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The Master Tactician/Capturing Derdriu: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{Chapter Infobox  
{{Chapter Infobox
|title=Capturing Derdriu
|title=Capturing Derdriu
|image=[[File:Cm fe16cf 14.png|200px]]
|image=[[File:Cm fe16cf 14.png|200px]]
Line 5: Line 5:
|boss=[[Claude]]
|boss=[[Claude]]
}}
}}
'''Capturing Derdriu''' (Japanese: {{hl|デアドラの戦い|Deadora no tatakai}} ''Battle of Diadora'') is the main battle map of the fourteenth chapter of the Crimson Flower route in {{FE16}}. In this map, the Black Eagle Strike Force captures the Alliance capital.
'''Capturing Derdriu''' (Japanese: {{hl|デアドラの戦い|Deadora no tatakai}} ''Battle of Diadora'') is the main battle map of the fourteenth chapter of the Crimson Flower route in {{FE16}}. In this map, the Black Eagle Strike Force captures the Alliance capital.


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|content1={{ChapData
|content1={{ChapData
|victory=Defeat [[Claude]]
|victory=Defeat [[Claude]]
|defeat=[[Byleth]] or [[Edelgard]] dies{{hover|*|Classic mode}} or the player's army is routed{{hover|*|Casual mode}}
|defeat=[[Byleth]] or [[Edelgard]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=11
|ally=11
|enemy=18{{hover|+14|Reinforcements}}{{hover|+∞|Reinforcements (infinite)}}
|enemy=18{{h|+14|Reinforcements}}{{h|+∞|Reinforcements (infinite)}}
|map=<br>{{Tab
|map=<br>{{Tab
|tab1=Initial
|tab1=Initial
Line 29: Line 30:
|content2={{ChapData
|content2={{ChapData
|victory=Defeat [[Claude]]
|victory=Defeat [[Claude]]
|defeat=[[Byleth]] or [[Edelgard]] dies{{hover|*|Classic mode}} or the player's army is routed{{hover|*|Casual mode}}
|defeat=[[Byleth]] or [[Edelgard]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=11
|ally=11
|enemy=19{{hover|+15|Reinforcements}}{{hover|+∞|Reinforcements (infinite)}}
|enemy=19{{h|+15|Reinforcements}}{{h|+∞|Reinforcements (infinite)}}
|map=<br>{{Tab
|map=<br>{{Tab
|tab1=Initial
|tab1=Initial
Line 41: Line 42:
|content3={{ChapData
|content3={{ChapData
|victory=Defeat [[Claude]]
|victory=Defeat [[Claude]]
|defeat=[[Byleth]] or [[Edelgard]] dies{{hover|*|Classic mode}} or the player's army is routed{{hover|*|Casual mode}}
|defeat=[[Byleth]] or [[Edelgard]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=11
|ally=11
|enemy=24{{hover|+17|Reinforcements}}{{hover|+∞|Reinforcements (infinite)}}
|enemy=24{{h|+17|Reinforcements}}{{h|+∞|Reinforcements (infinite)}}
|map=<br>{{Tab
|map=<br>{{Tab
|tab1=Initial
|tab1=Initial
Line 137: Line 138:
|item6=Master Seal
|item6=Master Seal
|item6image=seal
|item6image=seal
|obtain6=Steal from [[Lysithea]]{{hover|*|If she was not recruited}}/enemy [[Gremory]]{{hover|*|If Lysithea was recruited}}
|obtain6=Steal from [[Lysithea]]{{h|*|If she was not recruited}}/enemy [[Gremory]]{{h|*|If Lysithea was recruited}}
|item7=Hexlock Shield
|item7=Hexlock Shield
|item7image=shield
|item7image=shield
Line 152: Line 153:
|tab2=Hard
|tab2=Hard
|tab3=Maddening
|tab3=Maddening
|content1={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}}
|platform=ns01
{{ChapUnitCellFE16
|name1=Alliance Soldier
|name=Alliance Soldier
|class1=Warrior
|class=Warrior
|lv1=29
|lv=29
|#1=4
|#=4
|inventory1={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}}
|hp=45
|notes1=• The southwestern two both begin moving if either of them or [[Lysithea]]{{hover|*|If she was not recruited}}/the Alliance General [[Gremory]]{{hover|*|If Lysithea was recruited}} is provoked.<br>• The northeastern one begins moving if the nearby Warrior is provoked.
|str=23
|-
|mag=10
|name2=Alliance Soldier
|dex=12
|class2=Warrior
|spd=16
|version2=female
|lck=11
|lv2=29
|def=16
|#2=3
|res=8
|inventory2={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}}
|cha=12
|notes2=• The western two both begin moving if either of them or [[Hilda]] is provoked.<br>• The eastern one begins moving if the nearby Warrior is provoked.
|mov=5
|-
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}}
|name3=Alliance Soldier
|notes=• The southwestern two both begin moving if either of them or [[Lysithea]]{{h|*|If she was not recruited}}/the Alliance General [[Gremory]]{{h|*|If Lysithea was recruited}} is provoked.<br>• The northeastern one begins moving if the nearby Warrior is provoked.
|class3=Sniper
}}
|lv3=29
{{ChapUnitCellFE16
|#3=4
|name=Alliance Soldier
|inventory3={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}}
|class=Warrior
|-
|version=female
|name4=Alliance Soldier
|lv=29
|class4=Warrior
|#=3
|lv4=29
|hp=45
|#4=1
|str=23
|inventory4={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}}<br>{{Item|16|Alliance Veteran Duelists|image=battalion infantry silver}} Lv 4: {{Item|16|Absorption|image=gambit}}
|mag=10
|notes4=• Immobile.<br>• Defeat halts reinforcements from his gate.
|dex=12
|-
|spd=16
|name5=Alliance Soldier
|lck=11
|class5=Paladin
|def=16
|lv5=29
|res=8
|#5=1
|cha=12
|inventory5={{Item|16|Spear|image=lance}} • {{Item|16|Lampos Shield|image=shield|type=drop}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}}
|mov=5
|notes5=• Immobile.<br>• Defeat halts reinforcements from his gate.
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}}
|-
|notes=• The western two both begin moving if either of them or [[Hilda]] is provoked.<br>• The eastern one begins moving if the nearby Warrior is provoked.
|name6=Alliance Soldier
}}
|class6=Sniper
{{ChapUnitCellFE16
|lv6=29
|name=Alliance Soldier
|#6=1
|class=Sniper
|inventory6={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}}<br>{{Item|16|Alliance Snipers|image=battalion infantry silver}} Lv 4: {{Item|16|Fusillade|image=gambit}}
|lv=29
|notes6=Immobile.<br>Defeat halts reinforcements from his gate.
|#=4
|-
|hp=36
|name7=Alliance Soldier
|str=18
|class7=Sniper
|mag=10
|version7=female
|dex=24
|lv7=29
|spd=15
|#7=1
|lck=13
|inventory7={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}}
|def=13
|-
|res=8
|name8=[[Hilda]]
|cha=12
|class8=Warrior
|mov=5
|version8=hilda
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}}
|lv8=30
}}
|#8=1
{{ChapUnitCellFE16
|inventory8={{Item|16|Freikugel|image=axe relic}} • {{Item|16|Accuracy Ring|image=ring}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}} • {{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Darting Blow}} • {{Item|16|Hit +20}}<br>{{Item|16|Apocalyptic Flame|image=combat art axe}}<br>{{Item|16|Goneril Valkyries|image=battalion infantry silver}} Lv 5: {{Item|16|Assault Troop|image=gambit}}
|name=Alliance Soldier
|notes8=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a nearby Warrior provoked.
|class=Warrior
|-
|lv=29
|name9=[[Lysithea]]
|#=1
|class9=Gremory
|hp=45
|version9=lysithea
|str=23
|lv9=30
|mag=10
|#9=1
|dex=12
|inventory9={{Item|16|Hades Ω|image=dark magic}} • {{Item|16|Master Seal|image=seal}} • {{Item|16|Training Bow|image=bow}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Dark Spikes Τ|image=dark magic}}<br>{{Item|16|Mastermind}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Heartseeker}} • {{Item|16|Unsealable Magic}} • {{Item|16|Dark Magic Avo +20}}<br>{{Item|16|Ordelia Sorcery Co.|image=battalion infantry silver}} Lv 5: {{Item|16|Resonant Lightning|image=gambit magic}}
|spd=16
|notes9=• Begins moving if a nearby [[Warrior]] is provoked.<br>• Replaced by an Alliance General Gremory with [[Abraxas]] and [[Bolganone]] instead of her other spells and without a Training Bow, Mastermind, Heartseeker, or Dark Magic Avo +20 if she was recruited.
|lck=11
|-
|def=16
|nameb=[[Claude]]
|res=8
|classb=Wyvern Master
|cha=12{{h|+5|Granted by Alliance Veteran Duelists}}
|lvb=31
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}}<br>{{Item|16|Alliance Veteran Duelists|image=battalion infantry silver}} Lv 4: {{Item|16|Absorption|image=gambit}}
|inventoryb={{Item|16|Failnaught|image=bow relic}} {{Item|16|Hexlock Shield|image=shield}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Leicester Lineage+}} {{Item|16|Charm}} • {{Item|16|Bowfaire}} • {{Item|16|Canto}} • {{Item|16|Commander}} • {{Item|16|Close Counter}} {{Item|16|Flying Effect Null}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Authority Lv 5}}<br>{{Item|16|Fallen Star|image=combat art bow}}<br>{{Item|16|Immortal Corps|image=battalion flying silver}} Lv 5: {{Item|16|Ashes and Dust|image=gambit}}
|notes=Defeat halts reinforcements from his gate.
|notesb=Immobile; stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
}}
|-
{{ChapUnitCellFE16
|namer1=[[Nader]]
|name=Alliance Soldier
|classr1=Wyvern Lord
|class=Paladin
|lvr1=30
|lv=29
|#r1=1
|#=1
|inventoryr1={{Item|16|Brave Axe|image=axe}} {{Item|16|Aurora Shield|image=shield|type=drop}}<br>{{Item|16|General|link=General (ability)}} • {{Item|16|Canto}} {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Desperation}} • {{Item|16|Defiant Avo}}<br>{{Item|16|Almyra Wyvern Co.|image=battalion flying}} Lv 5: {{Item|16|Assault Troop|image=gambit}}
|hp=41
|notesr1=Will not move until provoked.
|str=19
|-
|mag=10
|namer2=Almyran Soldier
|dex=14
|classr2=Bow Knight
|spd=14
|lvr2=29
|lck=10
|#r2=4
|def=21
|inventoryr2={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Canto}} {{Item|16|Bowfaire}} {{Item|16|Bowrange +2}}
|res=10
|notesr2=The northeastern one will not move until provoked.
|cha=12{{h|+5|Granted by Alliance Knights}}
|-
|inventory={{Item|16|Spear|image=lance}} • {{Item|16|Lampos Shield|image=shield|type=drop}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}}
|namer3=Almyran Soldier
|notes=Defeat halts reinforcements from his gate.
|classr3=Wyvern Lord
}}
|lvr3=29
{{ChapUnitCellFE16
|#r3=9
|name=Alliance Soldier
|inventoryr3={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}}
|class=Sniper
|notesr3=The first two that appear by [[Nader]] will not move until provoked.
|lv=29
|-
|#=1
|namer4=Alliance Soldier
|hp=36
|classr4=Warrior
|str=18
|lvr4=29
|mag=10
|#r4=∞
|dex=24
|inventoryr4={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} {{Item|16|Axe Crit +10}}
|spd=15
|-
|lck=13
|namer5=Alliance Soldier
|def=13
|classr5=Paladin
|res=8
|lvr5=29
|cha=12{{h|+5|Granted by Alliance Snipers}}
|#r5=
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}}<br>{{Item|16|Alliance Snipers|image=battalion infantry silver}} Lv 4: {{Item|16|Fusillade|image=gambit}}
|inventoryr5={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}}
|notes=Defeat halts reinforcements from his gate.
|-
}}
|namerl=Alliance Soldier
{{ChapUnitCellFE16
|classrl=Sniper
|name=Alliance Soldier
|lvrl=29
|class=Sniper
|#rl=∞
|version=female
|inventoryrl={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}}
|lv=29
|#=1
|hp=36
|str=18
|mag=10
|dex=24
|spd=15
|lck=13
|def=13
|res=8
|cha=12
|mov=5
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}}
}}
{{ChapUnitCellFE16
|name=[[Hilda]]
|class=Warrior
|version=hilda
|lv=30
|#=1
|hp=57
|str=30
|mag=8
|dex=12
|spd=19
|lck=13
|def=20
|res=8
|cha=19{{h|+7|Granted by Goneril Valkyries}}
|mov=5
|inventory={{Item|16|Freikugel|image=axe relic}} • {{Item|16|Accuracy Ring|image=ring}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}} • {{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Darting Blow}} • {{Item|16|Hit +20}}<br>{{Item|16|Apocalyptic Flame|image=combat art axe}}<br>{{Item|16|Goneril Valkyries|image=battalion infantry silver}} Lv 5: {{Item|16|Assault Troop|image=gambit}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a nearby Warrior provoked.
}}
{{ChapUnitCellFE16
|name=[[Lysithea]]
|class=Gremory
|version=lysithea
|lv=30
|#=1
|hp=32
|str=8
|mag=39
|dex=28
|spd=18
|lck=12
|def=13
|res=25
|cha=13{{h|+7|Granted by Ordelia Sorcery Co.}}
|mov=5
|inventory={{Item|16|Hades Ω|image=dark magic}} • {{Item|16|Master Seal|image=seal}} {{Item|16|Training Bow|image=bow}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Dark Spikes Τ|image=dark magic}}<br>{{Item|16|Mastermind}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Heartseeker}} • {{Item|16|Unsealable Magic}} • {{Item|16|Dark Magic Avo +20}}<br>{{Item|16|Ordelia Sorcery Co.|image=battalion infantry silver}} Lv 5: {{Item|16|Resonant Lightning|image=gambit magic}}
|notes=• Begins moving if a nearby [[Warrior]] is provoked.<br>• Replaced by an Alliance General Gremory if she was recruited.
}}
{{ChapUnitCellFE16
|name=Alliance General
|class=Gremory
|lv=30
|#=1
|hp=33
|str=8
|mag=36
|dex=28
|spd=17
|lck=12
|def=13
|res=29
|cha=13{{h|+5|Granted by Alliance Magic Users}}
|mov=5
|inventory={{Item|16|Abraxas|image=white magic}} • {{Item|16|Master Seal|image=seal}} {{Item|16|Bolganone|image=black magic}}<br>{{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Alliance Magic Users|image=battalion infantry silver}} Lv 5: {{Item|16|Resonant Lightning|image=gambit magic}}
|notes=• Begins moving if a nearby [[Warrior]] is provoked.<br>• Replaces Lysithea if she was recruited.
}}
{{ChapUnitCellFE16
|name=[[Claude]]
|class=Wyvern Master
|lv=31
|#=1
|hp=40
|str=24
|mag=9
|dex=25
|spd=24
|lck=16
|def=15
|res=11
|cha=25{{h|+10|Granted by Immortal Corps}}
|inventory={{Item|16|Failnaught|image=bow relic}} {{Item|16|Hexlock Shield|image=shield}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Leicester Lineage+}} • {{Item|16|Charm}} • {{Item|16|Bowfaire}} • {{Item|16|Canto}} • {{Item|16|Commander}} {{Item|16|Close Counter}} {{Item|16|Flying Effect Null}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Authority Lv 5}}<br>{{Item|16|Fallen Star|image=combat art bow}}<br>{{Item|16|Immortal Corps|image=battalion flying silver}} Lv 5: {{Item|16|Ashes and Dust|image=gambit}}
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Nader]]
|class=Wyvern Lord
|lv=30
|#=1
|hp=48
|str=33
|mag=10
|dex=18
|spd=27
|lck=12
|def=25
|res=12
|cha=13{{h|+1|Granted by Alliance Wyvern Co.}}
|mov=8
|inventory={{Item|16|Brave Axe|image=axe}} • {{Item|16|Aurora Shield|image=shield|type=drop}}<br>{{Item|16|General|link=General (ability)}} • {{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Desperation}} • {{Item|16|Defiant Avo}}<br>{{Item|16|Almyra Wyvern Co.|image=battalion flying}} Lv 5: {{Item|16|Assault Troop|image=gambit}}
|notes=Will not move until provoked.
}}
{{ChapUnitCellFE16
|name=Almyran Soldier
|class=Bow Knight
|lv=29
|#=4
|hp=43
|str=18
|mag=10
|dex=17
|spd=17
|lck=13
|def=16
|res=10
|cha=14
|mov=8
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Canto}} • {{Item|16|Bowfaire}} • {{Item|16|Bowrange +2}}
|notes=The northeastern one will not move until provoked.
}}
{{ChapUnitCellFE16
|name=Almyran Soldier
|class=Wyvern Lord
|lv=29
|#=9
|hp=43
|str=23
|mag=10
|dex=15
|spd=24
|lck=12
|def=25
|res=12
|cha=14
|mov=8
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}}
|notes=The first two that appear by [[Nader]] will not move until provoked.
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Warrior
|lv=29
|#=∞
|hp=45
|str=23
|mag=10
|dex=12
|spd=16
|lck=11
|def=16
|res=8
|cha=12
|mov=5
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}}
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Paladin
|lv=29
|#=∞
|hp=41
|str=19
|mag=10
|dex=14
|spd=14
|lck=10
|def=21
|res=10
|cha=12
|mov=8
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}}
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Sniper
|lv=29
|#=∞
|hp=36
|str=18
|mag=10
|dex=24
|spd=15
|lck=13
|def=13
|res=8
|cha=12
|mov=5
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Warrior
|lv=30
|#=5
|hp=50
|str=27
|mag=15
|dex=15
|spd=21
|lck=11
|def=21
|res=8
|cha=17
|mov=5
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}}
|notes=• The southwestern three all begin moving if any of them or [[Lysithea]]{{h|*|If she was not recruited}}/the Alliance General [[Gremory]]{{h|*|If Lysithea was recruited}} is provoked.<br>• The northeastern one begins moving if the nearby Warrior is provoked.
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Warrior
|version=female
|lv=30
|#=3
|hp=50
|str=27
|mag=15
|dex=15
|spd=21
|lck=11
|def=21
|res=8
|cha=17
|mov=5
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}}
|notes=• The western two both begin moving if either of them or [[Hilda]] is provoked.<br>• The eastern one begins moving if the nearby Warrior is provoked.
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Sniper
|lv=30
|#=4
|hp=41
|str=21
|mag=15
|dex=28
|spd=20
|lck=13
|def=18
|res=8
|cha=17
|mov=5
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}}
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Warrior
|lv=30
|#=1
|hp=50
|str=27
|mag=15
|dex=15
|spd=21
|lck=11
|def=21
|res=8
|cha=17{{h|+5|Granted by Alliance Veteran Duelists}}
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Alliance Veteran Duelists|image=battalion infantry silver}} Lv 4: {{Item|16|Absorption|image=gambit}}
|notes=Defeat halts reinforcements from his gate.
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Paladin
|lv=30
|#=1
|hp=46
|str=22
|mag=15
|dex=18
|spd=19
|lck=10
|def=24
|res=12
|cha=17{{h|+5|Granted by Alliance Knights}}
|inventory={{Item|16|Spear|image=lance}} • {{Item|16|Lampos Shield|image=shield|type=drop}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}}
|notes=Defeat halts reinforcements from his gate.
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Sniper
|lv=30
|#=1
|hp=41
|str=21
|mag=15
|dex=28
|spd=20
|lck=13
|def=18
|res=8
|cha=17{{h|+5|Granted by Alliance Snipers}}
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}}<br>{{Item|16|Alliance Snipers|image=battalion infantry silver}} Lv 4: {{Item|16|Fusillade|image=gambit}}
|notes=Defeat halts reinforcements from his gate.
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Sniper
|version=female
|lv=30
|#=1
|hp=41
|str=21
|mag=15
|dex=28
|spd=20
|lck=13
|def=18
|res=8
|cha=17
|mov=5
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}}
}}
{{ChapUnitCellFE16
|name=[[Hilda]]
|class=Warrior
|version=hilda
|lv=31
|#=1
|hp=62
|str=36
|mag=13
|dex=14
|spd=24
|lck=18
|def=25
|res=9
|cha=24{{h|+7|Granted by Goneril Valkyries}}
|mov=5
|inventory={{Item|16|Freikugel|image=axe relic}} • {{Item|16|Accuracy Ring|image=ring}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}} • {{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Darting Blow}} • {{Item|16|Hit +20}}<br>{{Item|16|Apocalyptic Flame|image=combat art axe}}<br>{{Item|16|Goneril Valkyries|image=battalion infantry silver}} Lv 5: {{Item|16|Assault Troop|image=gambit}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a nearby Warrior provoked.
}}
{{ChapUnitCellFE16
|name=[[Lysithea]]
|class=Gremory
|version=lysithea
|lv=31
|#=1
|hp=37
|str=9
|mag=45
|dex=33
|spd=23
|lck=12
|def=13
|res=26
|cha=18{{h|+7|Granted by Ordelia Sorcery Co.}}
|mov=5
|inventory={{Item|16|Hades Ω|image=dark magic}} • {{Item|16|Master Seal|image=seal}} • {{Item|16|Training Bow|image=bow}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Dark Spikes Τ|image=dark magic}}<br>{{Item|16|Mastermind}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Heartseeker}} • {{Item|16|Unsealable Magic}} • {{Item|16|Dark Magic Avo +20}}<br>{{Item|16|Ordelia Sorcery Co.|image=battalion infantry silver}} Lv 5: {{Item|16|Resonant Lightning|image=gambit magic}}
|notes=• Begins moving if a nearby [[Warrior]] is provoked.<br>• Replaced by an Alliance General Gremory if she was recruited.
}}
{{ChapUnitCellFE16
|name=Alliance General
|class=Gremory
|lv=31
|#=1
|hp=38
|str=9
|mag=42
|dex=33
|spd=22
|lck=12
|def=13
|res=30
|cha=18{{h|+5|Granted by Alliance Magic Users}}
|mov=5
|inventory={{Item|16|Abraxas|image=white magic}} • {{Item|16|Master Seal|image=seal}} • {{Item|16|Bolganone|image=black magic}}<br>{{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Alliance Magic Users|image=battalion infantry silver}} Lv 5: {{Item|16|Resonant Lightning|image=gambit magic}}
|notes=• Begins moving if a nearby [[Warrior]] is provoked.<br>• Replaces Lysithea if she was recruited.
}}
{{ChapUnitCellFE16
|name=[[Claude]]
|class=Barbarossa
|lv=32
|#=1
|hp=49
|str=31
|mag=13
|dex=32
|spd=33
|lck=21
|def=19
|res=12
|cha=30{{h|+10|Granted by Immortal Corps}}
|inventory={{Item|16|Failnaught|image=bow relic}} • {{Item|16|Hexlock Shield|image=shield}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Leicester Lineage+}} • {{Item|16|Charm}} • {{Item|16|Bowfaire}} • {{Item|16|Canto}} • {{Item|16|Commander}} • {{Item|16|Close Counter}} • {{Item|16|Flying Effect Null}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Authority Lv 5}}<br>{{Item|16|Fallen Star|image=combat art bow}}<br>{{Item|16|Immortal Corps|image=battalion flying silver}} Lv 5: {{Item|16|Ashes and Dust|image=gambit}}
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Nader]]
|class=Wyvern Lord
|lv=31
|#=1
|hp=54
|str=38
|mag=10
|dex=23
|spd=32
|lck=12
|def=26
|res=12
|cha=18{{h|+1|Granted by Almyra Wyvern Co.}}
|mov=8
|inventory={{Item|16|Brave Axe|image=axe}} • {{Item|16|Aurora Shield|image=shield|type=drop}}<br>{{Item|16|General|link=General (ability)}} • {{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Desperation}} • {{Item|16|Defiant Avo}}<br>{{Item|16|Almyra Wyvern Co.|image=battalion flying}} Lv 5: {{Item|16|Assault Troop|image=gambit}}
|notes=Will not move until provoked.
}}
{{ChapUnitCellFE16
|name=Almyran Soldier
|class=Bow Knight
|lv=30
|#=5
|hp=48
|str=21
|mag=15
|dex=22
|spd=18
|lck=15
|def=21
|res=10
|cha=19
|mov=8
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Canto}} • {{Item|16|Bowfaire}} • {{Item|16|Bowrange +2}} • {{Item|16|Bow Prowess Lv 3}}
|notes=The northeastern one will not move until provoked.
}}
{{ChapUnitCellFE16
|name=Almyran Soldier
|class=Wyvern Lord
|lv=30
|#=9
|hp=48
|str=28
|mag=13
|dex=17
|spd=25
|lck=14
|def=25
|res=12
|cha=19
|mov=8
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 3}}
|notes=The first two that appear by [[Nader]] will not move until provoked.
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Warrior
|lv=30
|#=∞
|hp=50
|str=27
|mag=15
|dex=15
|spd=21
|lck=11
|def=21
|res=8
|cha=17
|mov=5
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}}
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Paladin
|lv=30
|#=∞
|hp=46
|str=22
|mag=15
|dex=18
|spd=19
|lck=10
|def=24
|res=12
|cha=17
|mov=8
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}}
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Sniper
|lv=30
|#=∞
|hp=41
|str=21
|mag=15
|dex=28
|spd=20
|lck=13
|def=18
|res=8
|cha=17
|mov=5
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Warrior
|lv=36
|#=5
|hp=60
|str=36
|mag=22
|dex=22
|spd=29
|lck=15
|def=27
|res=14
|cha=24
|mov=5
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}}
|notes=• The southwestern three all begin moving if any of them or [[Lysithea]]{{h|*|If she was not recruited}}/the Alliance General [[Gremory]]{{h|*|If Lysithea was recruited}} is provoked.<br>• The northeastern one begins moving if a nearby Warrior or [[War Master]] is provoked.
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Warrior
|version=female
|lv=36
|#=5
|hp=60
|str=36
|mag=22
|dex=22
|spd=29
|lck=15
|def=27
|res=14
|cha=24
|mov=5
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}}
|notes=• The western two both begin moving if either of them or [[Hilda]] is provoked.<br>• The eastern one begins moving if a nearby Warrior or [[War Master]] is provoked.
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Sniper
|lv=36
|#=5
|hp=50
|str=29
|mag=22
|dex=37
|spd=28
|lck=17
|def=26
|res=14
|cha=24
|mov=5
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Warrior
|lv=36
|#=1
|hp=60
|str=36
|mag=22
|dex=22
|spd=29
|lck=15
|def=27
|res=14
|cha=24{{h|+5|Granted by Alliance Veteran Duelists}}
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}}<br>{{Item|16|Alliance Veteran Duelists|image=battalion infantry silver}} Lv 4: {{Item|16|Absorption|image=gambit}}
|notes=Defeat halts reinforcements from his gate.
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Paladin
|lv=36
|#=1
|hp=55
|str=30
|mag=22
|dex=26
|spd=27
|lck=15
|def=28
|res=19
|cha=24{{h|+5|Granted by Alliance Knights}}
|inventory={{Item|16|Spear|image=lance}} • {{Item|16|Lampos Shield|image=shield|type=drop}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}}
|notes=Defeat halts reinforcements from his gate.
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Sniper
|lv=36
|#=1
|hp=50
|str=29
|mag=22
|dex=37
|spd=28
|lck=17
|def=26
|res=14
|cha=24{{h|+5|Granted by Alliance Snipers}}
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}<br>{{Item|16|Alliance Snipers|image=battalion infantry silver}} Lv 4: {{Item|16|Fusillade|image=gambit}}
|notes=Defeat halts reinforcements from his gate.
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Sniper
|version=female
|lv=36
|#=1
|hp=50
|str=29
|mag=22
|dex=37
|spd=28
|lck=17
|def=26
|res=14
|cha=24
|mov=5
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=War Master
|lv=36
|#=2
|hp=63
|str=39
|mag=22
|dex=22
|spd=37
|lck=15
|def=27
|res=14
|cha=24
|mov=6
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Brawling Prowess Lv 3}} • {{Item|16|Tomebreaker}}
|notes=Both begin moving if either of them or a nearby [[Warrior]] is provoked.
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Sniper
|lv=36
|#=2
|hp=50
|str=29
|mag=22
|dex=37
|spd=28
|lck=17
|def=26
|res=14
|cha=24{{h|+5|Granted by Alliance Snipers}}
|mov=5
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}<br>{{Item|16|Alliance Snipers|image=battalion infantry silver}} Lv 4: {{Item|16|Fusillade|image=gambit}}
}}
{{ChapUnitCellFE16
|name=[[Hilda]]
|class=Warrior
|version=hilda
|lv=37
|#=1
|hp=73
|str=45
|mag=19
|dex=21
|spd=32
|lck=25
|def=29
|res=16
|cha=32{{h|+7|Granted by Goneril Valkyries}}
|mov=5
|inventory={{Item|16|Freikugel|image=axe relic}} • {{Item|16|Accuracy Ring|image=ring}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}} • {{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Darting Blow}} • {{Item|16|Hit +20}}<br>{{Item|16|Apocalyptic Flame|image=combat art axe}}<br>{{Item|16|Goneril Valkyries|image=battalion infantry silver}} Lv 5: {{Item|16|Assault Troop|image=gambit}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a nearby Warrior is provoked.
}}
{{ChapUnitCellFE16
|name=[[Lysithea]]
|class=Gremory
|version=lysithea
|lv=37
|#=1
|hp=45
|str=15
|mag=56
|dex=43
|spd=31
|lck=15
|def=14
|res=30
|cha=25{{h|+7|Granted by Ordelia Sorcery Co.}}
|mov=5
|inventory={{Item|16|Hades Ω|image=dark magic}} • {{Item|16|Master Seal|image=seal}} • {{Item|16|Training Bow|image=bow}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Dark Spikes Τ|image=dark magic}}<br>{{Item|16|Mastermind}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Heartseeker}} • {{Item|16|Unsealable Magic}} • {{Item|16|Dark Magic Avo +20}}<br>{{Item|16|Ordelia Sorcery Co.|image=battalion infantry silver}} Lv 5: {{Item|16|Resonant Lightning|image=gambit magic}}
|notes=• Begins moving if a nearby [[Warrior]] is provoked.<br>• Replaced by an Alliance General Gremory if she was recruited.
}}
{{ChapUnitCellFE16
|name=Alliance General
|class=Gremory
|lv=37
|#=1
|hp=46
|str=15
|mag=53
|dex=43
|spd=30
|lck=15
|def=13
|res=34
|cha=25{{h|+5|Granted by Alliance Magic Users}}
|mov=5
|inventory={{Item|16|Abraxas|image=white magic}} • {{Item|16|Master Seal|image=seal}} • {{Item|16|Bolganone|image=black magic}}<br>{{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Alliance Magic Users|image=battalion infantry silver}} Lv 5: {{Item|16|Resonant Lightning|image=gambit magic}}
|notes=• Begins moving if a nearby [[Warrior]] is provoked.<br>• Replaces Lysithea if she was recruited.
}}
{{ChapUnitCellFE16
|name=[[Claude]]
|class=Barbarossa
|lv=38
|#=1
|hp=59
|str=40
|mag=20
|dex=41
|spd=43
|lck=29
|def=27
|res=19
|cha=40{{h|+10|Granted by Immortal Corps}}
|inventory={{Item|16|Failnaught|image=bow relic}} • {{Item|16|Hexlock Shield|image=shield}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Leicester Lineage+}} • {{Item|16|Charm}} • {{Item|16|Bowfaire}} • {{Item|16|Canto}} • {{Item|16|Commander}} • {{Item|16|Close Counter}} • {{Item|16|Flying Effect Null}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Authority Lv 5}}<br>{{Item|16|Fallen Star|image=combat art bow}}<br>{{Item|16|Immortal Corps|image=battalion flying silver}} Lv 5: {{Item|16|Ashes and Dust|image=gambit}}
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Nader]]
|class=Wyvern Lord
|lv=37
|#=1
|hp=63
|str=48
|mag=12
|dex=31
|spd=41
|lck=15
|def=30
|res=12
|cha=26{{h|+1|Granted by Almyra Wyvern Co.}}
|mov=8
|inventory={{Item|16|Brave Axe|image=axe}} • {{Item|16|Aurora Shield|image=shield|type=drop}}<br>{{Item|16|General|link=General (ability)}} • {{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Desperation}} • {{Item|16|Defiant Avo}}<br>{{Item|16|Almyra Wyvern Co.|image=battalion flying}} Lv 5: {{Item|16|Assault Troop|image=gambit}}
|notes=Will not move until provoked.
}}
{{ChapUnitCellFE16
|name=Almyran Soldier
|class=Bow Knight
|lv=36
|#=5
|hp=57
|str=29
|mag=22
|dex=30
|spd=26
|lck=22
|def=27
|res=13
|cha=27
|mov=8
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Canto}} • {{Item|16|Bowfaire}} • {{Item|16|Bowrange +2}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}}
|notes=The northeastern one will not move until provoked.
}}
{{ChapUnitCellFE16
|name=Almyran Soldier
|class=Wyvern Lord
|lv=36
|#=9
|hp=57
|str=37
|mag=20
|dex=25
|spd=34
|lck=21
|def=29
|res=21
|cha=27
|mov=8
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Weight -3}}
|notes=The first two that appear by [[Nader]] will not move until provoked.
}}
{{ChapUnitCellFE16
|name=Almyran Soldier
|class=Bow Knight
|lv=36
|#=1
|hp=57
|str=29
|mag=22
|dex=30
|spd=26
|lck=22
|def=27
|res=13
|cha=27{{h|+1|Granted by Almyra Cavalry}}
|mov=8
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Canto}} • {{Item|16|Bowfaire}} • {{Item|16|Bowrange +2}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}}<br>{{Item|16|Almyra Cavalry|image=battalion cavalry}} Lv 4: {{Item|16|Assault Troop|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Almyran Soldier
|class=Wyvern Lord
|lv=36
|#=1
|hp=57
|str=37
|mag=20
|dex=25
|spd=34
|lck=21
|def=29
|res=21
|cha=27{{h|+1|Granted by Almyra Wyvern Co.}}
|mov=8
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Almyra Wyvern Co.|image=battalion flying}} Lv 4: {{Item|16|Assault Troop|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Alliance Soldier
|class=Warrior
|lv=36
|#=∞
|hp=60
|str=36
|mag=22
|dex=22
|spd=29
|lck=15
|def=27
|res=14
|cha=24
|mov=5
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}}
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE16
|platform=ns01
|name=Alliance Soldier
|name1=Alliance Soldier
|class=Paladin
|class1=Warrior
|lv=36
|lv1=30
|#=
|#1=5
|hp=55
|inventory1={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}}
|str=30
|notes1=• The southwestern three all begin moving if any of them or [[Lysithea]]{{hover|*|If she was not recruited}}/the Alliance General [[Gremory]]{{hover|*|If Lysithea was recruited}} is provoked.<br>• The northeastern one begins moving if the nearby Warrior is provoked.
|mag=22
|-
|dex=26
|name2=Alliance Soldier
|spd=27
|class2=Warrior
|lck=15
|version2=female
|def=28
|lv2=30
|res=19
|#2=3
|cha=24
|inventory2={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}}
|mov=8
|notes2=• The western two both begin moving if either of them or [[Hilda]] is provoked.<br>• The eastern one begins moving if the nearby Warrior is provoked.
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}
|-
|name3=Alliance Soldier
|class3=Sniper
|lv3=30
|#3=4
|inventory3={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}}
|-
|name4=Alliance Soldier
|class4=Warrior
|lv4=30
|#4=1
|inventory4={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Alliance Veteran Duelists|image=battalion infantry silver}} Lv 4: {{Item|16|Absorption|image=gambit}}
|notes4=• Immobile.<br>• Defeat halts reinforcements from his gate.
|-
|name5=Alliance Soldier
|class5=Paladin
|lv5=30
|#5=1
|inventory5={{Item|16|Spear|image=lance}} • {{Item|16|Lampos Shield|image=shield|type=drop}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}}
|notes5=• Immobile.<br>• Defeat halts reinforcements from his gate.
|-
|name6=Alliance Soldier
|class6=Sniper
|lv6=30
|#6=1
|inventory6={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}}<br>{{Item|16|Alliance Snipers|image=battalion infantry silver}} Lv 4: {{Item|16|Fusillade|image=gambit}}
|notes6=• Immobile.<br>• Defeat halts reinforcements from his gate.
|-
|name7=Alliance Soldier
|class7=Sniper
|version7=female
|lv7=30
|#7=1
|inventory7={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}}
|-
|name8=[[Hilda]]
|class8=Warrior
|version8=hilda
|lv8=31
|#8=1
|inventory8={{Item|16|Freikugel|image=axe relic}} • {{Item|16|Accuracy Ring|image=ring}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}} • {{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Darting Blow}} • {{Item|16|Hit +20}}<br>{{Item|16|Apocalyptic Flame|image=combat art axe}}<br>{{Item|16|Goneril Valkyries|image=battalion infantry silver}} Lv 5: {{Item|16|Assault Troop|image=gambit}}
|notes8=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a nearby Warrior provoked.
|-
|name9=[[Lysithea]]
|class9=Gremory
|version9=lysithea
|lv9=31
|#9=1
|inventory9={{Item|16|Hades Ω|image=dark magic}} • {{Item|16|Master Seal|image=seal}} • {{Item|16|Training Bow|image=bow}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Dark Spikes Τ|image=dark magic}}<br>{{Item|16|Mastermind}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Heartseeker}} • {{Item|16|Unsealable Magic}} • {{Item|16|Dark Magic Avo +20}}<br>{{Item|16|Ordelia Sorcery Co.|image=battalion infantry silver}} Lv 5: {{Item|16|Resonant Lightning|image=gambit magic}}
|notes9=• Begins moving if a nearby [[Warrior]] is provoked.<br>• Replaced by an Alliance General Gremory with [[Abraxas]] and [[Bolganone]] instead of her other spells and without a Training Bow, Mastermind, Heartseeker, or Dark Magic Avo +20 if she was recruited.
|-
|nameb=[[Claude]]
|classb=Barbarossa
|lvb=32
|inventoryb={{Item|16|Failnaught|image=bow relic}} • {{Item|16|Hexlock Shield|image=shield}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Leicester Lineage+}} • {{Item|16|Charm}} • {{Item|16|Bowfaire}} • {{Item|16|Canto}} • {{Item|16|Commander}} • {{Item|16|Close Counter}} • {{Item|16|Flying Effect Null}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Authority Lv 5}}<br>{{Item|16|Fallen Star|image=combat art bow}}<br>{{Item|16|Immortal Corps|image=battalion flying silver}} Lv 5: {{Item|16|Ashes and Dust|image=gambit}}
|notesb=Immobile; stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
|-
|namer1=[[Nader]]
|classr1=Wyvern Lord
|lvr1=31
|#r1=1
|inventoryr1={{Item|16|Brave Axe|image=axe}} • {{Item|16|Aurora Shield|image=shield|type=drop}}<br>{{Item|16|General|link=General (ability)}} • {{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Desperation}} • {{Item|16|Defiant Avo}}<br>{{Item|16|Almyra Wyvern Co.|image=battalion flying}} Lv 5: {{Item|16|Assault Troop|image=gambit}}
|notesr1=Will not move until provoked.
|-
|namer2=Almyran Soldier
|classr2=Bow Knight
|lvr2=30
|#r2=5
|inventoryr2={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Canto}} • {{Item|16|Bowfaire}} • {{Item|16|Bowrange +2}} • {{Item|16|Bow Prowess Lv 3}}
|notesr2=The northeastern one will not move until provoked.
|-
|namer3=Almyran Soldier
|classr3=Wyvern Lord
|lvr3=30
|#r3=9
|inventoryr3={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 3}}
|notesr3=The first two that appear by [[Nader]] will not move until provoked.
|-
|namer4=Alliance Soldier
|classr4=Warrior
|lvr4=30
|#r4=∞
|inventoryr4={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}}
|-
|namer5=Alliance Soldier
|classr5=Paladin
|lvr5=30
|#r5=∞
|inventoryr5={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}}
|-
|namerl=Alliance Soldier
|classrl=Sniper
|lvrl=30
|#rl=∞
|inventoryrl={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}}
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE16
|platform=ns01
|name=Alliance Soldier
|name1=Alliance Soldier
|class=Sniper
|class1=Warrior
|lv=36
|lv1=36
|#=
|#1=5
|hp=50
|inventory1={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}}
|str=29
|notes1=• The southwestern three all begin moving if any of them or [[Lysithea]]{{hover|*|If she was not recruited}}/the Alliance General [[Gremory]]{{hover|*|If Lysithea was recruited}} is provoked.<br>• The northeastern one begins moving if a nearby Warrior or [[War Master]] is provoked.
|mag=22
|-
|dex=37
|name2=Alliance Soldier
|spd=28
|class2=Warrior
|lck=17
|version2=female
|def=26
|lv2=36
|res=14
|#2=5
|cha=24
|inventory2={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}}
|mov=5
|notes2=• The western two both begin moving if either of them or [[Hilda]] is provoked.<br>• The eastern one begins moving if a nearby Warrior or [[War Master]] is provoked.
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}
|-
|last=y
|name3=Alliance Soldier
|class3=Sniper
|lv3=36
|#3=5
|inventory3={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}
|-
|name4=Alliance Soldier
|class4=Warrior
|lv4=36
|#4=1
|inventory4={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}}<br>{{Item|16|Alliance Veteran Duelists|image=battalion infantry silver}} Lv 4: {{Item|16|Absorption|image=gambit}}
|notes4=• Immobile.<br>• Defeat halts reinforcements from his gate.
|-
|name5=Alliance Soldier
|class5=Paladin
|lv5=36
|#5=1
|inventory5={{Item|16|Spear|image=lance}} • {{Item|16|Lampos Shield|image=shield|type=drop}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}}
|notes5=• Immobile.<br>• Defeat halts reinforcements from his gate.
|-
|name6=Alliance Soldier
|class6=Sniper
|lv6=36
|#6=1
|inventory6={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}<br>{{Item|16|Alliance Snipers|image=battalion infantry silver}} Lv 4: {{Item|16|Fusillade|image=gambit}}
|notes6=• Immobile.<br>• Defeat halts reinforcements from his gate.
|-
|name7=Alliance Soldier
|class7=Sniper
|version7=female
|lv7=36
|#7=1
|inventory7={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}
|-
|name8=Alliance Soldier
|class8=War Master
|lv8=36
|#8=2
|inventory8={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Brawling Prowess Lv 3}} • {{Item|16|Tomebreaker}}
|notes8=Both begin moving if either of them or a nearby [[Warrior]] is provoked.
|-
|name9=Alliance Soldier
|class9=Sniper
|lv9=36
|#9=2
|inventory9={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}<br>{{Item|16|Alliance Snipers|image=battalion infantry silver}} Lv 4: {{Item|16|Fusillade|image=gambit}}
|-
|name10=[[Hilda]]
|class10=Warrior
|version10=hilda
|lv10=37
|#10=1
|inventory10={{Item|16|Freikugel|image=axe relic}} • {{Item|16|Accuracy Ring|image=ring}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}} • {{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Darting Blow}} • {{Item|16|Hit +20}}<br>{{Item|16|Apocalyptic Flame|image=combat art axe}}<br>{{Item|16|Goneril Valkyries|image=battalion infantry silver}} Lv 5: {{Item|16|Assault Troop|image=gambit}}
|notes10=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a nearby Warrior is provoked.
|-
|name11=[[Lysithea]]
|class11=Gremory
|version11=lysithea
|lv11=37
|#11=1
|inventory11={{Item|16|Hades Ω|image=dark magic}} • {{Item|16|Master Seal|image=seal}} • {{Item|16|Training Bow|image=bow}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Dark Spikes Τ|image=dark magic}}<br>{{Item|16|Mastermind}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Heartseeker}} • {{Item|16|Unsealable Magic}} • {{Item|16|Dark Magic Avo +20}}<br>{{Item|16|Ordelia Sorcery Co.|image=battalion infantry silver}} Lv 5: {{Item|16|Resonant Lightning|image=gambit magic}}
|notes11=• Begins moving if a nearby [[Warrior]] is provoked.<br>• Replaced by an Alliance General Gremory with [[Abraxas]] and [[Bolganone]] instead of her other spells and without a Training Bow, Mastermind, Heartseeker, or Dark Magic Avo +20 if she was recruited.
|-
|nameb=[[Claude]]
|classb=Barbarossa
|lvb=38
|inventoryb={{Item|16|Failnaught|image=bow relic}} • {{Item|16|Hexlock Shield|image=shield}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Leicester Lineage+}} • {{Item|16|Charm}} • {{Item|16|Bowfaire}} • {{Item|16|Canto}} • {{Item|16|Commander}} • {{Item|16|Close Counter}} • {{Item|16|Flying Effect Null}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Authority Lv 5}}<br>{{Item|16|Fallen Star|image=combat art bow}}<br>{{Item|16|Immortal Corps|image=battalion flying silver}} Lv 5: {{Item|16|Ashes and Dust|image=gambit}}
|notesb=Immobile; stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
|-
|namer1=[[Nader]]
|classr1=Wyvern Lord
|lvr1=37
|#r1=1
|inventoryr1={{Item|16|Brave Axe|image=axe}} • {{Item|16|Aurora Shield|image=shield|type=drop}}<br>{{Item|16|General|link=General (ability)}} • {{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Desperation}} • {{Item|16|Defiant Avo}}<br>{{Item|16|Almyra Wyvern Co.|image=battalion flying}} Lv 5: {{Item|16|Assault Troop|image=gambit}}
|notesr1=Will not move until provoked.
|-
|namer2=Almyran Soldier
|classr2=Bow Knight
|lvr2=36
|#r2=5
|inventoryr2={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Canto}} • {{Item|16|Bowfaire}} • {{Item|16|Bowrange +2}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}}
|notesr2=The northeastern one will not move until provoked.
|-
|namer3=Almyran Soldier
|classr3=Wyvern Lord
|lvr3=36
|#r3=9
|inventoryr3={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Weight -3}}
|notesr3=The first two that appear by [[Nader]] will not move until provoked.
|-
|namer4=Almyran Soldier
|classr4=Bow Knight
|lvr4=36
|#r4=1
|inventoryr4={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Canto}} • {{Item|16|Bowfaire}} • {{Item|16|Bowrange +2}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}}<br>{{Item|16|Almyra Cavalry|image=battalion cavalry}} Lv 4: {{Item|16|Assault Troop|image=gambit}}
|-
|namer5=Almyran Soldier
|classr5=Wyvern Lord
|lvr5=36
|#r5=1
|inventoryr5={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Almyra Wyvern Co.|image=battalion flying}} Lv 4: {{Item|16|Assault Troop|image=gambit}}
|-
|namer6=Alliance Soldier
|classr6=Warrior
|lvr6=36
|#r6=∞
|inventoryr6={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}}
|-
|namer7=Alliance Soldier
|classr7=Paladin
|lvr7=36
|#r7=∞
|inventoryr7={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}
|-
|namerl=Alliance Soldier
|classrl=Sniper
|lvrl=36
|#rl=∞
|inventoryrl={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}
}}
}}
{{ChapUnitFtr}}
}}
}}


Line 518: Line 1,145:
*At the start of enemy phase 1, four ships will land and connect to the main map. They bring the following reinforcements:
*At the start of enemy phase 1, four ships will land and connect to the main map. They bring the following reinforcements:
**[[Nader]] from the northernmost ship
**[[Nader]] from the northernmost ship
**{{hover|4|Normal}}/{{hover|5|Hard/Maddening}} [[Bow Knight]]s; two from the southwestern ship, {{hover|two|Normal}}/{{hover|three|Hard/Maddening}} from the southeastern ship
**{{h|4|Normal}}/{{h|5|Hard/Maddening}} [[Bow Knight]]s; two from the southwestern ship, {{h|two|Normal}}/{{h|three|Hard/Maddening}} from the southeastern ship
**4 [[Wyvern Lord]]s; two from the northernmost ship, two from the center ship
**4 [[Wyvern Lord]]s; two from the northernmost ship, two from the center ship
**1 [[Bow Knight]] with a [[battalion]] from the southwestern ship <small>(Maddening only)</small>
**1 [[Bow Knight]] with a [[battalion]] from the southwestern ship <small>(Maddening only)</small>
**1 [[Wyvern Lord]] with a [[battalion]] from the center ship <small>(Maddening only)</small>
**1 [[Wyvern Lord]] with a [[battalion]] from the center ship <small>(Maddening only)</small>
*Turns 2-6
*Turns 2–6; halted when Nader is defeated
**1 [[Wyvern Lord]] from the northernmost ship
**1 [[Wyvern Lord]] from the northernmost ship
*All even-numbered turns from turn 8 <small>(Normal/Hard)</small>/turn 4 <small>(Maddening)</small> onward
*Every second turn from turn 8 <small>(Normal)</small>/turn 4 <small>(Hard/Maddening)</small> onward
**{{hover|1|Normal/Hard}}/{{hover|2|Maddening}} [[Warrior]](s) from the southwestern gate
**{{h|1|Normal/Hard}}/{{h|2|Maddening}} [[Warrior]](s) from the southwestern gate
**Note: Only {{hover|two|Normal/Hard}}/{{hover|four|Maddening}} can exist on the field at once. These reinforcements are halted when the Warrior guarding the gate is defeated.
**Note: Only {{h|three|Normal/Hard}}/{{h|six|Maddening}} can exist on the field at once, resumes appearing as soon as there is available space. These reinforcements are halted when the Warrior guarding the gate is defeated.
*All even-numbered turns from turn 10 <small>(Normal/Hard)</small>/turn 4 <small>(Maddening)</small> onward
*Every second turn from turn 12 <small>(Normal)</small>/turn 4 <small>(Hard/Maddening)</small> onward
**{{hover|1|Normal/Hard}}/{{hover|2|Maddening}} [[Paladin]](s) from the northwestern gate
**{{h|1|Normal/Hard}}/{{h|2|Maddening}} [[Paladin]](s) from the northwestern gate
**Note: Only {{hover|two|Normal/Hard}}/{{hover|four|Maddening}} can exist on the field at once. These reinforcements are halted when the Paladin guarding the gate is defeated.
**Note: Only {{h|three|Normal/Hard}}/{{h|six|Maddening}} can exist on the field at once, resumes appearing as soon as there is available space. These reinforcements are halted when the Paladin guarding the gate is defeated.
*All even-numbered turns from turn 12 <small>(Normal/Hard)</small>/turn 4 <small>(Maddening)</small> onward
*Every second turn from turn 16 <small>(Normal)</small>/turn 4 <small>(Hard/Maddening)</small> onward
**{{hover|1|Normal/Hard}}/{{hover|2|Maddening}} [[Sniper]](s) from the northeastern gate
**{{h|1|Normal/Hard}}/{{h|2|Maddening}} [[Sniper]](s) from the northeastern gate
**Note: Only {{hover|two|Normal/Hard}}/{{hover|four|Maddening}} can exist on the field at once. These reinforcements are halted when the Sniper guarding the gate is defeated.
**Note: Only {{h|three|Normal/Hard}}/{{h|six|Maddening}} can exist on the field at once, resumes appearing as soon as there is available space. These reinforcements are halted when the Sniper guarding the gate is defeated.


===Boss data===
===Boss data===
Line 554: Line 1,181:
|def=15
|def=15
|res=11
|res=11
|cha=25{{hover|+10|Granted by Immortal Corps}}
|cha=25{{h|+10|Granted by Immortal Corps}}
|inventory={{Item|16|Failnaught|image=bow relic}}<br>{{Item|16|Hexlock Shield|image=shield}}<br>{{Item|16|Elixir|image=potion}}
|inventory={{Item|16|Failnaught|image=bow relic}}<br>{{Item|16|Hexlock Shield|image=shield}}<br>{{Item|16|Elixir|image=potion}}
|skills={{Item|16|Leicester Lineage+}}<br>{{Item|16|Charm}}<br>{{Item|16|Bowfaire}}<br>{{Item|16|Canto}}<br>{{Item|16|Commander}}<br>{{Item|16|Close Counter}}<br>{{Item|16|Flying Effect Null}}<br>{{Item|16|Bow Prowess Lv 4}}<br>{{Item|16|Authority Lv 5}}
|skills={{Item|16|Leicester Lineage+}}<br>{{Item|16|Charm}}<br>{{Item|16|Bowfaire}}<br>{{Item|16|Canto}}<br>{{Item|16|Commander}}<br>{{Item|16|Close Counter}}<br>{{Item|16|Flying Effect Null}}<br>{{Item|16|Bow Prowess Lv 4}}<br>{{Item|16|Authority Lv 5}}
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|def=19
|def=19
|res=12
|res=12
|cha=30{{hover|+10|Granted by Immortal Corps}}
|cha=30{{h|+10|Granted by Immortal Corps}}
|inventory={{Item|16|Failnaught|image=bow relic}}<br>{{Item|16|Hexlock Shield|image=shield}}<br>{{Item|16|Elixir|image=potion}}
|inventory={{Item|16|Failnaught|image=bow relic}}<br>{{Item|16|Hexlock Shield|image=shield}}<br>{{Item|16|Elixir|image=potion}}
|skills={{Item|16|Leicester Lineage+}}<br>{{Item|16|Charm}}<br>{{Item|16|Bowfaire}}<br>{{Item|16|Canto}}<br>{{Item|16|Commander}}<br>{{Item|16|Close Counter}}<br>{{Item|16|Flying Effect Null}}<br>{{Item|16|Bow Prowess Lv 4}}<br>{{Item|16|Authority Lv 5}}
|skills={{Item|16|Leicester Lineage+}}<br>{{Item|16|Charm}}<br>{{Item|16|Bowfaire}}<br>{{Item|16|Canto}}<br>{{Item|16|Commander}}<br>{{Item|16|Close Counter}}<br>{{Item|16|Flying Effect Null}}<br>{{Item|16|Bow Prowess Lv 4}}<br>{{Item|16|Authority Lv 5}}
Line 610: Line 1,237:
|def=27
|def=27
|res=19
|res=19
|cha=40{{hover|+10|Granted by Immortal Corps}}
|cha=40{{h|+10|Granted by Immortal Corps}}
|inventory={{Item|16|Failnaught|image=bow relic}}<br>{{Item|16|Hexlock Shield|image=shield}}<br>{{Item|16|Elixir|image=potion}}
|inventory={{Item|16|Failnaught|image=bow relic}}<br>{{Item|16|Hexlock Shield|image=shield}}<br>{{Item|16|Elixir|image=potion}}
|skills={{Item|16|Leicester Lineage+}}<br>{{Item|16|Charm}}<br>{{Item|16|Bowfaire}}<br>{{Item|16|Canto}}<br>{{Item|16|Commander}}<br>{{Item|16|Close Counter}}<br>{{Item|16|Flying Effect Null}}<br>{{Item|16|Bow Prowess Lv 4}}<br>{{Item|16|Authority Lv 5}}
|skills={{Item|16|Leicester Lineage+}}<br>{{Item|16|Charm}}<br>{{Item|16|Bowfaire}}<br>{{Item|16|Canto}}<br>{{Item|16|Commander}}<br>{{Item|16|Close Counter}}<br>{{Item|16|Flying Effect Null}}<br>{{Item|16|Bow Prowess Lv 4}}<br>{{Item|16|Authority Lv 5}}
Line 646: Line 1,273:
|def=20
|def=20
|res=8
|res=8
|cha=19{{hover|+7|Granted by Goneril Valkyries}}
|cha=19{{h|+7|Granted by Goneril Valkyries}}
|move=5
|move=5
|inventory={{Item|16|Freikugel|image=axe relic}}<br>{{Item|16|Accuracy Ring|image=ring}}<br>{{Item|16|Elixir|image=potion}}
|inventory={{Item|16|Freikugel|image=axe relic}}<br>{{Item|16|Accuracy Ring|image=ring}}<br>{{Item|16|Elixir|image=potion}}
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|def=25
|def=25
|res=9
|res=9
|cha=24{{hover|+7|Granted by Goneril Valkyries}}
|cha=24{{h|+7|Granted by Goneril Valkyries}}
|move=5
|move=5
|inventory={{Item|16|Freikugel|image=axe relic}}<br>{{Item|16|Accuracy Ring|image=ring}}<br>{{Item|16|Elixir|image=potion}}
|inventory={{Item|16|Freikugel|image=axe relic}}<br>{{Item|16|Accuracy Ring|image=ring}}<br>{{Item|16|Elixir|image=potion}}
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|def=29
|def=29
|res=16
|res=16
|cha=32{{hover|+7|Granted by Goneril Valkyries}}
|cha=32{{h|+7|Granted by Goneril Valkyries}}
|move=5
|move=5
|inventory={{Item|16|Freikugel|image=axe relic}}<br>{{Item|16|Accuracy Ring|image=ring}}<br>{{Item|16|Elixir|image=potion}}
|inventory={{Item|16|Freikugel|image=axe relic}}<br>{{Item|16|Accuracy Ring|image=ring}}<br>{{Item|16|Elixir|image=potion}}
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}}
}}
}}
}}


{{main|Lysithea}}
{{main|Lysithea}}
Line 724: Line 1,350:
|def=13
|def=13
|res=25
|res=25
|cha=13{{hover|+7|Granted by Ordelia Sorcery Co.}}
|cha=13{{h|+7|Granted by Ordelia Sorcery Co.}}
|move=5
|move=5
|inventory={{Item|16|Master Seal|image=seal}}<br>{{Item|16|Training Bow|image=bow}}
|inventory={{Item|16|Master Seal|image=seal}}<br>{{Item|16|Training Bow|image=bow}}
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|def=13
|def=13
|res=26
|res=26
|cha=18{{hover|+7|Granted by Ordelia Sorcery Co.}}
|cha=18{{h|+7|Granted by Ordelia Sorcery Co.}}
|move=5
|move=5
|inventory={{Item|16|Master Seal|image=seal}}<br>{{Item|16|Training Bow|image=bow}}
|inventory={{Item|16|Master Seal|image=seal}}<br>{{Item|16|Training Bow|image=bow}}
Line 772: Line 1,398:
|def=14
|def=14
|res=30
|res=30
|cha=25{{hover|+7|Granted by Ordelia Sorcery Co.}}
|cha=25{{h|+7|Granted by Ordelia Sorcery Co.}}
|move=5
|move=5
|inventory={{Item|16|Master Seal|image=seal}}<br>{{Item|16|Training Bow|image=bow}}
|inventory={{Item|16|Master Seal|image=seal}}<br>{{Item|16|Training Bow|image=bow}}
Line 783: Line 1,409:
}}
}}
}}
}}


{{main|Nader}}
{{main|Nader}}
Line 803: Line 1,428:
|def=25
|def=25
|res=12
|res=12
|cha=13{{hover|+1|Granted by Almyra Wyvern Co.}}
|cha=13{{h|+1|Granted by Almyra Wyvern Co.}}
|move=8
|move=8
|inventory={{Item|16|Brave Axe|image=axe}}<br>{{Item|16|Aurora Shield|image=shield|type=drop}}
|inventory={{Item|16|Brave Axe|image=axe}}<br>{{Item|16|Aurora Shield|image=shield|type=drop}}
Line 825: Line 1,450:
|def=26
|def=26
|res=12
|res=12
|cha=18{{hover|+1|Granted by Almyra Wyvern Co.}}
|cha=18{{h|+1|Granted by Almyra Wyvern Co.}}
|move=8
|move=8
|inventory={{Item|16|Brave Axe|image=axe}}<br>{{Item|16|Aurora Shield|image=shield|type=drop}}
|inventory={{Item|16|Brave Axe|image=axe}}<br>{{Item|16|Aurora Shield|image=shield|type=drop}}
Line 847: Line 1,472:
|def=30
|def=30
|res=12
|res=12
|cha=26{{hover|+1|Granted by Almyra Wyvern Co.}}
|cha=26{{h|+1|Granted by Almyra Wyvern Co.}}
|move=8
|move=8
|inventory={{Item|16|Brave Axe|image=axe}}<br>{{Item|16|Aurora Shield|image=shield|type=drop}}
|inventory={{Item|16|Brave Axe|image=axe}}<br>{{Item|16|Aurora Shield|image=shield|type=drop}}
Line 865: Line 1,490:
Stride is easily one of the best Gambits in the game, and this strategy counts on you having acquired at least one of the two possible Stride users (Seiros Holy Monks or Gautier Knights) for the Crimson Flower route, as well as a Dancer. Thanks to the starting layout, with a single stride usage you can hit 6 units from turn 1. Have your 6 strongest units be on the right side of your starting formation, a Dancer positioned on the far left, and a flier such as a Wyvern Rider positioned on the top left. Prioritize bringing sword users, as the enemy is mostly axes. Hit the right 6 with Stride and move them to take out Lysithea's group. Byleth should be capable of one-shotting her with The Sword of the Creator, so all you need to do is clear the Warrior in front of her to give them an opening.
Stride is easily one of the best Gambits in the game, and this strategy counts on you having acquired at least one of the two possible Stride users (Seiros Holy Monks or Gautier Knights) for the Crimson Flower route, as well as a Dancer. Thanks to the starting layout, with a single stride usage you can hit 6 units from turn 1. Have your 6 strongest units be on the right side of your starting formation, a Dancer positioned on the far left, and a flier such as a Wyvern Rider positioned on the top left. Prioritize bringing sword users, as the enemy is mostly axes. Hit the right 6 with Stride and move them to take out Lysithea's group. Byleth should be capable of one-shotting her with The Sword of the Creator, so all you need to do is clear the Warrior in front of her to give them an opening.


While that is happening, you'll want your flier to move up and take out all three gates as soon as possible. Edelgard can do this very well, and with Aymr's Raging Storm, she can act on landing an attack, making it quite possible to close all three gates before turn 4, nullifying the reinforcements.  
While that is happening, you'll want your flier to move up and take out all three gates as soon as possible. Edelgard can do this very well, and with Aymr's Raging Storm, she can act on landing an attack, making it quite possible to close all three gates before turn 4, nullifying the reinforcements.


The two remaining components of Claude's strategy are Almyra's army and Hilda. The initial Wyvern Lord spawn will be right by the city's entrance, although the Bow Knights will still need one more turn before they'll become a problem. Using a Dancer, you should be able to dance your Stride user on the first turn to move them up a bit while remaining in the Dancer's movement range. On your second turn, your Dancer should then dance for them again, putting your Stride user in range of the 6 units you sent up on your first turn. This should give you the 6 attacks necessary to deal with Hilda and her Warriors, while also moving out of range of the Wyvern Lords. Hilda has an absurd 81 might, hence if she gets to move first, someone is dying (style points if she uses Apocalyptic Flame). Weaken her with magical attacks before going in close. Nader's Wyvern Lords and Bow Knights can be dealt with on the third turn now that the town is clear. Remain in the town until you've killed all of the Wyvern Lords (they spawn only until turn 6).
The two remaining components of Claude's strategy are Almyra's army and Hilda. The initial Wyvern Lord spawn will be right by the city's entrance, although the Bow Knights will still need one more turn before they'll become a problem. Using a Dancer, you should be able to dance your Stride user on the first turn to move them up a bit while remaining in the Dancer's movement range. On your second turn, your Dancer should then dance for them again, putting your Stride user in range of the 6 units you sent up on your first turn. This should give you the 6 attacks necessary to deal with Hilda and her Warriors, while also moving out of range of the Wyvern Lords. Hilda has an absurd 81 might, hence if she gets to move first, someone is dying (style points if she uses Apocalyptic Flame). Weaken her with magical attacks before going in close. Nader's Wyvern Lords and Bow Knights can be dealt with on the third turn now that the town is clear. Remain in the town until you've killed all of the Wyvern Lords (they spawn only until turn 6).


All of the remaining threats can be dealt with via simple baiting strategies. Put your highest avoid unit in range of one or two War Masters/Warriors/Snipers/Wyvern Lords to pull them over to kill them. Try to kill Nader before he drops below 25% health, otherwise Defiant Avoid will ruin your day. Due to his bow, Claude can actually be surrounded from all four sides for the ally boosts. Using gambits and combat arts that outrange him such as Meteor and Deadeye, you can chip him low enough to put him in lethal range. Have Byleth or Edelgard land the final blow to decide the fate of the Alliance's leader.
All of the remaining threats can be dealt with via simple baiting strategies. Put your highest avoid unit in range of one or two War Masters/Warriors/Snipers/Wyvern Lords to pull them over to kill them. Try to kill Nader before he drops below 25% health, otherwise Defiant Avoid will ruin your day. Due to his bow, Claude can actually be surrounded from all four sides for the ally boosts. Using gambits and combat arts that outrange him such as Meteor and Deadeye, you can chip him low enough to put him in lethal range. Have Byleth or Edelgard land the final blow to decide the fate of the Alliance's leader.
<!--
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==Trivia==
==Trivia==
-->
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==Etymology and other languages==
==Etymology and other languages==
{{Names  
{{Names
|eng-name=Capturing Derdriu
|eng-name=Capturing Derdriu
|jap-name={{hover|デアドラの戦い|Deadora no tatakai}}
|jap-name={{h|デアドラの戦い|Deadora no tatakai}}
|jap-mean=Battle of Diadora
|jap-mean=Battle of Diadora
|span-name=La conquista de Derdriu
|span-name=La conquista de Derdriu
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|ital-name=La battaglia di Derdriu
|ital-name=La battaglia di Derdriu
|ital-mean=The battle of Derdriu
|ital-mean=The battle of Derdriu
|kor-name={{hover|디아도라의 전투|Diadoraui jeontu}}
|kor-name={{h|디아도라의 전투|Diadoraui jeontu}}
|kor-mean=Battle for Diadora
|kor-mean=Battle for Diadora
|ch-simp-name={{hover|迪亚朵拉之战|díyàduǒlā zhī zhàn}}
|ch-simp-name={{h|迪亚朵拉之战|díyàduǒlā zhī zhàn}}
|ch-simp-mean=Battle for Diadora
|ch-simp-mean=Battle for Diadora
|ch-trad-name={{hover|迪亞朵拉之戰|díyàduǒlā zhī zhàn}}
|ch-trad-name={{h|迪亞朵拉之戰|díyàduǒlā zhī zhàn}}
|ch-trad-mean=Battle for Diadora
|ch-trad-mean=Battle for Diadora
}}
}}

Revision as of 02:05, 21 April 2021

Capturing Derdriu

Cm fe16cf 14.png

Location

Derdriu

Boss(es)

Claude

Capturing Derdriu (Japanese: デアドラの戦い Battle of Diadora) is the main battle map of the fourteenth chapter of the Crimson Flower route in Fire Emblem: Three Houses. In this map, the Black Eagle Strike Force captures the Alliance capital.

Beginning log

After seizing the Great Bridge of Myrddin, the Black Eagle Strike Force makes its way to Derdriu, the Aquatic Capital, where Claude awaits.

Map data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat Claude Player Partner Other Enemy
Defeat: Byleth or Edelgard dies* or the player's army is routed* 11 {{{partner}}} {{{other}}} 18+14+∞

Initial Ships

Cm fe16cf 14.png

Character data

Characters
New units

None

Available characters
Byleth m 02 ​Edelgard 02 ​Hubert 02 ​Ferdinand 02 ​Linhardt 02 ​Caspar 02 ​Bernadetta 02 ​Dorothea 02 ​Petra 02 ​Felix 02 ​Ashe 02 ​Sylvain 02 ​Mercedes 02 ​Annette 02 ​Ingrid 02 ​Lorenz 02 ​Raphael 02 ​Ignatz 02 ​Lysithea 02 ​Marianne 02 ​Leonie 02 ​Anna ​Shamir ​Hanneman ​Manuela ​Alois ​Jeritza 02 ​Yuri 02 ​Balthus 02 ​Constance 04 ​Hapi 02 ​

Item data

Items
Name Obtainment Method
Is ns01 shield.png Lampos Shield Dropped by enemy Paladin
Is ns01 shield.png Aurora Shield Dropped by Nader (reinforcement)
Is ns01 stat booster.png Talisman Reward for defeating all three gate guardians
Is ns01 ring.png Accuracy Ring Steal from Hilda
Is ns01 potion.png Elixir Steal from Hilda
Is ns01 seal.png Master Seal Steal from Lysithea*/enemy Gremory*
Is ns01 shield.png Hexlock Shield Steal from Claude
Is ns01 potion.png Elixir Steal from Claude

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ns01 warrior enemy.gif Alliance Soldier Warrior 29 4 45 23 10 12 16 11 16 8 12 5 Silver Axe
Axefaire Axe Crit +10
• The southwestern two both begin moving if either of them or Lysithea*/the Alliance General Gremory* is provoked.
• The northeastern one begins moving if the nearby Warrior is provoked.
Ma ns01 warrior female enemy.gif Alliance Soldier Warrior 29 3 45 23 10 12 16 11 16 8 12 5 Silver Axe
Axefaire Axe Crit +10
• The western two both begin moving if either of them or Hilda is provoked.
• The eastern one begins moving if the nearby Warrior is provoked.
Ma ns01 sniper enemy.gif Alliance Soldier Sniper 29 4 36 18 10 24 15 13 13 8 12 5 Silver Bow
Bowfaire Bowrange +1
--
Ma ns01 warrior enemy.gif Alliance Soldier Warrior 29 1 45 23 10 12 16 11 16 8 12+5 - Tomahawk
Axefaire Axe Crit +10
Alliance Veteran Duelists Lv 4: Absorption
Defeat halts reinforcements from his gate.
Ma ns01 paladin enemy.gif Alliance Soldier Paladin 29 1 41 19 10 14 14 10 21 10 12+5 - Spear Lampos ShieldThis item is dropped upon this unit's defeat.
Canto Lancefaire Terrain Resistance
Alliance Knights Lv 4: Blaze
Defeat halts reinforcements from his gate.
Ma ns01 sniper enemy.gif Alliance Soldier Sniper 29 1 36 18 10 24 15 13 13 8 12+5 - Silver Bow
Bowfaire Bowrange +1
Alliance Snipers Lv 4: Fusillade
Defeat halts reinforcements from his gate.
Ma ns01 sniper female enemy.gif Alliance Soldier Sniper 29 1 36 18 10 24 15 13 13 8 12 5 Silver Bow
Bowfaire Bowrange +1
--
Ma ns01 warrior hilda enemy.gif Hilda Warrior 30 1 57 30 8 12 19 13 20 8 19+7 5 Freikugel Accuracy Ring Elixir
Advocate Axefaire Axe Crit +10 Axe Prowess Lv 4 Darting Blow Hit +20
Apocalyptic Flame
Goneril Valkyries Lv 5: Assault Troop
• Starts on a heal tile +.
• Begins moving if a nearby Warrior provoked.
Ma ns01 gremory lysithea enemy.gif Lysithea Gremory 30 1 32 8 39 28 18 12 13 25 13+7 5 Hades Ω Master Seal Training Bow Miasma Δ Dark Spikes Τ
Mastermind Black Magic Uses x2 Dark Magic Uses x2 White Magic Uses x2 Reason Lv 4 Heartseeker Unsealable Magic Dark Magic Avo +20
Ordelia Sorcery Co. Lv 5: Resonant Lightning
• Begins moving if a nearby Warrior is provoked.
• Replaced by an Alliance General Gremory if she was recruited.
Ma ns01 gremory enemy.gif Alliance General Gremory 30 1 33 8 36 28 17 12 13 29 13+5 5 Abraxas Master Seal Bolganone
Black Magic Uses x2 Dark Magic Uses x2 White Magic Uses x2 Reason Lv 4 Unsealable Magic
Alliance Magic Users Lv 5: Resonant Lightning
• Begins moving if a nearby Warrior is provoked.
• Replaces Lysithea if she was recruited.
Ma ns01 wyvern master enemy.gif Claude Wyvern Master 31 1 40 24 9 25 24 16 15 11 25+10 - Failnaught Hexlock Shield Elixir
Leicester Lineage+ Charm Bowfaire Canto Commander Close Counter Flying Effect Null Bow Prowess Lv 4 Authority Lv 5
Fallen Star
Immortal Corps Lv 5: Ashes and Dust
Stands on a heal tile +.
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ns01 wyvern lord enemy.gif Nader Wyvern Lord 30 1 48 33 10 18 27 12 25 12 13+1 8 Brave Axe Aurora ShieldThis item is dropped upon this unit's defeat.
General Canto Axefaire Avo +10 Axe Prowess Lv 3 Desperation Defiant Avo
Almyra Wyvern Co. Lv 5: Assault Troop
Will not move until provoked.
Ma ns01 bow knight enemy.gif Almyran Soldier Bow Knight 29 4 43 18 10 17 17 13 16 10 14 8 Silver Bow
Canto Bowfaire Bowrange +2
The northeastern one will not move until provoked.
Ma ns01 wyvern lord enemy.gif Almyran Soldier Wyvern Lord 29 9 43 23 10 15 24 12 25 12 14 8 Silver Axe
Canto Axefaire Avo +10
The first two that appear by Nader will not move until provoked.
Ma ns01 warrior enemy.gif Alliance Soldier Warrior 29 45 23 10 12 16 11 16 8 12 5 Silver Axe
Axefaire Axe Crit +10
--
Ma ns01 paladin enemy.gif Alliance Soldier Paladin 29 41 19 10 14 14 10 21 10 12 8 Silver Lance
Canto Lancefaire Terrain Resistance
--
Ma ns01 sniper enemy.gif Alliance Soldier Sniper 29 36 18 10 24 15 13 13 8 12 5 Silver Bow
Bowfaire Bowrange +1
--

Reinforcements

  • At the start of enemy phase 1, four ships will land and connect to the main map. They bring the following reinforcements:
  • Turns 2–6; halted when Nader is defeated
  • Every second turn from turn 8 (Normal)/turn 4 (Hard/Maddening) onward
    • 1/2 Warrior(s) from the southwestern gate
    • Note: Only three/six can exist on the field at once, resumes appearing as soon as there is available space. These reinforcements are halted when the Warrior guarding the gate is defeated.
  • Every second turn from turn 12 (Normal)/turn 4 (Hard/Maddening) onward
    • 1/2 Paladin(s) from the northwestern gate
    • Note: Only three/six can exist on the field at once, resumes appearing as soon as there is available space. These reinforcements are halted when the Paladin guarding the gate is defeated.
  • Every second turn from turn 16 (Normal)/turn 4 (Hard/Maddening) onward
    • 1/2 Sniper(s) from the northeastern gate
    • Note: Only three/six can exist on the field at once, resumes appearing as soon as there is available space. These reinforcements are halted when the Sniper guarding the gate is defeated.

Boss data

Main article: Claude

Normal Hard Maddening

Sub-bosses

Main article: Hilda

Normal Hard Maddening

Small portrait hilda 02 fe16.png
Ma ns01 warrior hilda enemy.gif Warrior
Level 30
Movement 5
Crest Is ns01 minor crest of goneril.png
Stats
Max HP 57 Luck 13
Strength 30 Defense 20
Magic 8 Resistance 8
Dexterity 12 Charm 19+7
Speed 19
Inventory Abilities
Freikugel
Accuracy Ring
Elixir
Advocate
Axefaire
Axe Crit +10
Axe Prowess Lv 4
Darting Blow
Hit +20
Combat arts Spells Battalion
Apocalyptic Flame -- Goneril Valkyries Lv 5
Assault Troop
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E A E E E E B E E E FE16ClassMasteryEmpty.png
Main article: Lysithea

Lysithea does not appear if she was recruited and is replaced by an Alliance General Gremory.

Normal Hard Maddening

Main article: Nader

Normal Hard Maddening

Small portrait nader fe16.png
Ma ns01 wyvern lord enemy.gif Wyvern Lord
Level 30
Movement 8
Crest --
Stats
Max HP 48 Luck 12
Strength 33 Defense 25
Magic 10 Resistance 12
Dexterity 18 Charm 13+1
Speed 27
Inventory Abilities
Brave Axe
Aurora ShieldThis item is dropped upon this unit's defeat.
General
Canto
Axefaire
Avo +10
Axe Prowess Lv 3
Desperation
Defiant Avo
Combat arts Spells Battalion
-- -- Almyra Wyvern Co. Lv 5
Assault Troop
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E C A E E E E E E E A FE16ClassMasteryEmpty.png

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Maddening

The Alliance's final stand warrants a massive spike in difficulty. This chapter introduces enemy master class units, and throws at you arguably the best one. The Wyvern Lords will have an attack speed of 34, so most likely even your fastest adequately leveled units such as Petra or Ferdinand will be unable to double them. The Bow Knights are capable of shredding tanks due to Poison Strike. Worst of all, if you thought you could simply charge right and deal with Nader, the reinforcements from the city all come out on the enemy's turn 4, actively move towards you.

Stride is easily one of the best Gambits in the game, and this strategy counts on you having acquired at least one of the two possible Stride users (Seiros Holy Monks or Gautier Knights) for the Crimson Flower route, as well as a Dancer. Thanks to the starting layout, with a single stride usage you can hit 6 units from turn 1. Have your 6 strongest units be on the right side of your starting formation, a Dancer positioned on the far left, and a flier such as a Wyvern Rider positioned on the top left. Prioritize bringing sword users, as the enemy is mostly axes. Hit the right 6 with Stride and move them to take out Lysithea's group. Byleth should be capable of one-shotting her with The Sword of the Creator, so all you need to do is clear the Warrior in front of her to give them an opening.

While that is happening, you'll want your flier to move up and take out all three gates as soon as possible. Edelgard can do this very well, and with Aymr's Raging Storm, she can act on landing an attack, making it quite possible to close all three gates before turn 4, nullifying the reinforcements.

The two remaining components of Claude's strategy are Almyra's army and Hilda. The initial Wyvern Lord spawn will be right by the city's entrance, although the Bow Knights will still need one more turn before they'll become a problem. Using a Dancer, you should be able to dance your Stride user on the first turn to move them up a bit while remaining in the Dancer's movement range. On your second turn, your Dancer should then dance for them again, putting your Stride user in range of the 6 units you sent up on your first turn. This should give you the 6 attacks necessary to deal with Hilda and her Warriors, while also moving out of range of the Wyvern Lords. Hilda has an absurd 81 might, hence if she gets to move first, someone is dying (style points if she uses Apocalyptic Flame). Weaken her with magical attacks before going in close. Nader's Wyvern Lords and Bow Knights can be dealt with on the third turn now that the town is clear. Remain in the town until you've killed all of the Wyvern Lords (they spawn only until turn 6).

All of the remaining threats can be dealt with via simple baiting strategies. Put your highest avoid unit in range of one or two War Masters/Warriors/Snipers/Wyvern Lords to pull them over to kill them. Try to kill Nader before he drops below 25% health, otherwise Defiant Avoid will ruin your day. Due to his bow, Claude can actually be surrounded from all four sides for the ally boosts. Using gambits and combat arts that outrange him such as Meteor and Deadeye, you can chip him low enough to put him in lethal range. Have Byleth or Edelgard land the final blow to decide the fate of the Alliance's leader.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Capturing Derdriu

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Spanish

La conquista de Derdriu

The conquest of Derdriu

French

Rencontre sanglante

Bloody encounter

German

Die Eroberung Derdrius

The Conquest of Derdriu

Italian

La battaglia di Derdriu

The battle of Derdriu

Korean

디아도라의 전투

Battle for Diadora

Simplified Chinese

迪亚朵拉之战

Battle for Diadora

Traditional Chinese

迪亞朵拉之戰

Battle for Diadora

Gallery


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←  The Great Bridge Coup • Capturing Derdriu •  Protecting Garreg Mach →
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery