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The Hero of the West: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (→‎Shop data: Correction)
(→‎Chapter data: Added unit stats and notes; misc.)
Line 28: Line 28:


==Chapter data==
==Chapter data==
{{ChapData
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard
|content1={{ChapData
|victory=Seize the castle gate
|victory=Seize the castle gate
|defeat=[[Roy]] dies
|defeat=[[Roy]] dies
|ally=12{{hover|+4|Upon Larum, Thea, Klein, and Echidna being recruited}}
|ally=12{{h|+4|Upon Larum, Klein, Thea, and Echidna being recruited}}
|other=0{{hover|+1|Upon Echidna arriving}}{{hover|+8|Upon Thea and Klein being recruited}}
|other=0{{h|+10|Reinforcements}}{{h|-2|Upon Echidna being recruited, and potentially upon Thea being recruited}}
|enemy=22{{hover|+13|Reinforcements}}{{hover|-10|Upon Thea and Klein being recruited}}
|enemy=22{{h|+30|Reinforcements}}{{h|-10|Upon Klein being recruited, and Thea becoming an NPC or being recruited}}
|map=[[File:Cm fe06 11A.png]]
|map=[[File:Cm fe06 11A.png]]
}}
|content2={{ChapData
|victory=Seize the castle gate
|defeat=[[Roy]] dies
|ally=12{{h|+4|Upon Larum, Klein, Thea, and Echidna being recruited}}
|other=0{{h|+10|Reinforcements}}{{h|-2|Upon Echidna being recruited, and potentially upon Thea being recruited}}
|enemy=22{{h|+37|Reinforcements}}{{h|-10|Upon Klein being recruited, and Thea becoming an NPC or being recruited}}
|map=[[File:Cm fe06 11A.png]]
}}
}}
}}


===Character data===  
===Character data===
{{ChapChars  
{{ChapChars
|game#=06  
|game#=06
|newunits=4
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Larum
|name=Larum
Line 50: Line 62:
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name=Thea
|portrait=[[File:portrait thea fe06.png]]
|class=Pegasus Knight
|HP=22
|lv=8
|recruitment method=Enemy, talk to with [[Klein]]
}}
|newunit3={{NewUnit
|name=Klein
|name=Klein
|portrait=[[File:portrait klein fe06.png]]
|portrait=[[File:portrait klein fe06.png]]
Line 64: Line 68:
|lv=1
|lv=1
|recruitment method=Enemy, talk to with [[Roy]] or [[Clarine]]
|recruitment method=Enemy, talk to with [[Roy]] or [[Clarine]]
}}
|newunit3={{NewUnit
|name=Thea
|portrait=[[File:portrait thea fe06.png]]
|class=Pegasus Knight
|HP=22
|lv=8
|recruitment method=Enemy, talk to with [[Klein]], or talk to with [[Shanna]] before and after recruiting Klein
}}
}}
|newunit4={{NewUnit
|newunit4={{NewUnit
Line 76: Line 88:
|return2=marcus
|return2=marcus
|return3=alen
|return3=alen
|return4=lance  
|return4=lance
|return4article=Lance (character)
|return4article=Lance (character)
|return5=wolt
|return5=wolt
Line 105: Line 117:
|return30=geese
|return30=geese
|return31=gonzalez
|return31=gonzalez
}}  
}}


===Item data===  
===Item data===
{{ChapItems  
{{ChapItems
|platform=gba  
|platform=gba
|item1=Restore
|item1=Restore
|obtain1=Visit south western [[village]]
|obtain1=Visit southwestern [[village]]
|item2=Dragonshield
|item2=Dragonshield
|obtain2=Visit middle south western [[village]]
|obtain2=Visit middle southwestern [[village]]
|item3=Orion's Bolt
|item3=Orion's Bolt
|obtain3=Visit south western most [[village]]
|obtain3=Visit southwestern-most [[village]]
|item4=Axereaver
|item4=Axereaver
|obtain4=Visit south middle [[village]]
|obtain4=Visit middle southern [[village]]
|item5=Sleep
|item5=Sleep
|item5article=Sleep (staff)
|item5article=Sleep (staff)
|obtain5=Visit south eastern [[village]]
|obtain5=Visit southeastern [[village]]
|item6=5000G
|item6=5000G
|item6article=Gold
|item6article=Gold
|item6image=Gold
|item6image=Gold
|obtain6=Visit middle most [[village]]
|obtain6=Visit middle-most [[village]]
|item7=Speedwings
|item7=Speedwings
|obtain7=Visit north middle [[village]]
|obtain7=Visit middle northern [[village]]
|item8=Angelic Robe
|item8=Angelic Robe
|obtain8=Visit north eastern [[village]]
|obtain8=Visit northeastern [[village]]
|item9=Hero Crest
|item9=Hero Crest
|obtain9=At end of chapter if all [[village]]s were visited
|obtain9=At end of chapter if all [[village]]s were visited
Line 182: Line 194:


===Enemy data===
===Enemy data===
{{ChapEnemies
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|platform=gba
{{Tab
|name1=Etruria
|width=100%
|class1=Archer
|tab1=Normal
|lv1=13
|tab2=Hard
|#1=1
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
|inventory1={{Item|6|Steel Bow}}
{{ChapUnitCellGBA
|-
|name=Etruria
|name2=Etruria
|class=Fighter
|class2=Archer
|lv=13
|lv2=14
|#=1
|#2=1
|hp=28~32
|inventory2={{Item|6|Steel Bow}}
|str=10~13
|-
|skill=5~7
|name3=Etruria
|spd=7~9
|class3=Archer
|lck=1~3
|lv3=14
|def=3~5
|#3=2
|res=1~2
|inventory3={{Item|6|Longbow}}
|con=11
|-
|mov=5
|name4=Etruria
|inventory={{Item|6|Steel Axe}}
|class4=Archer
}}
|lv4=14
{{ChapUnitCellGBA
|#4=1
|name=Etruria
|inventory4={{Item|6|Killer Bow}}
|class=Fighter
|-
|lv=14
|name5=Etruria
|#=2
|class5=Archer
|hp=29~33
|lv5=15
|str=11~14
|#5=1
|skill=5~8
|inventory5={{Item|6|Steel Bow}}
|spd=7~9
|-
|lck=1~3
|name6=Etruria
|def=3~5
|class6=Fighter
|res=1~2
|lv6=13
|con=11
|#6=1
|mov=5
|inventory6={{Item|6|Steel Axe}}
|inventory={{Item|6|Steel Axe}}
|-
|notes=• The southwest one moves to attack units in range.<br>• The northeast one begins moving unprovoked when he can attack a unit within two turns.
|name7=Etruria
}}
|class7=Fighter
{{ChapUnitCellGBA
|lv7=13
|name=Etruria
|#7=1
|class=Fighter
|inventory7={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}}
|lv=13
|-
|#=1
|name8=Etruria
|hp=28~32
|class8=Fighter
|str=10~13
|lv8=14
|skill=5~7
|#8=2
|spd=7~9
|inventory8={{Item|6|Steel Axe}}
|lck=1~3
|-
|def=3~5
|name9=Etruria
|res=1~2
|class9=Fighter
|con=11
|lv9=14
|mov=5
|#9=2
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}}
|inventory9={{Item|6|Hand Axe}}
|notes=Moves to attack units in range.
|-
}}
|name10=Etruria
{{ChapUnitCellGBA
|class10=Fighter
|name=Etruria
|lv10=14
|class=Archer
|#10=1
|lv=13
|inventory10={{Item|6|Iron Axe}} • {{Item|6|Hand Axe}}
|#=1
|-
|hp=25~28
|name11=Etruria
|str=7~9
|class11=Fighter
|skill=7~9
|lv11=15
|spd=6~8
|#11=1
|lck=3~5
|inventory11={{Item|6|Hand Axe}}
|def=4~6
|-
|res=1~2
|name12=Etruria
|con=7
|class12=Fighter
|mov=5
|lv12=15
|inventory={{Item|6|Steel Bow}}
|#12=2
|notes=Moves to attack units in range.
|inventory12={{Item|6|Steel Axe}}
}}
|-
{{ChapUnitCellGBA
|name13=Etruria
|name=Etruria
|class13=Fighter
|class=Shaman
|lv13=15
|lv=14
|#13=1
|#=1
|inventory13={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}}
|hp=21~24
|-
|str=7~10
|name14=Etruria
|skill=4~6
|class14=Fighter
|spd=5~7
|lv14=16
|lck=2~3
|#14=1
|def=3~4
|inventory14={{Item|6|Poleax}}
|res=8~10
|-
|con=5
|name15=Etruria
|mov=5
|class15=Shaman
|inventory={{Item|6|Flux}}
|lv15=14
}}
|#15=1
{{ChapUnitCellGBA
|inventory15={{Item|6|Flux}}
|name=Etruria
|-
|class=Fighter
|name16=Etruria
|lv=15
|class16=Shaman
|#=3
|lv16=16
|hp=30~34
|#16=2
|str=11~14
|inventory16={{Item|6|Flux}}
|skill=6~8
|-
|spd=7~9
|nameb=[[Orlo]]
|lck=1~3
|classb=Bishop
|def=3~5
|lvb=8
|res=1~2
|inventoryb={{Item|6|Divine}}
|con=11
|-
|mov=5
|namer1=[[Klein]]
|inventory={{Item|6|Steel Axe}}
|classr1=Sniper
|notes=The northern one begins moving when he can attack a unit within two turns.
|lvr1=1
}}
|#r1=1
{{ChapUnitCellGBA
|inventoryr1={{Item|6|Silver Bow}} • {{Item|6|White Gem}}
|name=Etruria
|-
|class=Fighter
|namer2=Klein's
|lv=14
|classr2=Archer
|#=1
|lvr2=14
|hp=29~33
|#r2=3
|str=11~14
|inventoryr2={{Item|6|Steel Bow}}
|skill=5~8
|-
|spd=7~9
|namer3=Klein's
|lck=1~3
|classr3=Archer
|def=3~5
|lvr3=15
|res=1~2
|#r3=1
|con=11
|inventoryr3={{Item|6|Steel Bow}}
|mov=5
|-
|inventory={{Item|6|Iron Axe}} • {{Item|6|Hand Axe}}
|namer4=Bandit
}}
|classr4=Brigand
{{ChapUnitCellGBA
|lvr4=14
|name=Etruria
|#r4=5
|class=Archer
|inventoryr4={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}}
|lv=15
|-
|#=1
|namer5=Bandit
|hp=26~30
|classr5=Brigand
|str=8~10
|lvr5=15
|skill=7~10
|#r5=5
|spd=6~9
|inventoryr5={{Item|6|Steel Axe}}
|lck=4~6
|-
|def=4~6
|namer6=[[Thea]]
|res=1~2
|classr6=Pegasus Knight
|con=7
|lvr6=8
|mov=5
|#r6=1
|inventory={{Item|6|Steel Bow}}
|inventoryr6={{Item|6|Slim Lance}} • {{Item|6|Javelin}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
|-
}}
|namer7=Thea's
{{ChapUnitCellGBA
|classr7=Pegasus Knight
|name=Etruria
|lvr7=6
|class=Fighter
|#r7=2
|lv=14
|inventoryr7={{Item|6|Iron Lance}} • {{Item|6|Javelin}}
|#=2
|-
|hp=29~33
|namer8=Thea's
|str=11~14
|classr8=Pegasus Knight
|skill=5~8
|lvr8=6
|spd=7~9
|#r8=2
|lck=1~3
|inventoryr8={{Item|6|Steel Lance}}
|def=3~5
|-
|res=1~2
|namer9=Etruria
|con=11
|classr9=Fighter
|mov=5
|lvr9=15
|inventory={{Item|6|Hand Axe}}
|#r9=2
|notes=Begins moving unprovoked when he can attack a unit within two turns.
|inventoryr9={{Item|6|Hand Axe}}
}}
|-
{{ChapUnitCellGBA
|namer10=Etruria
|name=Etruria
|classr10=Fighter
|class=Fighter
|lvr10=17
|lv=15
|#r10=1
|#=1
|inventoryr10={{Item|6|Hand Axe}}
|hp=30~34
|-
|str=11~14
|namer11=Etruria
|skill=6~8
|classr11=Cavalier
|spd=7~9
|lvr11=14
|lck=1~3
|#r11=4
|def=3~5
|inventoryr11={{Item|6|Iron Lance}}
|res=1~2
|-
|con=11
|namer12=Etruria
|mov=5
|classr12=Cavalier
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}}
|lvr12=14
|notes=Begins moving unprovoked when he can attack a unit within two turns.
|#r12=2
}}
|inventoryr12={{Item|6|Iron Lance}} • {{Item|6|Javelin}}
{{ChapUnitCellGBA
|-
|name=Etruria
|namer13=Etruria
|class=Archer
|classr13=Cavalier
|lv=14
|lvr13=15
|#=1
|#r13=6
|hp=25~29
|inventoryr13={{Item|6|Iron Lance}} • {{Item|6|Javelin}}
|str=7~10
|-
|skill=7~9
|namer14=Etruria
|spd=6~8
|classr14=Cavalier
|lck=3~6
|lvr14=19
|def=4~6
|#r14=1
|res=1~2
|inventoryr14={{Item|6|Killer Lance}}
|con=7
|-
|mov=5
|namerl=[[Roberts]]
|inventory={{Item|6|Killer Bow}}
|classrl=Paladin
|notes=Begins moving unprovoked when he can attack a unit within two turns.
|lvrl=1
}}
|#rl=1
{{ChapUnitCellGBA
|inventoryrl={{Item|6|Silver Lance}}
|name=Etruria
|class=Shaman
|lv=16
|#=2
|hp=22~25
|str=8~11
|skill=5~7
|spd=5~8
|lck=2~4
|def=3~4
|res=8~11
|con=5
|mov=5
|inventory={{Item|6|Flux}}
|notes=The right one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Archer
|lv=14
|#=1
|hp=25~29
|str=7~10
|skill=7~9
|spd=6~8
|lck=3~6
|def=4~6
|res=1~2
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Archer
|lv=14
|#=2
|hp=25~29
|str=7~10
|skill=7~9
|spd=6~8
|lck=3~6
|def=4~6
|res=1~2
|con=7
|mov=5
|inventory={{Item|6|Longbow}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Fighter
|lv=15
|#=1
|hp=30~34
|str=11~14
|skill=6~8
|spd=7~9
|lck=1~3
|def=3~5
|res=1~2
|con=11
|mov=5
|inventory={{Item|6|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Fighter
|lv=16
|#=1
|hp=31~35
|str=12~15
|skill=6~8
|spd=7~10
|lck=1~3
|def=3~5
|res=1~2
|con=11
|mov=5
|inventory={{Item|6|Poleax}}
}}
{{ChapUnitCellGBA
|name=[[Orlo]]
|class=Bishop
|lv=8
|#=1
|hp=34
|str=15
|skill=11
|spd=10
|lck=10
|def=9
|res=17
|con=7
|mov=6
|inventory={{Item|6|Divine}}
|notes=Does not move; stands on the [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Klein]]
|class=Sniper
|lv=1
|#=1
|hp=27
|str=13
|skill=13
|spd=11
|lck=10
|def=8
|res=6
|con=7
|mov=6
|inventory={{Item|6|Silver Bow}} • {{Item|6|White Gem}}
|notes=Randomly either moves unprovoked or moves only to attack units in range each turn.<!--triangleattack.com states ~10% chance of the latter; same AI setting in FE7 and 8 would be 20%, but may have changed between games-->
}}
{{ChapUnitCellGBA
|name=Klein's
|class=Archer
|lv=14
|#=3
|hp=25~29
|str=7~10
|skill=7~9
|spd=6~8
|lck=3~6
|def=4~6
|res=1~2
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=Becomes an NPC when [[Klein]] is recruited.
}}
{{ChapUnitCellGBA
|name=Klein's
|class=Archer
|lv=15
|#=1
|hp=26~30
|str=8~10
|skill=7~10
|spd=6~9
|lck=4~6
|def=4~6
|res=1~2
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=Becomes an NPC when [[Klein]] is recruited.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=14
|#=5
|hp=29~32
|str=10~13
|skill=4~6
|spd=7~8
|lck=1~3
|def=4~5
|res=1~2
|con=12
|mov=5
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=15
|#=5
|hp=30~33
|str=11~13
|skill=4~6
|spd=7~9
|lck=1~3
|def=4~5
|res=1~2
|con=12
|mov=5
|inventory={{Item|6|Steel Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=[[Thea]]
|class=Pegasus Knight
|lv=8
|#=1
|hp=22
|str=6
|skill=8
|spd=11
|lck=3
|def=7
|res=6
|con=5
|mov=7
|inventory={{Item|6|Slim Lance}} • {{Item|6|Javelin}}
|notes=• Randomly either moves unprovoked or moves only to attack units in range each turn.<!--triangleattack.com states ~10% chance of the latter; same AI setting in FE7 and 8 would be 20%, but may have changed between games--><br>• Becomes an NPC if Shanna talks to her after Klein is recruited but not before.
}}
{{ChapUnitCellGBA
|name=Thea's
|class=Pegasus Knight
|lv=6
|#=2
|hp=16~18
|str=5~6
|skill=6~8
|spd=6~8
|lck=1~2
|def=3~4
|res=3~4
|con=5
|mov=7
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}}
|notes=Becomes an NPC when [[Thea]] becomes one or is recruited.
}}
{{ChapUnitCellGBA
|name=Thea's
|class=Pegasus Knight
|lv=6
|#=2
|hp=16~18
|str=5~6
|skill=6~8
|spd=6~8
|lck=1~2
|def=3~4
|res=3~4
|con=5
|mov=7
|inventory={{Item|6|Steel Lance}}
|notes=Becomes an NPC when [[Thea]] becomes one or is recruited.
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Fighter
|lv=17
|#=1
|hp=31~36
|str=12~15
|skill=6~9
|spd=8~10
|lck=2~3
|def=4~5
|res=1~2
|con=11
|mov=5
|inventory={{Item|6|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Fighter
|lv=15
|#=2
|hp=30~34
|str=11~14
|skill=6~8
|spd=7~9
|lck=1~3
|def=3~5
|res=1~2
|con=11
|mov=5
|inventory={{Item|6|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Cavalier
|lv=19
|#=1
|hp=31~36
|str=10~13
|skill=8~11
|spd=9~11
|lck=4~7
|def=8~10
|res=1~3
|con=9
|mov=7
|inventory={{Item|6|Killer Lance}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Cavalier
|lv=15
|#=3
|hp=29~32
|str=9~11
|skill=6~9
|spd=8~10
|lck=3~5
|def=7~9
|res=1~2
|con=9
|mov=7
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Cavalier
|lv=14
|#=2
|hp=28~31
|str=8~11
|skill=6~8
|spd=8~10
|lck=3~5
|def=7~9
|res=1~2
|con=9
|mov=7
|inventory={{Item|6|Iron Lance}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Cavalier
|lv=14
|#=1
|hp=28~31
|str=8~11
|skill=6~8
|spd=8~10
|lck=3~5
|def=7~9
|res=1~2
|con=9
|mov=7
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Etruria
|class=Fighter
|lv=13
|#=1
|hp=34~41
|str=14~19
|skill=7~11
|spd=9~13
|lck=2~5
|def=4~7
|res=1~4
|con=11
|mov=5
|inventory={{Item|6|Steel Axe}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Fighter
|lv=14
|#=2
|hp=35~42
|str=15~20
|skill=7~12
|spd=9~13
|lck=2~5
|def=4~7
|res=1~4
|con=11
|mov=5
|inventory={{Item|6|Steel Axe}}
|notes=• The southwest one moves to attack units in range.<br>• The northeast one begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Fighter
|lv=13
|#=1
|hp=34~41
|str=14~19
|skill=7~11
|spd=9~13
|lck=2~5
|def=4~7
|res=1~4
|con=11
|mov=5
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Archer
|lv=13
|#=1
|hp=30~36
|str=9~13
|skill=10~14
|spd=8~12
|lck=5~9
|def=5~8
|res=1~4
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Shaman
|lv=14
|#=1
|hp=24~30
|str=10~16
|skill=6~10
|spd=7~11
|lck=3~6
|def=3~6
|res=10~14
|con=5
|mov=5
|inventory={{Item|6|Flux}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Fighter
|lv=15
|#=3
|hp=36~43
|str=15~20
|skill=8~12
|spd=9~13
|lck=2~5
|def=4~7
|res=1~4
|con=11
|mov=5
|inventory={{Item|6|Steel Axe}}
|notes=The northern one begins moving when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Fighter
|lv=14
|#=1
|hp=35~42
|str=15~20
|skill=7~12
|spd=9~13
|lck=2~5
|def=4~7
|res=1~4
|con=11
|mov=5
|inventory={{Item|6|Iron Axe}} • {{Item|6|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Archer
|lv=15
|#=1
|hp=31~38
|str=10~14
|skill=10~15
|spd=8~13
|lck=6~10
|def=5~8
|res=1~4
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Fighter
|lv=14
|#=2
|hp=35~42
|str=15~20
|skill=7~12
|spd=9~13
|lck=2~5
|def=4~7
|res=1~4
|con=11
|mov=5
|inventory={{Item|6|Hand Axe}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Fighter
|lv=15
|#=1
|hp=36~43
|str=15~20
|skill=8~12
|spd=9~13
|lck=2~5
|def=4~7
|res=1~4
|con=11
|mov=5
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Archer
|lv=14
|#=1
|hp=30~37
|str=9~14
|skill=10~14
|spd=8~12
|lck=5~10
|def=5~8
|res=1~4
|con=7
|mov=5
|inventory={{Item|6|Killer Bow}}
|notes=Begins moving unprovoked when he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Shaman
|lv=16
|#=2
|hp=25~31
|str=11~17
|skill=7~11
|spd=7~12
|lck=3~7
|def=3~6
|res=10~15
|con=5
|mov=5
|inventory={{Item|6|Flux}}
|notes=The right one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Archer
|lv=14
|#=1
|hp=30~37
|str=9~14
|skill=10~14
|spd=8~12
|lck=5~10
|def=5~8
|res=1~4
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Archer
|lv=14
|#=2
|hp=30~37
|str=9~14
|skill=10~14
|spd=8~12
|lck=5~10
|def=5~8
|res=1~4
|con=7
|mov=5
|inventory={{Item|6|Longbow}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Fighter
|lv=15
|#=1
|hp=36~43
|str=15~20
|skill=8~12
|spd=9~13
|lck=2~5
|def=4~7
|res=1~4
|con=11
|mov=5
|inventory={{Item|6|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Fighter
|lv=16
|#=1
|hp=37~44
|str=16~20
|skill=8~12
|spd=9~14
|lck=2~5
|def=4~7
|res=1~4
|con=11
|mov=5
|inventory={{Item|6|Poleax}}
}}
{{ChapUnitCellGBA
|name=[[Orlo]]
|class=Bishop
|lv=8
|#=1
|hp=37~39
|str=17~19
|skill=12~14
|spd=11~13
|lck=13~15
|def=9~10
|res=20~22
|con=7
|mov=6
|inventory={{Item|6|Divine}}
|notes=Does not move; stands on the [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Klein]]
|class=Sniper
|lv=1
|#=1
|hp=32~34
|str=15~17
|skill=15~17
|spd=12~14
|lck=12~14
|def=9~10
|res=7~8
|con=7
|mov=6
|inventory={{Item|6|Silver Bow}} • {{Item|6|White Gem}}
|notes=Randomly either moves unprovoked or moves only to attack units in range each turn.<!--triangleattack.com states ~10% chance of the latter; same AI setting in FE7 and 8 would be 20%, but may have changed between games-->
}}
{{ChapUnitCellGBA
|name=Klein's
|class=Archer
|lv=14
|#=3
|hp=30~37
|str=9~14
|skill=10~14
|spd=8~12
|lck=5~10
|def=5~8
|res=1~4
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=Becomes an NPC when [[Klein]] is recruited.
}}
{{ChapUnitCellGBA
|name=Klein's
|class=Archer
|lv=15
|#=1
|hp=31~38
|str=10~14
|skill=10~15
|spd=8~13
|lck=6~10
|def=5~8
|res=1~4
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=Becomes an NPC when [[Klein]] is recruited.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=14
|#=5
|hp=35~41
|str=13~19
|skill=6~10
|spd=8~11
|lck=2~5
|def=4~7
|res=1~4
|con=12
|mov=5
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=15
|#=5
|hp=35~41
|str=13~19
|skill=6~10
|spd=8~11
|lck=2~5
|def=4~7
|res=1~4
|con=12
|mov=5
|inventory={{Item|6|Steel Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=[[Thea]]
|class=Pegasus Knight
|lv=8
|#=1
|hp=27~29
|str=8~10
|skill=11~13
|spd=14~16
|lck=5~7
|def=7~9
|res=7~9
|con=5
|mov=7
|inventory={{Item|6|Slim Lance}} • {{Item|6|Javelin}}
|notes=• Randomly either moves unprovoked or moves only to attack units in range each turn.<!--triangleattack.com states ~10% chance of the latter; same AI setting in FE7 and 8 would be 20%, but may have changed between games--><br>• Becomes an NPC if Shanna talks to her after Klein is recruited but not before.
}}
{{ChapUnitCellGBA
|name=Thea's
|class=Pegasus Knight
|lv=6
|#=2
|hp=21~25
|str=7~10
|skill=9~13
|spd=9~13
|lck=3~6
|def=3~6
|res=4~7
|con=5
|mov=7
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}}
|notes=Becomes an NPC when [[Thea]] becomes one or is recruited.
}}
{{ChapUnitCellGBA
|name=Thea's
|class=Pegasus Knight
|lv=6
|#=2
|hp=21~25
|str=7~10
|skill=9~13
|spd=9~13
|lck=3~6
|def=3~6
|res=4~7
|con=5
|mov=7
|inventory={{Item|6|Steel Lance}}
|notes=Becomes an NPC when [[Thea]] becomes one or is recruited.
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Fighter
|lv=17
|#=1
|hp=37~45
|str=16~20
|skill=8~13
|spd=10~14
|lck=3~5
|def=5~7
|res=1~4
|con=11
|mov=5
|inventory={{Item|6|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Fighter
|lv=15
|#=2
|hp=36~43
|str=15~20
|skill=8~12
|spd=9~13
|lck=2~5
|def=4~7
|res=1~4
|con=11
|mov=5
|inventory={{Item|6|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Cavalier
|lv=19
|#=1
|hp=36~44
|str=12~17
|skill=11~16
|spd=11~14
|lck=6~11
|def=9~12
|res=1~5
|con=9
|mov=7
|inventory={{Item|6|Killer Lance}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Cavalier
|lv=15
|#=6
|hp=34~40
|str=11~15
|skill=9~14
|spd=10~13
|lck=5~9
|def=8~11
|res=1~4
|con=9
|mov=7
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Cavalier
|lv=14
|#=4
|hp=33~39
|str=10~15
|skill=9~13
|spd=10~13
|lck=5~9
|def=8~11
|res=1~4
|con=9
|mov=7
|inventory={{Item|6|Iron Lance}}
}}
{{ChapUnitCellGBA
|name=Etruria
|class=Cavalier
|lv=14
|#=2
|hp=33~39
|str=10~15
|skill=9~13
|spd=10~13
|lck=5~9
|def=8~11
|res=1~4
|con=9
|mov=7
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}}
}}
{{ChapUnitCellGBA
|name=[[Roberts]]
|class=Paladin
|lv=1
|#=1
|hp=47~55
|str=16~21
|skill=13~19
|spd=12~16
|lck=11~16
|def=11~16
|res=6~10
|con=11
|mov=8
|inventory={{Item|6|Silver Lance}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}
* <small>Note [[Klein]] and [[Thea]]'s soldiers will become NPC units when their leader is recruited.</small>
 
====Reinforcements====
*Enemy phase of turn 5
**[[Klein]] and 4 [[Archer]]s—three at level 14, one level 15—from the southwest forests
*Enemy phase of turn 6 if [[Orlo]] is alive, and of turns 12–15
**1 [[Brigand]] with a [[Steel Axe]] and a [[Hand Axe]] from the upper west cave
**1 [[Brigand]] with a [[Steel Axe]] from the lower west cave
*Enemy phase of turn 7
**[[Thea]] and 4 [[Pegasus Knight]]s—two with [[Steel Lance]]s, two with [[Iron Lance]]s and [[Javelin]]s
*Enemy phase of turn 8
**3 [[Fighter]]s—one at level 17, two at level 15—from around the house east of the arena
*Enemy phase of turn 10 if Orlo is alive
**7 [[Cavalier]]s—one with a [[Killer Lance]], four with [[Iron Lance]]s and [[Javelin]]s, two with [[Iron Lance]]s—from the northwest part of the map
*Enemy phase of turn 14 if Orlo is alive (Hard Mode only)
**[[Roberto]] and 6 [[Cavalier]]s—four with [[Iron Lance]]s and [[Javelin]]s, two with [[Iron Lance]]s—from the southeast forests


===NPC data===
===NPC data===
{{ChapOthers
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|platform=gba
{{Tab
|namel=[[Echidna]]
|width=100%
|classl=Hero
|tab1=Normal
|versionl=female
|tab2=Hard
|lvl=1
|content1={{ChapUnitHdr|type=NPC|platform=gba}}
|#l=1
{{ChapUnitCellGBA
|inventoryl={{Item|6|Steel Axe}}
|name=Klein's
}}  
|class=Archer
* <small>Note: [[Echidna]] will appear on turn 8. [[Klein]] and [[Thea]]'s soldiers will become NPC units when their leader is recruited.</small>
|type=other
|lv=14
|#=3
|hp=25~29
|str=7~10
|skill=7~9
|spd=6~8
|lck=3~6
|def=4~6
|res=1~2
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=• Initially an enemy.<br>• Moves to escape to northwest of the gate.
}}
{{ChapUnitCellGBA
|name=Klein's
|class=Archer
|type=other
|lv=15
|#=1
|hp=26~30
|str=8~10
|skill=7~10
|spd=6~9
|lck=4~6
|def=4~6
|res=1~2
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=• Initially an enemy.<br>• Moves to escape to northwest of the gate.
}}
{{ChapUnitCellGBA
|name=[[Thea]]
|class=Pegasus Knight
|type=other
|lv=8
|#=1
|hp=22
|str=6
|skill=8
|spd=11
|lck=3
|def=7
|res=6
|con=5
|mov=7
|inventory={{Item|6|Slim Lance}} • {{Item|6|Javelin}}
|notes=• Initially an enemy.<br>• Randomly either moves unprovoked or moves only to attack units in range each turn.<!--triangleattack.com states ~10% chance of the latter; same AI setting in FE7 and 8 would be 20%, but may have changed between games-->
}}
{{ChapUnitCellGBA
|name=Thea's
|class=Pegasus Knight
|type=other
|lv=6
|#=2
|hp=16~18
|str=5~6
|skill=6~8
|spd=6~8
|lck=1~2
|def=3~4
|res=3~4
|con=5
|mov=7
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}}
|notes=• Initially an enemy.<br>• When [[Thea]] is recruited, moves to escape to northwest of the gate.
}}
{{ChapUnitCellGBA
|name=Thea's
|class=Pegasus Knight
|type=other
|lv=6
|#=2
|hp=16~18
|str=5~6
|skill=6~8
|spd=6~8
|lck=1~2
|def=3~4
|res=3~4
|con=5
|mov=7
|inventory={{Item|6|Steel Lance}}
|notes=• Initially an enemy.<br>• When [[Thea]] is recruited, moves to escape to northwest of the gate.
}}
{{ChapUnitCellGBA
|name=[[Echidna]]
|class=Hero
|version=female
|type=other
|lv=1
|#=1
|hp=35
|str=13
|skill=19
|spd=18
|lck=6
|def=8
|res=7
|con=9
|mov=6
|inventory={{Item|6|Steel Axe}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=NPC|platform=gba}}
{{ChapUnitCellGBA
|name=Klein's
|class=Archer
|type=other
|lv=14
|#=3
|hp=30~37
|str=9~14
|skill=10~14
|spd=8~12
|lck=5~10
|def=5~8
|res=1~4
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=• Initially an enemy.<br>• Moves to escape to northwest of the gate.
}}
{{ChapUnitCellGBA
|name=Klein's
|class=Archer
|type=other
|lv=15
|#=1
|hp=31~38
|str=10~14
|skill=10~15
|spd=8~13
|lck=6~10
|def=5~8
|res=1~4
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=• Initially an enemy.<br>• Moves to escape to northwest of the gate.
}}
{{ChapUnitCellGBA
|name=[[Thea]]
|class=Pegasus Knight
|type=other
|lv=8
|#=1
|hp=27~29
|str=8~10
|skill=11~13
|spd=14~16
|lck=5~7
|def=7~9
|res=7~9
|con=5
|mov=7
|inventory={{Item|6|Slim Lance}} • {{Item|6|Javelin}}
|notes=• Initially an enemy.<br>• Randomly either moves unprovoked or moves only to attack units in range each turn.<!--triangleattack.com states ~10% chance of the latter; same AI setting in FE7 and 8 would be 20%, but may have changed between games-->
}}
{{ChapUnitCellGBA
|name=Thea's
|class=Pegasus Knight
|type=other
|lv=6
|#=2
|hp=21~25
|str=7~10
|skill=9~13
|spd=9~13
|lck=3~6
|def=3~6
|res=4~7
|con=5
|mov=7
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}}
|notes=• Initially an enemy.<br>• When [[Thea]] is recruited, moves to escape to northwest of the gate.
}}
{{ChapUnitCellGBA
|name=Thea's
|class=Pegasus Knight
|type=other
|lv=6
|#=2
|hp=21~25
|str=7~10
|skill=9~13
|spd=9~13
|lck=3~6
|def=3~6
|res=4~7
|con=5
|mov=7
|inventory={{Item|6|Steel Lance}}
|notes=• Initially an enemy.<br>• When [[Thea]] is recruited, moves to escape to northwest of the gate.
}}
{{ChapUnitCellGBA
|name=[[Echidna]]
|class=Hero
|version=female
|type=other
|lv=1
|#=1
|hp=35
|str=13
|skill=19
|spd=18
|lck=6
|def=8
|res=7
|con=9
|mov=6
|inventory={{Item|6|Steel Axe}}
|last=y
}}
{{ChapUnitFtr}}
}}
 
====Reinforcements====
*When [[Klein]] is recruited
**4 [[Archer]]s that arrive with Klein switch from enemies to NPCs
*When [[Shanna]] talks to [[Thea]] after Klein is recruited but not before
**Thea switches from an enemy to an NPC
*When Thea is recruited or becomes an NPC
**4 [[Pegasus Knight]]s that arrive with Thea switch from enemies to NPCs
*Enemy phase of turn 8
**[[Echidna]] from the house east of the arena


===Boss data===  
===Boss data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''<ref>https://fe6.triangleattack.com/chapters/dawn_of_destiny</ref>
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''<ref>{{cite web|url=https://fe6.triangleattack.com/chapters/the_hero_of_the_west|title=The Hero of the West|site=triangleattack.com|retrieved=December 24, 2020}}</ref>
{{Main|Orlo}}
{{Main|Orlo}}
{{Tab
{{Tab
Line 442: Line 1,565:
|lv=1
|lv=1
|HP=47~55
|HP=47~55
|str=16~20
|str=16~21
|skill=13~18
|skill=13~19
|spd=13~15
|spd=12~16
|luck=11~15
|luck=11~16
|def=12~15
|def=11~16
|res=6~9
|res=6~10
|move=8
|move=8
|con=11
|con=11

Revision as of 05:03, 1 November 2021


This page has been marked as a stub. Please help improve the page by adding information.

The Hero of the West

Cm fe06 11A.png

Location

Mount Eburacum

New units

Larum, Thea, Klein, Echidna

Boss(es)

Orlo

I want to help the people here. Even if it means that we’ll be going against Etruria…
— Roy

The Hero of the West (Japanese: 西方の勇者 Hero of the west) is chapter 11A of Fire Emblem: The Binding Blade; the player gets this for their eleventh chapter if they visited the village that gives the player a Killer Bow in chapter 9 and thus went north toward Mount Eburacum.

Plot

Main article: The Hero of the West/Script

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

Roy was shocked by Larum's story. He quickly penned off a letter to Cecilia letting her know of the horrors happening on the Western Isles, and his chosen course of action. After sending the letter, Roy led his forces towards Mt. Eburacum to try and free the people suffering from forced labor. Etruria had assigned Bishop Orlo of the Elimine Church to supervise the mine. A fortune's worth of minerals had already been taken from the mine, but it seems Etruria's greed knew no bounds... Eburacum...the Mine of Death. The desperate wails of the people forced into labor echoed through the mines like the howling of ghosts...

Chapter data

Normal Hard

Chapter Data
Conditions
Unit Data
Victory: Seize the castle gate Player Partner Other Enemy
Defeat: Roy dies 12+4 {{{partner}}} 0+10-2 22+30-10
Cm fe06 11A.png

Character data

Characters
New units
Larum
Portrait larum fe06.png
Dancer
HP
14
Inventory
--
Level
2
Automatically at the start
Klein
Portrait klein fe06.png
Sniper
HP
27
Inventory
--
Level
1
Enemy, talk to with Roy or Clarine
Thea
Portrait thea fe06.png
Pegasus Knight
HP
22
Inventory
--
Level
8
Enemy, talk to with Klein, or talk to with Shanna before and after recruiting Klein
Echidna
Portrait echidna fe06.png
Hero
HP
35
Inventory
--
Level
1
NPC, talk to with Larum
Available characters
Roy ​Marcus ​Alen ​Lance ​Wolt ​Bors ​Merlinus ​Elen ​Dieck ​Wade ​Lot ​Shanna ​Chad ​Lugh ​Clarine ​Rutger ​Saul ​Dorothy ​Sue ​Zelot ​Trec ​Noah ​Astolfo ​Lilina ​Gwendolyn ​Barthe ​Ogier ​Fir ​Sin ​Geese ​Gonzalez ​

Item data

Items
Name Obtainment Method
Is gba restore.png Restore Visit southwestern village
Is gba dragonshield.png Dragonshield Visit middle southwestern village
Is gba orion's bolt.png Orion's Bolt Visit southwestern-most village
Is gba axereaver.png Axereaver Visit middle southern village
Is gba sleep.png Sleep Visit southeastern village
Is gba gold.png 5000G Visit middle-most village
Is gba speedwings.png Speedwings Visit middle northern village
Is gba angelic robe.png Angelic Robe Visit northeastern village
Is gba hero crest.png Hero Crest At end of chapter if all villages were visited
Is gba orion's bolt.png Orion's Bolt At end of chapter if all of Klein's soldiers survived
Is gba elysian whip.png Elysian Whip At end of chapter if all of Thea's soldiers survived

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

None

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba fighter enemy.gif Etruria Fighter 13 1 28~32 10~13 5~7 7~9 1~3 3~5 1~2 11 5 Steel Axe
--
Ma gba fighter enemy.gif Etruria Fighter 14 2 29~33 11~14 5~8 7~9 1~3 3~5 1~2 11 5 Steel Axe
• The southwest one moves to attack units in range.
• The northeast one begins moving unprovoked when he can attack a unit within two turns.
Ma gba fighter enemy.gif Etruria Fighter 13 1 28~32 10~13 5~7 7~9 1~3 3~5 1~2 11 5 Steel Axe Hand Axe
Moves to attack units in range.
Ma gba archer enemy.gif Etruria Archer 13 1 25~28 7~9 7~9 6~8 3~5 4~6 1~2 7 5 Steel Bow
Moves to attack units in range.
Ma gba shaman enemy.gif Etruria Shaman 14 1 21~24 7~10 4~6 5~7 2~3 3~4 8~10 5 5 Flux
--
Ma gba fighter enemy.gif Etruria Fighter 15 3 30~34 11~14 6~8 7~9 1~3 3~5 1~2 11 5 Steel Axe
The northern one begins moving when he can attack a unit within two turns.
Ma gba fighter enemy.gif Etruria Fighter 14 1 29~33 11~14 5~8 7~9 1~3 3~5 1~2 11 5 Iron Axe Hand Axe
--
Ma gba archer enemy.gif Etruria Archer 15 1 26~30 8~10 7~10 6~9 4~6 4~6 1~2 7 5 Steel Bow
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba fighter enemy.gif Etruria Fighter 14 2 29~33 11~14 5~8 7~9 1~3 3~5 1~2 11 5 Hand Axe
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba fighter enemy.gif Etruria Fighter 15 1 30~34 11~14 6~8 7~9 1~3 3~5 1~2 11 5 Steel Axe Hand Axe
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba archer enemy.gif Etruria Archer 14 1 25~29 7~10 7~9 6~8 3~6 4~6 1~2 7 5 Killer Bow
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba shaman enemy.gif Etruria Shaman 16 2 22~25 8~11 5~7 5~8 2~4 3~4 8~11 5 5 Flux
The right one moves to attack units in range.
Ma gba archer enemy.gif Etruria Archer 14 1 25~29 7~10 7~9 6~8 3~6 4~6 1~2 7 5 Steel Bow
Moves to attack units in range.
Ma gba archer enemy.gif Etruria Archer 14 2 25~29 7~10 7~9 6~8 3~6 4~6 1~2 7 5 Longbow
--
Ma gba fighter enemy.gif Etruria Fighter 15 1 30~34 11~14 6~8 7~9 1~3 3~5 1~2 11 5 Hand Axe
--
Ma gba fighter enemy.gif Etruria Fighter 16 1 31~35 12~15 6~8 7~10 1~3 3~5 1~2 11 5 Poleax
--
Ma gba bishop enemy.gif Orlo Bishop 8 1 34 15 11 10 10 9 17 7 6 Divine
Does not move; stands on the gate, the chapter's seize point.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba sniper enemy.gif Klein Sniper 1 1 27 13 13 11 10 8 6 7 6 Silver Bow White Gem
Randomly either moves unprovoked or moves only to attack units in range each turn.
Ma gba archer enemy.gif Klein's Archer 14 3 25~29 7~10 7~9 6~8 3~6 4~6 1~2 7 5 Steel Bow
Becomes an NPC when Klein is recruited.
Ma gba archer enemy.gif Klein's Archer 15 1 26~30 8~10 7~10 6~9 4~6 4~6 1~2 7 5 Steel Bow
Becomes an NPC when Klein is recruited.
Ma gba brigand enemy.gif Bandit Brigand 14 5 29~32 10~13 4~6 7~8 1~3 4~5 1~2 12 5 Steel Axe Hand Axe
Moves to raid villages, then moves to attack units unprovoked.
Ma gba brigand enemy.gif Bandit Brigand 15 5 30~33 11~13 4~6 7~9 1~3 4~5 1~2 12 5 Steel Axe
Moves to raid villages, then moves to attack units unprovoked.
Ma gba pegasus knight enemy.gif Thea Pegasus Knight 8 1 22 6 8 11 3 7 6 5 7 Slim Lance Javelin
• Randomly either moves unprovoked or moves only to attack units in range each turn.
• Becomes an NPC if Shanna talks to her after Klein is recruited but not before.
Ma gba pegasus knight enemy.gif Thea's Pegasus Knight 6 2 16~18 5~6 6~8 6~8 1~2 3~4 3~4 5 7 Iron Lance Javelin
Becomes an NPC when Thea becomes one or is recruited.
Ma gba pegasus knight enemy.gif Thea's Pegasus Knight 6 2 16~18 5~6 6~8 6~8 1~2 3~4 3~4 5 7 Steel Lance
Becomes an NPC when Thea becomes one or is recruited.
Ma gba fighter enemy.gif Etruria Fighter 17 1 31~36 12~15 6~9 8~10 2~3 4~5 1~2 11 5 Hand Axe
--
Ma gba fighter enemy.gif Etruria Fighter 15 2 30~34 11~14 6~8 7~9 1~3 3~5 1~2 11 5 Hand Axe
--
Ma gba cavalier enemy.gif Etruria Cavalier 19 1 31~36 10~13 8~11 9~11 4~7 8~10 1~3 9 7 Killer Lance
--
Ma gba cavalier enemy.gif Etruria Cavalier 15 3 29~32 9~11 6~9 8~10 3~5 7~9 1~2 9 7 Iron Lance Javelin
--
Ma gba cavalier enemy.gif Etruria Cavalier 14 2 28~31 8~11 6~8 8~10 3~5 7~9 1~2 9 7 Iron Lance
--
Ma gba cavalier enemy.gif Etruria Cavalier 14 1 28~31 8~11 6~8 8~10 3~5 7~9 1~2 9 7 Iron Lance Javelin
--

Reinforcements

NPC data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard

NPC Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba archer other.gif Klein's Archer 14 3 25~29 7~10 7~9 6~8 3~6 4~6 1~2 7 5 Steel Bow
• Initially an enemy.
• Moves to escape to northwest of the gate.
Ma gba archer other.gif Klein's Archer 15 1 26~30 8~10 7~10 6~9 4~6 4~6 1~2 7 5 Steel Bow
• Initially an enemy.
• Moves to escape to northwest of the gate.
Ma gba pegasus knight other.gif Thea Pegasus Knight 8 1 22 6 8 11 3 7 6 5 7 Slim Lance Javelin
• Initially an enemy.
• Randomly either moves unprovoked or moves only to attack units in range each turn.
Ma gba pegasus knight other.gif Thea's Pegasus Knight 6 2 16~18 5~6 6~8 6~8 1~2 3~4 3~4 5 7 Iron Lance Javelin
• Initially an enemy.
• When Thea is recruited, moves to escape to northwest of the gate.
Ma gba pegasus knight other.gif Thea's Pegasus Knight 6 2 16~18 5~6 6~8 6~8 1~2 3~4 3~4 5 7 Steel Lance
• Initially an enemy.
• When Thea is recruited, moves to escape to northwest of the gate.
Ma gba hero female other.gif Echidna Hero 1 1 35 13 19 18 6 8 7 9 6 Steel Axe
--

Reinforcements

  • When Klein is recruited
    • 4 Archers that arrive with Klein switch from enemies to NPCs
  • When Shanna talks to Thea after Klein is recruited but not before
    • Thea switches from an enemy to an NPC
  • When Thea is recruited or becomes an NPC
  • Enemy phase of turn 8
    • Echidna from the house east of the arena

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]
Main article: Orlo

Normal Hard

Portrait orlo fe06.png
Ma gba bishop enemy.gif Bishop
Level 8
Stats
Max HP 34 Luck 10
Magic 15 Defense 9
Skill 11 Resistance 17
Speed 10 Constitution 7
Movement 6 Aid 6
Inventory
Divine
Weapon Levels
Swords Lances Axes Bows
Anima magic Light magic Dark magic Staves
Main article: Roberts
Portrait roberts fe06.png
Ma gba paladin enemy.gif Paladin
Level 1
Stats
Max HP 47~55 Luck 11~16
Strength 16~21 Defense 11~16
Skill 13~19 Resistance 6~10
Speed 12~16 Constitution 11
Movement 8 Aid 14
Inventory
Silver Lance
Weapon Levels
Swords Lances Axes Bows
Anima magic Light magic Dark magic Staves

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Hero of the West

Used in leftover text from the data transfer menu in the English version of Fire Emblem: The Blazing Blade.

English
(unofficial)

•The Hero of the West
•The Hero of the Western isles

The title refers to Roy and how he frees the inhabitants of Eburacum (in the Western Isles) from slavery.
Alternatively, it could also refer to Echidna

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. The Hero of the West, triangleattack.com, Retrieved: December 24, 2020
← Western Resistance • The Hero of the West • The True Enemy →
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWardWoltYoderZelotZeiss
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Non-playable characters EliwoodGuinivereHectorMaryMordred
Bosses ArcardoBorsBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
Background characters AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and LiesF: Beyond Darkness
Trial Maps Valley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's Trial
Locations ElibeBern (Dragon TempleShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Elibe DisturbanceHasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline