The Silver Wolf
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“
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They let the enemy inside!? Damn! If I am to go to hell, then that Roy shall be going down with me!
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”
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— Roartz
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The Silver Wolf (Japanese: 灰色の狼 Gray wolf) is chapter 20B of Fire Emblem: The Binding Blade. In order to play the sidequest after, this chapter must be completed within 25 turns, and Sue, Sin, and Dayan must be recruited and alive.
Plot
- Main article: The Silver Wolf/Script
This section has been marked as a stub. Please help improve the page by adding information.
Beginning log
After meeting Niime, the "Hermit on the Mountain," the mysteries of Bern's Dragons were slowly beginning to unfold. With more unknowns still needing verification, Roy directed his troops toward a large manor on the outskirts of Bulgar. There, Advisor Roartz of Etruria was preparing his defenses against Roy...
Chapter data
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Victory: Seize the throne
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Roy dies
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1–13+3
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{{{partner}}}
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0+1−1
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33+6−1
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{{{third}}}
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Character data
Item data
Enemy data
|
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Name
|
Class
|
Lv
|
#
|
HP
|
Str/Mag
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Roartz
|
General
|
10
|
1
|
50
|
21
|
13
|
12
|
13
|
20
|
11
|
16
|
5
|
Spear • Red Gem
|
Does not move; stands on the throne, the chapter's seize point.
|
|
Etruria
|
Knight
|
20
|
2
|
30~35
|
11~14
|
7~10
|
2~4
|
4~6
|
13~15
|
0~2
|
13
|
4
|
Steel Lance • Javelin
|
Begins moving when he can attack a unit within two turns.
|
|
Etruria
|
Knight
|
20
|
1
|
30~35
|
11~14
|
7~10
|
2~4
|
4~6
|
13~15
|
0~2
|
13
|
4
|
Axereaver
|
Begins moving when he can attack a unit within two turns.
|
|
Etruria
|
Sage
|
8
|
2
|
29~34
|
14~19
|
9~14
|
9~12
|
2~6
|
6~9
|
10~13
|
7
|
6
|
Bolting
|
--
|
|
Etruria
|
Sage
|
7
|
1
|
29~34
|
14~19
|
9~14
|
9~12
|
2~6
|
6~9
|
10~13
|
7
|
6
|
Aircalibur • Physic • Red Gem
|
Moves to attack units in range.
|
|
Etruria
|
Sage
|
5
|
1
|
28~33
|
13~18
|
9~13
|
8~12
|
2~5
|
6~9
|
9~13
|
7
|
6
|
Elfire • Physic • Berserk
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--
|
|
Etruria
|
Sage
|
4
|
1
|
28~32
|
13~17
|
8~13
|
8~11
|
2~5
|
6~9
|
9~12
|
7
|
6
|
Aircalibur
|
Moves to attack units in range.
|
|
Etruria
|
Sage
|
2
|
1
|
27~31
|
12~16
|
8~12
|
8~11
|
2~5
|
6~9
|
9~12
|
7
|
6
|
Elfire
|
Moves to attack units in range.
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|
Etruria
|
Mage
|
18
|
1
|
24~27
|
9~12
|
7~10
|
8~10
|
2~4
|
3~4
|
8~10
|
6
|
5
|
Elfire
|
Begins moving when he can attack a unit within two turns.
|
|
Etruria
|
Mage
|
18
|
1
|
24~27
|
9~12
|
7~10
|
8~10
|
2~4
|
3~4
|
8~10
|
6
|
5
|
Aircalibur
|
Begins moving when he can attack a unit within two turns.
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Sacae
|
Swordmaster
|
8
|
1
|
34~41
|
10~13
|
16~21
|
15~20
|
5~8
|
7~11
|
3~6
|
9
|
6
|
Silver Sword
|
Begins moving when he can attack a unit within two turns.
|
|
Sacae
|
Swordmaster
|
8
|
1
|
34~41
|
10~13
|
16~21
|
15~20
|
5~8
|
7~11
|
3~6
|
9
|
6
|
Wo Dao
|
Moves to attack units in range.
|
|
Sacae
|
Swordmaster
|
8
|
2
|
34~41
|
10~13
|
16~21
|
15~20
|
5~8
|
7~11
|
3~6
|
9
|
6
|
Steel Sword
|
The eastern one moves to attack units in range.
|
|
Sacae
|
Myrmidon
|
17
|
1
|
25~29
|
8~11
|
14~17
|
14~17
|
4~6
|
4~5
|
2~4
|
8
|
5
|
Steel Sword
|
--
|
|
Sacae
|
Myrmidon
|
17
|
1
|
25~29
|
8~11
|
14~17
|
14~17
|
4~6
|
4~5
|
2~4
|
8
|
5
|
Lancereaver
|
The eastern one moves to attack units in range.
|
|
Sacae
|
Myrmidon
|
17
|
1
|
25~29
|
8~11
|
14~17
|
14~17
|
4~6
|
4~5
|
2~4
|
8
|
5
|
Killing Edge
|
The eastern one moves to attack units in range.
|
|
Etruria
|
Warrior
|
8
|
1
|
45~53
|
17~22
|
10~13
|
10~13
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2~6
|
7~11
|
1~3
|
13
|
6
|
Silver Axe
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Moves to attack units in range.
|
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Etruria
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Warrior
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8
|
1
|
45~53
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17~22
|
10~13
|
10~13
|
2~6
|
7~11
|
1~3
|
13
|
6
|
Killer Axe
|
Moves to attack units in range; otherwise moves randomly.
|
|
Sacae
|
Myrmidon
|
16
|
2
|
25~28
|
8~10
|
14~16
|
14~16
|
3~6
|
3~5
|
2~3
|
8
|
5
|
Steel Sword
|
The western one moves to attack units in range.
|
|
Etruria
|
Warrior
|
3
|
1
|
42~48
|
15~20
|
9~12
|
9~12
|
2~5
|
7~10
|
1~3
|
13
|
6
|
Steel Axe
|
--
|
|
Etruria
|
Warrior
|
3
|
1
|
42~48
|
15~20
|
9~12
|
9~12
|
2~5
|
7~10
|
1~3
|
13
|
6
|
Swordreaver
|
--
|
|
Etruria
|
Fighter
|
18
|
1
|
32~37
|
13~16
|
7~9
|
8~10
|
2~3
|
4~5
|
1~2
|
11
|
5
|
Swordreaver
|
--
|
|
Etruria
|
Fighter
|
18
|
1
|
32~37
|
13~16
|
7~9
|
8~10
|
2~3
|
4~5
|
1~2
|
11
|
5
|
Halberd
|
--
|
|
Etruria
|
Fighter
|
18
|
2
|
32~37
|
13~16
|
7~9
|
8~10
|
2~3
|
4~5
|
1~2
|
11
|
5
|
Steel Axe
|
--
|
|
Etruria
|
Sniper
|
8
|
1
|
34~41
|
12~17
|
11~16
|
9~12
|
5~10
|
7~11
|
4~8
|
8
|
6
|
Steel Bow • Orion's Bolt
|
Operates a Killer Ballista
|
|
Etruria
|
Sniper
|
8
|
1
|
34~41
|
12~17
|
11~16
|
9~12
|
5~10
|
7~11
|
4~8
|
8
|
6
|
Steel Bow
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Operates a Killer Ballista
|
|
Etruria
|
Sniper
|
8
|
2
|
34~41
|
12~17
|
11~16
|
9~12
|
5~10
|
7~11
|
4~8
|
8
|
6
|
Longbow
|
--
|
|
|
|
|
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Name
|
Class
|
Lv
|
#
|
HP
|
Str/Mag
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Roartz
|
General
|
10
|
1
|
58~61
|
24~26
|
15~17
|
13~14
|
15~16
|
22~24
|
12~14
|
16
|
5
|
Spear • Red Gem
|
Does not move; stands on the throne, the chapter's seize point.
|
|
Etruria
|
Knight
|
20
|
2
|
39~47
|
15~20
|
10~16
|
3~7
|
6~10
|
16~20
|
0~3
|
13
|
4
|
Steel Lance • Javelin
|
Begins moving when he can attack a unit within two turns.
|
|
Etruria
|
Knight
|
20
|
1
|
39~47
|
15~20
|
10~16
|
3~7
|
6~10
|
16~20
|
0~3
|
13
|
4
|
Axereaver
|
Begins moving when he can attack a unit within two turns.
|
|
Etruria
|
Sage
|
8
|
2
|
34~41
|
19~26
|
12~19
|
11~16
|
3~9
|
7~11
|
12~17
|
7
|
6
|
Bolting
|
--
|
|
Etruria
|
Sage
|
7
|
1
|
34~41
|
19~26
|
12~19
|
11~16
|
3~9
|
7~11
|
12~17
|
7
|
6
|
Aircalibur • Physic • Red Gem
|
Moves to attack units in range.
|
|
Etruria
|
Sage
|
5
|
1
|
33~40
|
18~25
|
12~18
|
10~16
|
3~8
|
7~11
|
11~17
|
7
|
6
|
Elfire • Physic • Berserk
|
--
|
|
Etruria
|
Sage
|
4
|
1
|
33~39
|
18~24
|
11~18
|
10~15
|
3~8
|
7~11
|
11~16
|
7
|
6
|
Aircalibur
|
Moves to attack units in range.
|
|
Etruria
|
Sage
|
2
|
1
|
32~38
|
17~23
|
11~17
|
10~15
|
3~8
|
7~11
|
11~16
|
7
|
6
|
Elfire
|
Moves to attack units in range.
|
|
Etruria
|
Mage
|
18
|
1
|
30~36
|
15~20
|
11~16
|
11~16
|
4~7
|
3~5
|
11~16
|
6
|
5
|
Elfire
|
Begins moving when he can attack a unit within two turns.
|
|
Etruria
|
Mage
|
18
|
1
|
30~36
|
15~20
|
11~16
|
11~16
|
4~7
|
3~5
|
11~16
|
6
|
5
|
Aircalibur
|
Begins moving when he can attack a unit within two turns.
|
|
Sacae
|
Swordmaster
|
8
|
1
|
41~51
|
12~16
|
19~26
|
18~25
|
7~12
|
8~14
|
4~8
|
9
|
6
|
Silver Sword
|
Begins moving when he can attack a unit within two turns.
|
|
Sacae
|
Swordmaster
|
8
|
1
|
41~51
|
12~16
|
19~26
|
18~25
|
7~12
|
8~14
|
4~8
|
9
|
6
|
Wo Dao
|
Moves to attack units in range.
|
|
Sacae
|
Swordmaster
|
8
|
2
|
41~51
|
12~16
|
19~26
|
18~25
|
7~12
|
8~14
|
4~8
|
9
|
6
|
Steel Sword
|
The eastern one moves to attack units in range.
|
|
Sacae
|
Myrmidon
|
17
|
1
|
32~40
|
11~17
|
18~20
|
18~20
|
7~11
|
5~8
|
3~7
|
8
|
5
|
Steel Sword
|
--
|
|
Sacae
|
Myrmidon
|
17
|
1
|
32~40
|
11~17
|
18~20
|
18~20
|
7~11
|
5~8
|
3~7
|
8
|
5
|
Lancereaver
|
The eastern one moves to attack units in range.
|
|
Sacae
|
Myrmidon
|
17
|
1
|
32~40
|
11~17
|
18~20
|
18~20
|
7~11
|
5~8
|
3~7
|
8
|
5
|
Killing Edge
|
The eastern one moves to attack units in range.
|
|
Etruria
|
Warrior
|
8
|
1
|
54~65
|
22~29
|
12~17
|
12~16
|
3~9
|
8~14
|
1~5
|
13
|
6
|
Silver Axe
|
Moves to attack units in range.
|
|
Etruria
|
Warrior
|
8
|
1
|
54~65
|
22~29
|
12~17
|
12~16
|
3~9
|
8~14
|
1~5
|
13
|
6
|
Killer Axe
|
Moves to attack units in range; otherwise moves randomly.
|
|
Sacae
|
Myrmidon
|
16
|
2
|
32~39
|
11~16
|
18~20
|
18~20
|
6~11
|
4~8
|
3~6
|
8
|
5
|
Steel Sword
|
The western one moves to attack units in range.
|
|
Etruria
|
Warrior
|
3
|
1
|
51~60
|
20~27
|
11~16
|
11~15
|
3~8
|
8~13
|
1~5
|
13
|
6
|
Steel Axe
|
--
|
|
Etruria
|
Warrior
|
3
|
1
|
51~60
|
20~27
|
11~16
|
11~15
|
3~8
|
8~13
|
1~5
|
13
|
6
|
Swordreaver
|
--
|
|
Etruria
|
Fighter
|
18
|
1
|
41~50
|
19~20
|
10~15
|
11~15
|
3~6
|
5~8
|
2~4
|
11
|
5
|
Swordreaver
|
--
|
|
Etruria
|
Fighter
|
18
|
1
|
41~50
|
19~20
|
10~15
|
11~15
|
3~6
|
5~8
|
2~4
|
11
|
5
|
Halberd
|
--
|
|
Etruria
|
Fighter
|
18
|
2
|
41~50
|
19~20
|
10~15
|
11~15
|
3~6
|
5~8
|
2~4
|
11
|
5
|
Steel Axe
|
--
|
|
Etruria
|
Sniper
|
8
|
1
|
41~51
|
15~22
|
14~21
|
11~15
|
8~15
|
8~14
|
5~11
|
8
|
6
|
Steel Bow • Orion's Bolt
|
Operates a Killer Ballista
|
|
Etruria
|
Sniper
|
8
|
1
|
41~51
|
15~22
|
14~21
|
11~15
|
8~15
|
8~14
|
5~11
|
8
|
6
|
Steel Bow
|
Operates a Killer Ballista
|
|
Etruria
|
Sniper
|
8
|
2
|
41~51
|
15~22
|
14~21
|
11~15
|
8~15
|
8~14
|
5~11
|
8
|
6
|
Longbow
|
--
|
|
|
|
Reinforcements
- Enemy phase of turn 10, if Cath was not previously recruited or killed
- Enemy phase of turn 12
- Turn 26
NPC data
Reinforcements
- NPC phase of turn 2
- Dayan from near the player's starting area
Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1][2]
- Main article: Roartz
- Main article: Thoril
|
|
Inventory
|
Short Bow
|
Weapon Levels
|
✓
|
|
✗
|
|
✗
|
|
✓
|
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
|
|
|
Inventory
|
Short Bow
|
Weapon Levels
|
✓
|
|
✗
|
|
✗
|
|
✓
|
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
|
- Main article: Brakul
|
|
Inventory
|
Fenrir
|
Weapon Levels
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
✓
|
|
✓
|
|
|
|
|
Inventory
|
Fenrir
|
Weapon Levels
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
✓
|
|
✓
|
|
|
- Main article: Kudoka
|
|
Inventory
|
Short Bow
|
Weapon Levels
|
✓
|
|
✗
|
|
✗
|
|
✓
|
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
|
|
|
Inventory
|
Short Bow
|
Weapon Levels
|
✓
|
|
✗
|
|
✗
|
|
✓
|
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
|
- Main article: Marral
|
|
Inventory
|
Fenrir
|
Weapon Levels
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
✓
|
|
✓
|
|
|
|
|
Inventory
|
Fenrir
|
Weapon Levels
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
✗
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✓
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Strategy
This is a fog of war map and certain enemies are unreachable unless you possess a Warp staff.
If You Have a Warp Staff:
Send two characters immediately on your first turn to the left and right sides. Use Elffin/Larum to accomplish this in one turn and target the enemies. Alternatively, send one character to the central area to tackle the two Sages armed with Bolting magic, and another to the right to counter the Sage with the Berserk staff. Note: Don't forget to bring a Restore staff.
Without a Warp Staff:
Use Bolting magic if available. If you don't have any, deploy your best fighters. Equip them with Vulneraries and Pure Waters as needed. Use strong characters when opening doors. Using only a thief for this job exposes them to Sages, Ballista, or the next room's foes.
Additional Tips:
- Bring 2 Chest Keys to access the loot. Use different characters to open multiple chests, especially if you're moving at a slower pace.
- If you bring along a thief, make sure they have a Torch. Place them behind your main force to provide visibility while staying safe.
- Monitor enemy weapons closely. Some Warriors carry Killer Axes, some Mages have Aircaliburs, and some archers have Longbows.
- Using Niime: While Niime might not excel in combat, she's useful with staves and can effectively break walls with the Eclipse spell.
- Dayan will emerge on turn 2. Talk to him with Sue, Shin, or Roy to prevent him from launching a potentially dangerous attack.
- Once the Bolting Sages and other nearby threats are neutralized, you can defeat the boss using your strongest mage. Utilize the pillars adjacent to the boss for evasion.
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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The Silver Wolf
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Used in leftover text from the data transfer menu in the English version of Fire Emblem: The Blazing Blade, and as the translation of Dayan's title in Heroes.[3]
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English (unofficial)
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The Silver Wolf
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--
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Japanese
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灰色の狼
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Gray wolf
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Spanish
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El Lobo plateado
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The silver Wolf; mentioned in Heroes.
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French
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Le Loup d'Argent
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The Wolf of Silver; mentioned in Heroes.
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German
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Der Silberwolf
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The Silver Wolf; mentioned in Heroes.
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Italian
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Il Lupo d'argento
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The Wolf of silver; mentioned in Heroes.
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Portuguese
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O Lobo prateado
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The silver Wolf; mentioned in Heroes.
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Traditional Chinese
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灰狼
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Gray wolf; mentioned in Heroes.
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Gallery
References