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The Pyrathi Dragon: Difference between revisions
m (Text replacement - "Axe (NES)" to "Axe (Famicom)") |
Thecornerman (talk | contribs) m (Text replacement - "([Ll])evel (\d+)" to "$1evel $2") |
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Line 2: | Line 2: | ||
|image=[[File:Cm fe11 9.png|200px]] | |image=[[File:Cm fe11 9.png|200px]] | ||
|location=The Pyrathi Isles | |location=The Pyrathi Isles | ||
|new units= [[Jeorge]] | |new units=[[Jeorge]] | ||
|boss=[[Mannu]] | |boss=[[Mannu]] | ||
|previous=[[Port Warren]] | |previous=[[Port Warren]] | ||
Line 8: | Line 8: | ||
}} | }} | ||
'''The Pyrathi Dragon''' (Japanese: {{hl|ペラティの火竜|Perati no karyū}} ''Fire dragon of Pyrathi'') is the ninth chapter in {{FE1}} and {{FE11}}. It is one of the five chapters that were cut from Book | '''The Pyrathi Dragon''' (Japanese: {{hl|ペラティの火竜|Perati no karyū}} ''Fire dragon of Pyrathi'') is the ninth chapter in {{FE1}} and {{FE11}}. It is one of the five chapters that were cut from Book I of {{FE3}}. | ||
==Plot== | ==Plot== | ||
Line 32: | Line 32: | ||
|victory=Seize | |victory=Seize | ||
|defeat=[[Marth]] dies | |defeat=[[Marth]] dies | ||
|ally= | |ally=1–15{{h|+1|Upon Jeorge being recruited}} | ||
|enemy=18{{h|+15|Reinforcements}} | |enemy=18{{h|+15|Reinforcements}} | ||
||map=[[File:Cm fe11 9.png|512px]] | ||map=[[File:Cm fe11 9.png|512px]] | ||
Line 56: | Line 56: | ||
|recruitment method=Visit the [[village]] | |recruitment method=Visit the [[village]] | ||
}} | }} | ||
|return1= | |forced1=marth | ||
|return2= | |return1=jagen | ||
|return3= | |return2=cain | ||
|return4= | |return3=abel | ||
|return5= | |return4=draug | ||
|return6= | |return5=gordin | ||
|return7= | |return6=caeda | ||
|return8= | |return7=wrys | ||
|return9= | |return8=bord | ||
|return10= | |return9=cord | ||
|return11= | |return10=barst | ||
|return12= | |return11=ogma | ||
|return13= | |return12=darros | ||
|return14= | |return13=castor | ||
|return15= | |return14=julian | ||
|return16= | |return15=lena | ||
|return17= | |return16=navarre | ||
|return17=merric | |||
|return18=matthis | |return18=matthis | ||
|return19= | |return19=hardin | ||
|return20= | |return20=wolf | ||
|return21= | |return21=sedgar | ||
|return22= | |return22=roshea | ||
|return23= | |return23=vyland | ||
|return24=wendell | |||
|return24= | |return25=rickard | ||
|return25= | |return26=bantu | ||
|return26= | |return27=caesar | ||
|return27= | |return28=radd | ||
|return28= | |return29=roger | ||
|return29 | |||
}} | }} | ||
|content2={{ChapChars | |content2={{ChapChars | ||
Line 99: | Line 98: | ||
|recruitment method=Visit the [[village]] | |recruitment method=Visit the [[village]] | ||
}} | }} | ||
|return1= | |forced1=marth | ||
|return2= | |return1=abel | ||
|return3= | |return2=frey | ||
|return4= | |return3=jagen | ||
|return5= | |return4=cain | ||
|return6= | |return5=gordin | ||
|return7= | |return6=draug | ||
|return8= | |return7=norne | ||
|return9= | |return8=caeda | ||
|return10= | |return9=wrys | ||
|return11= | |return10=ogma | ||
|return12= | |return11=barst | ||
|return13= | |return12=bord | ||
|return14= | |return13=cord | ||
|return15= | |return14=darros | ||
|return16= | |return15=castor | ||
|return17= | |return16=julian | ||
|return18= | |return17=lena | ||
|return19= | |return18=navarre | ||
|return19=merric | |||
|return20=matthis | |return20=matthis | ||
|return21= | |return21=wolf | ||
|return22= | |return22=sedgar | ||
|return23= | |return23=roshea | ||
|return24= | |return24=vyland | ||
|return25= | |return25=hardin | ||
|return26=wendell | |||
|return26= | |return27=rickard | ||
|return27= | |return28=athena | ||
|return28= | |return29=bantu | ||
|return29= | |return30=caesar | ||
|return30= | |return31=radd | ||
|return31= | |return32=roger | ||
|return32 | |||
}} | }} | ||
}} | }} | ||
Line 154: | Line 152: | ||
|item3image=none | |item3image=none | ||
|obtain3=Southeastern [[chest]] | |obtain3=Southeastern [[chest]] | ||
|item4= | |item4=Door Key | ||
|item4image=none | |item4image=none | ||
|obtain4=Dropped by | |obtain4=Dropped by [[Mannu]] | ||
|itemlast= | |itemlast=Devil Axe | ||
|itemlastimage=none | |itemlastimage=none | ||
|obtainlast=Dropped by [[ | |obtainlast=Dropped by enemy [[Pirate]] | ||
}} | }} | ||
|content2={{ChapItems | |content2={{ChapItems | ||
Line 187: | Line 185: | ||
|swcost2=500 | |swcost2=500 | ||
|lance1=Lance | |lance1=Lance | ||
|lance1article=Lance ( | |lance1article=Lance (Famicom) | ||
|lacost1=450 | |lacost1=450 | ||
|lance2=Javelin | |lance2=Javelin | ||
Line 220: | Line 218: | ||
|tab2=''Shadow Dragon'' | |tab2=''Shadow Dragon'' | ||
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}} | |content1={{ChapUnitHdr|type=Enemy|platform=nes01}} | ||
{{ChapUnitCellFE1 | |||
|name=[[Mannu]] | |||
|class=Manakete | |||
|lv=3 | |||
|#=1 | |||
|hp=21 | |||
|str=2 | |||
|skill=2 | |||
|spd=2 | |||
|def=4{{h|+12|Granted by Firestone}} | |||
|mov=6 | |||
|inventory=[[Firestone]] | |||
|notes=Drops a {{drop|Door Key}} upon defeat.<br>Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
|name=Pyrathi | |name=Pyrathi | ||
Line 232: | Line 244: | ||
|mov=6 | |mov=6 | ||
|inventory=[[Steel Axe]] | |inventory=[[Steel Axe]] | ||
|notes=Moves to attack any player unit in range; moves north of the [[Terrain/ | |notes=Moves to attack any player unit in range; moves north of the [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]] if no one is in range. | ||
}} | }} | ||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
Line 246: | Line 258: | ||
|mov=6 | |mov=6 | ||
|inventory=[[Hand Axe]] | |inventory=[[Hand Axe]] | ||
|notes=Moves to attack any player unit in range; moves north of the [[Terrain/ | |notes=Moves to attack any player unit in range; moves north of the [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]] if no one is in range. | ||
}} | }} | ||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
Line 353: | Line 365: | ||
|mov=6 | |mov=6 | ||
|inventory=[[Blizzard]] | |inventory=[[Blizzard]] | ||
|notes=Moves to attack any player unit in range; moves north of the [[Terrain/ | |notes=Moves to attack any player unit in range; moves north of the [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]] if no one is in range. | ||
|last=y | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=nes01}} | |||
{{ChapUnitCellFE1 | {{ChapUnitCellFE1 | ||
|name=Pyrathi | |||
|name=Pyrathi | |||
|class=Pirate | |class=Pirate | ||
|lv=3 | |lv=3 | ||
Line 423: | Line 421: | ||
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content1={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name= | |name=[[Mannu]] | ||
|class= | |class=Manakete | ||
|lv= | |lv=3 | ||
|#=1 | |#=1 | ||
|hp= | |hp=23 | ||
|str= | |str={{h|10|in combat with Firestone; 2 otherwise}} | ||
|mag=0 | |mag=0 | ||
|skill=2 | |skill={{h|5|in combat with Firestone; 1 otherwise}} | ||
|spd={{h|6|in combat with Firestone; 2 otherwise}} | |||
|lck=0 | |||
|def={{h|11|in combat with Firestone; 2 otherwise}} | |||
|res={{h|5|in combat with Firestone; 1 otherwise}} | |||
|inventory={{Item|ds|Firestone}} • {{Item|ds|Door Key|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Pyrathi | |||
|class=Pirate | |||
|lv=5 | |||
|#=1 | |||
|hp=21.6 | |||
|str=7 | |||
|mag=0 | |||
|skill=2 | |||
|spd=6.6 | |spd=6.6 | ||
|lck=0 | |lck=0 | ||
Line 437: | Line 451: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Axe}} | |inventory={{Item|ds|Steel Axe}} | ||
|notes=Begins moving if the nearby [[Hunter]] or [[Mage]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 453: | Line 468: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Hand Axe}} | |inventory={{Item|ds|Hand Axe}} | ||
|notes=• The upper two immediately begin moving unprovoked.<br>• The lower one moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 469: | Line 485: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Axe}} | |inventory={{Item|ds|Iron Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 485: | Line 502: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Devil Axe}} | |inventory={{Item|ds|Devil Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 501: | Line 519: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Axe}} | |inventory={{Item|ds|Steel Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 517: | Line 536: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Bow}} | |inventory={{Item|ds|Steel Bow}} | ||
|notes=Begins moving if the nearby level 5 [[Pirate]] or nearby [[Mage]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 533: | Line 553: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Bow}} | |inventory={{Item|ds|Steel Bow}} | ||
|notes=• The upper one of the eastern three immediately begins moving unprovoked.<br>• The lower two of the eastern three both begin moving if one of them could attack a unit with twice their movement.<br>• The western one moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 549: | Line 570: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|ds|Heal}} | |inventory={{Item|ds|Heal}} | ||
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 565: | Line 587: | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|ds|Iron Sword}} | |inventory={{Item|ds|Iron Sword}} | ||
|notes=• The northern one | |notes=• The northern one moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.<br>• The southern one moves to open the southeast [[chest]], then moves to escape east of the chest; ignores combat, except to attack player units blocking the escape point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 582: | Line 604: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Blizzard}} | |inventory={{Item|ds|Blizzard}} | ||
|notes=Begins moving if the nearby level 5 [[Pirate]] or [[Hunter]] is provoked. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name= | |name=Pyrathi | ||
|class= | |class=Pirate | ||
|lv=3 | |lv=3 | ||
|#= | |#=6 | ||
|hp= | |hp=19.8 | ||
|str= | |str=6 | ||
|mag=0 | |mag=0 | ||
|skill=1.5 | |||
|skill=1.5 | |||
|spd=6.3 | |spd=6.3 | ||
|lck=0 | |lck=0 | ||
Line 653: | Line 660: | ||
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content2={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name= | |name=[[Mannu]] | ||
|class= | |class=Manakete | ||
|lv= | |lv=3 | ||
|#=1 | |#=1 | ||
|hp=24.3 | |hp=26 | ||
|str=8.5 | |str={{h|11.5|in combat with Firestone; 3.5 otherwise}} | ||
|mag=0.3 | |||
|skill={{h|7.25|in combat with Firestone; 3.25 otherwise}} | |||
|spd={{h|8.4|in combat with Firestone; 4.4 otherwise}} | |||
|lck=0 | |||
|def={{h|11|in combat with Firestone; 2 otherwise}} | |||
|res={{h|5|in combat with Firestone; 1 otherwise}} | |||
|inventory={{Item|ds|Firestone}} • {{Item|ds|Door Key|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Pyrathi | |||
|class=Pirate | |||
|lv=5 | |||
|#=1 | |||
|hp=24.3 | |||
|str=8.5 | |||
|mag=0 | |mag=0 | ||
|skill=2.75 | |skill=2.75 | ||
Line 667: | Line 690: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Axe}} | |inventory={{Item|ds|Steel Axe}} | ||
|notes=Begins moving if the nearby [[Hunter]] or [[Mage]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 683: | Line 707: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Hand Axe}} | |inventory={{Item|ds|Hand Axe}} | ||
|notes=• The upper two immediately begin moving unprovoked.<br>• The lower one moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 699: | Line 724: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Axe}} | |inventory={{Item|ds|Iron Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 715: | Line 741: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Devil Axe}} | |inventory={{Item|ds|Devil Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 731: | Line 758: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Axe}} | |inventory={{Item|ds|Steel Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 747: | Line 775: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Bow}} | |inventory={{Item|ds|Steel Bow}} | ||
|notes=Begins moving if the nearby level 5 [[Pirate]] or nearby [[Mage]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 763: | Line 792: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Bow}} | |inventory={{Item|ds|Steel Bow}} | ||
|notes=• The upper one of the eastern three immediately begins moving unprovoked.<br>• The lower two of the eastern three both begin moving if one of them could attack a unit with twice their movement.<br>• The western one moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 779: | Line 809: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|ds|Heal}} | |inventory={{Item|ds|Heal}} | ||
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 795: | Line 826: | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|ds|Iron Sword}} | |inventory={{Item|ds|Iron Sword}} | ||
|notes=• The northern one | |notes=• The northern one moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.<br>• The southern one moves to open the southeast [[chest]], then moves to escape east of the chest; ignores combat, except to attack player units blocking the escape point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 812: | Line 843: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Blizzard}} | |inventory={{Item|ds|Blizzard}} | ||
|notes=Begins moving if the nearby level 5 [[Pirate]] or [[Hunter]] is provoked. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name= | |name=Pyrathi | ||
|class= | |class=Pirate | ||
|lv=3 | |lv=3 | ||
|#=6 | |||
|hp=22.5 | |||
|str=7.5 | |||
|mag=0 | |||
|#=6 | |||
|hp=22.5 | |||
|str=7.5 | |||
|mag=0 | |||
|skill=2.25 | |skill=2.25 | ||
|spd=6.75 | |spd=6.75 | ||
Line 883: | Line 899: | ||
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content3={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name= | |name=[[Mannu]] | ||
|class= | |class=Manakete | ||
|lv= | |lv=3 | ||
|#=1 | |#=1 | ||
|hp=27 | |hp=29 | ||
|str=10 | |str={{h|13|in combat with Firestone; 5 otherwise}} | ||
|mag=0.6 | |||
|skill={{h|9.5|in combat with Firestone; 5.5 otherwise}} | |||
|spd={{h|10.8|in combat with Firestone; 6.8 otherwise}} | |||
|lck=0 | |||
|def={{h|11|in combat with Firestone; 2 otherwise}} | |||
|res={{h|5|in combat with Firestone; 1 otherwise}} | |||
|inventory={{Item|ds|Firestone}} • {{Item|ds|Door Key|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Pyrathi | |||
|class=Pirate | |||
|lv=5 | |||
|#=1 | |||
|hp=27 | |||
|str=10 | |||
|mag=0 | |mag=0 | ||
|skill=3.5 | |skill=3.5 | ||
Line 897: | Line 929: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Axe}} | |inventory={{Item|ds|Steel Axe}} | ||
|notes=Begins moving if the nearby [[Hunter]] or [[Mage]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 913: | Line 946: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Hand Axe}} | |inventory={{Item|ds|Hand Axe}} | ||
|notes=• The upper two immediately begin moving unprovoked.<br>• The lower one moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 929: | Line 963: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Axe}} | |inventory={{Item|ds|Iron Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 945: | Line 980: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Devil Axe}} | |inventory={{Item|ds|Devil Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 961: | Line 997: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Axe}} | |inventory={{Item|ds|Steel Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 977: | Line 1,014: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Bow}} | |inventory={{Item|ds|Steel Bow}} | ||
|notes=Begins moving if the nearby level 5 [[Pirate]] or nearby [[Mage]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 993: | Line 1,031: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Bow}} | |inventory={{Item|ds|Steel Bow}} | ||
|notes=• The upper one of the eastern three immediately begins moving unprovoked.<br>• The lower two of the eastern three both begin moving if one of them could attack a unit with twice their movement.<br>• The western one moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,009: | Line 1,048: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|ds|Heal}} | |inventory={{Item|ds|Heal}} | ||
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,025: | Line 1,065: | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|ds|Iron Sword}} | |inventory={{Item|ds|Iron Sword}} | ||
|notes=• The northern one | |notes=• The northern one moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.<br>• The southern one moves to open the southeast [[chest]], then moves to escape east of the chest; ignores combat, except to attack player units blocking the escape point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,042: | Line 1,082: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Blizzard}} | |inventory={{Item|ds|Blizzard}} | ||
|notes=Begins moving if the nearby level 5 [[Pirate]] or [[Hunter]] is provoked. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name= | |name=Pyrathi | ||
|class= | |class=Pirate | ||
|lv=3 | |lv=3 | ||
|#=6 | |||
|hp=25.2 | |||
|str=9 | |||
|mag=0 | |||
|#=6 | |||
|hp=25.2 | |||
|str=9 | |||
|mag=0 | |||
|skill=3 | |skill=3 | ||
|spd=7.2 | |spd=7.2 | ||
Line 1,113: | Line 1,138: | ||
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content4={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name= | |name=[[Mannu]] | ||
|class= | |class=Manakete | ||
|lv= | |lv=3 | ||
|#=1 | |#=1 | ||
|hp=29.7 | |hp=32 | ||
|str=11.5 | |str={{h|14.5|in combat with Firestone; 6.5 otherwise}} | ||
|mag=0.9 | |||
|skill={{h|11.75|in combat with Firestone; 7.75 otherwise}} | |||
|spd={{h|13.2|in combat with Firestone; 9.2 otherwise}} | |||
|lck=0 | |||
|def={{h|11|in combat with Firestone; 2 otherwise}} | |||
|res={{h|5|in combat with Firestone; 1 otherwise}} | |||
|inventory={{Item|ds|Firestone}} • {{Item|ds|Door Key|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Pyrathi | |||
|class=Pirate | |||
|lv=5 | |||
|#=1 | |||
|hp=29.7 | |||
|str=11.5 | |||
|mag=0 | |mag=0 | ||
|skill=4.25 | |skill=4.25 | ||
Line 1,127: | Line 1,168: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Axe}} | |inventory={{Item|ds|Steel Axe}} | ||
|notes=Begins moving if the nearby [[Hunter]] or [[Mage]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,143: | Line 1,185: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Hand Axe}} | |inventory={{Item|ds|Hand Axe}} | ||
|notes=• The upper two immediately begin moving unprovoked.<br>• The lower one moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,159: | Line 1,202: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Axe}} | |inventory={{Item|ds|Iron Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,175: | Line 1,219: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Devil Axe}} | |inventory={{Item|ds|Devil Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,191: | Line 1,236: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Axe}} | |inventory={{Item|ds|Steel Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,207: | Line 1,253: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Bow}} | |inventory={{Item|ds|Steel Bow}} | ||
|notes=Begins moving if the nearby level 5 [[Pirate]] or nearby [[Mage]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,223: | Line 1,270: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Bow}} | |inventory={{Item|ds|Steel Bow}} | ||
|notes=• The upper one of the eastern three immediately begins moving unprovoked.<br>• The lower two of the eastern three both begin moving if one of them could attack a unit with twice their movement.<br>• The western one moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,239: | Line 1,287: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|ds|Heal}} | |inventory={{Item|ds|Heal}} | ||
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,255: | Line 1,304: | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|ds|Iron Sword}} | |inventory={{Item|ds|Iron Sword}} | ||
|notes=• The northern one | |notes=• The northern one moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.<br>• The southern one moves to open the southeast [[chest]], then moves to escape east of the chest; ignores combat, except to attack player units blocking the escape point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,272: | Line 1,321: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Blizzard}} | |inventory={{Item|ds|Blizzard}} | ||
|notes=Begins moving if the nearby level 5 [[Pirate]] or [[Hunter]] is provoked. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name= | |name=Pyrathi | ||
|class= | |class=Pirate | ||
|lv=3 | |lv=3 | ||
|#=6 | |||
|hp=27.9 | |||
|str=10.5 | |||
|mag=0 | |||
|#=6 | |||
|hp=27.9 | |||
|str=10.5 | |||
|mag=0 | |||
|skill=3.75 | |skill=3.75 | ||
|spd=7.65 | |spd=7.65 | ||
Line 1,343: | Line 1,377: | ||
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content5={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name= | |name=[[Mannu]] | ||
|class= | |class=Manakete | ||
|lv= | |lv=3 | ||
|#=1 | |#=1 | ||
|hp=32.4 | |hp=35 | ||
|str=13 | |str={{h|16|in combat with Firestone; 8 otherwise}} | ||
|mag=1.2 | |||
|skill={{h|14|in combat with Firestone; 10 otherwise}} | |||
|spd={{h|15.6|in combat with Firestone; 11.6 otherwise}} | |||
|lck=0 | |||
|def={{h|11|in combat with Firestone; 2 otherwise}} | |||
|res={{h|5|in combat with Firestone; 1 otherwise}} | |||
|inventory={{Item|ds|Firestone}} • {{Item|ds|Door Key|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Pyrathi | |||
|class=Pirate | |||
|lv=5 | |||
|#=1 | |||
|hp=32.4 | |||
|str=13 | |||
|mag=0 | |mag=0 | ||
|skill=5 | |skill=5 | ||
Line 1,357: | Line 1,407: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Axe}} | |inventory={{Item|ds|Steel Axe}} | ||
|notes=Begins moving if the nearby [[Hunter]] or [[Mage]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,373: | Line 1,424: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Hand Axe}} | |inventory={{Item|ds|Hand Axe}} | ||
|notes=• The upper two immediately begin moving unprovoked.<br>• The lower one moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,389: | Line 1,441: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Iron Axe}} | |inventory={{Item|ds|Iron Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,405: | Line 1,458: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Devil Axe}} | |inventory={{Item|ds|Devil Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,421: | Line 1,475: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Axe}} | |inventory={{Item|ds|Steel Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,437: | Line 1,492: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Bow}} | |inventory={{Item|ds|Steel Bow}} | ||
|notes=Begins moving if the nearby level 5 [[Pirate]] or nearby [[Mage]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,453: | Line 1,509: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Bow}} | |inventory={{Item|ds|Steel Bow}} | ||
|notes=• The upper one of the eastern three immediately begins moving unprovoked.<br>• The lower two of the eastern three both begin moving if one of them could attack a unit with twice their movement.<br>• The western one moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,469: | Line 1,526: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|ds|Heal}} | |inventory={{Item|ds|Heal}} | ||
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,485: | Line 1,543: | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|ds|Iron Sword}} | |inventory={{Item|ds|Iron Sword}} | ||
|notes=• The northern one | |notes=• The northern one moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.<br>• The southern one moves to open the southeast [[chest]], then moves to escape east of the chest; ignores combat, except to attack player units blocking the escape point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,502: | Line 1,560: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Blizzard}} | |inventory={{Item|ds|Blizzard}} | ||
|notes=Begins moving if the nearby level 5 [[Pirate]] or [[Hunter]] is provoked. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name= | |name=Pyrathi | ||
|class= | |class=Pirate | ||
|lv=3 | |lv=3 | ||
|#=6 | |||
|hp=30.6 | |||
|str=12 | |||
|mag=0 | |||
|#=6 | |||
|hp=30.6 | |||
|str=12 | |||
|mag=0 | |||
|skill=4.5 | |skill=4.5 | ||
|spd=8.1 | |spd=8.1 | ||
Line 1,572: | Line 1,615: | ||
{{ChapUnitFtr}} | {{ChapUnitFtr}} | ||
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content6={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE11 | |||
|name=[[Mannu]] | |||
|class=Manakete | |||
|lv=3 | |||
|#=1 | |||
|hp=38 | |||
|str={{h|17.5|in combat with Firestone; 9.5 otherwise}} | |||
|mag=1.5 | |||
|skill={{h|16.25|in combat with Firestone; 12.25 otherwise}} | |||
|spd={{h|18|in combat with Firestone; 14 otherwise}} | |||
|lck=0 | |||
|def={{h|11|in combat with Firestone; 2 otherwise}} | |||
|res={{h|5|in combat with Firestone; 1 otherwise}} | |||
|inventory={{Item|ds|Firestone}} • {{Item|ds|Door Key|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
|name=Pyrathi | |name=Pyrathi | ||
Line 1,587: | Line 1,646: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Axe}} | |inventory={{Item|ds|Steel Axe}} | ||
|notes=Begins moving if the nearby [[Hunter]] or [[Mage]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,603: | Line 1,663: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Hand Axe}} | |inventory={{Item|ds|Hand Axe}} | ||
|notes=• The upper two immediately begin moving unprovoked.<br>• The lower one moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,619: | Line 1,680: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Axe}} | |inventory={{Item|ds|Steel Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,635: | Line 1,697: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Devil Axe}} | |inventory={{Item|ds|Devil Axe}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,651: | Line 1,714: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Bow}} | |inventory={{Item|ds|Steel Bow}} | ||
|notes=Begins moving if the nearby level 5 [[Pirate]] or nearby [[Mage]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,667: | Line 1,731: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Steel Bow}} | |inventory={{Item|ds|Steel Bow}} | ||
|notes=• The upper one of the eastern three immediately begins moving unprovoked.<br>• The lower two of the eastern three both begin moving if one of them could attack a unit with twice their movement.<br>• The western one moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,683: | Line 1,748: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|ds|Heal}} | |inventory={{Item|ds|Heal}} | ||
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range. | |||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,699: | Line 1,765: | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|ds|Steel Sword}} | |inventory={{Item|ds|Steel Sword}} | ||
|notes=• The northern one | |notes=• The northern one moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.<br>• The southern one moves to open the southeast [[chest]], then moves to escape east of the chest; ignores combat, except to attack player units blocking the escape point. | ||
}} | }} | ||
{{ChapUnitCellFE11 | {{ChapUnitCellFE11 | ||
Line 1,716: | Line 1,782: | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|ds|Elfire}} | |inventory={{Item|ds|Elfire}} | ||
|notes=Begins moving if the nearby level 5 [[Pirate]] or [[Hunter]] is provoked. | |||
| | |||
|last=y | |last=y | ||
}} | }} | ||
Line 1,791: | Line 1,842: | ||
=====''Shadow Dragon & the Blade of Light''===== | =====''Shadow Dragon & the Blade of Light''===== | ||
*Turns 10–16 | *Turns 10–16 | ||
** | **One [[Pirate]] with a [[Steel Axe]] from the easternmost southern fort | ||
** | **One [[Pirate]] with a [[Hand Axe]] from the second-easternmost southern fort | ||
*Turns 12–16 | *Turns 12–16 | ||
** | **One [[Pirate]] with a [[Hammer]] from the centermost southern fort | ||
** | **One [[Pirate]] with a [[Hand Axe]] from the second-westernmost southern fort | ||
** | **One [[Pirate]] with a [[Steel Axe]] from the westernmost southern fort | ||
=====''Shadow Dragon''===== | =====''Shadow Dragon''===== | ||
*Turns 6, 8, 10 | *Turns 6, 8, 10 | ||
** | **Two [[Pirate]]s with [[Steel Axe]]s from the furthest out of the southern island forts | ||
** | **Two [[Pirate]]s with [[Hand Axe]]s from the inner of the southern island forts | ||
** | **One [[Pirate]] with a [[Hammer]] from the centermost of the southern island forts | ||
All reinforcements are halted when [[Mannu]] is defeated. | |||
===Boss data=== | ===Boss data=== | ||
Line 1,935: | Line 1,987: | ||
==Strategy== | ==Strategy== | ||
{{Strategy}} | {{Strategy}} | ||
'''Recruitment: [[Jeorge]]''' | |||
* Jeorge, a [[Sniper]], is a solid pre-promote with decent offensive stats. | |||
* He's just 8 attacks short of gaining access to [[Parthia]]. | |||
* For commanders wanting a low-investment archer, Jeorge is the optimal choice. | |||
'''Initial Threats: [[Pirate]]s''' | |||
* A group of pirates will target your starting position across the sea. | |||
* Station a few swordsmen as a rearguard. | |||
* Use the corridor by the treasure room as a chokepoint to limit their advance. | |||
'''[[Thief]] Management:''' | |||
* 1st Thief: Targets Jeorge’s village on turn 3. Send your cavalry to take care of him. | |||
* 2nd Thief: Aims to snatch the [[Wyrmslayer]] by turn 5 and escape to the southwest by turn 7. Consider using the [[Warp]] staff to halt his escape. Fliers such as [[Caeda]] or Dracoknight [[Jagen]] are ideal units to send, since they can easily evade the pirates. | |||
'''Pirate Horde Ambush:''' | |||
* A massive group of 15 pirates will rush you from the south. | |||
* Use Jeorge's [[Silver Bow]] for high ranged damage. | |||
* Deploy your bulkier units as a frontline and ensure a steady supply of healing. | |||
* Use a specific spot south of the treasure room to divert some enemy attention. | |||
* This is a golden opportunity for [[Marth]] and [[Julian]] to enhance their sword proficiency. | |||
'''The [[Mannu]] Challenge:''' | |||
* Mannu, the chapter's boss, boasts formidable stats. | |||
* Capable of one-shotting most units, with the exception of a well-trained [[General]] [[Wolf]]/[[Sedgar]] or an exceptionally fortified [[Mercenary]] [[Barst]]. | |||
* Take advantage of Mannu’s single attack range. [[Merric]] can safely wear him down from a distance. | |||
'''Tips:''' | |||
* Prioritize the protection of valuable assets like the Wyrmslayer. | |||
* Use this chapter as an opportunity to bolster the ranks and stats of your less-used units. | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
Line 1,948: | Line 2,025: | ||
|pal-name=A Wyrm-King's Wrath | |pal-name=A Wyrm-King's Wrath | ||
|pal-mean= | |pal-mean= | ||
| | |jpn-name={{h|ペラティの火竜|Perati no karyū}} | ||
| | |jpn-mean=Fire dragon of Pyrathi | ||
|span-name=El dragón de Pyrathi | |span-name=El dragón de Pyrathi | ||
|span-mean=The dragon of Pyrathi | |span-mean=The dragon of Pyrathi |
Latest revision as of 21:18, 28 March 2024
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The Pyrathi Dragon (Japanese: ペラティの火竜 Fire dragon of Pyrathi) is the ninth chapter in Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon. It is one of the five chapters that were cut from Book I of Fire Emblem: Mystery of the Emblem.
Plot
- Main article:
The Pyrathi Dragon/Script
Marth's group arrives in Pyrathi, and is immediately attacked by King Mannu, who is enraged that an outsider would dare trespass upon his kingdom. During the battle, Marth recruits Jeorge, an Archanean sniper who escaped Dolhrian captivity after the fall of Archanea Palace. After the battle, Catria of the Whitewings arrives. She explains that Princess Minerva of Macedon is being forced into doing Dolhr's bidding because her younger sister Maria is being held hostage by Grust, and asks Marth to rescue Maria so that Minerva can launch a rebellion.
Chapter data
Shadow Dragon & the Blade of Light Shadow Dragon
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Victory: Seize | Player | Enemy | ||||
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Defeat: Marth dies | 1–15+1 | 18+15 | ||||
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Map dimensions: 30 columns by 28 rows | ||||||
Character data
Shadow Dragon & the Blade of Light Shadow Dragon
Characters | |||||||||||
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New units
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Required characters
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Available characters
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Item data
Shadow Dragon & the Blade of Light Shadow Dragon
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Shop data
Shadow Dragon & the Blade of Light Shadow Dragon
Enemy data
Shadow Dragon & the Blade of Light Shadow Dragon
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5
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Reinforcements
Shadow Dragon & the Blade of Light
- Turns 10–16
- Turns 12–16
Shadow Dragon
- Turns 6, 8, 10
All reinforcements are halted when Mannu is defeated.
Boss data
- Main article:
Mannu
Shadow Dragon & the Blade of Light Shadow Dragon
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Recruitment: Jeorge
- Jeorge, a Sniper, is a solid pre-promote with decent offensive stats.
- He's just 8 attacks short of gaining access to Parthia.
- For commanders wanting a low-investment archer, Jeorge is the optimal choice.
Initial Threats: Pirates
- A group of pirates will target your starting position across the sea.
- Station a few swordsmen as a rearguard.
- Use the corridor by the treasure room as a chokepoint to limit their advance.
Thief Management:
- 1st Thief: Targets Jeorge’s village on turn 3. Send your cavalry to take care of him.
- 2nd Thief: Aims to snatch the Wyrmslayer by turn 5 and escape to the southwest by turn 7. Consider using the Warp staff to halt his escape. Fliers such as Caeda or Dracoknight Jagen are ideal units to send, since they can easily evade the pirates.
Pirate Horde Ambush:
- A massive group of 15 pirates will rush you from the south.
- Use Jeorge's Silver Bow for high ranged damage.
- Deploy your bulkier units as a frontline and ensure a steady supply of healing.
- Use a specific spot south of the treasure room to divert some enemy attention.
- This is a golden opportunity for Marth and Julian to enhance their sword proficiency.
The Mannu Challenge:
- Mannu, the chapter's boss, boasts formidable stats.
- Capable of one-shotting most units, with the exception of a well-trained General Wolf/Sedgar or an exceptionally fortified Mercenary Barst.
- Take advantage of Mannu’s single attack range. Merric can safely wear him down from a distance.
Tips:
- Prioritize the protection of valuable assets like the Wyrmslayer.
- Use this chapter as an opportunity to bolster the ranks and stats of your less-used units.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
The Pyrathi Dragon |
-- |
English (Europe) |
A Wyrm-King's Wrath |
|
Japanese |
ペラティの火竜 |
Fire dragon of Pyrathi |
Spanish |
El dragón de Pyrathi |
The dragon of Pyrathi |
French |
Le dragon de Pyrathi |
The dragon of Pyrathi |
German |
Pyrathi-Drachen |
Pyrathi Dragons |
Italian |
Il drago delle Pyrathi |
The dragon of Pyrathi |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
CG image displayed during the intro for Shadow Dragon
References
← Port Warren • | The Pyrathi Dragon | • Princess Minerva → |
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Fire Emblem: Shadow Dragon | ||||||||||||||||||||
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