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War of Deliverance/Retaking of the Sluice Gate: Difference between revisions
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Revision as of 22:51, 18 July 2022
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Retaking of the Sluice Gate (Japanese: 水門奪還戦 Recapture of the Water Gate) is the final map of the third act of Alm's route in Fire Emblem Gaiden and Fire Emblem Echoes: Shadows of Valentia.
Map data
Gaiden Echoes: Shadows of Valentia
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Victory: Rout the enemy | Player | Other | Enemy | |||
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Defeat: Alm dies | 13 | 0 | 10 | |||
Map dimensions: 22 columns by 27 rows | ||||||
Character data
Item data
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- Note: There are no items to be found in the original Gaiden. The item list above is for Echoes: Shadows of Valentia.
Enemy data
Gaiden Echoes: Shadows of Valentia Normal Echoes: Shadows of Valentia Hard
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Boss data
- Main article:
Tatarrah
Gaiden Echoes: Shadows of Valentia Normal Echoes: Shadows of Valentia Hard
- Main article:
Delthea
Gaiden Echoes: Shadows of Valentia Normal Echoes: Shadows of Valentia Hard
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This map appears to just be standard Arcanist fare, but it has a nasty surprise. In order to recruit Delthea, you must NOT kill her, and instead make her leave by killing Tatarrah first. Delthea basically acts like the generic Witches you've faced before, so its up to the RNG whether or when she'll teleport in and attack with her Aura. Therefore, everyone needs at least 24 Magical Bulk and 1 AS to safely take a round from her.
That being said, she'll probably get herself killed if she got counterattacked, and for this reason, DON'T give your archers any strong bows, as they are the only units that can counter her for significant damage. Once she decides to teleport in, block her from going back to the enemy healers. She will NOT try to teleport back to get healed, so if you run her out of HP, she becomes harmless. Chip her down slowly, and once she's at 5HP or lower, she's harmless. The Subdue combat art granted by the Royal Sword is extremely helpful here since it can bring her to 1 HP without killing her. Block her in and don't let her anywhere near the Fortify Arcanists. From there on, clean up enemy Arcanists as standard. Tatarrah isn't anything impressive. He hits hard, but probably won't double, so you just need enough bulk to take one hit and you can bow chip him to death.
Map Turn Count: 6
Game Turn Count: 187
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Retaking of the Sluice Gate |
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Spanish |
Retomar la esclusa |
Retake the sluice gate |
French |
Prise du barrage |
Capture of the dam |
German |
Rückeroberung der Schleuse |
Recapture of the Sluice |
Italian |
Riconquista della paratoia |
Recapture of the sluice gate |
Dutch |
De sluis |
The sluice |
Korean |
수문 탈환전 |
Water gate recapture |
Simplified Chinese |
水闸夺还战 |
Sluice gate recapture |
Traditional Chinese |
水閘奪回戰 |
Sluice gate recapture |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← Forest Northside Battle • | Retaking of the Sluice Gate | • Border Battle → |
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