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An Undying Dream
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“
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Lord Roy, Zephiel is residing in the throne room at the center of the castle. However, there seem to be some special devices that protect the throne room when invaders appear.
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”
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— Merlinus to Roy
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Unattained Dream (Japanese: 見果てぬ夢 Unfulfilled dream) is the twenty-second chapter of Fire Emblem: The Binding Blade. If you played every sidequest, collected every divine weapon, and kept every divine weapon intact, then you will continue to chapter 23. Otherwise, this will be the final chapter of the game.
Plot
- Main article: An Undying Dream/Script
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Beginning log
After obtaining the Binding Blade, Roy led the Etrurian Army to Castle Bern, where King Zephiel was waiting. Zephiel, the man responsible for starting this war… Inside the castle, Zephiel awaited with his personal guards by his side. Roy prepared to charge the castle. To end this war, and to bring peace to Elibe again…
Chapter data
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Victory: Seize the throne
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Roy dies
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16+1
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{{{partner}}}
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{{{other}}}
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39+reinforcements
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{{{third}}}
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Character data
- Note: Cath will only join if Roy has spoken to her in two previous chapters. Cath will not appear if she has been recruited or killed.
Item data
Enemy data
Reinforcements
- The Bishops with status staves appear in the stairs on the northern perimeter every five turns from turn 10 to turn 40.
- Reinforcements from the bottom left and bottom right consisting of (on either side) two Heroes, a Sniper, and a Druid appear as soon as the door to Zephiel's room is opened.
- Reinforcements from the stairs in Zephiel's room, consisting of a Hero, a Berserker, a Sniper, and a Druid, will appear on every third turn start to appear when the door to the room is opened, and stop appearing after turn 45.
- The Thief will appear in the left chest room on turn 15, and appears at the end of the enemy phase instead of the end of the player phase, and so cannot act as soon as it appears. If Cath has not been recruited or killed, she will take the generic Thief's place.
Boss data
- Main article: Zephiel
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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As tempting as it is to have Roy steamroll through this chapter with his newly acquired power and signature weapon, bear in mind that the Binding Blade, much like the other Legendary Weapons, can only be used up to 20 times before breaking, including if it is used as an item to heal Roy's injuries. The Blade and the Legendary Weapons must remain intact in order to progress to the next chapter. Additionally, Roy must use the Binding Blade to deal the final blow to the boss in the Final Chapter in order to view the good ending. As such, it is important to use the Binding Blade sparingly to make it last as long as possible. As Roy is now a promoted unit, he is able to have an S rank in swords, meaning he can now use Durandal (provided its durability is in mint condition) to conserve the durability of the Binding Blade.
Again, all Divine Weapons including the Binding Blade must remain intact in order to fulfill the prerequisites to progress to Chapter 23. Save them for as long as you can.
Etymology and other languages
Gallery
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References