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Flashing Carrot: Difference between revisions

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{{Skill Infobox
{{Item Infobox
|name=Flashing Carrot
|image=[[File:Is feh flashing carrot.png]]
|image=[[File:Is feh flashing carrot.png]]
|caption=The Flashing Carrot as it appears in {{title|Heroes}}.
|caption=The Flashing Carrot as it appears in {{title|Heroes}}.
|help_text=
|type=[[Lance]]
|type=Offensive ([[Lance (weapon)|Lance]])
|first={{title|Heroes}}
|games=
*{{title|Heroes}}
}}
}}


'''Flashing Carrot''' <!--(Japanese: {{hl|???|???}} ''???'')--> is an offensive [[Skills|skill]] in the [[Lance (weapon)|lance]] category which debuted in {{FEH}}. Flashing Carrot is a skill that slightly boosts all of the user's stats if the target's [[Hit point|HP]] is full at the start of combat.
'''Flashing Carrot''' (Japanese: {{hl|緋閃のニンジン槍|Hisen no ninjin yari}} ''Crimson flash's carrot lance'') is a weapon [[Skills|skill]] in the [[lance]] category which debuted in {{FEH}}. When the foe's [[HP]] is full, Flashing Carrot boosts all the user's stats.


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill offense.png|20px]]
|skill=Flashing Carrot
|rank1={{LanceFEH}} 3{{star}}
|type=Lance
|mt1=10
|mt=10
|wt1=--
|rng=1
|hit1=--
|sp=200
|crt1=--
|pre=[[Steel Lance]]
|rng1=1
|notes=If foe's [[HP]] = 100% at start of combat, grants +2 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.
|uses1=Infinite
|worth1=200 SP
|wex1=--
|notes1=Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +2 each during combat if target's [[Hit point|HP]] is full at start of combat.
|-
|game2={{title|Heroes}}<br>(+, unrefined)
|sprite2=[[File:Is feh skill offense.png|20px]]
|rank2={{LanceFEH}} 5{{star}}
|mt2=14
|wt2=--
|hit2=--
|crt2=--
|rng2=1
|uses2=Infinite
|worth2=300 SP
|wex2=--
|notes2=Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +2 each during combat if target's [[Hit point|HP]] is full at start of combat.
|-
|game3={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Attack (stat)|Atk]])
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|rank3={{LanceFEH}} 5{{star}}
|mt3=16
|wt3=--
|hit3=--
|crt3=--
|rng3=1
|uses3=Infinite
|worth3=350 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>50 [[File:Is feh refining stone.png|15px|link=Refining Stone]]
|wex3=--
|notes3=Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +2 each during combat if target's [[Hit point|HP]] is full at start of combat.<br>Grants +5 [[Hit point|HP]].
|-
|game4={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Speed|Spd]])
|sprite4=[[File:Is feh wpn spd refined.png|20px]]
|rank4={{LanceFEH}} 5{{star}}
|mt4=14
|wt4=--
|hit4=--
|crt4=--
|rng4=1
|uses4=Infinite
|worth4=350 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>50 [[File:Is feh refining stone.png|15px|link=Refining Stone]]
|wex4=--
|notes4=Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +2 each during combat if target's [[Hit point|HP]] is full at start of combat.<br>Grants +5 [[Hit point|HP]] and +3 [[Speed]].
|-
|game5={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Defense|Def]])
|sprite5=[[File:Is feh wpn def refined.png|20px]]
|rank5={{LanceFEH}} 5{{star}}
|mt5=14
|wt5=--
|hit5=--
|crt5=--
|rng5=1
|uses5=Infinite
|worth5=350 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>50 [[File:Is feh refining stone.png|15px|link=Refining Stone]]
|wex5=--
|notes5=Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +2 each during combat if target's [[Hit point|HP]] is full at start of combat.<br>Grants +5 [[Hit point|HP]] and +4 [[Defense]].
|-
|gamee={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Resistance|Res]])
|spritee=[[File:Is feh wpn res refined.png|20px]]
|ranke={{LanceFEH}} 5{{star}}
|mte=14
|wte=--
|hite=--
|crte=--
|rnge=1
|usese=Infinite
|worthe=350 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>50 [[File:Is feh refining stone.png|15px|link=Refining Stone]]
|wexe=--
|notese=Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +2 each during combat if target's [[Hit point|HP]] is full at start of combat.<br>Grants +5 [[Hit point|HP]] and +4 [[Resistance]].
}}
}}
{{WeaponDataCell FEH
|skill=Flashing Carrot+
|refine=Unrefined
|type=Lance
|mt=14
|rng=1
|sp=300
|pre=[[Flashing Carrot]]
|notes=If foe's [[HP]] = 100% at start of combat, grants +2 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.
}}
{{WeaponDataCell FEH
|skill=Flashing Carrot+
|refine=Atk
|type=Lance
|mt=16
|rng=1
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If foe's [[HP]] = 100% at start of combat, grants +2 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5&nbsp;HP.
}}
{{WeaponDataCell FEH
|skill=Flashing Carrot+
|refine=Spd
|type=Lance
|mt=14
|rng=1
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If foe's [[HP]] = 100% at start of combat, grants +2 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5&nbsp;HP and +3&nbsp;speed.
}}
{{WeaponDataCell FEH
|skill=Flashing Carrot+
|refine=Def
|type=Lance
|mt=14
|rng=1
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If foe's [[HP]] = 100% at start of combat, grants +2 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5&nbsp;HP and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|skill=Flashing Carrot+
|refine=Res
|type=Lance
|mt=14
|rng=1
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If foe's [[HP]] = 100% at start of combat, grants +2 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5&nbsp;HP and +4&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
====Flashing Carrot====
{{FEH skill availability
{{ItemLoc1
|tiers=+
|method=Units
|data=[[Marisa|Marisa:  Crimson Rabbit]]
}}
}}
====Flashing Carrot+====
 
{{ItemLoc1
==Flavor text==
|method=Units
{{DescriptionHdr}}
|data=[[Marisa|Marisa:  Crimson Rabbit]]
{{DescriptionCell
|game={{title|Heroes}}
|english=At start of combat, if foe’s HP = 100%, grants<br>Atk/Spd/Def/Res+2 during combat.
|japanese=敵のHPが100%で戦闘開始時、<br>戦闘中の自分の攻撃、速さ、守備、魔防+2
}}
}}
 
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
 
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Flashing Carrot
|eng-name=Flashing Carrot
|eng-mean=
|jpn-name={{h|緋閃のニンジン槍|Hisen no ninjin yari}}
|jap-name=<!--{{hover|???|???}}-->
|jpn-mean=Crimson flash's carrot lance
|jap-mean=
|span-name=Zanahoria radiosa
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.  If the Spanish name is not the same between the NoA and NoE regions, use span-sp-name/span-sp-mean for the NoE region and span-la-name/span-la-mean for the NoA region.-->
|span-mean=Radiant carrot; abbreviated as ''{{lang|es|Zanah. radiosa}}''.
|span-mean=
|fren-name=Carotte éclair
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.  If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|fren-mean=Flash carrot
|span-sp-mean=
|ger-name=Blutrote Möhre
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name. If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|ger-mean=Crimson Carrot
|span-la-mean=
|ital-name=Carota cremisi
|fren-name=
|ital-mean=Crimson carrot
|fren-mean=
|por-name=Cenoura célere
|ger-name=
|por-mean=Agile carrot
|ger-mean=
|ch-trad-name={{h|緋閃胡蘿蔔槍|fēi shǎn húluóbo qiāng}}
|ital-name=
|ch-trad-mean=Crimson flash carrot lance
|ital-mean=
|por-br-name=
|por-br-mean=
|ch-trad-name=<!--{{hover|???|Mandarin: ???; Cantonese: ???}}-->
|ch-trad-mean=
}}
}}


Line 135: Line 115:
Is feh flashing carrot.png|The Flashing Carrot as it appears in {{title|Heroes}}.
Is feh flashing carrot.png|The Flashing Carrot as it appears in {{title|Heroes}}.
</gallery>
</gallery>
 
<!--
==See also==
==See also==
 
-->
{{NavLanceH}}
{{NavLanceH}}

Latest revision as of 17:10, 14 November 2023

Flashing Carrot

Is feh flashing carrot.png
The Flashing Carrot as it appears in Heroes.

Type

Lance

First game

Heroes

Flashing Carrot (Japanese: 緋閃のニンジン槍 Crimson flash's carrot lance) is a weapon skill in the lance category which debuted in Fire Emblem Heroes. When the foe's HP is full, Flashing Carrot boosts all the user's stats.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Flashing Carrot)
Is feh skill weapon.png Lances 10 1 200 -- Steel Lance -- If foe's HP = 100% at start of combat, grants +2 each to attack, speed, defense, and resistance to user during combat.
Heroes
(Flashing Carrot+; refine: Unrefined)
Is feh skill weapon.png Lances 14 1 300 -- Flashing Carrot -- If foe's HP = 100% at start of combat, grants +2 each to attack, speed, defense, and resistance to user during combat.
Heroes
(Flashing Carrot+; refine: +Atk)
Is feh wpn atk refined.png Lances 16 1 350 500 Arena Medal
50 Refining Stone
-- -- If foe's HP = 100% at start of combat, grants +2 each to attack, speed, defense, and resistance to user during combat.
Grants +5 HP.
Heroes
(Flashing Carrot+; refine: +Spd)
Is feh wpn spd refined.png Lances 14 1 350 500 Arena Medal
50 Refining Stone
-- -- If foe's HP = 100% at start of combat, grants +2 each to attack, speed, defense, and resistance to user during combat.
Grants +5 HP and +3 speed.
Heroes
(Flashing Carrot+; refine: +Def)
Is feh wpn def refined.png Lances 14 1 350 500 Arena Medal
50 Refining Stone
-- -- If foe's HP = 100% at start of combat, grants +2 each to attack, speed, defense, and resistance to user during combat.
Grants +5 HP and +4 defense.
Heroes
(Flashing Carrot+; refine: +Res)
Is feh wpn res refined.png Lances 14 1 350 500 Arena Medal
50 Refining Stone
-- -- If foe's HP = 100% at start of combat, grants +2 each to attack, speed, defense, and resistance to user during combat.
Grants +5 HP and +4 resistance.

Availability

Heroes

Method Data
Flashing Carrot Flashing Carrot+
Unit (★★★★★) Marisa: Crimson Rabbit Marisa: Crimson Rabbit

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
At start of combat, if foe’s HP = 100%, grants
Atk/Spd/Def/Res+2 during combat.
敵のHPが100%で戦闘開始時、
戦闘中の自分の攻撃、速さ、守備、魔防+2

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Flashing Carrot

--

Japanese

緋閃のニンジン槍

Crimson flash's carrot lance

Spanish

Zanahoria radiosa

Radiant carrot; abbreviated as Zanah. radiosa.

French

Carotte éclair

Flash carrot

German

Blutrote Möhre

Crimson Carrot

Italian

Carota cremisi

Crimson carrot

Portuguese

Cenoura célere

Agile carrot

Traditional Chinese

緋閃胡蘿蔔槍

Crimson flash carrot lance

Gallery

Lance skills in Heroes
Basic lance skills Iron LanceSilver LanceSteel Lance
Lance skills with secondary effects Allied LanceArcane LúinArcane QiangBarrier LanceBerkut's LanceBrave LanceCandy CaneCarrot LanceCarrot-Tip SpearCasa BlancaCourtly CandleDefier's LanceDeft HarpoonFiresweep LanceFirst BiteFlashing CarrotFlowing LanceGilt ForkGuard LanceHare's LanceHarmonic LanceHeavy SpearInstant LanceIt's Curtains...Killer LanceKumo NaginataLofty BlossomsLuncheon LanceNabata LanceNinja NaginataNinja YariPiercing TributeProtection PikeRein LanceReprisal LanceRidersbaneSapphire LanceShell LanceShellpoint LanceSlaying LanceSlaying SpearSpirited SpearSpringy LanceSteadfast LanceStout LanceTannenboom!TridentUmbra BurstUp-Front LanceUnbound LanceVanguardVulture LanceWagasa
Regalia and personal lance skills Airborne SpearApotheosis SpearAreadbharAzure LanceBereft LanceBinding ReginleifBlack Yule LanceBreaker LanceBridal SunflowerBright NaginataBull SpearChon'sin SprigCommand LanceCordelia's LanceCoyote's LanceCursed LanceDark Royal SpearDauntless LanceDaybreak LanceDivine Sea SpearDreaming SpearDryblade LanceEffie's LanceEarthly Gáe BolgFensalirFirelight LanceFlame LanceFlingster SpearFlorina's LanceFlower LanceForager NaginataFrelian LanceGáe BolgGeirskögulGeirdrifulGolden NaginataGradivusGuarding LanceHeartbeat LanceHeired GungnirHewn LanceHinoka's SpearHoly GradivusHotshot LanceHreiðmarrHrímfaxiHyperion LanceIcy MaltetIlian Merc LanceInseverable SpearInspirited SpearJolly Jade LanceKnightly LanceKriemhildLance BreidablikLance of FreliaLance of HeroicsLeiptrLordly LanceLoyal GreatlanceLoyalty SpearLúinMaltetMasked LanceMirage FeatherMoon GradivusNinis's Ice LanceNoble LanceOboro's SpearObsidian LancePanther LancePenitent LancePeri's LancePrized LanceProdigy PolearmPure-Wing SpearQueenslanceReginleifRevenger LanceRhomphaiaRighteous LanceSable LanceScarlet SpearScythe of SarielSea-Sear LanceShanna's LanceSiegmundSilesse FrostSol LanceSpear of AssalSpear of ShadowStarpoint LanceSteady LanceStoutheart LanceSurfer's SpadeSworn LanceThorn LanceThracia KinglanceTri-Edge LanceValbar's LanceVengeful LanceVerðandiVeteran LanceVidofnirWeighted LanceWhitedown SpearWhitewing LanceWhitewing SpearWing-Lifted SpearWorldly Lance