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Leo (chapter): Difference between revisions
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|boss=[[Leo]] | |boss=[[Leo]] | ||
|previous=[[Lost in the Ice]] | |previous=[[Lost in the Ice]] | ||
|next=[[Rainbow Sage (Birthright)|Rainbow Sage]] | |next=[[Rainbow Sage (Birthright chapter)|Rainbow Sage]] | ||
}} | }} | ||
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | <choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | ||
{{Quote|Nohrian law is blunt on the subject of traitors. There is only one punishment...The sentence is death.|Leo}} | {{Quote|Nohrian law is blunt on the subject of traitors. There is only one punishment...The sentence is death.|Leo}} | ||
'''Leo''' (Japanese: {{hl|暗夜王子レオン|An'ya ōji reon}} ''Dark Night Prince Leon'') is the eighteenth chapter of the ''Birthright'' campaign in {{FE14}}. In this chapter, [[Corrin]] and | '''Leo''' (Japanese: {{hl|暗夜王子レオン|An'ya ōji reon}} ''Dark Night Prince Leon'') is the eighteenth chapter of the ''Birthright'' campaign in {{FE14}}. In this chapter, [[Corrin]] and their army venture through the Woods of the Forlorn en route to the [[Windmire|Nohrian capital]], but must deal with [[Leo]], his retainers, a horde of [[Faceless]], and marshes that hurt anyone of non-Nohrian heritage. | ||
==Plot== | ==Plot== | ||
{{main|Leo (chapter)/Script}} | {{main|Leo (chapter)/Script}} | ||
Entering the Woods of the Forlorn, [[Corrin]] notices that the area is dark and dismal and that the trees block out the sky to the point where one can't see the moon, stating that it feels as if the group have been walking through darkness forever; [[Ryoma]] states that the Woods of the Forlorn is the darkest region in [[Nohr]] and that's why they're in this area, as most Nohrians would have a hard time tracking the army through the area. Corrin asks if they're on the right track, to which [[Felicia]] states that she knows her way around the area well and reveals that she and [[Flora]] used to camp in this area during the summer and they had every nook and cranny memorized between the two of them; Felicia starts grieving as soon as she finishes that statement, to which Corrin asks her to take the time she needs, with Felicia stating that she's trying to hold it together after [[ | {{Improve|this is supposed to be a summary, not a play-by-play; that's what the script page is for}} | ||
Entering the Woods of the Forlorn, [[Corrin]] notices that the area is dark and dismal and that the trees block out the sky to the point where one can't see the moon, stating that it feels as if the group have been walking through darkness forever; [[Ryoma]] states that the Woods of the Forlorn is the darkest region in [[Nohr]] and that's why they're in this area, as most Nohrians would have a hard time tracking the army through the area. Corrin asks if they're on the right track, to which [[Felicia]] states that she knows her way around the area well and reveals that she and [[Flora]] used to camp in this area during the summer and they had every nook and cranny memorized between the two of them; Felicia starts grieving as soon as she finishes that statement, to which Corrin asks her to take the time she needs, with Felicia stating that she's trying to hold it together after [[Lost in the Ice|what went down]] in the [[Ice Tribe]] Village. | |||
A bit later, Corrin states that | A bit later, Corrin states that they have doubts about Felicia knowing her way around the forest given that they appear to have been walking in circles for hours, to which Ryoma states that it just appears to be that way since it's dark. Corrin then notices some strange glowing, with Ryoma guessing it to be the local wildlife to which Corrin states it to appear unnatural; as more blue flames start to appear, Ryoma guesses that it could be one of [[Iago]]'s optical illusions to which Corrin suggests they leave, only for Ryoma to notice the group is surrounded by the blue flames and hopes that they're not hostile. As Corrin notices the area to appear to be a graveyard, a number of [[Faceless]] emerge from the marshes, to which Corrin states that they're everywhere; telling Ryoma they're in trouble, Corrin reveals that he/she can barely see anything let alone defend themselves, after which Ryoma notices something different about these Faceless as they appear to be waiting--as Faceless normally attack anything in sight without hesitation, Ryoma concludes that these Faceless are being controlled. Corrin states that this knowledge would do little good if they can't see, to which a surprise voice noticing Corrin having lost their night vision quickly and that [[Hoshido]] has made them soft; Corrin asks who's there, to which the owner of the voice asks Corrin to see for themselves and if they can't see what's right beside them, revealing himself to be [[Leo]] in the process. | ||
''(Cutscene: | ''(Cutscene: "Vs. Leo")'' The area gets darker as Leo steps out on horseback into the picture, using [[Brynhildr]] to make the earth shake and turn the graves into rubble; Leo states that Nohrian law is blunt on the subject of traitors and there is only one punishment, a sentence of death. | ||
Leo tells Corrin he's in the area to settle the score once and for all and warns | Leo tells Corrin he's in the area to settle the score once and for all and warns them to stop running and hiding; that it's time for them to answer for their betrayal, stating that the brother/sister he once loved is dead; [[Takumi]] insults Leo and reveals that the army won't stop until [[Garon]] is defeated and challenges Leo to fight them face-to-face, to which Leo counter-insults Takumi and challenges Corrin's army to take him on. As Leo states that true power comes from a heart forged in darkness, Takumi, [[Sakura]], [[Hinoka]], and Ryoma all notice their power being drained by the swampwater, to which Corrin states that the swampwater doesn't affect them; Leo then tells Corrin's army that there is no escape and states he's surprised the swampwater didn't affect Corrin, taking it as proof that they were meant to [[Embrace the Dark|side with Nohr]] and [[In the White Light|chose wrong]]. Corrin begs Leo to stop and that they don't want to fight him, but Leo gets annoyed by this and states that he'd love nothing more than to best Corrin in battle and accuses [[Xander]] and [[Camilla]] of favoring Corrin more than Leo, stating that he resented them for this treatment and states that he wouldn't have bothered being intimidated by Corrin had he known betrayal was coming; Corrin is shocked by this; asks Leo if he really resented them and thought they were so close and angrily asks if he never actually loved them, to which Leo spitefully says that he won't answer the question, he'll just kill Corrin right then and there, to which Corrin begs Leo not to try. [[Preparations]] take place at this point; the battle begins once preparations are finished. | ||
Once the battle ends, Leo | Once the battle ends, an angered Leo tells Corrin to just finish it, but Corrin refuses and tells him to accept his defeat and that they can end the war together; Leo states that the war can't end until one of them is dead, to which Corrin states that they can't accept that conclusion, stating that there was no need for Hoshido and Nohr to be at war in the first place and that Garon's fooled everybody. Leo tells Corrin they are naïve and states that if Nohr bows down at this point, they'll lose everything--their land and people, their culture and legacy, their families, and even their lives; Leo states that he won't let Hoshido take anything else from Nohr and vows not to back down, to which Corrin calls out Leo being the one who's naïve and being blind to Garon's lust for power. Leo states that the Hoshidans would slit Corrin's throat in an instant if they thought it served them, to which Corrin states that to not be true as from the moment[[Hoshido (chapter)|they first arrived]], Hoshido is where they call home and that the same is true about Azura; Corrin states that Garon is mad with power and must be stopped, then points the [[Yato]] toward Leo and tells him that if he moves, he dies, to which Leo states that he could still kill Corrin in this position with a spell. Neither Corrin nor Leo can find themselves to launch an attack against the other, Corrin stating they know Leo has a kind heart having grown up together, and that Corrin will always think of Leo as their little brother regardless of their true lineage; Corrin states that if Leo really wanted them dead, it would have happened already, then reveals that they don't want to fight against the Nohrian royalty, after which Leo finally admits that he lied about hating Corrin and did care about them even though he was jealous of how Xander and Camilla treated them. Corrin asks Leo to join them, to which Leo states that they are asking him to betray Garon and his family and refuses; [[Azura]] states that they can't give Leo the answers he needs but she can show him something that can clarify his thoughts, then asks him to stare into her crystal. | ||
Once Leo's peeked into Azura's crystal, he then notices that Azura was once a Nohrian princess and takes it to mean that they're related, to which Azura confirms her identity but states that they're not actually related--she hasn't been able to [[Curse of Valla|share everything about her past yet]] and that she's given Leo what he needs to find his answers; Leo states that he is not ready to forgive Corrin for tearing his family apart and that he has a lot of questions he needs answered; Leo then states that Xander has become very strong and that the army can't take on Xander the way they are now. Leo suggests that the army make a pilgrimage to [[Notre Sagesse]], home of the [[Rainbow Sage (character)|Rainbow Sage]], an enigmatic being Xander visited ages ago and gained great power from; Corrin asks how far Notre Sagesse is from where they're at, to which Ryoma states it's halfway back to Hoshido--the most direct route would take them back to [[Nestra#Cyrkensia|Cyrkensia]] and even then there'd still be a lengthy boat ride ahead of them. Corrin states that | Once Leo's peeked into Azura's crystal, he then notices that Azura was once a Nohrian princess and takes it to mean that they're related, to which Azura confirms her identity but states that they're not actually related--she hasn't been able to [[Curse of Valla|share everything about her past yet]] and that she's given Leo what he needs to find his answers; Leo states that he is not ready to forgive Corrin for tearing his family apart and that he has a lot of questions he needs answered; Leo then states that Xander has become very strong and that the army can't take on Xander the way they are now. Leo suggests that the army make a pilgrimage to [[Notre Sagesse]], home of the [[Rainbow Sage (character)|Rainbow Sage]], an enigmatic being Xander visited ages ago and gained great power from; Corrin asks how far Notre Sagesse is from where they're at, to which Ryoma states it's halfway back to Hoshido--the most direct route would take them back to [[Nestra#Cyrkensia|Cyrkensia]] and even then there'd still be a lengthy boat ride ahead of them. Corrin states that they are willing to take this trip alone, to which Takumi questions their motives, with himself, Hinoka, Sakura, and Ryoma all stating they're willing to make the trip together. Leo then gives Corrin a warp book that can transport Corrin's army instantly to Notre Sagesse, and that the book has enough power for one round trip; as Leo leave the scene, Corrin bids him farewell. | ||
===Summary=== | ===Summary=== | ||
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|content1={{ChapData | |content1={{ChapData | ||
|victory=Defeat [[Leo]] | |victory=Defeat [[Leo]] | ||
|defeat=[[Corrin]] dies{{ | |defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=1–14 | ||
|enemy=3{{ | |enemy=3{{h|+61|Reinforcements}} | ||
|map= | |map={{Tab | ||
|tab1=Initial | |tab1=Initial | ||
|tab2=All {{ | |tab2=All {{h|DVs|Dragon Veins}} active | ||
|content1=< | |content1=<div>[[File:Cm fe14b 18.png]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe14b 18 dv.png]]</div> | ||
}} | }} | ||
|col=20 | |||
|row=20 | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Defeat [[Leo]] | |victory=Defeat [[Leo]] | ||
|defeat=[[Corrin]] dies{{ | |defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=1–14 | ||
|enemy=3{{ | |enemy=3{{h|+84|Reinforcements}} | ||
|map= | |map={{Tab | ||
|tab1=Initial | |tab1=Initial | ||
|tab2=All {{ | |tab2=All {{h|DVs|Dragon Veins}} active | ||
|content1=< | |content1=<div>[[File:Cm fe14b 18.png]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe14b 18 dv.png]]</div> | ||
}} | }} | ||
|col=20 | |||
|row=20 | |||
}} | }} | ||
}} | }} | ||
===Character data=== | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|game#=14 | |game#=14 | ||
| | |forced1=corrin {{#var:A}} | ||
|forced1article=Corrin | |||
| | |return1=kaze | ||
| | |return2=rinkah | ||
| | |return3=sakura | ||
| | |return4=azura | ||
| | |return5={{#switch:{{#var:A}}|m=felicia|f=jakob}} | ||
| | |return6=hana | ||
| | |return7=subaki | ||
| | |return8=saizo | ||
| | |return9=orochi | ||
| | |return10=silas | ||
| | |return11=hinoka | ||
| | |return12=azama | ||
| | |return13=setsuna | ||
| | |return14=hayato | ||
| | |return15=oboro | ||
| | |return16=hinata | ||
| | |return17=takumi | ||
| | |return18=kagero | ||
| | |return19=reina | ||
| | |return20=kaden | ||
| | |return21=ryoma | ||
| | |return22=scarlet | ||
| | |return23={{#switch:{{#var:A}}|m=jakob|f=felicia}} | ||
| | |||
}} | }} | ||
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s or [[Downloadable content in Fire Emblem Fates|xenologue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small> | <small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s or [[Downloadable content in Fire Emblem Fates|xenologue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small> | ||
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{{ChapItems | {{ChapItems | ||
|platform=3ds02 | |platform=3ds02 | ||
|item1= | |item1=Energy Drop | ||
|item1image= | |item1image=stat booster | ||
|obtain1=Dropped by [[ | |obtain1=Dropped by [[Leo]] | ||
|item2= | |item2=Horse Spirit | ||
|item2image= | |item2image=scroll | ||
|obtain2=Dropped by [[ | |obtain2=Dropped by [[Odin]] | ||
|itemlast= | |itemlast=Silver Yumi | ||
|itemlastimage= | |itemlastimage=yumi | ||
|obtainlast=Dropped by [[ | |obtainlast=Dropped by [[Niles]] | ||
}} | }} | ||
Line 126: | Line 129: | ||
|tab3=Lunatic | |tab3=Lunatic | ||
|content1={{ChapUnitHdr|type=Enemy|platform=3ds02}} | |content1={{ChapUnitHdr|type=Enemy|platform=3ds02}} | ||
{{ChapUnitCellFE14 | |||
|name=[[Leo]] | |||
|class=Dark Knight | |||
|version=leo | |||
|lv=12 | |||
|#=1 | |||
|hp=34 | |||
|str=12 | |||
|mag=14 | |||
|skill=14 | |||
|spd=15 | |||
|lck=15 | |||
|def=16 | |||
|res=20 | |||
|mov=8 | |||
|inventory={{Item|14|Brynhildr|image=tome}} • {{Item|14|Energy Drop|image=stat booster|type=drop}}<br>{{Item|14|Pragmatic}} • {{Item|14|Malefic Aura}} • {{Item|14|Heartseeker}} | |||
|notes=• Will not move until turn 3.<br>• Moves to activate the western [[Dragon Vein]] on turn 3, the center one on turn 4, and the eastern one on turn 8.<br>• Begins moving to attack on turn 13, or one turn after [[Odin]] or [[Niles]] is provoked. | |||
}} | |||
{{ChapUnitCellFE14 | {{ChapUnitCellFE14 | ||
|name=[[Odin]] | |name=[[Odin]] | ||
Line 161: | Line 182: | ||
|inventory={{Item|14|Killer Bow|image=bow}} • {{Item|14|Silver Yumi|image=yumi|type=drop}}<br>{{Item|14|Kidnap}} • {{Item|14|Lucky Seven}} | |inventory={{Item|14|Killer Bow|image=bow}} • {{Item|14|Silver Yumi|image=yumi|type=drop}}<br>{{Item|14|Kidnap}} • {{Item|14|Lucky Seven}} | ||
|notes=Begins moving unprovoked on turn 13, or one turn after [[Odin]] is provoked if [[Leo]] has started moving. | |notes=Begins moving unprovoked on turn 13, or one turn after [[Odin]] is provoked if [[Leo]] has started moving. | ||
|last=y | |last=y | ||
}} | }} | ||
Line 201: | Line 204: | ||
{{ChapUnitFtr}} | {{ChapUnitFtr}} | ||
|content2={{ChapUnitHdr|type=Enemy|platform=3ds02}} | |content2={{ChapUnitHdr|type=Enemy|platform=3ds02}} | ||
{{ChapUnitCellFE14 | |||
|name=[[Leo]] | |||
|class=Dark Knight | |||
|version=leo | |||
|lv=12 | |||
|#=1 | |||
|hp=34 | |||
|str=14 | |||
|mag=16 | |||
|skill=14 | |||
|spd=15 | |||
|lck=15 | |||
|def=16 | |||
|res=20 | |||
|mov=8 | |||
|inventory={{Item|14|Brynhildr|image=tome}} • {{Item|14|Energy Drop|image=stat booster|type=drop}}<br>{{Item|14|Pragmatic}} • {{Item|14|Malefic Aura}} • {{Item|14|Heartseeker}} • {{Item|14|Lifetaker}} | |||
|notes=• Will not move until turn 3.<br>• Moves to activate the western [[Dragon Vein]] on turn 3, the center one on turn 4, and the eastern one on turn 8.<br>• Begins moving to attack on turn 13, or one turn after [[Odin]] or [[Niles]] is provoked. | |||
}} | |||
{{ChapUnitCellFE14 | {{ChapUnitCellFE14 | ||
|name=[[Odin]] | |name=[[Odin]] | ||
Line 216: | Line 237: | ||
|res=18 | |res=18 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|14|Nosferatu|image=tome}} • {{Item|14|Horse Spirit|image=scroll|type=drop}}<br>{{Item|14|Aching Blood}} • {{Item|14|Vengeance | |inventory={{Item|14|Nosferatu|image=tome}} • {{Item|14|Horse Spirit|image=scroll|type=drop}}<br>{{Item|14|Aching Blood}} • {{Item|14|Vengeance}} | ||
|notes=Begins moving unprovoked on turn 13, or one turn after [[Niles]] is provoked if [[Leo]] has started moving. | |notes=Begins moving unprovoked on turn 13, or one turn after [[Niles]] is provoked if [[Leo]] has started moving. | ||
}} | }} | ||
Line 236: | Line 257: | ||
|inventory={{Item|14|Killer Bow|image=bow}} • {{Item|14|Silver Yumi|image=yumi|type=drop}}<br>{{Item|14|Kidnap}} • {{Item|14|Lucky Seven}} | |inventory={{Item|14|Killer Bow|image=bow}} • {{Item|14|Silver Yumi|image=yumi|type=drop}}<br>{{Item|14|Kidnap}} • {{Item|14|Lucky Seven}} | ||
|notes=Begins moving unprovoked on turn 13, or one turn after [[Odin]] is provoked if [[Leo]] has started moving. | |notes=Begins moving unprovoked on turn 13, or one turn after [[Odin]] is provoked if [[Leo]] has started moving. | ||
|last=y | |last=y | ||
}} | }} | ||
Line 304: | Line 307: | ||
|res=12 | |res=12 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|14|Shackled Fist|image=fist}}<br>{{Item|14|Vengeance | |inventory={{Item|14|Shackled Fist|image=fist}}<br>{{Item|14|Vengeance}} | ||
|notes=Appears from the middle-eastern marsh. | |notes=Appears from the middle-eastern marsh. | ||
}} | }} | ||
Line 347: | Line 350: | ||
|#=4 | |#=4 | ||
|hp=30 | |hp=30 | ||
|str=12{{ | |str=12{{h|+2|Granted by Strength +2}} | ||
|mag=2 | |mag=2 | ||
|skill=13 | |skill=13 | ||
Line 369: | Line 372: | ||
|spd=13 | |spd=13 | ||
|lck=0 | |lck=0 | ||
|def=15{{ | |def=15{{h|+2|Granted by Defense +2}} | ||
|res=12 | |res=12 | ||
|mov=5 | |mov=5 | ||
Line 387: | Line 390: | ||
|lck=0 | |lck=0 | ||
|def=15 | |def=15 | ||
|res=12{{ | |res=12{{h|+2|Granted by Resistance +2}} | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|14|Shackled Fist|image=fist}}<br>{{Item|14|Resistance +2}} | |inventory={{Item|14|Shackled Fist|image=fist}}<br>{{Item|14|Resistance +2}} | ||
Line 429: | Line 432: | ||
{{ChapUnitFtr}} | {{ChapUnitFtr}} | ||
|content3={{ChapUnitHdr|type=Enemy|platform=3ds02}} | |content3={{ChapUnitHdr|type=Enemy|platform=3ds02}} | ||
{{ChapUnitCellFE14 | |||
|name=[[Leo]] | |||
|class=Dark Knight | |||
|version=leo | |||
|lv=12 | |||
|#=1 | |||
|hp=39 | |||
|str=14 | |||
|mag=16 | |||
|skill=14 | |||
|spd=15 | |||
|lck=15 | |||
|def=16 | |||
|res=20 | |||
|mov=8 | |||
|inventory={{Item|14|Brynhildr|image=tome}} • {{Item|14|Energy Drop|image=stat booster|type=drop}}<br>{{Item|14|Pragmatic}} • {{Item|14|Malefic Aura}} • {{Item|14|Heartseeker}} • {{Item|14|Lifetaker}} | |||
|notes=• Will not move until turn 3.<br>• Moves to activate the western [[Dragon Vein]] on turn 3, the center one on turn 4, and the eastern one on turn 8.<br>• Begins moving to attack on turn 13, or one turn after [[Odin]] or [[Niles]] is provoked. | |||
}} | |||
{{ChapUnitCellFE14 | {{ChapUnitCellFE14 | ||
|name=[[Odin]] | |name=[[Odin]] | ||
Line 444: | Line 465: | ||
|res=18 | |res=18 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|14|Nosferatu|image=tome}} • {{Item|14|Horse Spirit|image=scroll|type=drop}}<br>{{Item|14|Aching Blood}} • {{Item|14|Vengeance | |inventory={{Item|14|Nosferatu|image=tome}} • {{Item|14|Horse Spirit|image=scroll|type=drop}}<br>{{Item|14|Aching Blood}} • {{Item|14|Vengeance}} | ||
|notes=Begins moving unprovoked on turn 13, or one turn after [[Niles]] is provoked if [[Leo]] has started moving. | |notes=Begins moving unprovoked on turn 13, or one turn after [[Niles]] is provoked if [[Leo]] has started moving. | ||
}} | }} | ||
Line 464: | Line 485: | ||
|inventory={{Item|14|Killer Bow|image=bow}} • {{Item|14|Silver Yumi|image=yumi|type=drop}}<br>{{Item|14|Kidnap}} • {{Item|14|Lucky Seven}} | |inventory={{Item|14|Killer Bow|image=bow}} • {{Item|14|Silver Yumi|image=yumi|type=drop}}<br>{{Item|14|Kidnap}} • {{Item|14|Lucky Seven}} | ||
|notes=Begins moving unprovoked on turn 13, or one turn after [[Odin]] is provoked if [[Leo]] has started moving. | |notes=Begins moving unprovoked on turn 13, or one turn after [[Odin]] is provoked if [[Leo]] has started moving. | ||
|last=y | |last=y | ||
}} | }} | ||
Line 549: | Line 552: | ||
|res=12 | |res=12 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|14|Shackled Fist|image=fist}}<br>{{Item|14|Vengeance | |inventory={{Item|14|Shackled Fist|image=fist}}<br>{{Item|14|Vengeance}} | ||
|notes=Appears from the middle-eastern marsh. | |notes=Appears from the middle-eastern marsh. | ||
}} | }} | ||
Line 643: | Line 646: | ||
|#=4 | |#=4 | ||
|hp=33 | |hp=33 | ||
|str=12{{ | |str=12{{h|+2|Granted by Strength +2}} | ||
|mag=2 | |mag=2 | ||
|skill=13 | |skill=13 | ||
Line 682: | Line 685: | ||
|spd=13 | |spd=13 | ||
|lck=0 | |lck=0 | ||
|def=15{{ | |def=15{{h|+2|Granted by Defense +2}} | ||
|res=12 | |res=12 | ||
|mov=5 | |mov=5 | ||
Line 700: | Line 703: | ||
|lck=0 | |lck=0 | ||
|def=15 | |def=15 | ||
|res=12{{ | |res=12{{h|+2|Granted by Resistance +2}} | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|14|Shackled Fist|image=fist}}<br>{{Item|14|Resistance +2}} | |inventory={{Item|14|Shackled Fist|image=fist}}<br>{{Item|14|Resistance +2}} | ||
Line 761: | Line 764: | ||
====Reinforcements==== | ====Reinforcements==== | ||
*On Hard and Lunatic modes, | *On Hard and Lunatic modes, one <small>(Hard)</small>/two <small>(Lunatic)</small> [[Faceless]] from each group of three <small>(Hard)</small>/four <small>(Lunatic)</small> will have a certain [[Skills|skill]]. See above for which skills can be found on which Faceless. | ||
*At the start of the battle, | *At the start of the battle, 3 <small>(Normal/Hard)</small>/4 <small>(Lunatic)</small> [[Faceless]] will spawn from each of the marshes, for a total of 15 <small>(Normal/Hard)</small>/20 <small>(Lunatic)</small> Faceless. | ||
*Turn 2 | *Turn 2 | ||
** | **6 <small>(Normal/Hard)</small>/8 <small>(Lunatic)</small> [[Faceless]]; three <small>(Normal/Hard)</small>/four <small>(Lunatic)</small> from the southwestern and southeastern marshes each | ||
*Upon the western [[Dragon Vein]]'s activation (most likely during enemy phase 3), | *Upon the western [[Dragon Vein]]'s activation (most likely during enemy phase 3), 3 <small>(Normal/Hard)</small>/4 <small>(Lunatic)</small> [[Faceless]] will spawn from the newly created marsh. | ||
*Upon the northernmost [[Dragon Vein]]'s activation (most likely during enemy phase 4), | *Upon the northernmost [[Dragon Vein]]'s activation (most likely during enemy phase 4), 3 <small>(Normal/Hard)</small>/4 <small>(Lunatic)</small> [[Faceless]] will spawn from the newly created marsh. | ||
*Turn 4 | *Turn 4 | ||
** | **6 <small>(Normal/Hard)</small>/8 <small>(Lunatic)</small> [[Faceless]]; three <small>(Normal/Hard)</small>/four <small>(Lunatic)</small> from the northwestern and southeastern marshes each | ||
**4 [[Faceless]] from the southwestern marsh <small>(Lunatic only)</small> | **4 [[Faceless]] from the southwestern marsh <small>(Lunatic only)</small> | ||
*Turn 6 | *Turn 6 | ||
** | **6 <small>(Normal/Hard)</small>/8 <small>(Lunatic)</small> [[Faceless]]; three <small>(Normal/Hard)</small>/four <small>(Lunatic)</small> from the northwestern and northernmost marshes each | ||
*Upon the eastern [[Dragon Vein]]'s activation (most likely during enemy phase 8), a total of | *Upon the eastern [[Dragon Vein]]'s activation (most likely during enemy phase 8), a total of 8 <small>(Normal/Hard)</small>/10 <small>(Lunatic)</small> [[Faceless]] will spawn from the newly created marshes. | ||
*Turn 10 | *Turn 10 | ||
** | **14 <small>(Normal/Hard)</small>/18 <small>(Lunatic)</small> [[Faceless]]; three <small>(Normal/Hard)</small>/four <small>(Lunatic)</small> from each of the northern marshes, two from the northeast corner of the map | ||
===Boss data=== | ===Boss data=== | ||
{{main|Leo}} | {{main|Leo}} | ||
{{Tab | {{Tab | ||
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|sw=B | |sw=B | ||
|to=A | |to=A | ||
}} | }} | ||
}} | }} | ||
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==Trivia== | ==Trivia== | ||
* This chapter's map is | * This chapter's map is reused in the [[Downloadable content in Fire Emblem Fates|DLC]] chapter [[III: The Changing Tide]], in the [[Heirs of Fate]] saga. | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Leo | |eng-name=Leo | ||
| | |jpn-name={{h|暗夜王子レオン|An'ya ōji reon}} | ||
| | |jpn-mean=Dark Night (i.e. Nohrian) Prince Leon | ||
|span-name=Leo | |||
|fren-name=Leo | |fren-name=Leo | ||
|ger-name=Leo | |||
|ital-name=Leo | |||
|kor-name={{h|암야 왕자 리오|Amya wangja Lio}} | |||
|ger-name= | |kor-mean=Anya prince Leo | ||
|ital-name= | |||
|kor-name= | |||
|kor-mean= | |||
}} | }} | ||
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|prechapter=Lost in the Ice | |prechapter=Lost in the Ice | ||
|name=Leo | |name=Leo | ||
|nextchapter=Rainbow Sage (Birthright){{!}}Rainbow Sage | |nextchapter=Rainbow Sage (Birthright chapter){{!}}Rainbow Sage | ||
}} | }} | ||
{{Nav14}} | {{Nav14}} | ||
[[Category:Chapters of Fire Emblem Fates]] | [[Category:Chapters of Fire Emblem Fates]] |
Latest revision as of 17:39, 13 February 2024
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“ | Nohrian law is blunt on the subject of traitors. There is only one punishment...The sentence is death. | ” | — Leo |
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Leo (Japanese: 暗夜王子レオン Dark Night Prince Leon) is the eighteenth chapter of the Birthright campaign in Fire Emblem Fates. In this chapter, Corrin and their army venture through the Woods of the Forlorn en route to the Nohrian capital, but must deal with Leo, his retainers, a horde of Faceless, and marshes that hurt anyone of non-Nohrian heritage.
Plot
- Main article:
Leo (chapter)/Script
This article or section does not meet Fire Emblem Wiki's quality standards. Please improve it as you see fit. Editing help is available. This article has been flagged since this is supposed to be a summary, not a play-by-play; that's what the script page is for. |
Entering the Woods of the Forlorn, Corrin notices that the area is dark and dismal and that the trees block out the sky to the point where one can't see the moon, stating that it feels as if the group have been walking through darkness forever; Ryoma states that the Woods of the Forlorn is the darkest region in Nohr and that's why they're in this area, as most Nohrians would have a hard time tracking the army through the area. Corrin asks if they're on the right track, to which Felicia states that she knows her way around the area well and reveals that she and Flora used to camp in this area during the summer and they had every nook and cranny memorized between the two of them; Felicia starts grieving as soon as she finishes that statement, to which Corrin asks her to take the time she needs, with Felicia stating that she's trying to hold it together after what went down in the Ice Tribe Village.
A bit later, Corrin states that they have doubts about Felicia knowing her way around the forest given that they appear to have been walking in circles for hours, to which Ryoma states that it just appears to be that way since it's dark. Corrin then notices some strange glowing, with Ryoma guessing it to be the local wildlife to which Corrin states it to appear unnatural; as more blue flames start to appear, Ryoma guesses that it could be one of Iago's optical illusions to which Corrin suggests they leave, only for Ryoma to notice the group is surrounded by the blue flames and hopes that they're not hostile. As Corrin notices the area to appear to be a graveyard, a number of Faceless emerge from the marshes, to which Corrin states that they're everywhere; telling Ryoma they're in trouble, Corrin reveals that he/she can barely see anything let alone defend themselves, after which Ryoma notices something different about these Faceless as they appear to be waiting--as Faceless normally attack anything in sight without hesitation, Ryoma concludes that these Faceless are being controlled. Corrin states that this knowledge would do little good if they can't see, to which a surprise voice noticing Corrin having lost their night vision quickly and that Hoshido has made them soft; Corrin asks who's there, to which the owner of the voice asks Corrin to see for themselves and if they can't see what's right beside them, revealing himself to be Leo in the process.
(Cutscene: "Vs. Leo") The area gets darker as Leo steps out on horseback into the picture, using Brynhildr to make the earth shake and turn the graves into rubble; Leo states that Nohrian law is blunt on the subject of traitors and there is only one punishment, a sentence of death.
Leo tells Corrin he's in the area to settle the score once and for all and warns them to stop running and hiding; that it's time for them to answer for their betrayal, stating that the brother/sister he once loved is dead; Takumi insults Leo and reveals that the army won't stop until Garon is defeated and challenges Leo to fight them face-to-face, to which Leo counter-insults Takumi and challenges Corrin's army to take him on. As Leo states that true power comes from a heart forged in darkness, Takumi, Sakura, Hinoka, and Ryoma all notice their power being drained by the swampwater, to which Corrin states that the swampwater doesn't affect them; Leo then tells Corrin's army that there is no escape and states he's surprised the swampwater didn't affect Corrin, taking it as proof that they were meant to side with Nohr and chose wrong. Corrin begs Leo to stop and that they don't want to fight him, but Leo gets annoyed by this and states that he'd love nothing more than to best Corrin in battle and accuses Xander and Camilla of favoring Corrin more than Leo, stating that he resented them for this treatment and states that he wouldn't have bothered being intimidated by Corrin had he known betrayal was coming; Corrin is shocked by this; asks Leo if he really resented them and thought they were so close and angrily asks if he never actually loved them, to which Leo spitefully says that he won't answer the question, he'll just kill Corrin right then and there, to which Corrin begs Leo not to try. Preparations take place at this point; the battle begins once preparations are finished.
Once the battle ends, an angered Leo tells Corrin to just finish it, but Corrin refuses and tells him to accept his defeat and that they can end the war together; Leo states that the war can't end until one of them is dead, to which Corrin states that they can't accept that conclusion, stating that there was no need for Hoshido and Nohr to be at war in the first place and that Garon's fooled everybody. Leo tells Corrin they are naïve and states that if Nohr bows down at this point, they'll lose everything--their land and people, their culture and legacy, their families, and even their lives; Leo states that he won't let Hoshido take anything else from Nohr and vows not to back down, to which Corrin calls out Leo being the one who's naïve and being blind to Garon's lust for power. Leo states that the Hoshidans would slit Corrin's throat in an instant if they thought it served them, to which Corrin states that to not be true as from the momentthey first arrived, Hoshido is where they call home and that the same is true about Azura; Corrin states that Garon is mad with power and must be stopped, then points the Yato toward Leo and tells him that if he moves, he dies, to which Leo states that he could still kill Corrin in this position with a spell. Neither Corrin nor Leo can find themselves to launch an attack against the other, Corrin stating they know Leo has a kind heart having grown up together, and that Corrin will always think of Leo as their little brother regardless of their true lineage; Corrin states that if Leo really wanted them dead, it would have happened already, then reveals that they don't want to fight against the Nohrian royalty, after which Leo finally admits that he lied about hating Corrin and did care about them even though he was jealous of how Xander and Camilla treated them. Corrin asks Leo to join them, to which Leo states that they are asking him to betray Garon and his family and refuses; Azura states that they can't give Leo the answers he needs but she can show him something that can clarify his thoughts, then asks him to stare into her crystal.
Once Leo's peeked into Azura's crystal, he then notices that Azura was once a Nohrian princess and takes it to mean that they're related, to which Azura confirms her identity but states that they're not actually related--she hasn't been able to share everything about her past yet and that she's given Leo what he needs to find his answers; Leo states that he is not ready to forgive Corrin for tearing his family apart and that he has a lot of questions he needs answered; Leo then states that Xander has become very strong and that the army can't take on Xander the way they are now. Leo suggests that the army make a pilgrimage to Notre Sagesse, home of the Rainbow Sage, an enigmatic being Xander visited ages ago and gained great power from; Corrin asks how far Notre Sagesse is from where they're at, to which Ryoma states it's halfway back to Hoshido--the most direct route would take them back to Cyrkensia and even then there'd still be a lengthy boat ride ahead of them. Corrin states that they are willing to take this trip alone, to which Takumi questions their motives, with himself, Hinoka, Sakura, and Ryoma all stating they're willing to make the trip together. Leo then gives Corrin a warp book that can transport Corrin's army instantly to Notre Sagesse, and that the book has enough power for one round trip; as Leo leave the scene, Corrin bids him farewell.
Summary
Flora's tragic end renews the group's determination to defeat King Garon. The most direct route to the capital requires passing through the darkest forest in Nohr.
Chapter data
Normal/Hard Lunatic
Character data
Characters | |
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New units
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Required characters
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Available characters
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Note: The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.
Item data
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Event tile data
There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:
- Column 4, row 15: One square north, one square west of a grave
- Column 18, row 8: Three squares east of a grave
Dragon Vein data
The Dragon Vein in this chapter is stated to have the effect "Create marsh that hurts non-Nohrians". They are located as follows:
- Column 5, row 7: Five squares west, one square south of Leo's initial position
- Column 10, row 3: Adjacent to Leo's initial position
- Column 15, row 7: Five squares east, one square south of Leo's initial position
Leo will move to activate these starting on turn 3 with the western Dragon Vein.
Enemy data
Normal Hard Lunatic
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Reinforcements
- On Hard and Lunatic modes, one (Hard)/two (Lunatic) Faceless from each group of three (Hard)/four (Lunatic) will have a certain skill. See above for which skills can be found on which Faceless.
- At the start of the battle, 3 (Normal/Hard)/4 (Lunatic) Faceless will spawn from each of the marshes, for a total of 15 (Normal/Hard)/20 (Lunatic) Faceless.
- Turn 2
- 6 (Normal/Hard)/8 (Lunatic) Faceless; three (Normal/Hard)/four (Lunatic) from the southwestern and southeastern marshes each
- Upon the western Dragon Vein's activation (most likely during enemy phase 3), 3 (Normal/Hard)/4 (Lunatic) Faceless will spawn from the newly created marsh.
- Upon the northernmost Dragon Vein's activation (most likely during enemy phase 4), 3 (Normal/Hard)/4 (Lunatic) Faceless will spawn from the newly created marsh.
- Turn 4
- Turn 6
- 6 (Normal/Hard)/8 (Lunatic) Faceless; three (Normal/Hard)/four (Lunatic) from the northwestern and northernmost marshes each
- Upon the eastern Dragon Vein's activation (most likely during enemy phase 8), a total of 8 (Normal/Hard)/10 (Lunatic) Faceless will spawn from the newly created marshes.
- Turn 10
- 14 (Normal/Hard)/18 (Lunatic) Faceless; three (Normal/Hard)/four (Lunatic) from each of the northern marshes, two from the northeast corner of the map
Boss data
- Main article:
Leo
Normal Hard Lunatic
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- This chapter's map is reused in the DLC chapter III: The Changing Tide, in the Heirs of Fate saga.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Leo |
-- |
Japanese |
暗夜王子レオン |
Dark Night (i.e. Nohrian) Prince Leon |
Spanish |
Leo |
-- |
French |
Leo |
-- |
German |
Leo |
-- |
Italian |
Leo |
-- |
Korean |
암야 왕자 리오 |
Anya prince Leo |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
← Lost in the Ice • | Leo | • Rainbow Sage → |
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