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The Elder Revelation: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Added unit stats and notes; misc.)
Line 1: Line 1:
{{stub}}
{{stub}}
{{Chapter Infobox  
{{Chapter Infobox
|image=[[File:Cm fe06 21x.png|200px]]
|image=[[File:Cm fe06 21x.png|200px]]
|location=[[Shrine of Seals]]
|location=[[Shrine of Seals]]
Line 7: Line 7:
}}
}}


{{Quote|We must defend this Divine Weapon. The Silencing Darkness, Apocalypse, must not fall into the enemy’s hands!|[[Peres]]}}
{{Quote|We must defend this Divine Weapon. The Silencing Darkness, Apocalypse, must not fall into the enemy's hands!|[[Peres]]}}


'''The Elder Revelation''' (Japanese: {{hl|黙示の闇|Mokushi no yami}} ''Darkness of Revelation'') is chapter 21x of {{FE6}}. In order to play this chapter, you must have completed the [[The Binding Blade (chapter)|previous chapter]] within 30 turns and [[Melady]] and [[Zeiss]] must be alive.
'''The Elder Revelation''' (Japanese: {{hl|黙示の闇|Mokushi no yami}} ''Darkness of Revelation'') is chapter 21x of {{FE6}}. In order to play this chapter, the [[The Binding Blade (chapter)|previous chapter]] must have been completed within 30 turns, and [[Melady]] and [[Zeiss]] must have been recruited and be alive.


==Plot==
==Plot==
Line 15: Line 15:
{{sectstub}}
{{sectstub}}


===Beginning log===  
===Beginning log===
[[Roy]] ventured deep inside the [[Shrine of Seals]]. Apparently, there was something else hidden there other than the [[Binding Blade (weapon)|Binding Blade]]. However, [[Peres]], one of [[Murdock]]'s best lieutenants, was already inside the temple and waiting to ambush Roy.
[[Roy]] ventured deep inside the [[Shrine of Seals]]. Apparently, there was something else hidden there other than the [[Binding Blade (weapon)|Binding Blade]]. However, [[Peres]], one of [[Murdock]]'s best lieutenants, was already inside the temple and waiting to ambush Roy.


Line 23: Line 23:
|defeat=[[Roy]] dies
|defeat=[[Roy]] dies
|ally=10
|ally=10
|enemy=45{{hover|+reinforcements|Manaketes have a random chance of spawning from the chests}}
|enemy=45{{h|+6|Reinforcements (maximum)}}
|map=[[File:Cm fe06 21x.png]]
|map=[[File:Cm fe06 21x.png]]
}}
}}


===Character data===
===Character data===
{{ChapChars  
{{ChapChars
|game#=06  
|game#=06
|return1=roy
|return1=roy
|return2=marcus
|return2=marcus
Line 72: Line 72:
|return40=melady
|return40=melady
|return41=perceval
|return41=perceval
|return42=sophia
|return42=cecilia
|return43=cecilia
|return43=sophia
|return44=igrene
|return44=igrene
|return45=garret
|return45=garret
|return46=fae
|return46=fae
|return47=zeiss
|return47=hugh
|return48=hugh
|return48=zeiss
|return49=douglas
|return49=douglas
|return50=niime
|return50=niime
Line 85: Line 85:
|return53=yoder
|return53=yoder
}}
}}
:<small>At the end of the chapter, [[Roy]] will [[Class change|promote]] to [[Great Lord]] automatically.</small>
:At the end of the chapter, [[Roy]] will [[Class change|promote]] to [[Great Lord]] automatically.


===Item Data===  
===Item Data===
{{ChapItems  
{{ChapItems
|platform=gba
|platform=gba
|item1=Vulnerary
|item1=Vulnerary
Line 94: Line 94:
|item2=Vulnerary
|item2=Vulnerary
|obtain2=Steal from enemy [[Hero]]
|obtain2=Steal from enemy [[Hero]]
|item3=Vulnerary
|item3=Elixir
|obtain3=Steal from enemy [[Hero]]
|obtain3=Open a [[chest]]; up to six
|item4=Elixir
|obtain4=Open a [[chest]]
|itemlast=Apocalypse
|itemlast=Apocalypse
|obtainlast=Automatically at end of chapter
|obtainlast=Automatically at end of chapter
}}
}}
*<small>Note: Every chest will randomly contain either a [[Manakete]] or [[elixir]].</small>
:Each chest will randomly contain either a [[Manakete]] or [[Elixir]].


===Enemy data===
===Enemy data===
{{ChapEnemies
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|platform=gba
{{Tab
|name1=Bern
|tab1=Normal
|class1=Archer
|tab2=Hard
|lv1=19
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
|#1=1
{{ChapUnitCellGBA
|inventory1={{Item|6|Steel Bow}}
|name=Bern
|-
|class=Druid
|name2=Bern
|lv=10
|class2=Berserker
|#=2
|lv2=10
|hp=29~34
|#2=1
|str=19~24
|inventory2={{Item|6|Devil Axe}}
|skill=9~14
|-
|spd=9~13
|name3=Bern
|lck=4~8
|class3=Druid
|def=5~9
|lv3=6
|res=12~15
|#3=1
|con=6
|inventory3={{Item|6|Nosferatu}}
|mov=6
|-
|inventory={{Item|6|Fenrir}} • {{Item|6|Physic}}
|name4=Bern
|notes=Does not move, except to heal.
|class4=Druid
}}
|lv4=8
{{ChapUnitCellGBA
|#4=1
|name=Bern
|inventory4={{Item|6|Silence|link=Silence (staff)}} • {{Item|6|Fenrir}} • {{Item|6|Physic}}
|class=Mercenary
|-
|lv=20
|name5=Bern
|#=3
|class5=Druid
|hp=31~36
|lv5=10
|str=10~13
|#5=1
|skill=14~17
|inventory5={{Item|6|Fenrir}}
|spd=13~15
|-
|lck=4~7
|name6=Bern
|def=6~8
|class6=Druid
|res=2~4
|lv6=10
|con=9
|#6=2
|mov=5
|inventory6={{Item|6|Fenrir}} • {{Item|6|Physic}}
|inventory={{Item|6|Steel Sword}}
|-
}}
|name7=Bern
{{ChapUnitCellGBA
|class7=General
|name=Bern
|lv7=10
|class=Hero
|#7=1
|lv=10
|inventory7={{Item|6|Silver Lance}} • {{Item|6|Hand Axe}}
|#=1
|-
|hp=39~47
|name8=Bern
|str=12~17
|class8=General
|skill=15~20
|lv8=12
|spd=14~18
|#8=2
|lck=5~9
|inventory8={{Item|6|Silver Lance}} • {{Item|6|Hand Axe}}
|def=12~16
|-
|res=3~7
|name9=Bern
|con=10
|class9=General
|mov=6
|lv9=12
|inventory={{Item|6|Brave Sword}} • {{Item|6|Vulnerary}}
|#9=1
}}
|inventory9={{Item|6|Ridersbane}} • {{Item|6|Hand Axe}}
{{ChapUnitCellGBA
|-
|name=Bern
|name10=Bern
|class=Sniper
|class10=Hero
|lv=8
|lv10=10
|#=2
|#10=2
|hp=34~41
|inventory10={{Item|6|Silver Sword}}
|str=12~17
|-
|skill=11~16
|name11=Bern
|spd=9~12
|class11=Hero
|lck=5~10
|lv11=10
|def=7~11
|#11=1
|res=4~8
|inventory11={{Item|6|Silver Sword}} • {{Item|6|Vulnerary}}
|con=8
|-
|mov=6
|name12=Bern
|inventory={{Item|6|Silver Bow}}
|class12=Hero
}}
|lv12=10
{{ChapUnitCellGBA
|#12=2
|name=Bern
|inventory12={{Item|6|Brave Sword}} • {{Item|6|Vulnerary}}
|class=Knight
|-
|lv=19
|name13=Bern
|#=2
|class13=Hero
|hp=29~34
|lv13=12
|str=11~14
|#13=1
|skill=7~10
|inventory13={{Item|6|Armorslayer}}
|spd=2~4
|-
|lck=3~6
|name14=Bern
|def=13~15
|class14=Knight
|res=0~2
|lv14=19
|con=13
|#14=2
|mov=4
|inventory14={{Item|6|Steel Lance}} • {{Item|6|Javelin}}
|inventory={{Item|6|Steel Lance}} • {{Item|6|Javelin}}
|-
|notes=• The western one does not move, except to heal.<br>• The eastern one moves to attack units in range.
|name15=Bern
}}
|class15=Knight
{{ChapUnitCellGBA
|lv15=19
|name=Bern
|#15=2
|class=Hero
|inventory15={{Item|6|Axereaver}} • {{Item|6|Javelin}}
|lv=10
|-
|#=2
|name16=Bern
|hp=39~47
|class16=Mercenary
|str=12~17
|lv16=18
|skill=15~20
|#16=2
|spd=14~18
|inventory16={{Item|6|Steel Sword}}
|lck=5~9
|-
|def=12~16
|name17=Bern
|res=3~7
|class17=Mercenary
|con=10
|lv17=19
|mov=6
|#17=1
|inventory={{Item|6|Silver Sword}}
|inventory17={{Item|6|Steel Sword}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
|-
}}
|name18=Bern
{{ChapUnitCellGBA
|class18=Mercenary
|name=Bern
|lv18=19
|class=Sniper
|#18=1
|lv=7
|inventory18={{Item|6|Light Brand}}
|#=5
|-
|hp=34~40
|name19=Bern
|str=12~17
|class19=Mercenary
|skill=11~16
|lv19=20
|spd=9~12
|#19=3
|lck=5~10
|inventory19={{Item|6|Steel Sword}}
|def=7~11
|-
|res=4~8
|name20=Bern
|con=8
|class20=Mercenary
|mov=6
|lv20=20
|inventory={{Item|6|Steel Bow}}
|#20=2
|notes=• All but the middle of the western three begin moving unprovoked when they can attack a unit within two turns.<br>• The middle of the western three moves to attack units in range.
|inventory20={{Item|6|Lancereaver}}
}}
|-
{{ChapUnitCellGBA
|name21=Bern
|name=Bern
|class21=Shaman
|class=Mercenary
|lv21=18
|lv=18
|#21=2
|#=2
|inventory21={{Item|6|Nosferatu}}
|hp=29~34
|-
|str=9~12
|name22=Bern
|skill=13~16
|class22=Shaman
|spd=12~15
|lv22=19
|lck=4~6
|#22=1
|def=6~8
|inventory22={{Item|6|Flux}}
|res=2~3
|-
|con=9
|name23=Bern
|mov=5
|class23=Shaman
|inventory={{Item|6|Steel Sword}}
|lv23=19
|notes=The eastern one moves to attack units in range.
|#23=2
}}
|inventory23={{Item|6|Fenrir}}
{{ChapUnitCellGBA
|-
|name=Bern
|name24=Bern
|class=General
|class24=Sniper
|lv=12
|lv24=6
|#=2
|#24=1
|hp=40~48
|inventory24={{Item|6|Steel Bow}}
|str=14~19
|-
|skill=10~14
|name25=Bern
|spd=4~8
|class25=Sniper
|lck=4~8
|lv25=7
|def=18~21
|#25=5
|res=6~9
|inventory25={{Item|6|Steel Bow}}
|con=15
|-
|mov=5
|name26=Bern
|inventory={{Item|6|Silver Lance}} • {{Item|6|Hand Axe}}
|class26=Sniper
|notes=Begins moving unprovoked when he can attack a unit within two turns.
|lv26=8
}}
|#26=2
{{ChapUnitCellGBA
|inventory26={{Item|6|Silver Bow}}
|name=Bern
|-
|class=Mercenary
|name27=Bern
|lv=19
|class27=Sniper
|#=1
|lv27=10
|hp=30~35
|#27=1
|str=10~13
|inventory27={{Item|6|Killer Bow}}
|skill=14~17
|-
|spd=13~15
|nameb=[[Peres]]
|lck=4~7
|classb=Druid
|def=6~8
|lvb=17
|res=2~4
|inventoryb={{Item|6|Nosferatu}}
|con=9
|-
|mov=5
|namerl=Bern
|inventory={{Item|6|Light Brand}}
|classrl=Manakete
|notes=Moves to attack units in range.
|lvrl=12
}}
|#rl=varies
{{ChapUnitCellGBA
|inventoryrl={{Item|6|Firestone}}
|name=Bern
|class=Hero
|lv=10
|#=1
|hp=39~47
|str=12~17
|skill=15~20
|spd=14~18
|lck=5~9
|def=12~16
|res=3~7
|con=10
|mov=6
|inventory={{Item|6|Silver Sword}} • {{Item|6|Vulnerary}}
}}
{{ChapUnitCellGBA
|name=Bern
|class=Knight
|lv=19
|#=2
|hp=29~34
|str=11~14
|skill=7~10
|spd=2~4
|lck=3~6
|def=13~15
|res=0~2
|con=13
|mov=4
|inventory={{Item|6|Axereaver}} • {{Item|6|Javelin}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=General
|lv=12
|#=1
|hp=40~48
|str=14~19
|skill=10~14
|spd=4~8
|lck=4~8
|def=18~21
|res=6~9
|con=15
|mov=5
|inventory={{Item|6|Horseslayer}} • {{Item|6|Hand Axe}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Mercenary
|lv=19
|#=1
|hp=30~35
|str=10~13
|skill=14~17
|spd=13~15
|lck=4~7
|def=6~8
|res=2~4
|con=9
|mov=5
|inventory={{Item|6|Steel Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Hero
|lv=12
|#=1
|hp=41~49
|str=12~17
|skill=15~20
|spd=14~18
|lck=6~10
|def=12~16
|res=3~7
|con=10
|mov=6
|inventory={{Item|6|Armorslayer}}
|notes=Does not move, except to heal.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Shaman
|lv=18
|#=2
|hp=23~26
|str=9~12
|skill=5~8
|spd=6~8
|lck=2~4
|def=3~4
|res=9~12
|con=5
|mov=5
|inventory={{Item|6|Nosferatu}}
|notes=• The northern one does not move, except to heal.<br>• The southern one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Shaman
|lv=19
|#=2
|hp=23~27
|str=9~13
|skill=6~8
|spd=6~9
|lck=3~5
|def=3~5
|res=9~12
|con=5
|mov=5
|inventory={{Item|6|Fenrir}}
}}
{{ChapUnitCellGBA
|name=Bern
|class=Mercenary
|lv=20
|#=2
|hp=31~36
|str=10~13
|skill=14~17
|spd=13~15
|lck=4~7
|def=6~8
|res=2~4
|con=9
|mov=5
|inventory={{Item|6|Lancereaver}}
|notes=The northeast one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Druid
|lv=6
|#=1
|hp=27~32
|str=17~22
|skill=8~12
|spd=9~12
|lck=3~7
|def=5~8
|res=11~14
|con=6
|mov=6
|inventory={{Item|6|Nosferatu}}
}}
{{ChapUnitCellGBA
|name=Bern
|class=General
|lv=10
|#=1
|hp=38~46
|str=14~19
|skill=9~13
|spd=4~8
|lck=4~8
|def=17~21
|res=6~9
|con=15
|mov=5
|inventory={{Item|6|Silver Lance}} • {{Item|6|Hand Axe}}
|notes=Does not move, except to heal.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Berserker
|lv=10
|#=1
|hp=37~43
|str=14~19
|skill=11~15
|spd=8~12
|lck=3~6
|def=7~11
|res=1~5
|con=13
|mov=6
|inventory={{Item|6|Devil Axe}} • {{Item|6|Hand Axe}}
|notes=Does not move, except to heal.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Druid
|lv=10
|#=1
|hp=29~34
|str=19~24
|skill=9~14
|spd=9~13
|lck=4~8
|def=5~9
|res=12~15
|con=6
|mov=6
|inventory={{Item|6|Fenrir}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Shaman
|lv=19
|#=1
|hp=23~27
|str=9~13
|skill=6~8
|spd=6~9
|lck=3~5
|def=3~5
|res=9~12
|con=5
|mov=5
|inventory={{Item|6|Flux}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Sniper
|lv=10
|#=1
|hp=36~42
|str=13~18
|skill=12~17
|spd=9~13
|lck=6~11
|def=8~11
|res=5~8
|con=8
|mov=6
|inventory={{Item|6|Killer Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Archer
|lv=19
|#=1
|hp=29~33
|str=9~12
|skill=9~12
|spd=8~10
|lck=5~8
|def=5~7
|res=1~3
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Sniper
|lv=6
|#=1
|hp=33~39
|str=12~16
|skill=11~15
|spd=8~12
|lck=5~9
|def=7~10
|res=4~7
|con=8
|mov=6
|inventory={{Item|6|Steel Bow}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Hero
|lv=10
|#=1
|hp=39~47
|str=12~17
|skill=15~20
|spd=14~18
|lck=5~9
|def=12~16
|res=3~7
|con=10
|mov=6
|inventory={{Item|6|Brave Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Druid
|lv=8
|#=1
|hp=28~33
|str=18~23
|skill=8~13
|spd=9~12
|lck=4~7
|def=5~8
|res=11~15
|con=6
|mov=6
|inventory={{Item|6|Silence|link=Silence (staff)}} • {{Item|6|Fenrir}} • {{Item|6|Physic}}
|notes=Does not move, except to heal.
}}
{{ChapUnitCellGBA
|name=[[Peres]]
|class=Druid
|lv=17
|#=1
|hp=36
|str=20
|skill=14
|spd=11
|lck=13
|def=15
|res=20
|con=6
|mov=6
|inventory={{Item|6|Nosferatu}}
|notes=Does not move; stands on the [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|throne]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Manakete
|class=Manakete
|lv=12
|#=6
|hp=49~58
|str=9~14{{h|+10|Granted by Firestone}}
|skill=6~11{{h|+10|Granted by Firestone}}
|spd=6~10
|lck=6~10
|def=3{{h|+20|Granted by Firestone}}
|res=4~8{{h|+5|Granted by Firestone}}
|con=5
|mov=5
|inventory={{Item|6|Firestone}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Bern
|class=Druid
|lv=10
|#=2
|hp=34~42
|str=25~29
|skill=12~19
|spd=12~17
|lck=6~12
|def=6~11
|res=15~20
|con=6
|mov=6
|inventory={{Item|6|Fenrir}} • {{Item|6|Physic}}
|notes=Does not move, except to heal.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Mercenary
|lv=20
|#=3
|hp=40~49
|str=14~20
|skill=18~20
|spd=16~20
|lck=7~12
|def=8~11
|res=3~7
|con=9
|mov=5
|inventory={{Item|6|Steel Sword}}
}}
{{ChapUnitCellGBA
|name=Bern
|class=Hero
|lv=10
|#=1
|hp=48~59
|str=15~22
|skill=18~25
|spd=16~22
|lck=8~13
|def=14~20
|res=4~9
|con=10
|mov=6
|inventory={{Item|6|Brave Sword}} • {{Item|6|Vulnerary}}
}}
{{ChapUnitCellGBA
|name=Bern
|class=Sniper
|lv=8
|#=2
|hp=41~52
|str=15~22
|skill=14~21
|spd=11~16
|lck=8~15
|def=8~14
|res=5~11
|con=8
|mov=6
|inventory={{Item|6|Silver Bow}}
}}
{{ChapUnitCellGBA
|name=Bern
|class=Knight
|lv=19
|#=2
|hp=38~47
|str=15~20
|skill=11~16
|spd=3~7
|lck=6~10
|def=16~20
|res=0~3
|con=13
|mov=4
|inventory={{Item|6|Steel Lance}} • {{Item|6|Javelin}}
|notes=• The western one does not move, except to heal.<br>• The eastern one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Hero
|lv=10
|#=2
|hp=48~59
|str=15~22
|skill=18~25
|spd=16~22
|lck=8~13
|def=14~20
|res=4~9
|con=10
|mov=6
|inventory={{Item|6|Silver Sword}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Sniper
|lv=7
|#=5
|hp=41~51
|str=15~22
|skill=14~21
|spd=11~16
|lck=8~15
|def=8~14
|res=5~11
|con=8
|mov=6
|inventory={{Item|6|Steel Bow}}
|notes=• All but the middle of the western three begin moving unprovoked when they can attack a unit within two turns.<br>• The middle of the western three moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Mercenary
|lv=18
|#=2
|hp=38~47
|str=13~19
|skill=17~20
|spd=15~20
|lck=7~11
|def=8~11
|res=3~6
|con=9
|mov=5
|inventory={{Item|6|Steel Sword}}
|notes=The eastern one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=General
|lv=12
|#=2
|hp=49~60
|str=17~24
|skill=13~18
|spd=5~10
|lck=6~12
|def=20~25
|res=7~12
|con=15
|mov=5
|inventory={{Item|6|Silver Lance}} • {{Item|6|Hand Axe}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Mercenary
|lv=19
|#=1
|hp=39~48
|str=14~20
|skill=18~20
|spd=16~20
|lck=7~12
|def=8~11
|res=3~7
|con=9
|mov=5
|inventory={{Item|6|Light Brand}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Hero
|lv=10
|#=1
|hp=48~59
|str=15~22
|skill=18~25
|spd=16~22
|lck=8~13
|def=14~20
|res=4~9
|con=10
|mov=6
|inventory={{Item|6|Silver Sword}} • {{Item|6|Vulnerary}}
}}
{{ChapUnitCellGBA
|name=Bern
|class=Knight
|lv=19
|#=2
|hp=38~47
|str=15~20
|skill=11~16
|spd=3~7
|lck=6~10
|def=16~20
|res=0~3
|con=13
|mov=4
|inventory={{Item|6|Axereaver}} • {{Item|6|Javelin}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=General
|lv=12
|#=1
|hp=49~60
|str=17~24
|skill=13~18
|spd=5~10
|lck=6~12
|def=20~25
|res=7~12
|con=15
|mov=5
|inventory={{Item|6|Horseslayer}} • {{Item|6|Hand Axe}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Mercenary
|lv=19
|#=1
|hp=39~48
|str=14~20
|skill=18~20
|spd=16~20
|lck=7~12
|def=8~11
|res=3~7
|con=9
|mov=5
|inventory={{Item|6|Steel Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Hero
|lv=12
|#=1
|hp=50~61
|str=15~22
|skill=18~25
|spd=16~22
|lck=9~14
|def=14~20
|res=4~9
|con=10
|mov=6
|inventory={{Item|6|Armorslayer}}
|notes=Does not move, except to heal.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Shaman
|lv=18
|#=2
|hp=29~34
|str=15~20
|skill=8~14
|spd=9~13
|lck=4~8
|def=4~6
|res=13~18
|con=5
|mov=5
|inventory={{Item|6|Nosferatu}}
|notes=• The northern one does not move, except to heal.<br>• The southern one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Shaman
|lv=19
|#=2
|hp=29~35
|str=15~20
|skill=9~14
|spd=9~14
|lck=5~9
|def=4~7
|res=13~18
|con=5
|mov=5
|inventory={{Item|6|Fenrir}}
}}
{{ChapUnitCellGBA
|name=Bern
|class=Mercenary
|lv=20
|#=2
|hp=40~49
|str=14~20
|skill=18~20
|spd=16~20
|lck=7~12
|def=8~11
|res=3~7
|con=9
|mov=5
|inventory={{Item|6|Lancereaver}}
|notes=The northeast one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Druid
|lv=6
|#=1
|hp=32~40
|str=23~29
|skill=11~17
|spd=12~16
|lck=5~11
|def=6~10
|res=14~19
|con=6
|mov=6
|inventory={{Item|6|Nosferatu}}
}}
{{ChapUnitCellGBA
|name=Bern
|class=General
|lv=10
|#=1
|hp=47~58
|str=17~24
|skill=12~17
|spd=5~10
|lck=6~12
|def=19~25
|res=7~12
|con=15
|mov=5
|inventory={{Item|6|Silver Lance}} • {{Item|6|Hand Axe}}
|notes=Does not move, except to heal.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Berserker
|lv=10
|#=1
|hp=44~53
|str=18~25
|skill=14~19
|spd=9~14
|lck=4~9
|def=8~13
|res=2~7
|con=13
|mov=6
|inventory={{Item|6|Devil Axe}} • {{Item|6|Hand Axe}}
|notes=Does not move, except to heal.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Druid
|lv=10
|#=1
|hp=34~42
|str=25~29
|skill=12~19
|spd=12~17
|lck=6~12
|def=6~11
|res=15~20
|con=6
|mov=6
|inventory={{Item|6|Fenrir}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Shaman
|lv=19
|#=1
|hp=29~35
|str=15~20
|skill=9~14
|spd=9~14
|lck=5~9
|def=4~7
|res=13~18
|con=5
|mov=5
|inventory={{Item|6|Flux}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Sniper
|lv=10
|#=1
|hp=43~53
|str=16~23
|skill=15~22
|spd=11~17
|lck=9~16
|def=9~14
|res=6~11
|con=8
|mov=6
|inventory={{Item|6|Killer Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Archer
|lv=19
|#=1
|hp=37~45
|str=13~18
|skill=13~19
|spd=11~16
|lck=9~14
|def=6~10
|res=2~5
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Sniper
|lv=6
|#=1
|hp=40~50
|str=15~21
|skill=14~20
|spd=10~16
|lck=8~14
|def=8~13
|res=5~10
|con=8
|mov=6
|inventory={{Item|6|Steel Bow}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Hero
|lv=10
|#=1
|hp=48~59
|str=15~22
|skill=18~25
|spd=16~22
|lck=8~13
|def=14~20
|res=4~9
|con=10
|mov=6
|inventory={{Item|6|Brave Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bern
|class=Druid
|lv=8
|#=1
|hp=33~41
|str=24~29
|skill=11~18
|spd=12~16
|lck=6~11
|def=6~10
|res=14~20
|con=6
|mov=6
|inventory={{Item|6|Silence|link=Silence (staff)}} • {{Item|6|Fenrir}} • {{Item|6|Physic}}
|notes=Does not move, except to heal.
}}
{{ChapUnitCellGBA
|name=[[Peres]]
|class=Druid
|lv=17
|#=1
|hp=41~44
|str=26~29
|skill=17~19
|spd=14~15
|lck=15~17
|def=16~17
|res=23~25
|con=6
|mov=6
|inventory={{Item|6|Nosferatu}}
|notes=Does not move; stands on the [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|throne]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Manakete
|class=Manakete
|lv=12
|#=6
|hp=60~73
|str=13~20{{h|+10|Granted by Firestone}}
|skill=9~16{{h|+10|Granted by Firestone}}
|spd=8~14
|lck=9~14
|def=3{{h|+20|Granted by Firestone}}
|res=5~10{{h|+5|Granted by Firestone}}
|con=5
|mov=5
|inventory={{Item|6|Firestone}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
}}
}}


====Reinforcements====
====Reinforcements====
*[[Chest]]s will have a random chance of spawning [[manakete]]s.
*[[Chest]]s have a random chance of spawning [[Manakete]]s when opened, rather than granting an [[Elixir]]


===Boss data===
===Boss data===
{{Main|Peres}}
{{Main|Peres}}
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''<ref>https://fe6.triangleattack.com/chapters/the_elder_revelation</ref>
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''<ref>{{cite web|url=https://fe6.triangleattack.com/chapters/the_elder_revelation|title=The Elder Revelation|site=triangleattack.com|retrieved=December 24, 2020}}</ref>
{{Tab
{{Tab
|tab1=Normal
|tab1=Normal
Line 333: Line 1,179:
<!--
<!--
==Trivia==
==Trivia==
-->
-->
==Etymology and other languages==  
==Etymology and other languages==
{{Names  
{{Names
|eng-name=Darkness of Oblivion
|eng-name=Darkness of Oblivion
|eng-mean=Used in [[Unused content in Fire Emblem: The Blazing Blade#The Binding Blade data transfer leftovers|leftover text from the data transfer menu]] in the English version of {{FE7}}.
|eng-mean=Used in [[Unused content in Fire Emblem: The Blazing Blade#The Binding Blade data transfer leftovers|leftover text from the data transfer menu]] in the English version of {{FE7}}.
|eng-fan-name=The Elder Revelation
|eng-fan-name=The Elder Revelation
|jap-name={{hover|黙示の闇|Mokushi no yami}}
|jap-name={{h|黙示の闇|Mokushi no yami}}
|jap-mean=Darkness of Revelation
|jap-mean=Darkness of Revelation
}}
}}


==Gallery==  
==Gallery==
{{sectstub}}
{{sectstub}}


Line 351: Line 1,196:
{{ChapterNav
{{ChapterNav
|prechapter=The Binding Blade (chapter){{!}}The Binding Blade
|prechapter=The Binding Blade (chapter){{!}}The Binding Blade
|name=The Elder Revelation
|nextchapter=Unattained Dream
|nextchapter=Unattained Dream
}}
}}

Revision as of 20:26, 7 November 2021


This page has been marked as a stub. Please help improve the page by adding information.

The Elder Revelation

Cm fe06 21x.png

Location

Shrine of Seals

Weather

Fog of war

Boss(es)

Peres

We must defend this Divine Weapon. The Silencing Darkness, Apocalypse, must not fall into the enemy's hands!
— Peres

The Elder Revelation (Japanese: 黙示の闇 Darkness of Revelation) is chapter 21x of Fire Emblem: The Binding Blade. In order to play this chapter, the previous chapter must have been completed within 30 turns, and Melady and Zeiss must have been recruited and be alive.

Plot

Main article: The Elder Revelation/Script

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

Roy ventured deep inside the Shrine of Seals. Apparently, there was something else hidden there other than the Binding Blade. However, Peres, one of Murdock's best lieutenants, was already inside the temple and waiting to ambush Roy.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the throne Player Partner Other Enemy
Defeat: Roy dies 10 {{{partner}}} {{{other}}} 45+6
Cm fe06 21x.png

Character data

Characters
New units

None

Available characters
Roy ​Marcus ​Alen ​Lance ​Wolt ​Bors ​Merlinus ​Elen ​Dieck ​Wade ​Lot ​Shanna ​Chad ​Lugh ​Clarine ​Rutger ​Saul ​Dorothy ​Sue ​Zelot ​Trec ​Noah ​Astolfo ​Lilina ​Gwendolyn ​Barthe ​Ogier ​Fir ​Sin ​Gonzalez ​Klein ​Thea ​Larum ​Echidna ​Elffin ​Bartre ​Geese ​Raigh ​Cath ​Melady ​Perceval ​Cecilia ​Sophia ​Igrene ​Garret ​Fae ​Hugh ​Zeiss ​Douglas ​Niime ​Juno ​Dayan ​Yoder ​
At the end of the chapter, Roy will promote to Great Lord automatically.

Item Data

Items
Name Obtainment Method
Is gba vulnerary.png Vulnerary Steal from enemy Hero
Is gba vulnerary.png Vulnerary Steal from enemy Hero
Is gba elixir.png Elixir Open a chest; up to six
Is gba apocalypse.png Apocalypse Automatically at end of chapter
Each chest will randomly contain either a Manakete or Elixir.

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba druid enemy.gif Bern Druid 10 2 29~34 19~24 9~14 9~13 4~8 5~9 12~15 6 6 Fenrir Physic
Does not move, except to heal.
Ma gba mercenary enemy.gif Bern Mercenary 20 3 31~36 10~13 14~17 13~15 4~7 6~8 2~4 9 5 Steel Sword
--
Ma gba hero enemy.gif Bern Hero 10 1 39~47 12~17 15~20 14~18 5~9 12~16 3~7 10 6 Brave Sword Vulnerary
--
Ma gba sniper enemy.gif Bern Sniper 8 2 34~41 12~17 11~16 9~12 5~10 7~11 4~8 8 6 Silver Bow
--
Ma gba knight enemy.gif Bern Knight 19 2 29~34 11~14 7~10 2~4 3~6 13~15 0~2 13 4 Steel Lance Javelin
• The western one does not move, except to heal.
• The eastern one moves to attack units in range.
Ma gba hero enemy.gif Bern Hero 10 2 39~47 12~17 15~20 14~18 5~9 12~16 3~7 10 6 Silver Sword
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba sniper enemy.gif Bern Sniper 7 5 34~40 12~17 11~16 9~12 5~10 7~11 4~8 8 6 Steel Bow
• All but the middle of the western three begin moving unprovoked when they can attack a unit within two turns.
• The middle of the western three moves to attack units in range.
Ma gba mercenary enemy.gif Bern Mercenary 18 2 29~34 9~12 13~16 12~15 4~6 6~8 2~3 9 5 Steel Sword
The eastern one moves to attack units in range.
Ma gba general enemy.gif Bern General 12 2 40~48 14~19 10~14 4~8 4~8 18~21 6~9 15 5 Silver Lance Hand Axe
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba mercenary enemy.gif Bern Mercenary 19 1 30~35 10~13 14~17 13~15 4~7 6~8 2~4 9 5 Light Brand
Moves to attack units in range.
Ma gba hero enemy.gif Bern Hero 10 1 39~47 12~17 15~20 14~18 5~9 12~16 3~7 10 6 Silver Sword Vulnerary
--
Ma gba knight enemy.gif Bern Knight 19 2 29~34 11~14 7~10 2~4 3~6 13~15 0~2 13 4 Axereaver Javelin
Moves to attack units in range.
Ma gba general enemy.gif Bern General 12 1 40~48 14~19 10~14 4~8 4~8 18~21 6~9 15 5 Horseslayer Hand Axe
Moves to attack units in range.
Ma gba mercenary enemy.gif Bern Mercenary 19 1 30~35 10~13 14~17 13~15 4~7 6~8 2~4 9 5 Steel Sword
Moves to attack units in range.
Ma gba hero enemy.gif Bern Hero 12 1 41~49 12~17 15~20 14~18 6~10 12~16 3~7 10 6 Armorslayer
Does not move, except to heal.
Ma gba shaman enemy.gif Bern Shaman 18 2 23~26 9~12 5~8 6~8 2~4 3~4 9~12 5 5 Nosferatu
• The northern one does not move, except to heal.
• The southern one moves to attack units in range.
Ma gba shaman enemy.gif Bern Shaman 19 2 23~27 9~13 6~8 6~9 3~5 3~5 9~12 5 5 Fenrir
--
Ma gba mercenary enemy.gif Bern Mercenary 20 2 31~36 10~13 14~17 13~15 4~7 6~8 2~4 9 5 Lancereaver
The northeast one moves to attack units in range.
Ma gba druid enemy.gif Bern Druid 6 1 27~32 17~22 8~12 9~12 3~7 5~8 11~14 6 6 Nosferatu
--
Ma gba general enemy.gif Bern General 10 1 38~46 14~19 9~13 4~8 4~8 17~21 6~9 15 5 Silver Lance Hand Axe
Does not move, except to heal.
Ma gba berserker enemy.gif Bern Berserker 10 1 37~43 14~19 11~15 8~12 3~6 7~11 1~5 13 6 Devil Axe Hand Axe
Does not move, except to heal.
Ma gba druid enemy.gif Bern Druid 10 1 29~34 19~24 9~14 9~13 4~8 5~9 12~15 6 6 Fenrir
Moves to attack units in range.
Ma gba shaman enemy.gif Bern Shaman 19 1 23~27 9~13 6~8 6~9 3~5 3~5 9~12 5 5 Flux
Moves to attack units in range.
Ma gba sniper enemy.gif Bern Sniper 10 1 36~42 13~18 12~17 9~13 6~11 8~11 5~8 8 6 Killer Bow
Moves to attack units in range.
Ma gba archer enemy.gif Bern Archer 19 1 29~33 9~12 9~12 8~10 5~8 5~7 1~3 7 5 Steel Bow
Moves to attack units in range.
Ma gba sniper enemy.gif Bern Sniper 6 1 33~39 12~16 11~15 8~12 5~9 7~10 4~7 8 6 Steel Bow
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba hero enemy.gif Bern Hero 10 1 39~47 12~17 15~20 14~18 5~9 12~16 3~7 10 6 Brave Sword
Moves to attack units in range.
Ma gba druid enemy.gif Bern Druid 8 1 28~33 18~23 8~13 9~12 4~7 5~8 11~15 6 6 Silence Fenrir Physic
Does not move, except to heal.
Ma gba druid enemy.gif Peres Druid 17 1 36 20 14 11 13 15 20 6 6 Nosferatu
Does not move; stands on the throne, the chapter's seize point.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba manakete enemy.gif Manakete Manakete 12 6 49~58 9~14+10 6~11+10 6~10 6~10 3+20 4~8+5 5 5 Firestone
Moves to attack units in range.

Reinforcements

Boss data

Main article: Peres
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]

Normal Hard

Portrait peres fe06.png
Ma gba druid enemy.gif Druid
Level 17
Stats
Max HP 36 Luck 13
Magic 20 Defense 15
Skill 14 Resistance 20
Speed 11 Constitution 6
Movement 6 Aid 5
Inventory
Nosferatu
Weapon Levels
Swords Lances Axes Bows
Anima magic Light magic Dark magic Staves

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Darkness of Oblivion

Used in leftover text from the data transfer menu in the English version of Fire Emblem: The Blazing Blade.

English
(unofficial)

The Elder Revelation

--

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. The Elder Revelation, triangleattack.com, Retrieved: December 24, 2020
← The Binding Blade • The Elder Revelation • Unattained Dream →
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWardWoltYoderZelotZeiss
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Non-playable characters EliwoodGuinivereHectorMaryMordred
Bosses ArcardoBorsBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
Background characters AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and LiesF: Beyond Darkness
Trial Maps Valley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's Trial
Locations ElibeBern (Dragon TempleShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Elibe DisturbanceHasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline