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Guardian Fang

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Guardian Fang

No image available.

Type

Beast

Wielder(s)

Lethe

First game

Heroes

Guardian Fang (Japanese: 新年の戦猫の爪牙 New Year's War Cat Claws and Fangs) is a weapon skill in the beast category which debuted in Fire Emblem Heroes; it is a personal weapon of the New Year's variation of Lethe. If its user has more speed than their foe, Guardian Fang boosts the damage the user deals and reduces the damage they take based on the difference between the user's and foe's speeds.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Beast weapons 14 1 400 -- Adult (Cavalry) Is feh cavalry.png Grants +3 speed.
If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −⁠([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials).
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, grants +2 attack to user, and if user initiates combat, inflicts −4 each to foe's attack and defense and foe cannot make a follow-up attack.
Heroes
(refine: option 1, +Effect)
Is feh wpn guardian fang refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Is feh cavalry.png Grants +3 speed.
If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −⁠([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials).
If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, grants +2 attack to user, and if user initiates combat, inflicts −4 each to foe's attack and defense and foe cannot make a follow-up attack.
Grants +3 HP.
If user's speed is compared to another unit's, user's speed is treated as if granted +10.
If user's HP ≥ 25% at start of combat, grants +5 each to user's attack and speed and neutralizes effects that guarantee the foe's follow-up attack or prevent the user's follow-up attack during combat.
Heroes
(refine: option 1, +Atk)
Is feh wpn atk refined.png Beast weapons 16 1 400 500 Arena Medal
200 Divine Dew
-- Is feh cavalry.png Grants +3 speed.
If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −⁠([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials).
If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, grants +2 attack to user, and if user initiates combat, inflicts −4 each to foe's attack and defense and foe cannot make a follow-up attack.
Grants +5 HP.
Heroes
(refine: option 1, +Spd)
Is feh wpn spd refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Is feh cavalry.png Grants +3 speed.
If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −⁠([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials).
If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, grants +2 attack to user, and if user initiates combat, inflicts −4 each to foe's attack and defense and foe cannot make a follow-up attack.
Grants +5 HP and +3 speed.
Heroes
(refine: option 1, +Def)
Is feh wpn def refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Is feh cavalry.png Grants +3 speed.
If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −⁠([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials).
If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, grants +2 attack to user, and if user initiates combat, inflicts −4 each to foe's attack and defense and foe cannot make a follow-up attack.
Grants +5 HP and +4 defense.
Heroes
(refine: option 1, +Res)
Is feh wpn res refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Is feh cavalry.png Grants +3 speed.
If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −⁠([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials).
If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, grants +2 attack to user, and if user initiates combat, inflicts −4 each to foe's attack and defense and foe cannot make a follow-up attack.
Grants +5 HP and +4 resistance.
Heroes
(refine: option 2, +Effect)
Is feh wpn guardian fang refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Is feh cavalry.png Grants +3 speed.
If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −⁠([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials).
If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, grants +2 attack to user, inflicts −⁠(number of spaces from starting position of unit initiating combat + 3; maximum: 6) each to foe's attack and dense during combat, and if spaces moved ≥ 5, foe's first attack deals −30% damage.
Grants +3 HP.
If user's speed is compared to another unit's, user's speed is treated as if granted +10.
If user's HP ≥ 25% at start of combat, grants +5 each to user's attack and speed and neutralizes effects that guarantee the foe's follow-up attack or prevent the user's follow-up attack during combat.
Heroes
(refine: option 2, +Atk)
Is feh wpn atk refined.png Beast weapons 16 1 400 500 Arena Medal
200 Divine Dew
-- Is feh cavalry.png Grants +3 speed.
If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −⁠([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials).
If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, grants +2 attack to user, inflicts −⁠(number of spaces from starting position of unit initiating combat + 3; maximum: 6) each to foe's attack and dense during combat, and if spaces moved ≥ 5, foe's first attack deals −30% damage.
Grants +5 HP.
Heroes
(refine: option 2, +Spd)
Is feh wpn spd refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Is feh cavalry.png Grants +3 speed.
If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −⁠([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials).
If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, grants +2 attack to user, inflicts −⁠(number of spaces from starting position of unit initiating combat + 3; maximum: 6) each to foe's attack and dense during combat, and if spaces moved ≥ 5, foe's first attack deals −30% damage.
Grants +5 HP and +3 speed.
Heroes
(refine: option 2, +Def)
Is feh wpn def refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Is feh cavalry.png Grants +3 speed.
If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −⁠([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials).
If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, grants +2 attack to user, inflicts −⁠(number of spaces from starting position of unit initiating combat + 3; maximum: 6) each to foe's attack and dense during combat, and if spaces moved ≥ 5, foe's first attack deals −30% damage.
Grants +5 HP and +4 defense.
Heroes
(refine: option 2, +Res)
Is feh wpn res refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Is feh cavalry.png Grants +3 speed.
If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −⁠([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials).
If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, grants +2 attack to user, inflicts −⁠(number of spaces from starting position of unit initiating combat + 3; maximum: 6) each to foe's attack and dense during combat, and if spaces moved ≥ 5, foe's first attack deals −30% damage.
Grants +5 HP and +4 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Lethe: New Year's Claw

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Unrefined)
Grants Spd+3. If unit's Spd > foe's Spd, deals
damage = 70% of difference between stats.
(Maximum bonus of +7 damage. Combos
with Phantom Spd.) If unit's Spd > foe's Spd,
reduces damage from attacks during combat
and from area-of-effect Specials (excluding
Røkkr area-of-effect Specials) by percentage =
difference between stats × 4 (max 40%).

At start of turn, if unit is adjacent to only beast
or dragon allies or if unit is not adjacent to any
ally, unit transforms (otherwise, unit reverts).
If unit transforms, grants Atk+2, and if unit
initiates combat, inflicts Atk/Def-4 on foe
during combat and foe cannot make a
follow-up attack.
速さ+3
速さが敵より高い時、ダメージ+速さの差の70%
(最大7。速さの虚勢が有効)
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×4%軽減(最大40%)
(巨影の範囲奥義を除く)

ターン開始時、竜、獣以外の味方と隣接していない場合
化身状態になる(そうでない場合、化身状態を解除)
化身状態なら、攻撃+2、かつ自分から攻撃した時、
戦闘中、敵の攻撃、守備-4、敵は追撃不可
Heroes
(Refined: option 1)
Grants Spd+3. If unit's Spd > foe's Spd, deals
damage = 70% of difference between stats.
(Maximum bonus of +7 damage. Combos
with Phantom Spd.) If unit's Spd > foe's Spd,
reduces damage from attacks during combat
and from area-of-effect Specials (excluding
Røkkr area-of-effect Specials) by percentage =
difference between stats × 4 (max 40%).
If unit initiates combat or is not adjacent to an
ally, grants Atk/Spd+5 to unit during combat.
At start of turn, if unit is adjacent to only beast
or dragon allies or if unit is not adjacent to any
ally, unit transforms (otherwise, unit reverts).
If unit transforms, grants Atk+2, and if unit
initiates combat, inflicts Atk/Def-4 on foe
during combat and foe cannot make a
follow-up attack.
速さ+3
速さが敵より高い時、ダメージ+速さの差の70%
(最大7。速さの虚勢が有効)
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×4%軽減(最大40%)
(巨影の範囲奥義を除く)

自分から攻撃した時、または、
周囲1マス以内に味方がいない時、
戦闘中、攻撃、速さ+5

ターン開始時、竜、獣以外の味方と隣接していない場合
化身状態になる(そうでない場合、化身状態を解除)
化身状態なら、攻撃+2、かつ自分から攻撃した時、
戦闘中、敵の攻撃、守備-4、敵は追撃不可
Heroes
(Refined: option 2)
Grants Spd+3. If unit's Spd > foe's Spd, deals
damage = 70% of difference between stats
(maximum bonus of +7 damage; combos with
skills like Phantom Spd) and reduces damage
from attacks during combat and area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%). If unit initiates combat
or is not adjacent to an ally, grants Atk/Spd+5
to unit during combat. At start of turn, if unit
is adjacent to only beast or dragon allies or
is not adjacent to any ally, unit transforms
(otherwise, unit reverts). If unit transforms,
grants Atk+2 to unit, inflicts Atk/Def-X on foe
during combat (X = number of spaces from
start position to end position of whoever
initiated combat + 3; max 6), and also, if X ≥ 5,
reduces damage from foe's first attack by 30%
during combat.
速さ+3
速さが敵より高い時、ダメージ+速さの差の70%
(最大7。速さの虚勢が有効)
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×4%軽減(最大40%)
(巨影の範囲奥義を除く)

自分から攻撃した時、または、
周囲1マス以内に味方がいない時、
戦闘中、攻撃、速さ+5

ターン開始時、竜、獣以外の味方と隣接していない場合
化身状態になる(そうでない場合、化身状態を解除)
化身状態なら、攻撃+2、かつ
戦闘中、敵の攻撃、守備-3、
さらに、敵の攻撃、守備が
攻撃した側(自分からなら自分、敵からなら敵)の
移動前と移動後のマスの距離(最大3)だけ減少、かつ
移動前と移動後のマスの距離が2以上の時、
戦闘中、自分が最初に受けた攻撃のダメージを30%軽減
Heroes
(Refined: +effect)
If a skill compares unit's Spd to a foe's or ally's
Spd, treats unit's Spd as if granted +10.
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd+5 to unit and neutralizes effects that
guarantee foe's follow-up attacks and effects
that prevent unit's follow-up attacks during
combat.
速さの差を比較するスキルの比較判定時、
自身の速さ+10として判定

戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ+5、かつ
敵の絶対追撃を無効、かつ、自分の追撃不可を無効

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Guardian Fang

--

Japanese

新年の戦猫の爪牙

New Year's War Cat Claws and Fangs

Spanish
(Spain)

Garra guardiana

Guardian claw

Spanish
(Latin America)

Colmillo guardián

Guardian fang

French

Croc de gardiens

Guardians' fang

German

Wächterfangzahn

Guard Fang

Italian

Zanna protettiva

Protective fang

Portuguese

Presa felina

Feline fang

Traditional Chinese

新年戰貓的爪牙

New year war cat's claws and fangs

See also

Beast skills in Heroes
Basic beast skills Beast skills with secondary effects Personal beast skills
Infantry subtype Adult (Infantry)Whelp (Infantry)Yearling (Infantry) Bride's FangFiery FangGroom's WingHeralding HornHorn of OpeningIlluminating HornPolished FangRenewed FangResolved FangRoyal Hatari FangSabertooth FangWild Tiger FangWolf Queen FangWolfpup FangWolfskin Fang
Armor subtype Adult (Armored)Whelp (Armored)Yearling (Armored) Dosing FangLion King FangRavagerTwin-Crest Power
Cavalry subtype Adult (Cavalry)Whelp (Cavalry)Yearling (Cavalry) Arcane Nihility Brazen Cat FangBrightmare HornBunny FangCovert Cat FangCute Paper CraneDream HornFoxkit FangGuardian FangHorn of the LandKeen Rabbit FangKitsune FangNew Foxkit FangNightmare HornRaydream HornRefreshed FangSparkling FangTaguel FangWary Rabbit FangWorld-Tree Tail
Flier subtype Adult (Flier)Fledgling (Flier)Hatchling (Flier) Bat FangCrossbones ClawEbon-Pirate ClawEnclosing ClawFang of ClosureFang of FinalityHawk King ClawHeron WingQuieting ClawRaven King BeakSky-Pirate Claw