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Zofia's Call/Fleecer's Forest Battle: Difference between revisions

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{{Chapter Infobox  
{{Chapter Infobox
|title=Fleecer's Forest Battle
|title=Fleecer's Forest Battle
|image=[[File:Cm fe02 c1 m02.png|200px]]
|image=[[File:Cm fe02 c1 m02.png|200px]]
|location=Thief Forest
|location=Fleecer's Forest
|new units=None
|boss=[[Brigand]]{{h|*|Not considered a boss in Gaiden}}
|boss=[[Brigand]]{{hover|*|Not considered a boss in Gaiden}}
|previous=[[Zofia's Call/Ram Woods Battle|Ram Woods Battle]]
|weather=
|next=*[[Zofia's Call/Storming of Ram Valley|Storming of Ram Valley]]
*[[Zofia's Call/Thieves' Shrine|Thieves' Shrine]]
}}
}}
'''Fleecer's Forest Battle''' is the second map of the first act in {{FE2}} and {{FE15}}. In this map, [[Alm]] continues his journey through southern [[Zofia]].
 
'''Fleecer's Forest Battle''' (Japanese: {{hl|盗賊の森の戦い|Tōzoku no mori no tatakai}} ''Thieves' forest battle'') is the second map of the first act in {{FE2}} and {{FE15}}. In this map, [[Alm]] continues his journey through southern [[Zofia]].


==Map data==
==Map data==
{{tab
{{Tab
|header=Chapter data
|header=Chapter data
|default=2
|default=2
|tab1=''Gaiden''
|tab1=''Gaiden''
|tab2=''Echoes: Shadows of Valentia''
|tab2=''Echoes: Shadows of Valentia''
|content1={{ChapDataMap
|content1={{ChapData
|victory=Rout the enemy.
|victory=Rout the enemy
|defeat=[[Alm]] dies.
|defeat=[[Alm]] dies
|ally=5
|ally=5
|other=0
|enemy=7
|enemy=7
|map=[[File:Cm fe02 c1 m02.png]]
|map=[[File:Cm fe02 c1 m02.png]]
|}}
}}
|content2={{tab
Units are arranged based on their position in deployment order after Alm.
|content2={{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
|content1={{ChapData
|content1={{ChapData
|victory=Rout the enemy.
|victory=Rout the enemy
|defeat=[[Alm]] dies.
|defeat=[[Alm]] dies
|ally=6
|ally=6
|other=0
|enemy=7
|enemy=7
|}}
|col=22
|row=20
}}
|content2={{ChapData
|content2={{ChapData
|victory=Rout the enemy.
|victory=Rout the enemy
|defeat=[[Alm]] dies.
|defeat=[[Alm]] dies
|ally=6
|ally=6
|other=0
|enemy=8
|enemy=8
|}}
|col=22
|}}
|row=20
}}
}}
}}
}}


Line 50: Line 54:
|tab2=''Echoes: Shadows of Valentia''
|tab2=''Echoes: Shadows of Valentia''
|content1={{ChapChars
|content1={{ChapChars
|game#= 02
|game#=02
|return1=alm  
|forced1=alm  
|return2=lukas
|return1=lukas
|return3=kliff
|return2=kliff
|return4=tobin
|return3=tobin
|return5=gray
|return4=gray
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|game#= 15
|game#=15
|newunits= 0
|forced1=alm
|return1=alm
|return1=lukas
|return2=lukas
|return2=gray
|return3=gray
|return3=tobin
|return4=tobin
|return4=kliff
|return5=kliff
|return5=faye
|return6=faye
}}
}}
}}
}}
Line 72: Line 75:
{{Tab
{{Tab
|default=2
|default=2
|width=1000px
|width=100%
|tab1=''Gaiden''
|tab1=''Gaiden''
|tab2=''Echoes: Shadows of Valentia'' Normal
|tab2=''Echoes: Shadows of Valentia'' Normal
|tab3=''Echoes: Shadows of Valentia'' Hard
|tab3=''Echoes: Shadows of Valentia'' Hard
|content1={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=nes02}}
|platform=nes02
{{ChapUnitCellFE2
|name1=Brigand
|name=Brigand
|class1=Brigand
|class=Brigand
|lv1=1
|lv=1
|#1=6
|#=1
|inventory1=--
|hp=26
|-
|str=7
|namel=Archer
|skill=1
|classl=Archer
|spd=2
|lvl=1
|lck=0
|#l=1
|def=2
|inventoryl=--
|res=0
|mov=4
|notes=Moves to attack if a unit is in range; moves to the nearest avoid-boosting terrain otherwise.
}}
{{ChapUnitCellFE2
|name=Brigand
|class=Brigand
|lv=1
|#=5
|hp=26
|str=7
|skill=1
|spd=2
|lck=0
|def=2
|res=0
|mov=4
}}
{{ChapUnitCellFE2
|name=Archer
|class=Archer
|lv=1
|#=1
|hp=24
|str=9
|skill=1
|spd=2
|lck=0
|def=3
|res=0
|mov=4
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Brigands
|class=Brigand
|lv=1
|#=1
|hp=26
|atk=7
|skill=1
|spd=2
|lck=0
|def=2
|res=0
|mov=4
|inventory=--<br>{{Item|15|Axe|link=Axe (Famicom)|image=axe forecast}}
|notes=• Starts on [[Terrain/Nintendo 3DS games#Fire Emblem Echoes: Shadows of Valentia|supplies]].<br>• Moves to attack if a unit is in range; returns to his starting position otherwise.
}}
{{ChapUnitCellFE15
|name=Brigands
|class=Brigand
|lv=1
|#=5
|hp=26
|atk=7
|skill=1
|spd=2
|lck=0
|def=2
|res=0
|mov=4
|inventory=--<br>{{Item|15|Axe|link=Axe (Famicom)|image=axe forecast}}
}}
{{ChapUnitCellFE15
|name=Brigands
|class=Archer
|lv=1
|#=1
|hp=24
|atk=8
|skill=1
|spd=2
|lck=0
|def=3
|res=0
|mov=4
|inventory=--<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +1|image=skill class}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Brigands
|class=Brigand
|lv=3
|#=1
|hp=28
|atk=8
|skill=2
|spd=3
|lck=0
|def=3
|res=0
|mov=4
|inventory=--<br>{{Item|15|Axe|link=Axe (Famicom)|image=axe forecast}}
|notes=• Starts on [[Terrain/Nintendo 3DS games#Fire Emblem Echoes: Shadows of Valentia|supplies]].<br>• Moves to attack if a unit is in range; returns to his starting position otherwise.
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE15
|platform=3ds03
|name=Brigands
|name1=Brigands
|class=Brigand
|class1=Brigand
|lv=1
|lv1=1
|#=6
|#1=5
|hp=26
|inventory1=--<br>[[File:Is 3ds03 axe forecast.png]] [[Axe (NES)|Axe]]
|atk=7
|-
|skill=1
|name2=Brigands
|spd=2
|class2=Archer
|lck=0
|lv2=1
|def=2
|#2=1
|res=0
|inventory2=--<br>[[File:Is 3ds03 bow forecast.png]] [[Bow (NES)|Bow]] • [[File:Is 3ds03 skill class.png]] [[Bowrange +1]]
|mov=4
|-
|inventory=--<br>{{Item|15|Axe|link=Axe (Famicom)|image=axe forecast}}
|nameb=Brigands
|classb=Brigand
|lvb=1
|#b=7
|inventoryb=--<br>[[File:Is 3ds03 axe forecast.png]] [[Axe (NES)|Axe]]
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE15
|platform=3ds03
|name=Brigands
|name1=Brigands
|class=Archer
|class1=Brigand
|lv=1
|lv1=1
|#=1
|#1=6
|hp=24
|inventory1=--<br>[[File:Is 3ds03 axe forecast.png]] [[Axe (NES)|Axe]]
|atk=9
|-
|skill=1
|name2=Brigands
|spd=2
|class2=Archer
|lck=0
|lv2=1
|def=3
|#2=1
|res=0
|inventory2=--<br>[[File:Is 3ds03 bow forecast.png]] [[Bow (NES)|Bow]] [[File:Is 3ds03 skill class.png]] [[Bowrange +1]]
|mov=4
|-
|inventory=--<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} {{Item|15|Bowrange +1|image=skill class}}
|nameb=Brigands
|last=y
|classb=Brigand
|lvb=3
|#b=7
|inventoryb=--<br>[[File:Is 3ds03 axe forecast.png]] [[Axe (NES)|Axe]]
}}
}}
{{ChapUnitFtr}}
}}
}}
===Boss data===
{{Tab
|tab1=Normal
|tab2=Hard
|content1={{BossStats FE15
|portrait=[[File:Generic portrait brigand enemy status fe15.png|128px]]
|sprite=brigand enemy
|class=Brigand
|lv=1
|HP=26
|str=7
|skill=1
|spd=2
|luck=0
|def=2
|res=0
|move=4
|ax=y
|skills={{Item|15|Axe|link=Axe (Famicom)|image=axe forecast}}
}}
|content2={{BossStats FE15
|portrait=[[File:Generic portrait brigand enemy status fe15.png|128px]]
|sprite=brigand enemy
|class=Brigand
|lv=3
|HP=28
|str=8
|skill=2
|spd=3
|luck=0
|def=3
|res=0
|move=4
|ax=y
|skills={{Item|15|Axe|link=Axe (Famicom)|image=axe forecast}}
}}
}}
*<small>Note: This enemy is not classified as a boss in ''Gaiden''.</small>


==Strategy==
==Strategy==
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===''Echoes: Shadows of Valentia''===
===''Echoes: Shadows of Valentia''===
In {{title|Echoes: Shadows of Valentia}}, you start out only able to attack with Alm, Lukas, and Kliff. On turn 1, move Alm left four spaces and up one to weaken the Archer, and move Lukas up three and left one to finish him off. You want to try to get Lukas to level 7 by the end of the Deliverance HQ, in the hopes of promoting him to Knight by the end of the chapter. Move Kliff up three and left one to wound the first Brigand. Finish the turn by moving Tobin up three, Faye up two, and Gray up three and right one. The enemies will respond by attacking Alm and Kliff.
In {{title|Echoes: Shadows of Valentia}}, you start out only able to attack with Alm, Lukas, and Kliff. On turn 1, move Alm, Tobin, and Faye as far north as possible. Have Lukas injure the Archer from the south, move Kliff one step left, and move Gray up one and right one. On enemy phase, Brigands will attack Alm and Gray while the Archer retreats southwest.


On turn 2, move Alm left one and up one to finish off his Brigand. Move Kliff left two and up one and have him eat his Bread. Move Gray up one and have him wound a Brigand, and have Lukas finish him off. Move Faye up three and left one and have her attack another Brigand, leveling her up. Faye needs to pick up a point of Speed to start doubling the enemy Brigands. Finally, move Tobin up three. The enemy retaliates by attacking Kliff, Gray, and Faye.
On turn 2, move Alm just below the stairs. This cuts off the northern supplies and forces fleeing enemies to go southwest. Lukas should kill the Archer from the north. Move Gray left one and up two, then move Kliff up one and left one. Finally, have Tobin weaken the Brigand who attacked Gray and have Faye finish him off, both from forests. If Tobin got two kills last battle, he should level up here; he can't get Attack. On enemy phase, Alm, Gray, and Kliff come under attack. Kliff levels up, and needs to gain Speed.


On turn 3, have Alm attack the guy who attacked Kliff and have Kliff finish him off and level up. Like Faye, Kliff needs a point of Speed to start doubling people. Afterwards, have Lukas, Tobin, and Faye each finish off one Brigand; this levels Lukas and Tobin up, and allows Tobin to promote at the Thieves' Shrine. This leaves just the Brigand on the Supplies up north.
On turn 3, have Alm finish the boss off. Have Gray weaken the Brigand who attacked Kliff from the north and have Kliff finish him from the west. Then have Tobin weaken the Brigand who attacked Gray from the forest and have Faye finish him from the south. She levels up; if she gets Speed, so much the better. Finally, move Lukas up one and right one so that the last enemies can't go too far west. At this point, the battle is won; on turn 4, Kliff, Faye, and Alm can finish the stragglers. If everything went well, Tobin should be ready to promote; Kliff only needs to survive one more battle and Faye only needs one more kill after bonus experience.


On turn 4, move Alm onto a forest tile in the last Brigand's attack range. Move Kliff right next to Alm and have everyone else approach. The last Brigand will attack Alm on his turn. If Alm gets a critical hit, you can 4-turn this map; however, he only has a 13.51% chance of doing so. If he doesn't get a critical hit, weaken the Brigand with one of your other units and finish him with Kliff.
Map Turn Count: 4<br>Game Turn Count: 9


Map Turn Count: 5<br>Game Turn Count: 10
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Echoes: Shadows of Valentia}}
|english=This gloomy wood<br>has been prowled by<br>brigands recently,<br>making travel along<br>its roads rather risky.
|japanese=鬱蒼とした少し暗い森。<br>近年は盗賊が<br>多く出没するため<br>森の中を抜ける街道の<br>通行には危険が伴う。
}}
{{DescriptionFtr}}


==Trivia==
==Trivia==
* This is one of the few maps in {{FE16}} where the player unit's deployment positions were changed slightly; Alm's starting position was moved closer to his allies.
* This is one of the few maps in {{FE15}} where the player unit's deployment positions were changed slightly from {{title|Gaiden}}; Alm's starting position was moved closer to his allies.


==Etymology and other languages==
==Etymology and other languages==
{{Names  
{{Names
|eng-name=Fleecer's Forest Battle
|eng-name=Fleecer's Forest Battle
|eng-mean=--
|jpn-name={{h|盗賊の森の戦い|Tōzoku no mori no tatakai}}
|jpn-mean=Thieves' forest battle
|span-name=
|span-mean=
|fren-name=Bataille: Forêt des brigands
|fren-mean=Battle: Brigands' Forest
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
|dut-name= Strijd: Stropersbos
|dut-mean= Battle: Marauder's Forest
|kor-name={{h|도적의 숲의 전투|dojeog-ui sup-ui jeontu}}
|kor-mean=Bandit forest battle
|ch-simp-name=
|ch-simp-mean=
|ch-trad-name=
|ch-trad-mean=
}}
}}


==Gallery==
==Gallery==
{{sectstub}}
<gallery>
Mt fe15 fleecer's forest.png|Thumbnail of Fleecer's Forest.
</gallery>


{{ChapterNav
{{ChapterNav

Latest revision as of 04:05, 1 August 2023

Fleecer's Forest Battle

Cm fe02 c1 m02.png

Location

Fleecer's Forest

Boss(es)

Brigand*

Previous chapter(s)

Ram Woods Battle

Next chapter(s)

Fleecer's Forest Battle (Japanese: 盗賊の森の戦い Thieves' forest battle) is the second map of the first act in Fire Emblem Gaiden and Fire Emblem Echoes: Shadows of Valentia. In this map, Alm continues his journey through southern Zofia.

Map data

Chapter data

Gaiden Echoes: Shadows of Valentia

Normal Hard

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Alm dies 6 {{{partner}}} {{{other}}} 7
Map dimensions:
22 columns by 20 rows

Character data

Gaiden Echoes: Shadows of Valentia

Characters
New units

None

Required characters
Alm ​
Available characters
Lukas ​Gray ​Tobin ​Kliff ​Faye ​

Enemy data

Gaiden Echoes: Shadows of Valentia Normal Echoes: Shadows of Valentia Hard

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 brigand enemy.gif Brigands Brigand 1 1 26 7 1 2 0 2 0 4 --
Axe
• Starts on supplies.
• Moves to attack if a unit is in range; returns to his starting position otherwise.
Ma 3ds03 brigand enemy.gif Brigands Brigand 1 5 26 7 1 2 0 2 0 4 --
Axe
--
Ma 3ds03 archer enemy.gif Brigands Archer 1 1 24 8 1 2 0 3 0 4 --
Bow Bowrange +1
--

Boss data

Normal Hard

Generic portrait brigand enemy status fe15.png
Ma 3ds03 brigand enemy.gif Brigand
Level 1
Stats
Max HP 26 Luck 0
Attack 7 Defense 2
Skill 1 Resistance 0
Speed 2 Movement 4
Item Skills
-- Axe
Weapons
Swords Lances Axes
Bows Black magic White magic Monster weapons
  • Note: This enemy is not classified as a boss in Gaiden.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Gaiden

In Gaiden, this map is a bit more dangerous than the previous one. As usual, the victory condition is to rout the enemy. It is recommended to have the villagers hold back on tree tiles, and move Alm closer to the middle of the map, as he starts a bit far away. Let the enemies come to the player units, and kill the archer first, though this may prove to be difficult, as more likely than not, they will end their turn on a tree tile, boosting their avoid.

After the archer is killed, and if all the player units are in good condition, push forward and fight the approaching thieves. Any units that are in danger should retreat towards the small fort in the bottom left of the map. It is unlikely that they will be there long enough to restore HP, but if the fight somehow draws on long enough having units healed is useful.

At the very least, Alm should always be in capable condition for this fight due to his stats, so continue to push with Alm and any other units that have not been weakened and kill the rest of the bandits. Due to the number of enemies it is highly recommended to keep player units on the tree tiles.

Echoes: Shadows of Valentia

In Echoes: Shadows of Valentia, you start out only able to attack with Alm, Lukas, and Kliff. On turn 1, move Alm, Tobin, and Faye as far north as possible. Have Lukas injure the Archer from the south, move Kliff one step left, and move Gray up one and right one. On enemy phase, Brigands will attack Alm and Gray while the Archer retreats southwest.

On turn 2, move Alm just below the stairs. This cuts off the northern supplies and forces fleeing enemies to go southwest. Lukas should kill the Archer from the north. Move Gray left one and up two, then move Kliff up one and left one. Finally, have Tobin weaken the Brigand who attacked Gray and have Faye finish him off, both from forests. If Tobin got two kills last battle, he should level up here; he can't get Attack. On enemy phase, Alm, Gray, and Kliff come under attack. Kliff levels up, and needs to gain Speed.

On turn 3, have Alm finish the boss off. Have Gray weaken the Brigand who attacked Kliff from the north and have Kliff finish him from the west. Then have Tobin weaken the Brigand who attacked Gray from the forest and have Faye finish him from the south. She levels up; if she gets Speed, so much the better. Finally, move Lukas up one and right one so that the last enemies can't go too far west. At this point, the battle is won; on turn 4, Kliff, Faye, and Alm can finish the stragglers. If everything went well, Tobin should be ready to promote; Kliff only needs to survive one more battle and Faye only needs one more kill after bonus experience.

Map Turn Count: 4
Game Turn Count: 9

Flavor text

Game Text
(English)
Text
(Japanese)
Echoes: Shadows of Valentia
This gloomy wood
has been prowled by
brigands recently,
making travel along
its roads rather risky.
鬱蒼とした少し暗い森。
近年は盗賊が
多く出没するため
森の中を抜ける街道の
通行には危険が伴う。

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Fleecer's Forest Battle

--

Japanese

盗賊の森の戦い

Thieves' forest battle

French

Bataille: Forêt des brigands

Battle: Brigands' Forest

Dutch

Strijd: Stropersbos

Battle: Marauder's Forest

Korean

도적의 숲의 전투

Bandit forest battle

Gallery

←  Ram Woods Battle • Fleecer's Forest Battle •  Storming of Ram Valley →
•  Thieves' Shrine →
Fire Emblem Gaiden
Playable characters AlmAtlasBoeyCatriaCelicaClairCliveDeenDeltheaEstForsythGennyGrayJesseKamuiKliffLeonLukasLuthierMaeMathildaMycenNomahPallaPythonSaberSilqueSonyaTatianaTobinValbarZeke
Non-playable characters HalcyonIrmaMassena
Bosses BarthBlakeDeenDeltheaDesaixDolthDumaGarciaGarthGazelleGharnGriethHestiaJamilJedahJeromeLawsonMagnusMarlaMikhailMuellerNuibabaRudolfShizasSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters Lima IVLipricaMila
Personal weapons FalchionRoyal Sword
Acts and Battles Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Locations ValentiaMila ShrinesNovisRigel (Fear Mountain ShrineLost TreescapeDuma Tower) • Zofia (Ram)
Groups, objects and concepts DeliveranceMonsters
Lists ActsCharactersClasses (Class change) • ItemsScriptsWeapons
Related topics Manga adaptationName chart • Other games (Shadow Dragon & the Blade of LightAwakeningEchoes: Shadows of Valentia) • Sound Test ModeTimelineUnused contentWorld map
Fire Emblem Echoes: Shadows of Valentia
Playable characters Alm's Party AlmClairCliveDeltheaFayeForsythGrayKliffLukasLuthierMathildaMycenPythonSilqueTatianaTobinZeke
Celica's Party AtlasBoeyCatriaCelicaConradDeenEstFayeGennyJesseKamuiKliffLeonMaeNomahPallaSaberSonyaValbar
DLC EmmaRandalShadeYuzu
Non-playable characters HalcyonIrmaMassenaMilaPeddlers
Bosses ArgentumAurumBarthBerkutBlakeBrigand BossCerberusThe CreationDeenDeltheaDesaixDolthDumaFernandGarthGarciaGazelleGharnGriethHadesHestiaJamilJarth*JedahJeromeLawsonMagnusMarlaMikhailMuellerNaberiusNuibabaRineaRudolfSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters ForneusLima IVLiprica
Regalia and personal weapons Beloved ZofiaFalchionGradivusMercuriusParthiaRoyal Sword
Acts and Battles Prologue Alm and Celica
Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid • 10: Zofia Castle Battle
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Act 6 1: Archanea Seaway 2 Battle • 2: Archanea Seaway 4 Battle • 3: Archanea Seaway 6 Battle • 4: Thabes Labyrinth
amiibo Duma's OrdealsMila's Ordeals
DLC The Astral TempleThe Inner SanctumBand of BandagesLords of the GraveWretches and RichesWealth Before HealthAltar of the DestrierAltar of the TitanAltar of the SkylordAltar of the SorceressAltar of the FaerieAltar of the OgreAltar of the MarksmanAltar of the SavantAltar of the QueenAltar of the King • 1: Battle of Zofia Harbor • 2: Outpost Rescue • 3: Flight from the Ruins • 4: Siege of Zofia CastleCipher Legends ICipher Legends IIMila's Bounty 1Mila's Bounty 2Mila's Bounty 3Mila's Bounty 4Mila's Bounty 5
Locations ValentiaRigel (Fear Mountain ShrineSecret ShrineLost TreescapeDuma TowerDuma Temple) • Zofia (Deliverance HideoutDragon ShrineNovisRamSylvan ShrineTemple of MilaSeabound ShrineThieves' Shrine) • ArchaneaThabes
Groups, objects and concepts Death MasksBook of Valentian RevelationsDeliveranceMila ShrineMila's TurnwheelTerrors
Lists Base conversationsActsCharactersClasses (Class change) • ItemsScriptsSidequestsSkillsSupportsWeapons
Related topics Ancient LettersName chartDownloadable content • Other games (GaidenShadow DragonNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound TestTimelineWorld map