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Retribution (paralogue): Difference between revisions
Infernape612 (talk | contribs) (Created page with "{{Chapter Infobox |title=Retribution |image=200px |location=Empire Territory |boss=Rogue x3 }} '''Retribution''' <!--(Japanese: {{hover|?|?}}...") |
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|image=[[File:Cm fe16 retribution.png|200px]] | |image=[[File:Cm fe16 retribution.png|200px]] | ||
|location=Empire Territory | |location=Empire Territory | ||
|boss=Rogue | |boss=Rogue [[Grappler]], [[Swordmaster]], [[Sniper]] | ||
}} | }} | ||
'''Retribution''' | {{Quote|Your father was by no means a great ruler. But it was Lord Arundel who stoked the fury of the people and directed that fury at your father. Duke Aegir is not perfect, but he's not the villain in this.|[[Lysithea]], to [[Ferdinand]]}} | ||
'''Retribution''' (Japanese: {{hl|因果応報|Ingaōhō}} ''Retribution'') is a [[paralogue]] chapter in {{FE16}}. It is available from [[The Impregnable Fortress (Silver Snow)|Chapter 17]] {{Silver Snow}}/[[Blood of the Eagle and Lion|Chapter 17]] {{Azure Moon}}{{Verdant Wind}} to [[The City Without Light|Chapter 20]] {{Silver Snow}}/[[Our Chosen Paths|Chapter 21]] {{Azure Moon}}/[[The City Without Light|Chapter 21]] {{Verdant Wind}} and is unavailable on the Crimson Flower route. In order to attempt this paralogue, the player must have recruited both [[Ferdinand]] and [[Lysithea]], and both must not have fallen in battle previously. In this chapter, Ferdinand tracks down the whereabouts of his disgraced father, [[Duke Aegir]]. | |||
==Plot== | ==Plot== | ||
{{main|Retribution (paralogue)/Script}} | {{main|Retribution (paralogue)/Script}} | ||
[[Duke Aegir]] is captured by rogues who want revenge on him for his previous abuses of power during his time as the Prime Minister of [[Adrestia]]. A soldier reports this turn of events to [[Ferdinand]] and explains that after escaping from house arrest in Enbarr, he was last seen fleeing through Hrym territory; the territory has erupted in rioting. Accompanied by [[Lysithea]], Ferdinand sets out to rescue his father. | [[Duke Aegir]] is captured by rogues who want revenge on him for his previous abuses of power during his time as the Prime Minister of [[Adrestia]]. A soldier reports this turn of events to [[Ferdinand]] and explains that after escaping from house arrest in Enbarr, he was last seen fleeing through Hrym territory; the territory has erupted in rioting. Accompanied by [[Lysithea]], Ferdinand sets out to rescue his father. The group arrives in Hrym territory and puts down the revolt, but learns from its leader that Duke Aegir is already dead, much to Ferdinand's shock and horror. | ||
After the group returns from Hrym, Lysithea recounts the events that led up to the riot. When Emperor [[Ionius IX]] tried to consolidate power during his reign, the Hrym family tried to defect from Adrestia to [[Leicester]] with the support of House Ordelia of the Alliance. The Empire suppressed the rebellion and installed Duke Aegir as a puppet leader. Fearing that the emperor would seize total control of power in Adrestia, the six great noble families—Houses Bergliez, Hevring, Varley, Vestra, Gerth, and Aegir—plus House Hrym launched the Insurrection of the Seven and reduced Ionius IX to a figurehead. Duke Aegir harshly taxed the people of Hrym during his reign, until he was eventually removed from power and replaced by [[Lord Arundel]]. Arundel proved to be an even worse governor; he taxed the people even more heavily and conscripted them for military duty on pain of execution, and claimed to be acting in the name of Duke Aegir. Lamenting the late Duke's fate, Ferdinand vows to atone for his father's sins. | |||
===Beginning log=== | ===Beginning log=== | ||
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|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |tab3=Maddening | ||
| | |content1={{ChapData | ||
|victory=Rout the enemy | |||
|defeat=[[Byleth]] or [[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{h|*|Classic mode}}, or [[Ferdinand]] or [[Lysithea]] dies | |||
|ally=3–11 | |||
|enemy=41{{h|+∞|Reinforcements (infinite)}} | |||
|map=[[File:Cm fe16 retribution.png|200px]] | |||
|col=25 | |||
|row=25 | |||
}} | |||
|content2={{ChapData | |||
|victory=Rout the enemy | |||
|defeat=[[Byleth]] or [[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{h|*|Classic mode}}, or [[Ferdinand]] or [[Lysithea]] dies | |||
|ally=3–11 | |||
|enemy=49{{h|+∞|Reinforcements (infinite)}} | |||
|map=[[File:Cm fe16 retribution h.png|200px]] | |||
|col=25 | |||
|row=25 | |||
}} | |||
|content3={{ChapData | |content3={{ChapData | ||
|victory=Rout the enemy | |victory=Rout the enemy | ||
|defeat=[[Byleth]] or [[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{ | |defeat=[[Byleth]] or [[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{h|*|Classic mode}}, or [[Ferdinand]] or [[Lysithea]] dies | ||
|ally={{ | |ally=3–11 | ||
|enemy=57{{h|+∞|Reinforcements (infinite)}} | |||
|map=[[File:Cm fe16 retribution m.png|200px]] | |map=[[File:Cm fe16 retribution m.png|200px]] | ||
|col=25 | |||
|row=25 | |||
}} | }} | ||
}} | }} | ||
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<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | <choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | ||
{{Tab | {{Tab | ||
|tab1=Silver Snow | |tab1=Silver Snow {{Silver Snow}} | ||
|tab2=Azure Moon | |tab2=Azure Moon {{Azure Moon}} | ||
|tab3=Verdant Wind | |tab3=Verdant Wind {{Verdant Wind}} | ||
|content1={{ChapChars | |content1={{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} 02 | ||
|forced1article=Byleth | |||
|return1article= | |forced2=ferdinand 02 | ||
|return2= | |forced2article=Ferdinand | ||
|return2article= | |forced3=lysithea 02 | ||
|return3= | |forced3article=Lysithea | ||
|return3article= | |return1=linhardt 02 | ||
|return4= | |return1article=Linhardt | ||
|return4article= | |return2=caspar 02 | ||
|return5= | |return2article=Caspar | ||
|return5article= | |return3=bernadetta 02 | ||
|return6= | |return3article=Bernadetta | ||
|return6article= | |return4=dorothea 02 | ||
|return7= | |return4article=Dorothea | ||
|return7article= | |return5=petra 02 | ||
|return8= | |return5article=Petra | ||
|return8article= | |return6=felix 02 | ||
|return9= | |return6article=Felix | ||
|return9article= | |return7=sylvain 02 | ||
|return10= | |return7article=Sylvain | ||
|return10article= | |return8=mercedes 02 | ||
|return11= | |return8article=Mercedes | ||
|return11article= | |return9=annette 02 | ||
|return12= | |return9article=Annette | ||
|return12article= | |return10=ingrid 02 | ||
|return13= | |return10article=Ingrid | ||
|return13article= | |return11=raphael 02 | ||
|return14= | |return11article=Raphael | ||
|return14article= | |return12=ignatz 02 | ||
|return15= | |return12article=Ignatz | ||
|return15article= | |return13=marianne 02 | ||
|return16= | |return13article=Marianne | ||
|return16article= | |return14=leonie 02 | ||
|return17= | |return14article=Leonie | ||
|return17article= | |return15=constance 04 | ||
|return18= | |return15article=Constance | ||
|return18article= | |return16=balthus 02 | ||
|return19= | |return16article=Balthus | ||
|return19article= | |return17=hapi 02 | ||
|return17article=Hapi | |||
|return18=yuri 02 | |||
|return18article=Yuri | |||
|return19=anna | |||
|return19article=Anna/Three Houses | |||
|return20=shamir | |return20=shamir | ||
|return21=hanneman | |return21=hanneman | ||
Line 88: | Line 116: | ||
|return28=hilda 02 | |return28=hilda 02 | ||
|return28article=Hilda | |return28article=Hilda | ||
|return29=ashe 02 | |||
|return29article=Ashe | |||
|return30=lorenz 02 | |||
|return30article=Lorenz (Three Houses) | |||
}} | }} | ||
|content2={{ChapChars | |content2={{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} 02 | ||
|forced1article=Byleth | |||
| | |forced2=ferdinand 02 | ||
| | |forced2article=Ferdinand | ||
|return2article= | |forced3=lysithea 02 | ||
|return3= | |forced3article=Lysithea | ||
|return3article= | |return1=dimitri 04 | ||
|return4= | |return1article=Dimitri | ||
|return4article= | |return2=felix 02 | ||
|return5= | |return2article=Felix | ||
|return5article= | |return3=ashe 02 | ||
|return6= | |return3article=Ashe | ||
|return6article= | |return4=sylvain 02 | ||
|return7= | |return4article=Sylvain | ||
|return7article= | |return5=mercedes 02 | ||
|return8= | |return5article=Mercedes | ||
|return8article= | |return6=annette 02 | ||
|return9= | |return6article=Annette | ||
|return9article= | |return7=ingrid 02 | ||
|return10= | |return7article=Ingrid | ||
|return10article= | |return8=linhardt 02 | ||
|return11= | |return8article=Linhardt | ||
|return11article= | |return9=caspar 02 | ||
|return12= | |return9article=Caspar | ||
|return12article= | |return10=bernadetta 02 | ||
|return13= | |return10article=Bernadetta | ||
|return13article= | |return11=dorothea 02 | ||
|return14= | |return11article=Dorothea | ||
|return14article= | |return12=petra 02 | ||
|return15= | |return12article=Petra | ||
|return15article= | |return13=raphael 02 | ||
|return16= | |return13article=Raphael | ||
|return16article= | |return14=ignatz 02 | ||
|return17= | |return14article=Ignatz | ||
|return17article= | |return15=marianne 02 | ||
|return18= | |return15article=Marianne | ||
|return18article= | |return16=hilda 02 | ||
|return19= | |return16article=Hilda | ||
|return19article= | |return17=leonie 02 | ||
|return20= | |return17article=Leonie | ||
|return20article= | |return18=constance 04 | ||
|return21=catherine | |return18article=Constance | ||
| | |return19=balthus 02 | ||
| | |return19article=Balthus | ||
| | |return20=hapi 02 | ||
| | |return20article=Hapi | ||
| | |return21=yuri 02 | ||
| | |return21article=Yuri | ||
| | |return22=anna | ||
| | |return22article=Anna/Three Houses | ||
| | |return23=catherine | ||
|return24=shamir | |||
|return25=cyril 02 | |||
|return25article=Cyril | |||
|return26=flayn | |||
|return27=hanneman | |||
|return28=manuela | |||
|return29=alois | |||
|return30=seteth | |||
|return31=gilbert | |||
|return32=dedue 02 | |||
|return32article=Dedue | |||
|return33=lorenz 02 | |||
|return33article=Lorenz (Three Houses) | |||
}} | }} | ||
|content3={{ChapChars | |content3={{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} 02 | ||
|forced1article=Byleth | |||
| | |forced2=ferdinand 02 | ||
| | |forced2article=Ferdinand | ||
| | |forced3=lysithea 02 | ||
| | |forced3article=Lysithea | ||
| | |return1=claude 02 | ||
|return4= | |return1article=Claude | ||
|return4article= | |return2=lorenz 02 | ||
|return5= | |return2article=Lorenz (Three Houses) | ||
|return5article= | |return3=raphael 02 | ||
|return6= | |return3article=Raphael | ||
|return6article= | |return4=ignatz 02 | ||
|return7= | |return4article=Ignatz | ||
|return7article= | |return5=marianne 02 | ||
|return8= | |return5article=Marianne | ||
|return8article= | |return6=hilda 02 | ||
|return9= | |return6article=Hilda | ||
|return9article= | |return7=leonie 02 | ||
|return10= | |return7article=Leonie | ||
|return10article= | |return8=linhardt 02 | ||
|return11= | |return8article=Linhardt | ||
|return11article= | |return9=caspar 02 | ||
|return12= | |return9article=Caspar | ||
|return12article= | |return10=bernadetta 02 | ||
|return13= | |return10article=Bernadetta | ||
|return13article= | |return11=dorothea 02 | ||
|return14= | |return11article=Dorothea | ||
|return14article= | |return12=petra 02 | ||
|return15= | |return12article=Petra | ||
|return15article= | |return13=felix 02 | ||
|return16= | |return13article=Felix | ||
|return16article= | |return14=sylvain 02 | ||
|return17= | |return14article=Sylvain | ||
|return17article= | |return15=mercedes 02 | ||
|return18= | |return15article=Mercedes | ||
|return18article= | |return16=annette 02 | ||
|return19= | |return16article=Annette | ||
|return19article= | |return17=ingrid 02 | ||
|return20= | |return17article=Ingrid | ||
|return20article= | |return18=constance 04 | ||
|return21=catherine | |return18article=Constance | ||
| | |return19=balthus 02 | ||
| | |return19article=Balthus | ||
| | |return20=hapi 02 | ||
| | |return20article=Hapi | ||
| | |return21=yuri 02 | ||
| | |return21article=Yuri | ||
| | |return22=anna | ||
| | |return22article=Anna/Three Houses | ||
|return23=catherine | |||
|return24=shamir | |||
|return25=cyril 02 | |||
|return25article=Cyril | |||
|return26=flayn | |||
|return27=hanneman | |||
|return28=manuela | |||
|return29=alois | |||
|return30=seteth | |||
|return31=ashe 02 | |||
|return31article=Ashe | |||
}} | }} | ||
}} | }} | ||
Line 201: | Line 257: | ||
{{ChapItems | {{ChapItems | ||
|platform=ns01 | |platform=ns01 | ||
|item1= | |item1=Evasion Ring | ||
|item1image= | |item1image=ring | ||
|obtain1= | |obtain1=Open northwest [[chest]] | ||
|item2= | |item2=Secret Book | ||
|item2image= | |item2image=stat booster | ||
|obtain2= | |obtain2=Open northeast [[chest]] | ||
|item3= | |item3=Silver Bow | ||
|item3image= | |item3image=bow | ||
|obtain3= | |obtain3=Open southwest [[chest]] | ||
|item4= | |item4=Talisman | ||
|item4image= | |item4image=stat booster | ||
|obtain4= | |obtain4=Open southeast [[chest]] | ||
|item5=Aegir Astral Knights | |item5=Horseslayer | ||
| | |item5image=lance | ||
| | |obtain5=Automatically at the end of the chapter if one of the villages was saved | ||
|item6=Silver Lance | |||
|item6image=lance | |||
|obtain6=Automatically at the end of the chapter if two of the villages were saved | |||
|item7=Lance of Zoltan | |||
|item7image=lance | |||
|obtain7=Automatically at the end of the chapter if at least three of the villages were saved | |||
|item8=Ochain Shield | |||
|item8image=shield silver | |||
|obtain8=Automatically at the end of the chapter if all of the villages were saved | |||
|item9=Aegir Astral Knights | |||
|item9image=battalion cavalry silver | |||
|obtain9=Automatically at the end of the chapter | |||
|itemlast=Ordelia Sorcery Co. | |itemlast=Ordelia Sorcery Co. | ||
|itemlastimage=battalion infantry silver | |itemlastimage=battalion infantry silver | ||
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===Enemy data=== | ===Enemy data=== | ||
{{ | :''On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 17 of the Azure Moon and Verdant Wind routes, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter 17 of the Silver Snow route, Chapter 18 of the Azure Moon and Verdant Wind routes, and later, at which point the enemies gain two levels.'' | ||
{{Tab | |||
|width=100% | |||
|tab1=Normal | |||
|tab2=Hard | |||
|tab3=Maddening | |||
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Grappler | |||
|lv=35 | |||
|#=1 | |||
|hp=47 | |||
|str=18 | |||
|mag=8 | |||
|dex=15 | |||
|spd=17 | |||
|lck=10 | |||
|def=18 | |||
|res=6 | |||
|cha=11{{h|+1|Granted by Rogues}} | |||
|inventory={{Item|16|Killer Knuckles|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Fistfaire}} • {{Item|16|Unarmed Combat}} • {{Item|16|Brawling Prowess Lv 4}} • {{Item|16|Seal Defense}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Defeat saves the two western villages. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Swordmaster | |||
|lv=35 | |||
|#=1 | |||
|hp=43 | |||
|str=19 | |||
|mag=8 | |||
|dex=13 | |||
|spd=26 | |||
|lck=10 | |||
|def=18 | |||
|res=8 | |||
|cha=11{{h|+1|Granted by Rogues}} | |||
|inventory={{Item|16|Killing Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Seal Strength}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Defeat saves the two eastern villages. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Sniper | |||
|lv=35 | |||
|#=1 | |||
|hp=39 | |||
|str=18 | |||
|mag=8 | |||
|dex=22 | |||
|spd=14 | |||
|lck=13 | |||
|def=15 | |||
|res=8 | |||
|cha=11{{h|+1|Granted by Rogues}} | |||
|inventory={{Item|16|Killer Bow|image=bow}} • {{Item|16|Silver Shield|image=shield}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Seal Speed}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Fortress Knight | |||
|lv=33 | |||
|#=2 | |||
|hp=50 | |||
|str=18 | |||
|mag=8 | |||
|dex=12 | |||
|spd=2 | |||
|lck=10 | |||
|def=34 | |||
|res=7 | |||
|cha=10{{h|+1|Granted by Rogues}} | |||
|mov=4 | |||
|inventory={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• The western one leaves the map if the boss [[Grappler]] is defeated.<br>• The eastern one leaves the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Dark Bishop | |||
|lv=33 | |||
|#=2 | |||
|hp=39 | |||
|str=12 | |||
|mag=21 | |||
|dex=14 | |||
|spd=17 | |||
|lck=10 | |||
|def=12 | |||
|res=20 | |||
|cha=9{{h|+1|Granted by Rogues}} | |||
|mov=4 | |||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• The northern one begins moving if the nearby [[Warrior]] is provoked.<br>• The southern one begins moving if the nearby [[Sniper]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Wyvern Rider | |||
|lv=33 | |||
|#=1 | |||
|hp=43 | |||
|str=23 | |||
|mag=8 | |||
|dex=13 | |||
|spd=20 | |||
|lck=10 | |||
|def=21 | |||
|res=8 | |||
|cha=10{{h|+1|Granted by Mysterious Wyvern Co.}} | |||
|mov=7 | |||
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}}<br>{{Item|16|Mysterious Wyvern Co.|image=battalion flying}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Begins moving if the nearby Wyvern Rider is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Wyvern Rider | |||
|lv=33 | |||
|#=4 | |||
|hp=43 | |||
|str=23 | |||
|mag=8 | |||
|dex=13 | |||
|spd=20 | |||
|lck=10 | |||
|def=21 | |||
|res=8 | |||
|cha=10 | |||
|mov=7 | |||
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} | |||
|notes=• The northwestern one begins moving if the nearby Wyvern Rider is provoked.<br>• The northeastern two both begin moving if either is provoked.<br>• The southeastern one begins moving if the nearby [[Grappler]] is provoked.<br>• The southeastern one leaves the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Assassin | |||
|lv=33 | |||
|#=4 | |||
|hp=39 | |||
|str=18 | |||
|mag=8 | |||
|dex=18 | |||
|spd=32 | |||
|lck=11 | |||
|def=16 | |||
|res=8 | |||
|cha=9 | |||
|mov=6 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} | |||
|notes=• The southwestern two both begin moving if either is provoked.<br>• The southwestern two leave the map if the boss [[Grappler]] is defeated.<br>• The eastern two prioritize destroying villages; they begin moving if the boss Grappler is fought.<br>• The eastern two leave the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Swordmaster | |||
|lv=33 | |||
|#=1 | |||
|hp=43 | |||
|str=20 | |||
|mag=8 | |||
|dex=13 | |||
|spd=31 | |||
|lck=10 | |||
|def=17 | |||
|res=8 | |||
|cha=10 | |||
|mov=5 | |||
|inventory={{Item|16|Brave Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} | |||
|notes=Leaves the map if the boss [[Grappler]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Swordmaster | |||
|lv=33 | |||
|#=3 | |||
|hp=43 | |||
|str=20 | |||
|mag=8 | |||
|dex=13 | |||
|spd=31 | |||
|lck=10 | |||
|def=17 | |||
|res=8 | |||
|cha=10 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} | |||
|notes=• The upper southwestern one begins moving unprovoked on turn 3.<br>• The lower southwestern one prioritizes destroying villages.<br>• The western two leave the map if the boss [[Grappler]] is defeated.<br>• The northeastern one begins moving if the nearby Swordmaster is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Grappler | |||
|lv=33 | |||
|#=3 | |||
|hp=47 | |||
|str=19 | |||
|mag=8 | |||
|dex=15 | |||
|spd=20 | |||
|lck=10 | |||
|def=17 | |||
|res=6 | |||
|cha=10 | |||
|mov=6 | |||
|inventory={{Item|16|Silver Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Fistfaire}} • {{Item|16|Unarmed Combat}} | |||
|notes=• The southwestern one leaves the map if the boss [[Grappler]] is defeated.<br>• The northern two both begin moving if either is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Assassin | |||
|lv=33 | |||
|#=1 | |||
|hp=39 | |||
|str=18 | |||
|mag=8 | |||
|dex=18 | |||
|spd=32 | |||
|lck=11 | |||
|def=16 | |||
|res=8 | |||
|cha=9 | |||
|mov=6 | |||
|inventory={{Item|16|Venin Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} | |||
|notes=• Prioritizes destroying villages.<br>• Leaves the map if the boss [[Grappler]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Swordmaster | |||
|lv=33 | |||
|#=3 | |||
|hp=43 | |||
|str=20 | |||
|mag=8 | |||
|dex=13 | |||
|spd=31 | |||
|lck=10 | |||
|def=17 | |||
|res=8 | |||
|cha=10{{h|+1|Granted by Rogues}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• The western one leaves the map if the boss [[Grappler]] is defeated.<br>• The eastern one begins moving if the nearby [[Warrior]] is provoked.<br>• The eastern one leaves the map if the boss Swordmaster is defeated.<br>• The northeastern one begins moving if the nearby Swordmaster is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Warrior | |||
|lv=33 | |||
|#=1 | |||
|hp=48 | |||
|str=24 | |||
|mag=8 | |||
|dex=12 | |||
|spd=18 | |||
|lck=11 | |||
|def=17 | |||
|res=8 | |||
|cha=10 | |||
|mov=5 | |||
|inventory={{Item|16|Hammer|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} | |||
|notes=• Begins moving if the nearby [[Swordmaster]] is provoked.<br>• Leaves the map if the boss Swordmaster is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Sniper | |||
|lv=33 | |||
|#=3 | |||
|hp=39 | |||
|str=18 | |||
|mag=8 | |||
|dex=23 | |||
|spd=17 | |||
|lck=13 | |||
|def=15 | |||
|res=8 | |||
|cha=10 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} | |||
|notes=The southeastern two leave the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Grappler | |||
|lv=33 | |||
|#=1 | |||
|hp=47 | |||
|str=19 | |||
|mag=8 | |||
|dex=15 | |||
|spd=20 | |||
|lck=10 | |||
|def=17 | |||
|res=6 | |||
|cha=10{{h|+1|Granted by Rogues}} | |||
|mov=6 | |||
|inventory={{Item|16|Silver Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Fistfaire}} • {{Item|16|Unarmed Combat}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• Begins moving if the nearby [[Wyvern Rider]] is provoked.<br>• Leaves the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Swordmaster | |||
|lv=33 | |||
|#=1 | |||
|hp=43 | |||
|str=20 | |||
|mag=8 | |||
|dex=13 | |||
|spd=31 | |||
|lck=10 | |||
|def=17 | |||
|res=8 | |||
|cha=10 | |||
|mov=5 | |||
|inventory={{Item|16|Armorslayer|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} | |||
|notes=Leaves the map if the boss Swordmaster is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Warrior | |||
|lv=33 | |||
|#=2 | |||
|hp=48 | |||
|str=24 | |||
|mag=8 | |||
|dex=12 | |||
|spd=18 | |||
|lck=11 | |||
|def=17 | |||
|res=8 | |||
|cha=10{{h|+1|Granted by Rogues}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=The southeastern one leaves the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Warrior | |||
|lv=33 | |||
|#=1 | |||
|hp=48 | |||
|str=24 | |||
|mag=8 | |||
|dex=12 | |||
|spd=18 | |||
|lck=11 | |||
|def=17 | |||
|res=8 | |||
|cha=10 | |||
|mov=5 | |||
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} | |||
|notes=Leaves the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Warrior | |||
|lv=33 | |||
|#=3 | |||
|hp=48 | |||
|str=24 | |||
|mag=8 | |||
|dex=12 | |||
|spd=18 | |||
|lck=11 | |||
|def=17 | |||
|res=8 | |||
|cha=10 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} | |||
|notes=• The upper northwestern one begins moving if the nearest [[Dark Bishop]] is provoked.<br>• The northeastern one begins moving if the nearby [[Warlock]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Sniper | |||
|lv=33 | |||
|#=1 | |||
|hp=39 | |||
|str=18 | |||
|mag=8 | |||
|dex=23 | |||
|spd=17 | |||
|lck=13 | |||
|def=15 | |||
|res=8 | |||
|cha=10 | |||
|mov=5 | |||
|inventory={{Item|16|Longbow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} | |||
|notes=Begins moving if the nearest [[Dark Bishop]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Warlock | |||
|lv=33 | |||
|#=1 | |||
|hp=39 | |||
|str=12 | |||
|mag=20 | |||
|dex=13 | |||
|spd=18 | |||
|lck=10 | |||
|def=12 | |||
|res=21 | |||
|cha=10 | |||
|mov=4 | |||
|inventory={{Item|16|Ragnarok|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} | |||
|notes=Begins moving if the nearby [[Warrior]] is provoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Assassin | |||
|lv=33 | |||
|#=∞ | |||
|hp=39 | |||
|str=18 | |||
|mag=8 | |||
|dex=18 | |||
|spd=32 | |||
|lck=11 | |||
|def=16 | |||
|res=8 | |||
|cha=9 | |||
|mov=6 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Wyvern Rider | |||
|lv=33 | |||
|#=∞ | |||
|hp=43 | |||
|str=23 | |||
|mag=8 | |||
|dex=13 | |||
|spd=20 | |||
|lck=10 | |||
|def=21 | |||
|res=8 | |||
|cha=10 | |||
|mov=7 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Grappler | |||
|lv=36 | |||
|#=1 | |||
|hp=53 | |||
|str=23 | |||
|mag=10 | |||
|dex=15 | |||
|spd=21 | |||
|lck=10 | |||
|def=24 | |||
|res=7 | |||
|cha=16{{h|+1|Granted by Rogues}} | |||
|inventory={{Item|16|Killer Knuckles|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Fistfaire}} • {{Item|16|Unarmed Combat}} • {{Item|16|Brawling Prowess Lv 4}} • {{Item|16|Seal Defense}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Defeat saves the two western villages. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Swordmaster | |||
|lv=36 | |||
|#=1 | |||
|hp=49 | |||
|str=25 | |||
|mag=10 | |||
|dex=17 | |||
|spd=32 | |||
|lck=10 | |||
|def=24 | |||
|res=8 | |||
|cha=16{{h|+1|Granted by Rogues}} | |||
|inventory={{Item|16|Killing Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Seal Strength}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Defeat saves the two eastern villages. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Sniper | |||
|lv=36 | |||
|#=1 | |||
|hp=44 | |||
|str=22 | |||
|mag=10 | |||
|dex=28 | |||
|spd=18 | |||
|lck=13 | |||
|def=21 | |||
|res=8 | |||
|cha=16{{h|+1|Granted by Rogues}} | |||
|inventory={{Item|16|Killer Bow|image=bow}} • {{Item|16|Silver Shield|image=shield}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Seal Speed}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Fortress Knight | |||
|lv=34 | |||
|#=2 | |||
|hp=56 | |||
|str=24 | |||
|mag=8 | |||
|dex=14 | |||
|spd=7 | |||
|lck=10 | |||
|def=35 | |||
|res=7 | |||
|cha=16{{h|+1|Granted by Rogues}} | |||
|mov=4 | |||
|inventory={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• The western one leaves the map if the boss [[Grappler]] is defeated.<br>• The eastern one leaves the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Dark Bishop | |||
|lv=34 | |||
|#=2 | |||
|hp=44 | |||
|str=17 | |||
|mag=21 | |||
|dex=16 | |||
|spd=23 | |||
|lck=10 | |||
|def=12 | |||
|res=24 | |||
|cha=14{{h|+1|Granted by Rogues}} | |||
|mov=4 | |||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 3}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• The northern one begins moving if the nearby [[Warrior]] is provoked.<br>• The southern one begins moving if the nearby [[Sniper]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Wyvern Rider | |||
|lv=34 | |||
|#=1 | |||
|hp=48 | |||
|str=28 | |||
|mag=8 | |||
|dex=15 | |||
|spd=26 | |||
|lck=10 | |||
|def=27 | |||
|res=8 | |||
|cha=16{{h|+1|Granted by Mysterious Wyvern Co.}} | |||
|mov=7 | |||
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Mysterious Wyvern Co.|image=battalion flying}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Begins moving if a nearby Wyvern Rider is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Wyvern Rider | |||
|lv=34 | |||
|#=6 | |||
|hp=48 | |||
|str=28 | |||
|mag=8 | |||
|dex=15 | |||
|spd=26 | |||
|lck=10 | |||
|def=27 | |||
|res=8 | |||
|cha=16 | |||
|mov=7 | |||
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 3}} | |||
|notes=• The northwestern two both begin moving if either of them or the nearby Wyvern Rider with a [[battalion]] is provoked.<br>• The center-northern one begins moving if a nearby [[Grappler]] or [[Dark Bishop]] is provoked.<br>• The northeastern two both begin moving if either of them or the [[Swordmaster]] west of them is provoked.<br>• The southeastern one begins moving if the nearby Grappler is provoked.<br>• The southeastern one leaves the map if the boss Swordmaster is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Assassin | |||
|lv=34 | |||
|#=4 | |||
|hp=44 | |||
|str=23 | |||
|mag=8 | |||
|dex=24 | |||
|spd=37 | |||
|lck=11 | |||
|def=22 | |||
|res=8 | |||
|cha=14 | |||
|mov=6 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 3}} | |||
|notes=• The southwestern two both begin moving if either is provoked.<br>• The southwestern two leave the map if the boss [[Grappler]] is defeated.<br>• The eastern two prioritize destroying villages; they begin moving if the boss Grappler is fought.<br>• The eastern two leave the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Swordmaster | |||
|lv=34 | |||
|#=1 | |||
|hp=48 | |||
|str=26 | |||
|mag=8 | |||
|dex=18 | |||
|spd=36 | |||
|lck=10 | |||
|def=23 | |||
|res=8 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Brave Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 3}} | |||
|notes=Leaves the map if the boss [[Grappler]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Swordmaster | |||
|lv=34 | |||
|#=4 | |||
|hp=48 | |||
|str=26 | |||
|mag=8 | |||
|dex=18 | |||
|spd=36 | |||
|lck=10 | |||
|def=23 | |||
|res=8 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 3}} | |||
|notes=• The upper southwestern one begins moving unprovoked on turn 3.<br>• The lower southwestern one prioritizes destroying villages.<br>• The western two leave the map if the boss [[Grappler]] is defeated.<br>• The lower northeastern one begins moving if a nearby [[Wyvern Rider]] is provoked.<br>• The upper northeastern one begins moving if the nearby Swordmaster is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Grappler | |||
|lv=34 | |||
|#=5 | |||
|hp=53 | |||
|str=24 | |||
|mag=8 | |||
|dex=17 | |||
|spd=26 | |||
|lck=10 | |||
|def=23 | |||
|res=6 | |||
|cha=16 | |||
|mov=6 | |||
|inventory={{Item|16|Silver Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Fistfaire}} • {{Item|16|Unarmed Combat}} • {{Item|16|Brawling Prowess Lv 3}} | |||
|notes=• The southwestern two leave the map if the boss Grappler is defeated.<br>• The southeastern one leaves the map if the boss [[Swordmaster]] is defeated.<br>• The northern two both begin moving if either of them or the nearby [[Wyvern Rider]] or [[Dark Bishop]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Assassin | |||
|lv=34 | |||
|#=1 | |||
|hp=44 | |||
|str=23 | |||
|mag=8 | |||
|dex=24 | |||
|spd=37 | |||
|lck=11 | |||
|def=22 | |||
|res=8 | |||
|cha=14 | |||
|mov=6 | |||
|inventory={{Item|16|Venin Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 3}} | |||
|notes=• Prioritizes destroying villages.<br>• Leaves the map if the boss [[Grappler]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Swordmaster | |||
|lv=34 | |||
|#=3 | |||
|hp=48 | |||
|str=26 | |||
|mag=8 | |||
|dex=18 | |||
|spd=36 | |||
|lck=10 | |||
|def=23 | |||
|res=8 | |||
|cha=16{{h|+1|Granted by Rogues}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 3}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• The western one leaves the map if the boss [[Grappler]] is defeated.<br>• The eastern one begins moving if the nearby [[Warrior]] is provoked.<br>• The eastern one leaves the map if the boss Swordmaster is defeated.<br>• The northeastern one begins moving if the nearby Swordmaster is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Warrior | |||
|lv=34 | |||
|#=1 | |||
|hp=54 | |||
|str=30 | |||
|mag=8 | |||
|dex=14 | |||
|spd=24 | |||
|lck=11 | |||
|def=23 | |||
|res=8 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Hammer|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}} | |||
|notes=• Begins moving if the nearby [[Swordmaster]] is provoked.<br>• Leaves the map if the boss Swordmaster is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Warrior | |||
|lv=34 | |||
|#=5 | |||
|hp=54 | |||
|str=30 | |||
|mag=8 | |||
|dex=14 | |||
|spd=24 | |||
|lck=11 | |||
|def=23 | |||
|res=8 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}} | |||
|notes=• The upper northwestern one begins moving if the nearest [[Dark Bishop]] is provoked.<br>• The northeastern one begins moving if the nearby [[Warlock]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Sniper | |||
|lv=34 | |||
|#=3 | |||
|hp=44 | |||
|str=23 | |||
|mag=8 | |||
|dex=29 | |||
|spd=23 | |||
|lck=13 | |||
|def=20 | |||
|res=8 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}} | |||
|notes=The southeastern two leave the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Grappler | |||
|lv=34 | |||
|#=1 | |||
|hp=53 | |||
|str=24 | |||
|mag=8 | |||
|dex=17 | |||
|spd=26 | |||
|lck=10 | |||
|def=23 | |||
|res=6 | |||
|cha=16{{h|+1|Granted by Rogues}} | |||
|mov=6 | |||
|inventory={{Item|16|Silver Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Fistfaire}} • {{Item|16|Unarmed Combat}} • {{Item|16|Brawling Prowess Lv 3}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• Begins moving if the nearby [[Wyvern Rider]] is provoked.<br>• Leaves the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Swordmaster | |||
|lv=34 | |||
|#=1 | |||
|hp=48 | |||
|str=26 | |||
|mag=8 | |||
|dex=18 | |||
|spd=36 | |||
|lck=10 | |||
|def=23 | |||
|res=8 | |||
|cha=16{{h|+1|Granted by Rogues}} | |||
|mov=5 | |||
|inventory={{Item|16|Armorslayer|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 3}} | |||
|notes=Leaves the map if the boss Swordmaster is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Warrior | |||
|lv=34 | |||
|#=2 | |||
|hp=54 | |||
|str=30 | |||
|mag=8 | |||
|dex=14 | |||
|spd=24 | |||
|lck=11 | |||
|def=23 | |||
|res=8 | |||
|cha=16{{h|+1|Granted by Rogues}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=The southeastern one leaves the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Warrior | |||
|lv=34 | |||
|#=1 | |||
|hp=54 | |||
|str=30 | |||
|mag=8 | |||
|dex=14 | |||
|spd=24 | |||
|lck=11 | |||
|def=23 | |||
|res=8 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}} | |||
|notes=Leaves the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Sniper | |||
|lv=34 | |||
|#=1 | |||
|hp=44 | |||
|str=23 | |||
|mag=8 | |||
|dex=29 | |||
|spd=23 | |||
|lck=13 | |||
|def=20 | |||
|res=8 | |||
|cha=16 | |||
|mov=5 | |||
|inventory={{Item|16|Longbow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}} | |||
|notes=Begins moving if the nearest [[Dark Bishop]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Dark Bishop | |||
|lv=34 | |||
|#=1 | |||
|hp=44 | |||
|str=17 | |||
|mag=21 | |||
|dex=16 | |||
|spd=23 | |||
|lck=10 | |||
|def=12 | |||
|res=24 | |||
|cha=14{{h|+1|Granted by Rogues}} | |||
|mov=4 | |||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 3}} | |||
|notes=Begins moving if a nearby [[Grappler]] or [[Wyvern Rider]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Warlock | |||
|lv=34 | |||
|#=1 | |||
|hp=44 | |||
|str=17 | |||
|mag=20 | |||
|dex=15 | |||
|spd=24 | |||
|lck=10 | |||
|def=12 | |||
|res=25 | |||
|cha=16 | |||
|mov=4 | |||
|inventory={{Item|16|Ragnarok|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 3}} | |||
|notes=Begins moving if the nearby [[Warrior]] is provoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Assassin | |||
|lv=34 | |||
|#=∞ | |||
|hp=44 | |||
|str=23 | |||
|mag=8 | |||
|dex=24 | |||
|spd=37 | |||
|lck=11 | |||
|def=22 | |||
|res=8 | |||
|cha=14 | |||
|mov=6 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 3}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Wyvern Rider | |||
|lv=34 | |||
|#=∞ | |||
|hp=48 | |||
|str=28 | |||
|mag=8 | |||
|dex=15 | |||
|spd=26 | |||
|lck=10 | |||
|def=27 | |||
|res=8 | |||
|cha=16 | |||
|mov=7 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 3}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Grappler | |||
|lv=42~44 | |||
|#=1 | |||
|hp=64~66 | |||
|str=32~33 | |||
|mag=17~18 | |||
|dex=22~23 | |||
|spd=28~29 | |||
|lck=16~17 | |||
|def=31~32 | |||
|res=14~15 | |||
|cha=25~26{{h|+1|Granted by Rouges}} | |||
|inventory={{Item|16|Killer Knuckles|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Fistfaire}} • {{Item|16|Unarmed Combat}} • {{Item|16|Brawling Prowess Lv 4}} • {{Item|16|Seal Defense}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Defeat saves the two western villages. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Swordmaster | |||
|lv=42~44 | |||
|#=1 | |||
|hp=59~60 | |||
|str=34~35 | |||
|mag=17~18 | |||
|dex=24~25 | |||
|spd=42~43 | |||
|lck=16~17 | |||
|def=31~32 | |||
|res=13~14 | |||
|cha=25~26{{h|+1|Granted by Roges}} | |||
|inventory={{Item|16|Killing Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Seal Strength}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Defeat saves the two eastern villages. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Sniper | |||
|lv=42~44 | |||
|#=1 | |||
|hp=54~55 | |||
|str=31~32 | |||
|mag=17~18 | |||
|dex=37~38 | |||
|spd=25~26 | |||
|lck=19~20 | |||
|def=30~31 | |||
|res=15~16 | |||
|cha=25~26{{h|+1|Granted by Rogues}} | |||
|inventory={{Item|16|Killer Bow|image=bow}} • {{Item|16|Silver Shield|image=shield}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Seal Speed}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Fortress Knight | |||
|lv=40~42 | |||
|#=2 | |||
|hp=66~68 | |||
|str=32~34 | |||
|mag=15 | |||
|dex=22 | |||
|spd=14 | |||
|lck=16 | |||
|def=38~40 | |||
|res=7 | |||
|cha=24~25{{h|+1|Granted by Rogues}} | |||
|mov=4 | |||
|inventory={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• The western one leaves the map if the boss [[Grappler]] is defeated.<br>• The eastern one begins moving if the nearby Grappler, [[Sniper]], or [[Wyvern Lord]] is provoked.<br>• The eastern one leaves the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Dark Bishop | |||
|lv=40~42 | |||
|#=2 | |||
|hp=53~55 | |||
|str=25 | |||
|mag=23{{h|+2|Granted by Magic +2}} | |||
|dex=24 | |||
|spd=31~33 | |||
|lck=16 | |||
|def=19 | |||
|res=27~29 | |||
|cha=22{{h|+1|Granted by Rogues}} | |||
|mov=4 | |||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Strength}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• The northern one begins moving if the nearby [[Warrior]] is provoked.<br>• The southern one begins moving if the nearby [[Sniper]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Wyvern Rider | |||
|lv=40~42 | |||
|#=1 | |||
|hp=58~60 | |||
|str=37~39 | |||
|mag=13 | |||
|dex=23 | |||
|spd=34~36 | |||
|lck=16 | |||
|def=30~32 | |||
|res=9 | |||
|cha=24~25{{h|+1|Granted by Mysterious Wyvern Co.}} | |||
|mov=7 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Mysterious Wyvern Co.|image=battalion flying}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Begins moving if a nearby Wyvern Rider is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Wyvern Rider | |||
|lv=40~42 | |||
|#=6 | |||
|hp=58~60 | |||
|str=37~39 | |||
|mag=13 | |||
|dex=23 | |||
|spd=34~36 | |||
|lck=16 | |||
|def=30~32 | |||
|res=9 | |||
|cha=24~25 | |||
|mov=7 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Weight -3}} | |||
|notes=• The northwestern two both begin moving if either of them or the nearby Wyvern Rider with a [[battalion]] is provoked.<br>• The center-northern one begins moving if a nearby [[Grappler]] or [[Dark Bishop]] is provoked.<br>• The northeastern two both begin moving if either of them, [[Swordmaster]] west of them, or the nearby [[Mortal Savant]] is provoked.<br>• The southeastern one begins moving if the nearby Grappler or [[War Master]] is provoked.<br>• The southeastern one leaves the map if the boss Swordmaster is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Assassin | |||
|lv=40~42 | |||
|#=4 | |||
|hp=53~55 | |||
|str=32~33 | |||
|mag=15 | |||
|dex=32~34 | |||
|spd=48~50 | |||
|lck=17 | |||
|def=28~30 | |||
|res=13 | |||
|cha=22 | |||
|mov=6 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}} | |||
|notes=• The southwestern two both begin moving if either is provoked.<br>• The southwestern two leave the map if the boss [[Grappler]] is defeated.<br>• The eastern two prioritize destroying villages; they begin moving if the boss Grappler is fought.<br>• The eastern two leave the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Swordmaster | |||
|lv=40~42 | |||
|#=1 | |||
|hp=58~60 | |||
|str=34~36 | |||
|mag=15 | |||
|dex=26~28 | |||
|spd=47~49 | |||
|lck=16 | |||
|def=29~31 | |||
|res=11 | |||
|cha=24~25 | |||
|mov=5 | |||
|inventory={{Item|16|Brave Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}} | |||
|notes=Leaves the map if the boss [[Grappler]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Swordmaster | |||
|lv=40~42 | |||
|#=4 | |||
|hp=58~60 | |||
|str=34~36 | |||
|mag=15 | |||
|dex=26~28 | |||
|spd=47~49 | |||
|lck=16 | |||
|def=29~31 | |||
|res=11 | |||
|cha=24~25 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}} | |||
|notes=• The upper southwestern one begins moving unprovoked on turn 3.<br>• The lower southwestern one prioritizes destroying villages.<br>• The western two leave the map if the boss [[Grappler]] is defeated.<br>• The lower northeastern one begins moving if a nearby [[Wyvern Rider]] or [[Mortal Savant]] is provoked.<br>• The upper northeastern one begins moving if the nearby Swordmaster is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Grappler | |||
|lv=40~42 | |||
|#=5 | |||
|hp=63~65 | |||
|str=33~34 | |||
|mag=15 | |||
|dex=25 | |||
|spd=34~36 | |||
|lck=16 | |||
|def=29~31 | |||
|res=12 | |||
|cha=24~25 | |||
|mov=6 | |||
|inventory={{Item|16|Silver Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Fistfaire}} • {{Item|16|Unarmed Combat}} • {{Item|16|Brawling Prowess Lv 5}} • {{Item|16|Tomebreaker}} • {{Item|16|Defiant Spd}} | |||
|notes=• The southwestern two leave the map if the boss Grappler is defeated.<br>• The southeastern one begins moving if the nearby [[Fortress Knight]], [[Sniper]], or [[Wyvern Lord]] is provoked.<br>• The southeastern one leaves the map if the boss [[Swordmaster]] is defeated.<br>• The northern two both begin moving if either of them or the nearby [[Wyvern Rider]] or [[Dark Bishop]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Assassin | |||
|lv=40~42 | |||
|#=1 | |||
|hp=53~55 | |||
|str=32~33 | |||
|mag=15 | |||
|dex=32~34 | |||
|spd=48~50 | |||
|lck=17 | |||
|def=28~30 | |||
|res=13 | |||
|cha=22 | |||
|mov=6 | |||
|inventory={{Item|16|Venin Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}} | |||
|notes=• Prioritizes destroying villages.<br>• Leaves the map if the boss [[Grappler]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Swordmaster | |||
|lv=40~42 | |||
|#=3 | |||
|hp=58~60 | |||
|str=34~36 | |||
|mag=15 | |||
|dex=26~28 | |||
|spd=47~49 | |||
|lck=16 | |||
|def=29~31 | |||
|res=11 | |||
|cha=24~25{{h|+1|Granted by Rogues}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• The western one leaves the map if the boss [[Grappler]] is defeated.<br>• The eastern one begins moving if the nearby [[Warrior]] is provoked.<br>• The eastern one leaves the map if the boss Swordmaster is defeated.<br>• The northeastern one begins moving if the nearby Swordmaster is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Warrior | |||
|lv=40~42 | |||
|#=1 | |||
|hp=64~66 | |||
|str=39~41 | |||
|mag=15 | |||
|dex=22 | |||
|spd=32~34 | |||
|lck=17 | |||
|def=29~31 | |||
|res=13 | |||
|cha=24~25 | |||
|mov=5 | |||
|inventory={{Item|16|Hammer|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}} | |||
|notes=• Begins moving if the nearby [[Swordmaster]] is provoked.<br>• Leaves the map if the boss Swordmaster is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Warrior | |||
|lv=40~42 | |||
|#=5 | |||
|hp=64~66 | |||
|str=39~41 | |||
|mag=15 | |||
|dex=22 | |||
|spd=32~34 | |||
|lck=17 | |||
|def=29~31 | |||
|res=13 | |||
|cha=24~25 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}} | |||
|notes=• The upper northwestern one begins moving if the nearest [[Dark Bishop]] is provoked.<br>• The center-northwestern one begins moving if a nearby [[Sniper]] or Dark Bishop is provoked.<br>• The northeastern one begins moving if the nearby [[Warlock]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Sniper | |||
|lv=40~42 | |||
|#=5 | |||
|hp=53~55 | |||
|str=31~33 | |||
|mag=15 | |||
|dex=38~40 | |||
|spd=31~33 | |||
|lck=19 | |||
|def=28~30 | |||
|res=13 | |||
|cha=24~25 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}} | |||
|notes=• The far southeastern one begins moving if the nearby [[Fortress Knight]], [[Grappler]], or [[Wyvern Lord]] is provoked.<br>• The southeastern two leave the map if the boss [[Swordmaster]] is defeated.<br>• The southwestern one leaves the map if the boss Grappler is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Grappler | |||
|lv=40~42 | |||
|#=1 | |||
|hp=63~65 | |||
|str=33~34 | |||
|mag=15 | |||
|dex=25 | |||
|spd=34~36 | |||
|lck=16 | |||
|def=29~31 | |||
|res=12 | |||
|cha=24~25{{h|+1|Granted by Rogues}} | |||
|mov=6 | |||
|inventory={{Item|16|Silver Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Fistfaire}} • {{Item|16|Unarmed Combat}} • {{Item|16|Brawling Prowess Lv 5}} • {{Item|16|Tomebreaker}} • {{Item|16|Defiant Spd}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=• Begins moving if the nearby [[Wyvern Rider]] or [[War Master]] is provoked.<br>• Leaves the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Swordmaster | |||
|lv=40~42 | |||
|#=1 | |||
|hp=58~60 | |||
|str=34~36 | |||
|mag=15 | |||
|dex=26~28 | |||
|spd=47~49 | |||
|lck=16 | |||
|def=29~31 | |||
|res=11 | |||
|cha=24~25 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}} | |||
|notes=Leaves the map if the boss Swordmaster is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Warrior | |||
|lv=40~42 | |||
|#=2 | |||
|hp=64~66 | |||
|str=39~41 | |||
|mag=15 | |||
|dex=22 | |||
|spd=32~34 | |||
|lck=17 | |||
|def=29~31 | |||
|res=13 | |||
|cha=24~25{{h|+1|Granted by Rogues}} | |||
|mov=5 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}}<br>{{Item|16|Rogues|image=battalion infantry}} Lv 5: {{Item|16|Disturbance|image=gambit}} | |||
|notes=The southeastern one leaves the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Warrior | |||
|lv=40~42 | |||
|#=1 | |||
|hp=64~66 | |||
|str=39~41 | |||
|mag=15 | |||
|dex=22 | |||
|spd=32~34 | |||
|lck=17 | |||
|def=29~31 | |||
|res=13 | |||
|cha=24~25 | |||
|mov=5 | |||
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}} | |||
|notes=Leaves the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Sniper | |||
|lv=40~42 | |||
|#=1 | |||
|hp=53~55 | |||
|str=31~33 | |||
|mag=15 | |||
|dex=38~40 | |||
|spd=31~33 | |||
|lck=19 | |||
|def=28~30 | |||
|res=13 | |||
|cha=24~25 | |||
|mov=5 | |||
|inventory={{Item|16|Longbow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}} | |||
|notes=Begins moving if a [[Dark Bishop]] or [[Warrior]] east of him is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Dark Bishop | |||
|lv=40~42 | |||
|#=3 | |||
|hp=53~55 | |||
|str=25 | |||
|mag=23{{h|+2|Granted by Magic +2}} | |||
|dex=24 | |||
|spd=31~33 | |||
|lck=16 | |||
|def=19 | |||
|res=27~29 | |||
|cha=22{{h|+1|Rogues}} | |||
|mov=4 | |||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Strength}} | |||
|notes=• The center-northern one begins moving if a nearby [[Grappler]] or [[Wyvern Rider]] is provoked.<br>• The northwestern one begins moving if the nearest [[Warrior]], [[Sniper]], or Dark Bishop is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Warlock | |||
|lv=40~42 | |||
|#=1 | |||
|hp=53~55 | |||
|str=25 | |||
|mag=22{{h|+3|Granted by Magic +2}} | |||
|dex=23 | |||
|spd=32~34 | |||
|lck=16 | |||
|def=19 | |||
|res=28~30 | |||
|cha=24~25 | |||
|mov=4 | |||
|inventory={{Item|16|Ragnarok|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Defense}} | |||
|notes=Begins moving if the nearby [[Warrior]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Sniper | |||
|lv=40~42 | |||
|#=1 | |||
|hp=53~55 | |||
|str=31~33 | |||
|mag=15 | |||
|dex=38~40 | |||
|spd=31~33 | |||
|lck=19 | |||
|def=28~30 | |||
|res=13 | |||
|cha=24~25 | |||
|mov=5 | |||
|inventory={{Item|16|Brave Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}} | |||
|notes=Leaves the map if the boss [[Grappler]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=War Master | |||
|lv=40~42 | |||
|#=1 | |||
|hp=68~70 | |||
|str=42~44 | |||
|mag=15 | |||
|dex=22 | |||
|spd=41~43 | |||
|lck=17 | |||
|def=29~31 | |||
|res=13 | |||
|cha=24~25 | |||
|mov=6 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Brawling Prowess Lv 3}} • {{Item|16|Tomebreaker}} | |||
|notes=• Begins moving if the nearby [[Wyvern Rider]] or [[Grappler]] is provoked.<br>• Leaves the map if the boss [[Swordmaster]] is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Mortal Savant | |||
|lv=40~42 | |||
|#=1 | |||
|hp=58~60 | |||
|str=33~35 | |||
|mag=21 | |||
|dex=23 | |||
|spd=28~30 | |||
|lck=24~25 | |||
|def=30~32 | |||
|res=26~28 | |||
|cha=24~25 | |||
|mov=6 | |||
|inventory={{Item|16|Bolganone|image=black magic}} • {{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Black Tomefaire}} • {{Item|16|Reason Lv 5}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Seal Magic}} | |||
|notes=Begins moving if a [[Swordmaster]] or [[Wyvern Rider]] west of him is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Wyvern Lord | |||
|lv=40~42 | |||
|#=1 | |||
|hp=59~61 | |||
|str=39~41 | |||
|mag=13 | |||
|dex=23 | |||
|spd=39~41 | |||
|lck=16 | |||
|def=31~33 | |||
|res=13 | |||
|cha=24~25 | |||
|mov=8 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Weight -3}} | |||
|notes=• Begins moving if the nearby [[Fortress Knight]], [[Grappler]], or [[Sniper]] is provoked.<br>• Leaves the map if the boss [[Swordmaster]] is defeated. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Assassin | |||
|lv=40~42 | |||
|#=∞ | |||
|hp=53~55 | |||
|str=32~33 | |||
|mag=15 | |||
|dex=32~34 | |||
|spd=48~50 | |||
|lck=17 | |||
|def=28~30 | |||
|res=13 | |||
|cha=22 | |||
|mov=6 | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Rogue | |||
|class=Wyvern Rider | |||
|lv=40~42 | |||
|#=∞ | |||
|hp=58~60 | |||
|str=37~39 | |||
|mag=13 | |||
|dex=23 | |||
|spd=34~36 | |||
|lck=16 | |||
|def=30~32 | |||
|res=9 | |||
|cha=24~25 | |||
|mov=7 | |||
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Weight -3}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | |||
====Reinforcements==== | |||
All reinforcements are halted upon defeating the [[Grappler]] and [[Swordmaster]] bosses. | |||
*On odd-numbered turns | |||
**1 [[Assassin]] from near the northern border of the map | |||
*On even-numbered turns | |||
**1 [[Wyvern Rider]] from near the northern border of the map | |||
===Boss data=== | ===Boss data=== | ||
:''On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 17 of the Azure Moon and Verdant Wind routes, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter 17 of the Silver Snow route, Chapter 18 of the Azure Moon and Verdant Wind routes, and later, at which point these bosses gain two levels.'' | |||
{{Tab | {{Tab | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |tab3=Maddening | ||
|content1={{BossStats FE16 | |||
|portrait=[[File:Generic small portrait grappler 01 fe16.png|128px]] | |||
|sprite=grappler enemy | |||
|class=Grappler | |||
|lv=35 | |||
|HP=47 | |||
|str=18 | |||
|mag=8 | |||
|dex=15 | |||
|spd=17 | |||
|luck=10 | |||
|def=18 | |||
|res=6 | |||
|cha=11{{h|+1|Granted by Rogues}} | |||
|inventory={{Item|16|Killer Knuckles|image=brawling}}<br>{{Item|16|Unarmed|image=brawling}} | |||
|skills={{Item|16|Fistfaire}}<br>{{Item|16|Unarmed Combat}}<br>{{Item|16|Brawling Prowess Lv 4}}<br>{{Item|16|Seal Defense}} | |||
|battalion={{Item|16|Rogues|image=battalion infantry}} Lv 5<br>{{Item|16|Disturbance|image=gambit}} | |||
|br=A | |||
}} | |||
|content2={{BossStats FE16 | |||
|portrait=[[File:Generic small portrait grappler 01 fe16.png|128px]] | |||
|sprite=grappler enemy | |||
|class=Grappler | |||
|lv=36 | |||
|HP=53 | |||
|str=23 | |||
|mag=10 | |||
|dex=15 | |||
|spd=21 | |||
|luck=10 | |||
|def=24 | |||
|res=7 | |||
|cha=16{{h|+1|Granted by Rogues}} | |||
|inventory={{Item|16|Killer Knuckles|image=brawling}}<br>{{Item|16|Unarmed|image=brawling}} | |||
|skills={{Item|16|Fistfaire}}<br>{{Item|16|Unarmed Combat}}<br>{{Item|16|Brawling Prowess Lv 4}}<br>{{Item|16|Seal Defense}} | |||
|battalion={{Item|16|Rogues|image=battalion infantry}} Lv 5<br>{{Item|16|Disturbance|image=gambit}} | |||
|br=A | |||
}} | |||
|content3={{BossStats FE16 | |content3={{BossStats FE16 | ||
|portrait=[[File:Generic small portrait | |portrait=[[File:Generic small portrait grappler 01 fe16.png|128px]] | ||
|sprite= | |sprite=grappler enemy | ||
|class= | |class=Grappler | ||
|lv=44 | |lv=42~44 | ||
|HP= | |HP=64~66 | ||
|str=32 | |str=32~33 | ||
|mag=18 | |mag=17~18 | ||
|dex= | |dex=22~23 | ||
|spd= | |spd=28~29 | ||
|luck= | |luck=16~17 | ||
|def=31 | |def=31~32 | ||
|res= | |res=14~15 | ||
|cha=26{{ | |cha=25~26{{h|+1|Granted by Rogues}} | ||
|inventory={{Item|16|Killer Knuckles|image=brawling}}<br>{{Item|16|Unarmed|image=brawling}} | |||
|inventory={{ | |skills={{Item|16|Fistfaire}}<br>{{Item|16|Unarmed Combat}}<br>{{Item|16|Brawling Prowess Lv 4}}<br>{{Item|16|Seal Defense}} | ||
|skills={{ | |battalion={{Item|16|Rogues|image=battalion infantry}} Lv 5<br>{{Item|16|Disturbance|image=gambit}} | ||
|battalion={{Item|16|Rogues|image=battalion infantry}} Lv | |br=A | ||
| | |||
}} | }} | ||
}} | }} | ||
{{Tab | {{Tab | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |tab3=Maddening | ||
|content1={{BossStats FE16 | |||
|portrait=[[File:Generic small portrait swordmaster 02 fe16.png|128px]] | |||
|sprite=swordmaster enemy | |||
|class=Swordmaster | |||
|lv=35 | |||
|HP=43 | |||
|str=19 | |||
|mag=8 | |||
|dex=13 | |||
|spd=26 | |||
|luck=10 | |||
|def=18 | |||
|res=8 | |||
|cha=11{{h|+1|Granted by Rogues}} | |||
|inventory={{Item|16|Killing Edge|image=sword}} | |||
|skills={{Item|16|Swordfaire}}<br>{{Item|16|Sword Crit +10}}<br>{{Item|16|Sword Prowess Lv 4}}<br>{{Item|16|Seal Strength}} | |||
|battalion={{Item|16|Rogues|image=battalion infantry}} Lv 5<br>{{Item|16|Disturbance|image=gambit}} | |||
|sw=A | |||
}} | |||
|content2={{BossStats FE16 | |||
|portrait=[[File:Generic small portrait swordmaster 02 fe16.png|128px]] | |||
|sprite=swordmaster enemy | |||
|class=Swordmaster | |||
|lv=36 | |||
|HP=49 | |||
|str=25 | |||
|mag=10 | |||
|dex=17 | |||
|spd=32 | |||
|luck=10 | |||
|def=24 | |||
|res=8 | |||
|cha=16{{h|+1|Granted by Rogues}} | |||
|inventory={{Item|16|Killing Edge|image=sword}} | |||
|skills={{Item|16|Swordfaire}}<br>{{Item|16|Sword Crit +10}}<br>{{Item|16|Sword Prowess Lv 4}}<br>{{Item|16|Seal Strength}} | |||
|battalion={{Item|16|Rogues|image=battalion infantry}} Lv 5<br>{{Item|16|Disturbance|image=gambit}} | |||
|sw=A | |||
}} | |||
|content3={{BossStats FE16 | |content3={{BossStats FE16 | ||
|portrait=[[File:Generic small portrait swordmaster 02 fe16.png|128px]] | |portrait=[[File:Generic small portrait swordmaster 02 fe16.png|128px]] | ||
|sprite=swordmaster enemy | |sprite=swordmaster enemy | ||
|class=Swordmaster | |class=Swordmaster | ||
|lv=44 | |lv=42~44 | ||
|HP=60 | |HP=59~60 | ||
|str=35 | |str=34~35 | ||
|mag=18 | |mag=17~18 | ||
|dex=25 | |dex=24~25 | ||
|spd=43 | |spd=42~43 | ||
|luck=17 | |luck=16~17 | ||
|def=32 | |def=31~32 | ||
|res=14 | |res=13~14 | ||
|cha=26{{ | |cha=25~26{{h|+1|Granted by Rogues}} | ||
|inventory={{Item|16|Killing Edge|image=sword}} | |||
|inventory={{ | |skills={{Item|16|Swordfaire}}<br>{{Item|16|Sword Crit +10}}<br>{{Item|16|Sword Prowess Lv 4}}<br>{{Item|16|Seal Strength}} | ||
|skills={{ | |battalion={{Item|16|Rogues|image=battalion infantry}} Lv 5<br>{{Item|16|Disturbance|image=gambit}} | ||
|battalion={{Item|16|Rogues|image=battalion infantry}} Lv | |||
|sw=A | |sw=A | ||
}} | }} | ||
Line 280: | Line 1,835: | ||
{{Tab | {{Tab | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |tab3=Maddening | ||
|content1={{BossStats FE16 | |||
|portrait=[[File:Generic small portrait sniper 02 fe16.png|128px]] | |||
|sprite=sniper enemy | |||
|class=Sniper | |||
|lv=35 | |||
|HP=39 | |||
|str=18 | |||
|mag=8 | |||
|dex=22 | |||
|spd=14 | |||
|luck=13 | |||
|def=15 | |||
|res=8 | |||
|cha=11{{h|+1|Granted by Rogues}} | |||
|inventory={{Item|16|Killer Bow|image=bow}}<br>{{Item|16|Silver Shield|image=shield}} | |||
|skills={{Item|16|Bowfaire}}<br>{{item|16|Bowrange +1}}<br>{{Item|16|Bow Prowess Lv 4}}<br>{{Item|16|Seal Speed}} | |||
|battalion={{Item|16|Rogues|image=battalion infantry}} Lv 5<br>{{Item|16|Disturbance|image=gambit}} | |||
|bo=A | |||
}} | |||
|content2={{BossStats FE16 | |||
|portrait=[[File:Generic small portrait sniper 02 fe16.png|128px]] | |||
|sprite=sniper enemy | |||
|class=Sniper | |||
|lv=36 | |||
|HP=42 | |||
|str=22 | |||
|mag=10 | |||
|dex=28 | |||
|spd=18 | |||
|luck=13 | |||
|def=21 | |||
|res=8 | |||
|cha=16{{h|+1|Granted by Rogues}} | |||
|inventory={{Item|16|Killer Bow|image=bow}}<br>{{Item|16|Silver Shield|image=shield}} | |||
|skills={{Item|16|Bowfaire}}<br>{{item|16|Bowrange +1}}<br>{{Item|16|Bow Prowess Lv 4}}<br>{{Item|16|Seal Speed}} | |||
|battalion={{Item|16|Rogues|image=battalion infantry}} Lv 5<br>{{Item|16|Disturbance|image=gambit}} | |||
|bo=A | |||
}} | |||
|content3={{BossStats FE16 | |content3={{BossStats FE16 | ||
|portrait=[[File:Generic small portrait | |portrait=[[File:Generic small portrait sniper 02 fe16.png|128px]] | ||
|sprite= | |sprite=sniper enemy | ||
|class= | |class=Sniper | ||
|lv=44 | |lv=42~44 | ||
|HP= | |HP=54~55 | ||
|str= | |str=31~32 | ||
|mag=18 | |mag=17~18 | ||
|dex= | |dex=37~38 | ||
|spd= | |spd=25~26 | ||
|luck= | |luck=19~20 | ||
|def= | |def=30~31 | ||
|res=15 | |res=15~16 | ||
|cha=26{{ | |cha=25~26{{h|+1|Granted by Rogues}} | ||
|inventory={{Item|16|Killer Bow|image=bow}}<br>{{Item|16|Silver Shield|image=shield}} | |||
|inventory={{ | |skills={{Item|16|Bowfaire}}<br>{{item|16|Bowrange +1}}<br>{{Item|16|Bow Prowess Lv 4}}<br>{{Item|16|Seal Speed}} | ||
|skills={{ | |battalion={{Item|16|Rogues|image=battalion infantry}} Lv 5<br>{{Item|16|Disturbance|image=gambit}} | ||
|battalion={{Item|16|Rogues|image=battalion infantry}} Lv | |bo=A | ||
| | |||
}} | }} | ||
}} | }} | ||
Line 308: | Line 1,899: | ||
==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
Greater rewards are earned in this paralogue based on the number of villages saved; villages are saved when the enemy that targets them is no longer on the map, which can be accomplished in two ways: defeating the enemy directly, or defeating the boss they start closest to. Defeating the [[Grappler]] or [[Swordmaster]] bosses will cause all the enemies that start in their section of the map to leave, creating safer areas to the south and greatly reducing the number of enemies that must be defeated; defeating both halts the reinforcements. However, attacking the boss Grappler will cause the [[Assassin]]s near the boss Swordmaster to begin moving towards the villages; as such, it is best to only attack the Grappler once the Assassins can be intercepted or Swordmaster defeated. The enemies to the south are the closest threat, and the villages south are the closest to being taken by enemies, so focusing on the south first is more beneficial. | |||
The bosses themselves never move, do not stand on defensive terrain, and have stats comparable to the other enemies present—each of them has lower [[speed]], slightly lower [[strength]], and slightly higher [[defense]] and [[resistance]] than other enemies of the same class. None of the bosses have any sources of [[effective damage]]—beyond [[Atrocity]] and [[War Master's Strike]]—but all have fairly low resistance; they can be defeated by strong magic users or simply overpowered. | |||
Over terrain, the boss Grappler starts 11 tiles away from the nearest starting position, 13 going around enemies; a 7-[[move]] flier boosted by [[Stride]] can reach the boss to attack at 1-range. There is a point north of the boss from which a unit with 5 [[range]] could attack, however it is blocked by a Swordmaster, in range of two other Swordmasters, a Grappler, and a [[Fortress Knight]] with a [[Tomahawk]], and is six tiles away at closest, out of the movement range of [[Sniper]]s and [[Mage]]s. The boss Swordmaster starts 20 tiles away from the nearest starting position, requiring some combination of Stride, [[Warp]], and a [[Dancer]] to reach him on turn 1. The boss [[Sniper]] starts 12 tiles away from the nearest starting position going through enemies, 14 going around. Defeating the Sniper does not cause any enemies to leave like the other two bosses, so there is no added benefit to defeating him early. | |||
Clearing this paralogue in one turn is possible; however, it requires defeating at least 28 enemies on Maddening in one turn—only 11 enemies can be defeated on player phase at most, though every player unit cannot be used to attack while also defeating both southern bosses. [[Wrath]], obtained from mastering [[Warrior]], [[Vantage]], available on [[Hero]] or from mastering [[Mercenary]], or their battalion forms [[Battalion Wrath]] and [[Battalion Vantage]] are greatly helpful in enemy phase combat, as is the [[Sacred Shield]] gambit. Notably, [[Dimitri]] learns both Battalion Wrath and Battalion Vantage through his [[authority]]—which he has a boon in; [[Petra]] learns Battalion Wrath at C authority and has a boon in [[sword]]s and [[axe]]s, making it easier for her to certify for Mercenary and Hero; and [[Sylvain]] learns Battalion Vantage at C authority and has a boon in axes, easing his access to Warrior. The [[Retribution (gambit)|Retribution]] gambit is practically required to clear this in one turn, available to Silver Snow, Azure Moon, and Verdant Wind through the [[Indech Sword Fighters]] battalion (which requires A authority to equip), or through the [[Kingdom Archers]] only in Azure Moon; alternately, the [[Counterattack (ability)|Counterattack]] ability can be granted through the [[Chalice of Beginnings]], available through [[Downloadable content in Fire Emblem: Three Houses|DLC]]. | |||
At least three units are needed to be in range of every enemy that does not leave with the Grappler and Swordmaster bosses; there is no position in range of both the Sniper boss and the central [[Warlock]] or the Warlock and the easternmost Swordmaster. Additionally, while the position three tiles east of the Sniper boss is in range of every unit to the west, the [[Wyvern Rider]]s present may block the Warrior south of them, so defeating one of the Wyvern Riders or the Warrior may be required for a one-turn clear. For slower clears, the enemies north will not begin moving until they are provoked; the southern enemies will wait as well, but the enemies moving towards the villages encourage faster play, at least until they are saved. | |||
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==Trivia== | ==Trivia== | ||
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==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Retribution | |eng-name=Retribution | ||
| | |jpn-name={{h|因果応報|Ingaōhō}} | ||
| | |jpn-mean=Retribution | ||
| | |span-name=Justicia poética | ||
|span-mean=Poetic justice | |||
|fren-name=Qui sème le vent... | |||
|fren-mean="Who sows the wind...". A portion of the phrase "for they have sown the wind, and they shall reap the whirlwind", originating from [[wikipedia:Book of Hosea|Hosea]] 8:7 of the [[wikipedia:Hebrew Bible|Tanakh]], meaning "every decision has consequences"; similar to the expression "you reap what you sow". | |||
|ger-name=Vergeltung | |||
|ger-mean=Retribution | |||
|ital-name=Castigo | |||
|ital-mean=Punishment | |||
|kor-name={{h|인과응보|Ingwaeungbo}} | |||
|kor-mean=Retribution | |||
|ch-simp-name={{h|因果报应|yīnguǒbàoyīng}} | |||
|ch-simp-mean="Retribution" or "karma". | |||
|ch-trad-name={{h|因果報應|yīnguǒbàoyīng}} | |||
|ch-trad-mean="Retribution" or "karma". | |||
}} | }} | ||
Latest revision as of 16:39, 28 March 2024
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“ | Your father was by no means a great ruler. But it was Lord Arundel who stoked the fury of the people and directed that fury at your father. Duke Aegir is not perfect, but he's not the villain in this. | ” | — Lysithea, to Ferdinand |
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Retribution (Japanese: 因果応報 Retribution) is a paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 17 /Chapter 17 to Chapter 20 /Chapter 21 /Chapter 21 and is unavailable on the Crimson Flower route. In order to attempt this paralogue, the player must have recruited both Ferdinand and Lysithea, and both must not have fallen in battle previously. In this chapter, Ferdinand tracks down the whereabouts of his disgraced father, Duke Aegir.
Plot
- Main article:
Retribution (paralogue)/Script
Duke Aegir is captured by rogues who want revenge on him for his previous abuses of power during his time as the Prime Minister of Adrestia. A soldier reports this turn of events to Ferdinand and explains that after escaping from house arrest in Enbarr, he was last seen fleeing through Hrym territory; the territory has erupted in rioting. Accompanied by Lysithea, Ferdinand sets out to rescue his father. The group arrives in Hrym territory and puts down the revolt, but learns from its leader that Duke Aegir is already dead, much to Ferdinand's shock and horror.
After the group returns from Hrym, Lysithea recounts the events that led up to the riot. When Emperor Ionius IX tried to consolidate power during his reign, the Hrym family tried to defect from Adrestia to Leicester with the support of House Ordelia of the Alliance. The Empire suppressed the rebellion and installed Duke Aegir as a puppet leader. Fearing that the emperor would seize total control of power in Adrestia, the six great noble families—Houses Bergliez, Hevring, Varley, Vestra, Gerth, and Aegir—plus House Hrym launched the Insurrection of the Seven and reduced Ionius IX to a figurehead. Duke Aegir harshly taxed the people of Hrym during his reign, until he was eventually removed from power and replaced by Lord Arundel. Arundel proved to be an even worse governor; he taxed the people even more heavily and conscripted them for military duty on pain of execution, and claimed to be acting in the name of Duke Aegir. Lamenting the late Duke's fate, Ferdinand vows to atone for his father's sins.
Beginning log
Amid riots in Hrym territory, Ferdinand learns that his missing father, Duke Aegir, has been found. Lysithea, who knows the area well, goes with him to investigate.
Chapter data
Normal Hard Maddening
Character data
Silver Snow Azure Moon Verdant Wind
Item data
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Enemy data
- On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 17 of the Azure Moon and Verdant Wind routes, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter 17 of the Silver Snow route, Chapter 18 of the Azure Moon and Verdant Wind routes, and later, at which point the enemies gain two levels.
Normal Hard Maddening
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Reinforcements
All reinforcements are halted upon defeating the Grappler and Swordmaster bosses.
- On odd-numbered turns
- 1 Assassin from near the northern border of the map
- On even-numbered turns
- 1 Wyvern Rider from near the northern border of the map
Boss data
- On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter 17 of the Azure Moon and Verdant Wind routes, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter 17 of the Silver Snow route, Chapter 18 of the Azure Moon and Verdant Wind routes, and later, at which point these bosses gain two levels.
Normal Hard Maddening
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Normal Hard Maddening
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Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Greater rewards are earned in this paralogue based on the number of villages saved; villages are saved when the enemy that targets them is no longer on the map, which can be accomplished in two ways: defeating the enemy directly, or defeating the boss they start closest to. Defeating the Grappler or Swordmaster bosses will cause all the enemies that start in their section of the map to leave, creating safer areas to the south and greatly reducing the number of enemies that must be defeated; defeating both halts the reinforcements. However, attacking the boss Grappler will cause the Assassins near the boss Swordmaster to begin moving towards the villages; as such, it is best to only attack the Grappler once the Assassins can be intercepted or Swordmaster defeated. The enemies to the south are the closest threat, and the villages south are the closest to being taken by enemies, so focusing on the south first is more beneficial.
The bosses themselves never move, do not stand on defensive terrain, and have stats comparable to the other enemies present—each of them has lower speed, slightly lower strength, and slightly higher defense and resistance than other enemies of the same class. None of the bosses have any sources of effective damage—beyond Atrocity and War Master's Strike—but all have fairly low resistance; they can be defeated by strong magic users or simply overpowered.
Over terrain, the boss Grappler starts 11 tiles away from the nearest starting position, 13 going around enemies; a 7-move flier boosted by Stride can reach the boss to attack at 1-range. There is a point north of the boss from which a unit with 5 range could attack, however it is blocked by a Swordmaster, in range of two other Swordmasters, a Grappler, and a Fortress Knight with a Tomahawk, and is six tiles away at closest, out of the movement range of Snipers and Mages. The boss Swordmaster starts 20 tiles away from the nearest starting position, requiring some combination of Stride, Warp, and a Dancer to reach him on turn 1. The boss Sniper starts 12 tiles away from the nearest starting position going through enemies, 14 going around. Defeating the Sniper does not cause any enemies to leave like the other two bosses, so there is no added benefit to defeating him early.
Clearing this paralogue in one turn is possible; however, it requires defeating at least 28 enemies on Maddening in one turn—only 11 enemies can be defeated on player phase at most, though every player unit cannot be used to attack while also defeating both southern bosses. Wrath, obtained from mastering Warrior, Vantage, available on Hero or from mastering Mercenary, or their battalion forms Battalion Wrath and Battalion Vantage are greatly helpful in enemy phase combat, as is the Sacred Shield gambit. Notably, Dimitri learns both Battalion Wrath and Battalion Vantage through his authority—which he has a boon in; Petra learns Battalion Wrath at C authority and has a boon in swords and axes, making it easier for her to certify for Mercenary and Hero; and Sylvain learns Battalion Vantage at C authority and has a boon in axes, easing his access to Warrior. The Retribution gambit is practically required to clear this in one turn, available to Silver Snow, Azure Moon, and Verdant Wind through the Indech Sword Fighters battalion (which requires A authority to equip), or through the Kingdom Archers only in Azure Moon; alternately, the Counterattack ability can be granted through the Chalice of Beginnings, available through DLC.
At least three units are needed to be in range of every enemy that does not leave with the Grappler and Swordmaster bosses; there is no position in range of both the Sniper boss and the central Warlock or the Warlock and the easternmost Swordmaster. Additionally, while the position three tiles east of the Sniper boss is in range of every unit to the west, the Wyvern Riders present may block the Warrior south of them, so defeating one of the Wyvern Riders or the Warrior may be required for a one-turn clear. For slower clears, the enemies north will not begin moving until they are provoked; the southern enemies will wait as well, but the enemies moving towards the villages encourage faster play, at least until they are saved.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Retribution |
-- |
Japanese |
因果応報 |
Retribution |
Spanish |
Justicia poética |
Poetic justice |
French |
Qui sème le vent... |
"Who sows the wind...". A portion of the phrase "for they have sown the wind, and they shall reap the whirlwind", originating from Hosea 8:7 of the Tanakh, meaning "every decision has consequences"; similar to the expression "you reap what you sow". |
German |
Vergeltung |
Retribution |
Italian |
Castigo |
Punishment |
Korean |
인과응보 |
Retribution |
Simplified Chinese |
因果报应 |
"Retribution" or "karma". |
Traditional Chinese |
因果報應 |
"Retribution" or "karma". |
Gallery
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References
Retribution |
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