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Blood of the Eagle and Lion/To War at Gronder (Azure Moon): Difference between revisions

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m (Removed Apocalyptic Flame from the Alliance General Warrior that replaces Hilda if she was recruited.)
m (→‎Reinforcements: Changed this bit for consistency's sake with the other pages)
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====Reinforcements====
====Reinforcements====
*After any Alliance unit is attacked by any player unit; after any player unit reaches the central hill or southeast region; or after Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra is defeated or Edelgard is provoked
*After any Alliance unit is attacked by any player unit; after any player unit reaches the central hill or southeast region; or after Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra is defeated or Edelgard is provoked
**2 [[Sniper]]s and [[Leonie]]/Alliance General Paladin{{hover|*|If Leonie was recruited}} from the east border of the map.
**2 [[Sniper]]s and [[Leonie]]{{hover|*|If she was not recruited}}/Alliance General Paladin{{hover|*|If Leonie was recruited}} from the east border of the map.
*After any player unit reaches the central hill before provoking any Alliance unit; or after Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra is defeated or Edelgard is provoked
*After any player unit reaches the central hill before provoking any Alliance unit; or after Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra is defeated or Edelgard is provoked
**2 [[Pegasus Knight]]s and [[Hilda]]/Alliance General Warrior{{hover|*|If Hilda was recruited}} from the north border of the map.
**2 [[Pegasus Knight]]s and [[Hilda]]{{hover|*|If she was not recruited}}/Alliance General Warrior{{hover|*|If Hilda was recruited}} from the north border of the map.


===Boss data===
===Boss data===

Revision as of 15:00, 23 January 2021


This page has been marked as a stub. Please help improve the page by adding information.

To War at Gronder

Cm fe16 17 am.png

Location

Gronder Field

Boss(es)

Edelgard, Claude

To War at Gronder (Japanese: グロンダーズの会戦 Pitched Battle of Gronders) is the main battle map of the seventeenth chapter on the Azure Moon route in Fire Emblem: Three Houses. In this map, the forces of Adrestia, Faerghus, and Leicester collide in a massive, bloody battle.

Beginning log

At Gronder Field, where the Battle of the Eagle and Lion was once held, the house leaders of five years ago have a fateful reunion...but this time, the contest between the Empire, the Kingdom, and the Alliance is no mock battle.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defeat Edelgard and Claude Player Partner Other Enemy Third
Defeat: Byleth or Dimitri dies* or the player's army is routed* 10 {{{partner}}} {{{other}}} 22 10+6

Initial Fire trap

Cm fe16 17 am.png

Character data

Characters
New units

None

Available characters
Byleth m 02 ​Dimitri 04 ​Felix 02 ​Ashe 02 ​Sylvain 02 ​Mercedes 02 ​Annette 02 ​Ingrid 02 ​Ferdinand 02 ​Linhardt 02 ​Caspar 02 ​Bernadetta 02 ​Dorothea 02 ​Petra 02 ​Raphael 02 ​Ignatz 02 ​Lysithea 02 ​Marianne 02 ​Hilda 02 ​Leonie 02 ​Yuri 02 ​Balthus 02 ​Constance 04 ​Hapi 02 ​Anna ​Catherine ​Shamir ​Cyril 02 ​Flayn ​Hanneman ​Manuela ​Alois ​Seteth ​Gilbert ​Dedue 02 ​Lorenz 02 ​

Item data

Items
Name Obtainment Method
Is ns01 shield.png Lampos Shield Dropped by enemy Paladin
Is ns01 bow.png Brave Bow Dropped by Bernadetta
Is ns01 ore.png Umbral Steel Open the chest
Is ns01 potion.png Concoction Steal from Hubert
Is ns01 potion.png Concoction Steal from Petra
Is ns01 potion.png Concoction Steal from Bernadetta
Is ns01 potion.png Concoction Steal from Edelgard
Is ns01 seal.png Master Seal Steal from Edelgard
Is ns01 ring.png Speed Ring Steal from Lysithea
Is ns01 potion.png Concoction Steal from Lysithea
Is ns01 potion.png Concoction Steal from Raphael
Is ns01 potion.png Concoction Steal from Ignatz
Is ns01 potion.png Concoction Steal from Claude
Is ns01 seal.png Master Seal Steal from Claude
Is ns01 potion.png Concoction Steal from Hilda
Is ns01 potion.png Concoction Steal from Leonie
With the exception of the Speed Ring, all stealable and dropable items are present on the generic replacements of any recruited characters.

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ns01 fortress knight enemy.gif Imperial Soldier Fortress Knight 33 5 48 18 11 12 2 10 34 7 13 4 Silver Axe
Axefaire Weight -5
• Begins moving if any player unit and any Alliance unit fight each other.
• The ones on the central hill begin moving if their adjacent Fortress Knight is provoked.
Ma ns01 fortress knight female enemy.gif Imperial Soldier Fortress Knight 33 2 48 18 11 12 2 10 34 7 13 4 Silver Axe
Axefaire Weight -5
Begins moving if a unit reaches the central hill or if Hubert is defeated.
Ma ns01 paladin enemy.gif Imperial Soldier Paladin 33 3 41 19 11 14 15 10 23 10 13 8 Silver Lance
Canto Lancefaire Terrain Resistance
• The northern two immediately begin moving east.
• The southern one begins moving if any player unit and any Alliance unit fight each other.
Ma ns01 paladin female enemy.gif Imperial Soldier Paladin 33 1 41 19 11 14 15 10 23 10 13 8 Silver Lance
Canto Lancefaire Terrain Resistance
Begins moving if any player unit and any Alliance unit fight each other.
Ma ns01 paladin enemy.gif Imperial Soldier Paladin 33 1 41 19 11 14 15 10 23 10 13+3 8 Horseslayer Lampos ShieldThis item is dropped upon this unit's defeat.
Canto Lancefaire Terrain Resistance
Empire Knights Lv 4: Blaze
Begins moving if any player unit and any Alliance unit fight each other.
Ma ns01 demonic beast enemy.gif Demonic Beast Demonic Beast 33 1 48
48
72
25 5 16 9 0 19 8 0 4 Artificial Crest Stone S
Renewal Seal Strength Barrier Vital Defense Vantage Latent; active starting from health bar 2 Strength +2 Latent; active starting from health bar 3
Flame Breath
Is ns01 weakness axe.png Weak to Axes.
Ma ns01 demonic beast enemy.gif Demonic Beast Demonic Beast 33 1 48
48
72
25 5 16 9 0 19 8 0 4 Artificial Crest Stone S
Renewal Seal Strength Barrier Vital Defense Vantage Latent; active starting from health bar 2 Strength +2 Latent; active starting from health bar 3
Flame Breath
Is ns01 weakness lance.png Weak to Lances.
Ma ns01 pegasus knight enemy.gif Imperial Soldier Pegasus Knight 33 2 36 17 11 15 23 10 16 14 15 7 Silver Lance
Canto Lancefaire Avo +10
Begins moving if any player unit and any Alliance unit fight each other, or if the central hill is set on fire.
Ma ns01 dark bishop enemy.gif Mysterious Soldier Dark Bishop 33 2 38 12 21 14 16 10 12 24 12 4 Banshee Θ Miasma Δ
Miasma Δ Fiendish Blow Heartseeker
Begins moving if the nearest Demonic Beast is provoked.
Ma ns01 dark bishop hubert enemy.gif Hubert Dark Bishop 34 1 39 11 33 18 17 13 12 30 13+7 4 Banshee Θ Concoction Miasma Δ Mire Β
Officer Duty Miasma Δ Fiendish Blow Heartseeker Commander Paragon Reason Lv 3 Authority Lv 3
Vestra Sorcery Engineers Lv 4: Resonant Lightning
Begins moving if any player unit and any Alliance unit fight each other, or if the central hill is set on fire.
Ma ns01 assassin petra enemy.gif Petra Assassin 34 1 45 23 8 28 40 18 18 8 13+7 6 Sword of Zoltan Concoction
Hunter's Boon Swordfaire Locktouch Stealth Sword Prowess Lv 4 Alert Stance Keen Intuition
Brigid Hunters Lv 4: Poison Tactic
• Begins moving if a nearby Fortress Knight is provoked, a unit reaches the central hill, or Hubert is defeated.
• If a unit reached the central hill, then defeat of both her and Bernadetta* causes the hill to become fiery floor, and for all units on it that were not there initially to become Is ns01 status rattled.png rattled.
• Replaced by an Imperial General Assassin if she was recruited.
Ma ns01 assassin female enemy.gif Imperial General Assassin 33 1 44 21 8 28 35 18 16 8 12+5 6 Sword of Zoltan Concoction
Swordfaire Locktouch Stealth Sword Prowess Lv 4 Alert Stance Keen Intuition
Empire Pavise Co. Lv 4: Blaze
• Begins moving if a nearby Fortress Knight is provoked, a unit reaches the central hill, or Hubert is defeated.
• If a unit reached the central hill, then defeat of both her and Bernadetta* causes the hill to become fiery floor, and for all units on it that were not there initially to become Is ns01 status rattled.png rattled.
• Replaces Petra if she was recruited.
Ma ns01 sniper bernadetta enemy.gif Bernadetta Sniper 34 1 42 21 8 35 19 13 12 8 14+7 - Brave BowThis item is dropped upon this unit's defeat. Concoction
Persecution Complex Bowfaire Bowrange +1 Bow Prowess Lv 3 Close Counter Vantage Stealth Magic Bind
Varley Archers Lv 4: Fusillade
• Mans a Ballista.
• If a unit reached the central hill, then defeat of both her and Petra* causes the hill to become fiery floor, and for all units on it that were not there initially to become Is ns01 status rattled.png rattled.
• Replaced by an Imperial General Sniper if she was recruited.
Ma ns01 sniper female enemy.gif Imperial General Sniper 33 1 42 18 12 34 17 13 12 9 14+5 - Brave BowThis item is dropped upon this unit's defeat. Concoction
Bowfaire Bowrange +1 Bow Prowess Lv 3 Close Counter Vantage Stealth Magic Bind
Empire Pavise Co. Lv 4: Blaze
• Mans a Ballista.
• If a unit reached the central hill, then defeat of both her and Petra* causes the hill to become fiery floor, and for all units on it that were not there initially to become Is ns01 status rattled.png rattled.
• Replaces Bernadetta if she was recruited.
Ma ns01 armored lord enemy.gif Edelgard Armored Lord 35 1 49 28 18 15 14 10 22 13 31+10 5 Aymr Sword of Seiros Concoction Master Seal
Imperial Lineage+ Charm Axefaire Commander Counterattack Armored Effect Null Hit +20 Axe Prowess Lv 4
Raging Storm
Supreme Armored Co. Lv 4: Raging Flames
Starts on a heal tile +.

Third army data

Normal Hard Maddening

Third Army Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ns01 fortress knight third.gif Alliance Soldier Fortress Knight 33 2 49 18 11 12 2 10 34 7 13 4 Silver Axe
Axefaire Weight -5
Both begin moving if they or Ignatz are provoked, if any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
Ma ns01 sniper third.gif Alliance Soldier Sniper 33 2 38 18 11 25 16 13 15 8 13 5 Silver Bow
Bowfaire Bowrange +1
Begins moving if Raphael is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
Ma ns01 warlock third.gif Alliance Soldier Warlock 33 1 38 12 20 13 17 10 12 23 13 4 Bolganone Fire
Black Tomefaire Black Magic Uses x2
Begins moving if Lysithea or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
Ma ns01 warlock female third.gif Alliance Soldier Warlock 33 1 38 12 20 13 17 10 12 23 13 4 Bolganone Fire
Black Tomefaire Black Magic Uses x2
Begins moving if Lysithea or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
Ma ns01 gremory lysithea third.gif Lysithea Gremory 34 1 34 8 42 30 20+2 12 13 28 14+7 5 Dark Spikes Τ Speed Ring Concoction Miasma Δ Swarm Ζ
Mastermind Black Magic Uses x2 Dark Magic Uses x2 White Magic Uses x2 Reason Lv 3 Heartseeker Unsealable Magic Dark Magic Avo +20
Ordelia Sorcery Co. Lv 4: Resonant Lightning
• Begins moving if a nearby Warlock or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
• Replaced by an Alliance General Gremory if she was recruited.
Ma ns01 gremory third.gif Alliance General Gremory 33 1 34 8 39 30 18 12 13 31 13+5 5 Excalibur Wind Concoction
Black Magic Uses x2 Dark Magic Uses x2 White Magic Uses x2 Reason Lv 3 Unsealable Magic Dark Magic Avo +20
Alliance Magic Users Lv 4: Group Lightning
• Begins moving if a nearby Warlock or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
• Replaces Lysithea if she was recruited.
Ma ns01 grappler raphael third.gif Raphael Grappler 34 1 65 29 8 15 17 13 26 6 9+7 6 Silver Gauntlets Concoction Unarmed
Goody Basket Fistfaire Unarmed Combat Brawling Prowess Lv 3 Tomebreaker Defiant Str
Leicester Mercenaries Lv 4: Blaze
• Begins moving if a nearby Sniper is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
• Replaced by an Alliance General Grappler if he was recruited.
Ma ns01 grappler third.gif Alliance General Grappler 33 1 62 26 8 15 17 12 24 6 9+5 6 Silver Gauntlets Concoction Unarmed
Fistfaire Unarmed Combat Brawling Prowess Lv 3 Tomebreaker Defiant Str
Alliance Veteran Duelists Lv 4: Absorption
• Begins moving if a nearby Sniper is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
• Replaces Raphael if he was recruited.
Ma ns01 sniper ignatz third.gif Ignatz Sniper 34 1 42 21 10 33 20 24 14 13 9+5 5 Silver Bow Concoction
Watchful Eye Bowfaire Bowrange +1 Bow Prowess Lv 3 Bow Avo +20 Seal Speed
Victor Private Military Lv 4: Assembly
• Begins moving if the nearby Fortress Knights are provoked, if any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
• Replaced by an Alliance General Sniper if he was recruited.
Ma ns01 sniper third.gif Alliance General Sniper 33 1 41 18 10 33 18 24 13 8 9+5 5 Silver Bow Concoction
Bowfaire Bowrange +1 Bow Prowess Lv 3 Bow Avo +20 Seal Speed
Alliance Veteran Duelists Lv 4: Absorption
• Begins moving if the nearby Fortress Knights are provoked, if any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
• Replaces Ignatz if he was recruited.
Ma ns01 wyvern master third.gif Claude Wyvern Master 35 1 42 25 9 26 26 17 15 11 27+10 7 Failnaught Concoction Master Seal
Leicester Lineage+ Charm Bowfaire Canto Commander Close Counter Flying Effect Null Bow Prowess Lv 4 Authority Lv 5
Fallen Star
Immortal Corps Lv 4: Ashes and Dust
• Starts on a heal tile +.
• Begins moving if a nearby Warlock or Lysithea ir provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ns01 pegasus knight third.gif Alliance Soldier Pegasus Knight 33 2 38 17 11 15 23 10 16 14 15 7 Silver Lance
Canto Lancefaire Avo +10
--
Ma ns01 sniper third.gif Alliance Soldier Sniper 33 2 38 18 11 25 16 13 15 8 13 5 Silver Bow
Bowfaire Bowrange +1
--
Ma ns01 warrior hilda third.gif Hilda Warrior 34 1 60 33 8 12 21 14 22 8 20+7 5 Freikugel Concoction
Advocate Axefaire Axe Crit +10 Axe Prowess Lv 3 Darting Blow Defensive Tactics Hit +20
Apocalyptic Flame
Goneril Valkyries Lv 4: Assault Troop
• Replaced by a generic Warior with a Silver Axe instead of Freikugel and Alliance Veteran Duelists instead of Goneril Valkyries and without Advocate or Crests if she was recruited.
Ma ns01 warrior female third.gif Alliance General Warrior 33 1 59 29 8 12 17 13 20 8 20+5 5 Silver Axe Concoction
Axefaire Axe Crit +10 Axe Prowess Lv 3 Darting Blow Defensive Tactics Hit +20
Alliance Veteran Duelists Lv 4: Absorption
Replaces Hilda if she was recruited.
Ma ns01 paladin leonie third.gif Leonie Paladin 34 1 49 24 8 25 23 16 29 10 17+5 8 Silver Lance Concoction
Rivalry Canto Lancefaire Terrain Resistance Lance Prowess Lv 3 Bow Prowess Lv 3 Desperation Defiant Str
Sauin Militia Lv 4: Poisoned Arrows
Replaced by an Alliance General Paladin if she was recruited.
Ma ns01 paladin female third.gif Alliance General Paladin 33 1 49 21 8 24 19 16 20 10 17+5 8 Silver Lance Concoction
Canto Lancefaire Terrain Resistance Lance Prowess Lv 3 Bow Prowess Lv 3 Desperation Defiant Str
Alliance Knights Lv 4: Blaze
Replaces Leonie if she was recruited.

Reinforcements

  • After any Alliance unit is attacked by any player unit; after any player unit reaches the central hill or southeast region; or after Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra is defeated or Edelgard is provoked
    • 2 Snipers and Leonie*/Alliance General Paladin* from the east border of the map.
  • After any player unit reaches the central hill before provoking any Alliance unit; or after Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra is defeated or Edelgard is provoked

Boss data

Main article: Edelgard

Normal Hard Maddening

Main article: Claude

Normal Hard Maddening

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This battle is like a repeat of The Battle of the Eagle and Lion in part one. However, perma-death is on this time if you play in classic, there is no reward for beating the most units, and instead of a rout the enemy objective, you only need to take out the other house leaders.

Your strategy should be to aim for Edelgard and Claude, both in their exclusive classes. Defeating both Bernadetta and Petra while trying to take the central platform will cause Edelgard to set it on fire. If this happens, move your grounded units away, and go around.

Edelgard is the harder of the two, having the Raging Flames gambit that covers a vertical 2 by horizontal 5 area of effect after initiated on the main target. She possesses Armored Effect Null to negate bonus damage from armor bonus damage weapons and gambits as well as standing on a healing tile. Try to take her out using multiple units on one turn. Be aware of her Raging Storm combat art that allows her to move and attack or use items again provided the attack hits. Note she can do this repeatedly within one turn giving her opportunities to defeat many of your units.

Claude is a little easier. Try attacking with magic where possible, exploiting his lower resistance stat. Note that he possesses Flying Effect Null, meaning that bows won't inflict bonus damage. He will call in reinforcements above and to the right of the map, so be wary of them.

Trivia

  • In older versions of Three Houses, a second Hilda could appear as a reinforcement for the Alliance with the same stats that Hilda would have as an enemy; her portrait could display as someone else's if Hilda was recruited and deployed as an adjutant.
  • This map is one of the only two maps in Three Houses in which the song "The Dream is Over" does not play when killing any unrecruited units during their appearances as enemy units in Part II. The other map with this distinction is Chapter 18 of the Crimson Flower route.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

To War at Gronder

--

Spanish

Choque en Gronder

Clash in Gronder

French

Retrouvailles à Gronder

Homecomming at Gronder

German

Schlacht bei Gronder

Battle of Gronder

Italian

In guerra nel Gronder

At war in Gronder

Korean

그론다즈 전투.

Battle of Gronders

Simplified Chinese

古隆达兹会战

Battle of Gronders

Traditional Chinese

古隆達茲會戰

Battle of Gronders

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← The Great Bridge Coup • To War at Gronder • Reclaiming the Capital →
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery