Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
The Walled City: Difference between revisions
Thecornerman (talk | contribs) (→Character data: Added unit inventory) |
Thecornerman (talk | contribs) (Added unit stats and notes) |
||
Line 1: | Line 1: | ||
{{Stub}} | {{Stub}} | ||
{{Chapter Infobox | {{Chapter Infobox | ||
|image=[[File:Cm fe05 13.png|200px]] | |image=[[File:Cm fe05 13.png|200px]] | ||
|location=Surroundings of [[Tahra]], [[Munster District]] | |location=Surroundings of [[Tahra]], [[Munster District]] | ||
Line 10: | Line 10: | ||
}} | }} | ||
{{Quote|I know it's dangerous, but we have no choice. Tahra's demise will mean our demise as well.|[[Leif]]}} | {{Quote|I know it's dangerous, but we have no choice. Tahra's demise will mean our demise as well.|[[Leif]]}} | ||
'''The Walled City''' (Japanese: {{hl|城塞都市|Jōsai toshi}} ''Fortified City'') is the thirteenth chapter of {{FE5}}. | '''The Walled City''' (Japanese: {{hl|城塞都市|Jōsai toshi}} ''Fortified City'') is the thirteenth chapter of {{FE5}}. | ||
Line 18: | Line 18: | ||
{{sectstub}} | {{sectstub}} | ||
===Beginning log=== | ===Beginning log=== | ||
After [[Leif]] led the Liberation Army out of the forest, the stronghold city of [[Tahra]] stood before him at last... The free city of | After [[Leif]] led the Liberation Army out of the forest, the stronghold city of [[Tahra]] stood before him at last... The free city of Tahra, with [[Linoan]] as its mayor, had always been doing its best to protect against the Empire's evil deeds. However, surrounded by Imperial troops led by Commander [[Paulus]], Tahra's situation was looking increasingly grim. Tahra had maintained its freedom by promising never to oppose the Empire, but that freedom seemed short-lived now... | ||
==Chapter data== | ==Chapter data== | ||
{{ChapData | {{ChapData | ||
|victory=Escape | |victory=Escape | ||
|defeat=[[Leif]] dies | |defeat=[[Leif]] dies or an enemy unit takes the gate to Tahra | ||
|ally= | |ally=6–8{{h|+6|Upon Glade and the Leonster units being recruited}} | ||
|enemy=38{{h|+ | |enemy=38{{h|+128|Reinforcements}} | ||
|map=[[File:Cm fe05 13.png]] | |map=[[File:Cm fe05 13.png]] | ||
}} | }} | ||
Units are arranged based on their position in deployment order after Leif. | |||
===Character data=== | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|game#=05 | |game#=05 | ||
|newunit1={{NewUnit | |||
|newunit1={{NewUnit | |||
|name=Glade | |name=Glade | ||
|portrait=[[File:portrait glade fe05.png]] | |portrait=[[File:portrait glade fe05.png]] | ||
Line 45: | Line 45: | ||
|return1=leif | |return1=leif | ||
|return2=lifis | |return2=lifis | ||
|return3= | |return3=fergus | ||
|return4= | |return4=karin | ||
|return5= | |return5=brighton | ||
|return6= | |return6=machyua | ||
|return7= | |return7=lara | ||
|return8=dalsin | |return8=dalsin | ||
|return9=asbel | |return9=asbel | ||
Line 80: | Line 80: | ||
}} | }} | ||
Alongside [[Glade]], there are | Alongside [[Glade]], there are two controllable [[Arch Knight]]s and three controllable [[Lance Knight]]s. | ||
===Item data=== | :''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | ||
{{ChapItems | {{ChapUnitHdr|type=Player|platform=snes03}} | ||
{{ChapUnitCellFE5 | |||
|name=Leonster | |||
|class=Arch Knight | |||
|lv=5 | |||
|#=2 | |||
|hp=20~27 | |||
|str=3~10 | |||
|mag=0~7 | |||
|skill=3~10 | |||
|spd=4~11 | |||
|lck=0~7 | |||
|def=3~10 | |||
|con=6~13 | |||
|mov=8~9 | |||
|inventory={{Item|5|Steel Bow}} | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Leonster | |||
|class=Lance Knight | |||
|lv=5 | |||
|#=3 | |||
|hp=20~27 | |||
|str=3~10 | |||
|mag=0~7 | |||
|skill=3~10 | |||
|spd=4~11 | |||
|lck=0~7 | |||
|def=3~10 | |||
|con=7~14 | |||
|mov=8~9 | |||
|inventory={{Item|5|Iron Lance}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
===Item data=== | |||
{{ChapItems | |||
|platform=snes03 | |platform=snes03 | ||
|item1=Hammer | |item1=Hammer | ||
Line 96: | Line 133: | ||
===Enemy data=== | ===Enemy data=== | ||
{{ | :''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | ||
|platform=snes03 | {{ChapUnitHdr|type=Enemy|platform=snes03}} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=Friege | ||
| | |class=Armored Lance | ||
|# | |lv=8 | ||
| | |#=9 | ||
| | |hp=20~30 | ||
| | |str=4~14 | ||
| | |mag=0~10 | ||
| | |skill=0~10 | ||
| | |spd=0~10 | ||
| | |lck=0~10 | ||
| | |def=8~18 | ||
| | |con=9~19 | ||
|mov=5~6 | |||
| | |inventory={{Item|5|Javelin}} | ||
| | |notes=Does not move until [[List]] is defeated, at which point ignores combat and moves to escape south. | ||
| | }} | ||
|# | {{ChapUnitCellFE5 | ||
| | |name=Friege | ||
| | |class=Armored Axe | ||
| | |lv=10 | ||
| | |#=5 | ||
| | |hp=20~32 | ||
| | |str=4~16 | ||
| | |mag=0~12 | ||
| | |skill=0~12 | ||
| | |spd=0~12 | ||
| | |lck=0~12 | ||
| | |def=8~20 | ||
| | |con=9~20 | ||
| | |mov=5~6 | ||
| | |inventory={{Item|5|Battle Axe}} | ||
| | |notes=• Immediately begins moving to the player's escape point.<br>• After [[List]] is defeated, ignores combat and moves to escape south. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
|name=Friege | |||
| | |class=Priest | ||
| | |lv=5 | ||
| | |#=2 | ||
|# | |hp=16~23 | ||
| | |str=0~7 | ||
|mag=3~10 | |||
|skill=2~9 | |||
| | |spd=1~8 | ||
| | |lck=0~7 | ||
| | |def=0~7 | ||
|# | |con=4~11 | ||
| | |mov=5~6 | ||
| | |inventory={{Item|5|Heal}} | ||
| | |notes=After [[List]] is defeated, ignores combat and moves to escape south. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=Friege | ||
|#8= | |class=Mage | ||
| | |lv=7 | ||
| | |#=2 | ||
|hp=18~27 | |||
| | |str=0~9 | ||
| | |mag=2~11 | ||
| | |skill=2~11 | ||
|# | |spd=3~12 | ||
| | |lck=0~9 | ||
| | |def=0~9 | ||
|con=4~13 | |||
| | |mov=6~7 | ||
| | |inventory={{Item|5|Thunder|link=Thunder (tome)}} | ||
| | |notes=• Moves to attack units in range; begins moving toward the player's escape point on turn 5.<br>• After [[List]] is defeated, ignores combat and moves to escape south. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=Friege | ||
| | |class=Bishop | ||
| | |lv=12 | ||
|# | |#=1 | ||
| | |hp=20~34 | ||
| | |str=0~14 | ||
| | |mag=5~19 | ||
| | |skill=2~16 | ||
| | |spd=2~16 | ||
|# | |lck=0~14 | ||
| | |def=1~15 | ||
| | |con=4~18 | ||
| | |mov=5~6 | ||
| | |inventory={{Item|5|Bolting}} • {{Item|5|Elfire}} • {{Item|5|Physic}} • {{Item|5|Vulnerary}} | ||
| | |notes=Does not move. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=Friege | ||
| | |class=Arch Knight | ||
| | |lv=6 | ||
| | |#=3 | ||
|# | |hp=20~28 | ||
| | |str=3~11 | ||
|mag=0~8 | |||
|skill=3~11 | |||
|spd=4~12 | |||
|lck=0~8 | |||
|def=3~11 | |||
|con=6~14 | |||
|mov=8~9 | |||
|inventory={{Item|5|Long Bow}} | |||
|notes=• Immediately begins moving to the player's escape point.<br>• After [[List]] is defeated, ignores combat and moves to escape south. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Ballista | |||
|classarticle=Ballista (class) | |||
|lv=3 | |||
|#=6 | |||
|hp=20~25 | |||
|str=4~9 | |||
|mag=0~5 | |||
|skill=3~8 | |||
|spd=0~5 | |||
|lck=0~3 | |||
|def=5~10 | |||
|con=6~11 | |||
|mov=0 | |||
|inventory={{Item|5|Ballista|link=Ballista (weapon)}} | |||
|notes=Ceases attacking after [[List]] is defeated.<!--AI is set to the same thing as others, but cannot move so cannot escape--> | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Soldier | |||
|lv=13 | |||
|#=5 | |||
|hp=20~35 | |||
|str=3~18 | |||
|mag=0~15 | |||
|skill=0~15 | |||
|spd=0~15 | |||
|lck=0~15 | |||
|def=1~16 | |||
|con=6~20 | |||
|mov=5~6 | |||
|inventory={{Item|5|Javelin}} | |||
|notes=• Immediately begins moving to the player's escape point.<br>• After [[List]] is defeated, ignores combat and moves to escape south. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Archer | |||
|lv=12 | |||
|#=5 | |||
|hp=20~34 | |||
|str=3~17 | |||
|mag=0~14 | |||
|skill=0~14 | |||
|spd=0~14 | |||
|lck=0~14 | |||
|def=1~15 | |||
|con=6~20 | |||
|mov=5~6 | |||
|inventory={{Item|5|Short Bow}} | |||
|notes=• Immediately begins moving to the player's escape point.<br>• After [[List]] is defeated, ignores combat and moves to escape south. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=[[List]] | |||
|class=General | |||
|lv=12 | |||
|#=1 | |||
|hp=46 | |||
|str=14 | |||
|mag=2 | |||
|skill=11 | |||
|spd=9 | |||
|lck=6 | |||
|def=17 | |||
|con=20 | |||
|mov=6 | |||
|inventory={{Item|5|Killer Lance}} • {{Item|5|Poison Bow}} • {{Item|5|Vulnerary}} • {{Item|5|Vulnerary}}<br>{{Item|5|Pavise}} | |||
|notes=Moves to attack units in range; begins moving toward the player's escape point on turn 5. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=snes03}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Arch Knight | |||
|lv=4 | |||
|#=13 | |||
|hp=20~26 | |||
|str=3~9 | |||
|mag=0~6 | |||
|skill=3~9 | |||
|spd=4~10 | |||
|lck=0~6 | |||
|def=3~9 | |||
|con=6~12 | |||
|mov=8~9 | |||
|inventory={{Item|5|Short Bow}} | |||
|notes=• Immediately begins moving to the player's escape point.<br>• After [[List]] is defeated, ignores combat and moves to escape south. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Armored Lance | |||
|lv=15 | |||
|#=64 | |||
|hp=20~37 | |||
|str=4~20 | |||
|mag=0~17 | |||
|skill=0~17 | |||
|spd=0~17 | |||
|lck=0~17 | |||
|def=8~20 | |||
|con=9~20 | |||
|mov=5~6 | |||
|inventory={{Item|5|Long Lance}} | |||
|notes=Immediately begins moving to the player's escape point. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Bow Armor | |||
|lv=14 | |||
|#=32 | |||
|hp=20~36 | |||
|str=4~20 | |||
|mag=0~16 | |||
|skill=0~16 | |||
|spd=0~16 | |||
|lck=0~16 | |||
|def=8~20 | |||
|con=9~20 | |||
|mov=5~6 | |||
|inventory={{Item|5|Long Bow}} | |||
|notes=Immediately begins moving to the player's escape point. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Mage | |||
|lv=10 | |||
|#=32 | |||
|hp=18~30 | |||
|str=0~12 | |||
|mag=2~14 | |||
|skill=2~14 | |||
|spd=3~15 | |||
|lck=0~12 | |||
|def=0~12 | |||
|con=4~16 | |||
|mov=6~7 | |||
|inventory={{Item|5|Thunder|link=Thunder (tome)}} | |||
|notes=Immediately begins moving to the player's escape point. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
====Reinforcements==== | ====Reinforcements==== | ||
*Turns | *Turns 1–13; halted upon [[List]] being defeated | ||
** | **One [[Arch Knight]] from east of the initial Arch Knights | ||
* | *Turns 1–32, after [[List]] has been defeated | ||
**Two [[Armored Lance]]s from north of the escape point | |||
** | **One [[Bow Armor]] from north of the escape point | ||
** | **One [[Mage]] from the northwest corner of the map | ||
** | |||
===Boss data=== | ===Boss data=== | ||
{{Main|List}} | {{Main|List}} | ||
{{BossStats FE5 | {{BossStats FE5 | ||
Line 239: | Line 425: | ||
{{Names | {{Names | ||
|eng-fan-name=• The Stronghold<br>• The Walled City | |eng-fan-name=• The Stronghold<br>• The Walled City | ||
|eng-fan-mean=• Used in FireLizard's translation.<br>• Used in the Lil' Manster | |eng-fan-mean=• Used in FireLizard's [[fan translation]].<br>• Used in the Lil' Manster fan translation patch. | ||
|jap-name={{h|城塞都市|Jōsai toshi}} | |jap-name={{h|城塞都市|Jōsai toshi}} | ||
|jap-mean=Fortified City | |jap-mean=Fortified City | ||
}} | }} |
Revision as of 01:24, 24 April 2022
This page has been marked as a stub. Please help improve the page by adding information. |
| ||||||||||
|
“ | I know it's dangerous, but we have no choice. Tahra's demise will mean our demise as well. | ” | — Leif |
---|
The Walled City (Japanese: 城塞都市 Fortified City) is the thirteenth chapter of Fire Emblem: Thracia 776.
Plot
- Main article:
The Walled City/Script
This section has been marked as a stub. Please help improve the page by adding information.
Beginning log
After Leif led the Liberation Army out of the forest, the stronghold city of Tahra stood before him at last... The free city of Tahra, with Linoan as its mayor, had always been doing its best to protect against the Empire's evil deeds. However, surrounded by Imperial troops led by Commander Paulus, Tahra's situation was looking increasingly grim. Tahra had maintained its freedom by promising never to oppose the Empire, but that freedom seemed short-lived now...
Chapter data
| ||||||
|
| |||||
Victory: Escape | Player | Enemy | ||||
---|---|---|---|---|---|---|
Defeat: Leif dies or an enemy unit takes the gate to Tahra | 6–8+6 | 38+128 | ||||
| ||||||
Units are arranged based on their position in deployment order after Leif.
Character data
Characters | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
New units
| |||||||||||
| |||||||||||
Available characters
| |||||||||||
Alongside Glade, there are two controllable Arch Knights and three controllable Lance Knights.
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Item data
| |||||||||||||||
|
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Reinforcements
- Turns 1–13; halted upon List being defeated
- One Arch Knight from east of the initial Arch Knights
- Turns 1–32, after List has been defeated
- Two Armored Lances from north of the escape point
- One Bow Armor from north of the escape point
- One Mage from the northwest corner of the map
Boss data
- Main article:
List
|
|
|
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
This chapter is unique in which some knights of Leonster temporarily join the party. Their main purpose is to hold off the attack on Tahra while your units rush to the scene of battle. Glade is relatively powerful on this map, but take care not to let him take too many hits.
When approaching the castle, you will face a number of soldiers, arch knights, and ballistae, but they are rather weak. If you wish to have Selphina speak with Glade to obtain the Brave Bow, be careful not to put her in range of the ballistae, as her Accost skill can cause her to be attacked twice by one in a single round of combat.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English (unofficial) |
• The Stronghold |
• Used in FireLizard's fan translation. |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← The Thieves of Dacia • ← Dandelion • |
The Walled City | • Open Fire → |
---|