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Wealth Before Health: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{Chapter Infobox
{{Chapter Infobox
|title=Wealth Before Health
|title=Wealth Before Health
|image=
|boss=Multiple
|game={{FE15}}
|location=
|boss=
}}
}}


'''Wealth Before Health''' (Japanese: {{hl|黄金の夢|Kogane no yume}} ''Golden Dream'') is a [[Downloadable content in Fire Emblem Echoes: Shadows of Valentia|downloadable content]] chapter in {{FE15}}. Wealth Before Health is part of the second series of DLC releases.
'''Wealth Before Health''' (Japanese: {{hl|黄金の夢|Kogane no yume}} ''Golden Dream'') is a [[Downloadable content in Fire Emblem Echoes: Shadows of Valentia|downloadable content]] chapter in {{FE15}}. Wealth Before Health is part of the second series of DLC releases.


This chapter was first made available on May 2, 2017 in Japan, May 25, 2017 in North America and Europe, and May 26, 2017 in Australia and New-Zealand.
This chapter was first made available on May 2, 2017 in Japan, May 25, 2017 in North America and Europe, and May 26, 2017 in Australia and New Zealand.


===Summary===
===Summary===
Line 19: Line 16:
|victory=Survive for 8 turns.
|victory=Survive for 8 turns.
|defeat=[[Alm]] or [[Celica]] dies.
|defeat=[[Alm]] or [[Celica]] dies.
|ally=12
|ally=1–12
|enemy=Varies
|enemy=Varies
|difficulty=★★★
|difficulty=★★★
Line 41: Line 38:
===Character data===
===Character data===
{{Tab
{{Tab
|width=1000px
|width=100%
|tab1=Alm's route
|tab1=Alm's route
|tab2=Celica's route
|tab2=Celica's route
|content1={{ChapChars
|content1={{ChapChars
|game#=15
|game#=15
|newunits=0
|forced1=alm
|return1=alm
|return1=lukas
|return2=lukas
|return2=gray
|return3=gray
|return3=tobin
|return4=tobin
|return4=kliff
|return5=kliff
|return5=faye
|return6=faye
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|game#=15
|game#=15
|newunits=0
|forced1=celica
|return1=celica
|return1=mae
|return2=mae
|return2=boey
|return3=boey
|return3=genny
|return4=genny
}}
}}
}}
}}
<small>Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the world map. If more progress was made along the main story path, the player can have access to characters not listed here by the point the chapter is first started.</small>
<small>Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the world map. If more progress was made along the main story path, the player can have access to characters not listed here by the point the chapter is first started.</small>


===Item data===
===Item data===
Line 71: Line 65:
|platform=3ds03
|platform=3ds03
|item1=Silver Mark
|item1=Silver Mark
|obtain1=??
|obtain1=Dropped by certain enemies
|itemlast=Gold Mark
|itemlast=Gold Mark
|obtainlast=??
|obtainlast=Dropped by certain bosses
}}
}}


===Enemy data===
===Enemy data===
{{sectstub}}
:''For simplicity in regards to unit stats, the figures to the left and right of a / are the stat's values on Normal and Hard modes respectively.''
One group from the Dread Fighter groups and one from the central groups are pre-deployed in addition to fixedly-deployed units. Those groups may also appear as reinforcements.
{{Tab
|width=100%
|tab1=Fixed
|tab2=Dread Fighter-1
|tab3=Dread Fighter-2
|tab4=Center-1
|tab5=Center-2
|tab6=Center-3
|tab7=Center-4
|content1={{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Unknown
|class=Soldier
|lv=15/20
|#=0–1
|hp=43/49
|atk=17/20
|skill=8/11
|spd=10/13
|lck=0
|def=12/15
|res=0
|mov=4
|inventory={{Item|15|Silver Purse+|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Gold Knight
|lv=3/5
|#=1
|hp=42/45
|atk=19/20
|skill=8/9
|spd=13/14
|lck=0
|def=14/15
|res=6
|mov=9
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|notes=May have no Silver Purse with a 1/3 chance.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Arcanist
|lv=10/14
|#=1
|hp=37/41
|atk=12/14
|skill=8/10
|spd=8/10
|lck=0
|def=9/11
|res=8
|mov=4
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Mire|image=black magic forecast}} • {{Item|15|Recover|image=white magic forecast}}
|notes=May have no Silver Purse with a 1/3 chance.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Sniper
|lv=9/12
|#=1
|hp=40/43
|atk=16/18
|skill=10/12
|spd=9/10
|lck=0
|def=9/10
|res=2
|mov=5
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|notes=May have no Silver Purse with a 1/3 chance.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Paladin
|lv=8/12
|#=2
|hp=36/41
|atk=16/18
|skill=9/11
|spd=12/14
|lck=0
|def=12/14
|res=6
|mov=8
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|notes=May have no Silver Purse with a 1/3 chance.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Soldier
|lv=10/12
|#=1–2
|hp=37/39
|atk=15/16
|skill=6/7
|spd=8/9
|lck=0
|def=10/11
|res=0
|mov=4
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Unknown
|class=Dread Fighter
|lv=7/12
|#=Var.
|hp=41/45
|atk=18/21
|skill=19/22
|spd=21/24
|lck=0
|def=13/14
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|inventory={{Item|15|Silver Purse+|type=drop}}<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|notes=• Reinforcements may have Silver Purse++ or [[Gold Mark]] instead.<br>• Prioritizes escaping via the northeast or the southwest.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Myrmidon
|lv=8/12
|#=Var.
|hp=36/40
|atk=15/17
|skill=15/17
|spd=18/20
|lck=0
|def=9/11
|res=6
|mov=5
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Myrmidon
|lv=8/12
|#=Var.
|hp=36/40
|atk=15/17
|skill=15/17
|spd=18/20
|lck=0
|def=9/11
|res=6
|mov=5
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Knight
|lv=9/13
|#=Var.
|hp=44/48
|atk=20/22
|skill=6/8
|spd=5/7
|lck=0
|def=16/18
|res=1
|mov=4
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|last=y
}}
{{ChapUnitFtr}}
|content3=
{{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Unknown
|class=Dread Fighter
|lv=8/11
|#=Var.
|hp=42/44
|atk=19/20
|skill=20/21
|spd=22/23
|lck=0
|def=13/14
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|inventory={{Item|15|Silver Purse+|type=drop}}<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|notes=• Reinforcements may have Silver Purse++ or [[Gold Mark]] instead.<br>• Prioritizes escaping via the northeast or the southwest.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Dread Fighter
|lv=1/4
|#=Var.
|hp=36/38
|atk=15/17
|skill=16/18
|spd=18/20
|lck=0
|def=11/12
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Dread Fighter
|lv=1/3
|#=Var.
|hp=36/38
|atk=15/16
|skill=16/17
|spd=18/19
|lck=0
|def=11/12
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|last=y
}}
{{ChapUnitFtr}}
|content4=
{{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Unknown
|class=Sage
|lv=12/16
|#=Var.
|hp=45/50
|atk=18/20
|skill=14/16
|spd=13/15
|lck=0
|def=10/12
|res=10/11
|mov=4
|inventory={{Item|15|Silver Purse+|type=drop}}<br>{{Item|15|Fire|image=black magic forecast}} • {{Item|15|Sagittae|image=black magic forecast}} • {{Item|15|Recover|image=white magic forecast}} • {{Item|15|Discipline|image=skill class}}
|notes=• Reinforcements may have Silver Purse++ instead.<br>• Prioritizes escaping via the northeast or the southwest.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Mage
|lv=9/12
|#=Var.
|hp=38/41
|atk=12/14
|skill=7/9
|spd=8/10
|lck=0
|def=9/11
|res=8
|mov=4
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Fire|image=black magic forecast}} • {{Item|15|Thunder|image=black magic forecast}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Mage
|lv=9/11
|#=Var.
|hp=38/40
|atk=12/13
|skill=7/8
|spd=8/9
|lck=0
|def=9/10
|res=8
|mov=4
|inventory=--<br>{{Item|15|Fire|image=black magic forecast}} • {{Item|15|Thunder|image=black magic forecast}}
|last=y
}}
{{ChapUnitFtr}}
|content5=
{{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Unknown
|class=Priestess
|classarticle=Priestess (Gaiden)
|lv=12/16
|#=Var.
|hp=45/50
|atk=18/20
|skill=14/16
|spd=15/17
|lck=0
|def=10/11
|res=8
|mov=4
|inventory={{Item|15|Silver Purse+|type=drop}}<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Thunder|image=black magic forecast}} • {{Item|15|Aura|image=black magic forecast}} • {{Item|15|Physic|image=white magic forecast}}
|notes=• Reinforcements may have Silver Purse++ instead.<br>• Prioritizes escaping via the northeast or the southwest.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Witch
|lv=5/8
|#=Var.
|hp=25/28
|atk=12/14
|skill=13/14
|spd=9/10
|lck=0
|def=5/6
|res=14
|mov=4
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Fire|image=black magic forecast}} • {{Item|15|Teleportation|image=skill personal}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Mage
|lv=4/6
|#=Var.
|hp=24/26
|atk=12/13
|skill=13
|spd=9/10
|lck=0
|def=5/6
|res=14
|mov=4
|inventory=--<br>{{Item|15|Fire|image=black magic forecast}} • {{Item|15|Teleportation|image=skill personal}}
|last=y
}}
{{ChapUnitFtr}}
|content6=
{{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Unknown
|class=Baron
|lv=10/15
|#=Var.
|hp=51/57
|atk=27/29
|skill=11/13
|spd=7/8
|lck=0
|def=23/25
|res=7
|mov=4
|inventory={{Item|15|Silver Purse+|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}} • {{Item|15|Heavy Armor|image=skill class}}
|notes=• Reinforcements may have Silver Purse++ instead.<br>• Prioritizes escaping via the northeast or the southwest.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Baron
|lv=3/7
|#=Var.
|hp=42/47
|atk=23/25
|skill=7/9
|spd=5/6
|lck=0
|def=19/21
|res=7
|mov=4
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}} • {{Item|15|Heavy Armor|image=skill class}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Baron
|lv=3/6
|#=Var.
|hp=42/46
|atk=23/25
|skill=7/9
|spd=5/6
|lck=0
|def=19/21
|res=7
|mov=4
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}} • {{Item|15|Heavy Armor|image=skill class}}
|last=y
}}
{{ChapUnitFtr}}
|content7=
{{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Unknown
|class=Arcanist
|lv=18/22
|#=Var.
|hp=45/49
|atk=16/18
|skill=12/14
|spd=12/14
|lck=0
|def=13/14
|res=8
|mov=4
|inventory={{Item|15|Silver Purse+|type=drop}}<br>{{Item|15|Death|link=Death (spell)|image=black magic forecast}} • {{Item|15|Fortify|image=white magic forecast}}
|notes=• Reinforcements may have Silver Purse++ instead.<br>• Prioritizes escaping via the northeast or the southwest.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Arcanist
|lv=10/13
|#=Var.
|hp=37/40
|atk=12/13
|skill=13/14
|spd=8/9
|lck=0
|def=9/10
|res=8
|mov=4
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Mire|image=black magic forecast}} • {{Item|15|Recover|image=white magic forecast}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Arcanist
|lv=9/11
|#=Var.
|hp=36/38
|atk=12/13
|skill=7/8
|spd=8/9
|lck=0
|def=9/10
|res=8
|mov=4
|inventory=--<br>{{Item|15|Mire|image=black magic forecast}} • {{Item|15|Recover|image=white magic forecast}}
|last=y
}}
{{ChapUnitFtr}}
}}
Below appear only as reinforcements.
{{Tab
|width=100%
|tab1=Left-1
|tab2=Left-2
|tab3=Left-3
|tab4=Left-4
|tab5=Highest-1
|tab6=Highest-2
|tab7=Highest-3
|tab8=Highest-4
|content1=
{{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Unknown
|class=Bow Knight
|lv=12/15
|#=Var.
|hp=53/57
|atk=22/23
|skill=14/15
|spd=11/12
|lck=0
|def=13/14
|res=6
|mov=8
|inventory={{Item|15|Silver Purse+|type=drop}}<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|notes=• Reinforcements may have Silver Purse++ or [[Gold Mark]] instead.<br>• Prioritizes escaping via the northeast or the southwest.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Gold Knight
|lv=2/4
|#=Var.
|hp=41/44
|atk=19/20
|skill=8/9
|spd=13/14
|lck=0
|def=14/15
|res=6
|mov=9
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Gold Knight
|lv=2/3
|#=Var.
|hp=41/42
|atk=19
|skill=8
|spd=13
|lck=0
|def=14
|res=6
|mov=9
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|last=y
}}
{{ChapUnitFtr}}
|content2=
{{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Unknown
|class=Gold Knight
|lv=8/12
|#=Var.
|hp=48/53
|atk=22/24
|skill=11/13
|spd=16/18
|lck=0
|def=17/19
|res=7
|mov=9
|inventory={{Item|15|Silver Purse+|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|notes=• Reinforcements may have Silver Purse++ or [[Gold Mark]] instead.<br>• Prioritizes escaping via the northeast or the southwest.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Pegasus Knight
|lv=9/12
|#=Var.
|hp=30/33
|atk=12/14
|skill=8/10
|spd=11/13
|lck=6
|def=7/8
|res=8
|mov=7
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Pegasus Knight
|lv=8/10
|#=Var.
|hp=28/31
|atk=12/13
|skill=8/9
|spd=11/12
|lck=0
|def=7/8
|res=7/8
|mov=7
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|last=y
}}
{{ChapUnitFtr}}
|content3=
{{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Unknown
|class=Gold Knight
|lv=10/14
|#=Var.
|hp=51/56
|atk=23/25
|skill=12/14
|spd=17/19
|lck=0
|def=18/20
|res=7
|mov=9
|inventory={{Item|15|Silver Purse+|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|notes=• Reinforcements may have Silver Purse++ or [[Gold Mark]] instead.<br>• Prioritizes escaping via the northeast or the southwest.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Paladin
|lv=8/12
|#=Var.
|hp=36/41
|atk=16/18
|skill=9/11
|spd=12/14
|lck=0
|def=12/14
|res=6
|mov=8
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Paladin
|lv=8/11
|#=Var.
|hp=36/40
|atk=16/17
|skill=9/10
|spd=12/13
|lck=0
|def=12/13
|res=6
|mov=8
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Knight
|lv=9/12
|#=Var.
|hp=44/47
|atk=20/22
|skill=6/8
|spd=5/6
|lck=0
|def=16/18
|res=1
|mov=4
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|last=y
}}
{{ChapUnitFtr}}
|content4=
{{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Unknown
|class=Sage
|lv=10/15
|#=Var.
|hp=43/49
|atk=17/19
|skill=13/15
|spd=12/14
|lck=0
|def=10/12
|res=10
|mov=4
|inventory={{Item|15|Silver Purse+|type=drop}}<br>{{Item|15|Fire|image=black magic forecast}} • {{Item|15|Sagittae|image=black magic forecast}} • {{Item|15|Recover|image=white magic forecast}} • {{Item|15|Discipline|image=skill class}}
|notes=• Reinforcements may have Silver Purse++ or [[Gold Mark]] instead.<br>• Prioritizes escaping via the northeast or the southwest.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Witch
|lv=3/4
|#=Var.
|hp=24
|atk=11/12
|skill=13
|spd=9
|lck=0
|def=5
|res=14
|mov=4
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Thunder|image=black magic forecast}} • {{Item|15|Teleportation|image=skill personal}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Witch
|lv=2/3
|#=Var.
|hp=23/24
|atk=11
|skill=12/13
|spd=8/9
|lck=0
|def=4/5
|res=14
|mov=4
|inventory=--<br>{{Item|15|Thunder|image=black magic forecast}} • {{Item|15|Teleportation|image=skill personal}}
|last=y
}}
{{ChapUnitFtr}}
|content5=
{{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Unknown
|class=Saint
|lv=15/20
|#=Var.
|hp=47/53
|atk=17/20
|skill=14/17
|spd=15/18
|lck=0
|def=12/15
|res=8
|mov=5
|inventory={{Item|15|Silver Purse+|type=drop}}<br>{{Item|15|Recover|image=black magic forecast}} • {{Item|15|Nosferatu|image=black magic forecast}} • {{Item|15|Seraphim|image=white magic forecast}} • {{Item|15|Soothing Light|image=skill class}} • {{Item|15|Absolve|image=skill class}}
|notes=• Reinforcements may have Silver Purse++ or [[Gold Mark]] instead.<br>• Prioritizes escaping via the northeast or the southwest.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Falcon Knight
|lv=7/10
|#=Var.
|hp=41/45
|atk=13/15
|skill=10/12
|spd=15/17
|lck=0
|def=12/14
|res=13/14
|mov=8
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Pegasus Knight
|lv=12/14
|#=Var.(×2)
|hp=33/36
|atk=14/15
|skill=10/11
|spd=13/14
|lck=6
|def=8/9
|res=8/9
|mov=7
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|last=y
}}
{{ChapUnitFtr}}
|content6=
{{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Unknown
|class=Priestess
|classarticle=Priestess (Gaiden)
|lv=14/18
|#=Var.
|hp=48/52
|atk=19/21
|skill=15/17
|spd=16/18
|lck=0
|def=11/12
|res=8/9
|mov=4
|inventory={{Item|15|Silver Purse+|type=drop}}<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Thunder|image=black magic forecast}} • {{Item|15|Aura|image=black magic forecast}} • {{Item|15|Physic|image=white magic forecast}}
|notes=• Reinforcements may have Silver Purse++ or [[Gold Mark]] instead.<br>• Prioritizes escaping via the northeast or the southwest.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Witch
|lv=3/6
|#=Var.
|hp=24/26
|atk=11/13
|skill=13
|spd=9/10
|lck=0
|def=5/6
|res=14
|mov=4
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Fire|image=black magic forecast}} • {{Item|15|Teleportation|image=skill personal}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Witch
|lv=4/6
|#=Var.
|hp=24/26
|atk=12/13
|skill=13
|spd=9/10
|lck=0
|def=5/6
|res=14
|mov=4
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Fire|image=black magic forecast}} • {{Item|15|Teleportation|image=skill personal}}
|last=y
}}
{{ChapUnitFtr}}
|content7=
{{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Unknown
|class=Saint
|lv=16/20
|#=Var.
|hp=48/53
|atk=18/20
|skill=15/17
|spd=16/18
|lck=0
|def=13/15
|res=8
|mov=5
|inventory={{Item|15|Silver Purse+|type=drop}}<br>{{Item|15|Recover|image=black magic forecast}} • {{Item|15|Nosferatu|image=black magic forecast}} • {{Item|15|Seraphim|image=white magic forecast}} • {{Item|15|Soothing Light|image=skill class}} • {{Item|15|Absolve|image=skill class}}
|notes=• Reinforcements may have Silver Purse++ or [[Gold Mark]] instead.<br>• Prioritizes escaping via the northeast or the southwest.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Falcon Knight
|lv=7/10
|#=Var.
|hp=41/45
|atk=13/15
|skill=10/12
|spd=15/17
|lck=0
|def=12/14
|res=13/14
|mov=8
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Falcon Knight
|lv=7/9
|#=Var.
|hp=41/44
|atk=13/14
|skill=10/11
|spd=15/16
|lck=0
|def=12/13
|res=13/14
|mov=8
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|last=y
}}
{{ChapUnitFtr}}
|content8=
{{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Unknown
|class=Gold Knight
|lv=10/14
|#=Var.
|hp=51/56
|atk=23/25
|skill=12/14
|spd=17/19
|lck=0
|def=18/20
|res=7
|mov=9
|inventory={{Item|15|Silver Purse+|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|notes=• Reinforcements may have Silver Purse++ or [[Gold Mark]] instead.<br>• Prioritizes escaping via the northeast or the southwest.
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Baron
|lv=7/9
|#=Var.
|hp=47/50
|atk=25/26
|skill=9/10
|spd=6
|lck=0
|def=21/22
|res=7
|mov=4
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}} • {{Item|15|Heavy Armor|image=skill class}}
}}
{{ChapUnitCellFE15
|name=Unknown
|class=Bow Knight
|lv=5/7
|#=Var.
|hp=45/47
|atk=18/19
|skill=10/11
|spd=9/10
|lck=0
|def=11/12
|res=6
|mov=8
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|last=y
}}
{{ChapUnitFtr}}
}}
 
====Reinforcements====
A batch of reinforcements occurs after each Enemy Phase ends (excluding Turn 8), consisting of at most two groups of reinforcements. The batch stops if the number of the enemies is at least 8. The group to be reinforced for the ''n''th is chosen according to the following table (if ''n'' becomes 9, it is counted from 1 again):
{| class="basic" style="width: 80%; border-width: 2px; padding: 2px; border-spacing: 4px; margin: 0.9em auto"
|+ '''Reinforcement locations and order'''
! style="border-top-left-radius: 15px" | Location
! Coordinates
! Groups
! Units
! style="border-top-right-radius: 15px" | ''n''
|-
| Bottom left stairs
| (6, 16)
|rowspan=2| • Dread Fighter-1<br>• Dread Fighter-2
|rowspan=2| • 1 boss [[Dread Fighter]], 2 [[Myrmidon]]s, and 1 [[Knight]]<br>• 1 boss [[Dread Fighter]] and 2 Dread Fighters
|rowspan=2| 1 and 7
|-
| Top right stairs
| (17, 5)
|-
| Central stairs
| (13, 11)
| • Center-1<br>• Center-2<br>• Center-3<br>• Center-4
| • 1 boss [[Sage]] and 2 [[Mage]]s<br>• 1 boss [[Priestess (Gaiden)|Priestess]] and 2 [[Witch]]es<br>• 1 boss [[Baron]] and 2 Barons<br>• 1 boss [[Arcanist]] and 2 Arcanists
| 2 and 4
|-
| Top left stairs
| (3, 3)
| • Left-1<br>• Left-2
| • 1 boss [[Bow Knight]] and 2 [[Gold Knight]]s<br>• 1 boss [[Gold Knight]] and 2 [[Pegasus Knight]]s
|rowspan=2| 3 and 5
|-
| Second leftmost stairs
| (4, 10)
| • Left-3<br>• Left-4
| • 1 boss [[Gold Knight]], 2 [[Paladin]]s, and 1 [[Knight]]<br>• 1 boss [[Sage]] and 2 [[Witch]]es
|-
|style="border-bottom-left-radius: 15px" | Highest floor stairs
| (9, 7)
| • Highest-1<br>• Highest-2<br>• Highest-3<br>• Highest-4
| • 1 boss [[Saint]], 1 [[Falcon Knight]], and 2 [[Pegasus Knight]]s<br>• 1 boss [[Priestess (Gaiden)|Priestess]] and 2 [[Witch]]es<br>• 1 boss [[Saint]] and 2 [[Falcon Knight]]s<br>• 1 boss [[Gold Knight]], 1 [[Baron]], and 1 [[Bow Knight]]
|style="border-bottom-right-radius: 15px" | 6 and 8
|}
 
The items held by the bosses are determined according to the following table:
{| class="basic" style="width: 40%; border-width: 2px; padding: 2px; border-spacing: 4px; margin: 0.9em auto"
|+ '''Items held by reinforcement bosses'''
! style="border-top-left-radius: 15px" | ''n''
! style="border-top-right-radius: 15px" | Item
|-
| 1 to 4
| {{Item|15|Silver Purse+|type=drop}} (81%)<br>{{Item|15|Silver Purse++|type=drop}} (19%)
|-
| 5 and 6
| {{Item|15|Silver Purse+|type=drop}} (67%)<br>{{Item|15|Silver Purse++|type=drop}} (14%)<br>{{Item|15|Gold Mark|type=drop}} (9%)
|-
|style="border-bottom-left-radius: 15px"| 7 and 8
|style="border-bottom-right-radius: 15px"| {{Item|15|Silver Purse+|type=drop}} (51%)<br>{{Item|15|Silver Purse++|type=drop}} (30%)<br>{{Item|15|Gold Mark|type=drop}} (9%)
|}


===Boss data===
===Boss data===
{{sectstub}}
{{sectstub}}
With a probability of 9.75%, one of the two Soldiers may become a boss unit.
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard
|content1=
{{BossStats FE15
|portrait=
|sprite=soldier enemy
|class=Soldier
|lv=15
|HP=43
|str=17
|skill=8
|spd=10
|luck=0
|def=12
|res=0
|move=4
|inventory={{Item|15|Silver Purse+|type=drop}}
|skills={{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|la=y
}}
|content2=
{{BossStats FE15
|portrait=
|sprite=soldier enemy
|class=Soldier
|lv=20
|HP=49
|str=20
|skill=11
|spd=13
|luck=0
|def=15
|res=0
|move=4
|inventory={{Item|15|Silver Purse+|type=drop}}
|skills={{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
|la=y
}}
}}
<!--
<!--
==Trivia==
==Trivia==
Line 86: Line 1,032:


==Etymology and other languages==
==Etymology and other languages==
{{sectstub}}
{{Names
{{Names
|eng-name=Wealth Before Health
|eng-name=Wealth Before Health

Latest revision as of 17:42, 13 February 2024


This page has been marked as a stub. Please help improve the page by adding information.

Wealth Before Health

No image available.

Boss(es)

Multiple

Wealth Before Health (Japanese: 黄金の夢 Golden Dream) is a downloadable content chapter in Fire Emblem Echoes: Shadows of Valentia. Wealth Before Health is part of the second series of DLC releases.

This chapter was first made available on May 2, 2017 in Japan, May 25, 2017 in North America and Europe, and May 26, 2017 in Australia and New Zealand.

Summary

Fabulous treasure and dangerous foes dot these ruins in equal number, but the reward is well worth the risk.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Survive for 8 turns. Player Partner Other Enemy
Defeat: Alm or Celica dies. 1–12 {{{partner}}} {{{other}}} Varies
Difficulty rating: ★★★
Map dimensions:
27 columns by 22 rows
Block sizes:
Japan: ??
North America: 153
PAL region: ??
Map phase music: ??
Battle phase music: ??
Pricing:
Japan: ¥400
United States: $3.99
Europe: €3.99
United Kingdom: £3.59
Australia: $??
New Zealand: $??

Character data

Alm's route Celica's route

Characters
New units

None

Required characters
Alm ​
Available characters
Lukas ​Gray ​Tobin ​Kliff ​Faye ​

Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the world map. If more progress was made along the main story path, the player can have access to characters not listed here by the point the chapter is first started.

Item data


This section has been marked as a stub. Please help improve the page by adding information.


Items
Name Obtainment Method
Is 3ds03 silver mark.png Silver Mark Dropped by certain enemies
Is 3ds03 gold mark.png Gold Mark Dropped by certain bosses

Enemy data

For simplicity in regards to unit stats, the figures to the left and right of a / are the stat's values on Normal and Hard modes respectively.

One group from the Dread Fighter groups and one from the central groups are pre-deployed in addition to fixedly-deployed units. Those groups may also appear as reinforcements.

Fixed Dread Fighter-1 Dread Fighter-2 Center-1 Center-2 Center-3 Center-4

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 soldier enemy.gif Unknown Soldier 15/20 0–1 43/49 17/20 8/11 10/13 0 12/15 0 4 Silver Purse+This item is dropped upon this unit's defeat.
Lance
--
Ma 3ds03 gold knight enemy.gif Unknown Gold Knight 3/5 1 42/45 19/20 8/9 13/14 0 14/15 6 9 Silver PurseThis item is dropped upon this unit's defeat.
Lance
May have no Silver Purse with a 1/3 chance.
Ma 3ds03 arcanist enemy.gif Unknown Arcanist 10/14 1 37/41 12/14 8/10 8/10 0 9/11 8 4 Silver PurseThis item is dropped upon this unit's defeat.
Mire Recover
May have no Silver Purse with a 1/3 chance.
Ma 3ds03 sniper enemy.gif Unknown Sniper 9/12 1 40/43 16/18 10/12 9/10 0 9/10 2 5 Silver PurseThis item is dropped upon this unit's defeat.
Bow Bowrange +2
May have no Silver Purse with a 1/3 chance.
Ma 3ds03 paladin enemy.gif Unknown Paladin 8/12 2 36/41 16/18 9/11 12/14 0 12/14 6 8 Silver PurseThis item is dropped upon this unit's defeat.
Lance
May have no Silver Purse with a 1/3 chance.
Ma 3ds03 soldier enemy.gif Unknown Soldier 10/12 1–2 37/39 15/16 6/7 8/9 0 10/11 0 4 --
Lance
--

Below appear only as reinforcements.

Left-1 Left-2 Left-3 Left-4 Highest-1 Highest-2 Highest-3 Highest-4

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 bow knight enemy.gif Unknown Bow Knight 12/15 Var. 53/57 22/23 14/15 11/12 0 13/14 6 8 Silver Purse+This item is dropped upon this unit's defeat.
Bow Bowrange +2
• Reinforcements may have Silver Purse++ or Gold Mark instead.
• Prioritizes escaping via the northeast or the southwest.
Ma 3ds03 gold knight enemy.gif Unknown Gold Knight 2/4 Var. 41/44 19/20 8/9 13/14 0 14/15 6 9 Silver PurseThis item is dropped upon this unit's defeat.
Lance
--
Ma 3ds03 gold knight enemy.gif Unknown Gold Knight 2/3 Var. 41/42 19 8 13 0 14 6 9 --
Lance
--

Reinforcements

A batch of reinforcements occurs after each Enemy Phase ends (excluding Turn 8), consisting of at most two groups of reinforcements. The batch stops if the number of the enemies is at least 8. The group to be reinforced for the nth is chosen according to the following table (if n becomes 9, it is counted from 1 again):

Reinforcement locations and order
Location Coordinates Groups Units n
Bottom left stairs (6, 16) • Dread Fighter-1
• Dread Fighter-2
• 1 boss Dread Fighter, 2 Myrmidons, and 1 Knight
• 1 boss Dread Fighter and 2 Dread Fighters
1 and 7
Top right stairs (17, 5)
Central stairs (13, 11) • Center-1
• Center-2
• Center-3
• Center-4
• 1 boss Sage and 2 Mages
• 1 boss Priestess and 2 Witches
• 1 boss Baron and 2 Barons
• 1 boss Arcanist and 2 Arcanists
2 and 4
Top left stairs (3, 3) • Left-1
• Left-2
• 1 boss Bow Knight and 2 Gold Knights
• 1 boss Gold Knight and 2 Pegasus Knights
3 and 5
Second leftmost stairs (4, 10) • Left-3
• Left-4
• 1 boss Gold Knight, 2 Paladins, and 1 Knight
• 1 boss Sage and 2 Witches
Highest floor stairs (9, 7) • Highest-1
• Highest-2
• Highest-3
• Highest-4
• 1 boss Saint, 1 Falcon Knight, and 2 Pegasus Knights
• 1 boss Priestess and 2 Witches
• 1 boss Saint and 2 Falcon Knights
• 1 boss Gold Knight, 1 Baron, and 1 Bow Knight
6 and 8

The items held by the bosses are determined according to the following table:

Items held by reinforcement bosses
n Item
1 to 4 Silver Purse+This item is dropped upon this unit's defeat. (81%)
Silver Purse++This item is dropped upon this unit's defeat. (19%)
5 and 6 Silver Purse+This item is dropped upon this unit's defeat. (67%)
Silver Purse++This item is dropped upon this unit's defeat. (14%)
Gold MarkThis item is dropped upon this unit's defeat. (9%)
7 and 8 Silver Purse+This item is dropped upon this unit's defeat. (51%)
Silver Purse++This item is dropped upon this unit's defeat. (30%)
Gold MarkThis item is dropped upon this unit's defeat. (9%)

Boss data


This section has been marked as a stub. Please help improve the page by adding information.


With a probability of 9.75%, one of the two Soldiers may become a boss unit.

Normal Hard

Ma 3ds03 soldier enemy.gif Soldier
Level 15
Stats
Max HP 43 Luck 0
Attack 17 Defense 12
Skill 8 Resistance 0
Speed 10 Movement 4
Item Skills
Silver Purse+This item is dropped upon this unit's defeat. Lance
Weapons
Swords Lances Axes
Bows Black magic White magic Monster weapons

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Wealth Before Health

--

Japanese

黄金の夢

Golden Dream

Spanish

Cazatesoros

Treasure Hunter

French

Chasseurs de trésors

Treasure hunters

Korean

황금의 꿈

Golden Dream

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

Wealth Before Health
Fire Emblem Echoes: Shadows of Valentia
Playable characters Alm's Party AlmClairCliveDeltheaFayeForsythGrayKliffLukasLuthierMathildaMycenPythonSilqueTatianaTobinZeke
Celica's Party AtlasBoeyCatriaCelicaConradDeenEstFayeGennyJesseKamuiKliffLeonMaeNomahPallaSaberSonyaValbar
DLC EmmaRandalShadeYuzu
Non-playable characters HalcyonIrmaMassenaMilaPeddlers
Bosses ArgentumAurumBarthBerkutBlakeBrigand BossCerberusThe CreationDeenDeltheaDesaixDolthDumaFernandGarthGarciaGazelleGharnGriethHadesHestiaJamilJarth*JedahJeromeLawsonMagnusMarlaMikhailMuellerNaberiusNuibabaRineaRudolfSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters ForneusLima IVLiprica
Regalia and personal weapons Beloved ZofiaFalchionGradivusMercuriusParthiaRoyal Sword
Acts and Battles Prologue Alm and Celica
Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid • 10: Zofia Castle Battle
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Act 6 1: Archanea Seaway 2 Battle • 2: Archanea Seaway 4 Battle • 3: Archanea Seaway 6 Battle • 4: Thabes Labyrinth
amiibo Duma's OrdealsMila's Ordeals
DLC The Astral TempleThe Inner SanctumBand of BandagesLords of the GraveWretches and RichesWealth Before HealthAltar of the DestrierAltar of the TitanAltar of the SkylordAltar of the SorceressAltar of the FaerieAltar of the OgreAltar of the MarksmanAltar of the SavantAltar of the QueenAltar of the King • 1: Battle of Zofia Harbor • 2: Outpost Rescue • 3: Flight from the Ruins • 4: Siege of Zofia CastleCipher Legends ICipher Legends IIMila's Bounty 1Mila's Bounty 2Mila's Bounty 3Mila's Bounty 4Mila's Bounty 5
Locations ValentiaRigel (Fear Mountain ShrineSecret ShrineLost TreescapeDuma TowerDuma Temple) • Zofia (Deliverance HideoutDragon ShrineNovisRamSylvan ShrineTemple of MilaSeabound ShrineThieves' Shrine) • ArchaneaThabes
Groups, objects and concepts Death MasksBook of Valentian RevelationsDeliveranceMila ShrineMila's TurnwheelTerrors
Lists Base conversationsActsCharactersClasses (Class change) • ItemsScriptsSidequestsSkillsSupportsWeapons
Related topics Ancient LettersName chartDownloadable content • Other games (GaidenShadow DragonNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound TestTimelineWorld map