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Bunny Fang: Difference between revisions
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[Beast (Cavalry)]<br>At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack. | [Beast (Cavalry)]<br>At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack. | ||
|type= | |type=Weapon ([[Beast]]) | ||
|games= | |games= | ||
*{{title|Heroes}} | *{{title|Heroes}} |
Revision as of 21:06, 3 February 2021
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Bunny Fang (Japanese: タグエルの子の爪牙 Taguel Kit's Claws and Fangs) is an offensive skill in the beast category which debuted in Fire Emblem Heroes. It is a personal weapon of Yarne. Bunny Fang is a skill that, in addition to boosting its user's Speed, also deals bonus damage to cavalry targets and accelerates the user's special skill cooldown count if sufficiently injured at the end of combat..
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
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Availability
Heroes
Units | Yarne: Timid Taguel |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Bunny Fang |
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Gallery
- Is feh bunny fang.png
The Bunny Fang as it appears in Heroes.