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The King's Triumphant Return/Reclaiming the Capital
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Reclaiming the Capital (Japanese: 王都奪還戦 Capital city recapture) is the main battle map of the eighteenth chapter on the Azure Moon route in Fire Emblem: Three Houses. In this map, Dimitri and co. march on the Kingdom capital of Fhirdiad in an effort to reclaim it for the Kingdom of Faerghus.
Beginning log
After Rodrigue's death, Dimitri reassesses his plan of attack. For the sake of the Kingdom, he chooses to forestall an invasion of the Empire in favor of securing his own capital city of Fhirdiad.
Map data
Normal Hard/Maddening
- Any player unit entering the middle area will cause the Viskam to activate. They can be deactivated by interacting with the lever to the northeast, which will also remove the buffs on the central Titanus.
- The escape point that the third army sniper attempts to reach is not visually defined; it is located two spaces below Byleth's starting position, where some other unit may start the map.
Character data
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New units
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Available characters
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Item data
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Enemy data
Normal Hard Maddening
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Third Army data
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Reinforcements
- Immediately upon defeating the westernmost Titanus (Hard and Maddening only) and Warlock and entering the 3×3 square centered on the northern Grappler; these conditions do not have to be met on the same turn
- 1 Sniper from the western border
Boss data
- Main article:
Cornelia
Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
In general, this map shouldn't be too difficult. There aren't any reinforcements that actually attack you, and enemies will politely wait for you to threaten their group before attacking. So, take your time if things look rough; there isn't any loss from a slow and safe clear, in general. To beat the map, all you need to do is defeat Cornelia. Sub-objectives include flipping the top-right switch to turn off the Viskams; defeating the top-left three enemies that carry a Wo Dao, Brave Sword, and Elixir; armor-breaking a few Titanuses if you want some Agarthium to repair the Scythe of Sariel or Devil weapons with; and triggering the Thief reinforcement if you'd like to collect the Tathlum Bow.
- The very fast way to clear the map is just to rush down Cornelia with flyers. She's posted some Longbow archers meant to dissuade this approach, but skills like Reposition / Shove / Draw Back as well as Dance or Stride can help your flyers get to Cornelia from extreme range anyway. Alert Stance+, Swordbreaker (for the Titanuses), and the high-range Hit penalty also mean that characters like Falcon Knight Ingrid can close in reasonably safely anyway.
- The fast way involves just smashing through the 3 Titanuses guarding the "front". The Viskams will harry your units and you'll want some good dodgetanks, but this is still quite doable.
- The thorough and safe way is to clean out the "sides" of the map, flip the lever, collect the treasure from the back three units, then attack Cornelia from behind. You'll need to clean up the Titanuses guarding the "top" of the map, but that should be even easier and safer than walking directly in.
- Cornelia herself doesn't move, doesn't have the infinite-range Counterattack skill, and tops out at 3 range. Any range 4+ unit (Snipers with Hunter's Volley, mages with a range-increasing skill or relic) can easily and safely weaken her, as can Gambits as usual. It's probably overkill as Gremory is not a particularly durable class anyway. For style points, Dimitri's Atrocity should one-shot her, even on Maddening mode.
- Don't be too torn up about defeating the reinforcement Thief; sadly, the Tathlum Bow is underwhelming, essentially being a 3 weight heavier Silver Bow+ that gains a bit of regen. If you've built Mercedes's bow rank, she likely wants to use Magic Bow+ anyway, and the health regeneration is not really relevant.
Trivia
- Unused data suggests that Felix and Annette were planned to potentially leave the party at some point prior to this mission and be fought here, replacing the "Kingdom General" units; this was cut from the final game.[1][2]
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Reclaiming the Capital |
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Spanish |
La reconquista de la capital |
The reconquest of the capital |
French |
La reconquête de Fhirdiad |
The reconquest of Fhirdiad |
German |
Kampf um die Hauptstadt |
Fight for the Capital |
Italian |
La reiconquista della capitale |
The reconquest of the capital |
Korean |
왕도 탈환전 |
Kingdom capital recapture |
Simplified Chinese |
王都夺还战 |
The king's battle to reclaim the capital |
Traditional Chinese |
王都奪還戰 |
The king's battle to reclaim the capital |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
- ↑ DeathChaos, Fire Emblem: Three Houses - Hidden/Impossible Battle Conversations (Blue Lions ch18 SPOILERS), YouTube, Published: August 21, 2019, Retrieved: November 4, 2019
- ↑ DeathChaos, Fire Emblem: Three Houses - Hidden/Impossible Battle Conversations (Blue Lions ch18 SPOILERS) (pt2), YouTube, Published: August 21, 2019, Retrieved: November 4, 2019
← To War at Gronder • | Reclaiming the Capital | • Saving Derdriu → |
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