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Steadfast Lance: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Thecornerman (talk | contribs) m (Corrected lance links) |
Thecornerman (talk | contribs) m (Text replacement - "\|refcost=([^\n]+)↵\|notes" to "|refcost=$1 |inherit=n |notes") |
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{{ | {{Item Infobox | ||
|image=[[File:Is feh steadfast lance.png]] | |image=[[File:Is feh steadfast lance.png]] | ||
|caption=The Steadfast Lance as it appears in {{title|Heroes}}. | |caption=The Steadfast Lance as it appears in {{title|Heroes}}. | ||
|type=[[Lance]] | |||
|type= | |first={{title|Heroes}} | ||
| | |||
}} | }} | ||
'''Steadfast Lance''' (Japanese: {{hl|護衛の槍|Goei no yari}} ''Guard's lance'') is an offensive [[Skills|skill]] in the [[ | '''Steadfast Lance''' (Japanese: {{hl|護衛の槍|Goei no yari}} ''Guard's lance'') is an offensive [[Skills|skill]] in the [[lance]] category which debuted in {{FEH}}. When its user is near an ally, Steadfast Lance boosts its user's [[attack (stat)|attack]] and [[defense]] and neutralizes its user's penalties to those stats. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |skill=Steadfast Lance | ||
| | |type=Lance | ||
| | |mt=10 | ||
| | |rng=1 | ||
| | |sp=200 | ||
|pre=[[Steel Lance]] | |||
|notes=If user is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user and neutralizes user's penalties to attack and defense during combat. | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Steadfast Lance+ | |||
|refine=Unrefined | |||
|type=Lance | |||
|mt=14 | |||
|rng=1 | |||
|sp=300 | |||
|pre=[[Steadfast Lance]] | |||
|notes=If user is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user and neutralizes user's penalties to attack and defense during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Steadfast Lance+ | |||
|refine=Atk | |||
|type=Lance | |||
|mt=16 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user and neutralizes user's penalties to attack and defense during combat.<br>Grants +5 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Steadfast Lance+ | |||
|refine=Spd | |||
|type=Lance | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user and neutralizes user's penalties to attack and defense during combat.<br>Grants +5 [[HP]] and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Steadfast Lance+ | |||
|refine=Def | |||
|type=Lance | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user and neutralizes user's penalties to attack and defense during combat.<br>Grants +5 [[HP]] and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Steadfast Lance+ | |||
|refine=Res | |||
|type=Lance | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user and neutralizes user's penalties to attack and defense during combat.<br>Grants +5 [[HP]] and +4 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}} | ||
| | |english=If unit is within 2 spaces of an ally, grants<br>Atk/Def+5 to unit and neutralizes unit's<br>penalties to Atk/Def during combat. | ||
|japanese=周囲2マスに味方がいる時、<br>戦闘中、自身の攻撃、守備+5、かつ<br>戦闘中、攻撃、守備の弱化を無効 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Line 87: | Line 95: | ||
{{Names | {{Names | ||
|eng-name=Steadfast Lance | |eng-name=Steadfast Lance | ||
| | |jpn-name={{h|護衛の槍|Goei no yari}} | ||
| | |jpn-mean=Guard's lance | ||
|span-name=Lanza leal | |span-name=Lanza leal | ||
|span-mean=Loyal lance | |span-mean=Loyal lance | ||
Line 97: | Line 105: | ||
|ital-name=Lancia risoluta | |ital-name=Lancia risoluta | ||
|ital-mean=Resolute lance | |ital-mean=Resolute lance | ||
|por | |por-name=Lança leal | ||
|por | |por-mean=Loyal lance | ||
|ch-trad-name={{h|護衛之槍|hùwèi zhī qiāng}} | |ch-trad-name={{h|護衛之槍|hùwèi zhī qiāng}} | ||
|ch-trad-mean=Guard's lance | |ch-trad-mean=Guard's lance |
Latest revision as of 13:33, 8 November 2023
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Steadfast Lance (Japanese: 護衛の槍 Guard's lance) is an offensive skill in the lance category which debuted in Fire Emblem Heroes. When its user is near an ally, Steadfast Lance boosts its user's attack and defense and neutralizes its user's penalties to those stats.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Steadfast Lance) |
10 | 1 | 200 | -- | Steel Lance | -- | ✓ | If user is within 2 spaces of an ally, grants +5 each to attack and defense to user and neutralizes user's penalties to attack and defense during combat. | ||
Heroes (Steadfast Lance+; refine: Unrefined) |
14 | 1 | 300 | -- | Steadfast Lance | -- | ✓ | If user is within 2 spaces of an ally, grants +5 each to attack and defense to user and neutralizes user's penalties to attack and defense during combat. | ||
Heroes (Steadfast Lance+; refine: +Atk) |
16 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user is within 2 spaces of an ally, grants +5 each to attack and defense to user and neutralizes user's penalties to attack and defense during combat. Grants +5 HP. | ||
Heroes (Steadfast Lance+; refine: +Spd) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user is within 2 spaces of an ally, grants +5 each to attack and defense to user and neutralizes user's penalties to attack and defense during combat. Grants +5 HP and +3 speed. | ||
Heroes (Steadfast Lance+; refine: +Def) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user is within 2 spaces of an ally, grants +5 each to attack and defense to user and neutralizes user's penalties to attack and defense during combat. Grants +5 HP and +4 defense. | ||
Heroes (Steadfast Lance+; refine: +Res) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user is within 2 spaces of an ally, grants +5 each to attack and defense to user and neutralizes user's penalties to attack and defense during combat. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Steadfast Lance | Steadfast Lance+ | |
Unit (★★★) | Benny: Sensitive Soul | — |
Unit (★★★★★) | — | Benny: Sensitive Soul |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | If unit is within 2 spaces of an ally, grants
Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat. |
周囲2マスに味方がいる時、
戦闘中、自身の攻撃、守備+5、かつ 戦闘中、攻撃、守備の弱化を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Steadfast Lance |
-- |
Japanese |
護衛の槍 |
Guard's lance |
Spanish |
Lanza leal |
Loyal lance |
French |
Lance loyale |
Loyal lance |
German |
Loyale Lanze |
Loyal Lance |
Italian |
Lancia risoluta |
Resolute lance |
Portuguese |
Lança leal |
Loyal lance |
Traditional Chinese |
護衛之槍 |
Guard's lance |
Gallery
The Steadfast Lance as it appears in Heroes.