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'''Authority''' ({{hover|指揮|Shiki}} ''Command'') is a stat present only in {{FE4}}, {{title|Thracia 776}} and {{title|Radiant Dawn}}. Possession of points in authority, expressed on a unit's status screen as a number of stars (★), by the commander of an army will give small boosts to the performance of units under their command | '''Authority''' (Japanese: {{hover|指揮|Shiki}} ''Command'') is a stat present only in {{FE4}}, {{title|Thracia 776}} and {{title|Radiant Dawn}} which measures the ability of an army's leader. Possession of points in authority, expressed on a unit's status screen as a number of stars (★), by the commander of an army will give small boosts to the performance of units under their command. The maximum number of authority stars possessed by any unit is five (★★★★★), primarily exclusive to late-game bosses. | ||
For playable units, authority is completely fixed and cannot be directly manipulated by the player. In ''Thracia 776'', | Authority can be possessed by both player and enemy units, and with the exception of ''Genealogy'', all units even if they never actually function as a commander. For playable units, authority is completely fixed and cannot be directly manipulated by the player. | ||
==Overview== | |||
In ''Genealogy'', units who do not possess any authority stars will list their immediate commander in the authority field instead. This indicates the unit from whom they receive their authority bonus. For player units this is always [[Sigurd]] or [[Seliph]], but individual enemy units are under the authority of one of several commanders in each chapter, including the main [[boss]]es and generic commander units. | |||
''Thracia 776'' changed the effects of authority to apply to all units in the field, rather than just those within range of the commander. The game's protagonist, [[Leif]], gains one authority star for each of his tacticians ([[August]] and [[Dorias]]) presently with him in the story. Some other playable units also have authority stars when they join, which are also added to the main stat-boosting calculation. | |||
While the stat is absent in {{FE7}}, the [[Tactician (Fire Emblem GBA)|tactician's bonus]] serves a similar function. | |||
==Calculations== | ==Calculations== | ||
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| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Genealogy of the Holy War}} | | style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Genealogy of the Holy War}} | ||
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Authority sum of the commander) x 10] - 10 | ! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Authority sum of the commander) x 10] - 10 | ||
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" |Used as a coefficient in the [[hit rate]] and [[avoid]]<br>calculations for the | | style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" |Used as a coefficient in the [[hit rate]] and [[avoid]]<br>calculations for the commander and all of<br>their subordinates{{hover|*|Units whose authority section on their stat screen lists this commander as their leader}} within a [[Range|three-tile radius]]. | ||
|- | |- | ||
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Thracia 776}} | | style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Thracia 776}} | ||
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==Trivia== | ==Trivia== | ||
* In ''Radiant Dawn'', the help description for authority erroneously claims that the stat determines how many [[Support|bond supports]] the unit can possess. The stat has no effect on bond support possession, with any unit able to possess them even if they lack authority. | * In ''Radiant Dawn'', [[List of regional version differences/Fire Emblem: Radiant Dawn|the NTSC version]]'s help description for authority erroneously claims that the stat determines how many [[Support|bond supports]] the unit can possess. The stat has no effect on bond support possession, with any unit able to possess them even if they lack authority. The PAL version of the game corrects this error. | ||
{{refbar}} | |||
==See also== | ==See also== | ||
* [[Charm]] | * [[Charm]] |
Revision as of 01:06, 6 March 2016
Authority (Japanese: 指揮 Command) is a stat present only in Fire Emblem: Genealogy of the Holy War, Thracia 776 and Radiant Dawn which measures the ability of an army's leader. Possession of points in authority, expressed on a unit's status screen as a number of stars (★), by the commander of an army will give small boosts to the performance of units under their command. The maximum number of authority stars possessed by any unit is five (★★★★★), primarily exclusive to late-game bosses.
Authority can be possessed by both player and enemy units, and with the exception of Genealogy, all units even if they never actually function as a commander. For playable units, authority is completely fixed and cannot be directly manipulated by the player.
Overview
In Genealogy, units who do not possess any authority stars will list their immediate commander in the authority field instead. This indicates the unit from whom they receive their authority bonus. For player units this is always Sigurd or Seliph, but individual enemy units are under the authority of one of several commanders in each chapter, including the main bosses and generic commander units.
Thracia 776 changed the effects of authority to apply to all units in the field, rather than just those within range of the commander. The game's protagonist, Leif, gains one authority star for each of his tacticians (August and Dorias) presently with him in the story. Some other playable units also have authority stars when they join, which are also added to the main stat-boosting calculation.
While the stat is absent in Fire Emblem: The Blazing Blade, the tactician's bonus serves a similar function.
Calculations
Authority bonus
The authority bonus calculated from a commander's possession of authority stars is used to provide a boost to the hit rate and avoid calculations of units under their command, with the specifics depending on the individual game.
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #222222" | Game | Formula | style="Template:Roundtr; border: 1px solid #b0b0b0; background: #222222" | Notes |
---|---|---|
Genealogy of the Holy War | [(Authority sum of the commander) x 10] - 10 | Used as a coefficient in the hit rate and avoid calculations for the commander and all of their subordinates* within a three-tile radius. |
Thracia 776 | (Authority sum of all units) x 3 | Used as a coefficient in the hit rate and avoid calculations for all units in the respective army. |
style="Template:Roundbl; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Radiant Dawn | (Authority sum of the commander) x 5 | style="Template:Roundbr; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Used as a coefficient in the hit rate and avoid calculations for all units in the commander's army. |
Trivia
- In Radiant Dawn, the NTSC version's help description for authority erroneously claims that the stat determines how many bond supports the unit can possess. The stat has no effect on bond support possession, with any unit able to possess them even if they lack authority. The PAL version of the game corrects this error.