Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr! |
The Forgotten: Difference between revisions
Thecornerman (talk | contribs) m (→Etymology and other languages: Added hepburn) |
m (→Enemy data) |
||
Line 196: | Line 196: | ||
===Enemy data=== | ===Enemy data=== | ||
:''Note: The following enemies' levels are those assuming the player plays this chapter closer to chapter 8 than to chapter 11. On Maddening, their levels may be one greater than what is shown here depending on when the chapter is played.'' | |||
{{tab | {{tab | ||
|width=100% | |width=100% |
Revision as of 15:56, 11 December 2019
| ||||
|
“ | I have to wonder though... What if it was the other way around? If he had the Crest and I didn't... Would I be the one my father thought was worth forgetting? Or would my fate have been wholly unlike his? | ” | — Sylvain |
---|
The Forgotten (Japanese: 持たざる者たち Those Who Don't Have) is a paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 7 to Chapter 11. In order to attempt this paralogue, the player must have recruited Sylvain, and he must not have fallen in battle previously. In this chapter, Miklan's band of thieves surfaces in Gautier territory and Sylvain is tasked with clearing them out, a task for which he asks Byleth for help.
Plot
- Main article:
The Forgotten/Script
Sylvain approaches Byleth and reveals that Miklan's old group of thieves is now causing chaos in Gautier territory and he has been ordered by his father to put them down. In defiance of his orders to do so alone, Sylvain asks Byleth and their students to accompany him.
After the battle, Sylvain reveals that his father' goal was to have Sylvain claim the Lance of Ruin as his own. Sylvain recounts how Miklan hated him from the moment he found out he had a Crest and wonders what their lives would have been like had Miklan had a Crest and he didn't. He further explains that instability caused by border conflicts with Sreng to the north has driven many to banditry to survive and that the current regent of Faerghus, Rufus, is too busy chasing skirts to govern properly.
Beginning log
Sylvain is unable to stand idly by when he learns that the band of thieves once led by his brother, Miklan, are again causing trouble in Margrave Gautier's territory.
Map data
This section has been marked as a stub. Please help improve the page by adding information.
Normal Hard
Character data
Item data
| |||||||||||||||||||||||||||||||||||||||
|
Enemy data
- Note: The following enemies' levels are those assuming the player plays this chapter closer to chapter 8 than to chapter 11. On Maddening, their levels may be one greater than what is shown here depending on when the chapter is played.
Normal Hard
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
- All units that begin to move when one of the commanders is defeated will retreat when at low HP after that boss is defeated; they will move to the escape route that commander was responsible for and ignore combat.
Boss data
Normal Hard
|
|
|
Normal Hard
|
|
|
Normal Hard
|
|
|
Normal Hard
|
|
|
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
You get rewards for every thief you defeat, so make sure to kill every last one of them. Your first objective is to capture the four strongholds so that the thieves with all the yummy loot can't escape. The northern strongholds are poorly defended and should buckle to one or two decent units, but the southern ones are more fortified and will require a concentrated push. Once any of the bosses are downed, the surrounding enemies will begin attacking. Once they are reduced to low HP, they will begin retreating to an escape route; counterintuitively, they will only retreat to the point their respective boss was responsible for, but will only begin retreating after that boss was defeated. Once you've wiped out all four strongholds, it shouldn't be too much trouble to clean up the remaining thieves in the center. The thieves with the loot will all run away like chickens with their heads cut off - surround them and take them down.
Trivia
Etymology and other languages
This section has been marked as a stub. Please help improve the page by adding information.
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
The Forgotten |
-- |
Gallery
Entering the area outlined in red will trigger the Thieves's movement.
References
The Forgotten |
---|