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The Golden Scheme/Taking Fort Merceus: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|inventory1={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}}{{ | |inventory1={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}} | ||
|notes1=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s. | |notes1=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s. | ||
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|#1=2 | |#1=2 | ||
|inventory1={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}}{{ | |inventory1={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}} | ||
|notes1=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s. | |notes1=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s. | ||
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|inventory18={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}}{{ | |inventory18={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}} | ||
|notes18=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s. | |notes18=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s. | ||
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|inventory19={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}}{{ | |inventory19={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}} | ||
|notes19=[[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance (weapon)|Lance]]s. | |notes19=[[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance (weapon)|Lance]]s. | ||
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|inventory1={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}}{{ | |inventory1={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}} | ||
|notes1=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s. | |notes1=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s. | ||
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|inventory19={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}}{{ | |inventory19={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}} | ||
|notes19=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s. | |notes19=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s. | ||
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|inventory20={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}}{{ | |inventory20={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}} | ||
|notes20=[[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance (weapon)|Lance]]s. | |notes20=[[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance (weapon)|Lance]]s. | ||
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Revision as of 04:02, 30 January 2020
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Taking Fort Merceus is the main battle map of the eighteenth chapter on the Verdant Wind route in Fire Emblem: Three Houses. In this map, Claude leads an sneak attack against Fort Merceus, bringing along unfamiliar allies to aid him.
Map data
Normal Hard/Maddening
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Victory: Defeat the Death Knight | Player | Other | Enemy | |||
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Defeat: Byleth or Claude dies*, the player's army is routed*, or the Death Knight escapes | 11 | 0+5 | 30+∞ | |||
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Character data
Characters | |
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New units
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Available characters
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Item data
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Enemy data
Normal Hard Maddening
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Reinforcements
- Each turn, a random combination of the following will appear:
- 1 Paladin from the northwest corner of the map
- 1 Armored Knight from the northern border of the map
- 1 Dark Mage from the southwest corner of the map
- 1 Fortress Knight from the southern border of the map
- Note: Reinforcements are halted if a player unit reaches the spaces where they come from.
NPC data
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Reinforcements
- At the start of turn 1
Boss data
- Main article:
Death Knight
Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
Etymology and other languages
This section has been marked as a stub. Please help improve the page by adding information.
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Taking Fort Merceus |
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Gallery
Entering the area outlined in red will trigger the Death Knight's movement.
← To War at Gronder • | Taking Fort Merceus | • The Enbarr Infiltration → |
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