventory={{Item|16|Abraxas|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Hero | |||
|lv=27 | |||
|#=2 | |||
|hp=44 | |||
|str=19 | |||
|mag=10 | |||
|dex=12 | |||
|spd=20 | |||
|lck=11 | |||
|def=16 | |||
|res=8 | |||
|cha=12 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Swordmaster | |||
|lv=27 | |||
|#=1 | |||
|hp=39 | |||
|str=19 | |||
|mag=10 | |||
|dex=14 | |||
|spd=26 | |||
|lck=10 | |||
|def=15 | |||
|res=8 | |||
|cha=12{{h|+1|Granted by Kingdom Infantry}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}}<br>{{Item|16|Kingdom Infantry|image=battalion infantry}} Lv 5: {{Item|16|Lure|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Swordmaster | |||
|lv=27 | |||
|#=2 | |||
|hp=39 | |||
|str=19 | |||
|mag=10 | |||
|dex=14 | |||
|spd=26 | |||
|lck=10 | |||
|def=15 | |||
|res=8 | |||
|cha=12 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Paladin | |||
|lv=27 | |||
|#=2 | |||
|hp=40 | |||
|str=19 | |||
|mag=10 | |||
|dex=14 | |||
|spd=13 | |||
|lck=10 | |||
|def=20 | |||
|res=10 | |||
|cha=12{{h|+5|Granted by Kingdom Knights}} | |||
|mov=8 | |||
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}}<br>{{Item|16|Kingdom Knights|image=battalion cavalry silver}} Lv 5: {{Item|16|Assault Troop|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Fortress Knight | |||
|lv=27 | |||
|#=2 | |||
|hp=46 | |||
|str=17 | |||
|mag=10 | |||
|dex=12 | |||
|spd=2 | |||
|lck=10 | |||
|def=31 | |||
|res=7 | |||
|cha=12 | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Baron Dominic]] | |||
|class=Paladin | |||
|lv=30 | |||
|#=1 | |||
|hp=55 | |||
|str=25 | |||
|mag=12 | |||
|dex=21 | |||
|spd=19 | |||
|lck=14 | |||
|def=25 | |||
|res=13 | |||
|cha=23{{h|+7|Granted by Kingdom Heavy Soldiers}} | |||
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Poison Strike}}<br>{{Item|16|Kingdom Heavy Soldiers|image=battalion armored silver}} Lv 5: {{Item|16|Group Lance Attack|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Fortress Knight | |||
|lv=28 | |||
|#=2 | |||
|hp=50 | |||
|str=21 | |||
|mag=14 | |||
|dex=14 | |||
|spd=4 | |||
|lck=10 | |||
|def=31{{h|+2|Granted by Defense +2}} | |||
|res=7 | |||
|cha=16{{h|+3|Granted by Kingdom Armored Co.}} | |||
|mov=4 | |||
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}} | |||
|notes=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; attacks only Annette once no longer immobile. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Fortress Knight | |||
|lv=28 | |||
|#=2 | |||
|hp=50 | |||
|str=21 | |||
|mag=14 | |||
|dex=14 | |||
|spd=4 | |||
|lck=10 | |||
|def=31{{h|+2|Granted by Defense +2}} | |||
|res=7 | |||
|cha=16{{h|+3|Granted by Kingdom Armored Co.}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}} | |||
|notes=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; attacks only Annette once no longer immobile. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Bishop | |||
|lv=28 | |||
|#=1 | |||
|hp=41 | |||
|str=15 | |||
|mag=19{{h|+2|Granted by Magic +2}} | |||
|dex=15 | |||
|spd=19 | |||
|lck=10 | |||
|def=12{{h|+2|Granted by Defense +2}} | |||
|res=24 | |||
|cha=17{{h|+7|Granted by Kingdom Priests}} | |||
|inventory={{Item|16|Abraxas|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Magic +2}}<br>{{Item|16|Kingdom Priests|image=battalion infantry silver}} Lv 5: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}} | |||
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Swordmaster | |||
|lv=28 | |||
|#=5 | |||
|hp=44 | |||
|str=23 | |||
|mag=14 | |||
|dex=18 | |||
|spd=31 | |||
|lck=10 | |||
|def=20 | |||
|res=8 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 3}} | |||
|notes=• The center-south one begins moving if the southern [[Hero]] is provoked.<br>• The southernmost one begins moving if the nearby [[Warrior]] is provoked.<br>• The southwest one begins moving if the nearby Swordmaster is provoked.<br>• The northern two begin moving if either is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Warrior | |||
|lv=28 | |||
|#=4 | |||
|hp=48 | |||
|str=26 | |||
|mag=14 | |||
|dex=14 | |||
|spd=20 | |||
|lck=11 | |||
|def=20 | |||
|res=8 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}} | |||
|notes=• The southeast one begins moving if the nearby [[Swordmaster]] is provoked.<br>• The northwest one begins moving unprovoked on turn 10, or if a northwest [[Hero]], [[Sniper]], or [[Warlock]] is provoked.<br>• The westernmost one begins moving if every southwest [[Fortress Knight]] is defeated, attacking only [[Annette]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Hero | |||
|lv=28 | |||
|#=4 | |||
|hp=48 | |||
|str=23 | |||
|mag=14 | |||
|dex=15 | |||
|spd=25 | |||
|lck=11 | |||
|def=21 | |||
|res=8 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 3}} | |||
|notes=• The southern one begins moving if the nearby [[Swordmaster]] is provoked.<br>• The northwest two begin moving unprovoked on turn 10, or if they or the northwest [[Sniper]], [[Warrior]], or [[Warlock]] are provoked.<br>• The central one begins moving if a nearby [[Fortress Knight]] or [[Assassin]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he attacks only [[Annette]] | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Swordmaster | |||
|lv=28 | |||
|#=1 | |||
|hp=44 | |||
|str=23{{h|+2|Granted by Strength +2}} | |||
|mag=14 | |||
|dex=18 | |||
|spd=31 | |||
|lck=10 | |||
|def=20{{h|+2|Granted by Defense +2}} | |||
|res=8 | |||
|cha=16{{h|+1|Granted by Kingdom Infantry}} | |||
|inventory={{Item|16|Silver Sword|image=sword}} • {{Item|16|Spear|image=lance|type=drop}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Strength +2}}<br>{{Item|16|Kingdom Infantry|image=battalion infantry}} Lv 5: {{Item|16|Lure|image=gambit}} | |||
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Assassin | |||
|lv=28 | |||
|#=5 | |||
|hp=40 | |||
|str=20 | |||
|mag=14 | |||
|dex=23 | |||
|spd=32 | |||
|lck=11 | |||
|def=19 | |||
|res=8 | |||
|cha=14 | |||
|mov=6 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 3}} | |||
|notes=• The mid-north two begin moving if they or a nearby [[Pegasus Knight]] is provoked, or on turn 10 or if any player unit enters the northwest regions, in which case they attack only [[Annette]].<br>• The northernmost one begins moving unprovoked on turn 10 or if any player unit enters the northwest regions, attacking only Annette.<br>• The central one begins moving if a nearby [[Fortress Knight]] or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he attacks only Annette.<br>• The southwest one begins moving if every southeast [[Fortress Knight]] is defeated, attacking only Annette. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Pegasus Knight | |||
|lv=28 | |||
|#=2 | |||
|hp=40 | |||
|str=19 | |||
|mag=14 | |||
|dex=17 | |||
|spd=25 | |||
|lck=10 | |||
|def=19 | |||
|res=17 | |||
|cha=17 | |||
|mov=7 | |||
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}} • {{Item|16|Lance Prowess Lv 3}} | |||
|notes=Begins moving if a nearby [[Assassin]] is provoked, or on turn 10 or if any player unit enters the northwest regions, only attacking [[Annette]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Sniper | |||
|lv=28 | |||
|#=1 | |||
|hp=40 | |||
|str=20 | |||
|mag=14 | |||
|dex=27 | |||
|spd=19 | |||
|lck=13 | |||
|def=17{{h|+2|Granted by Defense +2}} | |||
|res=8 | |||
|cha=16{{h|+3|Granted by Kingdom Archers}} | |||
|inventory={{Item|16|Silver Bow|image=bow}} • {{Item|16|Black Pearl|image=stat booster|type=drop}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 1}} • {{Item|16|Defense +2}} • {{Item|16|Close Counter}}<br>{{Item|16|Kingdom Archers|image=battalion infantry}} Lv 5: {{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}} | |||
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Sniper | |||
|lv=28 | |||
|#=1 | |||
|hp=40 | |||
|str=20 | |||
|mag=14 | |||
|dex=27 | |||
|spd=19 | |||
|lck=13 | |||
|def=17 | |||
|res=8 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}} | |||
|notes=Begins moving unprovoked on turn 10, or if the northwest [[Hero]], [[Warrior]], or [[Warlock]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Warlock | |||
|lv=28 | |||
|#=2 | |||
|hp=40 | |||
|str=15 | |||
|mag=20 | |||
|dex=15 | |||
|spd=20 | |||
|lck=10 | |||
|def=12 | |||
|res=23 | |||
|cha=16 | |||
|mov=4 | |||
|inventory={{Item|16|Ragnarok|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 3}} | |||
|notes=• The northern one begins moving unprovoked on turn 10, or if a northwest [[Hero]], [[Sniper]], or [[Warrior]] is provoked.<br>• The western one begins moving if every southeast [[Fortress Knight]] is defeated, attacking only [[Annette]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Swordmaster | |||
|lv=28 | |||
|#=1 | |||
|hp=44 | |||
|str=23 | |||
|mag=14 | |||
|dex=18 | |||
|spd=31 | |||
|lck=10 | |||
|def=20 | |||
|res=8 | |||
|cha=16{{h|+1|Granted by Kingdom Infantry}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 3}}<br>{{Item|16|Kingdom Infantry|image=battalion infantry}} Lv 5: {{Item|16|Lure|image=gambit}} | |||
|notes=Begins moving if the nearby [[Swordmaster]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Fortress Knight | |||
|lv=28 | |||
|#=1 | |||
|hp=50 | |||
|str=21 | |||
|mag=14 | |||
|dex=14 | |||
|spd=4 | |||
|lck=10 | |||
|def=31 | |||
|res=7 | |||
|cha=16{{h|+3|Granted by Kingdom Armored Co.}} | |||
|mv=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}} | |||
|notes=Begins moving if a nearby [[Fortress Knight]], [[Assassin]], or [[Hero]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Fortress Knight | |||
|lv=28 | |||
|#=2 | |||
|hp=50 | |||
|str=21 | |||
|mag=14 | |||
|dex=14 | |||
|spd=4 | |||
|lck=10 | |||
|def=31 | |||
|res=7 | |||
|cha=16 | |||
|mv=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} | |||
|notes=Begin moving if a nearby [[Fortress Knight]], [[Assassin]], or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case they attack only [[Annette]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Fortress Knight | |||
|lv=28 | |||
|#=2 | |||
|hp=50 | |||
|str=21 | |||
|mag=14 | |||
|dex=14 | |||
|spd=4 | |||
|lck=10 | |||
|def=31 | |||
|res=7 | |||
|cha=16{{h|+7|Granted by Kingdom Heavy Soldiers}} | |||
|mv=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Kingdom Heavy Soldiers|image=battalion armored silver}} Lv 5: {{Item|16|Group Lance Attack|image=gambit}} | |||
|notes=The northern one begins moving if the nearby [[Sniper]] or [[Bishop]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Sniper | |||
|lv=28 | |||
|#=1 | |||
|hp=40 | |||
|str=20 | |||
|mag=14 | |||
|dex=27 | |||
|spd=19 | |||
|lck=13 | |||
|def=17 | |||
|res=8 | |||
|cha=16{{h|+3|Granted by Kingdom Archers}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}}<br>{{Item|16|Kingdom Archers|image=battalion infantry}} Lv 5: {{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}} | |||
|notes=Begins moving if the northernmost [[Fortress Knight]] or [[Bishop]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Bishop | |||
|lv=28 | |||
|#=1 | |||
|hp=41 | |||
|str=15 | |||
|mag=19 | |||
|dex=15 | |||
|spd=19 | |||
|lck=10 | |||
|def=12 | |||
|res=24 | |||
|cha=17 | |||
|mov=4 | |||
|inventory={{Item|16|Abraxas|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 3}} | |||
|notes=Begins moving if the northernmost [[Fortress Knight]] or [[Sniper]] is provoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Hero | |||
|lv=28 | |||
|#=2 | |||
|hp=48 | |||
|str=23 | |||
|mag=14 | |||
|dex=15 | |||
|spd=25 | |||
|lck=11 | |||
|def=21 | |||
|res=8 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 3}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Swordmaster | |||
|lv=28 | |||
|#=1 | |||
|hp=44 | |||
|str=23 | |||
|mag=14 | |||
|dex=18 | |||
|spd=31 | |||
|lck=10 | |||
|def=20 | |||
|res=8 | |||
|cha=16{{h|+1|Granted by Kingdom Infantry}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 3}}<br>{{Item|16|Kingdom Infantry|image=battalion infantry}} Lv 5: {{Item|16|Lure|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Swordmaster | |||
|lv=28 | |||
|#=2 | |||
|hp=44 | |||
|str=23 | |||
|mag=14 | |||
|dex=18 | |||
|spd=31 | |||
|lck=10 | |||
|def=20 | |||
|res=8 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 3}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Paladin | |||
|lv=28 | |||
|#=2 | |||
|hp=45 | |||
|str=1 | |||
|mag=14 | |||
|dex=17 | |||
|spd=18 | |||
|lck=10 | |||
|def=23 | |||
|res=12 | |||
|cha=16{{h|+5|Granted by Kingdom Knights}} | |||
|mov=8 | |||
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Kingdom Knights|image=battalion cavalry silver}} Lv 5: {{Item|16|Assault Troop|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Fortress Knight | |||
|lv=28 | |||
|#=2 | |||
|hp=50 | |||
|str=21 | |||
|mag=14 | |||
|dex=14 | |||
|spd=4 | |||
|lck=10 | |||
|def=31 | |||
|res=7 | |||
|cha=16 | |||
|mv=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Baron Dominic]] | |||
|class=Paladin | |||
|lv=36~38 | |||
|#=1 | |||
|hp=65~67 | |||
|str=34~35 | |||
|mag=19~20 | |||
|dex=29~30 | |||
|spd=27~28 | |||
|lck=21~22 | |||
|def=29~30 | |||
|res=20~21 | |||
|cha=31~32{{h|+7|Granted by Kingdom Heavy Soldiers}} | |||
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Poison Strike}}<br>{{Item|16|Kingdom Heavy Soldiers|image=battalion armored silver}} Lv 5: {{Item|16|Group Lance Attack|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Fortress Knight | |||
|lv=34~36 | |||
|#=2 | |||
|hp=60~62 | |||
|str=28~30 | |||
|mag=21~22 | |||
|dex=21~22 | |||
|spd=11 | |||
|lck=13~14 | |||
|def=35~36{{h|+2|Granted by Defense +2}} | |||
|res=7 | |||
|cha=23~24{{h|+3|Granted by Kingdom Armored Co.}} | |||
|mov=4 | |||
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}} | |||
|notes=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; attacks only Annette once no longer immobile. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Fortress Knight | |||
|lv=34~36 | |||
|#=2 | |||
|hp=60~62 | |||
|str=28~30 | |||
|mag=21~22 | |||
|dex=21~22 | |||
|spd=11 | |||
|lck=13~14 | |||
|def=35~36{{h|+2|Granted by Defense +2}} | |||
|res=7 | |||
|cha=23~24{{h|+3|Granted by Kingdom Armored Co.}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Hit +20}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}} | |||
|notes=Immobile until [[Annette]] or [[Gilbert]] attack any of the southeast Fortress Knights, Annette or Gilbert leave the southeast area, or any player unit enters the northwest regions; attacks only Annette once no longer immobile. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Bishop | |||
|lv=34~36 | |||
|#=1 | |||
|hp=49~51 | |||
|str=22~23 | |||
|mag=26~27{{h|+2|Granted by Magic +2}} | |||
|dex=22~23 | |||
|spd=26~28 | |||
|lck=16~17 | |||
|def=17{{h|+2|Granted by Defense +2}} | |||
|res=28~29 | |||
|cha=25~26{{h|+7|Granted by Kingdom Priests}} | |||
|inventory={{Item|16|Abraxas|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Magic +2}}<br>{{Item|16|Kingdom Priests|image=battalion infantry silver}} Lv 5: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}} | |||
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Swordmaster | |||
|lv=34~36 | |||
|#=5 | |||
|hp=52~54 | |||
|str=30~32 | |||
|mag=21~22 | |||
|dex=25~26 | |||
|spd=40~42 | |||
|lck=13~14 | |||
|def=26~27 | |||
|res=11~12 | |||
|cha=23~24 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}} | |||
|notes=• The center-south one begins moving if the southern [[Hero]] is provoked.<br>• The southernmost one begins moving if the nearby [[Warrior]] is provoked.<br>• The southwest one begins moving if the nearby Swordmaster is provoked.<br>• The northern two begin moving if they or the nearby [[Sniper]] are provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Warrior | |||
|lv=34~36 | |||
|#=4 | |||
|hp=58~60 | |||
|str=35~36 | |||
|mag=21~22 | |||
|dex=21~22 | |||
|spd=27~29 | |||
|lck=14~15 | |||
|def=26~27 | |||
|res=13~14 | |||
|cha=23~24 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}} | |||
|notes=• The southeast one begins moving if the nearby [[Swordmaster]] is provoked.<br>• The northwest one begins moving unprovoked on turn 10, if any player unit enters the northwest regions, or if a northwest [[Hero]], [[Sniper]], or [[Warlock]] is provoked.<br>• The westernmost one begins moving if every southwest [[Fortress Knight]] is defeated, attacking only [[Annette]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Hero | |||
|lv=34~36 | |||
|#=4 | |||
|hp=58~60 | |||
|str=31~32 | |||
|mag=21~22 | |||
|dex=23~24 | |||
|spd=33~35 | |||
|lck=14~15 | |||
|def=26~27 | |||
|res=11~12 | |||
|cha=23~24 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Desperation}} | |||
|notes=• The southern one begins moving if the nearby [[Swordmaster]] is provoked.<br>• The northwest two begin moving unprovoked on turn 10, if any player unit enters the northwest regions, or if they or the northwest [[Sniper]], [[Warrior]], or [[Warlock]] are provoked.<br>• The central one begins moving if a nearby [[Fortress Knight]] or [[Assassin]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he attacks only [[Annette]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Swordmaster | |||
|lv=34~36 | |||
|#=1 | |||
|hp=52~54 | |||
|str=30~32{{h|+2|Granted by Strength +2}} | |||
|mag=21~22 | |||
|dex=25~26 | |||
|spd=40~42 | |||
|lck=13~14 | |||
|def=26~27{{h|+2|Granted by Defense +2}} | |||
|res=11~12 | |||
|cha=23~24{{h|+1|Granted by Kingdom Infantry}} | |||
|inventory={{Item|16|Silver Sword|image=sword}} • {{Item|16|Spear|image=lance|type=drop}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Strength +2}}<br>{{Item|16|Kingdom Infantry|image=battalion infantry}} Lv 5: {{Item|16|Lure|image=gambit}} | |||
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Assassin | |||
|lv=34~36 | |||
|#=5 | |||
|hp=48~50 | |||
|str=28~29 | |||
|mag=21~22 | |||
|dex=30~32 | |||
|spd=41~43 | |||
|lck=14~15 | |||
|def=25~26 | |||
|res=13~14 | |||
|cha=22~23 | |||
|mov=6 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}} | |||
|notes=• The mid-northeast two begin moving if they or a nearby [[Pegasus Knight]] are provoked, or on turn 10 or if any player unit enters the northwest regions, in which case they attack only [[Annette]].<br>• The northernmost one begins moving unprovoked on turn 10 or if any player unit enters the northwest regions, attacking only Annette.<br>• The central one begins moving if a nearby [[Fortress Knight]] or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case he attacks only Annette.<br>• The southwest one begins moving if every southeast [[Fortress Knight]] is defeated, attacking only Annette. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Pegasus Knight | |||
|lv=34~36 | |||
|#=3 | |||
|hp=48~50 | |||
|str=27~28 | |||
|mag=21~22 | |||
|dex=24~25 | |||
|spd=34~35 | |||
|lck=13~14 | |||
|def=25~26 | |||
|res=24~25 | |||
|cha=25~26 | |||
|mov=7 | |||
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}} | |||
|notes=• The top one and right one begin moving if they or a nearby [[Assassin]] or Pegasus Knight are provoked, or if any player unit enters the northwest regions, in which case they attack only [[Annette]].<br>• The lower-left one begins moving if a nearby [[Assassin]] or Pegasus Knight is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Sniper | |||
|lv=34~36 | |||
|#=1 | |||
|hp=48~50 | |||
|str=28~29 | |||
|mag=21~22 | |||
|dex=36~37 | |||
|spd=26~28 | |||
|lck=16~17 | |||
|def=25~26{{h|+2|Granted by Defense +2}} | |||
|res=13 | |||
|cha=23~24{{h|+3|Granted by Kingdom Archers}} | |||
|inventory={{Item|16|Silver Bow|image=bow}} • {{Item|16|Black Pearl|image=stat booster|type=drop}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}} • {{Item|16|Defense +2}} • {{Item|16|Close Counter}}<br>{{Item|16|Kingdom Archers|image=battalion infantry}} Lv 5: {{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}} | |||
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Sniper | |||
|lv=34~36 | |||
|#=4 | |||
|hp=48~50 | |||
|str=28~29 | |||
|mag=21~22 | |||
|dex=36~37 | |||
|spd=26~28 | |||
|lck=16~17 | |||
|def=25~26 | |||
|res=13 | |||
|cha=23~24 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}} | |||
|notes=• The northwest one begins moving if any player unit enters the northwest regions, on turn 10, or if the northwest [[Hero]], [[Warrior]], or [[Warlock]] is provoked.<br>• The center-west two begin moving if either is provoked.<br>• The northern one begins moving if a nearby [[Swordmaster]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Warlock | |||
|lv=34~36 | |||
|#=3 | |||
|hp=48~50 | |||
|str=22~23 | |||
|mag=27~28{{h|+2|Granted by Magic +2}} | |||
|dex=22~23 | |||
|spd=27~29 | |||
|lck=13~14 | |||
|def=17 | |||
|res=27~28 | |||
|cha=23~24 | |||
|mov=4 | |||
|inventory={{Item|16|Ragnarok|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Defense}} | |||
|notes=• The northwest one begins moving if any player unit enters the northwest regions.<br>• The western one begins moving if every southeast [[Fortress Knight]] is defeated, attacking only [[Annette]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Swordmaster | |||
|lv=34~36 | |||
|#=1 | |||
|hp=52~54 | |||
|str=30~32 | |||
|mag=21~22 | |||
|dex=25~26 | |||
|spd=40~42 | |||
|lck=13~14 | |||
|def=26~27 | |||
|res=11~12 | |||
|cha=23~24{{h|+1|Granted by Kingdom Infantry}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}}<br>{{Item|16|Kingdom Infantry|image=battalion infantry}} Lv 5: {{Item|16|Lure|image=gambit}} | |||
|notes=Begins moving if the nearby [[Swordmaster]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Fortress Knight | |||
|lv=34~36 | |||
|#=1 | |||
|hp=60~62 | |||
|str=28~30 | |||
|mag=21~22 | |||
|dex=21~22 | |||
|spd=11 | |||
|lck=13~14 | |||
|def=35~36 | |||
|res=7 | |||
|cha=23~24{{h|+3|Granted by Kingdom Armored Co.}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}<br>{{Item|16|Kingdom Armored Co.|image=battalion armored}} Lv 5: {{Item|16|Impregnable Wall|image=gambit support}} | |||
|notes=Begins moving if a nearby [[Fortress Knight]], [[Assassin]], or [[Hero]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Fortress Knight | |||
|lv=34~36 | |||
|#=2 | |||
|hp=60~62 | |||
|str=28~30 | |||
|mag=21~22 | |||
|dex=21~22 | |||
|spd=11 | |||
|lck=13~14 | |||
|def=35~36 | |||
|res=7 | |||
|cha=23~24 | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}} | |||
|notes=Begin moving if a nearby [[Fortress Knight]], [[Assassin]], or [[Hero]] is provoked, or if all the southeast Fortress Knights are defeated, in which case they attack only [[Annette]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Fortress Knight | |||
|lv=34~36 | |||
|#=2 | |||
|hp=60~62 | |||
|str=28~30 | |||
|mag=21~22 | |||
|dex=21~22 | |||
|spd=11 | |||
|lck=13~14 | |||
|def=35~36 | |||
|res=7 | |||
|cha=23~24{{h|+7|Granted by Kingdom Heavy Soldiers}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}<br>{{Item|16|Kingdom Heavy Soldiers|image=battalion armored silver}} Lv 5: {{Item|16|Group Lance Attack|image=gambit}} | |||
|notes=The northern one begins moving if the nearby [[Sniper]] or [[Bishop]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Sniper | |||
|lv=34~36 | |||
|#=1 | |||
|hp=48~50 | |||
|str=28~29 | |||
|mag=21~22 | |||
|dex=36~37 | |||
|spd=26~28 | |||
|lck=16~17 | |||
|def=25~26 | |||
|res=13~14 | |||
|cha=23~24{{h|+3|Granted by Kingdom Archers}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}<br>{{Item|16|Kingdom Archers|image=battalion infantry}} Lv 5: {{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}} | |||
|notes=Begins moving if the northernmost [[Fortress Knight]] or [[Bishop]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Bishop | |||
|lv=34~36 | |||
|#=1 | |||
|hp=49~51 | |||
|str=22~23 | |||
|mag=26~27 | |||
|dex=22~23 | |||
|spd=26~28 | |||
|lck=16~17 | |||
|def=17 | |||
|res=28~29 | |||
|cha=25~26 | |||
|mov=4 | |||
|inventory={{Item|16|Abraxas|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 5}} • {{Item|16|Renewal}} • {{Item|16|Miracle}} | |||
|notes=Begins moving if the northernmost [[Fortress Knight]] or [[Sniper]] is provoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Hero | |||
|lv=34~36 | |||
|#=3 | |||
|hp=58~60 | |||
|str=31~32 | |||
|mag=21~22 | |||
|dex=23~24 | |||
|spd=33~35 | |||
|lck=14~15 | |||
|def=26~27 | |||
|res=11~12 | |||
|cha=23~24 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Desperation}} | |||
|notes=Attacks only [[Annette]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Swordmaster | |||
|lv=34~36 | |||
|#=2 | |||
|hp=52~54 | |||
|str=30~32 | |||
|mag=21~22 | |||
|dex=25~26 | |||
|spd=40~42 | |||
|lck=13~14 | |||
|def=26~27 | |||
|res=11~12 | |||
|cha=23~24{{h|+1|Granted by Kingdom Infantry}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}}<br>{{Item|16|Kingdom Infantry|image=battalion infantry}} Lv 5: {{Item|16|Lure|image=gambit}} | |||
|notes=Attacks only [[Annette]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Swordmaster | |||
|lv=34~36 | |||
|#=4 | |||
|hp=52~54 | |||
|str=30~32 | |||
|mag=21~22 | |||
|dex=25~26 | |||
|spd=40~42 | |||
|lck=13~14 | |||
|def=26~27 | |||
|res=11~12 | |||
|cha=23~24 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}} | |||
|notes=Attacks only [[Annette]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
|class=Paladin | |||
|lv=34~36 | |||
|#=2 | |||
|hp=53~55 | |||
|str=29~30 | |||
|mag=21~22 | |||
|dex=25~26 | |||
|spd=25~27 | |||
|lck=14~15 | |||
|def=27~28 | |||
|res=18~19 | |||
|cha=23~24{{h|+5|Granted by Kingdom Knights}} | |||
|mov=8 | |||
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Kingdom Knights|image=battalion cavalry silver}} Lv 5: {{Item|16|Assault Troop|image=gambit}} | |||
|notes=Attacks only [[Annette]]. | |||
}} | }} | ||
{{ChapUnitCellFE16 | |||
|name=Kingdom Soldier | |||
| | |class=Fortress Knight | ||
| | |lv=34~36 | ||
| | |#=2 | ||
|# | |hp=60~62 | ||
| | |str=28~30 | ||
|mag=21~22 | |||
|dex=21~22 | |||
|spd=11 | |||
| | |lck=13~14 | ||
|def=35~36 | |||
| | |res=7 | ||
|cha=23~24 | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}} | |||
|notes=Attacks only [[Annette]]. | |||
|last=y | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
}} | }} | ||
On Normal and Hard, defeating all the southeast Fortress Knights before entering the northwest regions will prevent any enemies from moving or reinforcements from appearing in response to the latter trigger, or vice versa. On Maddening, entering the northern areas before defeating all the southeast Fortress Knights will prevent the trigger from activating, but the reverse is not true. | |||
====Reinforcements==== | ====Reinforcements==== | ||
* Upon all the southeast Fortress Knights being defeated | *Upon all the southeast Fortress Knights being defeated | ||
** 2 [[Hero | **2 <small>(Normal/Hard)</small>/4 <small>(Maddening)</small> [[Hero]]es across the southern half of the map | ||
* Turn 10 or upon any unit entering the northwest regions | *3 <small>(Normal/Hard)</small>/6 <small>(Maddening)</small> [[Swordmaster]]s, 1 <small>(Normal/Hard)</small>/2 <small>(Maddening)</small> with [[Kingdom Infantry]] across the southern half of the map | ||
** 2 [[Paladin]]s | *Turn 10 or upon any player unit entering the northwest regions | ||
**2 [[Paladin]]s from north of the southeast stronghold | |||
**2 [[Fortress Knight]]s from north of the southeast stronghold | |||
===Boss data=== | ===Boss data=== | ||
:''On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 14, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter 16 and later, by which point this boss has gained two levels. If this paralogue is attempted during Chapter 15, the boss is one level higher than he is in Chapter 14.'' | |||
;Baron Dominic | |||
{{tab | {{tab | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |||
|content1={{BossStats FE16 | |content1={{BossStats FE16 | ||
|portrait=[[File:Generic small portrait paladin fe16.png|128px]] | |portrait=[[File:Generic small portrait paladin fe16.png|128px]] | ||
Line 462: | Line 1,440: | ||
|def=23 | |def=23 | ||
|res=10 | |res=10 | ||
|cha=18{{ | |cha=18{{h|+7|Granted by Kingdom Heavy Soldiers}} | ||
|inventory={{Item|16|Silver Lance|image=lance}} | |inventory={{Item|16|Silver Lance|image=lance}} | ||
|skills={{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Terrain Resistance}}<br>{{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Swordbreaker+|image=swordbreaker}}<br>{{Item|16|Poison Strike}} | |skills={{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Terrain Resistance}}<br>{{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Swordbreaker+|image=swordbreaker}}<br>{{Item|16|Poison Strike}} | ||
|battalion={{Item|16|Kingdom Heavy Soldiers|image=battalion armored silver}} Lv | |battalion={{Item|16|Kingdom Heavy Soldiers|image=battalion armored silver}} Lv 5<br>{{Item|16|Group Lance Attack|image=gambit}} | ||
|la=B | |la=B | ||
|au=B | |au=B | ||
Line 483: | Line 1,461: | ||
|def=25 | |def=25 | ||
|res=13 | |res=13 | ||
|cha=23{{ | |cha=23{{h|+7|Granted by Kingdom Heavy Soldiers}} | ||
|inventory={{Item|16|Silver Lance|image=lance}} | |inventory={{Item|16|Silver Lance|image=lance}} | ||
|skills={{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Terrain Resistance}}<br>{{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Swordbreaker+|image=swordbreaker}}<br>{{Item|16|Poison Strike}} | |skills={{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Terrain Resistance}}<br>{{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Swordbreaker+|image=swordbreaker}}<br>{{Item|16|Poison Strike}} | ||
|battalion={{Item|16|Kingdom Heavy Soldiers|image=battalion armored silver}} Lv. 5<br>{{Item|16|Group Lance Attack|image=gambit}} | |battalion={{Item|16|Kingdom Heavy Soldiers|image=battalion armored silver}} Lv 5<br>{{Item|16|Group Lance Attack|image=gambit}} | ||
|la=B | |||
|au=B | |||
|ri=B | |||
}} | |||
|content3={{BossStats FE16 | |||
|portrait=[[File:Generic small portrait paladin fe16.png|128px]] | |||
|class=Paladin | |||
|sprite=paladin enemy | |||
|lv=36~38 | |||
|HP=65~67 | |||
|str=34~35 | |||
|mag=19~20 | |||
|dex=29~30 | |||
|spd=27~28 | |||
|luck=21~22 | |||
|def=29~30 | |||
|res=20~21 | |||
|cha=31~32{{h|+7|Granted by Kingdom Heavy Soldiers}} | |||
|inventory={{Item|16|Silver Lance|image=lance}} | |||
|skills={{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Terrain Resistance}}<br>{{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Swordbreaker+|image=swordbreaker}}<br>{{Item|16|Poison Strike}} | |||
|battalion={{Item|16|Kingdom Heavy Soldiers|image=battalion armored silver}} Lv 5<br>{{Item|16|Group Lance Attack|image=gambit}} | |||
|la=B | |la=B | ||
|au=B | |au=B | ||
Line 495: | Line 1,494: | ||
==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
Annette and Gilbert begin the paralogue to the southeast, surrounded by Fortress Knights; the Fortress Knights will not move or attack Gilbert, but will attack Annette if she moves into their range. It is possible for Annette and Gilbert to defeat each of the enemies, but doing so will cause many enemies to begin moving towards Annette, and will cause reinforcements to appear from the south. Annette or Gilbert exiting the area gated by the Fortress Knights will cause them to begin moving towards Annette; there is very limited space Annette can move to safely—particularly if she is not mounted—so she will likely be safer if the Fortress Knights are not provoked. On Maddening, all reinforcements will strictly target Annette; it is possible to exploit this to one's benefit, but Gilbert alone is not enough to protect her, and she is likely to die if the reinforcements appear before other units can arrive to protect her. | |||
This paralogue can be fairly reliably cleared in one turn. Baron Dominic starts 21 tiles away from Byleth's starting position and 25 from the furthest available position; [[Stride]] and a [[Dancer]] can get an 8-[[move]] flier to attack the boss at 1-range from the farthest position, or a 6-move infantry from next to Byleth. [[Warp]] and [[combat art]]s like [[Smite]] can get a unit from just out of range to just within. | |||
Defeating Baron Dominic in one shot requires (on Normal/Hard/Maddening after Chapter 17) 80/87/104 physical attack or 60/68/88 magical attack; defeating him in two shots requires 14/20/31 [[attack speed]], and 55/60/71 physical attack or 35/41/55 magical. Baron Dominic is a [[Paladin]], and as such, has a cavalry [[bonus damage|weakness]] that can be exploited. [[Dark Spikes Τ]] has 39 effective [[might]]; the [[Horseslayer]] has 24; the [[Spear of Assal]] has 42; the [[Line of Lances]] gambit has 15; the [[Lance of Ruin]] has 44 with [[Knightkneeler]], plus 5 might from the art. [[Lance]]s are particularly useful, as they have access to the Knightkneeler combat art—which is effective against cavalry—or the powerful [[Swift Strikes]] art, which strikes twice consecutively, allowing for two-shots without meeting the attack speed requirement; every unit that learns Swift Strikes does so at A lances, at which point they can use the Spear of Assal. | |||
Clearing this paralogue awards the [[Crusher]], a [[Hero's Relic]] tied to the [[Crest]] of Dominic. Crusher is incredibly powerful, boasting 18 might and dealing [[magic (stat)|magic]] damage, but it is also fairly heavy and inaccurate, with 11 [[weight (weapon)|weight]] and 60 [[hit]]. A bearer of the Crest of Dominic is capable of using the combat art [[Dust]], which grants an incredible might boost of 20, is effective against dragons, and lowers the target's [[defense]] by 5 after a hit. Annette is the only character to bear the Crest of Dominic—while her high magic enables her to deal high damage with Crusher, it is locked to 1-range; Annette is inclined to magic-wielding classes which mostly feature low defenses and low movement, meaning she would struggle to reach the target and would likely die to a counter attack should she fail to kill, likely from missing the target with Crusher's low accuracy. Additionally, Dust does not increase Crusher's lack of hit, and while -5 defense may be useful against dragons with multiple [[HP]] bars, any normal enemy that Annette does not kill outright is likely to kill her instead. Annette has a boon in axes—which allows her to gain the [[Axe Prowess]] abilities faster and boost her [[hit rate]] with axes—but attacking with her requires not using her excellent combination of [[Perseverance]] and [[Rally Speed]], or potentially powerful [[gambit]]s like [[Dance of the Goddess]] through her high [[authority]]. Giving Annette Crusher to use sporadically is an option, but it may be better utilized by a more dedicated combat unit—particularly one with [[Axefaire]]—even if their magic is significantly lower; they will not be able to use Dust, but they are less likely to die in the event they fail to kill. | |||
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==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Weathervanes of Fódlan | |eng-name=Weathervanes of Fódlan | ||
| | |eng-mean="Weathervane" is a slang term which refers to someone whose opinions or alliances change to match what is popular or in power. | ||
| | |jpn-name={{h|フォドラの風見鶏たち|Fodora no kazamidori-tachi}} | ||
|jpn-mean=Fodra weathercocks | |||
|span-name=La petición | |span-name=La petición | ||
|span-mean=The request | |span-mean=The request | ||
Line 513: | Line 1,518: | ||
|ital-name=La banderuole del Fódlan | |ital-name=La banderuole del Fódlan | ||
|ital-mean=The weathervanes of Fódlan | |ital-mean=The weathervanes of Fódlan | ||
|kor-name={{h|포드라의 박쥐들|Podeuraui bakjwideul}} | |||
|kor-mean= | |kor-mean=Fodra's opportunists | ||
|ch-simp-name={{h|芙朵拉的墙头草们|Fúduǒlā de qiáng tóucǎomén}} | |||
|ch-simp-name={{ | |ch-simp-mean=Fodra's opportunists | ||
|ch-simp-mean= | |ch-trad-name={{h|芙朵拉的牆頭草們|Fúduǒlā de qiáng tóucǎomén}} | ||
|ch-trad-name={{ | |ch-trad-mean=Fodra's opportunists | ||
|ch-trad-mean= | |||
}} | }} | ||
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{{ChapterNav | {{ChapterNav | ||
}} | }} | ||
{{Nav16}} | {{Nav16}} | ||
[[Category:Chapters of Fire Emblem: Three Houses]] | [[Category:Chapters of Fire Emblem: Three Houses]] | ||
Latest revision as of 23:54, 14 April 2024
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“ | With the Empire growing in strength, Dominic must kneel. To do otherwise would be suicide. The western lords, and other rulers, are in the same situation. They all comply, albeit reluctantly. | ” | — Gilbert |
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Weathervanes of Fódlan (Japanese: フォドラの風見鶏たち Fodra weathercocks) is a paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 14 to Chapter 18 on the Azure Moon route. In order to attempt this paralogue, Annette and Gilbert must have reached C-rank support and neither must have fallen in battle previously. In this chapter, Byleth accompanies Annette and Gilbert to Dominic territory in hopes of retrieving House Dominic's Hero's Relic, Crusher.
Plot
- Main article:
Weathervanes of Fódlan/Script
Gilbert approaches Byleth to discuss their precarious military situation in the battle against the Adrestian Empire. Annette appears and explains that she is travelling to Dominic territory to obtain the Hero's Relic Crusher from her uncle, Baron Dominic. Gilbert warns her that the Baron is under immense pressure from Cornelia and the Empire and will almost certainly not yield the Relic, but the undaunted Annette runs off anyway. Gilbert, fearing that Baron Dominic will take her hostage, elects to accompany her and asks Byleth to wait outside Dominic territory with an army in case they need rescue.
The party travels to Dominic territory, and just as Gilbert predicted, Baron Dominic refuses to surrender Crusher and arrests both Gilbert and Annette. Byleth leads their army, rescues them both, and defeats the Baron. Baron Dominic concludes that he has put up enough of a fight to appease Cornelia, gives them Crusher, vows to protect Gilbert's wife, and asks them to defeat the Empire.
Beginning log
Annette and Gilbert hope to acquire the Hero's Relic of House Dominic from Annette's uncle, Baron Dominic.
Chapter data
Normal Hard Maddening
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Victory: Defeat Baron Dominic | Player | Enemy | ||||
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Defeat: Byleth or Dimitri dies*, or Annette or Gilbert dies | 3–11 | 33+4/5 | ||||
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Map dimensions: 25 columns by 17 rows | ||||||
Character data
Characters | |
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New units
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Required characters
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Available characters
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- Other characters may be available if the paralogue is attempted later.
Item data
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Enemy data
- On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 14, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter 16 and later, by which point the enemies have gained two levels. If this paralogue is attempted during Chapter 15, the enemies are one level higher than they are in Chapter 14.
Normal Hard Maddening
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On Normal and Hard, defeating all the southeast Fortress Knights before entering the northwest regions will prevent any enemies from moving or reinforcements from appearing in response to the latter trigger, or vice versa. On Maddening, entering the northern areas before defeating all the southeast Fortress Knights will prevent the trigger from activating, but the reverse is not true.
Reinforcements
- Upon all the southeast Fortress Knights being defeated
- 2 (Normal/Hard)/4 (Maddening) Heroes across the southern half of the map
- 3 (Normal/Hard)/6 (Maddening) Swordmasters, 1 (Normal/Hard)/2 (Maddening) with Kingdom Infantry across the southern half of the map
- Turn 10 or upon any player unit entering the northwest regions
- 2 Paladins from north of the southeast stronghold
- 2 Fortress Knights from north of the southeast stronghold
Boss data
- On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 14, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter 16 and later, by which point this boss has gained two levels. If this paralogue is attempted during Chapter 15, the boss is one level higher than he is in Chapter 14.
- Baron Dominic
Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Annette and Gilbert begin the paralogue to the southeast, surrounded by Fortress Knights; the Fortress Knights will not move or attack Gilbert, but will attack Annette if she moves into their range. It is possible for Annette and Gilbert to defeat each of the enemies, but doing so will cause many enemies to begin moving towards Annette, and will cause reinforcements to appear from the south. Annette or Gilbert exiting the area gated by the Fortress Knights will cause them to begin moving towards Annette; there is very limited space Annette can move to safely—particularly if she is not mounted—so she will likely be safer if the Fortress Knights are not provoked. On Maddening, all reinforcements will strictly target Annette; it is possible to exploit this to one's benefit, but Gilbert alone is not enough to protect her, and she is likely to die if the reinforcements appear before other units can arrive to protect her.
This paralogue can be fairly reliably cleared in one turn. Baron Dominic starts 21 tiles away from Byleth's starting position and 25 from the furthest available position; Stride and a Dancer can get an 8-move flier to attack the boss at 1-range from the farthest position, or a 6-move infantry from next to Byleth. Warp and combat arts like Smite can get a unit from just out of range to just within.
Defeating Baron Dominic in one shot requires (on Normal/Hard/Maddening after Chapter 17) 80/87/104 physical attack or 60/68/88 magical attack; defeating him in two shots requires 14/20/31 attack speed, and 55/60/71 physical attack or 35/41/55 magical. Baron Dominic is a Paladin, and as such, has a cavalry weakness that can be exploited. Dark Spikes Τ has 39 effective might; the Horseslayer has 24; the Spear of Assal has 42; the Line of Lances gambit has 15; the Lance of Ruin has 44 with Knightkneeler, plus 5 might from the art. Lances are particularly useful, as they have access to the Knightkneeler combat art—which is effective against cavalry—or the powerful Swift Strikes art, which strikes twice consecutively, allowing for two-shots without meeting the attack speed requirement; every unit that learns Swift Strikes does so at A lances, at which point they can use the Spear of Assal.
Clearing this paralogue awards the Crusher, a Hero's Relic tied to the Crest of Dominic. Crusher is incredibly powerful, boasting 18 might and dealing magic damage, but it is also fairly heavy and inaccurate, with 11 weight and 60 hit. A bearer of the Crest of Dominic is capable of using the combat art Dust, which grants an incredible might boost of 20, is effective against dragons, and lowers the target's defense by 5 after a hit. Annette is the only character to bear the Crest of Dominic—while her high magic enables her to deal high damage with Crusher, it is locked to 1-range; Annette is inclined to magic-wielding classes which mostly feature low defenses and low movement, meaning she would struggle to reach the target and would likely die to a counter attack should she fail to kill, likely from missing the target with Crusher's low accuracy. Additionally, Dust does not increase Crusher's lack of hit, and while -5 defense may be useful against dragons with multiple HP bars, any normal enemy that Annette does not kill outright is likely to kill her instead. Annette has a boon in axes—which allows her to gain the Axe Prowess abilities faster and boost her hit rate with axes—but attacking with her requires not using her excellent combination of Perseverance and Rally Speed, or potentially powerful gambits like Dance of the Goddess through her high authority. Giving Annette Crusher to use sporadically is an option, but it may be better utilized by a more dedicated combat unit—particularly one with Axefaire—even if their magic is significantly lower; they will not be able to use Dust, but they are less likely to die in the event they fail to kill.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Weathervanes of Fódlan |
"Weathervane" is a slang term which refers to someone whose opinions or alliances change to match what is popular or in power. |
Japanese |
フォドラの風見鶏たち |
Fodra weathercocks |
Spanish |
La petición |
The request |
French |
La girouette de Fódlan |
The weathervane of Fódlan |
German |
Fódlans Fähnchen im Wind |
Fódlan's Flag in the Wind |
Italian |
La banderuole del Fódlan |
The weathervanes of Fódlan |
Korean |
포드라의 박쥐들 |
Fodra's opportunists |
Simplified Chinese |
芙朵拉的墙头草们 |
Fodra's opportunists |
Traditional Chinese |
芙朵拉的牆頭草們 |
Fodra's opportunists |
Gallery
Annette or Gilbert exiting the red area triggers the movement of the southeast Fortress Knights; any unit entering a yellow area triggers the movement of the southeast Fortress Knights, the northeast enemies, and eastern reinforcements.
References
Weathervanes of Fódlan |
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