Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Together to the End/The Final Battle: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "\[\[([^\[\]\|]+) ([^\[\]\|]*)\|" to "\[\[([^\[\]\|]+) ([^\[\]\|]*)\| [[$1 $2|")
 
(26 intermediate revisions by 6 users not shown)
Line 3: Line 3:
|image=[[File:Cm fe02 c5 m02.png|200px]]
|image=[[File:Cm fe02 c5 m02.png|200px]]
|location=[[Duma Tower]]
|location=[[Duma Tower]]
|boss=[[Duma]], [[Jedah]], [[Gharn]], [[Marla]], [[Hestia]]
|boss=[[Duma]]
|previous=[[Together to the End/Duma Temple|Duma Temple]]
|next=\[\[([^\[\]\|]+) ([^\[\]\|]*)\|
[[Act 6/Archanea Seaway 2 Battle|Archanea Seaway 2 Battle]]
}}
}}
'''The Final Battle''' (Japanese: {{hl|最終決戦|Saishū kessen}} ''Final Showdown'') is the final map of the final act of {{FE2}} and {{FE15}}.
'''The Final Battle''' (Japanese: {{hl|最終決戦|Saishū kessen}} ''Final Decisive Battle'') is the final map of the final act of {{FE2}} and {{FE15}}.


==Map data==
==Map data==
Line 15: Line 18:
|victory=Defeat [[Duma]]
|victory=Defeat [[Duma]]
|defeat=[[Alm]] or [[Celica]] dies
|defeat=[[Alm]] or [[Celica]] dies
|ally={{hover|20|10 from Alm's party and 10 from Celica's party}}
|ally={{h|20|10 from Alm's party and 10 from Celica's party}}
|enemy=20{{hover|+reinforcements|number may vary}}
|enemy=20{{h|+reinforcements|number may vary}}
|map=[[File:Cm fe02 c5 m02.png|200px]]
|map=[[File:Cm fe02 c5 m02.png|200px]]
}}
}}
Line 22: Line 25:
|victory=Defeat [[Duma]]
|victory=Defeat [[Duma]]
|defeat=[[Alm]] or [[Celica]] dies
|defeat=[[Alm]] or [[Celica]] dies
|ally={{hover|20|Alm, Celica, and 18 more units from both armies}}
|ally={{h|2–20|Alm, Celica, and 18 more units from both armies}}
|enemy=20{{hover|+reinforcements|number may vary}}
|enemy=20{{h|+reinforcements|number may vary}}
|col=30
|row=28
}}
}}
}}
}}
Line 35: Line 40:
|content1={{ChapChars
|content1={{ChapChars
|game#=02
|game#=02
|return1=alm 02
|forced1=alm 02
|return1article=Alm
|forced1article=Alm
|return2=celica 02
|forced2=celica 02
|return2article=Celica
|forced2article=Celica
|return3=lukas
|return1=lukas
|return4=gray
|return2=gray
|return5=tobin
|return3=tobin
|return6=kliff
|return4=kliff
|return7=silque
|return5=silque
|return8=clair
|return6=clair
|return9=clive
|return7=clive
|return10=forsyth
|return8=forsyth
|return11=python
|return9=python
|return12=luthier
|return10=luthier
|return13=mathilda
|return11=mathilda
|return14=delthea
|return12=delthea
|return15=tatiana
|return13=tatiana
|return16=zeke
|return14=zeke
|return17=mycen
|return15=mycen
|return18=mae
|return16=mae
|return19=boey
|return17=boey
|return20=genny
|return18=genny
|return21=saber
|return19=saber
|return22=valbar
|return20=valbar
|return23=kamui
|return21=kamui
|return24=leon
|return22=leon
|return25=palla
|return23=palla
|return26=catria
|return24=catria
|return27=atlas
|return25=atlas
|return28=jesse
|return26=jesse
|return29=sonya
|return27=sonya
|return30=deen
|return28=deen
|return31=est
|return28article=Deen (Gaiden)
|return32=nomah
|return29=est
|return30=nomah
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|game#=15
|game#=15
|return1=alm 02
|forced1=alm 02
|return1article=alm
|forced1article=Alm
|return2=celica 02
|forced2=celica 02
|return2article=celica
|forced2article=Celica
|return3=lukas
|return1=lukas
|return4=gray
|return2=gray
|return5=tobin
|return3=tobin
|return6=kliff
|return4=kliff
|return7=faye
|return5=faye
|return8=silque
|return6=silque
|return9=clair
|return7=clair
|return10=clive
|return8=clive
|return11=forsyth
|return9=forsyth
|return12=python
|return10=python
|return13=luthier
|return11=luthier
|return14=mathilda
|return12=mathilda
|return15=delthea
|return13=delthea
|return16=tatiana
|return14=tatiana
|return17=zeke
|return15=zeke
|return18=mycen
|return16=mycen
|return19=mae
|return17=mae
|return20=boey
|return18=boey
|return21=genny
|return19=genny
|return22=saber
|return20=saber
|return23=valbar
|return21=valbar
|return24=kamui
|return22=kamui
|return25=leon
|return23=leon
|return26=palla
|return24=palla
|return27=catria
|return25=catria
|return28=atlas
|return26=atlas
|return29=jesse
|return27=jesse
|return30=sonya
|return28=sonya
|return31=deen
|return29=deen
|return32=est
|return29article=Deen (Gaiden)
|return33=nomah
|return30=est
|return34=conrad
|return31=nomah
|return32=conrad
}}
}}
}}
}}
Line 129: Line 136:
|content1={{ChapUnitHdr|type=Enemy|platform=nes02}}
|content1={{ChapUnitHdr|type=Enemy|platform=nes02}}
{{ChapUnitCellFE2
{{ChapUnitCellFE2
|name=Mogall
|name=[[Duma]]
|class=Mogall
|class=Fell God
|lv=5
|lv=20
|#=10
|#=1
|hp=38
|hp=182
|str=18
|str=20
|skill=12
|skill=10
|spd=20
|spd=10
|lck=0
|def=20
|res=20
|mov=5
|inventory=[[Tentacle]]<br>[[Ocular Beam]] • [[Oculus]]
|notes=• Moves to attack units in range.<br>• Uses [[Ocular Beam]] and [[Tentacle]] when HP ≥ 52; uses [[Oculus]] when HP < 52.<br>• Can only be attacked by [[Falchion (Valentia)|Falchion]] or [[Nosferatu]] when HP < 52.<br>• Recovers 5 [[HP]] per turn; if HP < 20, recovers 40 HP at the start of enemy phase.<br>• Negates lethal [[Triangle Attack]]s.{{h|*|The +5 damage bonus will be applied, but the Triangle Attack will not be a critical hit.}}
}}
{{ChapUnitCellFE2
|name=[[Jedah]]
|class=Cantor
|lv=20
|#=1
|hp=52
|str=21
|skill=17
|spd=16
|lck=0
|lck=0
|def=12
|def=15
|res=4
|res=9
|mov=4
|mov=4
|inventory={{Item|2|Mage Ring|image=ring|type=drop}}<br>[[Death (spell)|Death]]
|notes=• Does not move.<br>• Can only be attacked every fourth turn.
}}
}}
{{ChapUnitCellFE2
{{ChapUnitCellFE2
Line 170: Line 195:
|mov=4
|mov=4
|inventory=--<br>[[Fortify]] • [[Medusa]]
|inventory=--<br>[[Fortify]] • [[Medusa]]
|notes=Does not move.
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE2
{{ChapUnitCellFE2
Line 228: Line 253:
|mov=4
|mov=4
|inventory=--<br>[[Aura]]
|inventory=--<br>[[Aura]]
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE2
{{ChapUnitCellFE2
Line 243: Line 269:
|mov=4
|mov=4
|inventory=--<br>[[Aura]]
|inventory=--<br>[[Aura]]
|notes=Moves to attack units in range.
}}
}}
{{ChapUnitCellFE2
{{ChapUnitCellFE2
|name=[[Jedah]]
|name=Mogall
|class=Cantor
|class=Mogall
|lv=20
|lv=5
|#=1
|#=10
|hp=52
|hp=38
|str=21
|str=18
|skill=17
|skill=12
|spd=16
|spd=20
|lck=0
|lck=0
|def=15
|def=12
|res=9
|res=4
|mov=4
|mov=4
|inventory={{Item|2|Mage Ring|image=ring|type=drop}}<br>[[Death (spell)|Death]]
|notes=• Does not move.<br>• Can only be attacked every fourth turn.
}}
{{ChapUnitCellFE2
|name=[[Duma]]
|class=Fell God
|lv=20
|#=1
|hp=182
|str=20
|skill=10
|spd=10
|lck=0
|def=20
|res=20
|mov=5
|inventory=[[Tentacle]]<br>[[Ocular Beam]] • [[Oculus]]
|notes=• Uses [[Ocular Beam]] and [[Tentacle]] when HP > 52; uses [[Oculus]] when HP ≤ 52.<br>• Can only be attacked by [[Falchion (Valentia)|Falchion]] or [[Nosferatu]] when HP ≤ 52.<br>• Recovers 5 [[HP]] per turn.<br>• If HP ≤ 52, recovers 40 HP at the start of enemy phase.
|last=y
|last=y
}}
}}
Line 291: Line 300:
|res=4
|res=4
|mov=4
|mov=4
|notes=Summoned by [[Jedah]], [[Duma]], and other Mogalls.
|notes=Summoned by [[Duma]], [[Jedah]], and other Mogalls.
}}
}}
{{ChapUnitCellFE2
{{ChapUnitCellFE2
Line 306: Line 315:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>[[Fire (tome)|Fire]]
|inventory=--<br>[[Fire]]
|notes=Summoned by [[Marla]] and [[Hestia]].
|notes=Summoned by [[Marla]] and [[Hestia]].
|last=y
|last=y
Line 313: Line 322:
|content2={{ChapUnitHdr|type=Enemy|platform=3ds03}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
|name=Terrors
|name=[[Duma]]
|class=Mogall
|class=Fell God
|lv=5
|lv=30
|#=10
|#=1
|hp=36
|hp=182
|atk=17
|atk=30
|skill=12
|skill=10
|spd=20
|spd=10
|lck=0
|def=20
|res=20
|mov=2
|inventory=--<br>{{Item|15|Ocular Beam|image=black magic}} • {{Item|15|Oculus|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{h|*|Mogall variant}} • {{Item|15|Tentacle|image=monster forecast}} • {{Item|15|Upheaval|image=skill personal}} • {{Item|15|Nullify Ailments|image=skill personal}}
|notes=• Only moves to attack units in range.<br>• Uses [[Ocular Beam]] and [[Tentacle]] when HP > 52; uses [[Oculus]] when HP ≤ 52.<br>• Recovers 5 [[HP]] per turn.
}}
{{ChapUnitCellFE15
|name=[[Jedah]]
|class=Cantor
|version=jedah
|lv=20
|#=1
|hp=52
|atk=21
|skill=17
|spd=16
|lck=0
|lck=0
|def=10
|def=15
|res=4
|res=9
|mov=3
|mov=4
|inventory=--<br>{{Item|15|Tackle|image=monster forecast}} • {{Item|15|Divide|image=skill class}}
|inventory={{Item|15|Animus Ring}}<br>{{Item|15|Death|link=Death (spell)|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{h|*|Mogall variant}} • {{Item|15|Recovery|image=skill ring}}{{h|*|Granted by Animus Ring}} • {{Item|15|Incarnation|image=skill class}} • {{Item|15|Vengeful Cry|image=skill ring}}{{h|*|Granted by Animus Ring}} • {{Item|15|Duma's Gift|image=skill personal}} • {{Item|15|Nullify Ailments|image=skill personal}} • {{Item|15|Pact|image=skill personal}}
|notes=Only moves to attack units in range.
|notes=Immobile.
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 341: Line 367:
|res=6
|res=6
|mov=8
|mov=8
|inventory=--<br>{{Item|15|Bow|link=Bow (NES)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|inventory=--<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 372: Line 398:
|res=6
|res=6
|mov=8
|mov=8
|inventory=--<br>{{Item|15|Bow|link=Bow (NES)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|inventory=--<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 385: Line 411:
|lck=0
|lck=0
|def=14
|def=14
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 402: Line 428:
|res=7
|res=7
|mov=9
|mov=9
|inventory=--<br>{{Item|15|Lance|link=Lance (NES)|image=lance forecast}}
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 415: Line 441:
|lck=0
|lck=0
|def=14
|def=14
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 433: Line 459:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Aura|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{hover|*|Witch variant}} • {{Item|15|Pact|image=skill personal}}
|inventory=--<br>{{Item|15|Aura|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{h|*|Witch variant}} • {{Item|15|Pact|image=skill personal}}
|notes=Only moves to attack units in range.
|notes=Only moves to attack units in range.
}}
}}
Line 450: Line 476:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Aura|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{hover|*|Witch variant}} • {{Item|15|Pact|image=skill personal}}
|inventory=--<br>{{Item|15|Aura|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{h|*|Witch variant}} • {{Item|15|Pact|image=skill personal}}
|notes=Only moves to attack units in range.
|notes=Only moves to attack units in range.
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
|name=[[Jedah]]
|name=Terrors
|class=Cantor
|class=Mogall
|version=jedah
|lv=5
|lv=20
|#=10
|#=1
|hp=36
|hp=52
|atk=17
|atk=21
|skill=12
|skill=17
|spd=20
|spd=16
|lck=0
|lck=0
|def=15
|def=10
|res=9
|res=4
|mov=4
|mov=3
|inventory={{Item|15|Animus Ring}}<br>{{Item|15|Death|link=Death (spell)|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{hover|*|Mogall variant}} • {{Item|15|Recovery|image=skill ring}}{{hover|*|Granted by Animus Ring}} • {{Item|15|Incarnation|image=skill class}} • {{Item|15|Vengeful Cry|image=skill ring}}{{hover|*|Granted by Animus Ring}} • {{Item|15|Duma's Gift|image=skill personal}} • {{Item|15|Nullify Ailments|image=skill personal}} • {{Item|15|Pact|image=skill personal}}
|inventory=--<br>{{Item|15|Tackle|image=monster forecast}} • {{Item|15|Divide|image=skill class}}
|notes=Immobile.
|notes=Only moves to attack units in range.
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
|name=[[Duma]]
|name=Duma Faithful
|class=Fell God
|class=Mogall
|lv=30
|lv=5
|#=1
|#=Varies
|hp=182
|hp=36
|atk=30
|atk=17
|skill=10
|skill=12
|spd=10
|spd=20
|lck=0
|lck=0
|def=20
|def=10
|res=20
|res=4
|mov=2
|mov=3
|inventory=--<br>{{Item|15|Ocular Beam|image=black magic}} • {{Item|15|Oculus|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{hover|*|Mogall variant}} • {{Item|15|Tentacle|image=monster forecast}} • {{Item|15|Upheaval|image=skill personal}} • {{Item|15|Nullify Ailments|image=skill personal}}
|inventory=--<br>{{Item|15|Tackle|image=monster forecast}} • {{Item|15|Divide|image=skill class}}
|notes=• Only moves to attack units in range.<br>• Uses [[Ocular Beam]] and [[Tentacle]] when HP > 52; uses [[Oculus]] when HP ≤ 52.<br>• Recovers 5 [[HP]] per turn.
|notes=Conjured by [[Duma]] and [[Jedah]].
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
|name=Terrors
|name=Duma Faithful
|class=Mogall
|class=Mogall
|lv=1
|lv=1
Line 517: Line 542:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Fire|link=Fire (tome)|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|inventory=--<br>{{Item|15|Fire|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|notes=Conjured by [[Marla]] and [[Hestia]].
|notes=Conjured by [[Marla]] and [[Hestia]].
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
|name=Duma Faithful
|name=Terrors
|class=Mogall
|lv=5
|#=Varies
|hp=36
|atk=17
|skill=12
|spd=20
|lck=0
|def=10
|res=4
|mov=3
|inventory=--<br>{{Item|15|Tackle|image=monster forecast}} • {{Item|15|Divide|image=skill class}}
|notes=Conjured by [[Jedah]] and [[Duma]].
}}
{{ChapUnitCellFE15
|name=Duma Faithful
|class=Mogall
|class=Mogall
|lv=1
|lv=1
Line 556: Line 565:
|content3={{ChapUnitHdr|type=Enemy|platform=3ds03}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
|name=Terrors
|name=[[Duma]]
|class=Mogall
|class=Fell God
|lv=8
|lv=40
|#=10
|#=1
|hp=39
|hp=200
|atk=18
|atk=32
|skill=13
|skill=15
|spd=22
|spd=10
|lck=0
|lck=0
|def=11
|def=20
|res=4
|res=20
|mov=3
|mov=3
|inventory=--<br>{{Item|15|Tackle|image=monster forecast}} • {{Item|15|Divide|image=skill class}}
|inventory=--<br>{{Item|15|Ocular Beam|image=black magic}} • {{Item|15|Oculus|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{h|*|Mogall variant}} • {{Item|15|Tentacle|image=monster forecast}} • {{Item|15|Upheaval|image=skill personal}} • {{Item|15|Nullify Ailments|image=skill personal}}
|notes=Only moves to attack units in range.
|notes=Only moves to attack units in range.<br>• Uses [[Ocular Beam]] and [[Tentacle]] when HP > 52; uses [[Oculus]] when HP ≤ 52.<br>• Recovers 5 [[HP]] per turn; if HP ≤ 52, recovers 40 HP at the start of enemy phase.
}}
{{ChapUnitCellFE15
|name=[[Jedah]]
|class=Cantor
|version=jedah
|lv=25
|#=1
|hp=52
|atk=26
|skill=19
|spd=19
|lck=0
|def=18
|res=12
|mov=4
|inventory={{Item|15|Animus Ring}}<br>{{Item|15|Death|link=Death (spell)|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{h|*|Mogall variant}} • {{Item|15|Recovery|image=skill ring}}{{h|*|Granted by Animus Ring}} • {{Item|15|Incarnation|image=skill class}} • {{Item|15|Vengeful Cry|image=skill ring}}{{h|*|Granted by Animus Ring}} • {{Item|15|Duma's Gift|image=skill personal}} • {{Item|15|Nullify Ailments|image=skill personal}} • {{Item|15|Pact|image=skill personal}}
|notes=Immobile.
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 577: Line 603:
|#=1
|#=1
|hp=52
|hp=52
|atk=23{{hover|+5|Granted by Silver Bow}}
|atk=23{{h|+5|Granted by Silver Bow}}
|skill=15
|skill=15
|spd=12{{hover|-4|Penalized by Silver Bow}}
|spd=12{{h|−4|Penalized by Silver Bow}}
|lck=0
|lck=0
|def=14
|def=14
|res=6
|res=6
|mov=8
|mov=8
|inventory={{Item|15|Silver Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{hover|*|Granted by Silver Bow}}
|inventory={{Item|15|Silver Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Silver Bow}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 594: Line 620:
|atk=19
|atk=19
|skill=15
|skill=15
|spd=15{{hover|-3|Penalized by Silver Shield}}
|spd=15{{h|−3|Penalized by Silver Shield}}
|lck=0
|lck=0
|def=16{{hover|+7|Granted by Silver Shield}}
|def=16{{h|+7|Granted by Silver Shield}}
|res=8
|res=8
|mov=4
|mov=4
Line 608: Line 634:
|#=1
|#=1
|hp=52
|hp=52
|atk=23{{hover|+5|Granted by Silver Bow}}
|atk=23{{h|+5|Granted by Silver Bow}}
|skill=15
|skill=15
|spd=12{{hover|-4|Penalized by Silver Bow}}
|spd=12{{h|−4|Penalized by Silver Bow}}
|lck=0
|lck=0
|def=14
|def=14
|res=6
|res=6
|mov=8
|mov=8
|inventory={{Item|15|Silver Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{hover|*|Granted by Silver Bow}}
|inventory={{Item|15|Silver Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Silver Bow}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 623: Line 649:
|#=1
|#=1
|hp=52
|hp=52
|atk=22{{hover|+8|Granted by Silver Sword}}
|atk=22{{h|+8|Granted by Silver Sword}}
|skill=23
|skill=23
|spd=25{{hover|-2|Penalized by Silver Sword}}
|spd=25{{h|−2|Penalized by Silver Sword}}
|lck=0
|lck=0
|def=15
|def=15
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory={{Item|15|Silver Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory={{Item|15|Silver Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 638: Line 664:
|#=1
|#=1
|hp=52
|hp=52
|atk=25{{hover|+8|Granted by Silver Lance}}
|atk=25{{h|+8|Granted by Silver Lance}}
|skill=14
|skill=14
|spd=19{{hover|-2|Penalized by Silver Lance}}
|spd=19{{h|−2|Penalized by Silver Lance}}
|lck=0
|lck=0
|def=20
|def=20
Line 653: Line 679:
|#=1
|#=1
|hp=52
|hp=52
|atk=22{{hover|+8|Granted by Silver Sword}}
|atk=22{{h|+8|Granted by Silver Sword}}
|skill=23
|skill=23
|spd=25{{hover|-2|Penalized by Silver Sword}}
|spd=25{{h|−2|Penalized by Silver Sword}}
|lck=0
|lck=0
|def=15
|def=15
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory={{Item|15|Silver Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory={{Item|15|Silver Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 676: Line 702:
|res=14
|res=14
|mov=4
|mov=4
|inventory={{Item|15|Grimoire Ring|image=ring}}<br>{{Item|15|Aura|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{hover|*|Witch variant}} • {{Item|15|Magic +5|image=skill ring}}{{hover|*|Granted by Grimoire Ring}} • {{Item|15|Pact|image=skill personal}}
|inventory={{Item|15|Grimoire Ring|image=ring}}<br>{{Item|15|Aura|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{h|*|Witch variant}} • {{Item|15|Magic +5|image=skill ring}}{{h|*|Granted by Grimoire Ring}} • {{Item|15|Pact|image=skill personal}}
|notes=Only moves to attack units in range.
|notes=Only moves to attack units in range.
}}
}}
Line 693: Line 719:
|res=14
|res=14
|mov=4
|mov=4
|inventory={{Item|15|Grimoire Ring|image=ring}}<br>{{Item|15|Aura|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{hover|*|Witch variant}} • {{Item|15|Magic +5|image=skill ring}}{{hover|*|Granted by Grimoire Ring}} • {{Item|15|Pact|image=skill personal}}
|inventory={{Item|15|Grimoire Ring|image=ring}}<br>{{Item|15|Aura|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{h|*|Witch variant}} • {{Item|15|Magic +5|image=skill ring}}{{h|*|Granted by Grimoire Ring}} • {{Item|15|Pact|image=skill personal}}
|notes=Only moves to attack units in range.
|notes=Only moves to attack units in range.
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
|name=[[Jedah]]
|name=Terrors
|class=Cantor
|class=Mogall
|version=jedah
|lv=8
|lv=25
|#=10
|#=1
|hp=39
|hp=52
|atk=18
|atk=26
|skill=13
|skill=19
|spd=22
|spd=19
|lck=0
|lck=0
|def=18
|def=11
|res=12
|res=4
|mov=4
|mov=3
|inventory={{Item|15|Animus Ring}}<br>{{Item|15|Death|link=Death (spell)|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{hover|*|Mogall variant}} • {{Item|15|Recovery|image=skill ring}}{{hover|*|Granted by Animus Ring}} • {{Item|15|Incarnation|image=skill class}} • {{Item|15|Vengeful Cry|image=skill ring}}{{hover|*|Granted by Animus Ring}} • {{Item|15|Duma's Gift|image=skill personal}} • {{Item|15|Nullify Ailments|image=skill personal}} • {{Item|15|Pact|image=skill personal}}
|inventory=--<br>{{Item|15|Tackle|image=monster forecast}} • {{Item|15|Divide|image=skill class}}
|notes=Immobile.
|notes=Only moves to attack units in range.
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
|name=[[Duma]]
|name=Duma Faithful
|class=Fell God
|class=Mogall
|lv=40
|lv=8
|#=1
|#=Varies
|hp=200
|hp=39
|atk=32
|atk=18
|skill=15
|skill=13
|spd=10
|spd=22
|lck=0
|lck=0
|def=20
|def=11
|res=20
|res=4
|mov=3
|mov=3
|inventory=--<br>{{Item|15|Ocular Beam|image=black magic}} • {{Item|15|Oculus|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{hover|*|Mogall variant}} • {{Item|15|Tentacle|image=monster forecast}} • {{Item|15|Upheaval|image=skill personal}} • {{Item|15|Nullify Ailments|image=skill personal}}
|inventory=--<br>{{Item|15|Tackle|image=monster forecast}} • {{Item|15|Divide|image=skill class}}
|notes=• Only moves to attack units in range.<br>• Uses [[Ocular Beam]] and [[Tentacle]] when HP > 52; uses [[Oculus]] when HP ≤ 52.<br>• Recovers 5 [[HP]] per turn.<br>• If HP ≤ 52, recovers 40 HP at the start of enemy phase.
|notes=Conjured by [[Duma]] and [[Jedah]].
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
|name=Terrors
|name=Duma Faithful
|class=Mogall
|class=Mogall
|lv=5
|lv=5
Line 760: Line 785:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Fire|link=Fire (tome)|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|inventory=--<br>{{Item|15|Fire|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|notes=Conjured by [[Marla]] and [[Hestia]].
|notes=Conjured by [[Marla]] and [[Hestia]].
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
|name=Duma Faithful
|name=Terrors
|class=Mogall
|lv=8
|#=Varies
|hp=39
|atk=18
|skill=13
|spd=22
|lck=0
|def=11
|res=4
|mov=3
|inventory=--<br>{{Item|15|Tackle|image=monster forecast}} • {{Item|15|Divide|image=skill class}}
|notes=Conjured by [[Jedah]] and [[Duma]].
}}
{{ChapUnitCellFE15
|name=Duma Faithful
|class=Mogall
|class=Mogall
|lv=5
|lv=5
Line 800: Line 809:


===Boss data===
===Boss data===
====Main boss====
{{Main|Duma}}
{{Main|Duma}}
{{Tab
{{Tab
Line 837: Line 845:
|res=20
|res=20
|move=2
|move=2
|skills={{Item|15|Ocular Beam|image=black magic}}<br>{{Item|15|Oculus|image=black magic}}<br>{{Item|15|Conjure|image=white magic}}{{h|*|Mogall variant}}<br>{{Item|15|Tentacle|image=monster forecast}}<br>{{Item|15|Upheaval|image=skill personal}}<br>{{Item|15|Nullify Ailments|image=skill personal}}
|bm=y
|bm=y
|wm=y
|wm=y
|skills={{Item|15|Ocular Beam|image=black magic}}<br>{{Item|15|Oculus|image=black magic}}<br>{{Item|15|Conjure|image=white magic}}{{hover|*|Mogall variant}}<br>{{Item|15|Tentacle|image=monster forecast}}<br>{{Item|15|Upheaval|image=skill personal}}<br>{{Item|15|Nullify Ailments|image=skill personal}}
|sk=y
}}
}}
*<small>Note: In addition to black magic and white magic, Duma also has proficiency in {{Monster15}} Terror weapons.</small>
|content3={{BossStats FE15
|content3={{BossStats FE15
|portrait=[[File:Portrait duma status fe15.png|128px]]
|portrait=[[File:Portrait duma status fe15.png|128px]]
Line 855: Line 863:
|res=20
|res=20
|move=3
|move=3
|skills={{Item|15|Ocular Beam|image=black magic}}<br>{{Item|15|Oculus|image=black magic}}<br>{{Item|15|Conjure|image=white magic}}{{h|*|Mogall variant}}<br>{{Item|15|Tentacle|image=monster forecast}}<br>{{Item|15|Upheaval|image=skill personal}}<br>{{Item|15|Nullify Ailments|image=skill personal}}
|bm=y
|bm=y
|wm=y
|wm=y
|skills={{Item|15|Ocular Beam|image=black magic}}<br>{{Item|15|Oculus|image=black magic}}<br>{{Item|15|Conjure|image=white magic}}{{hover|*|Mogall variant}}<br>{{Item|15|Tentacle|image=monster forecast}}<br>{{Item|15|Upheaval|image=skill personal}}<br>{{Item|15|Nullify Ailments|image=skill personal}}
|sk=y
}}
*<small>Note: In addition to black magic and white magic, Duma also has proficiency in {{Monster15}} Terror weapons.</small>
}}
 
====Sub-bosses====
{{main|Jedah}}
{{Tab
|default=2
|tab1=''Gaiden''
|tab2=''Echoes: Shadows of Valentia'' Normal
|tab3=''Echoes: Shadows of Valentia'' Hard
|content1={{BossStats FE2
|portrait=[[File:Portrait jedah fe02.png]]
|sprite=cantor enemy
|class=Cantor
|lv=20
|HP=52
|mag=21
|skill=17
|spd=16
|luck=0
|def=15
|res=9
|move=4
|bm=y
|inventory={{Item|2|Mage Ring|image=ring|type=drop}}
|spells=[[Death (spell)|Death]]
}}
*<small>Note: [[Jedah]] is only vulnerable to damage every {{hover|four turns|For example, the player can damage him on the 4th, 8th, 12th and so on turn}}, otherwise he will not take damage from any attacks. Jedah can also summon [[mogall]]s.</small>
|content2={{BossStats FE15
|portrait=[[File:Portrait jedah status fe15.png|128px]]
|sprite=cantor jedah enemy
|lv=20
|class=Cantor
|HP=52
|mag=21
|skill=17
|spd=16
|luck=0
|def=15
|res=9
|move=4
|bm=y
|wm=y
|inventory={{Item|15|Animus Ring}}
|skills={{Item|15|Death|link=Death (spell)|image=black magic}}<br>{{Item|15|Conjure|image=white magic}}{{hover|*|Mogall variant}}<br>{{Item|15|Recovery|image=skill ring}}{{hover|*|Granted by Animus Ring}}<br>{{Item|15|Incarnation|image=skill class}}<br>{{Item|15|Vengeful Cry|image=skill ring}}{{hover|*|Granted by Animus Ring}}<br>{{Item|15|Duma's Gift|image=skill personal}}<br>{{Item|15|Nullify Ailments|image=skill personal}}<br>{{Item|15|Pact|image=skill personal}}
}}
|content3={{BossStats FE15
|portrait=[[File:Portrait jedah status fe15.png|128px]]
|sprite=cantor jedah enemy
|lv=25
|class=Cantor
|HP=52
|mag=26
|skill=19
|spd=19
|luck=0
|def=18
|res=12
|move=4
|bm=y
|wm=y
|inventory={{Item|15|Animus Ring}}
|skills={{Item|15|Death|link=Death (spell)|image=black magic}}<br>{{Item|15|Conjure|image=white magic}}{{hover|*|Mogall variant}}<br>{{Item|15|Recovery|image=skill ring}}{{hover|*|Granted by Animus Ring}}<br>{{Item|15|Incarnation|image=skill class}}<br>{{Item|15|Vengeful Cry|image=skill ring}}{{hover|*|Granted by Animus Ring}}<br>{{Item|15|Duma's Gift|image=skill personal}}<br>{{Item|15|Nullify Ailments|image=skill personal}}<br>{{Item|15|Pact|image=skill personal}}
}}
}}
 
{{main|Gharn}}
{{Tab
|default=2
|tab1=''Gaiden''
|tab2=''Echoes: Shadows of Valentia'' Normal
|tab3=''Echoes: Shadows of Valentia'' Hard
|content1={{BossStats FE2
|portrait=[[File:Portrait gharn fe02.png]]
|sprite=arcanist enemy
|class=Arcanist
|lv=10
|HP=40
|mag=12
|skill=7
|spd=8
|luck=0
|def=9
|res=8
|move=4
|bm=y
|wm=y
|spells=[[Fortify]]<br>[[Medusa]]
}}
|content2={{BossStats FE15
|portrait=[[File:Portrait gharn status fe15.png|128px]]
|sprite=arcanist enemy
|class=Arcanist
|lv=20
|HP=47
|str=17
|skill=13
|spd=13
|luck=0
|def=14
|res=8
|move=4
|bm=y
|wm=y
|skills={{Item|15|Medusa|image=black magic}}<br>{{Item|15|Fortify|image=white magic}}<br>{{Item|15|Pact|image=skill personal}}
}}
|content3={{BossStats FE15
|portrait=[[File:Portrait gharn status fe15.png|128px]]
|sprite=arcanist enemy
|class=Arcanist
|lv=25
|HP=52
|str=19
|skill=15
|spd=15{{hover|-3|Penalized by Silver Shield}}
|luck=0
|def=16{{hover|+7|Granted by Silver Shield}}
|res=8
|move=4
|bm=y
|wm=y
|inventory={{Item|15|Silver Shield}}
|skills={{Item|15|Medusa|image=black magic}}<br>{{Item|15|Fortify|image=white magic}}<br>{{Item|15|Pact|image=skill personal}}
}}
}}
 
{{main|Marla}}
{{Tab
|default=2
|tab1=''Gaiden''
|tab2=''Echoes: Shadows of Valentia'' Normal
|tab3=''Echoes: Shadows of Valentia'' Hard
|content1={{BossStats FE2
|portrait=[[File:Portrait marla fe02.png]]
|sprite=witch enemy
|class=Witch
|lv=8
|HP=31
|mag=13
|skill=15
|spd=11
|luck=0
|def=7
|res=14
|move=4
|bm=y
|wm=y
|spells=[[Aura]]
}}
*<small>Note: Marla can also summon [[witch]]es.</small>
|content2={{BossStats FE15
|portrait=[[File:Portrait marla status fe15.png|128px]]
|sprite=witch marla enemy
|class=Witch
|lv=20
|HP=37
|str=20
|skill=17
|spd=14
|luck=0
|def=10
|res=14
|move=4
|bm=y
|wm=y
|skills={{Item|15|Aura|image=black magic}}<br>{{Item|15|Conjure|image=white magic}}{{hover|*|Witch variant}}<br>{{Item|15|Pact|image=skill personal}}
}}
|content3={{BossStats FE15
|portrait=[[File:Portrait marla status fe15.png|128px]]
|sprite=witch marla enemy
|class=Witch
|lv=20
|HP=37
|str=20
|skill=17
|spd=14
|luck=0
|def=10
|res=14
|move=4
|bm=y
|wm=y
|inventory={{Item|15|Grimoire Ring|image=ring}}
|skills={{Item|15|Aura|image=black magic}}<br>{{Item|15|Conjure|image=white magic}}{{hover|*|Witch variant}}<br>{{Item|15|Magic +5|image=skill ring}}{{hover|*|Granted by Grimoire Ring}}<br>{{Item|15|Pact|image=skill personal}}
}}
}}
 
{{main|Hestia}}
{{Tab
|default=2
|tab1=''Gaiden''
|tab2=''Echoes: Shadows of Valentia'' Normal
|tab3=''Echoes: Shadows of Valentia'' Hard
|content1={{BossStats FE2
|portrait=[[File:Portrait hestia fe02.png]]
|sprite=witch enemy
|class=Witch
|lv=8
|HP=31
|mag=13
|skill=15
|spd=11
|luck=0
|def=7
|res=14
|move=4
|bm=y
|wm=y
|spells=[[Aura]]
}}
*<small>Note: Hestia can also summon [[witch]]es.</small>
|content2={{BossStats FE15
|portrait=[[File:Portrait hestia status fe15.png|128px]]
|sprite=witch hestia enemy
|class=Witch
|lv=20
|HP=37
|str=20
|skill=17
|spd=14
|luck=0
|def=10
|res=14
|move=4
|bm=y
|wm=y
|skills={{Item|15|Aura|image=black magic}}<br>{{Item|15|Conjure|image=white magic}}{{hover|*|Witch variant}}<br>{{Item|15|Pact|image=skill personal}}
}}
|content3={{BossStats FE15
|portrait=[[File:Portrait hestia status fe15.png|128px]]
|sprite=witch hestia enemy
|class=Witch
|lv=20
|HP=37
|str=20
|skill=17
|spd=14
|luck=0
|def=10
|res=14
|move=4
|bm=y
|wm=y
|inventory={{Item|15|Grimoire Ring|image=ring}}
|skills={{Item|15|Aura|image=black magic}}<br>{{Item|15|Conjure|image=white magic}}{{hover|*|Witch variant}}<br>{{Item|15|Magic +5|image=skill ring}}{{hover|*|Granted by Grimoire Ring}}<br>{{Item|15|Pact|image=skill personal}}
}}
}}
}}
}}
Line 1,109: Line 872:
==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
Alm's party starts near three enemies: [[Cerberus]] and [[Naberius]], two [[Dread Fighter]]s with identical stats, and [[Hades]], a powerful [[Gold Knight]]. Cerberus and Naberius both have 23 [[attack speed]], and will likely not be double by anything but another Dread Fighter; they also have decent mixed bulk exacerbated by most units' inability to double them. They cannot retaliate at range, and can safely be engaged by [[bow]]-users, particularly ones with [[Hunter's Volley]]. Hades, while not as fast as the Dread Fighters, is relatively fast, with 17 AS. Hades has low [[resistance]], however, and can be one-shot in Hard mode by a magic user with 59 [[attack (stat)|attack]], or one-rounded by one with 33 attack. Defeating Hades with physical weapons requires 72 attack to one-shot or 46 to one-round; a [[Rapier]] that has been [[forge]]d three times will have 18 effective [[might]] against Hades and can use the [[Shadow Gambit]] or [[Destreza]] combat arts, while a thrice-forged [[Ridersbane]] will have 27 effective might—a Ridersbane can be evolved into [[Rhomphaia]], but Rhomphaia lacks [[Anti-Cavalry]], and its combat arts deal less damage than a Ridersbane would and cannot be doubled with.
Alm's party starts near three enemies: [[Cerberus]] and [[Naberius]], two [[Dread Fighter]]s with identical stats, and [[Hades]], a powerful [[Gold Knight]]. Cerberus and Naberius both have 23 [[attack speed]], and will likely not be doubled by anything but another Dread Fighter; they also have decent mixed bulk exacerbated by most units' inability to double them. They cannot retaliate at range, and can safely be engaged by [[bow]]-users, particularly ones with [[Hunter's Volley]]. Hades, while not as fast as the Dread Fighters, is relatively fast, with 17 AS. Hades has low [[resistance]], however, and can be one-shot in Hard mode by a magic user with 59 [[attack (stat)|attack]], or one-rounded by one with 33 attack. Defeating Hades with physical weapons requires 72 attack to one-shot or 46 to one-round; a [[Rapier]] that has been [[forge]]d three times will have 18 effective [[might]] against Hades and can use the [[Shadow Gambit]] or [[Destreza]] combat arts, while a thrice-forged [[Ridersbane]] will have 27 effective might—a Ridersbane can be evolved into [[Rhomphaia]], but Rhomphaia lacks [[Anti-Cavalry]], and its combat arts deal less damage than a Ridersbane would and cannot be doubled with.


Celica's party starts in damaging terrain and near swarms of [[Mogall]]s. Mogalls have moderate attack and high [[speed]], and will likely not be doubled by anything but a Dread Fighter or a doubling combat art. Mogalls also divide, spawning more Mogalls that will not despawn when their summoner is killed. They are immune to [[Expel]], so there is no easy means of quickly defeating them all. In Hard mode, one-shotting a Mogall requires 46 physical attack or 40 magical attack, while two-shotting requires 28 physical or 22 magical attack; [[Falcon Knight]]'s [[Banish]] grants +10 attack when fighting terrors, each of the blessed weapons has 15 effective might when forged three times, and [[Seraphim]] has 21 effective might. [[Argentum]] and [[Aurum]] also start near Celica, but they have low speed (which is even lower on Hard Mode due to their [[Silver Bow]]s), and can reliably be doubled by a decent number of units.
Celica's party starts in damaging terrain and near swarms of [[Mogall]]s. Mogalls have moderate attack and high [[speed]], and will likely not be doubled by anything but a Dread Fighter or a doubling combat art. Mogalls also divide, spawning more Mogalls that will not despawn when their summoner is killed. They are immune to [[Expel]], so there is no easy means of quickly defeating them all. In Hard mode, one-shotting a Mogall requires 46 physical attack or 40 magical attack, while two-shotting requires 28 physical or 22 magical attack; [[Falcon Knight]]'s [[Banish]] grants +10 attack when fighting terrors, each of the blessed weapons has 15 effective might when forged three times, and [[Seraphim]] has 21 effective might. [[Argentum]] and [[Aurum]] also start near Celica, but they have low speed (which is even lower on Hard Mode due to their [[Silver Bow]]s), and can reliably be doubled by a decent number of units.
Line 1,119: Line 882:
[[Gharn]] has 1–5 range, but he does not move, is too slow to double units, and he cannot kill anything with more than 1 HP, though he sets units up for something else to kill them. It is fairly easy to stay out of his range, but he will use [[Fortify]] to heal Duma if he is not killed.
[[Gharn]] has 1–5 range, but he does not move, is too slow to double units, and he cannot kill anything with more than 1 HP, though he sets units up for something else to kill them. It is fairly easy to stay out of his range, but he will use [[Fortify]] to heal Duma if he is not killed.


[[Duma]] has over 3 times the HP of any enemy prior; however, his low speed renders him easily doubled, and his low [[movement]] makes it easy to keep vulnerable units out of his range. When Duma reaches 52 HP or less, he can only be damaged by a weapon with [[Deicide]]; Alm's [[Falchion (Valentia)|Falchion]] is the strongest weapon with Deicide, but [[Nosferatu]] from the [[Cleric]], [[Saint]], or [[Exemplar]] classes, the [[Exalted Falchion]] of a [[Marth]] amiibo, or the [[Binding Blade]] of a [[Roy]] amiibo all have Deicide. Other units will be unable to damage Duma, but can provide [[support]] bonuses; Celica notably provides 20 [[crit]] to Alm
[[Duma]] has over 3 times the HP of any enemy prior; however, his low speed renders him easily doubled, and his low [[movement]] makes it easy to keep vulnerable units out of his range. When Duma reaches 52 HP or less, he can only be damaged by a weapon with [[Deicide]]; Alm's [[Falchion (Valentia)|Falchion]] is the strongest weapon with Deicide, but [[Nosferatu]] from the [[Cleric]], [[Saint]], or [[Exemplar]] classes, the [[Exalted Falchion]] of a [[Marth]] amiibo, or the [[Binding Blade]] of a [[Roy]] amiibo all have Deicide. Other units will be unable to damage Duma, but can provide [[support]] bonuses; Celica notably provides 20 [[crit]] to Alm.
 
Map Turn Count: 11<br>Game Turn Count: 343


==Trivia==
==Trivia==
Line 1,128: Line 893:
{{Names
{{Names
|eng-name=The Final Battle
|eng-name=The Final Battle
|eng-mean=--
|jpn-name={{h|最終決戦|Saishū kessen}}
|jap-name={{hover|最終決戦|Saishū kessen}}
|jpn-mean=Final Decisive Battle
|jap-mean=Final Showdown
|span-name=La batalla final
|span-name=La batalla final
|span-mean=The final battle
|span-mean=The final battle
Line 1,141: Line 905:
|dut-name=Het laatste gevecht
|dut-name=Het laatste gevecht
|dut-mean=The last battle
|dut-mean=The last battle
|ch-simp-name={{hover|最终决战|Zuìzhōng juézhàn}}
|kor-name={{h|최종 결전|choejong gyeoljeon}}
|ch-simp-mean=Final battle
|kor-mean=The final decisive battle
|ch-trad-name={{hover|最終決戰|Zuìzhōng juézhàn}}
|ch-simp-name={{h|最终决战|Zuìzhōng juézhàn}}
|ch-trad-mean=Final battle
|ch-simp-mean=Final decisive battle
|ch-trad-name={{h|最終決戰|Zuìzhōng juézhàn}}
|ch-trad-mean=Final decisive battle
}}
}}


Line 1,153: Line 919:
|prechapter=Together to the End/Duma Temple {{!}} Duma Temple
|prechapter=Together to the End/Duma Temple {{!}} Duma Temple
|name=The Final Battle
|name=The Final Battle
|nextchapter=Act 6/Archanea Seaway 2 Battle {{!}} Archanea Seaway 2 Battle (''Shadows of Valentia'' only)
|nextchapter=Act&nbsp;6/Archanea Seaway 2 Battle {{!}} Archanea Seaway 2 Battle (''Shadows of Valentia'' only)
}}
}}


{{Nav2}}
{{Nav2}}
{{Nav15}}
{{Nav15}}
{{DEFAULTSORT:Together to the End/Final Battle, The}}
[[Category:Acts of Fire Emblem Gaiden]]
[[Category:Acts of Fire Emblem Gaiden]]
[[Category:Acts of Fire Emblem Echoes: Shadows of Valentia]]
[[Category:Acts of Fire Emblem Echoes: Shadows of Valentia]]

Latest revision as of 22:04, 28 March 2024

The Final Battle

Cm fe02 c5 m02.png

Location

Duma Tower

Boss(es)

Duma

Previous chapter(s)

Duma Temple

Next chapter(s)

\[\[([^\[\]\

The Final Battle (Japanese: 最終決戦 Final Decisive Battle) is the final map of the final act of Fire Emblem Gaiden and Fire Emblem Echoes: Shadows of Valentia.

Map data

Gaiden Echoes: Shadows of Valentia

Chapter Data
Conditions
Unit Data
Victory: Defeat Duma Player Partner Other Enemy
Defeat: Alm or Celica dies 2–20 {{{partner}}} {{{other}}} 20+reinforcements
Map dimensions:
30 columns by 28 rows

Character data

Gaiden Echoes: Shadows of Valentia

Characters
New units

None

Required characters
Alm 02 ​Celica 02 ​
Available characters
Lukas ​Gray ​Tobin ​Kliff ​Faye ​Silque ​Clair ​Clive ​Forsyth ​Python ​Luthier ​Mathilda ​Delthea ​Tatiana ​Zeke ​Mycen ​Mae ​Boey ​Genny ​Saber ​Valbar ​Kamui ​Leon ​Palla ​Catria ​Atlas ​Jesse ​Sonya ​Deen ​Est ​Nomah ​Conrad ​

Item data

Items
Name Obtainment Method
Is nes02 ring.png Mage Ring Dropped by Jedah

Enemy data

Gaiden Echoes: Shadows of Valentia Normal Echoes: Shadows of Valentia Hard

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 fell god enemy.gif Duma Fell God 30 1 182 30 10 10 0 20 20 2 --
Ocular Beam Oculus Conjure* Tentacle Upheaval Nullify Ailments
• Only moves to attack units in range.
• Uses Ocular Beam and Tentacle when HP > 52; uses Oculus when HP ≤ 52.
• Recovers 5 HP per turn.
Ma 3ds03 cantor jedah enemy.gif Jedah Cantor 20 1 52 21 17 16 0 15 9 4 Animus Ring
Death Conjure* Recovery* Incarnation Vengeful Cry* Duma's Gift Nullify Ailments Pact
Immobile.
Ma 3ds03 bow knight enemy.gif Aurum Bow Knight 10 1 51 21 13 11 0 13 6 8 --
Bow Bowrange +2
--
Ma 3ds03 arcanist enemy.gif Gharn Arcanist 20 1 47 17 13 13 0 14 8 4 --
Medusa Fortify Pact
Immobile.
Ma 3ds03 bow knight enemy.gif Argentum Bow Knight 10 1 51 21 13 11 0 13 6 8 --
Bow Bowrange +2
--
Ma 3ds03 dread fighter enemy.gif Cerberus Dread Fighter 10 1 47 20 21 23 0 14 6+5 7 --
Sword Resistance +5 Apotrope
--
Ma 3ds03 gold knight enemy.gif Hades Gold Knight 10 1 51 23 12 17 0 18 7 9 --
Lance
--
Ma 3ds03 dread fighter enemy.gif Naberius Dread Fighter 10 1 47 20 21 23 0 14 6+5 7 --
Sword Resistance +5 Apotrope
--
Ma 3ds03 witch marla enemy.gif Marla Witch 20 1 37 20 17 14 0 10 14 4 --
Aura Conjure* Pact
Only moves to attack units in range.
Ma 3ds03 witch hestia enemy.gif Hestia Witch 20 1 37 20 17 14 0 10 14 4 --
Aura Conjure* Pact
Only moves to attack units in range.
Ma 3ds03 mogall enemy.gif Terrors Mogall 5 10 36 17 12 20 0 10 4 3 --
Tackle Divide
Only moves to attack units in range.
Reinforcements
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 mogall enemy.gif Duma Faithful Mogall 5 Varies 36 17 12 20 0 10 4 3 --
Tackle Divide
Conjured by Duma and Jedah.
Ma 3ds03 mogall enemy.gif Duma Faithful Mogall 1 Varies 32 15 10 18 0 8 4 3 --
Tackle Divide
Spawned by other Mogalls.
Ma 3ds03 witch enemy.gif Duma Faithful Witch 1 Varies 22 10 12 8 0 4 14 4 --
Fire Teleportation
Conjured by Marla and Hestia.
Ma 3ds03 mogall enemy.gif Terrors Mogall 1 Varies 32 15 10 18 0 8 4 3 --
Tackle Divide
Spawned by other Mogalls.

Boss data

Main article: Duma

Gaiden Echoes: Shadows of Valentia Normal Echoes: Shadows of Valentia Hard

Portrait duma status fe15.png
Ma 3ds03 fell god enemy.gif Fell God
Level 30
Stats
Max HP 182 Luck 0
Attack 30 Defense 20
Skill 10 Resistance 20
Speed 10 Movement 2
Item Skills
-- Ocular Beam
Oculus
Conjure*
Tentacle
Upheaval
Nullify Ailments
Weapons
Swords Lances Axes
Bows Black magic White magic Monster weapons

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Alm's party starts near three enemies: Cerberus and Naberius, two Dread Fighters with identical stats, and Hades, a powerful Gold Knight. Cerberus and Naberius both have 23 attack speed, and will likely not be doubled by anything but another Dread Fighter; they also have decent mixed bulk exacerbated by most units' inability to double them. They cannot retaliate at range, and can safely be engaged by bow-users, particularly ones with Hunter's Volley. Hades, while not as fast as the Dread Fighters, is relatively fast, with 17 AS. Hades has low resistance, however, and can be one-shot in Hard mode by a magic user with 59 attack, or one-rounded by one with 33 attack. Defeating Hades with physical weapons requires 72 attack to one-shot or 46 to one-round; a Rapier that has been forged three times will have 18 effective might against Hades and can use the Shadow Gambit or Destreza combat arts, while a thrice-forged Ridersbane will have 27 effective might—a Ridersbane can be evolved into Rhomphaia, but Rhomphaia lacks Anti-Cavalry, and its combat arts deal less damage than a Ridersbane would and cannot be doubled with.

Celica's party starts in damaging terrain and near swarms of Mogalls. Mogalls have moderate attack and high speed, and will likely not be doubled by anything but a Dread Fighter or a doubling combat art. Mogalls also divide, spawning more Mogalls that will not despawn when their summoner is killed. They are immune to Expel, so there is no easy means of quickly defeating them all. In Hard mode, one-shotting a Mogall requires 46 physical attack or 40 magical attack, while two-shotting requires 28 physical or 22 magical attack; Falcon Knight's Banish grants +10 attack when fighting terrors, each of the blessed weapons has 15 effective might when forged three times, and Seraphim has 21 effective might. Argentum and Aurum also start near Celica, but they have low speed (which is even lower on Hard Mode due to their Silver Bows), and can reliably be doubled by a decent number of units.

Jedah gatekeeps the path to Duma, and while he does not move or attack, he is rather difficult to kill. He nullifies all attacks except in every fourth round of combat, meaning he must be fruitlessly engaged three times before any damage can be dealt to him. Since his Death spell hits hard and his Animus Ring lets him counter from any range, it is best to burn his immunity with high-resistance units like Dread Fighters or with someone carrying a Dracoshield or Hexlock Shield. While it is not necessary to defeat him in one round, he will restore 10 HP at the start of each enemy phase and will conjure additional Mogalls if he is left alive. In Hard mode, one-shotting him requires 67 physical attack or 61 magical attack, while two-shotting him requires 41 physical or 35 magical attack; strong combat arts such as Double Lion or Triangle Attack can assist in quickly defeating Jedah.

Marla and Hestia have the same stats, skill set, and behavior: they stay near Duma and repeatedly conjure Witches. The summoned Witches can deal high damage to low-res units, and their ability to teleport makes targeting vulnerable units easier. Marla and Hestia are physically frail, but they have Aura to deal high damage at 1–2 range; high-res Dread Fighters or high-range Bow Knights can fairly easily defeat them, but reaching them requires passing Jedah and a number of Mogalls—additionally, a unit that can attack them will likely be in range of Duma and more Mogalls.

Gharn has 1–5 range, but he does not move, is too slow to double units, and he cannot kill anything with more than 1 HP, though he sets units up for something else to kill them. It is fairly easy to stay out of his range, but he will use Fortify to heal Duma if he is not killed.

Duma has over 3 times the HP of any enemy prior; however, his low speed renders him easily doubled, and his low movement makes it easy to keep vulnerable units out of his range. When Duma reaches 52 HP or less, he can only be damaged by a weapon with Deicide; Alm's Falchion is the strongest weapon with Deicide, but Nosferatu from the Cleric, Saint, or Exemplar classes, the Exalted Falchion of a Marth amiibo, or the Binding Blade of a Roy amiibo all have Deicide. Other units will be unable to damage Duma, but can provide support bonuses; Celica notably provides 20 crit to Alm.

Map Turn Count: 11
Game Turn Count: 343

Trivia

  • The music that plays during this map is titled "Twilight of the Gods".
  • This map shares its name with the theme of the second part of the final chapter of The Sacred Stones.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Final Battle

--

Japanese

最終決戦

Final Decisive Battle

Spanish

La batalla final

The final battle

French

Combat final

Final battle

German

Die letzte Schlacht

The last Battle

Italian

Battaglia finale

Final battle

Dutch

Het laatste gevecht

The last battle

Korean

최종 결전

The final decisive battle

Simplified Chinese

最终决战

Final decisive battle

Traditional Chinese

最終決戰

Final decisive battle

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


←  Duma Temple • The Final Battle •  Archanea Seaway 2 Battle (Shadows of Valentia only) →
Fire Emblem Gaiden
Playable characters AlmAtlasBoeyCatriaCelicaClairCliveDeenDeltheaEstForsythGennyGrayJesseKamuiKliffLeonLukasLuthierMaeMathildaMycenNomahPallaPythonSaberSilqueSonyaTatianaTobinValbarZeke
Non-playable characters HalcyonIrmaMassena
Bosses BarthBlakeDeenDeltheaDesaixDolthDumaGarciaGarthGazelleGharnGriethHestiaJamilJedahJeromeLawsonMagnusMarlaMikhailMuellerNuibabaRudolfShizasSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters Lima IVLipricaMila
Personal weapons FalchionRoyal Sword
Acts and Battles Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Locations ValentiaMila ShrinesNovisRigel (Fear Mountain ShrineLost TreescapeDuma Tower) • Zofia (Ram)
Groups, objects and concepts DeliveranceMonsters
Lists ActsCharactersClasses (Class change) • ItemsScriptsWeapons
Related topics Manga adaptationName chart • Other games (Shadow Dragon & the Blade of LightAwakeningEchoes: Shadows of Valentia) • Sound Test ModeTimelineUnused contentWorld map
Fire Emblem Echoes: Shadows of Valentia
Playable characters Alm's Party AlmClairCliveDeltheaFayeForsythGrayKliffLukasLuthierMathildaMycenPythonSilqueTatianaTobinZeke
Celica's Party AtlasBoeyCatriaCelicaConradDeenEstFayeGennyJesseKamuiKliffLeonMaeNomahPallaSaberSonyaValbar
DLC EmmaRandalShadeYuzu
Non-playable characters HalcyonIrmaMassenaMilaPeddlers
Bosses ArgentumAurumBarthBerkutBlakeBrigand BossCerberusThe CreationDeenDeltheaDesaixDolthDumaFernandGarthGarciaGazelleGharnGriethHadesHestiaJamilJarth*JedahJeromeLawsonMagnusMarlaMikhailMuellerNaberiusNuibabaRineaRudolfSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters ForneusLima IVLiprica
Regalia and personal weapons Beloved ZofiaFalchionGradivusMercuriusParthiaRoyal Sword
Acts and Battles Prologue Alm and Celica
Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid • 10: Zofia Castle Battle
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Act 6 1: Archanea Seaway 2 Battle • 2: Archanea Seaway 4 Battle • 3: Archanea Seaway 6 Battle • 4: Thabes Labyrinth
amiibo Duma's OrdealsMila's Ordeals
DLC The Astral TempleThe Inner SanctumBand of BandagesLords of the GraveWretches and RichesWealth Before HealthAltar of the DestrierAltar of the TitanAltar of the SkylordAltar of the SorceressAltar of the FaerieAltar of the OgreAltar of the MarksmanAltar of the SavantAltar of the QueenAltar of the King • 1: Battle of Zofia Harbor • 2: Outpost Rescue • 3: Flight from the Ruins • 4: Siege of Zofia CastleCipher Legends ICipher Legends IIMila's Bounty 1Mila's Bounty 2Mila's Bounty 3Mila's Bounty 4Mila's Bounty 5
Locations ValentiaRigel (Fear Mountain ShrineSecret ShrineLost TreescapeDuma TowerDuma Temple) • Zofia (Deliverance HideoutDragon ShrineNovisRamSylvan ShrineTemple of MilaSeabound ShrineThieves' Shrine) • ArchaneaThabes
Groups, objects and concepts Death MasksBook of Valentian RevelationsDeliveranceMila ShrineMila's TurnwheelTerrors
Lists Base conversationsActsCharactersClasses (Class change) • ItemsScriptsSidequestsSkillsSupportsWeapons
Related topics Ancient LettersName chartDownloadable content • Other games (GaidenShadow DragonNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound TestTimelineWorld map