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The Golden Deer's Plea/Saving Derdriu: Difference between revisions
Thecornerman (talk | contribs) m (→Enemy data: Link corrected) |
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{{Chapter Infobox | {{Chapter Infobox | ||
|title=Saving Derdriu | |title=Saving Derdriu | ||
Line 5: | Line 4: | ||
|location=[[Derdriu]] | |location=[[Derdriu]] | ||
|boss=[[Lord Arundel]] | |boss=[[Lord Arundel]] | ||
|previous=[[Reclaiming the Capital]] | |||
|next=[[The Impregnable Fortress (Azure Moon)/Taking Fort Merceus|Taking Fort Merceus]] | |||
}} | }} | ||
'''Saving Derdriu''' (Japanese: {{ | '''Saving Derdriu''' (Japanese: {{hl|デアドラ救援戦|Deadora kyūen-sen}} ''Diadora relief'') is the main battle map of the nineteenth chapter on the Azure Moon route in {{FE16}}. In this map, [[Dimitri]] marches to Derdriu at the request of [[Claude]] to aid him against [[Adrestia]]. | ||
==Beginning log== | |||
Shortly after reclaiming the Kingdom capital, a request for aid arrives from Claude. To save the Alliance from ruin, you head to Derdriu, the Aquatic Capital. | Shortly after reclaiming the Kingdom capital, a request for aid arrives from Claude. To save the Alliance from ruin, you head to Derdriu, the Aquatic Capital. | ||
Line 23: | Line 20: | ||
|content1={{ChapData | |content1={{ChapData | ||
|victory=Defeat [[Lord Arundel]] | |victory=Defeat [[Lord Arundel]] | ||
|defeat=[[Byleth]] or [[Dimitri]] dies{{ | |defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or [[Claude]] dies | ||
|ally= | |ally=2–11 | ||
|other=5 | |other=5 | ||
|enemy=30{{ | |enemy=30{{h|+∞|Reinforcements}} | ||
|map=[[File:Cm fe16am 19.png|200px]] | |map=[[File:Cm fe16am 19.png|200px]] | ||
|col=30 | |||
|row=30 | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Defeat [[Lord Arundel]] | |victory=Defeat [[Lord Arundel]] | ||
|defeat=[[Byleth]] or [[Dimitri]] dies{{ | |defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or [[Claude]] dies | ||
|ally= | |ally=2–11 | ||
|other=5 | |other=5 | ||
|enemy=32{{ | |enemy=32{{h|+∞|Reinforcements}} | ||
|map=[[File:Cm fe16am 19 h.png|200px]] | |map=[[File:Cm fe16am 19 h.png|200px]] | ||
|col=30 | |||
|row=30 | |||
}} | }} | ||
|content3={{ChapData | |content3={{ChapData | ||
|victory=Defeat [[Lord Arundel]] | |victory=Defeat [[Lord Arundel]] | ||
|defeat=[[Byleth]] or [[Dimitri]] dies{{ | |defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or [[Claude]] dies | ||
|ally= | |ally=2–11 | ||
|other=6 | |other=6 | ||
|enemy=35{{ | |enemy=35{{h|+∞|Reinforcements}} | ||
|map=[[File:Cm fe16am 19 m.png|200px]] | |map=[[File:Cm fe16am 19 m.png|200px]] | ||
|col=30 | |||
|row=30 | |||
}} | }} | ||
}} | }} | ||
Line 51: | Line 54: | ||
{{ChapChars | {{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} 02 | ||
|forced1article=Byleth | |||
|return1article= | |forced2=dimitri 02 | ||
|return2= | |forced2article=Dimitri | ||
|return2article= | |return1=felix 02 | ||
|return3= | |return1article=Felix | ||
|return3article= | |return2=ashe 02 | ||
|return4= | |return2article=Ashe | ||
|return4article= | |return3=sylvain 02 | ||
|return5= | |return3article=Sylvain | ||
|return5article= | |return4=mercedes 02 | ||
|return6= | |return4article=Mercedes | ||
|return6article= | |return5=annette 02 | ||
|return7= | |return5article=Annette | ||
|return7article= | |return6=ingrid 02 | ||
|return8= | |return6article=Ingrid | ||
|return8article= | |return7=ferdinand 02 | ||
|return9= | |return7article=Ferdinand | ||
|return9article= | |return8=linhardt 02 | ||
|return10= | |return8article=Linhardt | ||
|return10article= | |return9=caspar 02 | ||
|return11= | |return9article=Caspar | ||
|return11article= | |return10=bernadetta 02 | ||
|return12= | |return10article=Bernadetta | ||
|return12article= | |return11=dorothea 02 | ||
|return13= | |return11article=Dorothea | ||
|return13article= | |return12=petra 02 | ||
|return14= | |return12article=Petra | ||
|return14article= | |return13=raphael 02 | ||
|return15= | |return13article=Raphael | ||
|return15article= | |return14=ignatz 02 | ||
|return16= | |return14article=Ignatz | ||
|return16article= | |return15=lysithea 02 | ||
|return17= | |return15article=Lysithea | ||
|return17article= | |return16=marianne 02 | ||
|return18= | |return16article=Marianne | ||
|return18article= | |return17=hilda 02 | ||
|return19= | |return17article=Hilda | ||
|return19article= | |return18=leonie 02 | ||
|return20= | |return18article=Leonie | ||
|return20article= | |return19=constance 04 | ||
|return21= | |return19article=Constance | ||
|return21article= | |return20=balthus 02 | ||
|return22= | |return20article=Balthus | ||
|return22article= | |return21=hapi 02 | ||
|return21article=Hapi | |||
|return22=yuri 02 | |||
|return22article=Yuri | |||
|return23=anna | |return23=anna | ||
|return23article=Anna/Three Houses | |||
|return24=catherine | |return24=catherine | ||
|return25=shamir | |return25=shamir | ||
Line 107: | Line 114: | ||
|return31=seteth | |return31=seteth | ||
|return32=gilbert | |return32=gilbert | ||
|return33= | |return33=dedue 02 | ||
|return33article= | |return33article=Dedue | ||
|return34= | |return34=lorenz 02 | ||
|return34article= | |return34article=Lorenz (Three Houses) | ||
}} | }} | ||
Line 155: | Line 158: | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |tab3=Maddening | ||
|content1={{ | |content1={{ChapUnitHdr|type=Enemy|platform=ns01}} | ||
|platform=ns01 | {{ChapUnitCellFE16 | ||
| | |name=[[Lord Arundel]] | ||
| | |class=Dark Knight | ||
| | |lv=39 | ||
|#1= | |#=1 | ||
| | |hp=51 | ||
|str=26 | |||
| | |mag=23 | ||
| | |dex=21 | ||
| | |spd=15 | ||
| | |lck=17 | ||
|def=23{{h|+2|Granted by Defense +2}} | |||
|res=34 | |||
|cha=21{{h|+1|Granted by Arundel Magic Corps}} | |||
| | |mov=7 | ||
| | |inventory={{Item|16|Hades Ω|image=dark magic}} • {{Item|16|Thoron|image=black magic}}<br>{{Item|16|Commander}} • {{Item|16|Canto}} • {{Item|16|Black Tomefaire}} • {{Item|16|Dark Tomefaire}} • {{Item|16|Pavise}} • {{Item|16|Cavalry Effect Null}} • {{Item|16|Rally Dexterity}} • {{Item|16|Defiant Mag}} • {{Item|16|Defense +2}}<br>{{Item|16|Arundel Magic Corps|image=battalion infantry}} Lv 3: {{Item|16|Resonant Flames|image=gambit magic}} | ||
|notes=Immobile until any player unit enters the northern area; ignores combat and moves northeast for the first turn after becoming mobile. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
| | |lv=37 | ||
| | |#=3 | ||
| | |hp=50 | ||
| | |str=20 | ||
| | |mag=11 | ||
| | |dex=12 | ||
| | |spd=2 | ||
| | |lck=10 | ||
|def=37 | |||
| | |res=7 | ||
| | |cha=14{{h|+7|Granted by Empire Heavy Soldiers}} | ||
| | |mov=4 | ||
|# | |inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}<br>{{Item|16|Empire Heavy Soldiers|image=battalion armored silver}} Lv 3: {{Item|16|Line of Lances|image=gambit}} | ||
| | |notes=• The central two begin moving if either is provoked.<br>• The northern one begins moving if the nearby [[Fortress Knight]] or female [[Sniper]] is provoked or any player unit enters the northern area. | ||
| | }} | ||
| | {{ChapUnitCellFE16 | ||
| | |name=Imperial Soldier | ||
| | |class=Fortress Knight | ||
| | |version=female | ||
| | |lv=37 | ||
| | |#=2 | ||
|hp=50 | |||
|str=20 | |||
|mag=11 | |||
|dex=12 | |||
|spd=2 | |||
|lck=10 | |||
|def=37 | |||
| | |res=7 | ||
|cha=14 | |||
| | |mov=4 | ||
| | |inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} | ||
| | |notes=Both begin moving if either is provoked or any player unit enters the northern area. | ||
|# | }} | ||
| | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=37 | |||
|#=1 | |||
|hp=50 | |||
|str=20 | |||
|mag=11 | |||
| | |dex=12 | ||
|spd=2 | |||
| | |lck=10 | ||
| | |def=37{{h|+2|Granted by Defense +2}} | ||
|#10= | |res=7 | ||
| | |cha=14{{h|+7|Granted by Empire Heavy Soldiers}} | ||
| | |mov=4 | ||
| | |inventory={{Item|16|Silver Axe|image=axe}} • {{Item|16|Silver Shield|image=shield}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Defense +2}} • {{Item|16|Defiant Def}}<br>{{Item|16|Empire Heavy Soldiers|image=battalion armored silver}} Lv 4: {{Item|16|Line of Lances|image=gambit}} | ||
| | |notes=Immediately begins moving unprovoked. | ||
| | }} | ||
| | {{ChapUnitCellFE16 | ||
| | |name=Imperial Soldier | ||
| | |class=Fortress Knight | ||
| | |lv=37 | ||
|#=1 | |||
| | |hp=51 | ||
| | |str=20 | ||
| | |mag=9 | ||
|# | |dex=12 | ||
| | |spd=2 | ||
| | |lck=10 | ||
| | |def=36 | ||
| | |res=7 | ||
| | |cha=14{{h|+7|Granted by Empire Heavy Soldiers}} | ||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}<br>{{Item|16|Empire Heavy Soldiers|image=battalion armored silver}} Lv 3: {{Item|16|Line of Lances|image=gambit}} | |||
|notes=Begins moving if the nearby [[Fortress Knight]] or female [[Sniper]] is provoked or any player unit enters the northern area. | |||
| | }} | ||
| | {{ChapUnitCellFE16 | ||
| | |name=Imperial Soldier | ||
| | |class=Fortress Knight | ||
| | |lv=37 | ||
| | |#=2 | ||
| | |hp=50 | ||
| | |str=20 | ||
|mag=11 | |||
| | |dex=12 | ||
| | |spd=2 | ||
| | |lck=10 | ||
| | |def=37 | ||
| | |res=7 | ||
| | |cha=14 | ||
| | |mov=4 | ||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} | |||
| | |notes=Both begin moving if they or the nearby [[Sniper]] are provoked or any player unit enters the northern area. | ||
| | }} | ||
| | {{ChapUnitCellFE16 | ||
|# | |name=Imperial Soldier | ||
| | |class=Hero | ||
| | |lv=37 | ||
|#=2 | |||
| | |hp=48 | ||
| | |str=22 | ||
| | |mag=11 | ||
|dex=13 | |||
|spd=25 | |||
| | |lck=11 | ||
| | |def=20 | ||
|res=8 | |||
|cha=14{{h|+7|Granted by Empire Raiders}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}}<br>{{Item|16|Empire Raiders|image=battalion infantry silver}} Lv 3: {{Item|16|Absorption|image=gambit}} | |||
| | |notes=Immediately begins moving unprovoked. | ||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=37 | |||
|#=3 | |||
|hp=48 | |||
|str=22 | |||
|mag=11 | |||
|dex=13 | |||
|spd=25 | |||
|lck=11 | |||
|def=20 | |||
|res=8 | |||
|cha=14{{h|+1|Granted by Empire Infantry}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}}<br>{{Item|16|Empire Infantry|image=battalion infantry}} Lv 3: {{Item|16|Lure|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=37 | |||
|#=2 | |||
|hp=48 | |||
|str=22 | |||
|mag=11 | |||
|dex=13 | |||
|spd=25 | |||
|lck=11 | |||
|def=20 | |||
|res=8 | |||
|cha=14{{h|+1|Granted by Empire Infantry}} | |||
|mov=5 | |||
|inventory={{Item|16|Venin Edge|image=sword}} • {{Item|16|Silver Shield|image=shield}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}}<br>{{Item|16|Empire Infantry|image=battalion infantry}} Lv 3: {{Item|16|Lure|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=37 | |||
|#=2 | |||
|hp=48 | |||
|str=22 | |||
|mag=11 | |||
|dex=13 | |||
|spd=25 | |||
|lck=11 | |||
|def=20 | |||
|res=8 | |||
|cha=14 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} | |||
|notes=Both begin moving unprovoked on turn 2 or if either is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Mortal Savant | |||
|lv=37 | |||
|#=1 | |||
|hp=42 | |||
|str=21 | |||
|mag=19 | |||
|dex=15 | |||
|spd=17 | |||
|lck=12 | |||
|def=18 | |||
|res=18 | |||
|cha=14{{h|+5|Granted by Empire Pavise Co.}} | |||
|mov=6 | |||
|inventory={{Item|16|Bolganone|image=black magic}} • {{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Black Tomefaire}}<br>{{Item|16|Empire Pavise Co.|image=battalion armored silver}} Lv 3: {{Item|16|Blaze|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Mortal Savant | |||
|lv=37 | |||
|#=1 | |||
|hp=42 | |||
|str=21 | |||
|mag=19 | |||
|dex=15 | |||
|spd=17 | |||
|lck=12 | |||
|def=18 | |||
|res=18 | |||
|cha=14{{h|+5|Granted by Empire Pavise Co.}} | |||
|mov=6 | |||
|inventory={{Item|16|Bolganone|image=black magic}} • {{Item|16|Concoction|image=potion|type=drop}}<br>{{Item|16|Swordfaire}} • {{Item|16|Black Tomefaire}}<br>{{Item|16|Empire Pavise Co.|image=battalion armored silver}} Lv 3: {{Item|16|Blaze|image=gambit}} | |||
|notes=Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Pegasus Knight | |||
|lv=37 | |||
|#=1 | |||
|hp=38 | |||
|str=18 | |||
|mag=11 | |||
|dex=15 | |||
|spd=25 | |||
|lck=10 | |||
|def=18 | |||
|res=15 | |||
|cha=16 | |||
|mov=7 | |||
|inventory={{Item|16|Silver Lance|image=gambit}} • {{Item|16|Aurora Shield|image=shield|type=drop}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}} | |||
|notes=Begins moving unprovoked on turn 2 or if a nearby [[Paladin]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Paladin | |||
|lv=37 | |||
|#=1 | |||
|hp=43 | |||
|str=20 | |||
|mag=11 | |||
|dex=15 | |||
|spd=17 | |||
|lck=10 | |||
|def=25 | |||
|res=10 | |||
|cha=14 | |||
|mov=8 | |||
|inventory={{Item|16|Axe of Zoltan|image=axe|type=drop}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{{Item|16|Terrain Resistance}} | |||
|notes=Begins moving if the nearby [[Paladin]] is provoked or the nearby [[Pegasus Knight]] is provoked before turn 2. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Paladin | |||
|lv=37 | |||
|#=1 | |||
|hp=43 | |||
|str=20 | |||
|mag=11 | |||
|dex=15 | |||
|spd=17 | |||
|lck=10 | |||
|def=25 | |||
|res=10 | |||
|cha=14 | |||
|mov=8 | |||
|inventory={{Item|16|Magic Bow|image=bow|type=drop}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} | |||
|notes=Begins moving if the nearby [[Paladin]] is provoked or the nearby [[Pegasus Knight]] is provoked before turn 2. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|lv=37 | |||
|#=1 | |||
|hp=38 | |||
|str=19 | |||
|mag=11 | |||
|dex=27 | |||
|spd=18 | |||
|lck=13 | |||
|def=16 | |||
|res=8 | |||
|cha=14{{h|+5|Granted by Empire Snipers}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}} • {{Item|16|Vantage}}<br>{{Item|16|Empire Snipers|image=battalion infantry silver}} Lv 3: {{Item|16|Flash-Fire Arrows|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|version=female | |||
|lv=37 | |||
|#=1 | |||
|hp=38 | |||
|str=19 | |||
|mag=11 | |||
|dex=27 | |||
|spd=18 | |||
|lck=13 | |||
|def=16 | |||
|res=8 | |||
|cha=14 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} | |||
|notes=Begins moving if a nearby [[Fortress Knight]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|lv=37 | |||
|#=2 | |||
|hp=38 | |||
|str=19 | |||
|mag=11 | |||
|dex=27 | |||
|spd=18 | |||
|lck=13 | |||
|def=16 | |||
|res=8 | |||
|cha=14 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} | |||
|notes=The northern one begins moving if a nearby [[Fortress Knight]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=37 | |||
|#=2 | |||
|hp=48 | |||
|str=22 | |||
|mag=11 | |||
|dex=13 | |||
|spd=25 | |||
|lck=11 | |||
|def=20 | |||
|res=8 | |||
|cha=14 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}} • {{Item|16|Silver Shield|image=shield}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=37 | |||
|#=∞ | |||
|hp=48 | |||
|str=22 | |||
|mag=11 | |||
|dex=13 | |||
|spd=25 | |||
|lck=11 | |||
|def=20 | |||
|res=8 | |||
|cha=14 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Paladin | |||
|lv=37 | |||
|#=∞ | |||
|hp=44 | |||
|str=20 | |||
|mag=9 | |||
|dex=14 | |||
|spd=13 | |||
|lck=10 | |||
|def=24 | |||
|res=10 | |||
|cha=14 | |||
|mov=8 | |||
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Lord Arundel]] | |||
|class=Dark Knight | |||
|lv=40 | |||
|#=1 | |||
|hp=57 | |||
|str=32 | |||
|mag=29 | |||
|dex=28 | |||
|spd=21 | |||
|lck=24 | |||
|def=29{{h|+2|Granted by Defense +2}} | |||
|res=34 | |||
|cha=28{{h|+1|Granted by Arundel Magic Corps}} | |||
|mov=7 | |||
|inventory={{Item|16|Hades Ω|image=dark magic}} • {{Item|16|Thoron|image=black magic}}<br>{{Item|16|Commander}} • {{Item|16|Canto}} • {{Item|16|Black Tomefaire}} • {{Item|16|Dark Tomefaire}} • {{Item|16|Pavise}} • {{Item|16|Cavalry Effect Null}} • {{Item|16|Rally Dexterity}} • {{Item|16|Defiant Mag}} • {{Item|16|Defense +2}}<br>{{Item|16|Arundel Magic Corps|image=battalion infantry}} Lv 3: {{Item|16|Resonant Flames|image=gambit magic}} | |||
|notes=Immobile until any player unit enters the northern area; ignores combat and moves northeast for the first turn after becoming mobile. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=38 | |||
|#=3 | |||
|hp=56 | |||
|str=26 | |||
|mag=17 | |||
|dex=17 | |||
|spd=6 | |||
|lck=10 | |||
|def=37 | |||
|res=7 | |||
|cha=20{{h|+7|Granted by Empire Heavy Soldiers}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Empire Heavy Soldiers|image=battalion armored silver}} Lv 3: {{Item|16|Line of Lances|image=gambit}} | |||
|notes=• The central two begin moving if either is provoked.<br>• The northern two begin moving if they or the female [[Sniper]] are provoked or any player unit enters the northern area. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|version=female | |||
|lv=38 | |||
|#=2 | |||
|hp=56 | |||
|str=26 | |||
|mag=17 | |||
|dex=17 | |||
|spd=6 | |||
|lck=10 | |||
|def=37 | |||
|res=7 | |||
|cha=20 | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} | |||
|notes=Both begin moving if either is provoked or any player unit enters the northern area. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=38 | |||
|#=1 | |||
|hp=56 | |||
|str=26 | |||
|mag=17 | |||
|dex=17 | |||
|spd=6 | |||
|lck=10 | |||
|def=37{{h|+2|Granted by Defense +2}} | |||
|res=7 | |||
|cha=20{{h|+7|Granted by Empire Heavy Soldiers}} | |||
|mov=4 | |||
|inventory={{item|16|Silver Axe|image=axe}} • {{Item|16|Silver Shield|image=shield}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Defense +2}} • {{Item|16|Defiant Def}}<br>{{Item|16|Empire Heavy Soldiers|image=battalion armored silver}} Lv 4: {{Item|16|Line of Lances|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=38 | |||
|#=1 | |||
|hp=57 | |||
|str=26 | |||
|mag=15 | |||
|dex=12 | |||
|spd=2 | |||
|lck=10 | |||
|def=36 | |||
|res=7 | |||
|cha=20{{h|+7|Granted by Empire Heavy Soldiers}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Empire Heavy Soldiers|image=battalion armored silver}} Lv 3: {{Item|16|Line of Lances|image=gambit}} | |||
|notes=• The central two begin moving if either is provoked.<br>• The northern two begin moving if they or the female [[Sniper]] are provoked or any player unit enters the northern area. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=38 | |||
|#=2 | |||
|hp=56 | |||
|str=26 | |||
|mag=17 | |||
|dex=17 | |||
|spd=6 | |||
|lck=10 | |||
|def=37 | |||
|res=7 | |||
|cha=20 | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} | |||
|notes=Both begin moving if they or the nearby [[Sniper]] are provoked or any player unit enters the northern area. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=38 | |||
|#=2 | |||
|hp=54 | |||
|str=28 | |||
|mag=17 | |||
|dex=19 | |||
|spd=31 | |||
|lck=11 | |||
|def=26 | |||
|res=8 | |||
|cha=20{{h|+7|Granted by Empire Raiders}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 3}}<br>{{Item|16|Empire Raiders|image=battalion infantry silver}} Lv 3: {{Item|16|Absorption|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=38 | |||
|#=3 | |||
|hp=54 | |||
|str=28 | |||
|mag=17 | |||
|dex=19 | |||
|spd=31 | |||
|lck=11 | |||
|def=26 | |||
|res=8 | |||
|cha=20{{h|+1|Granted by Empire Infantry}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 3}}<br>{{Item|16|Empire Infantry|image=battalion infantry}} Lv 3: {{Item|16|Lure|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=38 | |||
|#=2 | |||
|hp=54 | |||
|str=28 | |||
|mag=17 | |||
|dex=19 | |||
|spd=31 | |||
|lck=11 | |||
|def=26 | |||
|res=8 | |||
|cha=20{{h|+1|Granted by Empire Infantry}} | |||
|mov=5 | |||
|inventory={{Item|16|Venin Edge|image=sword}} • {{Item|16|Silver Shield|image=shield}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 3}}<br>{{Item|16|Empire Infantry|image=battalion infantry}} Lv 3: {{Item|16|Lure|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=38 | |||
|#=2 | |||
|hp=54 | |||
|str=28 | |||
|mag=17 | |||
|dex=19 | |||
|spd=31 | |||
|lck=11 | |||
|def=26 | |||
|res=8 | |||
|cha=20{{h|+1|Granted by Empire Infantry}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 3}} | |||
|notes=Both begin moving if either is provoked or if any player unit enters the northern area. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Mortal Savant | |||
|lv=38 | |||
|#=1 | |||
|hp=48 | |||
|str=27 | |||
|mag=23 | |||
|dex=18 | |||
|spd=21 | |||
|lck=16 | |||
|def=24 | |||
|res=24 | |||
|cha=20{{h|+5|Granted by Empire Pavise Co.}} | |||
|mov=6 | |||
|inventory={{Item|16|Bolganone|image=black magic}} • {{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Black Tomefaire}} • {{Item|16|Reason Lv 3}} • {{Item|16|Sword Prowess Lv 3}}<br>{{Item|16|Empire Pavise Co.|image=battalion armored silver}} Lv 3: {{Item|16|Blaze|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Mortal Savant | |||
|lv=38 | |||
|#=1 | |||
|hp=48 | |||
|str=27 | |||
|mag=23 | |||
|dex=18 | |||
|spd=21 | |||
|lck=16 | |||
|def=24 | |||
|res=24 | |||
|cha=20{{h|+5|Granted by Empire Pavise Co.}} | |||
|mov=6 | |||
|inventory={{Item|16|Bolganone|image=black magic}} • {{Item|16|Concoction|image=potion|type=drop}}<br>{{Item|16|Swordfaire}} • {{Item|16|Black Tomefaire}} • {{Item|16|Reason Lv 3}} • {{Item|16|Sword Prowess Lv 3}}<br>{{Item|16|Empire Pavise Co.|image=battalion armored silver}} Lv 3: {{Item|16|Blaze|image=gambit}} | |||
|notes=Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Pegasus Knight | |||
|lv=38 | |||
|#=1 | |||
|hp=44 | |||
|str=24 | |||
|mag=17 | |||
|dex=20 | |||
|spd=31 | |||
|lck=10 | |||
|def=24 | |||
|res=21 | |||
|cha=22 | |||
|mov=7 | |||
|inventory={{Item|16|Silver Lance|image=lance}} • {{Item|16|Aurora Shield|image=shield|type=drop}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}} • {{Item|16|Lance Prowess Lv 3}} | |||
|notes=Begins moving unprovoked on turn 2 or if a nearby [[Paladin]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Paladin | |||
|lv=38 | |||
|#=1 | |||
|hp=49 | |||
|str=26 | |||
|mag=17 | |||
|dex=21 | |||
|spd=23 | |||
|lck=10 | |||
|def=29 | |||
|res=14 | |||
|cha=20 | |||
|mov=8 | |||
|inventory={{Item|16|Axe of Zoltan|image=axe|type=drop}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}} | |||
|notes=Begins moving if the nearby [[Paladin]] is provoked or the nearby [[Pegasus Knight]] is provoked on turn 2. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Paladin | |||
|lv=38 | |||
|#=1 | |||
|hp=49 | |||
|str=26 | |||
|mag=17 | |||
|dex=21 | |||
|spd=23 | |||
|lck=10 | |||
|def=29 | |||
|res=14 | |||
|cha=20 | |||
|mov=8 | |||
|inventory={{Item|16|Magic Bow|image=bow|type=drop}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}} | |||
|notes=Begins moving if the nearby [[Paladin]] is provoked or the nearby [[Pegasus Knight]] is provoked on turn 2. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|lv=38 | |||
|#=2 | |||
|hp=44 | |||
|str=25 | |||
|mag=17 | |||
|dex=33 | |||
|spd=24 | |||
|lck=13 | |||
|def=22 | |||
|res=9 | |||
|cha=20{{h|+5|Granted by Empire Snipers}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}} • {{Item|16|Vantage}}<br>{{Item|16|Empire Snipers|image=battalion infantry silver}} Lv 3: {{Item|16|Flash-Fire Arrows|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|version=female | |||
|lv=38 | |||
|#=1 | |||
|hp=44 | |||
|str=25 | |||
|mag=17 | |||
|dex=33 | |||
|spd=24 | |||
|lck=13 | |||
|def=22 | |||
|res=9 | |||
|cha=20 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}} | |||
|notes=Begins moving if a nearby [[Fortress Knight]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|lv=38 | |||
|#=2 | |||
|hp=44 | |||
|str=25 | |||
|mag=17 | |||
|dex=33 | |||
|spd=24 | |||
|lck=13 | |||
|def=22 | |||
|res=9 | |||
|cha=20 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}} | |||
|notes=The northern one begins moving if a nearby [[Fortress Knight]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldir | |||
|class=Hero | |||
|lv=38 | |||
|#=2 | |||
|hp=54 | |||
|str=28 | |||
|mag=17 | |||
|dex=19 | |||
|spd=31 | |||
|lck=11 | |||
|def=26 | |||
|res=8 | |||
|cha=20 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}} • {{Item|16|Silver Shield|image=shield}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 3}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=38 | |||
|#=1 | |||
|hp=56 | |||
|str=26 | |||
|mag=17 | |||
|dex=17 | |||
|spd=6 | |||
|lck=10 | |||
|def=37 | |||
|res=7 | |||
|cha=20{{h|+7|Granted by Empire Heavy Soldiers}} | |||
|mov=4 | |||
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defiant Def}} • {{Item|16|Hit +20}}<br>{{Item|16|Empire Heavy Soldiers|image=battalion armored silver}} Lv 3: {{Item|16|Line of Lances|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=38 | |||
|#=∞ | |||
|hp=54 | |||
|str=28 | |||
|mag=17 | |||
|dex=19 | |||
|spd=31 | |||
|lck=11 | |||
|def=26 | |||
|res=8 | |||
|cha=20 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 3}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Paladin | |||
|lv=38 | |||
|#=∞ | |||
|hp=50 | |||
|str=26 | |||
|mag=15 | |||
|dex=15 | |||
|spd=13 | |||
|lck=10 | |||
|def=28 | |||
|res=14 | |||
|cha=20 | |||
|mov=8 | |||
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Lord Arundel]] | |||
|class=Dark Knight | |||
|lv=46 | |||
|#=1 | |||
|hp=69 | |||
|str=43 | |||
|mag=40 | |||
|dex=37 | |||
|spd=30 | |||
|lck=33 | |||
|def=35{{h|+2|Granted by Defense +2}} | |||
|res=38 | |||
|cha=37{{h|+1|Granted by Arundel Magic Corps}} | |||
|mov=7 | |||
|inventory={{Item|16|Hades Ω|image=dark magic}} • {{Item|16|Thoron|image=black magic}}<br>{{Item|16|Commander}} • {{Item|16|Canto}} • {{Item|16|Black Tomefaire}} • {{Item|16|Dark Tomefaire}} • {{Item|16|Pavise}} • {{Item|16|Cavalry Effect Null}} • {{Item|16|Rally Dexterity}} • {{Item|16|Defiant Mag}} • {{Item|16|Defense +2}}<br>{{Item|16|Arundel Magic Corps|image=battalion infantry}} Lv 3: {{Item|16|Resonant Flames|image=gambit magic}} | |||
|notes=Immobile until any player unit enters the northern area; ignores combat and moves northeast for the first turn after becoming mobile. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=44 | |||
|#=3 | |||
|hp=67 | |||
|str=35 | |||
|mag=25 | |||
|dex=25 | |||
|spd=14 | |||
|lck=16 | |||
|def=41 | |||
|res=7 | |||
|cha=29{{h|+7|Granted by Empire Heavy Soldiers}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}<br>{{Item|16|Empire Heavy Soldiers|image=battalion armored silver}} Lv 3: {{Item|16|Line of Lances|image=gambit}} | |||
|notes=• The central two begin moving if they or a nearby [[Mortal Savant]] or [[Sniper]] are provoked.<br>• The northern one begins moving if the nearby [[Fortress Knight]] or female [[Sniper]] is provoked or any player unit enters the northern area. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|version=female | |||
|lv=44 | |||
|#=2 | |||
|hp=67 | |||
|str=35 | |||
|mag=25 | |||
|dex=25 | |||
|spd=14 | |||
|lck=16 | |||
|def=41 | |||
|res=7 | |||
|cha=29{{h|+7|Granted by Empire Heavy Soldiers}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}} | |||
|notes=Both begin moving if they or the adjacent [[Sniper]] are provoked or any player unit enters the northern area. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=44 | |||
|#=1 | |||
|hp=67 | |||
|str=35 | |||
|mag=25 | |||
|dex=25 | |||
|spd=14 | |||
|lck=16 | |||
|def=41{{h|+2|Granted by Defense +2}} | |||
|res=7 | |||
|cha=29{{h|+7|Granted by Empire Heavy Soldiers}} | |||
|mov=4 | |||
|inventory={{item|16|Silver Axe|image=axe}} • {{Item|16|Silver Shield|image=shield}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Defense +2}} • {{Item|16|Defiant Def}}<br>{{Item|16|Empire Heavy Soldiers|image=battalion armored silver}} Lv 4: {{Item|16|Line of Lances|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=44 | |||
|#=1 | |||
|hp=68 | |||
|str=35 | |||
|mag=23 | |||
|dex=19 | |||
|spd=2 | |||
|lck=16 | |||
|def=40 | |||
|res=7 | |||
|cha=29{{h|+7|Granted by Empire Heavy Soldiers}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}<br>{{Item|16|Empire Heavy Soldiers|image=battalion armored silver}} Lv 3: {{Item|16|Line of Lances|image=gambit}} | |||
|notes=Begins moving if the nearby [[Fortress Knight]] or female [[Sniper]] is provoked or any player unit enters the northern area. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=44 | |||
|#=2 | |||
|hp=67 | |||
|str=35 | |||
|mag=25 | |||
|dex=25 | |||
|spd=14 | |||
|lck=16 | |||
|def=41 | |||
|res=7 | |||
|cha=29 | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}} | |||
|notes=Both begin moving if they or the nearby [[Sniper]] are provoked or any player unit enters the northern area. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=44 | |||
|#=2 | |||
|hp=65 | |||
|str=38 | |||
|mag=25 | |||
|dex=28 | |||
|spd=41 | |||
|lck=17 | |||
|def=32 | |||
|res=14 | |||
|cha=29{{h|+7|Granted by Empire Raiders}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Desperation}}<br>{{Item|16|Empire Raiders|image=battalion infantry silver}} Lv 3: {{Item|16|Absorption|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=44 | |||
|#=3 | |||
|hp=65 | |||
|str=38 | |||
|mag=25 | |||
|dex=28 | |||
|spd=41 | |||
|lck=17 | |||
|def=32 | |||
|res=14 | |||
|cha=29{{h|+1|Granted by Empire Infantry}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Desperation}}<br>{{Item|16|Empire Infantry|image=battalion infantry}} Lv 3: {{Item|16|Lure|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=44 | |||
|#=2 | |||
|hp=65 | |||
|str=38 | |||
|mag=25 | |||
|dex=28 | |||
|spd=41 | |||
|lck=17 | |||
|def=32 | |||
|res=14 | |||
|cha=29{{h|+1|Granted by Empire Infantry}} | |||
|mov=5 | |||
|inventory={{Item|16|Venin Edge|image=sword}} • {{Item|16|Silver Shield|image=shield}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Desperation}}<br>{{Item|16|Empire Infantry|image=battalion infantry}} Lv 3: {{Item|16|Lure|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=44 | |||
|#=2 | |||
|hp=65 | |||
|str=38 | |||
|mag=25 | |||
|dex=28 | |||
|spd=41 | |||
|lck=17 | |||
|def=32 | |||
|res=14 | |||
|cha=29 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Desperation}} | |||
|notes=Both begin moving if either is provoked or if any player unit enters the northern area. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Mortal Savant | |||
|lv=44 | |||
|#=1 | |||
|hp=58 | |||
|str=36 | |||
|mag=32 | |||
|dex=26 | |||
|spd=30 | |||
|lck=25 | |||
|def=33 | |||
|res=31 | |||
|cha=29{{h|+5|Granted by Empire Pavise Co.}} | |||
|mov=6 | |||
|inventory={{Item|16|Bolganone|image=black magic}} • {{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Black Tomefaire}} • {{Item|16|Reason Lv 5}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Seal Magic}}<br>{{Item|16|Empire Pavise Co.|image=battalion armored silver}} Lv 3: {{Item|16|Blaze|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Mortal Savant | |||
|lv=44 | |||
|#=1 | |||
|hp=58 | |||
|str=36 | |||
|mag=32 | |||
|dex=26 | |||
|spd=30 | |||
|lck=25 | |||
|def=33 | |||
|res=31 | |||
|cha=29{{h|+5|Granted by Empire Pavise Co.}} | |||
|mov=6 | |||
|inventory={{Item|16|Bolganone|image=black magic}} • {{Item|16|Concoction|image=potion|type=drop}}<br>{{Item|16|Swordfaire}} • {{Item|16|Black Tomefaire}} • {{Item|16|Reason Lv 5}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Seal Magic}}<br>{{Item|16|Empire Pavise Co.|image=battalion armored silver}} Lv 3: {{Item|16|Blaze|image=gambit}} | |||
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a [[Fortress Knight]] or [[Sniper]] due south is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Pegasus Knight | |||
|lv=44 | |||
|#=1 | |||
|hp=53 | |||
|str=33 | |||
|mag=25 | |||
|dex=28 | |||
|spd=41 | |||
|lck=16 | |||
|def=31 | |||
|res=30 | |||
|cha=31 | |||
|mov=7 | |||
|inventory={{Item|16|Silver Lance|image=lance}} • {{Item|16|Aurora Shield|image=shield|type=drop}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}} | |||
|notes=Begins moving unprovoked on turn 2 or if a nearby [[Paladin]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Paladin | |||
|lv=44 | |||
|#=1 | |||
|hp=59 | |||
|str=35 | |||
|mag=25 | |||
|dex=30 | |||
|spd=32 | |||
|lck=18 | |||
|def=33 | |||
|res=22 | |||
|cha=29 | |||
|mov=8 | |||
|inventory={{Item|16|Axe of Zoltan|image=axe|type=drop}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}} | |||
|notes=Begins moving if the nearby [[Paladin]] is provoked or the nearby [[Pegasus Knight]] is provoked on turn 2. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Paladin | |||
|lv=44 | |||
|#=1 | |||
|hp=59 | |||
|str=35 | |||
|mag=25 | |||
|dex=30 | |||
|spd=32 | |||
|lck=18 | |||
|def=33 | |||
|res=22 | |||
|cha=29 | |||
|mov=8 | |||
|inventory={{Item|16|Magic Bow|image=bow|type=drop}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}} | |||
|notes=Begins moving if the nearby [[Paladin]] is provoked or the nearby [[Pegasus Knight]] is provoked on turn 2. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|lv=44 | |||
|#=2 | |||
|hp=53 | |||
|str=34 | |||
|mag=25 | |||
|dex=43 | |||
|spd=33 | |||
|lck=19 | |||
|def=31 | |||
|res=16 | |||
|cha=29{{h|+5|Granted by Empire Snipers}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}} • {{Item|16|Vantage}}<br>{{Item|16|Empire Snipers|image=battalion infantry silver}} Lv 3: {{Item|16|Flash-Fire Arrows|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|version=female | |||
|lv=44 | |||
|#=1 | |||
|hp=53 | |||
|str=34 | |||
|mag=25 | |||
|dex=43 | |||
|spd=33 | |||
|lck=19 | |||
|def=31 | |||
|res=16 | |||
|cha=29 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}} | |||
|notes=Begins moving if a nearby [[Fortress Knight]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|lv=44 | |||
|#=2 | |||
|hp=53 | |||
|str=34 | |||
|mag=25 | |||
|dex=43 | |||
|spd=33 | |||
|lck=19 | |||
|def=31 | |||
|res=16 | |||
|cha=29 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}} | |||
|notes=The northern one begins moving if a nearby [[Fortress Knight]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=44 | |||
|#=2 | |||
|hp=65 | |||
|str=38 | |||
|mag=25 | |||
|dex=28 | |||
|spd=41 | |||
|lck=17 | |||
|def=32 | |||
|res=14 | |||
|cha=29 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}} • {{Item|16|Silver Shield|image=shield}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Desperation}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|lv=44 | |||
|#=2 | |||
|hp=53 | |||
|str=34 | |||
|mag=25 | |||
|dex=43 | |||
|spd=33 | |||
|lck=19 | |||
|def=31 | |||
|res=16 | |||
|cha=29{{h|+5|Granted by Empire Snipers}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}<br>{{Item|16|Empire Snipers|image=battalion infantry silver}} Lv 3: {{Item|16|Flash-Fire Arrows|image=gambit}} | |||
|notes=• The central one begins moving if a nearby [[Fortress Knight]] or [[Mortal Savant]] is provoked.<br>• The western one begins moving if an adjacent [[Fortress Knight]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=44 | |||
|#=1 | |||
|hp=67 | |||
|str=35 | |||
|mag=25 | |||
|dex=25 | |||
|spd=14 | |||
|lck=16 | |||
|def=41 | |||
|res=7 | |||
|cha=29{{h|+7|Granted by Empire Heavy Soldiers}} | |||
|mov=4 | |||
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Defiant Def}} • {{Item|16|Hit +20}}<br>{{Item|16|Empire Heavy Soldiers|image=battalion armored silver}} Lv 3: {{Item|16|Line of Lances|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Bishop | |||
|lv=44 | |||
|#=1 | |||
|hp=54 | |||
|str=26 | |||
|mag=32 | |||
|dex=26 | |||
|spd=33 | |||
|lck=20 | |||
|def=20 | |||
|res=34 | |||
|cha=31{{h|+8|Granted by Empire Holy Magic Users}} | |||
|mov=4 | |||
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Concoction|image=potion|type=drop}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 5}} • {{Item|16|Renewal}} • {{Item|16|Miracle}}<br>{{Item|16|Empire Holy Magic Users|image=battalion infantry silver}} Lv 3: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}} | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Hero | |||
|lv=44 | |||
|#=∞ | |||
|hp=65 | |||
|str=38 | |||
|mag=25 | |||
|dex=28 | |||
|spd=41 | |||
|lck=17 | |||
|def=32 | |||
|res=14 | |||
|cha=29 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Vantage}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Desperation}} | |||
}} | }} | ||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
| | |class=Paladin | ||
| | |lv=38 | ||
| | |#=∞ | ||
|# | |hp=59 | ||
|str=35 | |||
|mag=25 | |||
|dex=30 | |||
| | |spd=32 | ||
| | |lck=18 | ||
| | |def=33 | ||
| | |res=22 | ||
| | |cha=29 | ||
| | |mov=8 | ||
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}} | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Paladin | |||
|lv=44 | |||
|#=∞ | |||
|hp=59 | |||
|str=35 | |||
|mag=25 | |||
|dex=30 | |||
|spd=32 | |||
|lck=18 | |||
|def=33 | |||
|res=22 | |||
|cha=29{{h|+3|Granted by Empire Cavalry}} | |||
|mov=8 | |||
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Empire Cavalry|image=battalion cavalry}} Lv 3: {{Item|16|Assault Troop|image=gambit}} | |||
|last=y | |||
| | |||
| | |||
| | |||
|# | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
}} | }} | ||
====Reinforcements==== | ====Reinforcements==== | ||
On Maddening, all reinforcements can act the turn they arrive. | |||
*Every third turn, starting turn 1; halted when the respective gate is seized | *Every third turn, starting turn 1; halted when the respective gate is seized | ||
**1 [[Hero]] from the northern [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|gate]]. | **1 [[Hero]] from the northern [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|gate]]. | ||
Line 619: | Line 1,403: | ||
**1 [[Paladin]] from the southeast border. | **1 [[Paladin]] from the southeast border. | ||
**1 [[Paladin]] with [[Empire Cavalry]] from the southeastern border. <small>(Maddening only)</small> | **1 [[Paladin]] with [[Empire Cavalry]] from the southeastern border. <small>(Maddening only)</small> | ||
*Upon either [[Hilda]] or her replacement dies, | |||
**2 [[Fortress Knight]] on tiles (16,4) and (16,8) | |||
**2 [[Hero]] on tiles (15,4) and (15, 8) | |||
**2 [[Falcon Knight]] on tiles (18, 2) and (19, 9) <small>(Maddening Only)</small> | |||
===NPC data=== | ===NPC data=== | ||
{{Tab | {{Tab | ||
|width=100% | |width=100% | ||
|tab1=Normal | |tab1=Normal | ||
| | |tab2=Hard | ||
|content1={{ | |tab3=Maddening | ||
|platform=ns01 | |content1={{ChapUnitHdr|type=NPC|platform=ns01}} | ||
| | {{ChapUnitCellFE16 | ||
| | |name=[[Claude]] | ||
| | |class=Barbarossa | ||
| | |type=other | ||
| | |lv=39 | ||
| | |#=1 | ||
| | |hp=54 | ||
| | |str=35 | ||
|mag=15 | |||
|dex=36 | |||
|spd=39 | |||
|lck=24 | |||
| | |def=21{{h|+2|Granted by Defense +2}} | ||
| | |res=14 | ||
|cha=35{{h|+10|Granted by Immortal Corps}} | |||
|inventory={{Item|16|Failnaught|image=bow relic}} • {{Item|16|Aurora Shield|image=shield}} • {{Item|16|Silver Bow|image=bow}} • {{Item|16|Concoction|image=potion}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Leicester Lineage+}} • {{Item|16|Charm}} • {{Item|16|Bowfaire}} • {{Item|16|Canto}} • {{Item|16|Commander}} • {{Item|16|Close Counter}} • {{Item|16|Defense +2}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Authority Lv 4}}<br>{{Item|16|Fallen Star|image=combat art bow}}<br>{{Item|16|Immortal Corps|image=battalion infantry silver}} Lv 5: {{Item|16|Ashes and Dust|image=gambit}} | |||
|notes=• Bears the {{Item|16|Minor Crest of Riegan}}.<br>• Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Death results in a [[Game Over]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
| | |name=[[Hilda]] | ||
| | |class=Warrior | ||
| | |type=other | ||
| | |version=hilda | ||
| | |lv=39 | ||
|#=1 | |||
|hp=70 | |||
|str=42 | |||
| | |mag=15 | ||
| | |dex=16 | ||
| | |spd=28 | ||
|lck=20 | |||
|def=30{{h|+2|Granted by Defense +2}} | |||
|res=11 | |||
|cha=28{{h|+7|Granted by Goneril Valkyries}} | |||
|inventory={{Item|16|Freikugel|image=axe relic}} • {{Item|16|Silver Axe|image=axe}} • {{Item|16|Concoction|image=potion}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}} • {{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Darting Blow}} • {{Item|16|Anchor}} • {{Item|16|Defense +2}} • {{Item|16|Defiant Def}}<br>{{Item|16|Goneril Valkyries|image=battalion infantry silver}} Lv 5: {{Item|16|Assault Troop|image=gambit}} | |||
|notes=• Bears the {{Item|16|Minor Crest of Goneril}}.<br>• Replaced by an Alliance General [[War Master]] if she was recruited. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Judith]] | |||
|class=Lord | |||
|type=other | |||
|version=female | |||
|lv=39 | |||
|#=1 | |||
|hp=60 | |||
|str=28 | |||
|mag=21 | |||
|dex=25 | |||
|spd=29 | |||
|lck=20 | |||
|def=26{{h|+2|Granted by Defense +2}} | |||
|res=17 | |||
|cha=31{{h|+1|Granted by Daphnel Duelists}} | |||
|mov=6 | |||
|inventory={{Item|16|Rapier|image=sword}} • {{Item|16|Concoction|image=potion}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|General|link=General (ability)}} • {{Item|16|Charm}} • {{Item|16|Sword Prowess Lv 3}} • {{Item|16|Authority Lv 3}} • {{Item|16|Weight -5}} • {{Item|16|Defense +2}}<br>{{Item|16|Daphnel Duelists|image=battalion infantry}} Lv 4: {{Item|16|Onslaught|image=gambit}} | |||
|notes=Moves to [[Claude]], fighting any enemies along the way; after reaching Claude, seeks out combat. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Alliance General | |||
|class=War Master | |||
|type=other | |||
|version=female | |||
|lv=39 | |||
|#=1 | |||
|hp=74 | |||
|str=41 | |||
|mag=15 | |||
|dex=16 | |||
|spd=33 | |||
|lck=20 | |||
|def=30{{h|+2|Granted by Ddfense +2}} | |||
|res=11 | |||
|cha=28{{h|+5|Granted by Alliance Veteran Duelists}} | |||
|inventory={{Item|16|Silver Axe|image=axe}} • {{Item|16|Steel Shield|image=shield}} • {{Item|16|Elixir|image=potion}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Weight -3}} • {{Item|16|Anchor}} • {{Item|16|Defense +2}} • {{Item|16|Defiant Def}}<br>{{Item|16|Alliance Veteran Duelists|image=battalion infantry silver}} Lv 5: {{Item|16|Absorption|image=gambit}} | |||
|notes=Replaces [[Hilda]] if she was recruited. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Alliance Soldier | |||
|class=Sniper | |||
|type=other | |||
|lv=37 | |||
|#=1 | |||
|hp=45 | |||
|str=24 | |||
|mag=17 | |||
|dex=33 | |||
|spd=23 | |||
|lck=13 | |||
|def=21 | |||
|res=8 | |||
|cha=19{{h|+5|Granted by Alliance Snipers}} | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}}<br>{{Item|16|Alliance Snipers|image=battalion infantry silver}} Lv 3: {{Item|16|Fusillade|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Alliance Soldier | |||
|class=Priest | |||
|type=other | |||
|lv=37 | |||
|#=1 | |||
|hp=38 | |||
|str=16 | |||
|mag=19 | |||
|dex=18 | |||
|spd=23 | |||
|lck=12 | |||
|def=10 | |||
|res=24 | |||
|cha=21{{h|+7|Granted by Alliance Physicians}} | |||
|mov=4 | |||
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|Heal|link=Heal (ability)}} • {{Item|16|White Magic Heal +5}}<br>{{Item|16|Alliance Physicians|image=battalion infantry silver}} Lv 3: {{Item|16|Resonant White Magic|image=gambit support}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=NPC|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Claude]] | |||
|class=Barbarossa | |||
|type=other | |||
|lv=38 | |||
|#=1 | |||
|hp=53 | |||
|str=34 | |||
|mag=14 | |||
|dex=35 | |||
|spd=38 | |||
|lck=24 | |||
|def=21{{h|+2|Granted by Defense +2}} | |||
|res=13 | |||
|cha=34{{h|+10|Granted by Immortal Corps}} | |||
|inventory={{Item|16|Failnaught|image=bow relic}} • {{Item|16|Aurora Shield|image=shield}} • {{Item|16|Silver Bow|image=bow}} • {{Item|16|Concoction|image=potion}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Leicester Lineage+}} • {{Item|16|Charm}} • {{Item|16|Bowfaire}} • {{Item|16|Canto}} • {{Item|16|Commander}} • {{Item|16|Close Counter}} • {{Item|16|Defense +2}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Authority Lv 4}}<br>{{Item|16|Fallen Star|image=combat art bow}}<br>{{Item|16|Immortal Corps|image=battalion infantry silver}} Lv 5: {{Item|16|Ashes and Dust|image=gambit}} | |||
|notes=• Bears the {{Item|16|Minor Crest of Riegan}}.<br>• Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Death results in a [[Game Over]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Hilda]] | |||
|class=Warrior | |||
|type=other | |||
|version=hilda | |||
|lv=38 | |||
|#=1 | |||
|hp=69 | |||
|str=41 | |||
|mag=14 | |||
|dex=16 | |||
|spd=28 | |||
|lck=20 | |||
|def=29{{h|+2|Granted by Defense +2}} | |||
|res=10 | |||
|cha=27{{h|+7|Granted by Goneril Valkyries}} | |||
|inventory={{Item|16|Freikugel|image=axe relic}} • {{Item|16|Silver Axe|image=axe}} • {{Item|16|Concoction|image=potion}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}} • {{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Darting Blow}} • {{Item|16|Anchor}} • {{Item|16|Defense +2}} • {{Item|16|Defiant Def}}<br>{{Item|16|Goneril Valkyries|image=battalion infantry silver}} Lv 5: {{Item|16|Assault Troop|image=gambit}} | |||
|notes=• Bears the {{Item|16|Minor Crest of Goneril}}.<br>• Replaced by an Alliance General [[War Master]] if she was recruited. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Judith]] | |||
|class=Lord | |||
|type=other | |||
|version=female | |||
|lv=38 | |||
|#=1 | |||
|hp=59 | |||
|str=28 | |||
|mag=21 | |||
|dex=25 | |||
|spd=29 | |||
|lck=20 | |||
|def=26{{h|+2|Granted by Defense +2}} | |||
|res=17 | |||
|cha=30{{h|+1|Granted by Daphnel Duelists}} | |||
|mov=6 | |||
|inventory={{Item|16|Rapier|image=sword}} • {{Item|16|Concoction|image=potion}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|General|link=General (ability)}} • {{Item|16|Charm}} • {{Item|16|Sword Prowess Lv 3}} • {{Item|16|Authority Lv 3}} • {{Item|16|Weight -5}} • {{Item|16|Defense +2}}<br>{{Item|16|Daphnel Duelists|image=battalion infantry}} Lv 4: {{Item|16|Onslaught|image=gambit}} | |||
|notes=Moves to [[Claude]], fighting any enemies along the way; after reaching Claude, seeks out combat. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Alliance General | |||
|class=War Master | |||
|type=other | |||
|version=female | |||
|lv=38 | |||
|#=1 | |||
|hp=73 | |||
|str=40 | |||
|mag=14 | |||
|dex=16 | |||
|spd=32 | |||
|lck=20 | |||
|def=29{{h|+2|Granted by Defense +2}} | |||
|res=11 | |||
|cha=27{{h|+5|Granted by Alliance Veteran Duelists}} | |||
|inventory={{Item|16|Silver Axe|image=axe}} • {{Item|16|Steel Shield|image=shield}} • {{Item|16|Elixir|image=potion}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Weight -3}} • {{Item|16|Anchor}} • {{Item|16|Defense +2}} • {{Item|16|Defiant Def}}<br>{{Item|16|Alliance Veteran Duelists|image=battalion infantry silver}} Lv 5: {{Item|16|Absorption|image=gambit}} | |||
|notes=Replaces [[Hilda]] if she was recruited. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Alliance Soldier | |||
|class=Sniper | |||
|type=other | |||
|lv=38 | |||
|#=1 | |||
|hp=45 | |||
|str=25 | |||
|mag=17 | |||
|dex=33 | |||
|spd=24 | |||
|lck=13 | |||
|def=22 | |||
|res=9 | |||
|cha=20{{h|+5|Granted by Alliance Snipers}} | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}}<br>{{Item|16|Alliance Snipers|image=battalion infantry silver}} Lv 3: {{Item|16|Fusillade|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Alliance Soldier | |||
|class=Priest | |||
|type=other | |||
|lv=38 | |||
|#=1 | |||
|hp=38 | |||
|str=16 | |||
|mag=19 | |||
|dex=188 | |||
|spd=24 | |||
|lck=12 | |||
|def=11 | |||
|res=25 | |||
|cha=22{{h|+7|Granted by Alliance Physicians}} | |||
|mov=4 | |||
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|Heal|link=Heal (ability)}} • {{Item|16|White Magic Heal +5}}<br>{{Item|16|Alliance Physicians|image=battalion infantry silver}} Lv 3: {{Item|16|Resonant White Magic|image=gambit support}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=NPC|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Claude]] | |||
|class=Barbarossa | |||
|type=other | |||
|lv=45 | |||
|#=1 | |||
|hp=64 | |||
|str=45 | |||
|mag=23 | |||
|dex=46 | |||
|spd=50 | |||
|lck=33 | |||
|def=30{{h|+2|Granted by Defense +2}} | |||
|res=22 | |||
|cha=45{{h|+10|Granted by Immortal Corps}} | |||
|inventory={{Item|16|Failnaught|image=bow relic}} • {{Item|16|Aurora Shield|image=shield}} • {{Item|16|Silver Bow|image=bow}} • {{Item|16|Concoction|image=potion}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Leicester Lineage+}} • {{Item|16|Charm}} • {{Item|16|Bowfaire}} • {{Item|16|Canto}} • {{Item|16|Commander}} • {{Item|16|Close Counter}} • {{Item|16|Defense +2}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Authority Lv 4}}<br>{{Item|16|Fallen Star|image=combat art bow}}<br>{{Item|16|Immortal Corps|image=battalion infantry silver}} Lv 5: {{Item|16|Ashes and Dust|image=gambit}} | |||
|notes=• Bears the {{Item|16|Minor Crest of Riegan}}.<br>• Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Death results in a [[Game Over]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Hilda]] | |||
|class=Warrior | |||
|type=other | |||
|version=hilda | |||
|lv=45 | |||
|#=1 | |||
|hp=83 | |||
|str=53 | |||
|mag=23 | |||
|dex=25 | |||
|spd=38 | |||
|lck=29 | |||
|def=33{{h|+2|Granted by Defense +2}} | |||
|res=18 | |||
|cha=38{{h|+7|Granted by Goneril Valkyries}} | |||
|inventory={{Item|16|Freikugel|image=axe relic}} • {{Item|16|Silver Axe|image=axe}} • {{Item|16|Concoction|image=potion}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}} • {{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Darting Blow}} • {{Item|16|Anchor}} • {{Item|16|Defense +2}} • {{Item|16|Defiant Def}}<br>{{Item|16|Goneril Valkyries|image=battalion infantry silver}} Lv 5: {{Item|16|Assault Troop|image=gambit}} | |||
|notes=• Bears the {{Item|16|Minor Crest of Goneril}}.<br>• Replaced by an Alliance General [[War Master]] if she was recruited. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Judith]] | |||
|class=Lord | |||
|type=other | |||
|version=female | |||
|lv=45 | |||
|#=1 | |||
|hp=70 | |||
|str=38 | |||
|mag=30 | |||
|dex=35 | |||
|spd=39 | |||
|lck=29 | |||
|def=33{{h|+2|Granted by Defense +2}} | |||
|res=26 | |||
|cha=41{{h|+1|Granted by Daphnel Duelists}} | |||
|mov=6 | |||
|inventory={{Item|16|Rapier|image=sword}} • {{Item|16|Silver Shield|image=shield}} • {{Item|16|Concoction|image=potion}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|General|link=General (ability)}} • {{Item|16|Charm}} • {{Item|16|Sword Prowess Lv 3}} • {{Item|16|Authority Lv 3}} • {{Item|16|Weight -5}} • {{Item|16|Defense +2}}<br>{{Item|16|Daphnel Duelists|image=battalion infantry}} Lv 4: {{Item|16|Onslaught|image=gambit}} | |||
|notes=Moves to [[Claude]], fighting any enemies along the way; after reaching Claude, seeks out combat. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Alliance General | |||
|class=War Master | |||
|type=other | |||
|version=female | |||
|lv=45 | |||
|#=1 | |||
|hp=87 | |||
|str=52 | |||
|mag=23 | |||
|dex=25 | |||
|spd=43 | |||
|lck=29 | |||
|def=33{{h|+2|Granted by Defense +2}} | |||
|res=18 | |||
|cha=38{{h|+5|Alliance Veteran Duelists}} | |||
|inventory={{Item|16|Silver Axe|image=axe}} • {{Item|16|Steel Shield|image=shield}} • {{Item|16|Elixir|image=potion}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Weight -3}} • {{Item|16|Anchor}} • {{Item|16|Defense +2}} • {{Item|16|Defiant Def}}<br>{{Item|16|Alliance Veteran Duelists|image=battalion infantry silver}} Lv 5: {{Item|16|Absorption|image=gambit}} | |||
|notes=Replaces [[Hilda]] if she was recruited. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Alliance Soldier | |||
|class=Sniper | |||
|type=other | |||
|lv=44 | |||
|#=1 | |||
|hp=55 | |||
|str=34 | |||
|mag=25 | |||
|dex=43 | |||
|spd=33 | |||
|lck=19 | |||
|def=31 | |||
|res=16 | |||
|cha=29{{h|+5|Granted by Alliance Snipers}} | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}}<br>{{Item|16|Alliance Snipers|image=battalion infantry silver}} Lv 3: {{Item|16|Fusillade|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Alliance Soldier | |||
|class=Bishop | |||
|type=other | |||
|lv=44 | |||
|#=1 | |||
|hp=56 | |||
|str=26 | |||
|mag=32 | |||
|dex=26 | |||
|spd=33 | |||
|lck=20 | |||
|def=20 | |||
|res=34 | |||
|cha=31{{h|+1|Granted by Alliance Infantry}} | |||
|mov=4 | |||
|inventory={{Item|16|Abraxas|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}}<br>{{Item|16|Alliance Infantry|image=battalion infantry}} Lv 3: {{Item|16|Lure|image=gambit}} | |||
}} | }} | ||
{{ChapUnitCellFE16 | |||
| | |name=Alliance Soldier | ||
| | |class=Priest | ||
| | |type=other | ||
| | |lv=44 | ||
|# | |#=1 | ||
| | |hp=47 | ||
| | |str=24 | ||
|mag=28 | |||
| | |dex=26 | ||
| | |spd=33 | ||
| | |lck=20 | ||
| | |def=18 | ||
| | |res=32 | ||
|cha=31{{h|+7|Granted by Alliance Physicians}} | |||
| | |mov=4 | ||
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|Heal|link=Heal (ability)}} • {{Item|16|White Magic Heal +5}}<br>{{Item|16|Alliance Physicians|image=battalion infantry silver}} Lv 3: {{Item|16|Resonant White Magic|image=gambit support}} | |||
| | |last=y | ||
| | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
}} | }} | ||
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|spd=15 | |spd=15 | ||
|luck=17 | |luck=17 | ||
|def=23{{ | |def=23{{h|+2|Granted by Defense +2}} | ||
|res=34 | |res=34 | ||
|cha=21{{ | |cha=21{{h|+1|Granted by Arundel Magic Corps}} | ||
|move=7 | |move=7 | ||
|skills={{Item|16|Commander}}<br>{{Item|16|Canto}}<br>{{Item|16|Black Tomefaire}}<br>{{Item|16|Dark Tomefaire}}<br>{{Item|16|Pavise}}<br>{{Item|16|Cavalry Effect Null}}<br>{{Item|16|Rally Dexterity}}<br>{{Item|16|Defiant Mag}}<br>{{Item|16|Defense +2}} | |skills={{Item|16|Commander}}<br>{{Item|16|Canto}}<br>{{Item|16|Black Tomefaire}}<br>{{Item|16|Dark Tomefaire}}<br>{{Item|16|Pavise}}<br>{{Item|16|Cavalry Effect Null}}<br>{{Item|16|Rally Dexterity}}<br>{{Item|16|Defiant Mag}}<br>{{Item|16|Defense +2}} | ||
Line 748: | Line 1,816: | ||
|spd=21 | |spd=21 | ||
|luck=24 | |luck=24 | ||
|def=29{{ | |def=29{{h|+2|Granted by Defense +2}} | ||
|res=34 | |res=34 | ||
|cha=28{{ | |cha=28{{h|+1|Granted by Arundel Magic Corps}} | ||
|move=7 | |move=7 | ||
|skills={{Item|16|Commander}}<br>{{Item|16|Canto}}<br>{{Item|16|Black Tomefaire}}<br>{{Item|16|Dark Tomefaire}}<br>{{Item|16|Pavise}}<br>{{Item|16|Cavalry Effect Null}}<br>{{Item|16|Rally Dexterity}}<br>{{Item|16|Defiant Mag}}<br>{{Item|16|Defense +2}} | |skills={{Item|16|Commander}}<br>{{Item|16|Canto}}<br>{{Item|16|Black Tomefaire}}<br>{{Item|16|Dark Tomefaire}}<br>{{Item|16|Pavise}}<br>{{Item|16|Cavalry Effect Null}}<br>{{Item|16|Rally Dexterity}}<br>{{Item|16|Defiant Mag}}<br>{{Item|16|Defense +2}} | ||
Line 770: | Line 1,838: | ||
|spd=30 | |spd=30 | ||
|luck=33 | |luck=33 | ||
|def=35{{ | |def=35{{h|+2|Granted by Defense +2}} | ||
|res=38 | |res=38 | ||
|cha=37{{ | |cha=37{{h|+1|Granted by Arundel Magic Corps}} | ||
|move=7 | |move=7 | ||
|skills={{Item|16|Commander}}<br>{{Item|16|Canto}}<br>{{Item|16|Black Tomefaire}}<br>{{Item|16|Dark Tomefaire}}<br>{{Item|16|Pavise}}<br>{{Item|16|Cavalry Effect Null}}<br>{{Item|16|Rally Dexterity}}<br>{{Item|16|Defiant Mag}}<br>{{Item|16|Defense +2}} | |skills={{Item|16|Commander}}<br>{{Item|16|Canto}}<br>{{Item|16|Black Tomefaire}}<br>{{Item|16|Dark Tomefaire}}<br>{{Item|16|Pavise}}<br>{{Item|16|Cavalry Effect Null}}<br>{{Item|16|Rally Dexterity}}<br>{{Item|16|Defiant Mag}}<br>{{Item|16|Defense +2}} | ||
Line 785: | Line 1,853: | ||
==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
On Maddening and without the player's interaction, [[Judith]] will likely die on turn 3 or 4. The Alliance Priest will eventually run out of [[Physic]] uses, and if [[Hilda]] survives to turn 7, her [[battalion]] will run out of endurance and she will die afterward. [[Claude]] will likely die around turn 12. On Hard and Normal, the NPCs can survive longer, and on Normal, Claude is unlikely to die until his weapons break. | |||
Hilda is the most durable of the Alliance soldiers, but will be surrounded on turn 1. She will always be attacked by a [[Fortress Knight]] and two [[Hero]]es, as well as the second Fortress Knight with a [[Tomahawk]] on Hard and Maddening; the Fortress Knights are fairly inaccurate, but the Heroes carry [[Venin Edge]]s that [[Poison (status)|poison]] her upon making contact, and none of her allies can restore her condition—on Maddening, every Hero has [[Axebreaker+]], bringing their accuracy against her to 100 and significantly reducing hers. Hilda can kill any enemy attacking her with a [[critical hit]], but this is unreliable; she has enough [[HP]] and [[defense]] to withstand the enemies attacking her if she is healed by the [[Priest]]—and [[Bishop]] on Maddening—but she may be killed by a crit from an enemy, especially if she was poisoned. If Hilda was recruited in Part I, she will be replaced by a [[War Master]], though the differences in stats are mostly insignificant; the War Master has less [[attack (stat)|attack]] with a weaker battalion and without [[Freikugel]], but she is more likely to crit with [[Crit +20]]—additionally, the Alliance [[Sniper]] deals slightly less damage with Hilda's replacement than he would with Hilda, as she lacks [[Advocate]]. She will survive about as long as Hilda would. | |||
Judith initially moves towards Claude; her path will cross multiple Heroes, [[Mortal Savant]]s, Fortress Knights, and Snipers, including those that attack Hilda. Judith will not be doubled by the Heroes, can double the Mortal Savants, and can take four hits from either on Maddening before she dies. While she does have healing items, they do not greatly strengthen her survivability, and they are of little use if she is surrounded. Claude can double every enemy present, can deal decent damage, has a fairly high chance to crit each one, and has decent [[avoid]]. However, most enemies will have around 50 [[hit]] against him, and he may open himself up to more enemies in a turn as he defeats them. Claude has less HP than Hilda or Judith, but about as much [[protection]] and significantly more avoid. | |||
The enemies east of the player's starting location each drop a rare item; one [[Paladin]] drops a [[Magic Bow]], the other an [[Axe of Zoltan]], and the [[Pegasus Knight]] an [[Aurora Shield]]. The Pegasus Knight will begin moving on turn 2, but the Paladins will only move once provoked. The closest of the three enemies is the Paladin with the Magic Bow; he can deal little damage to a unit with a high-[[resistance]] unit—his [[magic (stat)|magic]] is much lower than his [[strength]]—but as the Magic Bow deals magic damage, the nearby forest terrain will not provide any avoid bonus. Alternately, the Paladins cannot move onto the sea tiles to their north, and a flier can take advantage of that; a flier three tiles north of the Magic Bow Paladin would be completely out of his range, and could move from there to 1 range where he could not retaliate, then back out with [[Canto]]. The Paladins both a have [[bonus damage|weakness]] to weaponry effective against cavalry, but the Pegasus Knight's Aurora Shield negates her flier weakness. | |||
This map can be cleared in one turn, as it only requires defeating [[Arundel]], who starts fairly close to the player's start location. Arundel starts 23 tiles away from [[Dimitri]]'s starting location over terrain—to reach one-range, Dimitri would need to move over 22 tiles, or two full moves of a 6-[[move]] flier with [[Stride]]. Dimitri only has access to the [[Wyvern Rider]] and [[Wyvern Lord]] flying classes which both have more than 6 move, but both require that he train in [[axe]]s, in which he has a bane. While it does not have to be Dimitri, having a strong flier makes clearing this map in one turn much easier, as it would otherwise require clearing a way through up to three enemies before fighting Arundel. Without a flier, a sufficiently long [[Warp]] and potentially a [[Dancer]] can enable a one-turn clear. The closest tile to Arundel that a non-flier can access without the need to fight any other enemies is 17 tiles from a Warp-user adjacent to Dimitri's starting position, requiring a 68 magic; alternately, two units could be warped—two warp users send a strong unit and the Dancer, or the Dancer [[dance]]s for the warp-user to send two units—at a significantly closer range, there would be at least one enemy between the unit and Arundel. [[Manuela]] is unlikely to have the magic for a Warp range required for a one-turn, but the other Warp users—[[Lysithea]], [[Linhardt]], and [[Hapi]]—are much more likely to. | |||
Alternately, a unit with A [[authority]] can equip the [[Blue Lion Dancers]] to use the [[Dance of the Goddess]] gambit and move four units closer to Arundel, possibly within range of attacking him if they have sufficiently high movement; Dance of the Goddess may be used to accomplish a one-turn without Warp—which requires a number of movement [[combat art]]s and potentially a strong ranged combat unit—or to aid one with Warp if the maximum range is too short or there are not enough strong units to defeat Arundel or clear a path to him. Even if a one-turn is unwanted or infeasible, faster clears on later turns have similar structures; using Stride, Warp, Dance of the Goddess, etc. on a strong combat unit to move them in range of Arundel and defeat him. Additionally defeating Arundel quickly is the most reliable way of ensuring the safety of the Alliance army, as they cannot be attacked once the map is over. | |||
Defeating Arundel in one hit requires (on Normal/Hard/Maddening) 79/91/109 physical attack or 89/95/111 magical attack. Defeating Arundel in two hits requires 54/63/75 physical attack or 64/67/77 magical attack, and 8/15/26 [[attack speed]] when he has [[Hades Ω]] equipped or 17/24/34 with [[Thoron]] equipped. Arundel has relatively low [[speed]], and Hades Ω—which he starts equipped with—has high [[weight (weapon)|weight]] and low [[hit]]; as such, Arundel has fairly low avoid, low attack speed, and relatively decent hit—most fliers will likely have enough avoid to make Arundel unreliably miss, as will Dimitri and [[Ferdinand]] through their personal abilities. However, Arundel can deal high damage, has high resistance—and high defense on Maddening—and has [[Pavise]], potentially halving damage from most physical weapons; additionally, he has [[Cavalry Effect Null]], negating any bonus damage from being a [[Dark Knight]]. | |||
Cavalry Effect Null does not negate bonus damage from [[Atrocity]]; Dimitri will have 53 attack before accounting for anything other than Atrocity and the might of [[Areadbhar]] when using the art—given Dimitri's high strength growth and base, he may be strong enough to one-shot Arundel on Maddening with Atrocity. Alternately, with Dimitri's good speed growth and Areadbhar's relatively high [[crit]], it may be better to simply attack without using a combat art, so as to maximize the chance of getting at least one crit and minimizing the chance for Pavise to completely stop a one-round. The [[Lance of Ruin]] could be used in a similar way, as it has higher might and crit than Areadbhar, or [[Sylvain]] could use [[Ruined Sky]] to maximize a single hit's damage and crit chance. If Lysithea was recruited, she could learn [[Luna Λ]] at C [[reason]], which would completely ignore Arundel's resilience; while Lysithea is unlikely to have the magic required to one-shot Arundel with Luna Λ, she may have the magic to two-shot him—especially if she mastered [[Mage]] for [[Fiendish Blow]]—and may have the attack speed to with her high speed growth and Luna Λ's low weight. If the [[Land of the Golden Deer]] or [[An Ocean View]] paralogues were completed, Lysithea will have access to two staves—[[Thyrsus]] and the [[Caduceus Staff]] respectively—that extend her range, causing her to outrange Arundel with Hades Ω; however, Lysithea is one of the few Warp users, and it may be impossible for her to defeat Arundel on turn 1. | |||
Arundel also only has 2 shots of Hades Ω and 4 shots of Thoron. Using [[Impregnable Wall]] and some broken/rusted weapons (to ensure you get doubled and make Arundel drain his spells twice as fast), it's fairly easy to run Arundel out of spells, at which point he can be kept alive or executed with zero difficulty. This makes it much easier to rout everyone but Arundel and farm the infinitely spawning reinforcements for EXP if it is desired. | |||
==Trivia== | ==Trivia== | ||
* If [[Hilda]] | * If [[Hilda]] was recruited, she is replaced in this battle by a female [[War Master]]—a class that is exclusively male—using a female [[Myrmidon]] model, portrait, and class sprite. | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Saving Derdriu | |eng-name=Saving Derdriu | ||
| | |jpn-name={{h|デアドラ救援戦|Deadora kyūen-sen}} | ||
| | |jpn-mean=Diadora relief | ||
|span-name=Al auxilio de Derdriu | |span-name=Al auxilio de Derdriu | ||
|span-mean=To the aid of Derdriu | |span-mean=To the aid of Derdriu | ||
Line 804: | Line 1,887: | ||
|ital-name=In soccorso di Derdriu | |ital-name=In soccorso di Derdriu | ||
|ital-mean=To the aid of Derdriu | |ital-mean=To the aid of Derdriu | ||
|kor-name={{h|디아도라 구원전|Diadora guwonjeon}} | |||
|kor-mean= | |kor-mean=Saving Diadora | ||
|ch-simp-name={{ | |ch-simp-name={{h|迪亚朵拉救援战|Díyàduǒlā jiùyuán zhàn}} | ||
|ch-simp-mean= | |ch-simp-mean=Diadora saving battle | ||
|ch-trad-name={{ | |ch-trad-name={{h|迪亞朵拉救援戰|Díyàduǒlā jiùyuán zhàn}} | ||
|ch-trad-mean= | |ch-trad-mean=Diadora saving battle | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
{{ | {{Images}} | ||
<gallery> | <gallery> | ||
Cm fe16am 19 trigger.png|Entering the red area triggers [[Lord Arundel]]'s movement. | Cm fe16am 19 trigger.png|Entering the red area triggers [[Lord Arundel]]'s movement. | ||
</gallery> | </gallery> | ||
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{{ChapterNav | {{ChapterNav | ||
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{{DEFAULTSORT:Golden Deer's Plea, The/Saving Derdriu}} | |||
[[Category:Chapters of Fire Emblem: Three Houses]] | [[Category:Chapters of Fire Emblem: Three Houses]] |
Latest revision as of 08:04, 15 December 2023
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Saving Derdriu (Japanese: デアドラ救援戦 Diadora relief) is the main battle map of the nineteenth chapter on the Azure Moon route in Fire Emblem: Three Houses. In this map, Dimitri marches to Derdriu at the request of Claude to aid him against Adrestia.
Beginning log
Shortly after reclaiming the Kingdom capital, a request for aid arrives from Claude. To save the Alliance from ruin, you head to Derdriu, the Aquatic Capital.
Chapter data
Normal Hard Maddening
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Victory: Defeat Lord Arundel | Player | Other | Enemy | |||
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Defeat: Byleth or Dimitri dies*, the player's army is routed*, or Claude dies | 2–11 | 5 | 30+∞ | |||
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Map dimensions: 30 columns by 30 rows | ||||||
Character data
Characters | |
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New units
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Required characters
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Available characters
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Item data
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- Note: If Hilda is recruited, Judith surviving the chapter is the only requirement for obtaining the Giant Shell and Goddess Icon.
Enemy data
Normal Hard Maddening
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Reinforcements
On Maddening, all reinforcements can act the turn they arrive.
- Every third turn, starting turn 1; halted when the respective gate is seized
- Every third turn, starting turn 1 (Hard and Maddening)
- 1 Paladin from the southeast border.
- 1 Paladin with Empire Cavalry from the southeastern border. (Maddening only)
- Upon either Hilda or her replacement dies,
- 2 Fortress Knight on tiles (16,4) and (16,8)
- 2 Hero on tiles (15,4) and (15, 8)
- 2 Falcon Knight on tiles (18, 2) and (19, 9) (Maddening Only)
NPC data
Normal Hard Maddening
Boss data
- Main article:
Lord Arundel
Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
On Maddening and without the player's interaction, Judith will likely die on turn 3 or 4. The Alliance Priest will eventually run out of Physic uses, and if Hilda survives to turn 7, her battalion will run out of endurance and she will die afterward. Claude will likely die around turn 12. On Hard and Normal, the NPCs can survive longer, and on Normal, Claude is unlikely to die until his weapons break.
Hilda is the most durable of the Alliance soldiers, but will be surrounded on turn 1. She will always be attacked by a Fortress Knight and two Heroes, as well as the second Fortress Knight with a Tomahawk on Hard and Maddening; the Fortress Knights are fairly inaccurate, but the Heroes carry Venin Edges that poison her upon making contact, and none of her allies can restore her condition—on Maddening, every Hero has Axebreaker+, bringing their accuracy against her to 100 and significantly reducing hers. Hilda can kill any enemy attacking her with a critical hit, but this is unreliable; she has enough HP and defense to withstand the enemies attacking her if she is healed by the Priest—and Bishop on Maddening—but she may be killed by a crit from an enemy, especially if she was poisoned. If Hilda was recruited in Part I, she will be replaced by a War Master, though the differences in stats are mostly insignificant; the War Master has less attack with a weaker battalion and without Freikugel, but she is more likely to crit with Crit +20—additionally, the Alliance Sniper deals slightly less damage with Hilda's replacement than he would with Hilda, as she lacks Advocate. She will survive about as long as Hilda would.
Judith initially moves towards Claude; her path will cross multiple Heroes, Mortal Savants, Fortress Knights, and Snipers, including those that attack Hilda. Judith will not be doubled by the Heroes, can double the Mortal Savants, and can take four hits from either on Maddening before she dies. While she does have healing items, they do not greatly strengthen her survivability, and they are of little use if she is surrounded. Claude can double every enemy present, can deal decent damage, has a fairly high chance to crit each one, and has decent avoid. However, most enemies will have around 50 hit against him, and he may open himself up to more enemies in a turn as he defeats them. Claude has less HP than Hilda or Judith, but about as much protection and significantly more avoid.
The enemies east of the player's starting location each drop a rare item; one Paladin drops a Magic Bow, the other an Axe of Zoltan, and the Pegasus Knight an Aurora Shield. The Pegasus Knight will begin moving on turn 2, but the Paladins will only move once provoked. The closest of the three enemies is the Paladin with the Magic Bow; he can deal little damage to a unit with a high-resistance unit—his magic is much lower than his strength—but as the Magic Bow deals magic damage, the nearby forest terrain will not provide any avoid bonus. Alternately, the Paladins cannot move onto the sea tiles to their north, and a flier can take advantage of that; a flier three tiles north of the Magic Bow Paladin would be completely out of his range, and could move from there to 1 range where he could not retaliate, then back out with Canto. The Paladins both a have weakness to weaponry effective against cavalry, but the Pegasus Knight's Aurora Shield negates her flier weakness.
This map can be cleared in one turn, as it only requires defeating Arundel, who starts fairly close to the player's start location. Arundel starts 23 tiles away from Dimitri's starting location over terrain—to reach one-range, Dimitri would need to move over 22 tiles, or two full moves of a 6-move flier with Stride. Dimitri only has access to the Wyvern Rider and Wyvern Lord flying classes which both have more than 6 move, but both require that he train in axes, in which he has a bane. While it does not have to be Dimitri, having a strong flier makes clearing this map in one turn much easier, as it would otherwise require clearing a way through up to three enemies before fighting Arundel. Without a flier, a sufficiently long Warp and potentially a Dancer can enable a one-turn clear. The closest tile to Arundel that a non-flier can access without the need to fight any other enemies is 17 tiles from a Warp-user adjacent to Dimitri's starting position, requiring a 68 magic; alternately, two units could be warped—two warp users send a strong unit and the Dancer, or the Dancer dances for the warp-user to send two units—at a significantly closer range, there would be at least one enemy between the unit and Arundel. Manuela is unlikely to have the magic for a Warp range required for a one-turn, but the other Warp users—Lysithea, Linhardt, and Hapi—are much more likely to.
Alternately, a unit with A authority can equip the Blue Lion Dancers to use the Dance of the Goddess gambit and move four units closer to Arundel, possibly within range of attacking him if they have sufficiently high movement; Dance of the Goddess may be used to accomplish a one-turn without Warp—which requires a number of movement combat arts and potentially a strong ranged combat unit—or to aid one with Warp if the maximum range is too short or there are not enough strong units to defeat Arundel or clear a path to him. Even if a one-turn is unwanted or infeasible, faster clears on later turns have similar structures; using Stride, Warp, Dance of the Goddess, etc. on a strong combat unit to move them in range of Arundel and defeat him. Additionally defeating Arundel quickly is the most reliable way of ensuring the safety of the Alliance army, as they cannot be attacked once the map is over.
Defeating Arundel in one hit requires (on Normal/Hard/Maddening) 79/91/109 physical attack or 89/95/111 magical attack. Defeating Arundel in two hits requires 54/63/75 physical attack or 64/67/77 magical attack, and 8/15/26 attack speed when he has Hades Ω equipped or 17/24/34 with Thoron equipped. Arundel has relatively low speed, and Hades Ω—which he starts equipped with—has high weight and low hit; as such, Arundel has fairly low avoid, low attack speed, and relatively decent hit—most fliers will likely have enough avoid to make Arundel unreliably miss, as will Dimitri and Ferdinand through their personal abilities. However, Arundel can deal high damage, has high resistance—and high defense on Maddening—and has Pavise, potentially halving damage from most physical weapons; additionally, he has Cavalry Effect Null, negating any bonus damage from being a Dark Knight.
Cavalry Effect Null does not negate bonus damage from Atrocity; Dimitri will have 53 attack before accounting for anything other than Atrocity and the might of Areadbhar when using the art—given Dimitri's high strength growth and base, he may be strong enough to one-shot Arundel on Maddening with Atrocity. Alternately, with Dimitri's good speed growth and Areadbhar's relatively high crit, it may be better to simply attack without using a combat art, so as to maximize the chance of getting at least one crit and minimizing the chance for Pavise to completely stop a one-round. The Lance of Ruin could be used in a similar way, as it has higher might and crit than Areadbhar, or Sylvain could use Ruined Sky to maximize a single hit's damage and crit chance. If Lysithea was recruited, she could learn Luna Λ at C reason, which would completely ignore Arundel's resilience; while Lysithea is unlikely to have the magic required to one-shot Arundel with Luna Λ, she may have the magic to two-shot him—especially if she mastered Mage for Fiendish Blow—and may have the attack speed to with her high speed growth and Luna Λ's low weight. If the Land of the Golden Deer or An Ocean View paralogues were completed, Lysithea will have access to two staves—Thyrsus and the Caduceus Staff respectively—that extend her range, causing her to outrange Arundel with Hades Ω; however, Lysithea is one of the few Warp users, and it may be impossible for her to defeat Arundel on turn 1.
Arundel also only has 2 shots of Hades Ω and 4 shots of Thoron. Using Impregnable Wall and some broken/rusted weapons (to ensure you get doubled and make Arundel drain his spells twice as fast), it's fairly easy to run Arundel out of spells, at which point he can be kept alive or executed with zero difficulty. This makes it much easier to rout everyone but Arundel and farm the infinitely spawning reinforcements for EXP if it is desired.
Trivia
- If Hilda was recruited, she is replaced in this battle by a female War Master—a class that is exclusively male—using a female Myrmidon model, portrait, and class sprite.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Saving Derdriu |
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Japanese |
デアドラ救援戦 |
Diadora relief |
Spanish |
Al auxilio de Derdriu |
To the aid of Derdriu |
French |
Derdriu en danger |
Derdriu in danger |
German |
Die Rettung Derdrius |
The Salvation of Derdriu |
Italian |
In soccorso di Derdriu |
To the aid of Derdriu |
Korean |
디아도라 구원전 |
Saving Diadora |
Simplified Chinese |
迪亚朵拉救援战 |
Diadora saving battle |
Traditional Chinese |
迪亞朵拉救援戰 |
Diadora saving battle |
Gallery
It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed. |
Entering the red area triggers Lord Arundel's movement.
← Reclaiming the Capital • | Saving Derdriu | • Taking Fort Merceus → |
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