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Days Lost

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Days Lost


Castle Valla: Basement



Days Lost (Japanese: 在りし日の面影 Memories of a Face from Bygone Days) is the twenty-fourth chapter of the Revelation path in Fire Emblem Fates. In this chapter, Corrin encounters their mother again as they enter into Castle Gyges.


Main article: Days Lost/Script
The below plot corresponds to the use of a female Corrin. If you refresh this page, it is possible to get an alternate reading using a male variation instead.

After defeating Arete, Corrin pushes forward into Castle Valla. There, she falls into a trap and encounters Mikoto, who claims to retain her free will as a puppet of Anankos. Corrin tries to attack Mikoto, refusing to believe in Anankos' trickery, but stops when Mikoto does not defend herself. Corrin decides to believe Mikoto and Mikoto warns them of a trap-filled maze ahead. Shortly after telling Corrin this, Mikoto vanishes. Corrin eventually hears Azura's singing from another part of the room and finds her. She tells her about what Mikoto had told her earlier.

However, this is a ruse to get Corrin to lower her guard, and she is forced to battle and kill her. Before the battle starts, Mikoto tells Corrin and her party that there are a set of two doors in each room; the blue ones are safe, while the red ones damage all deployed units. If the player defies Mikoto's advice and opens a red door, Mikoto will appear disappointed, but nonetheless encourages Corrin and their party to continue. At the final set of doors, Mikoto tries to drop the party's guard by telling them that the red door is safe. If the player follows this suggestion, all units are dropped to 1 HP and Mikoto is happy that this means they will all die together. Disregarding this suggestion prompts Mikoto's surprise that Corrin saw through her ruse and Corrin explains that she was suspicious about Mikoto's manner of speech; Mikoto reasons that if Corrin and her party die, they can forever be reunited in the service of Anankos.

After Mikoto is defeated, she truly regains her free will and thanks her children, who are depressed and horrified to lose their mother again. Before her death, Mikoto reveals to Corrin that she is Vallite royalty and that Arete is her older sister, making Corrin and Azura cousins. As Mikoto passes on, Corrin swears to defeat Anankos.

Chapter data

Normal Hard Lunatic

Chapter Data
Unit Data
Victory: Defeat Mikoto. Player Other Enemy
Defeat: Corrin dies* or the player's army is routed*. 12 0 10+31+6+2

Initial All rooms

Cm fe14r 24.png

This chapter's map is 23 columns by 28 rows.

Character data

New Units
Returning Characters

Small portrait avatar f-default fe14.pngSmall portrait azura fe14.pngSmall portrait jakob fe14.pngSmall portrait gunter fe14.pngSmall portrait sakura fe14.pngSmall portrait hana fe14.pngSmall portrait subaki fe14.pngSmall portrait kaze fe14.pngSmall portrait rinkah fe14.pngSmall portrait hayato fe14.pngSmall portrait takumi fe14.pngSmall portrait oboro fe14.pngSmall portrait hinata fe14.pngSmall portrait saizo fe14.pngSmall portrait orochi fe14.pngSmall portrait reina fe14.pngSmall portrait kagero fe14.pngSmall portrait camilla fe14.pngSmall portrait selena fe14.pngSmall portrait beruka fe14.pngSmall portrait kaden fe14.pngSmall portrait keaton fe14.pngSmall portrait elise fe14.pngSmall portrait arthur fe14.pngSmall portrait effie fe14.pngSmall portrait benny fe14.pngSmall portrait charlotte fe14.pngSmall portrait silas fe14.pngSmall portrait nyx fe14.pngSmall portrait shura fe14.pngSmall portrait felicia fe14.pngSmall portrait ryoma fe14.pngSmall portrait hinoka fe14.pngSmall portrait azama fe14.pngSmall portrait setsuna fe14.pngSmall portrait xander fe14.pngSmall portrait leo fe14.pngSmall portrait odin fe14.pngSmall portrait laslow fe14.pngSmall portrait peri fe14.pngSmall portrait niles fe14.pngSmall portrait fuga fe14.pngSmall portrait flora fe14.png

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Name Obtainment Method
Is 3ds02 yumi.png Pursuer Dropped by Mikoto
Is 3ds02 shuriken.png Spy's Shuriken Dropped by an enemy Master Ninja
Is 3ds02 club.png Silver Club Dropped by an enemy Oni Chieftain
Is 3ds02 key.png Door Key (×6) Dropped by unpromoted enemies and a Merchant
Is 3ds02 staff.png Enfeeble Middle room chest
Is 3ds02 shuriken.png Flame Shuriken Top room middle chest
Is 3ds02 yumi.png Surefire Yumi Top room leftmost chest
Is 3ds02 tome.png Lightning Top room rightmost chest
Is 3ds02 stat booster.png Boots Stealth reward
Is 3ds02 class change.png Master Seal Stealth reward
Is 3ds02 gold.png 10000G Stealth reward

Enemy data

In this chapter, reinforcements appear when a playable unit is found in one of the starting enemies' attack range, or if a red door is opened instead of a blue one. On Normal mode, whether a unit is in an enemy's range is only checked on Player Phase. On Hard and Lunatic, it is checked on Enemy Phase after the enemy moves as well, effectively meaning the player must account for double their movement ranges to avoid being spotted. If an enemy from an earlier room noticed a playable unit, reinforcements from the following room will appear on the same turn that the door to the room is opened; the same is true for reinforcements of earlier rooms if a later room's unit spots a player unit. Killing one of the starting enemies will also trigger reinforcements.

Should the player complete the chapter without being spotted, they will be given a set of items as rewards (see above).

Enemy data

Normal Hard Lunatic

First room Second room Third room Fourth room (left) Fourth room (right)

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds02 samurai vallite enemy.gif
Vallite Samurai 10 1 Is 3ds02 katana.png Iron KatanaIs 3ds02 key.png Door KeyThis item is dropped upon this unit's defeat. Patrols the eastern part of the room in a counterclockwise pattern.
Name Class Lv # Inventory and Skills Notes
Vallite Merchant 9 1 Is 3ds02 naginata.png Silver NaginataIs 3ds02 yumi.png Steel Yumi Appears from the eastern border of the room.
Vallite Kinshi Knight 9 1 Is 3ds02 naginata.png Steel NaginataIs 3ds02 yumi.png Steel Yumi Appears from the eastern border of the room.
Ma 3ds02 swordmaster vallite enemy.gif
Vallite Swordmaster 9 1 Is 3ds02 katana.png Silver Katana Appears from the western border of the room.
Ma 3ds02 great master vallite enemy.gif
Vallite Great Master 10 1 Is 3ds02 naginata.png Silver NaginataIs 3ds02 rod.png Bloom Festal Appears from the western border of the room.
Vallite Kinshi Knight 9 1 Is 3ds02 naginata.png Silver NaginataIs 3ds02 yumi.png Steel Yumi Appears from the southern border of the room.
Ma 3ds02 master ninja vallite enemy.gif
Vallite Master Ninja 11 1 Is 3ds02 shuriken.png Steel ShurikenIs 3ds02 katana.png Steel Katana Appears from the southern border of the room.

Boss data

Main article: Mikoto

Normal/Hard Lunatic

Small portrait mikoto fe14.png
Level 13
Movement 6
Max HP 44 Speed 20
Strength 21 Luck 11
Magic 27 Defense 20
Skill 21 Resistance 24
Inventory Skills
Is 3ds02 bow.png Silver Bow
Is 3ds02 yumi.png PursuerThis item is dropped upon this unit's defeat.
Is 3ds02 rod.png Wane Festal
Is 3ds01 renewal.png Renewal*
Weapon Levels
FE14RankSword.png -- FE14RankLance.png -- FE14RankAxe.png -- FE14RankBow.png B
FE14RankTome.png -- FE14RankStaff.png B FE14RankDagger.png -- Dragonstone --


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

If going for reward

Deploy only Corrin and a thief, preferably a Master Ninja or an Adventurer. They should be paired up for the entirety of the chapter. Corrin will have 7 Mov, and the partner will have 6 Mov. (If you have more, good for you.)

  • Turn 1: Hold position.
  • Turn 2: Hold position.
  • Turn 3: Move up one space and right one space.
  • Turn 4: Move right five spaces and up two spaces.
  • Turn 5: Move right three spaces.
  • Turn 6: Move down three spaces and right two spaces.
  • Turn 7: Move right three spaces and up three spaces. Have the thief open the blue door.
  • Turn 8: Move up two spaces and right four spaces. Switch back to Corrin.
  • Turn 9: Move right one space and up six spaces.
  • Turn 10: Move up one space and left six spaces.
  • Turn 11: Hold position.
  • Turn 12: Move left three spaces and down two spaces.
  • Turn 13: Move left three spaces and up one space. Have the thief open the chest with the Enfeeble staff.
  • Turn 14: Move down two spaces and left one space. Switch back to Corrin.
  • Turn 15: Move left four spaces and up three spaces. DO NOT open the red door.
  • Turn 16: Move left three spaces. Have the thief open the blue door.
  • Turn 17: Move up two spaces and right four spaces. Switch back to Corrin.
  • Turn 18: Move right one space and up four spaces.
  • Turn 19: Move left five spaces and up two spaces.
  • Turn 20: Move up two spaces. Have the thief open the chest with the Flame Shuriken.
  • Turn 21: Move left one space. Have the thief open the chest with the Surefire Yumi.
  • Turn 22: Hold position. Switch back to Corrin.
  • Turn 23: Move down four spaces.
  • Turn 24: Move down four spaces.
  • Turn 25: Move right one space and down two spaces.
  • Turn 26: Hold position.
  • Turn 27: Move up two spaces and right five spaces.
  • Turn 28: Move right four spaces.
  • Turn 29: Hold position.
  • Turn 30: Move right three spaces.
  • Turn 31: Move right one space.
  • Turn 32: Hold position.
  • Turn 33: Move right four spaces and up three spaces.
  • Turn 34: Move right three spaces and down one space. Have the thief open the chest with the Lightning.
  • Turn 35: Move up two spaces and left three spaces. Switch back to Corrin.
  • Turn 36: Hold position.
  • Turn 37: Move up one space.
  • Turn 38: Move left four spaces and up three spaces. Defy Mikoto and have your thief open the blue door.

Defeat Mikoto and the promoted units guarding her to end the chapter.

If going for turn count

This section has been marked as a stub. Please help improve the page by adding information.


  • This chapter is the third Fire Emblem chapter to feature a stealth mission, following Chapter 4 of Thracia 776 and Chapter 10 of Path of Radiance.
  • On Normal mode, the enemies will behave like the guards in the respective Path of Radiance chapter where units do not get caught unless they start within attack range. On at least Hard, however, they can detect units within range after moving.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Days Lost --
Japanese 在りし日の面影 "Memories of a Face from Bygone Days" or "A Trace of Bygone Days"


Arete Undone Days Lost Blades Drawn

Fire Emblem Fates
Playable characters Birthright AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
Non-playable characters CadrosCassitaIkonaKaterinaLaylaLilithMoroRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
amiibo characters IkeLucinaMarthRobin
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue Pr: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright 6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King Garon • Endgame: Dawn Breaks
Conquest 6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty King • Endgame: Night Breaks Through
Revelation 6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My Cry • Endgame: Anankos
Paralogues Pr1: Tragic Start • Pr2: Dragon Blood • Pr3: Surprise Duet • Pr4: Fight or Flight • Pr5: Bold Approach • Pr6: Herbal Remedy • Pr7: Father & Liege • Pr8: A Great Hunt • Pr9: Saizo vs. Saizo • Pr10: Hunter & Prey • Pr11: A Long Grudge • Pr12: Sweet Dreams • Pr13: Truly Talented • Pr14: After the End • Pr15: Hidden Bravery • Pr16: Abducted • Pr17: Two Defenders • Pr18: Nutty Family • Pr19: Great Heroism • Pr20: Ultimate Power • Pr21: Bright Smile • Pr22: Abrupt Clash
Invasions BR: Invasion 1Invasion 2Invasion 3CQ: Invasion 1Invasion 2Invasion 3RV: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Valla (Bottomless Canyon)
Groups, objects, and concepts Curse of VallaDragon VeinMy Castle
Related topics Ancient TextsDownloadable contentFire Emblem Fates: Crown of NibelungName chartPre-release information (Unused content) • Soundtrack