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Verdane: Difference between revisions
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|capital=Verdane Castle | |capital=Verdane Castle | ||
|government=Kingdom | |government=Kingdom | ||
|continent=[[Jugdral]]}} | |continent=[[Jugdral]] | ||
}} | |||
{{Quote|Sprawling before Sigurd lay the daunting Great Verdane Forest. He was about to set foot into the forest of spirits...|Opening narration of [[Lady of the Forest|Chapter 1]]}} | {{Quote|Sprawling before Sigurd lay the daunting Great Verdane Forest. He was about to set foot into the forest of spirits...|Opening narration of [[Lady of the Forest|Chapter 1]]}} | ||
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The amiable monarch succeeded in maintaining the peace with Grannvale, while pacifying his zealous sons.|Opening of [[Lady of the Forest|Chapter 1]]|Genealogy of the Holy War}}</ref> By Grann 757 he had succeeded in achieving peace and in pacifying his aggressive sons, [[Cimbaeth]] and [[Munnir]], but was manipulated by [[Sandima]] of the [[Loptr Church]] into believing that Grannvale intended to invade Verdane and retaliated by ordering a pre-emptive invasion of Grannvale, now defenseless with its army off to war against [[Isaach]]. The Verdane army successfully got as far as claiming [[Yngvi]] Castle and abducting its stewardess [[Edain]], but was met with resistance from [[Sigurd]] of [[Chalphy]] and [[Quan]] of [[Leonster]], who led a small force in first repelling the Verdane invasion, then in invading Verdane themselves to rescue Edain. Unable to convince his father to ignore Sandima's twisted advice, Prince [[Jamke]] released Edain and allied with Sigurd in fighting Sandima, who slew Batu upon the king's attempts to question Sandima's advice.<ref>{{Cite|'''Batu:''' Sandima, have you been forthright with me all this time? It was you who said that Grannvale was conspiring to take my kingdom.<br>'''Sandima:''' What's that? Here I thought Verdane would workout somehow... You're just a bunch of savages. I've no longer any use for you. I'll be taking command of the troops from here on out.|[[Batu]] and [[Sandima]]|Genealogy of the Holy War}}</ref> Following Sandima's downfall, Sigurd was entrusted with the task of governing Verdane on behalf of Grannvale, based in Evans Castle, but later abandoned Verdane when war broke against [[Agustria]]. | The amiable monarch succeeded in maintaining the peace with Grannvale, while pacifying his zealous sons.|Opening of [[Lady of the Forest|Chapter 1]]|Genealogy of the Holy War}}</ref> By Grann 757 he had succeeded in achieving peace and in pacifying his aggressive sons, [[Cimbaeth]] and [[Munnir]], but was manipulated by [[Sandima]] of the [[Loptr Church]] into believing that Grannvale intended to invade Verdane and retaliated by ordering a pre-emptive invasion of Grannvale, now defenseless with its army off to war against [[Isaach]]. The Verdane army successfully got as far as claiming [[Yngvi]] Castle and abducting its stewardess [[Edain]], but was met with resistance from [[Sigurd]] of [[Chalphy]] and [[Quan]] of [[Leonster]], who led a small force in first repelling the Verdane invasion, then in invading Verdane themselves to rescue Edain. Unable to convince his father to ignore Sandima's twisted advice, Prince [[Jamke]] released Edain and allied with Sigurd in fighting Sandima, who slew Batu upon the king's attempts to question Sandima's advice.<ref>{{Cite|'''Batu:''' Sandima, have you been forthright with me all this time? It was you who said that Grannvale was conspiring to take my kingdom.<br>'''Sandima:''' What's that? Here I thought Verdane would workout somehow... You're just a bunch of savages. I've no longer any use for you. I'll be taking command of the troops from here on out.|[[Batu]] and [[Sandima]]|Genealogy of the Holy War}}</ref> Following Sandima's downfall, Sigurd was entrusted with the task of governing Verdane on behalf of Grannvale, based in Evans Castle, but later abandoned Verdane when war broke against [[Agustria]]. | ||
In the aftermath of the [[Battle of Belhalla]], in which Jamke died, Verdane was left neglected by Grannvale and descended into a state of perpetual warfare between clans of bandits seeking to dominate it.<ref>{{Cite|Even under the | In the aftermath of the [[Battle of Belhalla]], in which Jamke died, Verdane was left neglected by Grannvale and descended into a state of perpetual warfare between clans of bandits seeking to dominate it.<ref>{{Cite|Even under the Empire's despotic reign, Verdane wasn't taken into account, and was abandoned. From everywhere, clans were in permanent strife, public order was disrupted, and bands of brigands rampaged.|Epilogue|Genealogy of the Holy War}}</ref> During this time, Deirdre and Sigurd took on a legendary status among the people of Verdane<ref>{{Cite|Verdane's forest and lake. That beautiful greenery is Sigurd's prayers. That transparent water is Diadora's tears. And the people of this country have faith in those...|Epilogue|Genealogy of the Holy War}}</ref>, who came to regard Deirdre as a saint.<ref>{{Cite|For the people of Verdane, Deirdre was a legendary person, and was now called "the Saint".|Epilogue|Genealogy of the Holy War}}</ref> In the aftermath of Grannvale's defeat, Jamke's son waged a year-long war to end the unrest and reunify Verdane, and from there dedicated himself to the country's reconstruction with support from Grannvale and Agustria.<ref>{{Cite|Amidst of this, the return to the country of ''<Jamke's son>'', heir of the Hero Prince Jamke, brought courage to the people, and many youths gathered under his leadership. Verdane's Unification War ended before one year, and ''<Jamke's son>'' succeeded to the throne. ''<Jamke's son>'' made the most of Grannvale and Agustria's help, reconstructed the country, and restored the Verdane his grandfather, Batu, built.|Epilogue|Genealogy of the Holy War}}</ref> | ||
==Notable locations in Verdane== | ==Notable locations in Verdane== | ||
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===''Genealogy of the Holy War'' castle data (Chapter 1)=== | ===''Genealogy of the Holy War'' castle data (Chapter 1)=== | ||
{| | {| class="cellpadding-2 chapter-table" style="margin-bottom: 0.8em; width: 70%" | ||
!style="border-radius: 15px | ! style="border-radius: 15px; font-size: larger" colspan="7" | Combatants and castles | ||
|- | |||
! style="border-top-left-radius: 15px" | Army | |||
! Commander | |||
! Affiliation | |||
! Units | |||
! Castles | |||
! Guardian | |||
! style="border-top-right-radius: 15px" | Notes | |||
|- | |- | ||
| Sigurd's | |||
| [[Sigurd]] | |||
| style="background: #3850e0" | Player | |||
| 10 | |||
| [[Evans]] | |||
| {{h|--|Player's discretion}} | |||
| Home castle | |||
|- | |- | ||
| [[Genoa]] | |||
| [[Cimbaeth]] | |||
| style="background: #a83028" | Enemy | |||
| 17{{h|+∞|Upon Cimbaeth reaching Genoa Castle}} | |||
| Genoa | |||
| Commander | |||
| Cimbaeth will retreat to Genoa Castle, returning a turn later with 12 additional units; this will continue indefinitely. | |||
|- | |- | ||
| [[Marpha]] | |||
| [[Munnir]] | |||
| style="background: #a83028" | Enemy | |||
| 21{{h|+10|Upon the failure of the initial force}} | |||
| Marpha | |||
| Munnir | |||
| • The Marpha army emerges at the end of turn 1.<br>• An additional 10 units appear to replace those killed sent after Edain. | |||
|- | |- | ||
| rowspan="2" | [[Verdane]] | |||
| [[Ayra]]{{h|*|Until recruited}} | |||
| style="background: #a83028" rowspan="2" | Enemy | |||
| 3 | |||
| rowspan="2" | [[Verdane#Verdane Castle|Verdane]] | |||
| -- | |||
| rowspan="2" | • The Verdane army appears once Genoa and Marpha have been seized.<br>• A small portion of the Spirit Forest leading to the castle becomes traversable once Genoa and Marpha have been seized. | |||
|- | |- | ||
| [[Sandima]] | |||
| 23 | |||
| Sandima | |||
|- | |- | ||
| rowspan="2" | [[Nordion]] | |||
| -- | |||
| style="background: #f8f840; color: black" | Other | |||
| 1 | |||
| rowspan="2" | Nordion | |||
| rowspan="2" | -- | |||
| rowspan="2" | • The Nordion army does not emerge until Heirhein has arrived; once Heirhein has been routed, they return to Nordion castle.<br>• Enemies will not attempt to capture Nordion Castle | |||
|- | |- | ||
| [[Eldigan]] | |||
| style="background: #089000" | Partner | |||
| 9 | |||
|- | |- | ||
| style="border-bottom-left-radius: 15px" | [[Heirhein]] | |||
| [[Elliot]] | |||
| style="background: #a83028" | Enemy | |||
| 12 | |||
| -- | |||
| -- | |||
|style="border-bottom-right-radius: 15px" | Appears once a castle has been seized. | |||
|} | |} | ||
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|inventory3={{item|4|Iron Lance}}<br>{{item|4|Javelin}} | |inventory3={{item|4|Iron Lance}}<br>{{item|4|Javelin}} | ||
|- | |- | ||
|no4={{ | |no4={{h|4|For all units except bow-wielders}} | ||
|name4=Shark | |name4=Shark | ||
|class4=Myrmidon | |class4=Myrmidon | ||
Line 188: | Line 212: | ||
|inventory4={{item|4|Steel Sword}} | |inventory4={{item|4|Steel Sword}} | ||
|- | |- | ||
|no5={{ | |no5={{h|4|For bow-wielders}} | ||
|name5=Hood | |name5=Hood | ||
|class5=Hunter | |class5=Hunter | ||
Line 224: | Line 248: | ||
|mag7=11 | |mag7=11 | ||
|skl7=10 | |skl7=10 | ||
|spd7=13{{ | |spd7=13{{h|+5|Granted by the Speed Ring}} | ||
|lck7=0 | |lck7=0 | ||
|def7=2 | |def7=2 | ||
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}} | }} | ||
== Trivia == | ==Trivia== | ||
* Fitting for a nation stereotyped as barbarians, Verdane's military is solely composed of [[Barbarian]]s, [[Brigand]]s, and [[Hunter]]s, named commanders aside. | * Fitting for a nation stereotyped as barbarians, Verdane's military is solely composed of [[Barbarian]]s, [[Brigand]]s, and [[Hunter]]s, named commanders aside. | ||
== Etymology and other languages == | ==Etymology and other languages== | ||
===Verdane=== | ===Verdane=== | ||
{{Names | {{Names | ||
|eng-name=Verdane | |eng-name=Verdane | ||
|eng-mean=One of the location options for the player's profile card in {{FE13}}. Possibly from [[wikipedia:Verdun|Verdun]], a city in north-eastern France. | |eng-mean=One of the location options for the player's profile card in {{FE13}}. Possibly from [[wikipedia:Verdun|Verdun]], a city in north-eastern France. | ||
|jap-name={{ | |jap-name={{h|ヴェルダン|Verudan}} | ||
|jap-mean=Officially romanized as '''Verdane'''; as above. | |jap-mean=Officially romanized as '''Verdane'''; as above. | ||
|span-name=Verdane | |span-name=Verdane | ||
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|por-br-name=Verdane | |por-br-name=Verdane | ||
|por-br-mean=From ''{{lang|pt|Nobre de Verdane}}'' "Noble of Verdane" in ''Heroes'', the Portuguese translation of [[Jamke]]: Prince of Verdane's epithet. | |por-br-mean=From ''{{lang|pt|Nobre de Verdane}}'' "Noble of Verdane" in ''Heroes'', the Portuguese translation of [[Jamke]]: Prince of Verdane's epithet. | ||
|kor-name={{ | |kor-name={{h|베르던|Beleudeon}} | ||
|kor-mean=Verdane; used in ''Fates'' and ''Echoes: Shadows of Valentia'', among the choices for the player's country in their profile card. | |kor-mean=Verdane; used in ''Fates'' and ''Echoes: Shadows of Valentia'', among the choices for the player's country in their profile card. | ||
|ch-trad-name={{h|凡爾登|Fáněrdēng}} | |ch-trad-name={{h|凡爾登|Fáněrdēng}} | ||
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|eng-name=Evans | |eng-name=Evans | ||
|eng-mean=Used as a location in the "A Knight, a Friend" [[Lost Lore]] event in {{FEH}}. | |eng-mean=Used as a location in the "A Knight, a Friend" [[Lost Lore]] event in {{FEH}}. | ||
|jap-name={{ | |jap-name={{h|エバンス|Ebansu}} | ||
|jap-mean=Officially romanized as '''Evans'''. | |jap-mean=Officially romanized as '''Evans'''. | ||
|span-name=Evans | |span-name=Evans | ||
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===Genoa=== | ===Genoa=== | ||
{{Names | {{Names | ||
|jap-name={{ | |jap-name={{h|ジェノア|Jenoa}} | ||
|jap-mean=Officially romanized as '''Genoa'''. From [[wikipedia:Genoa|Genoa]], a city in Italy and formerly an independent republic. | |jap-mean=Officially romanized as '''Genoa'''. From [[wikipedia:Genoa|Genoa]], a city in Italy and formerly an independent republic. | ||
}} | }} | ||
===Marpha=== | ===Marpha=== | ||
{{Names | {{Names | ||
|jap-name={{ | |jap-name={{h|マーファ|Māfa}} | ||
|jap-mean=Officially romanized as '''Marpha'''. | |jap-mean=Officially romanized as '''Marpha'''. | ||
}} | }} | ||
== Gallery == | ==Gallery== | ||
<gallery> | <gallery> | ||
FESK Verdane Map.png|Map of Verdane from {{title|Genealogy of the Holy War}}. | FESK Verdane Map.png|Map of Verdane from {{title|Genealogy of the Holy War}}. | ||
Line 311: | Line 336: | ||
{{Refbar}} | {{Refbar}} | ||
{{Nav4}} | {{Nav4}} | ||
[[Category:Locations in Fire Emblem: Genealogy of the Holy War]] | [[Category:Locations in Fire Emblem: Genealogy of the Holy War]] |
Revision as of 04:23, 3 June 2021
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“ | Sprawling before Sigurd lay the daunting Great Verdane Forest. He was about to set foot into the forest of spirits... | ” | — Opening narration of Chapter 1 |
---|
Verdane (Japanese: ヴェルダン Verdane) is a nation of Jugdral located in the continent's south-western corner, bordered by Agustria to the north and Grannvale to the north-east. Along with Miletos, it is one of two nations of Jugdral to not be founded by any of the Twelve Crusaders.
History
Verdane was founded at some point after the fall of the Loptrian Empire, and as a result of its constant military encroachments on the border of neighboring Grannvale, quickly earned a reputation among Grannvale's people as a "barbarian kingdom" whose residents are entirely comprised of violent savages.[1] This changed with the ascent of Batu to the Verdane throne, who sought to end the aggression of his nation and normalize relations with Grannvale.[2] By Grann 757 he had succeeded in achieving peace and in pacifying his aggressive sons, Cimbaeth and Munnir, but was manipulated by Sandima of the Loptr Church into believing that Grannvale intended to invade Verdane and retaliated by ordering a pre-emptive invasion of Grannvale, now defenseless with its army off to war against Isaach. The Verdane army successfully got as far as claiming Yngvi Castle and abducting its stewardess Edain, but was met with resistance from Sigurd of Chalphy and Quan of Leonster, who led a small force in first repelling the Verdane invasion, then in invading Verdane themselves to rescue Edain. Unable to convince his father to ignore Sandima's twisted advice, Prince Jamke released Edain and allied with Sigurd in fighting Sandima, who slew Batu upon the king's attempts to question Sandima's advice.[3] Following Sandima's downfall, Sigurd was entrusted with the task of governing Verdane on behalf of Grannvale, based in Evans Castle, but later abandoned Verdane when war broke against Agustria.
In the aftermath of the Battle of Belhalla, in which Jamke died, Verdane was left neglected by Grannvale and descended into a state of perpetual warfare between clans of bandits seeking to dominate it.[4] During this time, Deirdre and Sigurd took on a legendary status among the people of Verdane[5], who came to regard Deirdre as a saint.[6] In the aftermath of Grannvale's defeat, Jamke's son waged a year-long war to end the unrest and reunify Verdane, and from there dedicated himself to the country's reconstruction with support from Grannvale and Agustria.[7]
Notable locations in Verdane
Verdane Castle
Verdane Castle is the the capital of Verdane, situated in the north-west corner of the country above the Spirit Forest.
Evans
Evans Castle is located in the north-east of Verdane, near the borders with Agustria and Grannvale. From here, Sigurd governed Verdane following its downfall, having used the castle as the base of operations for his invasion of Verdane.
Genoa
Genoa Castle is situated in the south-eastern corner of Verdane, and was the domain of Prince Cimbaeth. From Genoa, Cimbaeth subjected nearby villages to relentless savage assaults.[8]
Marpha
Marpha Castle is located south of Verdane Castle and the Spirit Forest. It was the domain of Prince Munnir, and was where he imprisoned Edain following her abducting from Yngvi; she and Dew were released from the castle by Jamke.
Spirit Forest
The Spirit Forest is a dense forest directly south of Verdane Castle. Somewhere in its midst lies a village in which the descendants of the exiled Saint Maera lived to avoid persecution for their Loptous descent, until Cigyun of the lineage grew weary of the life and abandoned it to live in Grannvale. At the end of her life she returned to the village and gave birth to her daughter, Deirdre, who lived there before leaving to marry Sigurd.[9]
Characters from Verdane
Gameplay
Verdane is the subject of Chapter 1 of Fire Emblem: Genealogy of the Holy War; the player's starting point is Evans Castle, with the final target being to seized Verdane Castle. Additionally, Evans Castle is also present as the final destination of the Prologue, beyond the border with Grannvale, and as the home castle of Chapter 2.
Genealogy of the Holy War castle data (Chapter 1)
Combatants and castles | ||||||
---|---|---|---|---|---|---|
Army | Commander | Affiliation | Units | Castles | Guardian | Notes |
Sigurd's | Sigurd | Player | 10 | Evans | -- | Home castle |
Genoa | Cimbaeth | Enemy | 17+∞ | Genoa | Commander | Cimbaeth will retreat to Genoa Castle, returning a turn later with 12 additional units; this will continue indefinitely. |
Marpha | Munnir | Enemy | 21+10 | Marpha | Munnir | • The Marpha army emerges at the end of turn 1. • An additional 10 units appear to replace those killed sent after Edain. |
Verdane | Ayra* | Enemy | 3 | Verdane | -- | • The Verdane army appears once Genoa and Marpha have been seized. • A small portion of the Spirit Forest leading to the castle becomes traversable once Genoa and Marpha have been seized. |
Sandima | 23 | Sandima | ||||
Nordion | -- | Other | 1 | Nordion | -- | • The Nordion army does not emerge until Heirhein has arrived; once Heirhein has been routed, they return to Nordion castle. • Enemies will not attempt to capture Nordion Castle |
Eldigan | Partner | 9 | ||||
Heirhein | Elliot | Enemy | 12 | -- | -- | Appears once a castle has been seized. |
Vendor Arena enemies
Name | Cost | |
---|---|---|
Slim Sword | 3,000 | |
Iron Lance | 1,000 | |
Javelin | 3,000 | |
Steel Axe | 3,000 |
Trivia
- Fitting for a nation stereotyped as barbarians, Verdane's military is solely composed of Barbarians, Brigands, and Hunters, named commanders aside.
Etymology and other languages
Verdane
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Verdane |
One of the location options for the player's profile card in Fire Emblem Awakening. Possibly from Verdun, a city in north-eastern France. |
Spanish |
Verdane |
As above. |
French |
Verdane |
As above. |
German |
Verdane |
As above. |
Italian |
Verdane |
As above. |
Portuguese (Brazil) |
Verdane |
From Nobre de Verdane "Noble of Verdane" in Heroes, the Portuguese translation of Jamke: Prince of Verdane's epithet. |
Korean |
베르던 |
Verdane; used in Fates and Echoes: Shadows of Valentia, among the choices for the player's country in their profile card. |
Traditional Chinese |
凡爾登 |
Verdane; from 凡爾登的王子 "Prince of Verdane" in Heroes, the Chinese translation of Jamke: Prince of Verdane's epithet. |
Evans
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Evans |
Used as a location in the "A Knight, a Friend" Lost Lore event in Fire Emblem Heroes. |
Spanish |
Evans |
From Heroes. |
French |
Evans |
From Heroes. |
German |
Evans |
From Heroes. |
Italian |
Evans |
From Heroes. |
Portuguese (Brazil) |
Evans |
From Heroes. |
Traditional Chinese |
埃凡斯 |
Evans; from Heroes. |
Genoa
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
Marpha
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
Gallery
Map of Verdane from Genealogy of the Holy War.
Verdane, as depicted in Chapter 1 of Genealogy of the Holy War.
Artwork of Verdane from the Fire Emblem Trading Card Game.
The coat of arms of Verdane from the Fire Emblem Trading Card Game.
References
- ↑ "In the past, Verdane's frequent encroachment of the border earned them the label of barbarians by the people of Grannvale." — Opening of Chapter 1, Fire Emblem: Genealogy of the Holy War
- ↑ "Under the reign of King Batu, Verdane witnessed a cessation of all fighting along the border. The amiable monarch succeeded in maintaining the peace with Grannvale, while pacifying his zealous sons." — Opening of Chapter 1, Fire Emblem: Genealogy of the Holy War
- ↑ "Batu: Sandima, have you been forthright with me all this time? It was you who said that Grannvale was conspiring to take my kingdom.
Sandima: What's that? Here I thought Verdane would workout somehow... You're just a bunch of savages. I've no longer any use for you. I'll be taking command of the troops from here on out." — Batu and Sandima, Fire Emblem: Genealogy of the Holy War - ↑ "Even under the Empire's despotic reign, Verdane wasn't taken into account, and was abandoned. From everywhere, clans were in permanent strife, public order was disrupted, and bands of brigands rampaged." — Epilogue, Fire Emblem: Genealogy of the Holy War
- ↑ "Verdane's forest and lake. That beautiful greenery is Sigurd's prayers. That transparent water is Diadora's tears. And the people of this country have faith in those..." — Epilogue, Fire Emblem: Genealogy of the Holy War
- ↑ "For the people of Verdane, Deirdre was a legendary person, and was now called "the Saint"." — Epilogue, Fire Emblem: Genealogy of the Holy War
- ↑ "Amidst of this, the return to the country of <Jamke's son>, heir of the Hero Prince Jamke, brought courage to the people, and many youths gathered under his leadership. Verdane's Unification War ended before one year, and <Jamke's son> succeeded to the throne. <Jamke's son> made the most of Grannvale and Agustria's help, reconstructed the country, and restored the Verdane his grandfather, Batu, built." — Epilogue, Fire Emblem: Genealogy of the Holy War
- ↑ "The lord of Genoa, Cimbaeth, is a downright terrible man. He has attacked our village on numerous occasions. It's been dreadful. And things had been so peaceful under the reign of King Batu... Anyway, we're all so glad that you've come!" — A Verdane villager, Fire Emblem: Genealogy of the Holy War
- ↑ "There's a dense forest jus' north of this village. T'is called th' 'Spirit Forest'. I used t'live there once upon a time in a village hidden deep within th' forest. Th' legend goes that Saint Maera was exiled by his fellow Lopt clansmen for allying with us humans. That village is where all of Maera's descendants holed up t'avoid persecution. While I was there, a beautiful girl named Cigyun was living under th' village's custody. That was due t'her bein' th' last remaining descendant of th' Loputo prince. But Cigyun grew tired of th' forest life. She up and left thus breaking village law. She returned several years later expectin' a child. She gave birth to a little girl, but tragically didn't survive. Apparently, the village fortune-teller took after raising the child. I wonder where the child is now... If she's livin' she'd be around 17 or 18 I imagine." — A Verdane villager, Fire Emblem: Genealogy of the Holy War