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The Rose-Colored River/The Great Bridge Coup: Difference between revisions
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Revision as of 01:37, 23 January 2021
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The Great Bridge Coup (Japanese: ミルディン大橋の戦い Battle of the Great Bridge of Myrddin) is the main battle map of the sixteenth chapter on the Silver Snow, Azure Moon, and Verdant Wind routes in Fire Emblem: Three Houses. In this map, Byleth and their army retake the Great Bridge of Myrddin from the Adrestian Empire.
Beginning log
After fending off the Empire, your forces decide it's time to advance. But first, you must capture the Great Bridge of Myrddin, a strategic crossing point over the Airmid River, which borders the Alliance and the Empire.
Map data
Normal Hard Maddening
Note: In Silver Snow, the blue deployment slot with the General icon is unusable.
Character data
Silver Snow Azure Moon Verdant Wind
Item data
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Enemy data
This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it. |
Normal Hard Maddening
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Reinforcements
On Maddening, all reinforcements can act the turn they appear, except for Lorenz's and Acheron's groups.
- After a unit approaches the southeastern fortress
- 1 Archer with a Silver Bow from the center of the fortress
- One turn after the previous wave
- 1 Cavalier from the center of the fortress
- The above pattern repeats indefinitely until the four enemies surrounding the fortress (the Armored Knight, two Cavaliers, and Brigand) have been defeated.
- Every other turn, starting turn 1 (Hard/Maddening only)
- 1 Paladin from the western border of the map
- After (Normal/Hard)/Upon (Maddening) a unit approaches the southeastern fortress
- 1 Archer with a Killer Bow from the Ballista
- After a unit reaches column 17, or passes the northeast L-shaped wall
- Acheron from south of ally starting positions
- 3 Armored Knights from southwest of ally starting positions
- 2 Paladins from south of ally starting positions
- Upon fighting Ferdinand*/the Imperial General Paladin*; these can act the turn they appear if they appear on player phase, but not if they appear on enemy phase
Boss data
- Main article:
Ladislava
Normal Hard Maddening
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- Main article:
Ferdinand
Ferdinand does not appear in the Silver Snow version of the map or in Azure Moon and Verdant Wind if he was recruited and is replaced by an Imperial General Paladin.
Normal Hard Maddening
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- Main article:
Lorenz
Lorenz does not appear in Verdant Wind and is replaced by an Alliance General Paladin in that route.
Normal Hard Maddening
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- Main article:
Acheron
Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- Unused data involving a battle quote between an enemy Lorenz and Claude suggests the former was planned to potentially leave the party during Part I of the Golden Deer route and be fought here; this was cut from the final game.[1]
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Great Bridge Coup |
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Spanish |
Batalla del Gran Puente |
Battle of the Great Bridge |
French |
La bataille de Myrddin |
The battle of Myrddin |
German |
Bei der Großen Brücke |
At the Great Bridge |
Italian |
Battaglia al Gran Ponte |
Battle at the Grand Bridge |
Korean |
미르딘대교의 전투 |
Battle of the great bridge of Myrddin |
Simplified Chinese |
密尔丁大桥之战 |
Great bridge Myrddin battle |
Traditional Chinese |
密爾丁大橋之戰 |
Great bridge Myrddin battle |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
- ↑ The Great Bridge Coup. Mission - Chapter 16., fedatamine.com, Retrieved: July 4, 2020
← Ambush at Ailell • | The Great Bridge Coup | • Taking Fort Merceus (Silver Snow) → • To War at Gronder (Azure Moon) → • To War at Gronder (Verdant Wind) → |
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