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Rumors of a Reaper/The Underground Chamber: Difference between revisions
(7 intermediate revisions by 3 users not shown) | |||
Line 21: | Line 21: | ||
|victory=Defeat the [[Death Knight]] or rout all other enemies | |victory=Defeat the [[Death Knight]] or rout all other enemies | ||
|defeat=[[Byleth]] dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or 25 turns pass | |defeat=[[Byleth]] dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or 25 turns pass | ||
|ally= | |ally=1–10 | ||
|enemy=26{{h|+3|Reinforcements}} | |enemy=26{{h|+3|Reinforcements}} | ||
|map={{Tab | |map={{Tab | ||
Line 29: | Line 29: | ||
|content2=<div>[[File:Cm fe16 6 levers.png|200px]]</div> | |content2=<div>[[File:Cm fe16 6 levers.png|200px]]</div> | ||
}} | }} | ||
|col=22 | |||
|row=23 | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Defeat the [[Death Knight]] or rout all other enemies | |victory=Defeat the [[Death Knight]] or rout all other enemies | ||
|defeat=[[Byleth]] dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or 25 turns pass | |defeat=[[Byleth]] dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or 25 turns pass | ||
|ally= | |ally=1–10 | ||
|enemy=28{{h|+3|Reinforcements}} | |enemy=28{{h|+3|Reinforcements}} | ||
|map={{Tab | |map={{Tab | ||
Line 41: | Line 43: | ||
|content2=<div>[[File:Cm fe16 6 levers.png|200px]]</div> | |content2=<div>[[File:Cm fe16 6 levers.png|200px]]</div> | ||
}} | }} | ||
|col=22 | |||
|row=23 | |||
}} | }} | ||
|content3={{ChapData | |content3={{ChapData | ||
|victory=Defeat the [[Death Knight]] or rout all other enemies | |victory=Defeat the [[Death Knight]] or rout all other enemies | ||
|defeat=[[Byleth]] dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or 25 turns pass | |defeat=[[Byleth]] dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or 25 turns pass | ||
|ally= | |ally=1–10 | ||
|enemy=32{{h|+3|Reinforcements}} | |enemy=32{{h|+3|Reinforcements}} | ||
|map={{Tab | |map={{Tab | ||
Line 53: | Line 57: | ||
|content2=<div>[[File:Cm fe16 6 levers.png|200px]]</div> | |content2=<div>[[File:Cm fe16 6 levers.png|200px]]</div> | ||
}} | }} | ||
|col=22 | |||
|row=23 | |||
}} | }} | ||
}} | }} | ||
Line 78: | Line 84: | ||
|content1={{ChapChars | |content1={{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} | ||
| | |forced1article=Byleth | ||
| | |return1=hubert | ||
|return2=ferdinand | |||
| | |return3=linhardt | ||
| | |return4=caspar | ||
| | |return5=bernadetta | ||
| | |return6=dorothea | ||
| | |return7=petra | ||
| | |return8=felix | ||
| | |return9=ashe | ||
| | |return10=sylvain | ||
| | |return11=mercedes | ||
| | |return12=annette | ||
| | |return13=ingrid | ||
| | |return14=lorenz | ||
| | |return14article=Lorenz (Three Houses) | ||
| | |return15=raphael | ||
| | |return16=ignatz | ||
| | |return17=lysithea | ||
| | |return18=marianne | ||
| | |return19=leonie | ||
| | |return20=constance | ||
| | |return21=balthus | ||
| | |return22=hapi | ||
| | |return23=yuri | ||
| | |return24=anna | ||
| | |return24article=Anna/Three Houses | ||
| | |return25=shamir | ||
|nodeploy1=edelgard | |||
}} | }} | ||
|content2={{ChapChars | |content2={{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} | ||
| | |forced1article=Byleth | ||
| | |return1=dedue | ||
|return2=felix | |||
| | |return3=ashe | ||
| | |return4=sylvain | ||
| | |return5=mercedes | ||
| | |return6=annette | ||
| | |return7=ingrid | ||
| | |return8=ferdinand | ||
| | |return9=linhardt | ||
| | |return10=caspar | ||
| | |return11=bernadetta | ||
| | |return12=dorothea | ||
| | |return13=petra | ||
| | |return14=lorenz | ||
| | |return14article=Lorenz (Three Houses) | ||
| | |return15=raphael | ||
| | |return16=ignatz | ||
| | |return17=lysithea | ||
| | |return18=marianne | ||
| | |return19=hilda | ||
| | |return20=leonie | ||
| | |return21=constance | ||
| | |return22=balthus | ||
| | |return23=hapi | ||
| | |return24=yuri | ||
| | |return25=anna | ||
| | |return25article=Anna/Three Houses | ||
| | |return26=catherine | ||
| | |return27=cyril | ||
| | |return28=shamir | ||
|nodeploy1=dimitri | |||
}} | }} | ||
|content3={{ChapChars | |content3={{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} | ||
| | |forced1article=Byleth | ||
| | |return1=lorenz | ||
|return1article=Lorenz (Three Houses) | |||
| | |return2=raphael | ||
| | |return3=ignatz | ||
| | |return4=lysithea | ||
| | |return5=marianne | ||
| | |return6=hilda | ||
| | |return7=leonie | ||
| | |return8=ferdinand | ||
| | |return9=linhardt | ||
| | |return10=caspar | ||
| | |return11=bernadetta | ||
| | |return12=dorothea | ||
| | |return13=petra | ||
| | |return14=felix | ||
| | |return15=ashe | ||
| | |return16=sylvain | ||
| | |return17=mercedes | ||
| | |return18=annette | ||
| | |return19=ingrid | ||
| | |return20=constance | ||
| | |return21=balthus | ||
| | |return22=hapi | ||
| | |return23=yuri | ||
| | |return24=anna | ||
| | |return24article=Anna/Three Houses | ||
| | |return25=catherine | ||
| | |return26=cyril | ||
| | |return27=shamir | ||
|nodeploy1=claude | |||
}} | }} | ||
}} | }} | ||
Line 185: | Line 191: | ||
{{ChapItems | {{ChapItems | ||
|platform=ns01 | |platform=ns01 | ||
|item1= | |item1=Dark Seal | ||
|item1image= | |item1image=seal | ||
|obtain1=Dropped by | |obtain1=Dropped by the [[Death Knight]] | ||
|item2= | |item2=Door Key | ||
|item2image= | |item2image=key | ||
|obtain2=Dropped by enemy [[ | |obtain2=Dropped by enemy [[Soldier]] | ||
|item3= | |item3=Vulnerary | ||
|item3image= | |item3image=potion | ||
|obtain3=Dropped by enemy [[ | |obtain3=Dropped by enemy [[Archer]] | ||
|item4=Door Key | |item4=Door Key | ||
|item4image=key | |item4image=key | ||
|obtain4=Dropped by enemy [[ | |obtain4=Dropped by enemy [[Mage]] | ||
|item5=Door Key | |item5=Door Key | ||
|item5image=key | |item5image=key | ||
Line 203: | Line 209: | ||
|item6image=key | |item6image=key | ||
|obtain6=Dropped by enemy [[Archer]] | |obtain6=Dropped by enemy [[Archer]] | ||
|item7= | |item7=Door Key | ||
|item7image=key | |item7image=key | ||
|obtain7=Dropped by enemy [[ | |obtain7=Dropped by enemy [[Archer]] | ||
|item8= | |item8=Chest Key | ||
|item8image= | |item8image=key | ||
|obtain8=Dropped by | |obtain8=Dropped by enemy [[Armored Knight]] | ||
|item9=Levin Sword | |item9=Levin Sword | ||
|item9image=sword | |item9image=sword | ||
Line 230: | Line 236: | ||
|tab3=Maddening | |tab3=Maddening | ||
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}} | |content1={{ChapUnitHdr|type=Enemy|platform=ns01}} | ||
{{ChapUnitCellFE16 | |||
|name=[[Death Knight]] | |||
|class=Death Knight | |||
|classarticle=Death Knight (class) | |||
|lv=20 | |||
|#=1 | |||
|hp=44 | |||
|str=20 | |||
|mag=17 | |||
|dex=14 | |||
|spd=17 | |||
|lck=12 | |||
|def=17 | |||
|res=18 | |||
|cha=5 | |||
|inventory={{Item|16|Scythe of Sariel|image=lance black}} • {{Item|16|Dark Seal|image=seal|type=drop}}<br>{{Item|16|Murderous Intent|image=heartseeker}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Commander}} • {{Item|16|Counterattack|link=Counterattack (ability)}} • {{Item|16|Mastermind}} • {{Item|16|Poison Strike}} • {{Item|16|Lance Prowess Lv 2}} | |||
|notes=Stands on [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|wardwood]]. | |||
}} | |||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Mysterious Mage | |name=Mysterious Mage | ||
Line 337: | Line 361: | ||
|cha=9 | |cha=9 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Fire | |inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
Line 371: | Line 395: | ||
|cha=9 | |cha=9 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Fire | |inventory={{Item|16|Fire|image=black magic}} • {{Item|16|Door Key|image=key|type=drop}}<br>{{Item|16|Fire|link=Fire (ability)}} | ||
|notes=Begins moving if the adjacent [[Myrmidon]] is provoked. | |notes=Begins moving if the adjacent [[Myrmidon]] is provoked. | ||
}} | }} | ||
Line 423: | Line 447: | ||
|cha=9 | |cha=9 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Fire | |inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
Line 458: | Line 482: | ||
|cha=9{{h|+1|Granted by Reaper Infantry}} | |cha=9{{h|+1|Granted by Reaper Infantry}} | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Fire | |inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}}<br>{{Item|16|Reaper Infantry|image=battalion infantry}} Lv 3: {{Item|16|Onslaught|image=gambit}} | ||
|notes=• The northern one begins moving if the [[Myrmidon]] in the north chamber is provoked.<br>• The southern one begins moving if the [[Archer]] in the north chamber is provoked. | |notes=• The northern one begins moving if the [[Myrmidon]] in the north chamber is provoked.<br>• The southern one begins moving if the [[Archer]] in the north chamber is provoked. | ||
}} | }} | ||
Line 530: | Line 554: | ||
|cha=9 | |cha=9 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Fire | |inventory={{Item|16|Fire|image=black magic}} • {{Item|16|Magic Staff|image=staff}}<br>{{Item|16|Fire|link=Fire (ability)}} | ||
|notes=Begins moving if any enemy in the central chamber other than the [[Death Knight]] is provoked. | |notes=Begins moving if any enemy in the central chamber other than the [[Death Knight]] is provoked. | ||
}} | }} | ||
Line 584: | Line 608: | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Iron Axe|image=axe}} • {{Item|16|Chest Key|image=key|type=drop}}<br>{{Item|16|Reaper Infantry|image=battalion infantry}} Lv 3: {{Item|16|Onslaught|image=gambit}} | |inventory={{Item|16|Iron Axe|image=axe}} • {{Item|16|Chest Key|image=key|type=drop}}<br>{{Item|16|Reaper Infantry|image=battalion infantry}} Lv 3: {{Item|16|Onslaught|image=gambit}} | ||
|last=y | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Flame Emperor Soldier | |||
|class=Cavalier | |||
|lv=11 | |||
|name=Flame Emperor Soldier | |||
|class=Cavalier | |||
|lv=11 | |||
|#=1 | |#=1 | ||
|hp=29 | |hp=29 | ||
Line 661: | Line 667: | ||
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}} | |content2={{ChapUnitHdr|type=Enemy|platform=ns01}} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Mysterious Mage | |name=[[Death Knight]] | ||
|class=Dark Mage | |class=Death Knight | ||
|lv=12 | |classarticle=Death Knight (class) | ||
|#=2 | |lv=20 | ||
|#=1 | |||
|hp=46 | |||
|str=22 | |||
|mag=17 | |||
|dex=14 | |||
|spd=19 | |||
|lck=12 | |||
|def=19 | |||
|res=18 | |||
|cha=8 | |||
|inventory={{Item|16|Scythe of Sariel|image=lance black}} • {{Item|16|Dark Seal|image=seal|type=drop}}<br>{{Item|16|Murderous Intent|image=heartseeker}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Commander}} • {{Item|16|Counterattack|link=Counterattack (ability)}} • {{Item|16|Mastermind}} • {{Item|16|Poison Strike}} • {{Item|16|Lance Prowess Lv 2}} | |||
|notes=Stands on [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|wardwood]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Mysterious Mage | |||
|class=Dark Mage | |||
|lv=12 | |||
|#=2 | |||
|hp=31 | |hp=31 | ||
|str=5 | |str=5 | ||
Line 767: | Line 791: | ||
|cha=10 | |cha=10 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Fire | |inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}} | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
Line 801: | Line 825: | ||
|cha=10 | |cha=10 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Fire | |inventory={{Item|16|Fire|image=black magic}} • {{Item|16|Door Key|image=key|type=drop}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}} | ||
|notes=Begins moving if another enemy in the east chamber other than the female [[Mage]] is provoked. | |notes=Begins moving if another enemy in the east chamber other than the female [[Mage]] is provoked. | ||
}} | }} | ||
Line 854: | Line 878: | ||
|cha=10 | |cha=10 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Fire | |inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}} | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
Line 889: | Line 913: | ||
|cha=10{{h|+1|Granted by Reaper Infantry}} | |cha=10{{h|+1|Granted by Reaper Infantry}} | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Fire | |inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}}<br>{{Item|16|Reaper Infantry|image=battalion infantry}} Lv 3: {{Item|16|Onslaught|image=gambit}} | ||
|notes=• The northern one begins moving if the [[Myrmidon]] in the north chamber is provoked.<br>• The southern one begins moving if the [[Archer]] in the north chamber is provoked. | |notes=• The northern one begins moving if the [[Myrmidon]] in the north chamber is provoked.<br>• The southern one begins moving if the [[Archer]] in the north chamber is provoked. | ||
}} | }} | ||
Line 961: | Line 985: | ||
|cha=10 | |cha=10 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Fire | |inventory={{Item|16|Fire|image=black magic}} • {{Item|16|Magic Staff|image=staff}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}} | ||
|notes=Begins moving if any enemy in the central chamber other than the [[Death Knight]] is provoked. | |notes=Begins moving if any enemy in the central chamber other than the [[Death Knight]] is provoked. | ||
}} | }} | ||
Line 1,050: | Line 1,074: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}} | |inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}} | ||
|last=y | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Flame Emperor Soldier | ||
|class= | |class=Cavalier | ||
|lv=12 | |||
|lv= | |||
|#=1 | |#=1 | ||
|hp=31 | |||
|hp=31 | |||
|str=13 | |str=13 | ||
|mag=7 | |mag=7 | ||
Line 1,116: | Line 1,122: | ||
|dex=10 | |dex=10 | ||
|spd=12 | |spd=12 | ||
|lck=10 | |lck=10 | ||
|def=7 | |def=7 | ||
|res=5 | |res=5 | ||
|cha=10 | |cha=10 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|16|Iron Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}} | |inventory={{Item|16|Iron Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}} | ||
|last=y | |last=y | ||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Death Knight]] | |||
|class=Death Knight | |||
|classarticle=Death Knight (class) | |||
|lv=20 | |||
|#=1 | |||
|hp=49 | |||
|str=25 | |||
|mag=17 | |||
|dex=15 | |||
|spd=22 | |||
|lck=14 | |||
|def=20 | |||
|res=19 | |||
|cha=11 | |||
|mov=7 | |||
|inventory={{Item|16|Scythe of Sariel|image=lance black}} • {{Item|16|Dark Seal|image=seal|type=drop}}<br>{{Item|16|Murderous Intent|image=heartseeker}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Commander}} • {{Item|16|Counterattack|link=Counterattack (ability)}} • {{Item|16|Mastermind}} • {{Item|16|Poison Strike}} • {{Item|16|Lance Prowess Lv 3}} | |||
|notes=Starts on [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|wardwood]]. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Mysterious Mage | |name=Mysterious Mage | ||
Line 1,233: | Line 1,258: | ||
|cha=15 | |cha=15 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Fire | |inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}} | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
Line 1,267: | Line 1,292: | ||
|cha=15 | |cha=15 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Fire | |inventory={{Item|16|Fire|image=black magic}} • {{Item|16|Door Key|image=key|type=drop}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}} | ||
|notes=Begins moving if another enemy in the east chamber other than the female [[Mage]] is provoked. | |notes=Begins moving if another enemy in the east chamber other than the female [[Mage]] is provoked. | ||
}} | }} | ||
Line 1,320: | Line 1,345: | ||
|cha=15 | |cha=15 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Fire | |inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}} | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
Line 1,355: | Line 1,380: | ||
|cha=15{{h|+1|Granted by Reaper Infantry}} | |cha=15{{h|+1|Granted by Reaper Infantry}} | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Fire | |inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}}<br>{{Item|16|Reaper Infantry|image=battalion infantry}} Lv 3: {{Item|16|Onslaught|image=gambit}} | ||
|notes=• The northern one begins moving if the [[Myrmidon]] in the north chamber is provoked.<br>• The southern one begins moving if the [[Archer]] in the north chamber is provoked. | |notes=• The northern one begins moving if the [[Myrmidon]] in the north chamber is provoked.<br>• The southern one begins moving if the [[Archer]] in the north chamber is provoked. | ||
}} | }} | ||
Line 1,427: | Line 1,452: | ||
|cha=15 | |cha=15 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Fire | |inventory={{Item|16|Fire|image=black magic}} • {{Item|16|Magic Staff|image=staff}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}} | ||
|notes=Begins moving if any enemy in the central chamber other than the [[Death Knight]] is provoked. | |notes=Begins moving if any enemy in the central chamber other than the [[Death Knight]] is provoked. | ||
}} | }} | ||
Line 1,516: | Line 1,541: | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Magic Staff|image=staff}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|Heal|link=Heal (ability)}} • {{Item|16|White Magic Heal +5}} • {{Item|16|Magic +2}} | |inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Magic Staff|image=staff}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|Heal|link=Heal (ability)}} • {{Item|16|White Magic Heal +5}} • {{Item|16|Magic +2}} | ||
|last=y | |last=y | ||
}} | }} | ||
Line 1,621: | Line 1,627: | ||
|cha=5 | |cha=5 | ||
|inventory={{Item|16|Scythe of Sariel|image=lance black}}<br>{{Item|16|Dark Seal|image=seal|type=drop}} | |inventory={{Item|16|Scythe of Sariel|image=lance black}}<br>{{Item|16|Dark Seal|image=seal|type=drop}} | ||
|skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 2}} | |skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 2}} | ||
|sw=B | |sw=B | ||
|la=A | |la=A | ||
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|cha=8 | |cha=8 | ||
|inventory={{Item|16|Scythe of Sariel|image=lance black}}<br>{{Item|16|Dark Seal|image=seal|type=drop}} | |inventory={{Item|16|Scythe of Sariel|image=lance black}}<br>{{Item|16|Dark Seal|image=seal|type=drop}} | ||
|skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 2}} | |skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 2}} | ||
|sw=B | |sw=B | ||
|la=A | |la=A | ||
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|move=7 | |move=7 | ||
|inventory={{Item|16|Scythe of Sariel|image=lance black}}<br>{{Item|16|Dark Seal|image=seal|type=drop}} | |inventory={{Item|16|Scythe of Sariel|image=lance black}}<br>{{Item|16|Dark Seal|image=seal|type=drop}} | ||
|skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 3}} | |skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 3}} | ||
|sw=B | |sw=B | ||
|la=A | |la=A | ||
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{{Names | {{Names | ||
|eng-name=The Underground Chamber | |eng-name=The Underground Chamber | ||
| | |jpn-name={{h|秘密の地下道の戦い|Himitsu no sakadō no tatakai}} | ||
| | |jpn-mean=Battle of the Secret Underground Path | ||
|span-name=El pasadizo secreto | |span-name=El pasadizo secreto | ||
|span-mean=The secret passageway | |span-mean=The secret passageway | ||
Line 1,717: | Line 1,723: | ||
|kor-mean=Secret underpass battle | |kor-mean=Secret underpass battle | ||
|ch-simp-name={{h|秘密地道之战|mìmì dìdào zhī zhàn}} | |ch-simp-name={{h|秘密地道之战|mìmì dìdào zhī zhàn}} | ||
|ch-simp-mean=Battle in the secret | |ch-simp-mean=Battle in the secret underground road | ||
|ch-trad-name={{h|秘密地下道之戰|mìmì dìxià dào zhī zhàn}} | |ch-trad-name={{h|秘密地下道之戰|mìmì dìxià dào zhī zhàn}} | ||
|ch-trad-mean=Battle in the secret underground road | |ch-trad-mean=Battle in the secret underground road |
Latest revision as of 07:46, 15 December 2023
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The Underground Chamber (Japanese: 秘密の地下道の戦い Battle of the Secret Underground Path) is the main battle map of the sixth chapter in Fire Emblem: Three Houses. In this map, Byleth and their students discover a secret passage behind Jeritza's room, and use it to investigate the disappearance of Flayn.
Beginning log
The monastery is shocked to learn that Seteth's younger sister, Flayn, has gone missing. After an exhaustive search for clues, you finally come upon a lead...
Map data
Normal Hard Maddening
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Victory: Defeat the Death Knight or rout all other enemies | Player | Enemy | ||||
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Defeat: Byleth dies*, the player's army is routed*, or 25 turns pass | 1–10 | 26+3 | ||||
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Map dimensions: 22 columns by 23 rows | ||||||
This map features warp tiles; by using the "Warp" command while standing on them, a unit will be transported to the endpoint, and will be left with a movement stat = their base movement − the movement it took to reach the warp tile. They are located as follows:
- Column 16, row 21 ↔ column 18, row 21: Starting chamber to southeast chamber
- Column 16, row 19 ↔ column 22, row 14: Southeast chamber to warp nexus
- Column 8, row 13 ↔ column 16, row 8: Western hall to warp nexus (must be activated first)
- Column 1, row 6 ↔ column 16, row 10: Northwest chamber to warp nexus (must be activated first)
- Column 15, row 4 ↔ column 16, row 6: Northern hall to warp nexus (must be activated first)
- Column 18, row 4 ↔ column 15, row 1: Warp nexus to second lever (must be activated first)
- Column 20, row 4 ↔ column 22, row 1: Warp nexus to northern chest (must be activated first)
- Column 22, row 4 ↔ column 20, row 19: Warp nexus to southern chest (must be activated first)
There are additionally two levers present on the map, which affect which floors are active. They are located as follows:
- Column 19, row 8: Enables all inactive warp tiles
- Column 10, row 2: Disables all stat-boosting terrain, turning them into floor tiles
Character data
Black Eagles Blue Lions Golden Deer
Item data
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Enemy data
Normal Hard Maddening
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Reinforcements
- Upon entering the warp nexus (columns 16-22, rows 4-10), or upon opening the door to it
Boss data
- Main article:
Death Knight
Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Once again, you have 25 turns to either flatten the Death Knight or wipe out everyone else. There's no good reason for Lysithea not to have B Reason and Dark Spikes Τ by this point if you're a Golden Deer. If you're a Black Eagle, Hubert picks up Dark Spikes Τ at A Reason if you've grinded him hard enough. As for the Blue Lions, Sylvain with the Lance of Ruin and Knightkneeler makes mincemeat out of the Death Knight. Note that there's only one Chest Key dropped on this map and two chests to go around, so if you don't have Ashe or a Thief you'll need to buy one from the marketplace.
You'll be splitting into two groups for this map. The west group has a fairly simple time luring in enemies and knocking them silly. Watch out for the three Archers lurking about, as they'll make mincemeat out of your Pegasus Knights. Once you've broken through the initial wave and claimed the Door Key, move north. The next room has a bunch of Avoid Floors; try to maneuver so that you get to use them and the other guys don't. The teleporter in the bottom right corner of the Avoid Floor room takes you to the teleportation nexus on the east side. You don't really want to go that way - you have to clean out the west side first. Once you're done here, continue through the gate and kill the Armored Knight. Note that the two doors in this hallway are linked so that when one is unlocked, so is the other. Given the cramped quarters the east group faces, it is likely that the west group will arrive at the central hall first. Once you've cleaned those guys out, have the west group wait up for the east group to link up with you.
The east group will be making their way through teleport pads to reach the nexus at the northeast corner of the map. Note that unlike the stairs you might remember from Fates maps such as Rainbow Sage and Possessed, using a teleport pad commits you to that action unless you're willing to blow a Divine Pulse charge to undo it. Enemy Archers will take potshots at you as you make your way to the second and third teleporters, but as long as you have a decent bowman of your own you should be fine. Shamir is especially good to have here, given that she can take potshots at the northern Archer with Curved Shot from complete safety. Opening the door to the teleportation nexus triggers three enemies waiting to have some mean words with you. There's a nice Cover tile that gives you 2 Defense and is only attackable from ordinary flooring by the two Cavaliers, so take advantage of that. Once you're finished with these goons, pull the lever to activate the warp tiles. The top right and top center ones take you to the chests, one of which drops the almighty March Ring (+1 Movement, anyone?), the top left one takes you to the lever that deactivates the special terrain tiles, and the left-top one takes you to the central hall which leads to the Death Knight. Clean house and regroup with your allies.
The last enemies are holed up in the Death Knight's chamber. Have a ranged unit lure in and pick off the two mages. Remember that killing that last Cavalier ends the map, so if you want to take out the Death Knight you have to do it now. You can always use a Gambit like Onslaught to pin that Cavalier in place, and the Death Knight doesn't move if you attack him this time, so he's a bit easier than in the Holy Mausoleum (unless you're on Maddening, in which case uh-oh). Take him out or kill the Cavalier to secure your victory. If you're a little bit short of OHKO thresholds, you can always chip him with Gambits.
Trivia
- If the zoom view is used to observe the Death Knight's chamber, Flayn and Monica's unconscious bodies can be seen on the ground.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Underground Chamber |
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Japanese |
秘密の地下道の戦い |
Battle of the Secret Underground Path |
Spanish |
El pasadizo secreto |
The secret passageway |
French |
Sous le monastère |
Underneath the monastery |
German |
Der unterirdische Raum |
The underground Room |
Italian |
La stanza sotterranea |
The underground room |
Korean |
비밀 지하도의 전투 |
Secret underpass battle |
Simplified Chinese |
秘密地道之战 |
Battle in the secret underground road |
Traditional Chinese |
秘密地下道之戰 |
Battle in the secret underground road |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← The Gautier Inheritance • | The Underground Chamber | • Battle of the Eagle and Lion (Black Eagles) → • Battle of the Eagle and Lion (Blue Lions) → • Battle of the Eagle and Lion (Golden Deer) → |
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