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For Whose Sake: Difference between revisions
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Thecornerman (talk | contribs) m (Set styles of the "combatants and castles" table at rows where possible; added note about villages to item data) |
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{{Chapter Infobox | {{Chapter Infobox | ||
|image=[[File:Cm fe04 9.png|200px]] | |image=[[File:Cm fe04 9.png|200px]] | ||
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|map=[[File:Cm fe04 9.png|650px]] | |map=[[File:Cm fe04 9.png|650px]] | ||
}} | }} | ||
<p> | |||
{|width="700px" align=center class="cellpadding-2" style="border-spacing: 2px; margin | {|width="700px" align="center" class="cellpadding-2" style="border-spacing: 2px; margin: auto; {{round}}; border:2px solid {{Color2}}; background: {{Color3}}; text-align: center" | ||
!style="{{round}}; background | !style="{{round}}; background: {{Color1}}; border:1px solid {{Color2}}" colspan="7" | <big>Combatants and castles</big> | ||
|- | |- style="background: {{Color1}}" | ||
!style="{{roundtl}}; border:1px solid {{Color2 | !style="{{roundtl}}; border:1px solid {{Color2}}" | Army | ||
!style="border:1px solid {{Color2 | !style="border:1px solid {{Color2}}" | Commander | ||
!style="border:1px solid {{Color2 | !style="border:1px solid {{Color2}}" | Affiliation | ||
!style="border:1px solid {{Color2 | !style="border:1px solid {{Color2}}" | Units | ||
!style="border:1px solid {{Color2 | !style="border:1px solid {{Color2}}" | Castles | ||
!style="border:1px solid {{Color2 | !style="border:1px solid {{Color2}}" | Guardian | ||
!style="{{Roundtr}}; border:1px solid {{Color2}} | !style="{{Roundtr}}; border:1px solid {{Color2}}" | Notes | ||
|- style="background: {{Color1}}" | |||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | Seliph's | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | [[Seliph]] | ||
|style="border:1px solid {{color2}}; background-color:#3850e0" | Player | |style="border:1px solid {{color2}}; background-color:#3850e0" | Player | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | 21{{hover|+3|Recruited units}} | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | [[Meath]] | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | {{hover|--|Player's discretion}} | ||
|style="border:1px solid {{color2}} | |style="border:1px solid {{color2}}" | Home castle | ||
|- style="background: {{Color1}}" | |||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | [[Thracia#Kapathogia|Kapathogia]] | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | [[Hannibal]] | ||
|style="border:1px solid {{color2}}; background-color:#a83028" | Enemy | |style="border:1px solid {{color2}}; background-color:#a83028" | Enemy | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | 19{{hover|- style="background: {{Color1}}"19|Upon recruiting Hannibal}}{{hover|+∞|Reinforcements}} | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | Kapathogia | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | [[Kanatz]] | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | • The caslte is seized upon recruiting Hannibal.<br>• Seizing Kapathogia causes the ramparts to the northwest and near Grutia to be lowered. | ||
|- | |- style="background: {{Color1}}" | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | [[Thracia#Luthecia|Luthecia]] | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | -- | ||
|style="border:1px solid {{color2}}; background-color:#a83028" | Enemy | |style="border:1px solid {{color2}}; background-color:#a83028" | Enemy | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | 5 | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | Luthecia | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | [[Distler]] | ||
|style="border:1px solid {{color2}} | |style="border:1px solid {{color2}}" | -- | ||
|- style="background: {{Color1}}" | |||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | [[Thracia#Grutia|Grutia]] | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | [[Judah]] | ||
|style="border:1px solid {{color2}}; background-color:#a83028" | Enemy | |style="border:1px solid {{color2}}; background-color:#a83028" | Enemy | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | 21 | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | Grutia | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | Judah | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | • The Grutia army appears once Kapathogia is sezied.<br>• Seizing Grutia Caslte causes the rampart east of the castle to be lowered. | ||
|- | |- style="background: {{Color1}}" | ||
|style="{{roundbl}}; border:1px solid {{color2 | |style="{{roundbl}}; border:1px solid {{color2}}" rowspan="3" | [[Thracia#Thracia Castle|Thracia]] | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" | [[Altena]] | ||
|style="border:1px solid {{color2}}; background-color:#a83028" rowspan="3" | Enemy | |style="border:1px solid {{color2}}; background-color:#a83028" rowspan="3" | Enemy | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" rowspan="3" | 10{{hover|- style="background: {{Color1}}"1|Upon recruiting Altena}}{{hover|+57|Additional forces}}{{hover|+∞|Reinforcements}} | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" rowspan="3" | Thracia | ||
|style="border:1px solid {{color2 | |style="border:1px solid {{color2}}" rowspan="3" | -- | ||
|style="{{roundbr}}; border:1px solid {{color2 | |style="{{roundbr}}; border:1px solid {{color2}}" rowspan="3" | Additional forces appear once Altena is killed or retreats and further appear once Grutia is seized. | ||
|- | |- | ||
|style="border:1px solid {{color2}}; background | |style="border:1px solid {{color2}}; background: {{Color1}}" | [[Travant]] | ||
|- | |- | ||
|style="border:1px solid {{color2}}; background | |style="border:1px solid {{color2}}; background: {{Color1}}" | [[Arion]] | ||
|} | |} | ||
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|obtainlast=Event: [[Charlot]] waits next to [[Hannibal]] | |obtainlast=Event: [[Charlot]] waits next to [[Hannibal]] | ||
}} | }} | ||
In addition, six [[village]]s are present on the map, which can be visited to obtain up to 5,000 [[gold]] each. | |||
===Castle data=== | ===Castle data=== | ||
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|init1=[[Febail]]/[[Asaello]] | |init1=[[Febail]]/[[Asaello]] | ||
|rec1=[[Patty]]/[[Daisy]] | |rec1=[[Patty]]/[[Daisy]] | ||
|reward1=+1 [[Luck|Lck]] for Patty/Daisy | |reward1=+1 [[Luck|Lck]] for Patty/Daisy | ||
|- | |- | ||
|init2=[[Hermina]] or [[Jeanne]] | |init2=[[Hermina]] or [[Jeanne]] | ||
|criteria2=Hermina or Jeanne visits one of the northwestern villages | |criteria2=Hermina or Jeanne visits one of the northwestern villages | ||
|reward2=+3 [[Defense|Def]] for Hermina or Jeanne | |reward2=+3 [[Defense|Def]] for Hermina or Jeanne | ||
Line 369: | Line 367: | ||
|- | |- | ||
|init6=[[Hawk (character)|Hawk]] | |init6=[[Hawk (character)|Hawk]] | ||
|criteria6=Hawk enters Luthecia Castle | |criteria6=Hawk enters Luthecia Castle | ||
|reward6=+3 [[Magic (stat)|Mag]] and [[Resistance|Res]] for Hawk | |reward6=+3 [[Magic (stat)|Mag]] and [[Resistance|Res]] for Hawk | ||
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==Trivia== | ==Trivia== | ||
*There is a music track from {{FE3}} and {{FE12}} with the same name as this chapter, "For Whose Sake" (except it writes ため in kanji as {{lang|ja|為}}), as well as a similarly named music track from {{FE6}}, named "Battle for Whose Sake". | *There is a music track from {{FE3}} and {{FE12}} with the same name as this chapter, "For Whose Sake" (except it writes {{lang|ja|ため}} in kanji as {{lang|ja|為}}), as well as a similarly named music track from {{FE6}}, named "Battle for Whose Sake". | ||
==Etymology and other languages== | ==Etymology and other languages== |
Revision as of 00:00, 6 December 2020
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For Whose Sake (Japanese: 誰がために For Whose Sake) is the ninth chapter of Fire Emblem: Genealogy of the Holy War and the fourth chapter of the second generation.
Plot
- Main article:
For Whose Sake/Script
This section has been marked as a stub. Please help improve the page by adding information.
Chapter data
Chapter Data | |||||
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Conditions | Unit Data | ||||
Victory: Seize Thracia Defeat: Seliph dies or Meath Castle is seized |
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Map dimensions: 62 columns by 62 rows |
style="Template:Round; background: #232855; border:1px solid #b0b0b0" colspan="7" | Combatants and castles | ||||||
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style="Template:Roundtl; border:1px solid #b0b0b0" | Army | Commander | Affiliation | Units | Castles | Guardian | style="Template:Roundtr; border:1px solid #b0b0b0" | Notes |
Seliph's | Seliph | Player | 21+3 | Meath | -- | Home castle |
Kapathogia | Hannibal | Enemy | 19Upon recruiting Hannibal+∞ | Kapathogia | Kanatz | • The caslte is seized upon recruiting Hannibal. • Seizing Kapathogia causes the ramparts to the northwest and near Grutia to be lowered. |
Luthecia | -- | Enemy | 5 | Luthecia | Distler | -- |
Grutia | Judah | Enemy | 21 | Grutia | Judah | • The Grutia army appears once Kapathogia is sezied. • Seizing Grutia Caslte causes the rampart east of the castle to be lowered. |
style="Template:Roundbl; border:1px solid #b0b0b0" rowspan="3" | Thracia | Altena | Enemy | 10Upon recruiting Altena+57+∞ | Thracia | -- | style="Template:Roundbr; border:1px solid #b0b0b0" rowspan="3" | Additional forces appear once Altena is killed or retreats and further appear once Grutia is seized. |
Travant | ||||||
Arion |
Character data
Characters | |||||||||||||||||||||||||||||||||
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New units
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Available characters
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Item data
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In addition, six villages are present on the map, which can be visited to obtain up to 5,000 gold each.
Castle data
Vendor Arena enemies
Name | Cost | |
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Steel Sword* | 3,000 | |
Silver Sword* | 5,000 | |
Slim Sword* | 3,000 | |
File:Is snes02 earth sword.png | Earth Sword* | 10,000 |
Wing Clipper* | 5,000 | |
Silver Lance* | 5,000 | |
Silver Lance* | 5,000 | |
Javelin* | 3,000 | |
Javelin* | 3,000 | |
Silver Bow* | 5,000 | |
Elfire* | 6,000 | |
Elwind* | 5,000 | |
Warp* | 10,000 | |
Restore* | 10,000 |
- Additionally, the armory will sell anything not bought in the previous chapter.
Event data
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Unit data
Kapathogia
The Kapathogia army is present from the start of the chapter.
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Reinforcements
- One turn after Hannibal reaches Kapathogia Caslte
- 4 Armored Swords, 8 Knights, 4 Bow Armors, 1 High Priest, and Hannibal emerge from the castle.
Luthecia
The Luthecia army is present from the start of the chapter.
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Grutia
The Grutia army appears once Kapathogia is seized.
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Thracia
Altena's forces are present from the start of the chapter. Travant's forces appear once Altena is killed or retreats. Arion's army appears once Grutia is seized. If Altena wasn't recruited before seizing Grutia, she'll disappear when Arion enters the field.
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Reinforcements
- One turn after any Wyvern Rider Commander reaches Thracia Castle
- 9 Dragon Riders and the Commander emerge from the castle.
- One turn after Arion reaches Thracia Castle
- 16 Wyvern Riders and Arion emerge from the castle.
Major units
Kapathogia
- Main article:
Kanatz
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- Kanatz is the guardian of Kapathogia Castle and a sub-boss affiliated with Kapathogia.
- Main article:
Hannibal
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- Hannibal is the boss of Kapathogia.
Luthecia
- Main article:
Distler
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- Distler is the guardian of Luthecia.
Grutia
- Main article:
Musar
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- Musar is a sub-boss affiliated with Grutia. He and the Grutia army appears once Kapathogia has been seized.
- Main article:
Judah
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- Judah is the guardian of Grutia Castle and the Boss of Grutia. He and the Grutia army appear once Kapathogia is seized.
Thracia
- Main article:
Altena
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- Altena is boss of Thracia.
- Main article:
Travant
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- Travant is the boss of Thracia. He and the additional Thracian forces appear once Altena is killed or retreats.
- Main article:
Arion
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- Arion is the boss of Thracia. He and the Thracian army appear once Grutia is seized.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- There is a music track from Fire Emblem: Mystery of the Emblem and Fire Emblem: New Mystery of the Emblem with the same name as this chapter, "For Whose Sake" (except it writes ため in kanji as 為), as well as a similarly named music track from Fire Emblem: The Binding Blade, named "Battle for Whose Sake".
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
For Whose Sake |
Used in the Project Naga fan translation |
Gallery
References
← The Wyvern Knights of Thracia • | For Whose Sake | • Light and Dark → |
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