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The Forgotten: Difference between revisions
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{{quote|I have to wonder though... What if it was the other way around? If he had the Crest and I didn't... Would I be the one my father thought was worth forgetting? Or would my fate have been wholly unlike his?|[[Sylvain]]}} | {{quote|I have to wonder though... What if it was the other way around? If he had the Crest and I didn't... Would I be the one my father thought was worth forgetting? Or would my fate have been wholly unlike his?|[[Sylvain]]}} | ||
'''The Forgotten''' (Japanese: | '''The Forgotten''' (Japanese: {{hl|持たざる者たち|Motazarumono-tachi}} ''Those Who Don't Have'') is a [[paralogue]] chapter in {{FE16}}. It is available from [[Field of the Eagle and Lion|Chapter 7]] to [[Throne of Knowledge|Chapter 11]]. In order to attempt this paralogue, the player must have recruited [[Sylvain]], and he must not have fallen in battle previously. In this chapter, [[Miklan]]'s band of thieves surfaces in Gautier territory and [[Sylvain]] is tasked with clearing them out, a task for which he asks [[Byleth]] for help. | ||
==Plot== | ==Plot== | ||
Line 19: | Line 19: | ||
Sylvain is unable to stand idly by when he learns that the band of thieves once led by his brother, Miklan, are again causing trouble in Margrave Gautier's territory. | Sylvain is unable to stand idly by when he learns that the band of thieves once led by his brother, Miklan, are again causing trouble in Margrave Gautier's territory. | ||
== | ==Chapter data== | ||
{{Tab | {{Tab | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |||
|content1={{ChapData | |content1={{ChapData | ||
|victory=Rout the enemy | |victory=Rout the enemy | ||
|defeat=[[Byleth]] or [[Edelgard]] {{ | |defeat=[[Byleth]] or [[Edelgard]] {{Black Eagles}}/[[Dimitri]] {{Blue Lions}}/[[Claude]] {{Golden Deer}} dies{{h|*|Classic mode}}, or [[Sylvain]] dies | ||
|ally= | |ally=2–11 | ||
|enemy=29 | |enemy=29 | ||
|map= | |map={{Tab | ||
{{Tab | |||
|tab1=Initial | |tab1=Initial | ||
|tab2=Escape routes | |tab2=Escape routes | ||
|content1=< | |content1=<div>[[File:Cm fe16 the forgotten.png|200px]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe16 the forgotten escapes.png|200px]]</div> | ||
}} | }} | ||
|col=25 | |||
|row=17 | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Rout the enemy | |victory=Rout the enemy | ||
|defeat=[[Byleth]] or [[Edelgard]] {{ | |defeat=[[Byleth]] or [[Edelgard]] {{Black Eagles}}/[[Dimitri]] {{Blue Lions}}/[[Claude]] {{Golden Deer}} dies{{h|*|Classic mode}}, or [[Sylvain]] dies | ||
|ally= | |ally=2–11 | ||
|enemy=32 | |enemy=32 | ||
|map=< | |map={{Tab | ||
{{Tab | |tab1=Initial | ||
|tab2=Escape routes | |||
|content1=<div>[[File:Cm fe16 the forgotten h.png|200px]]</div> | |||
|content2=<div>[[File:Cm fe16 the forgotten h escapes.png|200px]]</div> | |||
}} | |||
|col=25 | |||
|row=17 | |||
}} | |||
|content3={{ChapData | |||
|victory=Rout the enemy | |||
|defeat=[[Byleth]] or [[Edelgard]] {{Black Eagles}}/[[Dimitri]] {{Blue Lions}}/[[Claude]] {{Golden Deer}} dies{{h|*|Classic mode}}, or [[Sylvain]] dies | |||
|ally=2–11 | |||
|enemy=36 | |||
|map={{Tab | |||
|tab1=Initial | |tab1=Initial | ||
|tab2=Escape routes | |tab2=Escape routes | ||
|content1=< | |content1=<div>[[File:Cm fe16 the forgotten m.png|200px]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe16 the forgotten m escapes.png|200px]]</div> | ||
}} | }} | ||
|col=25 | |||
|row=17 | |||
}} | }} | ||
}} | }} | ||
===Character data=== | ===Character data=== | ||
<choose><option>{{#vardefine:A| | <choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | ||
{{Tab | {{Tab | ||
|tab1=Black Eagles | |tab1=Black Eagles {{Black Eagles}} | ||
|tab2=Blue Lions | |tab2=Blue Lions {{Blue Lions}} | ||
|tab3=Golden Deer | |tab3=Golden Deer {{Golden Deer}} | ||
|content1={{ChapChars | |content1={{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} | ||
|forced1article=Byleth | |||
| | |forced2=sylvain | ||
| | |return1=edelgard | ||
| | |return2=hubert | ||
| | |return3=ferdinand | ||
| | |return4=linhardt | ||
| | |return5=caspar | ||
| | |return6=bernadetta | ||
| | |return7=dorothea | ||
| | |return8=petra | ||
| | |return9=felix | ||
| | |return10=ashe | ||
| | |return11=mercedes | ||
|return12=annette | |||
| | |return13=ingrid | ||
| | |return14=lorenz | ||
| | |return14article=Lorenz (Three Houses) | ||
| | |return15=raphael | ||
|return17= | |return16=ignatz | ||
|return18= | |return17=lysithea | ||
|return19= | |return18=marianne | ||
|return20= | |return19=leonie | ||
|return21= | |return20=constance 02 | ||
|return22=shamir | |return20article=Constance | ||
| | |return21=balthus | ||
|return22=hapi | |||
|return23=yuri | |||
|return24=anna | |||
|return24article=Anna/Three Houses | |||
|return25=shamir | |||
|return26=flayn | |||
}} | }} | ||
|content2={{ChapChars | |content2={{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} | ||
|forced1article=Byleth | |||
| | |forced2=sylvain | ||
| | |return1=dimitri | ||
| | |return2=dedue | ||
| | |return3=felix | ||
| | |return4=ashe | ||
| | |return5=mercedes | ||
|return6=annette | |||
| | |return7=ingrid | ||
| | |return8=ferdinand | ||
| | |return9=linhardt | ||
| | |return10=caspar | ||
| | |return11=bernadetta | ||
| | |return12=dorothea | ||
| | |return13=petra | ||
| | |return14=lorenz | ||
| | |return14article=Lorenz (Three Houses) | ||
| | |return15=raphael | ||
| | |return16=ignatz | ||
| | |return17=lysithea | ||
| | |return18=marianne | ||
| | |return19=hilda | ||
| | |return20=leonie | ||
|return21=constance 02 | |||
|return22= | |return21article=Constance | ||
|return23=catherine | |return22=balthus | ||
| | |return23=hapi | ||
| | |return24=yuri | ||
| | |return25=anna | ||
|return25article=Anna/Three Houses | |||
|return26=catherine | |||
|return27=shamir | |||
|return28=cyril | |||
|return29=flayn | |||
}} | }} | ||
|content3={{ChapChars | |content3={{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} | ||
|forced1article=Byleth | |||
| | |forced2=sylvain | ||
| | |return1=claude | ||
| | |return2=lorenz | ||
| | |return2article=Lorenz (Three Houses) | ||
| | |return3=raphael | ||
| | |return4=ignatz | ||
| | |return5=lysithea | ||
| | |return6=marianne | ||
| | |return7=hilda | ||
|return8=leonie | |||
|return9= | |return9=ferdinand | ||
|return10= | |return10=linhardt | ||
|return11= | |return11=caspar | ||
|return12= | |return12=bernadetta | ||
|return13= | |return13=dorothea | ||
|return14= | |return14=petra | ||
|return15= | |return15=felix | ||
|return16= | |return16=ashe | ||
|return17= | |return17=mercedes | ||
|return18= | |return18=annette | ||
|return19= | |return19=ingrid | ||
|return20= | |return20=constance 02 | ||
|return21= | |return20article=Constance | ||
|return22=catherine | |return21=balthus | ||
| | |return22=hapi | ||
| | |return23=yuri | ||
| | |return24=anna | ||
|return24article=Anna/Three Houses | |||
|return25=catherine | |||
|return26=shamir | |||
|return27=cyril | |||
|return28=flayn | |||
}} | }} | ||
}} | }} | ||
:''Other characters may be available if the paralogue is attempted later.'' | |||
===Item data=== | ===Item data=== | ||
Line 177: | Line 210: | ||
|item7=Large Bullion | |item7=Large Bullion | ||
|item7image=bullion | |item7image=bullion | ||
|obtain7=Automatically at the end of the chapter if | |obtain7=Automatically at the end of the chapter if 1–5 [[Thief|Thieves]] were defeated | ||
|item8=Extra Large Bullion | |item8=Extra Large Bullion | ||
|item8image=bullion | |item8image=bullion | ||
Line 192: | Line 225: | ||
|itemlast=Lance of Ruin | |itemlast=Lance of Ruin | ||
|itemlastimage=lance relic | |itemlastimage=lance relic | ||
|obtainlast=Automatically at the end of the chapter if it was not claimed in Chapter 5 | |obtainlast=Automatically at the end of the chapter if it was not claimed in Chapter 5 | ||
}} | }} | ||
===Enemy data=== | ===Enemy data=== | ||
{{ | :''On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 7, the earliest possible point where this chapter may be undertaken; the stats to the right of the ~ are taken from Chapter 8 and later, at which point the enemies gain a level.'' | ||
{{Tab | |||
|width=100% | |width=100% | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|content1={{ | |tab3=Maddening | ||
|platform=ns01 | |content1={{ChapUnitHdr|type=Enemy|platform=ns01}} | ||
| | {{ChapUnitCellFE16 | ||
| | |name=Thief Leader | ||
| | |class=Archer | ||
|# | |lv=15 | ||
| | |#=1 | ||
| | |hp=28{{h|+5|Granted by HP +5}} | ||
| | |str=9{{h|+2|Granted by Strength +2}} | ||
| | |mag=6 | ||
| | |dex=11 | ||
| | |spd=10 | ||
|lck=10 | |||
|def=5{{h|+2|Granted by Defense +2}} | |||
| | |res=5 | ||
| | |cha=9{{h|+1|Granted by Thieves}} | ||
| | |inventory={{Item|16|Steel Bow|image=bow}} • {{Item|16|Iron Shield|image=shield}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 1}} • {{Item|16|HP +5}} • {{Item|16|Strength +2}} • {{Item|16|Defense +2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | ||
| | |notes=• Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].<br>• Defeat closes the northwest escape route. | ||
| | }} | ||
{{ChapUnitCellFE16 | |||
| | |name=Thief Leader | ||
| | |class=Armored Knight | ||
|lv=15 | |||
| | |#=1 | ||
| | |hp=33{{h|+5|Granted by HP +5}} | ||
| | |str=9{{h|+2|Granted by Strength +2}} | ||
|# | |mag=6 | ||
| | |dex=8 | ||
| | |spd=5 | ||
| | |lck=8 | ||
| | |def=16{{h|+2|Granted by Defense +2}} | ||
| | |res=3 | ||
|cha=9{{h|+1|Granted by Thieves}} | |||
|inventory={{Item|16|Steel Axe|image=axe}} • {{Item|16|Iron Shield|image=shield}}<br>{{Item|16|Axe Prowess Lv 1}} • {{Item|16|HP +5}} • {{Item|16|Strength +2}} • {{Item|16|Defense +2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].<br>• Defeat closes the southern escape route. | |||
| | }} | ||
{{ChapUnitCellFE16 | |||
| | |name=Thief Leader | ||
| | |class=Brigand | ||
| | |lv=15 | ||
|# | |#=1 | ||
| | |hp=33{{h|+5|Granted by HP +5}} | ||
| | |str=13{{h|+2|Granted by Strength +2}} | ||
| | |mag=6 | ||
|dex=8 | |||
| | |spd=10 | ||
| | |lck=8 | ||
|def=7{{h|+2|Granted by Defense +2}} | |||
| | |res=5 | ||
| | |cha=9{{h|+1|Granted by Thieves}} | ||
| | |inventory={{Item|16|Steel Axe|image=axe}} • {{Item|16|Iron Shield|image=shield}}<br>{{Item|16|Axe Prowess Lv 1}} • {{Item|16|HP +5}} • {{Item|16|Strength +2}} • {{Item|16|Defense +2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | ||
| | |notes=• Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].<br>• Defeat closes the northeast escape route. | ||
}} | |||
| | {{ChapUnitCellFE16 | ||
| | |name=Thief Leader | ||
| | |class=Dark Mage | ||
| | |lv=15 | ||
|#=1 | |||
| | |hp=28{{h|+5|Granted by HP +5}} | ||
| | |str=6 | ||
| | |mag=12{{h|+2|Granted by Magic +2}} | ||
|# | |dex=9 | ||
| | |spd=10 | ||
| | |lck=8 | ||
| | |def=5{{h|+2|Granted by Defense +2}} | ||
| | |res=11 | ||
| | |cha=8{{h|+1|Granted by Thieves}} | ||
| | |inventory={{Item|16|Banshee Θ|image=black magic}} • {{Item|16|Iron Shield|image=shield}} • {{Item|16|Miasma Δ|image=black magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Reason Lv 1}} • {{Item|16|HP +5}} • {{Item|16|Magic +2}} • {{Item|16|Defense +2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | ||
| | |notes=• Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].<br>• Defeat closes the southeast escape route. | ||
| | }} | ||
| | {{ChapUnitCellFE16 | ||
|name=Thief | |||
| | |class=Thief | ||
| | |lv=13 | ||
| | |#=1 | ||
|# | |hp=30 | ||
| | |str=10 | ||
| | |mag=6 | ||
| | |dex=13 | ||
| | |spd=17 | ||
|lck=8 | |||
|def=7 | |||
|res=2 | |||
|cha=8{{h|+1|Granted by Thieves}} | |||
| | |mov=5 | ||
|inventory={{Item|16|Iron Sword|image=sword}} • {{Item|16|Energy Drop|image=stat booster|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
| | |notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | ||
| | }} | ||
| | {{ChapUnitCellFE16 | ||
|# | |name=Thief | ||
| | |class=Thief | ||
| | |lv=13 | ||
|#=1 | |||
| | |hp=30 | ||
| | |str=10 | ||
| | |mag=6 | ||
|# | |dex=13 | ||
| | |spd=17 | ||
| | |lck=8 | ||
|def=7 | |||
| | |res=2 | ||
| | |cha=8{{h|+1|Granted by Thieves}} | ||
| | |mov=5 | ||
|# | |inventory={{Item|16|Iron Sword|image=sword}} • {{Item|16|Magic Staff|image=staff|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | ||
| | |notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | ||
| | }} | ||
| | {{ChapUnitCellFE16 | ||
| | |name=Thief | ||
| | |class=Thief | ||
| | |lv=13 | ||
| | |#=1 | ||
| | |hp=30 | ||
|str=10 | |||
|mag=6 | |||
|dex=13 | |||
|spd=17 | |||
|lck=8 | |||
|def=7 | |||
|res=2 | |||
|cha=8{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Iron Sword|image=sword}} • {{Item|16|Short Spear|image=lance|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Thief | |||
|lv=13 | |||
|#=1 | |||
|hp=30 | |||
|str=10 | |||
|mag=6 | |||
|dex=13 | |||
|spd=17 | |||
|lck=8{{h|+4|Granted by Goddess Ring}} | |||
|def=7 | |||
|res=2 | |||
|cha=8{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Iron Sword|image=sword}} • {{Item|16|Goddess Ring|image=ring|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Thief | |||
|lv=13 | |||
|#=1 | |||
|hp=30 | |||
|str=10 | |||
|mag=6 | |||
|dex=13 | |||
|spd=17 | |||
|lck=8 | |||
|def=7 | |||
|res=2 | |||
|cha=8{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Iron Sword|image=sword}} • {{Item|16|Speedwing|image=stat booster|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Thief | |||
|lv=13 | |||
|#=1 | |||
|hp=30 | |||
|str=10 | |||
|mag=6 | |||
|dex=13 | |||
|spd=17 | |||
|lck=8 | |||
|def=7 | |||
|res=2 | |||
|cha=8{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Iron Sword|image=sword}} • {{Item|16|Advanced Seal|image=seal|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Archer | |||
|lv=13 | |||
|#=3 | |||
|hp=28 | |||
|str=10 | |||
|mag=6 | |||
|dex=10 | |||
|spd=13 | |||
|lck=10 | |||
|def=6 | |||
|res=2 | |||
|cha=8 | |||
|mov=5 | |||
|inventory={{Item|16|Iron Bow|image=bow}}<br>{{Item|16|Bowrange +1}} | |||
|notes=Begins moving if the Thief Leader [[Archer]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Mercenary | |||
|lv=13 | |||
|#=5 | |||
|hp=31 | |||
|str=11 | |||
|mag=6 | |||
|dex=10 | |||
|spd=10 | |||
|lck=8 | |||
|def=7 | |||
|res=2 | |||
|cha=8 | |||
|mov=5 | |||
|inventory={{Item|16|Iron Sword|image=sword}} | |||
|notes=• The western one and northern one begin moving if the Thief Leader [[Archer]] is defeated.<br>• The southwestern two both begin moving if either of them or the southwestern [[Brigand]] is provoked, or if the Thief Leader [[Armored Knight]] is defeated.<br>The southeastern one begins moving if the Thief Leader [[Dark Mage]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Brigand | |||
|lv=13 | |||
|#=4 | |||
|hp=33 | |||
|str=13 | |||
|mag=6 | |||
|dex=7 | |||
|spd=13 | |||
|lck=8 | |||
|def=7 | |||
|res=2 | |||
|cha=8 | |||
|mov=5 | |||
|inventory={{item|16|Iron Axe|image=axe}} | |||
|notes=• The southwestern one begins moving if he or the southwestern [[Mercenary|Mercenaries]] are provoked, or if the Thief Leader [[Armored Knight]] is defeated.<br>• The northern two begin moving if the Thief Leader [[Brigand]] is defeated.<br>• The southeast one begins moving if the Thief Leader [[Dark Mage]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Armored Knight | |||
|lv=13 | |||
|#=2 | |||
|hp=33 | |||
|str=10 | |||
|mag=6 | |||
|dex=7 | |||
|spd=7 | |||
|lck=8 | |||
|def=16 | |||
|res=1 | |||
|cha=8 | |||
|mov=4 | |||
|inventory={{Item|16|Iron Axe|image=Axe}} | |||
|notes=• The southern one begins moving if he or the southernmost [[Brawler]] is provoked, or if the Thief Leader [[Armored Knight]] is defeated.<br>• The northern one begins moving if the Thief Leader [[Archer]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Brawler | |||
|lv=13 | |||
|#=3 | |||
|hp=32 | |||
|str=10 | |||
|mag=6 | |||
|dex=9 | |||
|spd=17 | |||
|lck=8 | |||
|def=7 | |||
|res=1 | |||
|cha=8 | |||
|mov=5 | |||
|inventory={{Item|16|Iron Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Unarmed Combat}} | |||
|notes=• The southernmost one begins moving if he or the southernmost [[Armored Knight]] is provoked, or if the Thief Leader Armored Knight is defeated.<br>• The northern two begin moving if the Thief Leader [[Brigand]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Mage | |||
|lv=13 | |||
|#=2 | |||
|hp=28 | |||
|str=7 | |||
|mag=11 | |||
|dex=8 | |||
|spd=13 | |||
|lck=8 | |||
|def=6 | |||
|res=7 | |||
|cha=8 | |||
|mov=4 | |||
|inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} | |||
|notes=Begins moving if the Thief Leader [[Dark Mage]] is defeated. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief Leader | |||
|class=Archer | |||
|lv=16 | |||
|#=1 | |||
|hp=30{{h|+5|Granted by HP +5}} | |||
|str=12{{h|+2|Granted by Strength +2}} | |||
|mag=7 | |||
|dex=14 | |||
|spd=13 | |||
|lck=12 | |||
|def=8{{h|+2|Granted by Defense +2}} | |||
|res=7 | |||
|cha=11{{h|+1|Granted by Thieves}} | |||
|inventory={{Item|16|Steel Bow|image=bow}} • {{Item|16|Iron Shield|image=shield}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 1}} • {{Item|16|HP +5}} • {{Item|16|Strength +2}} • {{Item|16|Defense +2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].<br>• Defeat closes the northwest escape route. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief Leader | |||
|class=Armored Knight | |||
|lv=16 | |||
|#=1 | |||
|hp=35{{h|+5|Granted by HP +5}} | |||
|str=12{{h|+2|Granted by Strength +2}} | |||
|mag=7 | |||
|dex=10 | |||
|spd=6 | |||
|lck=9 | |||
|def=17{{h|+2|Granted by Defense +2}} | |||
|res=3 | |||
|cha=11{{h|+1|Granted by Thieves}} | |||
|inventory={{Item|16|Steel Axe|image=axe}} • {{Item|16|Iron Shield|image=shield}}<br>{{Item|16|Axe Prowess Lv 1}} • {{Item|16|HP +5}} • {{Item|16|Strength +2}} • {{Item|16|Defense +2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].<br>• Defeat closes the southern escape route. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief Leader | |||
|class=Brigand | |||
|lv=16 | |||
|#=1 | |||
|hp=35{{h|+5|Granted by HP +5}} | |||
|str=15{{h|+2|Granted by Strength +2}} | |||
|mag=7 | |||
|dex=10 | |||
|spd=13 | |||
|lck=9 | |||
|def=9{{h|+2|Granted by Defense +2}} | |||
|res=6 | |||
|cha=11{{h|+1|Granted by Thieves}} | |||
|inventory={{Item|16|Steel Axe|image=axe}} • {{Item|16|Iron Shield|image=shield}}<br>{{Item|16|Axe Prowess Lv 1}} • {{Item|16|HP +5}} • {{Item|16|Strength +2}} • {{Item|16|Defense +2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].<br>• Defeat closes the northeast escape route. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief Leader | |||
|class=Dark Mage | |||
|lv=16 | |||
|#=1 | |||
|hp=30{{h|+5|Granted by HP +5}} | |||
|str=9 | |||
|mag=12{{h|+2|Granted by Magic +2}} | |||
|dex=11 | |||
|spd=13 | |||
|lck=9 | |||
|def=6{{h|+2|Granted by Defense +2}} | |||
|res=13 | |||
|cha=11{{h|+1|Granted by Thieves}} | |||
|inventory={{Item|16|Banshee Θ|image=black magic}} • {{Item|16|Iron Shield|image=shield}} • {{Item|16|Miasma Δ|image=black magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Reason Lv 1}} • {{Item|16|HP +5}} • {{Item|16|Magic +2}} • {{Item|16|Defense +2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].<br>• Defeat closes the southeast escape route. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Thief | |||
|lv=14 | |||
|#=1 | |||
|hp=32 | |||
|str=12 | |||
|mag=6 | |||
|dex=13 | |||
|spd=19 | |||
|lck=8 | |||
|def=10 | |||
|res=3 | |||
|cha=11{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Energy Drop|image=stat booster|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Thief | |||
|lv=14 | |||
|#=1 | |||
|hp=32 | |||
|str=12 | |||
|mag=6 | |||
|dex=13 | |||
|spd=19 | |||
|lck=8 | |||
|def=10 | |||
|res=3 | |||
|cha=11{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Magic Staff|image=staff|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Thief | |||
|lv=14 | |||
|#=1 | |||
|hp=32 | |||
|str=12 | |||
|mag=6 | |||
|dex=13 | |||
|spd=19 | |||
|lck=8 | |||
|def=10 | |||
|res=3 | |||
|cha=11{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Short Spear|image=lance|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Thief | |||
|lv=14 | |||
|#=1 | |||
|hp=32 | |||
|str=12 | |||
|mag=6 | |||
|dex=13 | |||
|spd=19 | |||
|lck=8{{h|+4|Granted by Goddess Ring}} | |||
|def=10 | |||
|res=3 | |||
|cha=11{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Goddess Ring|image=ring|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Thief | |||
|lv=14 | |||
|#=1 | |||
|hp=32 | |||
|str=12 | |||
|mag=6 | |||
|dex=13 | |||
|spd=19 | |||
|lck=8 | |||
|def=10 | |||
|res=3 | |||
|cha=11{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Speedwing|image=stat booster|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Thief | |||
|lv=14 | |||
|#=1 | |||
|hp=32 | |||
|str=12 | |||
|mag=6 | |||
|dex=13 | |||
|spd=19 | |||
|lck=8 | |||
|def=10 | |||
|res=3 | |||
|cha=11{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Advanced Seal|image=seal|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Archer | |||
|lv=14 | |||
|#=3 | |||
|hp=31 | |||
|str=12 | |||
|mag=6 | |||
|dex=11 | |||
|spd=15 | |||
|lck=10 | |||
|def=8 | |||
|res=3 | |||
|cha=11 | |||
|mov=5 | |||
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 1}} | |||
|notes=Begins moving if the Thief Leader [[Archer]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Mercenary | |||
|lv=14 | |||
|#=5 | |||
|hp=33 | |||
|str=13 | |||
|mag=6 | |||
|dex=10 | |||
|spd=17 | |||
|lck=8 | |||
|def=10 | |||
|res=2 | |||
|cha=11 | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Sword Prowess Lv 2}} | |||
|notes=• The western one and northern one begin moving if the Thief Leader [[Archer]] is defeated.<br>• The southwestern two both begin moving if either of them or any of the southwestern enemies—the two [[Armored Knight]]s or the [[Brigand]], [[Mage]], or [[Brawler]]—is provoked, or if the Thief Leader Armored Knight is defeated.<br>• The southeastern one begins moving if the Thief Leader [[Dark Mage]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Armored Knight | |||
|lv=14 | |||
|#=4 | |||
|hp=35 | |||
|str=12 | |||
|mag=6 | |||
|dex=8 | |||
|spd=9 | |||
|lck=8 | |||
|def=17 | |||
|res=1 | |||
|cha=11 | |||
|mov=4 | |||
|inventory={{Item|16|Steel Axe|image=Axe}}<br>{{Item|16|Axe Prowess Lv 2}} | |||
|notes=• The southwestern two both begin moving if either of them or any of the southwestern enemies—the two [[Mercenary|Mercenaries]] or the [[Brigand]], [[Mage]], or [[Brawler]]—is provoked, or if the Thief Leader [[Armored Knight]] is defeated.<br>• The southeastern one begins moving if the Thief Leader [[Dark Mage]] is defeated.<br>• The northern one begins moving if the Thief Leader [[Archer]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Brigand | |||
|lv=14 | |||
|#=4 | |||
|hp=35 | |||
|str=15 | |||
|mag=6 | |||
|dex=8 | |||
|spd=15 | |||
|lck=8 | |||
|def=10 | |||
|res=2 | |||
|cha=11 | |||
|mov=5 | |||
|inventory={{item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 2}} | |||
|notes=• The southwestern one begins moving if he or any of the southwestern enemies—the two [[Mercenary|Mercenaries]], the two [[Armored Knight]]s, or the [[Mage]] or [[Brawler]]—is provoked, or if the Thief Leader Armored Knight is defeated.<br>• The northeastern two begin moving if the Thief Leader [[Brigand]] is defeated.<br>• The southeastern one begins moving if the Thief Leader [[Dark Mage]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Mage | |||
|lv=14 | |||
|#=3 | |||
|hp=31 | |||
|str=9 | |||
|mag=11 | |||
|dex=9 | |||
|spd=15 | |||
|lck=8 | |||
|def=7 | |||
|res=10 | |||
|cha=11 | |||
|mov=4 | |||
|inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}} | |||
|notes=• The southwest one begins moving if he or any of the southwestern enemies—the two [[Mercenary|Mercenaries]], the two [[Armored Knight]]s, or the [[Brigand]] or [[Brawler]]—is provoked, or if the Thief Leader Armored Knight is defeated.<br>• The southeastern two begin moving if the Thief Leader [[Dark Mage]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Brawler | |||
|lv=14 | |||
|#=3 | |||
|hp=34 | |||
|str=12 | |||
|mag=6 | |||
|dex=11 | |||
|spd=20 | |||
|lck=8 | |||
|def=10 | |||
|res=1 | |||
|cha=11 | |||
|mov=5 | |||
|inventory={{Item|16|Steel Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Unarmed Combat}} • {{Item|16|Brawling Prowess Lv 2}} | |||
|notes=• The southwestern one begins moving if he or any of the southwestern enemies—the two [[Mercenary|Mercenaries]], the two [[Armored Knight]]s, or the [[Brigand]] or [[Mage]]—is provoked, or if the Thief Leader Armored Knight is defeated.<br>• The northeastern two begin moving if the Thief Leader [[Brigand]] is defeated. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief Leader | |||
|class=Archer | |||
|lv=22~23 | |||
|#=1 | |||
|hp=36{{h|+4|Granted by HP +5}} | |||
|str=18{{h|+2|Granted by Strength +2}} | |||
|mag=11~12 | |||
|dex=20 | |||
|spd=19 | |||
|lck=18 | |||
|def=12~13{{h|+2|Granted by Defense +2}} | |||
|res=11~12 | |||
|cha=17{{h|+1|Granted by Thieves}} | |||
|inventory={{Item|16|Steel Bow|image=bow}} • {{Item|16|Iron Shield|image=shield}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 1}} • {{Item|16|HP +5}} • {{Item|16|Strength +2}} • {{Item|16|Defense +2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].<br>• Defeat closes the northwest escape route. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief Leader | |||
|class=Armored Knight | |||
|lv=22~23 | |||
|#=1 | |||
|hp=41{{h|+5|Granted by HP +5}} | |||
|str=18{{h|+2|Granted by Strength +2}} | |||
|mag=11~12 | |||
|dex=16 | |||
|spd=10~11 | |||
|lck=13~14 | |||
|def=21{{h|+2|Granted by Defense +2}} | |||
|res=3 | |||
|cha=17{{h|+1|Granted by Thieves}} | |||
|inventory={{Item|16|Steel Axe|image=axe}} • {{Item|16|Iron Shield|image=shield}}<br>{{Item|16|Axe Prowess Lv 1}} • {{Item|16|HP +5}} • {{Item|16|Strength +2}} • {{Item|16|Defense +2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].<br>• Defeat closes the southern escape route. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief Leader | |||
|class=Brigand | |||
|lv=22~23 | |||
|#=1 | |||
|hp=42{{h|+5|Granted by HP +5}} | |||
|str=22{{h|+2|Granted by Strength +2}} | |||
|mag=11~12 | |||
|dex=16 | |||
|spd=19 | |||
|lck=13~14 | |||
|def=15{{h|+2|Granted by Defense +2}} | |||
|res=9~10 | |||
|cha=17{{h|+1|Granted by Thieves}} | |||
|inventory={{Item|16|Steel Axe|image=axe}} • {{Item|16|Iron Shield|image=shield}}<br>{{Item|16|Axe Prowess Lv 1}} • {{Item|16|HP +5}} • {{Item|16|Strength +2}} • {{Item|16|Defense +2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].<br>• Defeat closes the northeast escape route. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief Leader | |||
|class=Dark Mage | |||
|lv=22~23 | |||
|#=1 | |||
|hp=36{{h|+5|Granted by HP +5}} | |||
|str=13~14 | |||
|mag=15~16{{h|+2|Granted by Magic +2}} | |||
|dex=17 | |||
|spd=19 | |||
|lck=13~14 | |||
|def=10~11{{h|+2|Granted by Defense +2}} | |||
|res=18 | |||
|cha=15{{h|+1|Granted by Thieves}} | |||
|inventory={{Item|16|Banshee Θ|image=black magic}} • {{Item|16|Iron Shield|image=shield}} • {{Item|16|Miasma Δ|image=black magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Reason Lv 1}} • {{Item|16|HP +5}} • {{Item|16|Magic +2}} • {{Item|16|Defense +2}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].<br>• Defeat closes the southeast escape route. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Thief | |||
|lv=20~21 | |||
|#=1 | |||
|hp=37~38 | |||
|str=17~18 | |||
|mag=10 | |||
|dex=16 | |||
|spd=26~27 | |||
|lck=10 | |||
|def=15 | |||
|res=7 | |||
|cha=16{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Energy Drop|image=stat booster|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Thief | |||
|lv=20~21 | |||
|#=1 | |||
|hp=37~38 | |||
|str=17~18 | |||
|mag=10 | |||
|dex=16 | |||
|spd=26~27 | |||
|lck=10 | |||
|def=15 | |||
|res=7 | |||
|cha=16{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Magic Staff|image=staff|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Thief | |||
|lv=20~21 | |||
|#=1 | |||
|hp=37~38 | |||
|str=17~18 | |||
|mag=10 | |||
|dex=16 | |||
|spd=26~27 | |||
|lck=10 | |||
|def=15 | |||
|res=7 | |||
|cha=16{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Short Spear|image=lance|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Thief | |||
|lv=20~21 | |||
|#=1 | |||
|hp=37~38 | |||
|str=17~18 | |||
|mag=10 | |||
|dex=16 | |||
|spd=26~27 | |||
|lck=10{{h|+4|Granted by Goddess Ring}} | |||
|def=15 | |||
|res=7 | |||
|cha=16{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Goddess Ring|image=ring|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Thief | |||
|lv=20~21 | |||
|#=1 | |||
|hp=37~38 | |||
|str=17~18 | |||
|mag=10 | |||
|dex=16 | |||
|spd=26~27 | |||
|lck=10 | |||
|def=15 | |||
|res=7 | |||
|cha=16{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Speedwing|image=stat booster|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]], at which point he prioritizes escaping. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Thief | |||
|lv=20~21 | |||
|#=1 | |||
|hp=37~38 | |||
|str=17~18 | |||
|mag=10 | |||
|dex=16 | |||
|spd=26~27 | |||
|lck=10 | |||
|def=15 | |||
|res=7 | |||
|cha=16{{h|+1|Granted by Thieves}} | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Advanced Seal|image=seal|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}<br>{{Item|16|Thieves|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Immobile until turn 4 or any unit enters the seven-tile square centered on the [[Onager]]; ignores combat and moves to escape. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Archer | |||
|lv=20~21 | |||
|#=4 | |||
|hp=36 | |||
|str=17~18 | |||
|mag=10 | |||
|dex=16 | |||
|spd=21~22 | |||
|lck=14 | |||
|def=13 | |||
|res=7 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Poison Strike}} | |||
|notes=Begins moving if the Thief Leader [[Archer]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Mercenary | |||
|lv=20~21 | |||
|#=5 | |||
|hp=38~39 | |||
|str=18~19 | |||
|mag=10 | |||
|dex=12 | |||
|spd=24~25 | |||
|lck=10 | |||
|def=15 | |||
|res=5 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Sword Prowess Lv 4}} • {{Item|16|Axebreaker+|image=axebreaker}} | |||
|notes=• The western one and northern one begin moving if the Thief Leader [[Archer]] is defeated.<br>• The southwestern two both begin moving if either of them or any of the southwestern enemies—the two [[Armored Knight]]s or the [[Brigand]], [[Mage]], or [[Brawler]]—is provoked, or if the Thief Leader Armored Knight is defeated.<br>• The southeastern one begins moving if the Thief Leader [[Dark Mage]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Armored Knight | |||
|lv=20~21 | |||
|#=5 | |||
|hp=40~41 | |||
|str=17~18 | |||
|mag=10 | |||
|dex=12 | |||
|spd=14 | |||
|lck=10 | |||
|def=20~21 | |||
|res=2 | |||
|cha=16 | |||
|mov=4 | |||
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Armored Blow}} | |||
|notes=• The southwest two both begin moving if either of them or any of the southwestern enemies—the two [[Mercenary|Mercenaries]] or the [[Brigand]], [[Mage]], or [[Brawler]]—is provoked, or if the Thief Leader [[Armored Knight]] is defeated.<br>• The southeastern one begins moving if the Thief Leader [[Dark Mage]] is defeated.<br>• The northern two begin moving if the Thief Leader [[Archer]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Brigand | |||
|lv=20~21 | |||
|#=4 | |||
|hp=41~42 | |||
|str=21~22 | |||
|mag=10 | |||
|dex=12 | |||
|spd=21~22 | |||
|lck=10 | |||
|def=15 | |||
|res=5 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Lancebreaker+|image=lancebreaker}} | |||
|notes=• The southwestern one begins moving if he or any of the southwestern enemies—the two [[Mercenary|Mercenaries]], the two [[Armored Knight]]s, or the [[Mage]] or [[Brawler]]—is provoked, or if the Thief Leader Armored Knight is defeated.<br>• The northeastern two begin moving if the Thief Leader [[Brigand]] is defeated.<br>• The southeastern one begins moving if the Thief Leader [[Dark Mage]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
|class=Mage | |||
|lv=20~21 | |||
|#=4 | |||
|hp=36 | |||
|str=14 | |||
|mag=15 | |||
|dex=13 | |||
|spd=21~22 | |||
|lck=10 | |||
|def=11 | |||
|res=14~15 | |||
|cha=16 | |||
|mov=4 | |||
|inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}} | |||
|notes=• The southwestern one begins moving if he or any of the southwestern enemies—the two [[Mercenary|Mercenaries]], the two [[Armored Knight]]s, or the [[Brigand]] or [[Brawler]]—is provoked, or if the Thief Leader Armored Knight is defeated.<br>• The southeastern three begin moving if the Thief Leader [[Dark Mage]] is defeated. | |||
}} | }} | ||
{{ChapUnitCellFE16 | |||
|name=Thief | |||
| | |class=Brawler | ||
| | |lv=20~21 | ||
| | |#=4 | ||
|# | |hp=40~41 | ||
|str=17~18 | |||
|mag=8 | |||
|dex=16 | |||
|spd=27~28 | |||
| | |lck=10 | ||
| | |def=15 | ||
| | |res=4 | ||
| | |cha=16 | ||
|mov=5 | |||
|inventory={{Item|16|Steel Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Unarmed Combat}} • {{Item|16|Brawling Prowess Lv 4}} • {{Item|16|Tomebreaker}} | |||
| | |notes=• The southwestern one begins moving if he or any of the southwestern enemies—the two [[Mercenary|Mercenaries]], the two [[Armored Knight]]s, or the [[Brigand]] or [[Mage]]—is provoked, or if the Thief Leader Armored Knight is defeated.<br>• The northeastern three begin moving if the Thief Leader [[Brigand]] is defeated. | ||
| | |last=y | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
}} | }} | ||
:All units that begin to move when one of the | :All units that begin to move when one of the Thief Leaders is defeated will retreat when at low HP after that boss is defeated. They will move to the escape route that Thief Leader was responsible for and ignore combat; as the route will be closed when they retreat to it, they will wait around where the point was and not attack anyone. | ||
===Boss data=== | ===Boss data=== | ||
{{ | :''On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 7, the earliest possible point where this chapter may be undertaken; the stats to the right of the ~ are taken from Chapter 8 and later, at which point the bosses gain a level.'' | ||
; Thief Leader Archer | |||
{{Tab | |||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |||
|content1={{BossStats FE16 | |content1={{BossStats FE16 | ||
|portrait=[[File:Generic small portrait archer 08 fe16.png|128px]] | |portrait=[[File:Generic small portrait archer 08 fe16.png|128px]] | ||
Line 466: | Line 1,140: | ||
|res=7 | |res=7 | ||
|cha=11{{hover|+1|Granted by Thieves}} | |cha=11{{hover|+1|Granted by Thieves}} | ||
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Iron Shield|image=shield}} | |||
|skills={{Item|16|Bowrange +1}}<br>{{Item|16|Bow Prowess Lv 1}}<br>{{Item|16|HP +5}}<br>{{Item|16|Strength +2}}<br>{{Item|16|Defense +2}} | |||
|battalion={{Item|16|Thieves|image=battalion infantry}} Lv 3<br>{{Item|16|Disturbance|image=gambit}} | |||
|bo=C | |||
}} | |||
|content3={{BossStats FE16 | |||
|portrait=[[File:Generic small portrait archer 08 fe16.png|128px]] | |||
|sprite=archer enemy | |||
|class=Archer | |||
|lv=22~23 | |||
|HP=36{{hover|+5|Granted by HP +5}} | |||
|str=18{{hover|+2|Granted by Strength +2}} | |||
|mag=11~12 | |||
|dex=20 | |||
|spd=19 | |||
|luck=18 | |||
|def=12~13{{hover|+2|Granted by Defense +2}} | |||
|res=11~12 | |||
|cha=17{{hover|+1|Granted by Thieves}} | |||
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Iron Shield|image=shield}} | |inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Iron Shield|image=shield}} | ||
|skills={{Item|16|Bowrange +1}}<br>{{Item|16|Bow Prowess Lv 1}}<br>{{Item|16|HP +5}}<br>{{Item|16|Strength +2}}<br>{{Item|16|Defense +2}} | |skills={{Item|16|Bowrange +1}}<br>{{Item|16|Bow Prowess Lv 1}}<br>{{Item|16|HP +5}}<br>{{Item|16|Strength +2}}<br>{{Item|16|Defense +2}} | ||
Line 472: | Line 1,165: | ||
}} | }} | ||
}} | }} | ||
<p> | |||
; Thief Leader Armored Knight | |||
{{ | {{Tab | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |||
|content1={{BossStats FE16 | |content1={{BossStats FE16 | ||
|portrait=[[File:Generic small portrait armored knight fe16.png|128px]] | |portrait=[[File:Generic small portrait armored knight fe16.png|128px]] | ||
Line 511: | Line 1,205: | ||
|res=3 | |res=3 | ||
|cha=11{{hover|+2|Granted by Thieves}} | |cha=11{{hover|+2|Granted by Thieves}} | ||
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Iron Shield|image=shield}} | |||
|skills={{Item|16|Axe Prowess Lv 1}}<br>{{Item|16|HP +5}}<br>{{Item|16|Strength +2}}<br>{{Item|16|Defense +2}} | |||
|battalion={{Item|16|Thieves|image=battalion infantry}} Lv 3<br>{{Item|16|Disturbance|image=gambit}} | |||
|ax=C | |||
|ar=D | |||
}} | |||
|content3={{BossStats FE16 | |||
|portrait=[[File:Generic small portrait armored knight fe16.png|128px]] | |||
|sprite=armored knight enemy | |||
|class=Armored Knight | |||
|lv=22~23 | |||
|HP=41{{hover|+5|Granted by HP +5}} | |||
|str=18{{hover|+2|Granted by Strength +2}} | |||
|mag=11~12 | |||
|dex=16 | |||
|spd=10~11 | |||
|luck=13~14 | |||
|def=21{{hover|+2|Granted by Defense +2}} | |||
|res=3 | |||
|cha=17{{hover|+2|Granted by Thieves}} | |||
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Iron Shield|image=shield}} | |inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Iron Shield|image=shield}} | ||
|skills={{Item|16|Axe Prowess Lv 1}}<br>{{Item|16|HP +5}}<br>{{Item|16|Strength +2}}<br>{{Item|16|Defense +2}} | |skills={{Item|16|Axe Prowess Lv 1}}<br>{{Item|16|HP +5}}<br>{{Item|16|Strength +2}}<br>{{Item|16|Defense +2}} | ||
Line 518: | Line 1,232: | ||
}} | }} | ||
}} | }} | ||
<p> | |||
; Thief Leader Brigand | |||
{{ | {{Tab | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |||
|content1={{BossStats FE16 | |content1={{BossStats FE16 | ||
|portrait=[[File:Generic small portrait brigand 05 fe16.png|128px]] | |portrait=[[File:Generic small portrait brigand 05 fe16.png|128px]] | ||
Line 556: | Line 1,271: | ||
|res=6 | |res=6 | ||
|cha=11{{hover|+1|Granted by Thieves}} | |cha=11{{hover|+1|Granted by Thieves}} | ||
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Iron Shield|image=shield}} | |||
|skills={{Item|16|Axe Prowess Lv 1}}<br>{{Item|16|HP +5}}<br>{{Item|16|Strength +2}}<br>{{Item|16|Defense +2}} | |||
|battalion={{Item|16|Thieves|image=battalion infantry}} Lv 3<br>{{Item|16|Disturbance|image=gambit}} | |||
|ax=C | |||
}} | |||
|content3={{BossStats FE16 | |||
|portrait=[[File:Generic small portrait brigand 05 fe16.png|128px]] | |||
|sprite=brigand enemy | |||
|class=Brigand | |||
|lv=22~23 | |||
|HP=42{{hover|+5|Granted by HP +5}} | |||
|str=22{{hover|+2|Granted by Strength +2}} | |||
|mag=11~12 | |||
|dex=16 | |||
|spd=19 | |||
|luck=13~14 | |||
|def=15{{hover|+2|Granted by Defense +2}} | |||
|res=9~10 | |||
|cha=17{{hover|+1|Granted by Thieves}} | |||
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Iron Shield|image=shield}} | |inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Iron Shield|image=shield}} | ||
|skills={{Item|16|Axe Prowess Lv 1}}<br>{{Item|16|HP +5}}<br>{{Item|16|Strength +2}}<br>{{Item|16|Defense +2}} | |skills={{Item|16|Axe Prowess Lv 1}}<br>{{Item|16|HP +5}}<br>{{Item|16|Strength +2}}<br>{{Item|16|Defense +2}} | ||
Line 562: | Line 1,296: | ||
}} | }} | ||
}} | }} | ||
<p> | |||
; Thief Leader Dark Mage | |||
{{ | {{Tab | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |||
|content1={{BossStats FE16 | |content1={{BossStats FE16 | ||
|portrait=[[File:Generic small portrait dark mage fe16.png|128px]] | |portrait=[[File:Generic small portrait dark mage fe16.png|128px]] | ||
Line 601: | Line 1,336: | ||
|res=13 | |res=13 | ||
|cha=11{{hover|+1|Granted by Thieves}} | |cha=11{{hover|+1|Granted by Thieves}} | ||
|inventory={{Item|16|Iron Shield|image=shield}} | |||
|skills={{Item|16|Miasma Δ|link=Miasma Δ (ability)}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|Reason Lv 1}}<br>{{Item|16|HP +5}}<br>{{Item|16|Magic +2}}<br>{{Item|16|Defense +2}} | |||
|spells={{Item|16|Banshee Θ|image=black magic}}<br>{{Item|16|Miasma Δ|image=black magic}} | |||
|battalion={{Item|16|Thieves|image=battalion infantry}} Lv 3<br>{{Item|16|Disturbance|image=gambit}} | |||
|re=C | |||
}} | |||
|content3={{BossStats FE16 | |||
|portrait=[[File:Generic small portrait dark mage fe16.png|128px]] | |||
|sprite=dark mage enemy | |||
|class=Dark Mage | |||
|lv=22~23 | |||
|HP=36{{hover|+5|Granted by HP +5}} | |||
|str=13~14 | |||
|mag=15~16{{hover|+2|Granted by Magic +2}} | |||
|dex=17 | |||
|spd=19 | |||
|luck=13~14 | |||
|def=10~11{{hover|+2|Granted by Defense +2}} | |||
|res=18 | |||
|cha=17{{hover|+1|Granted by Thieves}} | |||
|inventory={{Item|16|Iron Shield|image=shield}} | |inventory={{Item|16|Iron Shield|image=shield}} | ||
|skills={{Item|16|Miasma Δ|link=Miasma Δ (ability)}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|Reason Lv 1}}<br>{{Item|16|HP +5}}<br>{{Item|16|Magic +2}}<br>{{Item|16|Defense +2}} | |skills={{Item|16|Miasma Δ|link=Miasma Δ (ability)}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|Reason Lv 1}}<br>{{Item|16|HP +5}}<br>{{Item|16|Magic +2}}<br>{{Item|16|Defense +2}} | ||
Line 612: | Line 1,367: | ||
{{strategy}} | {{strategy}} | ||
You get rewards for every thief you defeat, so make sure to kill every last one of them. Your first objective is to capture the four strongholds so that the thieves with all the yummy loot can't escape. The northern strongholds are poorly defended and should buckle to one or two decent units, but the southern ones are more fortified and will require a concentrated push. Once any of the bosses are downed, the surrounding enemies will begin attacking. Once they are reduced to low HP, they will begin retreating to an escape route; counterintuitively, they will only retreat to the point their respective boss was responsible for, but will only begin retreating after that boss was defeated. Once you've wiped out all four strongholds, it shouldn't be too much trouble to clean up the remaining thieves in the center. The thieves with the loot will all run away like chickens with their heads cut off - surround them and take them down. | You get rewards for every thief you defeat, so make sure to kill every last one of them. Your first objective is to capture the four strongholds so that the thieves with all the yummy loot can't escape. The northern strongholds are poorly defended and should buckle to one or two decent units, but the southern ones are more fortified and will require a concentrated push. Once any of the bosses are downed, the surrounding enemies will begin attacking. Once they are reduced to low HP, they will begin retreating to an escape route; counterintuitively, they will only retreat to the point their respective boss was responsible for, but will only begin retreating after that boss was defeated. Once you've wiped out all four strongholds, it shouldn't be too much trouble to clean up the remaining thieves in the center. The thieves with the loot will all run away like chickens with their heads cut off - surround them and take them down. | ||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=The Forgotten | |eng-name=The Forgotten | ||
| | |jpn-name={{hover|持たざる者たち|Motazarumono-tachi}} | ||
| | |jpn-mean=Those who don't have | ||
|span-name=Los olvidados | |||
|span-mean=The forgoten | |||
|fren-name=Ceux qui ont tout perdu | |||
|fren-mean=Those who lost everything | |||
|ger-name=Die Vergessenen | |||
|ger-mean=The Forgotten | |||
|ital-name=I dimenticati | |||
|ital-mean=The forgotten | |||
|kor-name={{hover|가지지 못한 자|Gajiji moshan ja}} | |||
|kor-mean=Those who don't have | |||
|ch-simp-name={{hover|不被眷顾的人们|bù bèi juàngù de rénmén}} | |||
|ch-simp-mean=Those who are uncared for | |||
|ch-trad-name={{hover|不被眷顧的人們|bù bèi juàngù de rénmén}} | |||
|ch-trad-mean=Those who are uncared for | |||
}} | }} | ||
Line 630: | Line 1,399: | ||
{{refbar}} | {{refbar}} | ||
{{ChapterNav | {{ChapterNav}} | ||
}} | |||
{{Nav16}} | {{Nav16}} | ||
{{DEFAULTSORT:Forgotten, The}} | |||
[[Category:Chapters of Fire Emblem: Three Houses]] | [[Category:Chapters of Fire Emblem: Three Houses]] |
Latest revision as of 17:09, 28 March 2024
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“ | I have to wonder though... What if it was the other way around? If he had the Crest and I didn't... Would I be the one my father thought was worth forgetting? Or would my fate have been wholly unlike his? | ” | — Sylvain |
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The Forgotten (Japanese: 持たざる者たち Those Who Don't Have) is a paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 7 to Chapter 11. In order to attempt this paralogue, the player must have recruited Sylvain, and he must not have fallen in battle previously. In this chapter, Miklan's band of thieves surfaces in Gautier territory and Sylvain is tasked with clearing them out, a task for which he asks Byleth for help.
Plot
- Main article:
The Forgotten/Script
Sylvain approaches Byleth and reveals that Miklan's old group of thieves is now causing chaos in Gautier territory and he has been ordered by his father to put them down. In defiance of his orders to do so alone, Sylvain asks Byleth and their students to accompany him.
After the battle, Sylvain reveals that his father' goal was to have Sylvain claim the Lance of Ruin as his own. Sylvain recounts how Miklan hated him from the moment he found out he had a Crest and wonders what their lives would have been like had Miklan had a Crest and he didn't. He further explains that instability caused by border conflicts with Sreng to the north has driven many to banditry to survive and that the current regent of Faerghus, Rufus, is too busy chasing skirts to govern properly.
Beginning log
Sylvain is unable to stand idly by when he learns that the band of thieves once led by his brother, Miklan, are again causing trouble in Margrave Gautier's territory.
Chapter data
Normal Hard Maddening
Character data
Black Eagles Blue Lions Golden Deer
- Other characters may be available if the paralogue is attempted later.
Item data
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Enemy data
- On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 7, the earliest possible point where this chapter may be undertaken; the stats to the right of the ~ are taken from Chapter 8 and later, at which point the enemies gain a level.
Normal Hard Maddening
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- All units that begin to move when one of the Thief Leaders is defeated will retreat when at low HP after that boss is defeated. They will move to the escape route that Thief Leader was responsible for and ignore combat; as the route will be closed when they retreat to it, they will wait around where the point was and not attack anyone.
Boss data
- On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 7, the earliest possible point where this chapter may be undertaken; the stats to the right of the ~ are taken from Chapter 8 and later, at which point the bosses gain a level.
- Thief Leader Archer
Normal Hard Maddening
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- Thief Leader Armored Knight
Normal Hard Maddening
|
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|
- Thief Leader Brigand
Normal Hard Maddening
|
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- Thief Leader Dark Mage
Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
You get rewards for every thief you defeat, so make sure to kill every last one of them. Your first objective is to capture the four strongholds so that the thieves with all the yummy loot can't escape. The northern strongholds are poorly defended and should buckle to one or two decent units, but the southern ones are more fortified and will require a concentrated push. Once any of the bosses are downed, the surrounding enemies will begin attacking. Once they are reduced to low HP, they will begin retreating to an escape route; counterintuitively, they will only retreat to the point their respective boss was responsible for, but will only begin retreating after that boss was defeated. Once you've wiped out all four strongholds, it shouldn't be too much trouble to clean up the remaining thieves in the center. The thieves with the loot will all run away like chickens with their heads cut off - surround them and take them down.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
The Forgotten |
-- |
Japanese |
持たざる者たち |
Those who don't have |
Spanish |
Los olvidados |
The forgoten |
French |
Ceux qui ont tout perdu |
Those who lost everything |
German |
Die Vergessenen |
The Forgotten |
Italian |
I dimenticati |
The forgotten |
Korean |
가지지 못한 자 |
Those who don't have |
Simplified Chinese |
不被眷顾的人们 |
Those who are uncared for |
Traditional Chinese |
不被眷顧的人們 |
Those who are uncared for |
Gallery
Entering the area outlined in red will trigger the Thieves's movement.
References
The Forgotten |
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