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The Blazing Blade (chapter): Difference between revisions

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{{stub}}
{{Chapter Infobox
{{Chapter Infobox
|title=The Blazing Blade
|title=The Blazing Blade
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==Plot==
==Plot==
{{main|The Blazing Blade (chapter)/Script}}
{{main|The Blazing Blade (chapter)/Script}}
Having rescued Lady [[Lilina]] and defeated [[Legance]], the [[Lycia]]n Army finds itself with almost no time before the mighty dragon knights of [[Bern]] arrive at [[Ostia]]. Without any other choice left, they hurry to the outskirts of Ostia, where one of the [[Legendary Weapons]] lies hidden.
[[Lilina]] tells [[Roy]] about a cave near [[Ostia]] where a dragonslaying weapon is held, and Roy's forces head there to obtain it. The area is infested with bandits under command of [[Henning]], who is surprised to find an army but thinks to defeat them by luring them into lava geysers. Lilina informs Roy that the weapon they are looking for is [[Durandal]] – the sword of [[Roland]], one of the [[Eight Legends]] – and it cannot be removed from its sheath except by descendants of Roland, so there is no risk of bandits taking it.


Yet the cave has been taken over by a group of bandits, who have already noticed the army approaching the cave. One of them runs to inform his boss, [[Henning]], who is quite confused at this change of events. He points out that the Lycian lords do surely have something better to worry about than bandits like them. Letting out a sigh, Henning suggests his men to bait the army to the spots where lava spurts and then finish them off.
Roy's forces then fight the bandits, defeat them, and obtain the Durandal. Roy wonders if he could use it one day, and Lilina jokes that she is unsure. Their conversation is interrupted by [[Merlinus]] rushing in and telling them that [[Bern]]'s wyvern riders have arrived in Ostia.


Already on the entrance of the cave, Lilina beckons [[Roy]] to hurry, pointing where the Divine Weapon should be. But Roy is more worried about Lilina's feelings, and asks her whether she feels better now. Lilina admits she is not completely fine, but since she is the new leader of Ostia, the march and its inhabitants are her priority now. Roy warily nods and leaves, which prompts Lilina to whisper that she is fine because he is by her side. Roy immediately turns around and asks her if she said something. Lilina quickly denies it, and returns to the topic at hand: the Divine Weapons. She explains that the one hidden here is [[Durandal]], the sword wielded by the hero [[Roland]], the first king of Ostia.
Roy's troops return to the castle and confront the enemy leader, [[Narcian]]; however, the confrontation is interrupted by the arrival of Etrurian forces led by the Mage General [[Cecilia]] and the Knight General [[Perceval]]. Realizing that he cannot win this battle, Narcian retreats and vows revenge. Perceval tells Roy that he only arrived because his king ordered him to do so, and the king gave the order because Cecilia opposed him until he agreed to help [[Lycia]]; Perceval then departs for [[Etruria]], leaving Cecilia to "take care of the loose ends". Cecilia tells Roy that Etruria declared war on [[Bern]] using Lycia's call for aid as justification, and Ostia will benefit from Etruria's protection going forward.
 
Roy nods, although he seems not to remember the story very well. Lilina continues with the legend, which says that Roland was even able to bring back life to Ostia's barren soils with Durandal. Surprised, Roy comments on the sword's alleged faculties, and Lilina replies that if this sword can defeat dragons, it must have some kind of powers.
 
Suddenly, Roy remembers there is a group of bandits inside the cave, and worries about the sword's whereabouts. Lilina reassures him, noting that only Roland's successors can take it from its resting place. Relaxing a bit after hearing that, Roy once more commands his army, now to take the Divine Weapon.
 
After having defeated the bandits without too much trouble, Roy and Lilina find what they have been looking for: Durandal, the blazing blade. Just by looking at it, Roy can already deduce that not many of their soldiers will be able to wield it. However, Lilina tells him that Roland was a small man; she believes that the possible wielder's skill has more importance in this case. Hearing this, Roy asks if he will be able to use Durandal after training some more. Giggling, Lilina replies 'perhaps,' an answer that does not sit well with the young lord but propmts some more laugh from Ostia's marchioness.
 
However, all laugh dies when Merlinus arrives with the worst news: Bern's dragon lords have reached Ostia. Fearing for Lycia's future, Roy runs back to the city, only to find [[Narcian]] waiting for him. The general thanks him for having taken care of Legance, and now, the city will be going under his watch. Roy refuses, but Narcian reminds him that he has not enough power to defeat Bern's dragon knights.
 
Just when all hope seems lost, an unknown voice stops Narcian and his warriors. Out of nowhere, a full legion arrives, commanded by [[Perceval]] and [[Cecilia]], two of the three Etrurian Generals. Addressing Narcian, Perceval explains that Ostia is now under their protection. Any further action from Bern will be taken as a direct aggression to Etruria. Of course, if Narcian wants to, they can fight right here, right now.
 
Narcian seems ready to fight back, and one of his soldiers tries to calm him; they are in a really dangerous position now. Narcian shouts he is aware of that and leaves, but not without threatening Cecilia before.
 
Once Bern's soldiers have left, Perceval turns to Roy, asking if he is the general of this army. Roy nervously nods, justifying that he is leading the army in [[Hector|Lord Hector's]] place. He then thanks them for their help. Perceval refuses, though, saying that all is due to Cecilia's intervention, who went as far as disobeying the king. Incredulous, Roy asks if this is true. An amused Perceval confirms it, and saying that it is not good for Etruria to have two of its three general somewhere else, he leaves Ostia.
 
Now that they are alone, Roy apologizes for all the trouble Cecilia went through for his sake, but the general stops him. She reveals there is no reason to thank them - in all honesty, they did it for Etruria's sake. When Roy asks what that means, Cecilia explains that they were also worried for Bern's aggressive actions, which were threatening the balance in [[Elibe]]. However, as long as they were not directly attacked, they could not declare war on Bern. Thus, when they received Ostia's request, they saw it as a good chance.
 
Roy replies he will not thank Etruria then, and invites his former teacher to meet the rest of his army. Watching him return to Castle Ostia, Cecilia comments on how much her student has changed since she last saw him, and gladly follows him.
 
===Begining log===
[[Roy]] vowed to protect [[Lilina]]. With [[Bern]] coming full force however, Roy's army is no equal. Therefore, he decides to try and obtain a [[Legendary Weapons|legendary weapon]]. He thinks it best to obtain it before Bern manages to get their hands on it.
 
Lilina shows them to a cave on the outskirts of Ostia, where a legendary weapon is hidden. The cave, located at the foot of a volcano, will be no small obstacle for Roy...


==Chapter data==
==Chapter data==
Line 48: Line 24:
|victory=Seize the throne
|victory=Seize the throne
|defeat=[[Roy]] dies
|defeat=[[Roy]] dies
|ally=10
|ally=1–10
|enemy=31
|enemy=31
|map=[[File:Cm fe06 8x.png]]
|map=[[File:Cm fe06 8x.png]]
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{{ChapChars
{{ChapChars
|game#=06
|game#=06
|return1=roy
|forced1=roy
|return2=marcus
|return1=marcus
|return3=alen
|return2=alen
|return4=bors
|return3=bors
|return5=wolt
|return4=wolt
|return6=lance
|return5=lance
|return6article=Lance (character)
|return5article=Lance (character)
|return7=merlinus
|return6=merlinus
|return8=elen
|return7=elen
|return9=wade
|return8=ward
|return10=lot
|return8article=Ward (character)
|return11=dieck
|return9=lot
|return12=shanna
|return10=dieck
|return13=chad
|return11=shanna
|return14=lugh
|return12=chad
|return15=clarine
|return13=lugh
|return16=rutger
|return14=clarine
|return17=saul
|return15=rutger
|return18=dorothy
|return16=saul
|return19=sue
|return17=dorothy
|return20=zelot
|return18=sue
|return21=trec
|return19=zelot
|return22=noah
|return20=trec
|return23=astolfo
|return21=noah
|return24=lilina
|return22=astolfo
|return25=gwendolyn
|return23=lilina
|return26=barthe
|return24=gwendolyn
|return27=ogier
|return25=barthe
|return26=ogier
}}
}}


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|tab2=Hard
|tab2=Hard
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Henning]]
|class=Hero
|lv=1
|#=1
|hp=33
|str=10
|skill=19
|spd=16
|lck=5
|def=11
|res=2
|con=10
|mov=6
|inventory={{Item|6|Steel Blade}} • {{Item|6|Hand Axe}}
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|throne]], the chapter's seize point.
}}
{{ChapUnitCellGBA
{{ChapUnitCellGBA
|name=Bandit
|name=Bandit
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|con=6
|con=6
|mov=5
|mov=5
|inventory={{Item|6|Thunder|link=Thunder (tome)}} • {{Item|6|Vulnerary}}
|inventory={{Item|6|Thunder}} • {{Item|6|Vulnerary}}
|notes=Does not move.
|notes=Does not move.
}}
}}
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|con=6
|con=6
|mov=5
|mov=5
|inventory={{Item|6|Fire|link=Fire (tome)}}
|inventory={{Item|6|Fire}}
}}
}}
{{ChapUnitCellGBA
{{ChapUnitCellGBA
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|mov=5
|mov=5
|inventory={{Item|6|Steel Sword}}
|inventory={{Item|6|Steel Sword}}
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
{{ChapUnitCellGBA
|name=[[Henning]]
|name=[[Henning]]
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|lv=1
|lv=1
|#=1
|#=1
|hp=33
|hp=37~39
|str=10
|str=11~13
|skill=19
|skill=20~22
|spd=16
|spd=17~18
|lck=5
|lck=6~7
|def=11
|def=12~13
|res=2
|res=2~3
|con=10
|con=10
|mov=6
|mov=6
|inventory={{Item|6|Steel Blade}} • {{Item|6|Hand Axe}}
|inventory={{Item|6|Steel Blade}} • {{Item|6|Hand Axe}}
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|throne]], the chapter's seize point.
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|throne]], the chapter's seize point.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
{{ChapUnitCellGBA
|name=Bandit
|name=Bandit
Line 772: Line 766:
|con=6
|con=6
|mov=5
|mov=5
|inventory={{Item|6|Thunder|link=Thunder (tome)}} • {{Item|6|Vulnerary}}
|inventory={{Item|6|Thunder}} • {{Item|6|Vulnerary}}
|notes=Does not move.
|notes=Does not move.
}}
}}
Line 838: Line 832:
|con=6
|con=6
|mov=5
|mov=5
|inventory={{Item|6|Fire|link=Fire (tome)}}
|inventory={{Item|6|Fire}}
}}
}}
{{ChapUnitCellGBA
{{ChapUnitCellGBA
Line 871: Line 865:
|mov=5
|mov=5
|inventory={{Item|6|Steel Sword}}
|inventory={{Item|6|Steel Sword}}
}}
{{ChapUnitCellGBA
|name=[[Henning]]
|class=Hero
|lv=1
|#=1
|hp=37~39
|str=11~13
|skill=20~22
|spd=17~18
|lck=6~7
|def=12~13
|res=2~3
|con=10
|mov=6
|inventory={{Item|6|Steel Blade}} • {{Item|6|Hand Axe}}
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|throne]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 941: Line 918:
==Strategy==
==Strategy==
{{sectstub}}
{{sectstub}}
<!--
This battle is straightforward, but be cautious of the reddish floor tiles. Not all of them, but some, will randomly emit fire that can damage your units. Avoid having your units stand on these tiles.
==Trivia==
 
Deploy characters that you'd like to level up, such as [[Ogier]] or [[Gwendolyn]], along with characters that have good movement speed to help you quickly navigate past the fire traps. Direct most of your units forward, but leave a few behind to handle enemies coming from the left side. Note that enemies near the throne and in the map's center won't move unless you enter their attack range; use this information to your strategic advantage.
 
The boss, [[Henning]], is a bit more challenging than previous bosses, boasting high skill and speed stats. If you've leveled up [[Lugh]], he can deal significant damage to Henning. However, make sure to attack from a distance and immediately rescue Lugh afterward. Henning will retaliate with his [[Hand Axe]] during his turn, and he could potentially kill Lugh. As an alternative strategy, you can whittle down Henning's health with fast units like [[Rutger]] or use strong units like [[Marcus]] or [[Zealot]] for quicker results. Finish him off with a low-leveled unit to earn extra experience points.


-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
Line 955: Line 934:


==Gallery==
==Gallery==
{{sectstub}}
<gallery>
Cm fe06 8x.png|Map of the chapter
</gallery>


{{refbar}}
{{refbar}}

Latest revision as of 14:12, 1 September 2023

The Blazing Blade

Cm fe06 8x.png

Location

Outskirts of Ostia

Boss(es)

Henning

Previous chapter(s)

Reunion

Next chapter(s)

The Misty Isles

Only descendants of Roland know how to remove Durandal from its sheath.
— Lilina to Roy

The Blazing Blade (Japanese: 烈火の剣 The Sword of Flame) is the first extra chapter in Fire Emblem: The Binding Blade. In order to be able to fight Bern's dragons, Roy and his army try to take one of the Legendary Weapons—Durandal, the blazing blade. In order to play this chapter, Lilina must have survived the previous chapter.

Plot

Main article: The Blazing Blade (chapter)/Script

Lilina tells Roy about a cave near Ostia where a dragonslaying weapon is held, and Roy's forces head there to obtain it. The area is infested with bandits under command of Henning, who is surprised to find an army but thinks to defeat them by luring them into lava geysers. Lilina informs Roy that the weapon they are looking for is Durandal – the sword of Roland, one of the Eight Legends – and it cannot be removed from its sheath except by descendants of Roland, so there is no risk of bandits taking it.

Roy's forces then fight the bandits, defeat them, and obtain the Durandal. Roy wonders if he could use it one day, and Lilina jokes that she is unsure. Their conversation is interrupted by Merlinus rushing in and telling them that Bern's wyvern riders have arrived in Ostia.

Roy's troops return to the castle and confront the enemy leader, Narcian; however, the confrontation is interrupted by the arrival of Etrurian forces led by the Mage General Cecilia and the Knight General Perceval. Realizing that he cannot win this battle, Narcian retreats and vows revenge. Perceval tells Roy that he only arrived because his king ordered him to do so, and the king gave the order because Cecilia opposed him until he agreed to help Lycia; Perceval then departs for Etruria, leaving Cecilia to "take care of the loose ends". Cecilia tells Roy that Etruria declared war on Bern using Lycia's call for aid as justification, and Ostia will benefit from Etruria's protection going forward.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the throne Player Partner Other Enemy
Defeat: Roy dies 1–10 {{{partner}}} {{{other}}} 31
Cm fe06 8x.png

Character data

Characters
New units

None

Required characters
Roy ​
Available characters
Marcus ​Alen ​Bors ​Wolt ​Lance ​Merlinus ​Elen ​Ward ​Lot ​Dieck ​Shanna ​Chad ​Lugh ​Clarine ​Rutger ​Saul ​Dorothy ​Sue ​Zelot ​Trec ​Noah ​Astolfo ​Lilina ​Gwendolyn ​Barthe ​Ogier ​

Item data

Items
Name Obtainment Method
Is gba vulnerary.png Vulnerary Steal from enemy Mage
Is gba door key.png Door Key Steal from enemy Fighter
Is gba vulnerary.png Vulnerary Steal from enemy Mage
Is gba vulnerary.png Vulnerary Steal from enemy Mercenary
Is gba vulnerary.png Vulnerary Steal from enemy Mercenary
Is gba vulnerary.png Vulnerary Steal from enemy Mage
Is gba vulnerary.png Vulnerary Steal from enemy Mercenary
Is gba vulnerary.png Vulnerary Steal from enemy Mage
Is gba vulnerary.png Vulnerary Steal from enemy Myrmidon
Is gba durandal.png Durandal Automatically at the end of the chapter

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba hero enemy.gif Henning Hero 1 1 33 10 19 16 5 11 2 10 6 Steel Blade Hand Axe
Does not move; stands on a throne, the chapter's seize point.
Ma gba fighter enemy.gif Bandit Fighter 10 2 26~29 9~11 4~6 6~8 1~2 3~4 0~2 11 5 Steel Axe
Moves to attack units in range.
Ma gba mage enemy.gif Bandit Mage 12 1 21~23 6~8 5~7 6~8 1~3 3~4 6~8 6 5 Aircalibur Vulnerary
Moves to attack units in range.
Ma gba fighter enemy.gif Bandit Fighter 7 1 24~26 7~9 3~5 5~7 0~2 2~4 0~1 11 5 Steel Axe Hand Axe Door Key
--
Ma gba archer enemy.gif Bandit Archer 8 1 22~24 6~7 5~7 4~6 2~3 3~5 0~1 7 5 Steel Bow
--
Ma gba myrmidon enemy.gif Bandit Myrmidon 8 1 20~22 6~7 11~13 11~13 1~3 2~4 1~2 8 5 Armorslayer
Moves to attack units in range.
Ma gba mage enemy.gif Bandit Mage 7 1 18~20 3~5 4~5 4~6 1~2 3~4 4~6 6 5 Elfire Vulnerary
Moves to attack units in range.
Ma gba archer enemy.gif Bandit Archer 6 1 21~22 5~6 4~6 4~5 1~2 3~4 0~1 7 5 Steel Bow
Moves to attack units in range.
Ma gba mercenary enemy.gif Bandit Mercenary 10 1 24~27 7~9 11~13 10~12 2~4 5~6 1~2 9 5 Killing Edge Vulnerary
Moves to attack units in range.
Ma gba fighter enemy.gif Bandit Fighter 6 5 23~25 7~9 3~4 5~6 0~1 2~3 0~1 11 5 Steel Axe
All but the eastern one move to attack units in range.
Ma gba mercenary enemy.gif Bandit Mercenary 10 1 24~27 7~9 11~13 10~12 2~4 5~6 1~2 9 5 Steel Sword Vulnerary
Moves to attack units in range.
Ma gba mage enemy.gif Bandit Mage 8 1 19~21 4~6 4~6 5~6 1~2 3~4 5~6 6 5 Elfire Vulnerary
Moves to attack units in range.
Ma gba mercenary enemy.gif Bandit Mercenary 6 1 21~23 5~7 9~11 9~10 1~2 4~6 0~1 9 5 Iron Sword Vulnerary
Moves to attack units in range.
Ma gba fighter enemy.gif Bandit Fighter 5 4 22~24 6~8 3~4 5~6 0~1 2~3 0~1 11 5 Iron Axe Hand Axe
The northernmost one moves to attack units in range.
Ma gba fighter enemy.gif Bandit Fighter 6 1 23~25 7~9 3~4 5~6 0~1 2~3 0~1 11 5 Iron Axe Hand Axe
Moves to attack units in range.
Ma gba mercenary enemy.gif Bandit Mercenary 7 1 22~24 6~7 10~11 9~11 1~3 4~6 0~2 9 5 Steel Sword
Moves to attack units in range.
Ma gba mage enemy.gif Bandit Mage 6 1 18~20 3~5 3~5 4~5 0~2 3~4 4~5 6 5 Thunder Vulnerary
Does not move.
Ma gba archer enemy.gif Bandit Archer 5 1 20~22 5~6 4~5 4~5 1~2 3~4 0~1 7 5 Steel Bow
Moves to attack units in range.
Ma gba myrmidon enemy.gif Bandit Myrmidon 6 1 19~20 5~6 10~12 10~12 1~2 2~3 0~1 8 5 Steel Sword Vulnerary
--
Ma gba fighter enemy.gif Bandit Fighter 10 1 26~29 9~11 4~6 6~8 1~2 3~4 0~2 11 5 Poleax
--
Ma gba mage enemy.gif Bandit Mage 5 1 17~19 2~4 3~4 4~5 0~1 3~4 4~5 6 5 Fire
--
Ma gba mercenary enemy.gif Bandit Mercenary 3 1 19~20 4~5 8~9 8~9 0~1 4~5 0~1 9 5 Iron Sword
--
Ma gba mercenary enemy.gif Bandit Mercenary 3 1 19~20 4~5 8~9 8~9 0~1 4~5 0~1 9 5 Steel Sword
--

Boss data

Main article: Henning
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]

Normal Hard

Portrait henning fe06.png
Ma gba hero enemy.gif Hero
Level 1
Stats
Max HP 33 Luck 5
Strength 10 Defense 11
Skill 19 Resistance 2
Speed 16 Constitution 10
Movement 6 Aid 9
Inventory
Steel Blade
Hand Axe
Weapon Levels
Swords Lances Axes Bows
Anima magic Light magic Dark magic Staves

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This battle is straightforward, but be cautious of the reddish floor tiles. Not all of them, but some, will randomly emit fire that can damage your units. Avoid having your units stand on these tiles.

Deploy characters that you'd like to level up, such as Ogier or Gwendolyn, along with characters that have good movement speed to help you quickly navigate past the fire traps. Direct most of your units forward, but leave a few behind to handle enemies coming from the left side. Note that enemies near the throne and in the map's center won't move unless you enter their attack range; use this information to your strategic advantage.

The boss, Henning, is a bit more challenging than previous bosses, boasting high skill and speed stats. If you've leveled up Lugh, he can deal significant damage to Henning. However, make sure to attack from a distance and immediately rescue Lugh afterward. Henning will retaliate with his Hand Axe during his turn, and he could potentially kill Lugh. As an alternative strategy, you can whittle down Henning's health with fast units like Rutger or use strong units like Marcus or Zealot for quicker results. Finish him off with a low-leveled unit to earn extra experience points.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Blazing Blade

Used in leftover text from the data transfer menu in the English version of Fire Emblem: The Blazing Blade.

English
(unofficial)

The Blazing Blade

--

Japanese

烈火の剣

The Sword of Flame

Gallery

References

  1. The Blazing Blade, triangleattack.com, Retrieved: December 24, 2020
← Reunion • The Blazing Blade • The Misty Isles →
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWardWoltYoderZelotZeiss
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Non-playable characters EliwoodGuinivereHectorMaryMordred
Bosses ArcardoBorsBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
Background characters AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and LiesF: Beyond Darkness
Trial Maps Valley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's Trial
Locations ElibeBern (Dragon TempleShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Elibe DisturbanceHasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline