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Tri-Edge Lance: Difference between revisions
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|game={{title|Heroes}} | |game={{title|Heroes}} | ||
|english=Enables【Canto (Rem. +1)】.<br><br>Grants Atk+3. If unit initiates combat<br>or is within 2 spaces of an ally, grants<br>Atk/Spd/Def/Res+5 to unit, unit deals<br>damage = 20% of unit's Res, and<br>reduces damage from foe's first attack<br>by 40% during combat.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move | |english=Enables【Canto (Rem. +1)】.<br><br>Grants Atk+3. If unit initiates combat<br>or is within 2 spaces of an ally, grants<br>Atk/Spd/Def/Res+5 to unit, unit deals<br>damage = 20% of unit's Res, and<br>reduces damage from foe's first attack<br>by 40% during combat.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move again.<br><br>The distance of the movement is the remaining<br>movement the unit had before the actions listed<br>above+1 (If unit used a movement skill that warps<br>them, the remainder is 0).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.) | ||
|japanese=攻撃+3<br>【再移動(残り+1)】を発動可能<br><br>自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、速さ、守備、魔防+5、<br>自分が与えるダメージ+魔防の20%、かつ<br>戦闘中、最初に受けた攻撃のダメージを40%軽減<br><br>【再移動(残り+1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り+1(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br> | |japanese=攻撃+3<br>【再移動(残り+1)】を発動可能<br><br>自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、速さ、守備、魔防+5、<br>自分が与えるダメージ+魔防の20%、かつ<br>戦闘中、最初に受けた攻撃のダメージを40%軽減<br><br>【再移動(残り+1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り+1(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない) | ||
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==Trivia== | ==Trivia== | ||
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==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names |
Latest revision as of 03:09, 30 March 2024
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Tri-Edge Lance (Japanese: 天馬姉妹の三角槍 Pegasus sisters' triangle lance) is a weapon skill in the lance category which debuted in Fire Emblem Heroes; it is a personal weapon of the "Ymir & More" variation of Est. Tri-Edge Lance boosts its user's attack; boosts its user's stats during combat, boosts their damage based on their resistance, and reduces the damage of the foe's first strike when the user initiates combat or is near an ally; and also allows its user to make an additional movement after certain actions slightly more than what the user had remaining prior to the action.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes |
16 | 1 | 400 | -- | Silver Lance | -- | ✗ | Enables Canto (Rem. +1) (Unit can move (remaining movement (0 if warped) + 1) spaces after using an attack or assist skill or destroying an Aether Raids structure; cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than (remaining movement (0 if warped) + 1) spaces). Grants +3 attack. If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack, speed, defense, and resistance to user, user deals +(user's resistance × 20%) damage, and foe's first attack deals −40% damage during combat. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Est: Sweet Baby Sis |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Enables【Canto (Rem. +1)】.
Grants Atk+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, unit deals damage = 20% of unit's Res, and reduces damage from foe's first attack by 40% during combat. 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move again. The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) |
攻撃+3
【再移動(残り+1)】を発動可能 自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ、守備、魔防+5、 自分が与えるダメージ+魔防の20%、かつ 戦闘中、最初に受けた攻撃のダメージを40%軽減 【再移動(残り+1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り+1(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Tri-Edge Lance |
-- |
Japanese |
天馬姉妹の三角槍 |
Pegasus sisters' triangle lance |
Spanish |
Lanza triangular |
Triangular lance |
French |
Lance triangle |
Triangle lance |
German |
Deltalanze |
Delta Lance |
Italian |
Trilancia |
Trilance |
Portuguese |
Lança triangular |
Triangular lance |
Traditional Chinese |
天馬姊妹的三角槍 |
Pegasus sisters' triangle lance |
Gallery
The Tri-Edge Lance as it appears in Heroes.