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The Coastal Village: Difference between revisions

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{{Stub}}
{{Chapter Infobox
{{Chapter Infobox  
|image=[[File:Cm fe05 2.png|200px]]
|title=The Coastal Village
|location=[[Iz]], [[Thracia]]
|image=[[File:Cm fe05 2.png|x200px]]
|location=[[Iz]]<!--Official English name; fan-translated as "Ys"-->, [[Thracia]]
|new units=[[Ronan]]
|new units=[[Ronan]]
|boss=[[Bucks]]
|boss=[[Bucks]]
|previous=[[The Warrior of Fiana]]
|previous=[[The Warrior of Fiana]]
|next=*[[Kelbeth's Gate]]
|next=*[[Kelbeth's Gate]]
*[[The Corsair Isles]]
*[[The Corsair Isles]] <small>(side quest)</small>
|sidequest=No [[village]]s are destroyed
}}
}}


'''The Coastal Village''' (Japanese: {{hl|イスの海岸|Isu no kaigan}} ''Iss Coast'') is the second chapter of {{FE5}}.  
{{Quote|Dammit, [[Lifis]]... You've become more trouble than you're worth. It's time we parted ways. I just need to make contact with [[Leif|the Leonster heir]], and then Lifis is disposable. Now, how should I go about this...?|[[August]]}}
==Plot==
{{main|The Coastal Village/Script}}
The tactician [[August]] learns of Leif's presence in the [[Fiana Freeblades]] and resolves to meet him. Meanwhile, Leif arrives in the village of Iz and discovers the area is being attacked by pirates led by [[Bucks]]. After killing him and driving off his men, Leif meets August, who offers to lead him to an island stronghold where Bucks' master [[Lifis]] is holed up.


===Beginning log===
'''The Coastal Village''' (Japanese: {{hl|イスの海岸|Isu no kaigan}} ''Iss Coast'') is the second chapter of {{FE5}}. In order to play [[The Corsair Isles|the following side quest]], the player must prevent all of the [[village]]s from being destroyed (except the one destroyed in the opening cutscene).
Giving chase to [[Raydrik]], [[Leif]] set out for Munster to rescue his [[Nanna|compa]][[Mareeta|nions]].


But while making his way along the shore, he passed near a small settlement:  a coastal village by the name of {{h|Iz|''Ys'' in fan translation script}}...
==Plot==
{{main|The Coastal Village/Script}}
The tactician [[August]] learns of [[Leif]]'s presence in the [[Fiana Freeblades]] and resolves to meet him. Meanwhile, Leif arrives in the village of [[Iz]] and discovers the area is being attacked by the [[Lifis Pirates]] led by [[Bucks]]. After defeating him and driving off his men, Leif meets August, who offers to lead him to an island stronghold where Bucks's master [[Lifis]] is holed up.


==Chapter data==
==Chapter data==
Line 27: Line 24:
|ally=8{{h|+1|Upon Ronan being recruited}}
|ally=8{{h|+1|Upon Ronan being recruited}}
|enemy=12{{h|+9|Reinforcements}}
|enemy=12{{h|+9|Reinforcements}}
|map=[[File:Cm fe05 2.png|200px]]
|map=[[File:Cm fe05 2.png]]
}}
}}


===Character data===  
Units are arranged based on their position in deployment order after [[Leif]]. If every unit is recruited and alive, deployment order is Leif, [[Finn]], [[Eyvel]], [[Osian]], [[Halvan]], [[Marty]], [[Dagdar]], and [[Tanya]].
{{ChapChars  
 
|game#=05  
===Character data===
|newunits=1
{{ChapChars
|newunit1={{NewUnit  
|game#=05
|newunit1={{NewUnit
|name=Ronan
|name=Ronan
|portrait=[[File:portrait ronan fe05.png]]
|portrait=[[File:portrait ronan fe05.png]]
Line 43: Line 41:
|recruitment method=Visit northernmost [[village]]
|recruitment method=Visit northernmost [[village]]
}}
}}
|return1=leif
|forced1=leif
|return2=finn
|return1=finn
|return3=eyvel
|return2=eyvel
|return4=osian
|return3=osian
|return5=halvan
|return4=halvan
|return6=marty
|return5=marty
|return7=dagdar
|return6=dagdar
|return8=tanya
|return7=tanya
}}
}}


===Item data===  
===Item data===
{{ChapItems  
{{ChapItems
|platform=snes03  
|platform=snes03
|item1=Speed Ring
|item1=Speed Ring
|obtain1=Visit eastern [[village]]
|obtain1=Visit eastern [[village]]
Line 68: Line 66:
}}
}}


===Enemy data===  
===Enemy data===
{{ChapEnemies
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|platform=snes03  
{{ChapUnitHdr|type=Enemy|platform=snes03}}
|name1={{h|Lifis' Crew|''Lithis' Crew'' for all instances in fan translation script}}
{{ChapUnitCellFE5
|class1=Pirate
|name=[[Bucks]]
|lv1=1
|class=Warrior
|#1=4
|lv=4
|inventory1={{Item|5|Iron Axe}}
|#=1
|-
|hp=28~34
|name2=Lifis' Crew
|str=8~14
|class2=Hunter
|mag=1~7
|lv2=1
|skill=5~11
|#2=1
|spd=6~12
|inventory2={{Item|5|Iron Bow}}
|lck=0~6
|-
|def=6~12
|name3=Lifis' Crew
|con=10~16
|class3=Pirate
|mov=6~7
|lv3=2
|inventory={{Item|5|Iron Axe}} {{Item|5|Iron Bow}} • {{Item|5|Vulnerary}}
|#3=1
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Thracia 776|gate]], the chapter's seize point.
|inventory3={{Item|5|Iron Axe}}
}}
|-
{{ChapUnitCellFE5
|name4=Lifis' Crew
|name=Lifis's Crew
|class4=Pirate
|class=Hunter
|lv4=2
|lv=3
|#4=1
|#=1
|inventory4={{Item|5|Iron Axe}} • {{Item|5|Vulnerary}}
|hp=20~25
|-
|str=3~8
|name5=Lifis' Crew
|mag=0~3
|class5=Hunter
|skill=0~5
|lv5=3
|spd=0~5
|#5=1
|lck=0~5
|inventory5={{Item|5|Iron Bow}}
|def=2~7
|-
|con=8~13
|name6=Lifis' Crew
|mov=6~7
|class6=Hunter
|inventory={{Item|5|Iron Bow}} • {{Item|5|Vulnerary}}
|lv6=3
|notes=Does not act until he could move to be adjacent to a player unit if his movement were increased by one third (rounded down), at which point he begins moving unprovoked.
|#6=1
}}
|inventory6={{Item|5|Iron Bow}} • {{Item|5|Vulnerary}}
{{ChapUnitCellFE5
|-
|name=Lifis's Crew
|name7=Lifis' Crew
|class=Hunter
|class7=Pirate
|lv=3
|lv7=3
|#=1
|#7=1
|hp=20~25
|inventory7={{Item|5|Hand Axe}} • {{Item|5|Vulnerary}}
|str=3~8
|-
|mag=0~3
|name8=Lifis' Crew
|skill=0~5
|class8=Pirate
|spd=0~5
|lv8=3
|lck=0~5
|#8=1
|def=2~7
|inventory8={{Item|5|Iron Axe}} • {{Item|5|Vulnerary}}
|con=8~13
|-
|mov=6~7
|nameb=[[Bucks]]
|inventory={{Item|5|Iron Bow}}
|classb=Warrior
|notes=Does not act until he could move to be adjacent to a player unit if his movement were increased by one third (rounded down), at which point he begins moving unprovoked.
|lvb=4
}}
|inventoryb={{Item|5|Iron Axe}} • {{Item|5|Iron Bow}} • {{Item|5|Vulnerary}}
{{ChapUnitCellFE5
|-
|name=Lifis's Crew
|namer1=Lifis' Crew
|class=Pirate
|classr1=Pirate
|lv=1
|lvr1=1
|#=4
|#r1=2
|hp=24~27
|inventoryr1={{Item|5|Iron Axe}}
|str=5~8
|-
|mag=0~3
|namer2=Lifis' Crew
|skill=0~3
|classr2=Pirate
|spd=0~3
|lvr2=3
|lck=0~3
|#r2=1
|def=3~6
|inventoryr2={{Item|5|Iron Axe}}
|con=9~12
|-
|mov=5~6
|namer3=Lifis' Crew
|inventory={{Item|5|Iron Axe}}
|classr3=Pirate
|notes=The southwest one does not move until he is provoked.
|lvr3=1
}}
|#r3=1
{{ChapUnitCellFE5
|inventoryr3={{Item|5|Hand Axe}} • {{Item|5|Vulnerary}}
|name=Lifis's Crew
|-
|class=Pirate
|namer4=Lifis' Crew
|lv=3
|classr4=Pirate
|#=1
|lvr4=3
|hp=24~29
|#r4=1
|str=5~10
|inventoryr4={{Item|5|Hand Axe}}
|mag=0~3
|-
|skill=0~5
|namer5=Lifis' Crew
|spd=0~5
|classr5=Pirate
|lck=0~5
|lvr5=1
|def=3~8
|#r5=1
|con=9~14
|inventoryr5={{Item|5|Iron Axe}} • {{Item|5|Vulnerary}}
|mov=5~6
|-
|inventory={{Item|5|Iron Axe}} • {{Item|5|Vulnerary}}
|namer6=Lifis' Crew
|notes=Ignores combat and moves to raid [[village]]s; moves to attack units unprovoked once no more villages can be raided.
|classr6=Pirate
}}
|lvr6=2
{{ChapUnitCellFE5
|#r6=1
|name=Lifis's Crew
|inventoryr6={{Item|5|Iron Axe}}
|class=Pirate
|-
|lv=2
|namer7=Lifis' Crew
|#=1
|classr7=Pirate
|hp=24~28
|lvr7=2
|str=5~9
|#r7=1
|mag=0~3
|inventoryr7={{Item|5|Hand Axe}}
|skill=0~4
|-
|spd=0~4
|namerl=Lifis' Crew
|lck=0~4
|classrl=Pirate
|def=3~7
|lvrl=10
|con=9~13
|#rl=1
|mov=5~6
|inventoryrl={{Item|5|Steel Axe}} • {{Item|5|Vulnerary}}
|inventory={{Item|5|Iron Axe}} • {{Item|5|Vulnerary}}
|notes=Does not move until he is provoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=3
|#=1
|hp=24~29
|str=5~10
|mag=0~3
|skill=0~5
|spd=0~5
|lck=0~5
|def=3~8
|con=9~14
|mov=5~6
|inventory={{Item|5|Hand Axe}} • {{Item|5|Vulnerary}}
|notes=Does not move until he is provoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Hunter
|lv=1
|#=1
|hp=20~23
|str=3~6
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=2~5
|con=8~11
|mov=6~7
|inventory={{Item|5|Iron Bow}}
}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=2
|#=1
|hp=24~28
|str=5~9
|mag=0~3
|skill=0~4
|spd=0~4
|lck=0~4
|def=3~7
|con=9~13
|mov=5~6
|inventory={{Item|5|Iron Axe}}
|notes=Does not move until he is provoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes03}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=1
|#=2
|hp=24~27
|str=5~8
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=3~6
|con=9~12
|mov=5~6
|inventory={{Item|5|Iron Axe}}
|notes=The one from the southeast ignores combat and moves to raid [[village]]s; moves to attack units unprovoked once no more villages can be raided.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=3
|#=1
|hp=24~29
|str=5~10
|mag=0~3
|skill=0~5
|spd=0~5
|lck=0~5
|def=3~8
|con=9~14
|mov=5~6
|inventory={{Item|5|Iron Axe}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=1
|#=1
|hp=24~27
|str=5~8
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=3~6
|con=9~12
|mov=5~6
|inventory={{Item|5|Hand Axe}} • {{Item|5|Vulnerary}}
|notes=Ignores combat and moves to raid [[village]]s; moves to attack units unprovoked once no more villages can be raided.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=3
|#=1
|hp=24~29
|str=5~10
|mag=0~3
|skill=0~5
|spd=0~5
|lck=0~5
|def=3~8
|con=9~14
|mov=5~6
|inventory={{Item|5|Hand Axe}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=1
|#=1
|hp=24~27
|str=5~8
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=3~6
|con=9~12
|mov=5~6
|inventory={{Item|5|Iron Axe}} • {{Item|5|Vulnerary}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=2
|#=1
|hp=24~28
|str=5~9
|mag=0~3
|skill=0~4
|spd=0~4
|lck=0~4
|def=3~7
|con=9~13
|mov=5~6
|inventory={{Item|5|Iron Axe}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=2
|#=1
|hp=24~28
|str=5~9
|mag=0~3
|skill=0~4
|spd=0~4
|lck=0~4
|def=3~7
|con=9~13
|mov=5~6
|inventory={{Item|5|Hand Axe}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=10
|#=1
|hp=24~36
|str=5~17
|mag=0~3
|skill=0~12
|spd=0~12
|lck=0~12
|def=3~15
|con=9~20
|mov=5~6
|inventory={{Item|5|Steel Axe}} • {{Item|5|Vulnerary}}
|notes=Ignores combat and moves to raid [[village]]s; moves to attack units unprovoked once no more villages can be raided.
|last=y
}}
{{ChapUnitFtr}}


====Reinforcements====
====Reinforcements====
All reinforcements are halted once [[Bucks]] is defeated
*Turn 3
*Turn 3
**2 [[Pirate]]s with [[Iron Axe]]s from the southeastern sea
**Two [[Pirate]]s with [[Iron Axe]]s—one at level&nbsp;1, one level&nbsp;3—from the southeastern sea
**1 [[Pirate]] with a [[Hand Axe]] and a [[Vulnerary]] from the southeastern sea
**One [[Pirate]] with a [[Hand Axe]] and a [[Vulnerary]] from the southeastern sea
*Turn 6
*Turn 6
**1 [[Pirate]] with a [[Hand Axe]] from the center-eastern sea
**One level&nbsp;1 [[Pirate]] with an [[Iron Axe]] from the center-eastern sea
**1 [[Pirate]] with an [[Iron Axe]] and a [[Vulnerary]] from the southeastern sea
**One [[Pirate]] with an [[Iron Axe]] and a [[Vulnerary]] from the center-eastern sea
**1 [[Pirate]] with an [[Iron Axe]] from the southeastern sea
**One [[Pirate]] with a [[Hand Axe]] from the center-eastern sea
*Turn 8
*Turn 8
**1 [[Pirate]] with an [[Iron Axe]] from the northeastern sea
**One [[Pirate]] with a [[Hand Axe]] from the northeastern sea
**1 [[Pirate]] with a [[Hand Axe]] from the northeastern sea
**One level&nbsp;2 [[Pirate]] with an [[Iron Axe]] from the northeastern sea
**1 [[Pirate]] with a [[Steel Axe]] and a [[Vulnerary]] from the northeastern sea
**One [[Pirate]] with a [[Steel Axe]] and a [[Vulnerary]] from the northeastern sea


===Boss data===  
===Boss data===
{{Main|Bucks}}
{{Main|Bucks}}
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{BossStats FE5
{{BossStats FE5
|portrait=[[File:Portrait bucks fe05.png]]
|portrait=[[File:Portrait bucks fe05.png]]
Line 193: Line 380:
|class=Warrior
|class=Warrior
|lv=4
|lv=4
|HP=34
|HP=28~34
|str=11
|str=8~14
|mag=4
|mag=1~7
|skill=7
|skill=5~11
|spd=7
|spd=6~12
|luck=3
|luck=0~6
|def=8
|def=6~12
|FCM=0
|FCM=0
|build=13
|build=10~16
|move=6
|move=6~7
|inventory={{Item|5|Iron Axe}}<br>{{Item|5|Iron Bow}}<br>{{Item|5|Vulnerary}}
|inventory={{Item|5|Iron Axe}}<br>{{Item|5|Iron Bow}}<br>{{Item|5|Vulnerary}}
|ax=D
|ax=D
|bo=E
|bo=E
}}
}}
*<small>Note: Stats may vary due to auto-leveling.</small>


==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
{{sectstub}}
{{sectstub}}
Enemy Pirates will head to the shore in hopes of plundering villages; you can try taking them on with your weaker units, but note that this will take time. [[Eyvel]] can carry Leif to the seize point and defeat [[Bucks]], while [[Finn]] can work on visiting every village and recruiting [[Ronan]].
[[Eyvel]] and [[Leif]] should head to the boss, and the rest of the army can either assist, visit the other villages, or kill pirates for experience. The best way to kill the boss is with Eyvel's [[Flame Sword]], as it pierces his high defense and +10 defense bonus from the gate.


If every village is left undestroyed (save for the one on the far bottom right), you will have the opportunity to recruit [[Lifis]] and [[Safy]], two invaluable units.
If every village is left undestroyed (save for the one that starts out destroyed), you will have the opportunity to recruit [[Lifis]] and [[Safy]], two invaluable units.
<!--
<!--
==Trivia==
==Trivia==
-->
-->
==Etymology and other languages==
==Etymology and other languages==
{{sectstub}}
{{Names
{{Names
|eng-fan-name=• The Coastal Village<br>• The Village of Ith
|eng-fan-name=• The Coastal Village<br>• The Village of Ith
|eng-fan-mean=The former is used in the most recent, up-to-date fan translation patch; it was chosen to lessen confusion over whether the name of the village ("Ys" in the fan translation) is also the name of the coast.
|eng-fan-mean=• Used in the most recent, up-to-date fan translation patch;{{clarify|which?}} it was chosen to lessen confusion over whether the name of the village ("Ys" in the fan translation) is also the name of the coast.{{citation needed}}<br>• ??
|jap-name={{h|イスの海岸|Isu no kaigan}}
|jpn-name={{h|イスの海岸|Isu no kaigan}}
|jap-mean=Iss Coast
|jpn-mean=Iss Coast
}}
}}


==Gallery==
==Gallery==
{{sectstub}}
<gallery>
Cm fe05 2.png|Map of the chapter
</gallery>


{{ChapterNav
{{ChapterNav
|prechapter=The Warrior of Fiana
|prechapter=The Warrior of Fiana
|nextchapter=Kelbeth's Gate
|nextchapter=Kelbeth's Gate
|nextalternate=The Corsair Isles
|nextalternate=The Corsair Isles {{!}} The Corsair Isles <small>(side quest)</small>
}}
}}



Latest revision as of 21:16, 28 March 2024

The Coastal Village

Cm fe05 2.png

Location

Iz, Thracia

New units

Ronan

Boss(es)

Bucks

Previous chapter(s)

The Warrior of Fiana

Next chapter(s)
Side quest conditions

No villages are destroyed

Dammit, Lifis... You've become more trouble than you're worth. It's time we parted ways. I just need to make contact with the Leonster heir, and then Lifis is disposable. Now, how should I go about this...?
— August

The Coastal Village (Japanese: イスの海岸 Iss Coast) is the second chapter of Fire Emblem: Thracia 776. In order to play the following side quest, the player must prevent all of the villages from being destroyed (except the one destroyed in the opening cutscene).

Plot

Main article: The Coastal Village/Script

The tactician August learns of Leif's presence in the Fiana Freeblades and resolves to meet him. Meanwhile, Leif arrives in the village of Iz and discovers the area is being attacked by the Lifis Pirates led by Bucks. After defeating him and driving off his men, Leif meets August, who offers to lead him to an island stronghold where Bucks's master Lifis is holed up.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the mansion Player Partner Other Enemy
Defeat: Leif dies 8+1 {{{partner}}} {{{other}}} 12+9
Cm fe05 2.png

Units are arranged based on their position in deployment order after Leif. If every unit is recruited and alive, deployment order is Leif, Finn, Eyvel, Osian, Halvan, Marty, Dagdar, and Tanya.

Character data

Characters
New units
Ronan
Portrait ronan fe05.png
Bow Fighter
HP
20
Inventory
Iron Bow
Level
1
Visit northernmost village
Required characters
Leif ​
Available characters
Finn ​Eyvel ​Osian ​Halvan ​Marty ​Dagdar ​Tanya ​

Item data

Items
Name Obtainment Method
Is snes03 speed ring.png Speed Ring Visit eastern village
Is snes03 vulnerary.png Vulnerary Visit southern village

Shop data

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

None

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes03 warrior enemy.gif Bucks Warrior 4 1 28~34 8~14 1~7 5~11 6~12 0~6 6~12 10~16 6~7 Iron Axe Iron Bow Vulnerary
Does not move; stands on a gate, the chapter's seize point.
Ma snes03 hunter enemy.gif Lifis's Crew Hunter 3 1 20~25 3~8 0~3 0~5 0~5 0~5 2~7 8~13 6~7 Iron Bow Vulnerary
Does not act until he could move to be adjacent to a player unit if his movement were increased by one third (rounded down), at which point he begins moving unprovoked.
Ma snes03 hunter enemy.gif Lifis's Crew Hunter 3 1 20~25 3~8 0~3 0~5 0~5 0~5 2~7 8~13 6~7 Iron Bow
Does not act until he could move to be adjacent to a player unit if his movement were increased by one third (rounded down), at which point he begins moving unprovoked.
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 1 4 24~27 5~8 0~3 0~3 0~3 0~3 3~6 9~12 5~6 Iron Axe
The southwest one does not move until he is provoked.
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 3 1 24~29 5~10 0~3 0~5 0~5 0~5 3~8 9~14 5~6 Iron Axe Vulnerary
Ignores combat and moves to raid villages; moves to attack units unprovoked once no more villages can be raided.
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 2 1 24~28 5~9 0~3 0~4 0~4 0~4 3~7 9~13 5~6 Iron Axe Vulnerary
Does not move until he is provoked.
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 3 1 24~29 5~10 0~3 0~5 0~5 0~5 3~8 9~14 5~6 Hand Axe Vulnerary
Does not move until he is provoked.
Ma snes03 hunter enemy.gif Lifis's Crew Hunter 1 1 20~23 3~6 0~3 0~3 0~3 0~3 2~5 8~11 6~7 Iron Bow
--
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 2 1 24~28 5~9 0~3 0~4 0~4 0~4 3~7 9~13 5~6 Iron Axe
Does not move until he is provoked.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 1 2 24~27 5~8 0~3 0~3 0~3 0~3 3~6 9~12 5~6 Iron Axe
The one from the southeast ignores combat and moves to raid villages; moves to attack units unprovoked once no more villages can be raided.
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 3 1 24~29 5~10 0~3 0~5 0~5 0~5 3~8 9~14 5~6 Iron Axe
--
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 1 1 24~27 5~8 0~3 0~3 0~3 0~3 3~6 9~12 5~6 Hand Axe Vulnerary
Ignores combat and moves to raid villages; moves to attack units unprovoked once no more villages can be raided.
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 3 1 24~29 5~10 0~3 0~5 0~5 0~5 3~8 9~14 5~6 Hand Axe
--
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 1 1 24~27 5~8 0~3 0~3 0~3 0~3 3~6 9~12 5~6 Iron Axe Vulnerary
--
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 2 1 24~28 5~9 0~3 0~4 0~4 0~4 3~7 9~13 5~6 Iron Axe
--
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 2 1 24~28 5~9 0~3 0~4 0~4 0~4 3~7 9~13 5~6 Hand Axe
--
Ma snes03 pirate enemy.gif Lifis's Crew Pirate 10 1 24~36 5~17 0~3 0~12 0~12 0~12 3~15 9~20 5~6 Steel Axe Vulnerary
Ignores combat and moves to raid villages; moves to attack units unprovoked once no more villages can be raided.

Reinforcements

All reinforcements are halted once Bucks is defeated

Boss data

Main article: Bucks
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Portrait bucks fe05.png
Ma snes03 warrior enemy.gif Warrior
Level 4
Action --
Stats
Max HP 28~34 Speed 6~12
Strength 8~14 Luck 0~6
Magic 1~7 Defense 6~12
Skill 5~11 Constitution 10~16
Movement 6~7 FCM 0
Inventory Skills
Iron Axe
Iron Bow
Vulnerary
--
Weapon Levels
Swords -- Lances -- Axes D Bows E Staves --
Fire magic -- Thunder magic -- FE5RankWind.png -- Light magic -- Dark magic --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Eyvel and Leif should head to the boss, and the rest of the army can either assist, visit the other villages, or kill pirates for experience. The best way to kill the boss is with Eyvel's Flame Sword, as it pierces his high defense and +10 defense bonus from the gate.

If every village is left undestroyed (save for the one that starts out destroyed), you will have the opportunity to recruit Lifis and Safy, two invaluable units.

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

• The Coastal Village
• The Village of Ith

• Used in the most recent, up-to-date fan translation patch;[which?] it was chosen to lessen confusion over whether the name of the village ("Ys" in the fan translation) is also the name of the coast.[citation needed]
• ??

Japanese

イスの海岸

Iss Coast

Gallery

← The Warrior of Fiana • The Coastal Village • Kelbeth's Gate →
•  The Corsair Isles (side quest) →
Fire Emblem: Thracia 776
Playable characters AlvaAmaldaAsbelBrightonCainCarrionCedConomorDagdarDalsinDeenDiarmuidEdaEyvelFergusFinnFredGalzusGladeHalvanHicksHomerIliosKarinLaraLeifLifisLinoanMachyuaMareetaMartyMirandaMishaNannaOlwenOsianPerneRalfRobertRonanSafySaiasSalemSaraSelphinaShannamShivaSleufTanyaTinaTroudeXavier
Non-playable characters AltenaArionAugustCoirpreDryasHannibalIshtarJuliaJuliusLewynSeliphTravant
Bosses AlphandBaldackBandolBaráthBucksBovisBrookCanisCoddaCohenCulloughCoulterDracoDvorakEichmannEisenauFardenFrausGomezGustafKempfLargoLifisLinecockListMcCloyMerlockMooreMuellerMusNikalafOltophPalmanPaulusPernePorcusRaydrikReinhardtLobosRumeiSaiasSeimetolTigrisTrumanVeldWeismannWolfXavierZaomZyle
Background characters AlfionaCalfEthlynQuan
Personal weapons Beo's SwordBragi SwordBlessed SwordBrave LanceDire ThunderDragon LanceForsetiGrafcaliburKiaLands SwordLight BrandLoptr SwordMareeta's SwordVougeRepairThiefUnlock
Chapters 1: The Warrior of Fiana • 2: The Coastal Village • 2x: The Corsair Isles • 3: Kelbeth's Gate • 4: The Dungeon • 4x: Hero on the Wind • 5: Mother and Daughter • 6: The Escape • 7: The Shield of Thracia • 8: Mount Violdrake • 8x: Dagdar's Manor • 9: The Banner of Njörun • 10: Nowell Valley • 11: Fort Dandrum • 11x: Murder Holes • 12: The Bandits of Dacia • 12x: The Dandelion • 13: The Walled City • 14: The Onslaught • 14x: Yearning to Breathe Free • 15: Two Paths • 16A: Norden Line • 17A: The Gates of Leonster • 16B: Dark Forest • 17B: The Gathering Storm • 18: The Liberation of Leonster • 19: The Empire's Wrath • 20: The Scion of Light • 21: The War of Liberation • 21x: The Prison Camp • 22: Across the River • 23: The Fiend's Lair • 24: The Baron in Black • 24x: The Loptrian AltarE: Sworn Upon a Sword
Locations JugdralMunster District (ConnachtLeonsterMunsterUlster) • Thracia (FianaTarrah)
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaCaptureChild huntsDandelion BanditsFall of LeonsterFatigueFiana FreebladesHoly BloodLifis PiratesLoptr Church (BergrosenDeadlords) • Magi
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics Other games (Genealogy of the Holy WarAwakening) • Name chartPre-release information (Unused content) • Sound RoomTimeline